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  • Feedback Filtration&ndash;Processing Negative Comments for Positive Gains

    - by D'Arcy Lussier
    After doing 7 conferences, 5 code camps, and countless user group events, I feel that this is a post I need to write. I actually toyed with other names for this post, however those names would just lend itself to the type of behaviour I want people to avoid – the reactionary, emotional response that speaks to some deeper issue beyond immediate facts and context. Humans are incredibly complex creatures. We’re also emotional, which serves us well in certain situations but can hinder us in others. Those of us in leadership build up a thick skin because we tend to encounter those reactionary, emotional responses more often, and we’re held to a higher standard because of our positions. While we could react with emotion ourselves, as the saying goes – fighting fire with fire just makes a bigger fire. So in this post I’ll share my thought process for dealing with negative feedback/comments and how you can still get value from them. The Thought Process Let’s take a real-world example. This week I held the Prairie IT Pro & Dev Con event. We’ve gotten a lot of session feedback already, most of it overwhelmingly positive. But some not so much – and some to an extreme I rarely see but isn’t entirely surprising to me. So here’s the example from a person we’ll refer to as Mr. Horrible: How was the speaker? Horrible! Worst speaker ever! Did the session meet your expectations? Hard to tell, speaker ruined it. Other Comments: DO NOT bring this speaker back! He was at this conference last year and I hoped enough negative feedback would have taught you to not bring him back...obviously not...I will not return to this conference next year if this speaker is brought back. Now those are very strong words. “Worst speaker ever!” “Speaker ruined it” “I will not return to this conference next year if the speaker is brought back”. The speakers I invite to speak at my conference are not just presenters but friends and colleagues. When I see this, my initial reaction is of course very emotional: I get defensive, I get angry, I get offended. So that’s where the process kicks in. Step 1 – Take a Deep Breath Take a deep breath, calm down, and walk away from the keyboard. I didn’t do that recently during an email convo between some colleagues and it ended up in my reacting emotionally on Twitter – did I mention those colleagues follow my Twitter feed? Yes, I ate some crow. Ok, now that we’re calm, let’s move on to step 2. Step 2 – Strip off the Emotion We need to take off the emotion that people wrap their words in and identify the root issues. For instance, if I see: “I hated this session, the presenter was horrible! He spoke so fast I couldn’t make out what he was saying!” then I drop off the personal emoting (“I hated…”) and the personal attack (“the presenter was horrible”) and focus on the real issue this person had – that the speaker was talking too fast. Now we have a root cause of the displeasure. However, we’re also dealing with humans who are all very different. Before I call up the speaker to talk about his speaking pace, I need to do some other things first. Back to our Mr. Horrible example, I don’t really have much to go on. There’s no details of how the speaker “ruined” the session or why he’s the “worst speaker ever”. In this case, the next step is crucial. Step 3 – Validate the Feedback When I tell people that we really like getting feedback for the sessions, I really really mean it. Not just because we want to hear what individuals have to say but also because we want to know what the group thought. When a piece of negative feedback comes in, I validate it against the group. So with the speaker Mr. Horrible commented on, I go to the feedback and look at other people’s responses: 2 x Excellent 1 x Alright 1 x Not Great 1 x Horrible (our feedback guy) That’s interesting, it’s a bit all over the board. If we look at the comments more we find that the people who rated the speaker excellent liked the presentation style and found the content valuable. The one guy who said “Not Great” even commented that there wasn’t anything really wrong with the presentation, he just wasn’t excited about it. In that light, I can try to make a few assumptions: - Mr. Horrible didn’t like the speakers presentation style - Mr. Horrible was expecting something else that wasn’t communicated properly in the session description - Mr. Horrible, for whatever reason, just didn’t like this presenter Now if the feedback was overwhelmingly negative, there’s a different pattern – one that validates the negative feedback. Regardless, I never take something at face value. Even if I see really good feedback, I never get too happy until I see that there’s a group trend towards the positive. Step 4 – Action Plan Once I’ve validated the feedback, then I need to come up with an action plan around it. Let’s go back to the other example I gave – the one with the speaker going too fast. I went and looked at the feedback and sure enough, other people commented that the speaker had spoken too quickly. Now I can go back to the speaker and let him know so he can get better. But what if nobody else complained about it? I’d still mention it to the speaker, but obviously one person’s opinion needs to be weighed as such. When we did PrDC Winnipeg in 2011, I surveyed the attendees about the food. Everyone raved about it…except one person. Am I going to change the menu next time for that one person while everyone else loved it? Of course not. There’s a saying – A sure way to fail is to try to please everyone. Let’s look at the Mr. Horrible example. What can I communicate to the speaker with such limited information provided in the feedback from Mr. Horrible? Well looking at the groups feedback, I can make a few suggestions: - Ensure that people understand in the session description the style of the talk - Ensure that people understand the level of detail/complexity of the talk and what prerequisite knowledge they should have I’m looking at it as possibly Mr. Horrible assumed a much more advanced talk and was disappointed, while the positive feedback by people who – from their comments – suggested this was all new to them, were thrilled with the session level. Step 5 – Follow Up For some feedback, I follow up personally. Especially with negative or constructive feedback, its important to let the person know you heard them and are making changes because of their comments. Even if their comments were emotionally charged and overtly negative, it’s still important to reach out personally and professionally. When you remove the emotion, negative comments can be the best feedback you get. Also, people have bad days. We’ve all had one of “those days” where we talked more sternly than normal to someone, or got angry at something we’d normally shrug off. We have various stresses in our lives and sometimes they seep out in odd ways. I always try to give some benefit of the doubt, and re-evaluate my view of the person after they’ve responded to my communication. But, there is such a thing as garbage feedback. What Mr. Horrible wrote is garbage. It’s mean spirited. It’s hateful. It provides nothing constructive at all. And a tell-tale sign that feedback is garbage – the person didn’t leave their name even though there was a field for it. Step 6 – Delete It Feedback must be processed in its raw form, and the end products should drive improvements. But once you’ve figured out what those things are, you shouldn’t leave raw feedback lying around. They are snapshots in time that taken alone can be damaging. Also, you should never rest on past praise. In a future blog post, I’m going to talk about how we can provide great feedback that, even when its critical, can still be constructive.

