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  • How to Specify Columntype in fluent nHibernate?

    - by Bipul
    I have a class CaptionItem public class CaptionItem { public virtual int SystemId { get; set; } public virtual int Version { get; set; } protected internal virtual IDictionary<string, string> CaptionValues {get; private set;} } I am using following code for nHibernate mapping Id(x => x.SystemId); Version(x => x.Version); Cache.ReadWrite().IncludeAll(); HasMany(x => x.CaptionValues) .KeyColumn("CaptionItem_Id") .AsMap<string>(idx => idx.Column("CaptionSet_Name"), elem => elem.Column("Text")) .Not.LazyLoad() .Cascade.Delete() .Table("CaptionValue") .Cache.ReadWrite().IncludeAll(); So in database two tables get created. One CaptionValue and other CaptionItem. In CaptionItem table has three columns 1. CaptionItem_Id int 2. Text nvarchar(255) 3. CaptionSet_Name nvarchar(255) Now, my question is how can I make the columnt type of Text to nvarchar(max)? Thanks in advance.

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  • Specify Columntype in nhibernate

    - by Bipul
    I have a class CaptionItem public class CaptionItem { public virtual int SystemId { get; set; } public virtual int Version { get; set; } protected internal virtual IDictionary<string, string> CaptionValues {get; private set;} } I am using following code for nHibernate mapping Id(x => x.SystemId); Version(x => x.Version); Cache.ReadWrite().IncludeAll(); HasMany(x => x.CaptionValues) .KeyColumn("CaptionItem_Id") .AsMap<string>(idx => idx.Column("CaptionSet_Name"), elem => elem.Column("Text")) .Not.LazyLoad() .Cascade.Delete() .Table("CaptionValue") .Cache.ReadWrite().IncludeAll(); So in database two tables get created. One CaptionValue and other CaptionItem. In CaptionItem table has three columns 1. CaptionItem_Id int 2. Text nvarchar(255) 3. CaptionSet_Name nvarchar(255) Now, my question is how can I make the columnt type of Text to nvarchar(max)? Thanks in advance.

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  • How to have synchronous writing to a file (Threads) ?

    - by bobby
    Hi all. I created and started some Threads that each one writes something to a common text file. but the following error appears to me: "The process cannot access the file 'C:\hello.txt' because it is being used by another process." void AccessFile() { int num = 5; Thread[] trds = new Thread[5]; for (int i = 0; i < num; i++) { trds[i] = new Thread(new ParameterizedThreadStart(WriteToFile)); } for (int i = 0; i < num; i++) { trds[i].Start(String.Format("{0}: Hello from thread id:#{1}", i, trds[i].ManagedThreadId)); } } void WriteToFile(object message) { string FileName = "C:\\hello.txt"; string mess = (string)message; System.IO.StreamWriter sw = null; FileStream objStream = null; sw = File.AppendText(FileName); if (sw == null) { objStream = new FileStream(FileName, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite); sw = new StreamWriter(objStream); } sw.WriteLine(mess); sw.Close(); sw.Dispose(); } the AccessFile() method is the starting point. could any one tell me what should i do?

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  • why i failed to build vsftp?

