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  • What is the single most effective thing you did to improve your programming skills?

    - by Oded
    Looking back at my career and life as a programmer, there were plenty of different ways I improved my programming skills - reading code, writing code, reading books, listening to podcasts, watching screencasts and more. My question is: What is the most effective thing you have done that improved your programming skills? What would you recommend to others that want to improve? I do expect varied answers here and no single "one size fits all" answer - I would like to know what worked for different people. Edit: Wow - what great answers! Keep 'em coming people!!!

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  • How to build Object Oriented Skills?

    - by cedar715
    Being a core developer for couple of years, coding applications seeing the class diagrams, sequence diagrams, I decided to improve my self, taking the next step of designing. As I'm an OO developer, I'm interested in improving my design skills. For Example, I had a hard time designing a currency converter. My questions to the SO: Is it by experience the design skills can be acquired? Will learning books/blog/material over internet etc help? Is it that one needs the domain knowledge of the application being developed? Knowing Design patterns, principles? Studying 'Code Complete' book ? Need to have Problem-solving skills? In short, given a problem, I just want to solve it in Object-oriented way??

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  • How do you keep your basic skills from atrophy?

    - by kojiro
    I've been programming for about 10 years, and I've started to migrate to more of a project management position. I still do coding, but less often now. One of the things that I think is holding me back in my career is that I can't "let go". I think I fear letting hard-won programming skills atrophy while I sit in meetings and annotate requirements. (Not to mention I don't trust people to write requirements who don't understand the code.) I can't just read books and magazines about coding. I'm involved in some open source projects in my free time, and stackoverflow and friends help a bit, because I get the opportunity to help people solve their programming problems without micromanaging, but neither of these are terribly structured, so it's tempting to work first on the problems I can solve easily. I guess what I'd like to find is a structured set of exercises (don't care what language or environment) that… …I can do periodically …has some kind of time requirement so I can tell if I've been goofing off …has some kind of scoring so I can tell if I'm making mistakes Is there such a thing? What would you do to keep your skills fresh?

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  • In a multidisciplinary team, how much should each member's skills overlap?

    - by spade78
    I've been working in embedded software development for this small startup and our team is pretty small: about 3-4 people. We're responsible for all engineering which involves an RF device controlled by an embedded microcontroller that connects to a PC host which runs some sort of data collection and analysis software. I have come to develop these two guidelines when I work with my colleagues: Define a clear separation of responsibilities and make sure each person's contribution to the final product doesn't overlap. Don't assume your colleagues know everything about their responsibilities. I assume there is some sort of technology that I will need to be competent at to properly interface with the work of my colleagues. The first point is pretty easy for us. I do firmware, one guy does the RF, another does the PC software, and the last does the DSP work. Nothing overlaps in terms of two people's work being mixed into the final product. For that to happen, one guy has to hand off work to another guy who will vet it and integrate it himself. The second point is the heart of my question. I've learned the hard way not to trust the knowledge of my colleagues absolutley no matter how many years experience they claim to have. At least not until they've demonstrated it to me a couple of times. So given that whenever I develop a piece of firmware, if it interfaces with some technology that I don't know then I'll try to learn it and develop a piece of test code that helps me understand what they're doing. That way if my piece of the product comes into conflict with another piece then I have some knowledge about possible causes. For example, the PC guy has started implementing his GUI's in .NET WPF (C#) and using LibUSBdotNET for USB access. So I've been learning C# and the .NET USB library that he uses and I build a little console app to help me understand how that USB library works. Now all this takes extra time and energy but I feel it's justified as it gives me a foothold to confront integration problems. Also I like learning this new stuff so I don't mind. On the other hand I can see how this can turn into a time synch for work that won't make it into the final product and may never turn into a problem. So how much experience/skills overlap do you expect in your teammates relative to your own skills? Does this issue go away as the teams get bigger and more diverse?

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  • In a multidisciplicary team, how much should each member's skills overlap?