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  • iphone dictionary autocorrect [closed]

    - by Raj More
    I have the iPhone 3G with OS 3.1 3.0.1 on it. Every time I type a text message that includes the word "me", it gets auto corrected to "mr". So my friends get a text that says "call mr when you get done" or "jack told mr about it yesterday" how do i change this autocorrect so it stops changing my "me" to a "mr"?

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  • Android stream to Wowza

    - by Curtis Kiu
    I feel very confused about Android streaming to wowza. I am doing a video conference using rtmp cross-platform, but Android doesn't eat RTMP. Therefore I need to find another way to do it. Upstreaming I found a new open-source app called spydroid-ipcamera. It is using rtp, sending udp packets to computer, and opens it in vlc using the following sdp v=0 s=Unnamed m=video 5006 RTP/AVP 96 a=rtpmap:96 H264/90000 a=fmtp:96 packetization-mode=1;profile-level-id=420016;sprop-parameter-sets=Z0IAFukBQHsg,aM4BDyA=; But it can't work. Then I follow wowza tutorial and stream to it and then play again in VLC. That works! I wrote it in http://code.google.com/p/spydroid-ipcamera/issues/detail?id=2 However when I want to add audio in the packet, it fails to work. I change to code in http://code.google.com/p/spydroid-ipcamera/source/browse/trunk/src/net/mkp/spydroid/CameraStreamer.java mr.setAudioSource(MediaRecorder.AudioSource.MIC); mr.setVideoSource(MediaRecorder.VideoSource.CAMERA); mr.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4); mr.setVideoFrameRate(20); mr.setVideoSize(640, 480); mr.setAudioEncoder(MediaRecorder.AudioEncoder.AAC); mr.setVideoEncoder(MediaRecorder.VideoEncoder.H264); mr.setPreviewDisplay(holder.getSurface()); Then I thought that the problem should be in sdp, but I don't know how to due with sdp. I am streaming H.264/AAC with Mp4 Second I don't understand sdp. So how can I make video conference upstreaming part using this apps. Android ----(UDP Port:5006)----> PC (SDP file) and then Wowza read the SDP file ------> VLC I think in this way the system cannot handle more than 1 client. sdp can only hold 1 port, any idea or actually it wont' work? Also Wowza need to set the stream before we stream it, so does it mean that I should not follow this way to do it? Sorry my English is poor, I hope you guys understand.

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  • Problems with MediaRecorder class setting audio source - setAudioSource() - unsupported parameter

    - by arakn0
    Hello everybody, I'm new in Android development and I have the next question/problem. I'm playing around with the MediaRecorder class to record just audio from the microphone. I'm following the steps indicated in the official site: http://developer.android.com/reference/android/media/MediaRecorder.html So I have a method that initializes and configure the MediaRecorder object in order to start recording. Here you have the code: this.mr = new MediaRecorder(); this.mr.setAudioSource(MediaRecorder.AudioSource.MIC); this.mr.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); this.mr.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); this.mr.setOutputFile(this.path + this.fileName); try { this.mr.prepare(); } catch (IllegalStateException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } catch (IOException e) { Log.d("Syso", e.toString()); e.printStackTrace(); } When I execute this code in the simulator, thanks to logcat, I can see that the method setAudioSource(MediaRecorder.AudioSource.MIC) gives the next error (with the tag audio_ipunt) when it is called: ERROR/audio_input(34): unsupported parameter: x-pvmf/media-input-node/cap-config-interface;valtype=key_specific_value ERROR/audio_input(34): VerifyAndSetParameter failed And then when the method prepare() is called, I get the another error again: ERROR/PVOMXEncNode(34): PVMFOMXEncNode-Audio_AMRNB::DoPrepare(): Got Component OMX.PV.amrencnb handle If I start to record bycalling the method start()... I get lots of messages saying: AudioFlinger(34):RecordThread: buffer overflow Then...after stop and release,.... I can see that a file has been created, but it doesn't seem that it been well recorderd. Anway, if i try this in a real device I can record with no problems, but I CAN'T play what I just recorded. I gues that the key is in these errors that I've mentioned before. How can I fix them? Any suggestion or help?? Thanks in advanced!!

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  • How do I get a Canon imageClass MF4350d printer working?