    - by hugemeow
    make, then failed with the following message. the main point is /lib/libcap.so.1: could not read symbols: File in wrong format, confusing... gcc -c readwrite.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c opts.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ssl.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sslslave.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ptracesandbox.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ftppolicy.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sysutil.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sysdeputil.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -o vsftpd main.o utility.o prelogin.o ftpcmdio.o postlogin.o privsock.o tunables.o ftpdataio.o secbuf.o ls.o postprivparent.o logging.o str.o netstr.o sysstr.o strlist.o banner.o filestr.o parseconf.o secutil.o ascii.o oneprocess.o twoprocess.o privops.o standalone.o hash.o tcpwrap.o ipaddrparse.o access.o features.o readwrite.o opts.o ssl.o sslslave.o ptracesandbox.o ftppolicy.o sysutil.o sysdeputil.o -Wl,-s `./vsf_findlibs.sh` /lib/libcap.so.1: could not read symbols: File in wrong format collect2: ld returned 1 exit status make: *** [vsftpd] Error 1 [mirror@hugemeow vsftpd]$ ls /lib/libc libc-2.5.so libcap.so.1.10 libcidn.so.1 libcom_err.so.2.1 libcrypto.so.0.9.8e libcrypt.so.1 libcap.so.1 libcidn-2.5.so libcom_err.so.2 libcrypt-2.5.so libcrypto.so.6 libc.so.6 [mirror@hugemeow vsftpd]$ ls /lib/libc libc-2.5.so libcap.so.1.10 libcidn.so.1 libcom_err.so.2.1 libcrypto.so.0.9.8e libcrypt.so.1 libcap.so.1 libcidn-2.5.so libcom_err.so.2 libcrypt-2.5.so libcrypto.so.6 libc.so.6 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -l lrwxrwxrwx 1 root root 14 Mar 20 2012 /lib/libcap.so.1 -> libcap.so.1.10 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -lh lrwxrwxrwx 1 root root 14 Mar 20 2012 /lib/libcap.so.1 -> libcap.so.1.10 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -lhL -rwxr-xr-x 1 root root 12K Mar 15 2007 /lib/libcap.so.1 this may have something to do with 64 bit system, but i have make modification to vsf_findlibs.sh 48 # Look for libcap (capabilities) 49 if locate_library /lib64/libcap.so.1; then 50 echo "/lib/libcap.so.1"; 51 elif locate_library /lib64/libcap.so.2; then 52 echo "/lib/libcap.so.2"; 53 else 54 # locate_library /usr/lib/libcap.so && echo "-lcap"; 55 # locate_library /lib/libcap.so && echo "-lcap"; 56 locate_library /lib64/libcap.so.1 && echo "-lcap"; 57 fi but make failed with the same error, why?

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  • Ajax.dll causing problem?

    - by Ramesh
    Hi all, I am using Ajax.dll.I have registered the class using Ajax.Utility.RegisterTypeForAjax(typeof(Default)) in page load. I have written a function in the server side to return "Name",like [Ajax.AjaxMethod(HttpSessionStateRequirement.ReadWrite)] public string GetName() { return "Test"; } and i accessed from the page like Default.GetName(). For first time its working fine.after leaving system idle for one hour if click any link, that throws error "default is undefined ". Is there anyway to fix this issue?

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  • NSObjectController confusion binding to a class property. Help!

    - by scottw
    Hi, I'm teaching myself cocoa and enjoying the experience most of the time. I have been struggling all day with a simple problem that google has let me down on. I have read the Cocoa Bindings Program Topics and think I grok it but still can't solve my issue. I have a very simple class called MTSong that has various properties. I have used @synthesize to create getter/setters and can use KVC to change properties. i.e in my app controller the following works: mySong = [[MTSong alloc]init]; [mySong setValue:@"2" forKey:@"version"]; In case I am doing something noddy in my class code MTSong.h is: #import <Foundation/Foundation.h> @interface MTSong : NSObject { NSNumber *version; NSString *name; } @property(readwrite, assign) NSNumber *version; @property(readwrite, assign) NSString *name; @end and MTSong.m is: #import "MTSong.h" @implementation MTSong - (id)init { [super init]; return self; } - (void)dealloc { [super dealloc]; } @synthesize version; @synthesize name; @end In Interface Builder I have a label (NSTextField) that I want to update whenever I use KVC to change the version of the song. I do the following: Drag NSObjectController object into the doc window and in the Inspector-Attributes I set: Mode: Class Class Name: MTSong Add a key called version and another called name Go to Inspector-Bindings-Controller Content Bind To: File's Owner (Not sure this is right...) Model Key Path: version Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: mySong Model Key Path: version I have attempted changing the Model Key Path in step 2 to "mySong" which makes more sense but the compiler complains. Any suggestions would be greatly appreciated. Scott Update Post Comments I wasn't exposing mySong property so have changed my AppController.h to be: #import <Cocoa/Cocoa.h> @class MTSong; @interface AppController : NSObject { IBOutlet NSButton *start; IBOutlet NSTextField *tf; MTSong *mySong; } -(IBAction)convertFile:(id)sender; @end I suspect File's owner was wrong as I am not using a document based application and I need to bind to the AppController, so step 2 is now: Go to Inspector-Bindings-Controller Content Bind To: App Controller Model Key Path: mySong I needed to change 3. to Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: selection Model Key Path: version All compiles and is playing nice!