    - by spade78
    I've been working in embedded software development for this small startup and our team is pretty small: about 3-4 people. We're responsible for all engineering which involves an RF device controlled by an embedded microcontroller that connects to a PC host which runs some sort of data collection and analysis software. I have come to develop these two guidelines when I work with my colleagues: Define a clear separation of responsibilities and make sure each person's contribution to the final product doesn't overlap. Don't assume your colleagues know everything about their responsibilities. I assume there is some sort of technology that I will need to be competent at to properly interface with the work of my colleagues. The first point is pretty easy for us. I do firmware, one guy does the RF, another does the PC software, and the last does the DSP work. Nothing overlaps in terms of two people's work being mixed into the final product. For that to happen, one guy has to hand off work to another guy who will vet it and integrate it himself. The second point is the heart of my question. I've learned the hard way not to trust the knowledge of my colleagues absolutley no matter how many years experience they claim to have. At least not until they've demonstrated it to me a couple of times. So given that whenever I develop a piece of firmware, if it interfaces with some technology that I don't know then I'll try to learn it and develop a piece of test code that helps me understand what they're doing. That way if my piece of the product comes into conflict with another piece then I have some knowledge about possible causes. For example, the PC guy has started implementing his GUI's in .NET WPF (C#) and using LibUSBdotNET for USB access. So I've been learning C# and the .NET USB library that he uses and I build a little console app to help me understand how that USB library works. Now all this takes extra time and energy but I feel it's justified as it gives me a foothold to confront integration problems. Also I like learning this new stuff so I don't mind. On the other hand I can see how this can turn into a time synch for work that won't make it into the final product and may never turn into a problem. So how much experience/skills overlap do you expect in your teammates relative to your own skills? Does this issue go away as the teams get bigger and more diverse?

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  • What is the correlation between programming language and experience/skills of their users?

    - by Petr Pudlák
    I'm sure there is such a correlation, because experience and skill leads good programmers to picking languages that are better for them, in which they're more productive, and working in a language forms how programmers think and influences their methods and skills. Is there any research or some statistical data of this phenomenon? Perhaps this is not a purely academic question. For example, if someone is starting a new project, it could be worth considering a language (among other criteria of course) for which there is a higher chance of finding or attracting experienced programmers. Update: Please don't fixate on the last paragraph. It's not my intention to choose a language based on this criterion, and I know there are other far more important ones. My interested is mostly academic. It comes from the (subjective) observation and I wonder if someone has researched it a bit. Also, I'm talking about a correlation, not about a rule. Sure there are both great and terrible programmers in every language. Just that in general it seems to me there is a correlation.

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  • Developing wheel reinventing tendencies into a skill as opposed to reluctantly learning wheel-finding skills? [duplicate]

    - by Korey Hinton
    This question already has an answer here: Is reinventing the wheel really all that bad? 20 answers I am more of a high-level wheel reinventor. I definitely prefer to make use of existing API features built into a language and popular third-party frameworks that I know can solve the problem, however when I have a particular problem that I feel capable of solving within a reasonable time I am very reluctant to find someone else's solution. Here are a few reasons why I reinvent: It takes time to learn a new API API restrictions might exist that I don't know about Avoiding re-work of unfamiliar code I am conflicted between doing what I know and shifting to a new technique I don't feel comfortable with. On one hand I feel like following my instincts and getting really good at solving problems, especially ones that I would never challenge myself with if all I did was try to find answers. And on the other hand I feel like I might be missing out on important skills like saving time by finding the right framework and expanding my knowledge by learning how to use a new framework. I guess my question comes down to this: My current attitude is to stick to the built-in API and APIs I know well* and to not spend my time searching github for a solution to a problem I know I can solve myself within a reasonable amount of time. Is that a reasonable balance for a successful programmer? *Obviously I will still look around for new frameworks that save time and solve/simplify difficult problems.

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  • What should a programmer's yearly routine be to maximize their technical skills?

    - by sguptaet
    2 years ago I made a big career change into programming. I learned various technologies on my own without any prior experience. I really love it and feel lucky with all the resources around us to help us learn. Books, courses, open-source, etc. There are so many avenues. I'm wondering what a good routine would be to follow to maximize my software development skills. I don't believe just building software is the way, because that leaves no time for learning new concepts or technologies. I'm looking for an answer like this: Take a new concept sabbatical/workshop 2 weeks per year. Read 1 theoretical and 1 practical programming book per year. Learn 1 additional language every 2 years. Take a 1 week vacation every 6 months. Etc. I realize that the above might sound naive and unrealistic as there are so many factors. But I'd like to know the "recipe" that you think is best that will serve as a guide for people.

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  • Sites like itjobswatch.co.uk allowing to estimate $ value of particular IT skills and positions

    - by koppernickus
    I am using site itjobswatch to estimate $ value of particular IT skills and positions. I am using it also to observe salary trends for them. Sometimes I also use site salary.com where as a kind of hidden-feature one may list really impressing list of different IT positions and see salary statistics for them. What are the other similar sites, especially for markets other than UK and US?