    - by Dan
    I have an imageClass MF4350d printer/scanner/fax. I've tried to install the drivers. The printer is recognized in the system settings, but nothing prints. The scanner is working in simple scan. I tried following all of the troubleshooting suggestions in this thread with no success I downloaded this driver. I downloaded the Linux_UFRII_PrinterDriver_V230_uk_EN from Canon: Installation: 1st attempt: I installed the CNCUPSMF4350ZK.ppd file in the printer settings and moved the pstoufr2cpca file to /usr/lib/cups/filter. 2nd attempt: I followed forum advice of installing a fake gs-esp to tell the system that "gs-esp" is PROVIDED by the package "fake-gs-esp" I then converted the RPM sudo apt-get install alien sudo alien -k cndrvcups-common-2.20-1.x86_64.rpm sudo alien -k cndrvcups-ufr2-uk-2.20-1.x86_64.rpm I then installed the resulting .deb packages. Since I'm new to Linux, as much detail as possible in your suggestions would be very appreciated. I am still learning how to use the Terminal. Thank you very much!

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  • Installing Solaris Studio 12.2 on Ubuntu 10.04

    - by KronoS
    I'm having a dickens of a time installing Solaris Studio 12.2 on Ubuntu 10.04. I found this guide, however using the alien option isn't finding the correct files. I'm not exactly sure on the syntax of alien, its kinda alien to me. (sorry for the bad pun) Also, when I download the tar file, and extract it, there are errors everytime saying things like: "operation not permitted" cannot creat symlink to '../prod/bin/cc': Operation not permitted I've extracted with super user access, but to no avail. Any success from anyone else?

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  • Installing Solaris Studio 12.2?

    - by KronoS
    I'm having a dickens of a time installing Solaris Studio 12.2 on Ubuntu 10.04. I found this guide, however using the alien option isn't finding the correct files. I'm not exactly sure on the syntax of alien, its kinda alien to me. (sorry for the bad pun) Also, when I download the tar file, and extract it, there are errors everytime saying things like: "operation not permitted" cannot creat symlink to '../prod/bin/cc': Operation not permitted I've extracted with super user access, but to no avail. Any success from anyone else?

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  • Intermittent 404 on select assets, LAMP stack

    - by Tom Lagier
    We have a LAMP stack WordPress server that is serving most assets correctly. However, one plugin's CSS file and several images are returning soft 404s roughly 20% of the time. I can't find any reference to the 404 in the access logs, but the browser is definitely receiving a 404 response from somewhere (WordPress, I would assume). When I use an alias URL that does not match the site URL but does resolve to the asset path, the resource loads correctly 100% of the time. However, using the site url only resolves for the select, problematic assets 20% of the time. You can test one of the problematic assets here: http://www.mreco.org/wp-content/uploads/2014/05/zero-cost.jpg However the alias link always resolves correctly: http://mr-eco.wordpress.promocampaigns.com/wp-content/uploads/2014/05/zero-cost.jpg Stranger, if I attempt to access outdated content that definitely does not exist on the server, at the live URL it returns the content roughly 50% of the time. Using the alias link, it 404s 100% of the time - the correct behavior. Error log and PHP error log are clean. A sample access log (pulled from grep 'zero-cost.jpg' /var/log/httpd/mr-eco-access_log) from several refreshes of the live direct link (where I am not seeing any 404's): 10.166.202.202 - - [28/May/2014:20:27:41 +0000] "GET /wp-content/uploads/2014/05/zero-cost.jpg HTTP/1.1" 304 - 10.166.202.202 - - [28/May/2014:20:27:42 +0000] "GET /wp-content/uploads/2014/05/zero-cost.jpg HTTP/1.1" 304 - 10.166.202.202 - - [28/May/2014:20:27:43 +0000] "GET /wp-content/uploads/2014/05/zero-cost.jpg HTTP/1.1" 304 - 10.166.202.202 - - [28/May/2014:20:27:43 +0000] "GET /wp-content/uploads/2014/05/zero-cost.jpg HTTP/1.1" 304 - 10.176.201.37 - - [28/May/2014:20:27:56 +0000] "GET /wp-content/uploads/2014/05/zero-cost.jpg HTTP/1.1" 200 57027 Chrome's dev tools list the following network activity before displaying 404 page content: zero-cost.jpg /wp-content/uploads/2014/05 GET 404 Not Found text/html Other 15.9?KB 73.2?KB 953?ms 947?ms My Apache configuration is standard, I've listed the virtual host entry and .htaccess file below. I can provide other parts of Apache config if necessary. Virtual host: <VirtualHost *:80> DocumentRoot /var/www/public_html/mr-eco.wordpress.promocampaigns.com ServerName www.mreco.org ServerAlias mreco.org mr-eco.wordpress.promocampaigns.com ErrorLog logs/mr-eco-error_log CustomLog logs/mr-eco-access_log common <Directory /var/www/public_html/mr-eco.wordpress.promocampaigns.com> AllowOverride All SetOutputFilter DEFLATE </Directory> </VirtualHost> .htaccess: # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteRule ^index\.php$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # END WordPress I have checked for multiple A records and can confirm that there is a single A record pointing at the domain: ;; ANSWER SECTION: mreco.org. 60 IN A 50.18.58.174 I'm fairly new to systems administration, and at a complete loss as to what could cause this. In the past, inconsistently 404ing assets have been because of out-of-sync instances behind a load balancer. In this case, it is a single instance behind the load balancer. Because of the inconsistency, it feels like a caching issue. We don't make use of Apache caching, and as far as I know WordPress should not be caching either. What I've done so far: Reset WordPress permalinks Disabled WordPress plugins Re-generated WordPress .htaccess file Swapped ServerName and ServerAlias directives Cleared browser cache Confirmed disk location of resources Checked PHP, access, and error logs Confirmed correct DNS setup (can post if necessary) I'm at a total loss. Thanks for helping me out!