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  • Whats wrong with my triple DES wrapper??

    - by Chen Kinnrot
    it seems that my code adds 6 bytes to the result file after encrypt decrypt is called.. i tries it on a mkv file.. please help here is my code class TripleDESCryptoService : IEncryptor, IDecryptor { public void Encrypt(string inputFileName, string outputFileName, string key) { EncryptFile(inputFileName, outputFileName, key); } public void Decrypt(string inputFileName, string outputFileName, string key) { DecryptFile(inputFileName, outputFileName, key); } static void EncryptFile(string inputFileName, string outputFileName, string sKey) { var outFile = new FileStream(outputFileName, FileMode.OpenOrCreate, FileAccess.ReadWrite); // The chryptographic service provider we're going to use var cryptoAlgorithm = new TripleDESCryptoServiceProvider(); SetKeys(cryptoAlgorithm, sKey); // This object links data streams to cryptographic values var cryptoStream = new CryptoStream(outFile, cryptoAlgorithm.CreateEncryptor(), CryptoStreamMode.Write); // This stream writer will write the new file var encryptionStream = new BinaryWriter(cryptoStream); // This stream reader will read the file to encrypt var inFile = new FileStream(inputFileName, FileMode.Open, FileAccess.Read); var readwe = new BinaryReader(inFile); // Loop through the file to encrypt, line by line var date = readwe.ReadBytes((int)readwe.BaseStream.Length); // Write to the encryption stream encryptionStream.Write(date); // Wrap things up inFile.Close(); encryptionStream.Flush(); encryptionStream.Close(); } private static void SetKeys(SymmetricAlgorithm algorithm, string key) { var keyAsBytes = Encoding.ASCII.GetBytes(key); algorithm.IV = keyAsBytes.Take(algorithm.IV.Length).ToArray(); algorithm.Key = keyAsBytes.Take(algorithm.Key.Length).ToArray(); } static void DecryptFile(string inputFilename, string outputFilename, string sKey) { // The encrypted file var inFile = File.OpenRead(inputFilename); // The decrypted file var outFile = new FileStream(outputFilename, FileMode.OpenOrCreate, FileAccess.ReadWrite); // Prepare the encryption algorithm and read the key from the key file var cryptAlgorithm = new TripleDESCryptoServiceProvider(); SetKeys(cryptAlgorithm, sKey); // The cryptographic stream takes in the encrypted file var encryptionStream = new CryptoStream(inFile, cryptAlgorithm.CreateDecryptor(), CryptoStreamMode.Read); // Write the new unecrypted file var cleanStreamReader = new BinaryReader(encryptionStream); var cleanStreamWriter = new BinaryWriter(outFile); cleanStreamWriter.Write(cleanStreamReader.ReadBytes((int)inFile.Length)); cleanStreamWriter.Close(); outFile.Close(); cleanStreamReader.Close(); } }

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  • NSCollectionView draws nothing

    - by PCWiz
    I'm trying to set up an NSCollectionView (I have done this successfully in the past, but for some reason it fails this time). I have a model class called "TestModel", and it has an NSString property that just returns a string (just for testing purposes right now). I then have an NSMutableArray property declaration in my main app delegate class, and to this array I add instances of the TestModel object. I then have an Array Controller that has its Content Array bound the app delegate's NSMutableArray. I can confirm that everything up to here is working fine; NSLogging: [[[arrayController arrangedObjects] objectAtIndex:0] teststring] worked fine. I then have all the appropriate bindings for the collection view set up, (itemPrototype and content), and for the Collection View Item (view). I then have a text field in the collection item view that is bound to Collection View Item.representedObject.teststring. However NOTHING displays in the collection view when I start the app, just a blank white screen. What am I missing? UPDATE: Here is the code I use (requested by wil shipley): // App delegate class @interface AppController : NSObject { NSMutableArray *objectArray; } @property (readwrite, retain) NSMutableArray *objectArray; @end @implementation AppController @synthesize objectArray; - (id)init { if (self = [super init]) { objectArray = [[NSMutableArray alloc] init]; } return self; } - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { TestModel *test = [[[TestModel alloc] initWithString:@"somerandomstring"] autorelease]; if (test) [objectArray addObject:test]; } @end // The model class (TestModel) @interface TestModel : NSObject { NSString *teststring; } @property (readwrite, retain) NSString *teststring; - (id)initWithString:(NSString*)customString; @end @implementation TestModel @synthesize teststring; - (id)initWithString:(NSString*)customString { [self setTeststring:customString]; } - (void)dealloc { [teststring release]; } @end And then like I said the content array of the Array Controller is bound to this "objectArray", and the Content of the NSCollectionView is bound to Array Controller.arrangedObjects. I can verify that the Array Controller has the objects in it by NSLogging [arrayController arrangedObjects], and it returns the correct object. Its just that nothing displays in the NSCollectionView. UPDATE 2: If I log [collectionView content] I get nothing: 2009-10-21 08:02:42.385 CollViewTest[743:a0f] ( ) The problem is probably there. UPDATE 3: As requested here is the Xcode project: http://www.mediafire.com/?mjgdzgjjfzw Its a menubar app, so it has no window. When you build and run the app you'll see a menubar item that says "test", this opens the view that contains the NSCollectionView. Thanks