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  • what to do with a flawed C++ skills test

    - by Mike Landis
    In the following gcc.gnu.org post, Nathan Myers says that a C++ skills test at SANS Consulting Services contained three errors in nine questions: Looking around, one of fthe first on-line C++ skills tests I ran across was: http://www.geekinterview.com/question_details/13090 I looked at question 1... find(int x,int y) { return ((x<y)?0:(x-y)):} call find(a,find(a,b)) use to find (a) maximum of a,b (b) minimum of a,b (c) positive difference of a,b (d) sum of a,b ... immediately wondering why would anyone write anything so obtuse. Getting past the absurdity, I didn't really like any of the answers, immediately eliminating (a) and (b) because you can get back zero (which is neither a nor b) in a variety of circumstances. Sum or difference seemed more likely, except that you could also get zero regardless of the magnitudes of a and b. So... I put Matlab to work (code below) and found: when either a or b is negative you get zero; when b a you get a; otherwise you get b, so the answer is (b) min(a,b), if a and b are positive, though strictly speaking the answer should be none of the above because there are no range restrictions on either variable. That forces test takers into a dilemma - choose the best available answer and be wrong in 3 of 4 quadrants, or don't answer, leaving the door open to the conclusion that the grader thinks you couldn't figure it out. The solution for test givers is to fix the test, but in the interim, what's the right course of action for test takers? Complain about the questions? function z = findfunc(x,y) for i=1:length(x) if x(i) < y(i) z(i) = 0; else z(i) = x(i) - y(i); end end end function [b,d1,z] = plotstuff() k = 50; a = [-k:1:k]; b = (2*k+1) * rand(length(a),1) - k; d1 = findfunc(a,b); z = findfunc(a,d1); plot( a, b, 'r.', a, d1, 'g-', a, z, 'b-'); end

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  • SharePoint People editor control - UpdatePanel postback issue

    - by rjn
    Hi I've a people editor control inside an update panel. During postback, I need to update the value of people editor control based on some selection. Though the value is getting updated, it is not being persisted on postback. I can see the value being updated when I debug. All other controls inside the update panel are working fine and their values are updated on postback. I have read blogs that we need to set the style attribute "display:block" on postback, but that's not working for me. Any suggestions highly appreciated. Thanks

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  • What are `Developmental Milestones` for programming skills?

    - by Holmes
    I studied in the field of Computer Science for 6 years, bachelor's degree and master's degree. I have studied all the basic programming like C, Java, VB, C#, Python, and etc. When I have free times, I will learn new programming languages and follow new programming trends by myself , such as PHP, HTML5, CSS5, LESS, Bootstrap, Symfony2, and GitHub. So, if someone wants me to write some instructions using these languages, I'm certain that I can do it, not so good but I can get a job done. However, I don't have any favorite programming language. Moreover, I also have studied about algorithms, database, and etc. Everything I just wrote so far seems that I know a lot in this field. In fact, I feel I am very stupid. I cannot answer 80% of the questions on SO. In spite of those languages??, I have studied. Perhaps it is because I have never worked before. As there is the Developmental Milestones for children, which refers to how a child becomes able to do more complex things as they get older, I would like to evaluate the same thing but for programming skills. What are the set of functional skills or age-specific tasks that most programmers can do at a certain age range? In order to evaluate myself, I would like to ask your opinions that all of the skills I mentioned above, are they enough for programmers to know when they are 25 years old? What are your suggestions in order to improve the skills in this field?

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  • Are developers expected to have skills of business analysts?

    - by T. Webster
    Our business analyst has left the team. We are now expected to do the work which was previously done by the business analyst, and the management thinks that a task which is done in three months by a business analyst can be done in one month by a developer. My experience is in programming only, and I'm not familiar to the business intelligence tools. To me this seems like maybe an unfair comparison or expectation, and might even trivialize the role of a business analyst. Has anyone else encountered this situation? How to deal with it?

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  • Do you ever feel confident in your skills?

    - by Gary Willoughby
    As a self taught developer i always find myself questioning my skill and knowledge and always feel like i am falling behind in using new technology. Over a period of nearly 9 years i've studied most mainstream languages (especially C based ones), used lots of different OSes, read and absorbed many books and even written one myself. But i still feel i'm usless! Do professional developers ever get to the stage where they feel confident that they know what they are doing and are confident when submitting solutions/code? When do you know you're good enough?