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  • Example map-reduce oozie program not working on CDH 4.5

    - by user2002748
    I am using Hadoop (CDH 4.5) on my mac since some time now, and do run map reduce jobs regularly. I installed oozie recently (again, CDH4.5) following instructions at: http://archive.cloudera.com/cdh4/cdh/4/oozie-3.3.2-cdh4.5.0/DG_QuickStart.html, and tried to run sample programs provided. However, it always fails with the following error. Looks like the workflow is not getting run at all. The Console URL field in the Job info is also empty. Could someone please help on this? The relevant snippet of the Oozie Job log follows. 2014-06-10 17:27:18,414 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] Start action [0000000-140610172702069-oozie-usrX-W@:start:] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10] 2014-06-10 17:27:18,417 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] [***0000000-140610172702069-oozie-usrX-W@:start:***]Action status=DONE 2014-06-10 17:27:18,417 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] [***0000000-140610172702069-oozie-usrX-W@:start:***]Action updated in DB! 2014-06-10 17:27:18,576 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Start action [0000000-140610172702069-oozie-usrX-W@mr-node] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10] 2014-06-10 17:27:19,188 WARN MapReduceActionExecutor:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] credentials is null for the action 2014-06-10 17:27:19,423 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Error starting action [mr-node]. ErrorType [TRANSIENT], ErrorCode [JA009], Message [JA009: Unknown rpc kind RPC_WRITABLE] org.apache.oozie.action.ActionExecutorException: JA009: Unknown rpc kind RPC_WRITABLE at org.apache.oozie.action.ActionExecutor.convertExceptionHelper(ActionExecutor.java:418) at org.apache.oozie.action.ActionExecutor.convertException(ActionExecutor.java:392) at org.apache.oozie.action.hadoop.JavaActionExecutor.submitLauncher(JavaActionExecutor.java:773) at org.apache.oozie.action.hadoop.JavaActionExecutor.start(JavaActionExecutor.java:927) at org.apache.oozie.command.wf.ActionStartXCommand.execute(ActionStartXCommand.java:211) at org.apache.oozie.command.wf.ActionStartXCommand.execute(ActionStartXCommand.java:59) at org.apache.oozie.command.XCommand.call(XCommand.java:277) at org.apache.oozie.service.CallableQueueService$CompositeCallable.call(CallableQueueService.java:326) at org.apache.oozie.service.CallableQueueService$CompositeCallable.call(CallableQueueService.java:255) at org.apache.oozie.service.CallableQueueService$CallableWrapper.run(CallableQueueService.java:175) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:744) Caused by: org.apache.hadoop.ipc.RemoteException(java.io.IOException): Unknown rpc kind RPC_WRITABLE at org.apache.hadoop.ipc.Client.call(Client.java:1238) at org.apache.hadoop.ipc.WritableRpcEngine$Invoker.invoke(WritableRpcEngine.java:225) at org.apache.hadoop.mapred.$Proxy30.getDelegationToken(Unknown Source) at org.apache.hadoop.mapred.JobClient.getDelegationToken(JobClient.java:2125) at org.apache.oozie.service.HadoopAccessorService.createJobClient(HadoopAccessorService.java:372) at org.apache.oozie.action.hadoop.JavaActionExecutor.createJobClient(JavaActionExecutor.java:970) at org.apache.oozie.action.hadoop.JavaActionExecutor.submitLauncher(JavaActionExecutor.java:723) ... 10 more 2014-06-10 17:27:19,426 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Next Retry, Attempt Number [1] in [60,000] milliseconds 2014-06-10 17:28:19,468 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Start action [0000000-140610172702069-oozie-usrX-W@mr-node] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10]

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  • International Association for Software Architects (IASA) SE Florida Chapter Inaugural Meeting - 12/6/2010

    - by Sam Abraham
    On Monday 12/6/2010, Florida witnessed the inauguration of the state’s first official chapter of the International Association for Software Architects (IASA). Present were Ms. Damaris Bode, Global IASA Chapter Director and Mr. Uday Batt, President of the Indian Chapter.   Ms. Bode spoke to us about the various benefits IASA offers to its members as well as the various available education courses and certification tracks. Mr. Batt kindly shared with us his experience in establishing and growing the Indian Chapter.   Mr. Rainer Habermann, President of the IASA South East Florida Chapter outlined his vision for the upcoming year and invited all members to take an active role while Mr. Dave Noderer, the chapter’s vice president shared the history and events that took place leading to the final inauguration.   Founding chapter board members are: -Rainer Habermann, President -Dave Noderer, Vice President -Ray Almonte, Treasurer -Quent Hershleman, Director of the Board of Directors. -Sam Abraham (Me), Secretary   Chapter meetings will be taking place at the Microsoft Ft Lauderdale office. For more information on IASA please visit http://www.iasahome.org. For more information about the SE Florida Chapter please visit http://www.iasaglobal.org/iasa/South_East_Florida.asp?SnID=1049126809 Event photos can be found on Facebook: http://www.facebook.com/album.php?aid=19508&id=100001532507436#!/album.php?aid=19508&id=100001532507436   --Sam Abraham