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  • Splitting TIFF Files on different formats using .NET

    - by Jojo
    HI All, I have below code to extract a single page from a multi-paged TIFF file. The problem is, the input file is in CCITT Group 4 compression however the output compression is LZW. Can .NET outputs TIFF files other than this compression? FileStream fileStream = File.Open(outputFileName, FileMode.Create, FileAccess.ReadWrite); sourceImage.SelectActiveFrame(firstFrameDimension, pageNumbers[i]); sourceImage.Save(fileStream, ImageFormat.Tiff); fileStream.Close();

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  • Objective C: Which is changed, property or ivar?

    - by Wilhelmsen
    Worrying about duplicates but can not seem to find and answer I can understand in any of the other posts, I just have to ask: When I have in my .h: @interface SecondViewController : UIViewController{ NSString *changeName; } @property (readwrite, retain) NSString *changeName; then in my .m @synthesize changeName; -(IBAction)changeButton:(id)sender{ changeName = @"changed"; } Is it the synthesized property or the instance variable that get changed when I press "changeButton" ?

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  • obj-c, how do I create a property and synthesize an NSUInteger ?

    - by Jules
    I'm having some trouble using an NSUInteger, I've tried various things and googled, but not found the answer ? I have... I also tried ... nonatomic, retain @property (readwrite, assign) NSUInteger *anAmount; @synthesize anAmount; error: type of property 'anAmount' does not match type of ivar 'anAmount' Also when I release it in dealloc I get a warning.. warning: invalid receiver type 'NSUInteger'

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  • making an array controller the target of a button

    - by ian
    I am working through a chapter of COCOA PROGRAMMING FOR MAC OS X (3RD EDITION) on NSArrayController and it tells me to: Control-Drag to make the array controller become the target of the Add New Employee button. Set the action to add: However when I drag over the array controller it does not highlight so I get no target options. How do I do this correctly in the new XCode full size image document.h: // // Document.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Cocoa/Cocoa.h> @interface Document : NSDocument { NSMutableArray *employees; } @end document.m: // // Document.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Document.h" @implementation Document - (id)init { self = [super init]; if (self) { employees = [[NSMutableArray alloc] init]; } return self; } - (void)dealloc { [self setEmployees:nil]; [super dealloc]; } -(void)setEmployees:(NSMutableArray *)a { //this is an unusual setter method we are goign to ad a lot of smarts in the next chapter if (a == employees) return; [a retain]; [employees release]; employees = a; } - (NSString *)windowNibName { // Override returning the nib file name of the document // If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this method and override -makeWindowControllers instead. return @"Document"; } - (void)windowControllerDidLoadNib:(NSWindowController *)aController { [super windowControllerDidLoadNib:aController]; // Add any code here that needs to be executed once the windowController has loaded the document's window. } - (NSData *)dataOfType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to write your document to data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning nil. You can also choose to override -fileWrapperOfType:error:, -writeToURL:ofType:error:, or -writeToURL:ofType:forSaveOperation:originalContentsURL:error: instead. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return nil; } - (BOOL)readFromData:(NSData *)data ofType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to read your document from the given data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning NO. You can also choose to override -readFromFileWrapper:ofType:error: or -readFromURL:ofType:error: instead. If you override either of these, you should also override -isEntireFileLoaded to return NO if the contents are lazily loaded. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return YES; } + (BOOL)autosavesInPlace { return YES; } - (void)setEmployees:(NSMutableArray *)a; @end person.h: // // Person.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Foundation/Foundation.h> @interface Person : NSObject { NSString *personName; float expectedRaise; } @property (readwrite, copy) NSString *personName; @property (readwrite) float expectedRaise; @end person.m: // // Person.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Person.h" @implementation Person - (id) init { self = [super init]; expectedRaise = 5.0; personName = @"New Person"; return self; } - (void)dealloc { [personName release]; [super dealloc]; } @synthesize personName; @synthesize expectedRaise; @end