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  • Onsite Interview : QA Engineer with more Emphasis on Java Skills

    - by coolrockers2007
    Hello I'm having a onsite interview for QA engineer with Startup. While phone interview the person said he would want to test my JAVA, JUnit and SQL skills on white board with more importance on Object-oriented skills, So what all can i questions can i expect ? One more important issue : How do i overcome the fear of White board interview ?. I'm very bad at White board sessions, i get fully tensed. Please suggest me tips to overcome my jinx

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  • Character progression through leveling, skills or items?

    - by Anton
    I'm working on a design for an RPG game, and I'm having some doubts about the skill and level system. I'm going for a more casual, explorative gaming experience and so thought about lowering the game complexity by simplifying character progression. But I'm having trouble deciding between the following: Progression through leveling, no complex skill progression, leveling increases base stats. Progression through skills, no leveling or base stat changes, skills progress through usage. Progression through items, more focus on stat-changing items, items confer skills, no leveling. However, I'm uncertain what the effects on gameplay might be in the end. So, my question is this: What would be the effects of choosing one of the above alternatives over the others? (Particularly with regards to the style and feel of the gameplay) My take on it is that the first sacrifices more frequent rewards and customization in favor of a simpler gameplay; the second sacrifices explicit customization and player control in favor of more frequent rewards and a somewhat simpler gameplay; while the third sacrifices inventory simplicity and a player metric in favor of player control, customization and progression simplicity. Addendum: I'm not really limiting myself to the above three, they are just the ones I liked most and am primarily interested in.

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  • How to manage a developer who has poor communication skills

    - by djcredo
    I manage a small team of developers on an application which is in the mid-point of its lifecycle, within a big firm. This unfortunately means there is commonly a 30/70 split of Programming tasks to "other technical work". This work includes: Working with DBA / Unix / Network / Loadbalancer teams on various tasks Placing & managing orders for hardware or infrastructure in different regions Running tests that have not yet been migrated to CI Analysis Support / Investigation Its fair to say that the Developers would all prefer to be coding, rather than doing these more mundane tasks, so I try to hand out the fun programming jobs evenly amongst the team. Most of the team was hired because, though they may not have the elite programming skills to write their own compiler / game engine / high-frequency trading system etc., they are good communicators who "can get stuff done", work with other teams, and somewhat navigate the complex beaurocracy here. They are good developers, but they are also good all-round technical staff. However, one member of the team probably has above-average coding skills, but below-average communication skills. Traditionally, the previous Development Manager tended to give him the Programming tasks and not the more mundane tasks listed above. However, I don't feel that this is fair to the rest of the team, who have shown an aptitute for developing a well-rounded skillset that is commonly required in a big-business IT department. What should I do in this situation? If I continue to give him more programming work, I know that it will be done faster (and conversly, I would expect him to complete the other work slower). But it goes against my principles, and promotes the idea that you can carve out a "comfortable niche" for yourself simply by being bad at the tasks you don't like.

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  • The Internet of Things Is Really the Internet of People