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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  • Webmaster Tools - URL Parameters Settings Do Not Work

    - by David
    Google Webmaster Tools shows problems with duplicate title tags under Optimization - HTML Improvements, for example: ???????? Mitsubishi Electric Mr. Slim PC Series PC-3KAKLT (220V) 30000 BTU > /????-????/mitsubishi-mr-slim-pc3kaklt-30000-btu.html > /????-????/mitsubishi-mr-slim-pc3kaklt-30000-btu.html?category_id=96 These two pages have exactly the same content, a rel-canonical tag is set, and they are (no longer) linked to internally. Additionally, we used the Configuration - URL Parameters setting, to set this parameter to No: Doesn't affect page content about one month ago. However, Google is still showing these HTML improvements (and rankings dropped dramatically). What else can we do here? Best, David

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  • IBM "per core" comparisons for SPECjEnterprise2010

    - by jhenning
    I recently stumbled upon a blog entry from Roman Kharkovski (an IBM employee) comparing some SPECjEnterprise2010 results for IBM vs. Oracle. Mr. Kharkovski's blog claims that SPARC delivers half the transactions per core vs. POWER7. Prior to any argument, I should say that my predisposition is to like Mr. Kharkovski, because he says that his blog is intended to be factual; that the intent is to try to avoid marketing hype and FUD tactic; and mostly because he features a picture of himself wearing a bike helmet (me too). Therefore, in a spirit of technical argument, rather than FUD fight, there are a few areas in his comparison that should be discussed. Scaling is not free For any benchmark, if a small system scores 13k using quantity R1 of some resource, and a big system scores 57k using quantity R2 of that resource, then, sure, it's tempting to divide: is  13k/R1 > 57k/R2 ? It is tempting, but not necessarily educational. The problem is that scaling is not free. Building big systems is harder than building small systems. Scoring  13k/R1  on a little system provides no guarantee whatsoever that one can sustain that ratio when attempting to handle more than 4 times as many users. Choosing the denominator radically changes the picture When ratios are used, one can vastly manipulate appearances by the choice of denominator. In this case, lots of choices are available for the resource to be compared (R1 and R2 above). IBM chooses to put cores in the denominator. Mr. Kharkovski provides some reasons for that choice in his blog entry. And yet, it should be noted that the very concept of a core is: arbitrary: not necessarily comparable across vendors; fluid: modern chips shift chip resources in response to load; and invisible: unless you have a microscope, you can't see it. By contrast, one can actually see processor chips with the naked eye, and they are a bit easier to count. If we put chips in the denominator instead of cores, we get: 13161.07 EjOPS / 4 chips = 3290 EjOPS per chip for IBM vs 57422.17 EjOPS / 16 chips = 3588 EjOPS per chip for Oracle The choice of denominator makes all the difference in the appearance. Speaking for myself, dividing by chips just seems to make more sense, because: I can see chips and count them; and I can accurately compare the number of chips in my system to the count in some other vendor's system; and Tthe probability of being able to continue to accurately count them over the next 10 years of microprocessor development seems higher than the probability of being able to accurately and comparably count "cores". SPEC Fair use requirements Speaking as an individual, not speaking for SPEC and not speaking for my employer, I wonder whether Mr. Kharkovski's blog article, taken as a whole, meets the requirements of the SPEC Fair Use rule www.spec.org/fairuse.html section I.D.2. For example, Mr. Kharkovski's footnote (1) begins Results from http://www.spec.org as of 04/04/2013 Oracle SUN SPARC T5-8 449 EjOPS/core SPECjEnterprise2010 (Oracle's WLS best SPECjEnterprise2010 EjOPS/core result on SPARC). IBM Power730 823 EjOPS/core (World Record SPECjEnterprise2010 EJOPS/core result) The questionable tactic, from a Fair Use point of view, is that there is no such metric at the designated location. At www.spec.org, You can find the SPEC metric 57422.17 SPECjEnterprise2010 EjOPS for Oracle and You can also find the SPEC metric 13161.07 SPECjEnterprise2010 EjOPS for IBM. Despite the implication of the footnote, you will not find any mention of 449 nor anything that says 823. SPEC says that you can, under its fair use rule, derive your own values; but it emphasizes: "The context must not give the appearance that SPEC has created or endorsed the derived value." Substantiation and transparency Although SPEC disclaims responsibility for non-SPEC information (section I.E), it says that non-SPEC data and methods should be accurate, should be explained, should be substantiated. Unfortunately, it is difficult or impossible for the reader to independently verify the pricing: Were like units compared to like (e.g. list price to list price)? Were all components (hw, sw, support) included? Were all fees included? Note that when tpc.org shows IBM pricing, there are often items such as "PROCESSOR ACTIVATION" and "MEMORY ACTIVATION". Without the transparency of a detailed breakdown, the pricing claims are questionable. T5 claim for "Fastest Processor" Mr. Kharkovski several times questions Oracle's claim for fastest processor, writing You see, when you publish industry benchmarks, people may actually compare your results to other vendor's results. Well, as we performance people always say, "it depends". If you believe in performance-per-core as the primary way of looking at the world, then yes, the POWER7+ is impressive, spending its chip resources to support up to 32 threads (8 cores x 4 threads). Or, it just might be useful to consider performance-per-chip. Each SPARC T5 chip allows 128 hardware threads to be simultaneously executing (16 cores x 8 threads). The Industry Standard Benchmark that focuses specifically on processor chip performance is SPEC CPU2006. For this very well known and popular benchmark, SPARC T5: provides better performance than both POWER7 and POWER7+, for 1 chip vs. 1 chip, for 8 chip vs. 8 chip, for integer (SPECint_rate2006) and floating point (SPECfp_rate2006), for Peak tuning and for Base tuning. For example, at the 8-chip level, integer throughput (SPECint_rate2006) is: 3750 for SPARC 2170 for POWER7+. You can find the details at the March 2013 BestPerf CPU2006 page SPEC is a trademark of the Standard Performance Evaluation Corporation, www.spec.org. The two specific results quoted for SPECjEnterprise2010 are posted at the URLs linked from the discussion. Results for SPEC CPU2006 were verified at spec.org 1 July 2013, and can be rechecked here.