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  • .NET GDI+ image size - file codec limitations

    - by roygbiv
    Is there a limit on the size of image that can be encoded using the image file codecs available from .NET? I'm trying to encode images 4GB in size, but it simply does not work (or does not work properly i.e. writes out an unreadable file) with .bmp, .jpg, .png or the .tif encoders. When I lower the image size to < 2GB it does work with the .jpg but not the .bmp, .tif or .png. My next attempt would be to try libtiff because I know tiff files are meant for large images. What is a good file format for large images? or am I just hitting the file format limitations? Random r = new Random((int)DateTime.Now.Ticks); int width = 64000; int height = 64000; int stride = (width % 4) > 0 ? width + (width % 4) : width; UIntPtr dataSize = new UIntPtr((ulong)stride * (ulong)height); IntPtr p = Program.VirtualAlloc(IntPtr.Zero, dataSize, Program.AllocationType.COMMIT | Program.AllocationType.RESERVE, Program.MemoryProtection.READWRITE); Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format8bppIndexed, p); BitmapData bd = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, bmp.PixelFormat); ColorPalette cp = bmp.Palette; for (int i = 0; i < cp.Entries.Length; i++) { cp.Entries[i] = Color.FromArgb(i, i, i); } bmp.Palette = cp; unsafe { for (int y = 0; y < bd.Height; y++) { byte* row = (byte*)bd.Scan0.ToPointer() + (y * bd.Stride); for (int x = 0; x < bd.Width; x++) { *(row + x) = (byte)r.Next(256); } } } bmp.UnlockBits(bd); bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); bmp.Dispose(); Program.VirtualFree(p, UIntPtr.Zero, 0x8000); I have also tried using a pinned GC memory region, but this is limited to < 2GB. Random r = new Random((int)DateTime.Now.Ticks); int bytesPerPixel = 4; int width = 4000; int height = 4000; int padding = 4 - ((width * bytesPerPixel) % 4); padding = (padding == 4 ? 0 : padding); int stride = (width * bytesPerPixel) + padding; UInt32[] pixels = new UInt32[width * height]; GCHandle gchPixels = GCHandle.Alloc(pixels, GCHandleType.Pinned); using (Bitmap bmp = new Bitmap(width, height, stride, PixelFormat.Format32bppPArgb, gchPixels.AddrOfPinnedObject())) { for (int y = 0; y < height; y++) { int row = (y * width); for (int x = 0; x < width; x++) { pixels[row + x] = (uint)r.Next(); } } bmp.Save(@"c:\test.jpg", ImageFormat.Jpeg); } gchPixels.Free();

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  • Getting NLog Running in Partial Trust