    - by HCM-Oracle
    By Mark Hurd - Originally Posted on LinkedIn As I speak with CEOs around the world, our conversations invariably come down to this central question: Can we change our corporate cultures and the ways we train and reward our people as rapidly as new technology is changing the work we do, the products we make and how we engage with customers? It’s a critical consideration given today’s pace of disruption, which already is straining traditional management models and HR strategies. Winning companies will bring innovation and vision to their employees and partners by attracting people who will thrive in this emerging world of relentless data, predictive analytics and unlimited what-if scenarios. So, where are we going to find employees who are as familiar with complex data as I am with orderly financial statements and business plans? I’m not just talking about high-end data scientists who most certainly will sit at or near the top of the new decision-making pyramid. Global organizations will need creative and motivated people who will devote their time to manipulating, reviewing, analyzing, sorting and reshaping data to drive business and delight customers. This might seem evident, but my conversations with business people across the globe indicate that only a small number of companies get it. In the past few years, executives have been busy keeping pace with seismic upheavals, including the rise of social customer engagement, the rapid acceleration of product-development cycles and the relentless move to mobile-first. But all of that, I think, is the start of an uphill climb to the top of a roller-coaster. Today, about 10 billion devices across the globe are connected to the Internet. In a couple of years, that number will probably double, and not because we will have bought 10 billion more computers, smart phones and tablets. This unprecedented explosion of Big Data is being triggered by the Internet of Things, which is another way of saying that the numerous intelligent devices touching our everyday lives are all becoming interconnected. Home appliances, food, industrial equipment, pets, pharmaceutical products, pallets, cars, luggage, packaged goods, athletic equipment, even clothing will be streaming data. Some data will provide important information about how to run our businesses and lead healthier lives. Much of it will be extraneous. How does a CEO cope with this unimaginable volume and velocity of data, much less harness it to excite and delight customers? Here are three things CEOs must do to tackle this challenge: 1) Take care of your employees, take care of your customers. Larry Ellison recently noted that the two most important priorities for any CEO today revolve around people: Taking care of your employees and taking care of your customers. Companies in today’s hypercompetitive business environment simply won’t be able to survive unless they’ve got world-class people at all levels of the organization. CEOs must demonstrate a commitment to employees by becoming champions for HR systems that empower every employee to fully understand his or her job, how it ties into the corporate framework, what’s expected of them, what training is available, and how they can use an embedded social network to communicate, collaborate and excel. Over the next several years, many of the world’s top industrialized economies will see a turnover in the workforce on an unprecedented scale. Across the United States, Europe, China and Japan, the “baby boomer” generation will be retiring and, by 2020, we’ll see turnovers in those regions ranging from 10 to 30 percent. How will companies replace all that brainpower, experience and know-how? How will CEOs perpetuate the best elements of their corporate cultures in the midst of this profound turnover? The challenge will be daunting, but it can be met with world-class HR technology. As companies begin replacing up to 30 percent of their workforce, they will need thousands of new types of data-native workers to exploit the Internet of Things in the service of the Internet of People. The shift in corporate mindset here can’t be overstated. The CEO has to be at the forefront of this new way of recruiting, training, motivating, aligning and developing truly 21-century talent. 2) Start thinking today about the Internet of People. Some forward-looking companies have begun pursuing the “democratization of data.” This allows more people within a company greater access to data that can help them make better decisions, move more quickly and keep pace with the changing interests and demands of their customers. As a result, we’ve seen organizations flatten out, growing numbers of well-informed people authorized to make decisions without corporate approval and a movement of engagement away from headquarters to the point of contact with the customer. These are profound changes, and I’m a huge proponent. As I think about what the next few years will bring as companies become deluged with unprecedented streams of data, I’m convinced that we’ll need dramatically different organizational structures, decision-making models, risk-management profiles and reward systems. For example, if a car company’s marketing department mines incoming data to determine that customers are shifting rapidly toward neon-green models, how many layers of approval, review, analysis and sign-off will be needed before the factory starts cranking out more neon-green cars? Will we continue to have organizations where too many people are empowered to say “No” and too few are allowed to say “Yes”? If so, how will those companies be able to compete in a world in which customers have more choices, instant access to more information and less loyalty than ever before? That’s why I think CEOs need to begin thinking about this problem right now, not in a year or two when competitors are already reshaping their organizations to match the marketplace’s new realities. 3) Partner with universities to help create a new type of highly skilled workers. Several years ago, universities introduced new undergraduate as well as graduate-level programs in analytics and informatics as the business need for deeper insights into the booming world of data began to explode. Today, as the growth rate of data continues to soar, we know that the Internet of Things will only intensify that growth. Moreover, as Big Data fuels insights that can be shaped into products and services that generate revenue, the demand for data scientists and data specialists will go on unabated. Beyond that top-level expertise, companies are going to need data-native thinkers at all levels of the organization. Where will this new type of worker come from? I think it’s incumbent on the business community to collaborate with universities to develop new curricula designed to turn out graduates who can capitalize on the data-driven world that the Internet of Things is surely going to create. These new workers will create opportunities to help their companies in fields as diverse as product design, customer service, marketing, manufacturing and distribution. They will become innovative leaders in fashioning an entirely new type of workforce and organizational structure optimized to fully exploit the Internet of Things so that it becomes a high-value enabler of the Internet of People. Mark Hurd is President of Oracle Corporation and a member of the company's Board of Directors. He joined Oracle in 2010, bringing more than 30 years of technology industry leadership, computer hardware expertise, and executive management experience to his role with the company. As President, Mr. Hurd oversees the corporate direction and strategy for Oracle's global field operations, including marketing, sales, consulting, alliances and channels, and support. He focuses on strategy, leadership, innovation, and customers.

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  • How to change contact picture in Windows 8 People app for linked contacts?