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  • I can't get Gutenprint to install with 13.10

    - by Patrick
    Canon pixma ip4200 printer... the install printer dialog offers gutenprint drivers then stalls out when I try to install them. Ran alien to unload Canons Linux drivers for the printeraqnd got this message: patrickxxxAspire-5253:~/Downloads$ sudo alien cnijfilter-common-2.60-4.src.rpm cnijfilter-common-2.60-4.src.rpm is for architecture i386 ; the package cannot be built on this system What am I to do???

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  • Install HP driver in ubuntu

    - by dotNET
    Hey, I need to install the wifi driver to ubuntu. so I downloaded the driver from hp website but the extension is .rpm, so I need to convert him to .deb so I can install it on ubuntu. The problem is I don't have internet connection on ubuntu to do this : sudo apt-get install alien how can convert the driver on windows for example, or how can I do download alien and place it under my usb to install it after booting on ubuntu. Thanks

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  • Setting up fastcgi on an Ubunutu server (socket file permissions issue)

    - by gray alien
    I am trying to set up mod_fcgid on my server. Part of the requirement is that Apache needs to create a socket file for mod_fcgid. I specified the folder for Apache to write the socket data to: /var/run/apache2/fcgid I then specified this file in my fcgid.conf file as follows: SocketPath /var/run/apache2/fcgid/sock I then changed the owner of the folder to www-data (the apache user) and gave the owner full permissions to the folder and its contents. I was able to run my test fcgi app then. When I rebooted the machine, y fastcgi app no longer worked. After some investigation, I found that ownership of /var/run/apache2/fcgid has been reset to root, and with permission reset to 700 I have the following questions: Is there something specific about the /var/run folder? why is the permissions being reset after a reboot? Should I move my socket file to another location (in case root automatically takes ownership of contents in this folder for security reasons?) I am running Ubuntu 10.0.4 LTS 64 bit

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  • rspec testing a controller post changing my params from symbols to strings and breaking my tests

    - by ssmithstone
    In my controller spec I am doing this: it "should create new message" do Client.should_receive(:create).with({:title => 'Mr'}) post 'create' , :client => {:title => "Mr" } end ... and in my controller I am doing ... def create client = Client.create(params[:client]) end However this is failing with the following error message : expected: ({:title=>"Mr"}) got: ({"title"=>"Mr"}) I'm wondering why this is happening and how to get it to work

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  • Modify Wordpress SQL Query to pull from within a category

    - by Levi
    Hi I am using a wordpress plugin called "kf most read" which stores a count of how many times a post was read, and lets you output a list of most read posts. This works well. The issue is, I am trying to pull the most read posts, but only the most read posts within the current category you are viewing. I am close to clueless when it comes to sql. Here us what the plugin is currently using to pull the most read posts: $sql = "SELECT count(mr.post_ID) as totHits, p.ID, p.post_title from $wpdb-posts p JOIN {$wpdb-prefix}kf_most_read mr on mr.post_ID = p.ID where mr.hit_ts = '".(time() - ( 86400 * $period))."' GROUP BY mr.post_ID order by totHits desc, ID ASC LIMIT $limit"; How could I incorporate the below query which pulls from a specific category into the above? $sql .= "LEFT JOIN $wpdb-term_taxonomy ON($wpdb-term_relationships.term_taxonomy_id = $wpdb-term_taxonomy.term_taxonomy_id)" ; $sql .= "WHERE $wpdb-term_taxonomy.term_id IN ($currentcat)" ; $sql .= "AND $wpdb-term_taxonomy.taxonomy = 'category'" ; Any Help on this would be much appreciated.

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  • How do you parse a paragraph of text into sentences? (perferrably in Ruby)

    - by henry74
    How do you take paragraph or large amount of text and break it into sentences (perferably using Ruby) taking into account cases such as Mr. and Dr. and U.S.A? (Assuming you just put the sentences into an array of arrays) UPDATE: One possible solution I thought of involves using a parts-of-speech tagger (POST) and a classifier to determine the end of a sentence: Getting data from Mr. Jones felt the warm sun on his face as he stepped out onto the balcony of his summer home in Italy. He was happy to be alive. CLASSIFIER Mr./PERSON Jones/PERSON felt/O the/O warm/O sun/O on/O his/O face/O as/O he/O stepped/O out/O onto/O the/O balcony/O of/O his/O summer/O home/O in/O Italy/LOCATION ./O He/O was/O happy/O to/O be/O alive/O ./O POST Mr./NNP Jones/NNP felt/VBD the/DT warm/JJ sun/NN on/IN his/PRP$ face/NN as/IN he/PRP stepped/VBD out/RP onto/IN the/DT balcony/NN of/IN his/PRP$ summer/NN home/NN in/IN Italy./NNP He/PRP was/VBD happy/JJ to/TO be/VB alive./IN Can we assume, since Italy is a location, the period is the valid end of the sentence? Since ending on "Mr." would have no other parts-of-speech, can we assume this is not a valid end-of-sentence period? Is this the best answer to the my question? Thoughts?

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  • CISDI Cloud - Industrial Cloud Computing Platform based on Oracle Products

    - by Wenyu Duan
    In today's era, Cloud Computing is becoming integral to the vision and corporate strategy of leading organizations and is often seen as a key business driver to achieve growth and innovation. Headquartered in Chongqing, China, CISDI Engineering Co., Ltd. is a large state-owned engineering company, offering consulting, engineering design, EPC contracting, and equipment integration services to steel producers all over the world. With over 50 years of experience, CISDI offers quality services for every aspect of production for projects in the metal industry and the company has evolved into a leading international engineering service group with 18 subsidiaries providing complete lifecycle for E&C projects. CISDI group delegation led by Mr. Zhaohui Yu, CEO of CISDI Group, Mr. Zhiyou Li, CEO of CISDI Info, Mr. Qing Peng, CTO of CISDI Info and Mr. Xin Xiao, Head of CISDI Info's R&D joined Oracle OpenWorld 2012 and presented a very impressive cloud initiative case in their session titled “E&C Industry Solution in CISDI Cloud - An Industrial Cloud Computing Platform Based on Oracle Products”. CISDI group plans to expand through three phases in the construction of its cloud computing platform: first, it will relocate its existing technologies to Oracle systems, along with establishing private cloud for CISDI; secondly, it will gradually provide mixed cloud services for its subsidiaries and partners; and finally it plans to launch an industrial cloud with a highly mature, secure and scalable environment providing cloud services for customers in the engineering construction and steel industries, among others. “CISDI Cloud” will become the growth engine for the organization to expand its global reach through online services and achieving the strategic objective of being the preferred choice of E&C companies worldwide. The new cloud computing platform is designed to provide access to the shared computing resources pool in a self-service, dynamic, elastic and measurable way. It’s flexible and scalable grid structure can support elastic expansion and sustainable growth, and can bring significant benefits in speed, agility and efficiency. Further, the platform can greatly cut down deployment and maintenance costs. CISDI delegation highlighted these points as the key reasons why the group decided to have a strategic collaboration with Oracle for building this world class industrial cloud - - Oracle’s strategy: Open, Complete and Integrated - Oracle as the only company who can provide engineered system, with complete product chain of hardware and software - Exadata, Exalogic, EM 12c to provide solid foundation for "CISDI Cloud" The cloud blueprint and advanced architecture for industrial cloud computing platform presented in the session shows how Oracle products and technologies together with industrial applications from CISDI can provide end-end portfolio of E&C industry services in cloud. CISDI group was recognized for business leadership and innovative solutions and was presented with Engineering and Construction Industry Excellence Award during Oracle OpenWorld.

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  • How to I do install DB2 ODBC?

    - by Justin
    I have been trying, with no success, to install a IBM DB2 ODBC driver so that my PHP server can connect to a database. I've tried installing the db2_connect and get all sorts of problems, I tried install I Access for Linux and the RPM did not install right nor did using alien breed any useful results. I've also tried the DB2 Runtime v8.1, no success. If I attempt to run the rpm it claims I need dependencies that I can't find in apt-get. Yum is also not very helpful as it appears I don't have any repositories installed or lists... Running the simple RPM gives me this result in terminal: # rpm -ivh iSeriesAccess-7.1.0-1.0.x86_64.rpm rpm: RPM should not be used directly install RPM packages, use Alien instead! rpm: However assuming you know what you are doing... error: Failed dependencies: /bin/ln is needed by iSeriesAccess-7.1.0-1.0.x86_64 /sbin/ldconfig is needed by iSeriesAccess-7.1.0-1.0.x86_64 /bin/rm is needed by iSeriesAccess-7.1.0-1.0.x86_64 /bin/sh is needed by iSeriesAccess-7.1.0-1.0.x86_64 libc.so.6()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libc.so.6(GLIBC_2.2.5)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libc.so.6(GLIBC_2.3)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libdl.so.2()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libdl.so.2(GLIBC_2.2.5)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libgcc_s.so.1()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libm.so.6()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libm.so.6(GLIBC_2.2.5)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libodbcinst.so.1()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libodbc.so.1()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libpthread.so.0()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libpthread.so.0(GLIBC_2.2.5)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libpthread.so.0(GLIBC_2.3.2)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 librt.so.1()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 librt.so.1(GLIBC_2.2.5)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libstdc++.so.6()(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libstdc++.so.6(CXXABI_1.3)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 libstdc++.so.6(GLIBCXX_3.4)(64bit) is needed by iSeriesAccess-7.1.0-1.0.x86_64 Using alien and running the dkpg gives me thes headaque: $ alien iSeriesAccess-7.1.0-1.0.x86_64.rpm --scripts # dpkg -i iseriesaccess_7.1.0-2_amd64.deb (Reading database ... 127664 files and directories currently installed.) Preparing to replace iseriesaccess 7.1.0-2 (using iseriesaccess_7.1.0-2_amd64.deb) ... Unpacking replacement iseriesaccess ... post uninstall processing for iSeriesAccess 1.0...upgrade /var/lib/dpkg/info/iseriesaccess.postrm: line 8: [: upgrade: integer expression expected Setting up iseriesaccess (7.1.0-2) ... post install processing for iSeriesAccess 1.0...configure iSeries Access ODBC Driver has been deleted (if it existed at all) because its usage count became zero odbcinst: Driver installed. Usage count increased to 1. Target directory is /etc odbcinst: Driver installed. Usage count increased to 3. Target directory is /etc Processing triggers for libc-bin ... ldconfig deferred processing now taking place So it seems the files installed right, well my odbc driver shows up but db2cli.ini is no where to be found. So several questions. Is there a better alternative to connect php to db2, say an ubuntu package I can just install? Can someone direct me to the steps that makes my ubuntu server works well with the RPM so I can build my db2 instance? Also remember I'm connection to an I Series remotely. I'm not using the DB2 Express C thing, even if I did try it to get the db2 php functions to work. And I don't have zend but I think I have every other package on the ubuntu repositories. Help, thank you!