    - by Sergey
    I link contacts together in people app. Very usefull feature for me. But how can I change picture of contact? For example I link together Skype, Facebook and Gmail accounts of somebody and People app show me picture for example from Facebook for this contact. But I want set picture from Skype or Gmail. Or remove picture completely for example. Is it possible? I easily can do it on my Windows Phone 7.5, in same People app. Does Microsoft forget about this functional in windows 8?

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  • How to change contact picture in People app for linked contacts?

    - by Sergey
    I link contacts together in people app. Very usefull feature for me. But how can I change picture of contact? For example I link together Skype, Facebook and Gmail accounts of somebody and People app show me picture for example from Facebook for this contact. But I want set picture from Skype or Gmail. Or remove picture completely for example. Is it possible? I easily can do it on my Windows Phone 7.5, in same People app. Does Microsoft forget about this functional in windows 8?

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  • The Art of Dealing with People

    Technical people generally don't easily adapt to being good salespeople. When a technical person takes on a customer-facing role as a support engineer, there are a whole lot of new skills required. Dr Petrova relates how the experience of a change in job gave her a new respect for the skills of sales and marketing.

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  • Coding in large chunks ... Code verification skills

    - by Andrew
    As a follow up to my prev question: What is the best aproach for coding in a slow compilation environment To recap: I am stuck with a large software system with which a TDD ideology of "test often" does not work. And to make it even worse the features like pre-compiled headers/multi-threaded compilation/incremental linking, etc is not available to me - hence I think that the best way out would be to add the extensive logging into the system and to start "coding in large chunks", which I understand as code for a two-three hours first (as opposed to 15-20 mins in TDD) - thoroughly eyeball the code for a 15 minutes and only after all that do the compilation and run the tests. As I have been doing TDD for a quite a while, my code eyeballing / code verification skills got rusty (you don't really need this that much if you can quickly verify what you've done in 5 seconds by running a test or two) - so I am after a recommendations on how to learn these source code verification/error spotting skills again. I know I was able to do that easily some 5-10 years ago when I din't have much support from the compiler/unit testing tools I had until recently, thus there should be a way to get back to the basics.

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  • Great Debugging skills weak problem solving

    - by Mahmoud
    For the 5 years I worked for various companies, I worked in large software like computer vision kits, embedded, games. I found myself very good at debuggins skills, I've even found and fixed bugs in frameworks and I solved them. The problem is that I'm very weak at problem solving. I got interview with Qualcomm, and they said you're fine at software, but you have a limited problem solving, I also had the same results with Google. I'm very bad at solving puzzles and brain teasers. During the interviews I solve all of the software related problems on the blackboard, but when I went to the GM and face math problems and probabilities, I struggle. How can I improve my problem solving skills? Edit Some of the problems: A cake that is cut from anywhere and needs just one cut to halved in equal. I told him cut it horizontally, he said No, consider it as a 2D Problem!. Consider a concenteric 3 circles, each one can get a color, but not matched with the other circle, how many blobs you can make out of those circles ? this was with the GM ( Augmented Reality SDK) Consider a train, an infinite one, and you looked at the window, and there are two cars, one big, and one small, what is the probability of having only a big car, I said 50%, he said, what if that two cars you dont know their length, and you want to get the probability of getting the biggest one, I struggled, didn't solve it... I was really exahusted after long day of interviews prob of having a number divisible by 5 in numbers from 1 to 100.. struggled!! All coding questions I solved them like reverse a string, detect a cycle in a linked list,..etc.

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  • Will Unity skills be interchangeable?

    - by Starkers
    I'm currently learning Unity and working my way through a video game maths primer text book. My goal is to create a racing game for WebGL (using Three.js and maybe Physic.js). I'm well aware that the Unity program shields you from a lot of what's going on and a lot of the grunt work attached to developing even a simple video game, but if I power through a bunch of Unity tutorials, will a lot of the skills I learn translate over to other frameworks/engines? I'm pretty proficient at level design with WebGL, and I'm a good 3D modeller. My weaknesses are definitely AI and Physics. While I am rapidly shoring up my math, and while Physics is undeniably interesting there's only so many hours in the day and there's a wealth of engines out there to take care of this sort of thing. AI does appeal to me a lot more, and is a lot more necessary. AI changes drastically from game to game, is tweaked heavily during development, and the physics is a lot more constant. Will leaning AI concepts in Unity allow me to transfer this knowledge pretty much anywhere? Or will I just be paddling up Unity creek with these skills?

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