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  • DDD and Value Objects. Are mutable Value Objects a good candidate for Non Aggr. Root Entity?

    - by Tony
    Here is a little problem Have an entity, with a value object. Not a problem. I replace a value object for a new one, then nhibernate inserts the new value and orphan the old one, then deletes it. Ok, that's a problem. Insured is my entity in my domain. He has a collection of Addresses (value objects). One of the addresses is the MailingAddress. When we want to update the mailing address, let's say zipcode was wrong, following Mr. Evans doctrine, we must replace the old object for a new one since it's immutable (a value object right?). But we don't want to delete the row thou, because that address's PK is a FK in a MailingHistory table. So, following Mr. Evans doctrine, we are pretty much screwed here. Unless i make my addressses Entities, so i don't have to "replace" it, and simply update its zipcode member, like the old good days. What would you suggest me in this case? The way i see it, ValueObjects are only useful when you want to encapsulate a group of database table's columns (component in nhibernate). Everything that has a persistence id in the database, is better off to make it an Entity (not necessarily an aggregate root) so you can update its members without recreating the whole object graph, specially if that's a deep-nested object. Do you concur? Is it allowed by Mr. Evans to have a mutable value object? Or is a mutable value object a candidate for an Entity? Thanks

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  • First ATMs programming language

    - by revo
    First ATMs performed tasks like a cash dispenser, they were offline machines which worked with punch cards impregnated with Carbon and a 6-digit PIN code. Maximum withdrawal with a card was 10 pounds and each one was a one-time use card - ATM swallowed cards! The first ATM was installed in London in the year 1967, as I looked at time line of programming languages, there were many programming languages made before that decade. I don't know about the hardware neither, but in which programming language it was written? *I didn't find a detailed biography of John Shepherd-Barron (ATM inventor at 70s) Update I found this picture, which is taken from a newspaper back to the year 1972 in Iran. Translated PS : Shows Mr. Rad-lon (if spelled correctly), The manager of Barros (if spelled correctly) International Educational Institute in United Kingdom at the right, and Mr. Jim Sutherland - Expert of Computer Kiosks. In the rest of the text I found on this paper, these kind of ATMs which called "Automated Computer Kiosk" were advertised with this: Mr. Rad-lon (if spelled correctly) puts his card to one specific location of Automated Computer Kiosk and after 10 seconds he withdraws his cash. Two more questions are: 1- How those ATMs were so fast? (withdrawal in 10 seconds in that year) 2- I didn't find any text on Internet which state about "Automated Computer Kiosk", Is it valid or were they being called Computer in that time?

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  • installing rpm packages on ubuntu

    - by Hulk
    In ubuntu i have downloaded flash rpm,how to install it.i am new to ubuntu and i have tried the following alien -k flash-plugin-10.0.45.2-release.i386.rpm alien -i flash-plugin-10.0.45.2-release.i386.rpm rpm -i flash-plugin-10.0.45.2-release.i386.rpm //this works in rhel versions The above doesn't seem to work.. Thanks..

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  • nagios wrongly reports packet loss

    - by Alien Life Form
    Lately, on my nagios 3.2.3 install (CentOS5, monitoring ~ 300 hosts, 1150 services) has sdtarted to occasionally report high packet loss on 50-60 hosts at a time. Problem is it's bogus. Manual runs of ping (or its own check_ping binary) finds no fault with any of the affected hosts. The only possible cures I found so far are: run all the checks manually (they will succeed but it may act up again on next check) acknowledge and wait for the problem to go away (may take several ours) I suspect (but have no particular reason other than single rescheduled checks succeeding) that the problem may lay with all the checks being mass scheduled together - in which case introducing some jitter in the scheduling (how?) might help. Or it may be something completely different. Ideas, anyone?

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