    - by grant.barrington
    To get things working you will need to: Strong name sign the assembly Allow Partially Trusted Callers In the AssemblyInfo.cs file you will need to add the assembly attribute for “AllowPartiallyTrustedCallers” You should now be able to get NLog working as part of a partial trust installation, except that the File target won’t work. Other targets will still work (database for example)   Changing BaseFileAppender.cs to get file logging to work In the directory \Internal\FileAppenders there is a file called “BaseFileAppender.cs”. Make a change to the function call “TryCreateFileStream()”. The error occurs here: Change the function call to be: private FileStream TryCreateFileStream(bool allowConcurrentWrite) { FileShare fileShare = FileShare.Read; if (allowConcurrentWrite) fileShare = FileShare.ReadWrite; #if DOTNET_2_0 if (_createParameters.EnableFileDelete && PlatformDetector.GetCurrentRuntimeOS() != RuntimeOS.Windows) { fileShare |= FileShare.Delete; } #endif #if !NETCF try { if (PlatformDetector.IsCurrentOSCompatibleWith(RuntimeOS.WindowsNT) || PlatformDetector.IsCurrentOSCompatibleWith(RuntimeOS.Windows)) { return WindowsCreateFile(FileName, allowConcurrentWrite); } } catch (System.Security.SecurityException secExc) { InternalLogger.Error("Security Exception Caught in WindowsCreateFile. {0}", secExc.Message); } #endif return new FileStream(FileName, FileMode.Append, FileAccess.Write, fileShare, _createParameters.BufferSize); }   Basically we wrap the call in a try..catch. If we catch a SecurityException when trying to create the FileStream using WindowsCreateFile(), we just swallow the exception and use the native System.Io.FileStream instead.

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  • Using Bitmap.LockBits and Marshal.Copy in IronPython not changing image as expected

    - by Leonard H Martin
    Hi all, I have written the following IronPython code: import clr clr.AddReference("System.Drawing") from System import * from System.Drawing import * from System.Drawing.Imaging import * originalImage = Bitmap("Test.bmp") def RedTint(bitmap): bmData = bitmap.LockBits(Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb) ptr = bmData.Scan0 bytes = bmData.Stride * bitmap.Height rgbValues = Array.CreateInstance(Byte, bytes) Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes) for i in rgbValues[::3]: i = 255 Runtime.InteropServices.Marshal.Copy(rgbValues, 0, ptr, bytes) bitmap.UnlockBits(bmData) return bitmap newPic = RedTint(originalImage) newPic.Save("New.bmp") Which is my interpretation of this MSDN code sample: http://msdn.microsoft.com/en-us/library/5ey6h79d.aspx except that I am saving the altered bitmap instead of displaying it in a Form. The code runs, however the newly saved bitmap is an exact copy of the original image with no sign of any changes having occurred (it's supposed to create a red tint). Could anyone advise what's wrong with my code? The image I'm using is simply a 24bpp bitmap I created in Paint (it's just a big white rectangle!), using IronPython 2.6 and on Windows 7 (x64) with .Net Framework 3.5 SP1 installed.

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  • Loading a image and copying the metadata of a jpeg image.

    - by Ravi shankar
    I am trying to load a jpeg image and trying to copy metadata to new image, but the new image is created with out any metadata. Can some one help me out in solving above problem. I am using C++ CLI 3.5. if (System::IO::Stream ^jpegStreamIn = File::Open(FileMyPictures, FileMode::Open, FileAccess::ReadWrite, FileShare::None)) { decoder = gcnew System::Windows::Media::Imaging::JpegBitmapDecoder(jpegStreamIn, System::Windows::Media::Imaging::BitmapCreateOptions::PreservePixelFormat, System::Windows::Media::Imaging::BitmapCacheOption::OnLoad); jpegStreamIn->Close(); } bitmapFrame = decoder->Frames[0]; metadata = (System::Windows::Media::Imaging::BitmapMetadata^)bitmapFrame->Metadata;

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  • WPF : how can i use a picture while i'm showing it?

    - by Roy Gavrielov
    hello, i'm trying to do so but the program throws this exception : An unhandled exception of type 'System.IO.IOException' occurred in mscorlib.dll Additional information: The process cannot access the file 'C:\Users\Roy\documents\visual studio 2010\Projects\Assignment3\Assignment3\bin\Debug\Images\Chrysanthemum.jpg' because it is being used by another process. is there a way to use it while it's open? code : if (imgAddMessage.Source != null) { BitmapImage src = (BitmapImage)imgAddMessage.Source; if (!Directory.Exists("Images")) { Directory.CreateDirectory("Images"); } FileStream stream = new FileStream("Images/" + imageName, FileMode.Create, FileAccess.ReadWrite); JpegBitmapEncoder encoder = new JpegBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(src)); encoder.Save(stream); stream.Close(); } thanks.

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  • sharpziplib + Whenever i try to add a file to existing archive, it overwrites previous contents

    - by schmoopy
    I am trying to add files to an existing zip file. Whenever i do, the new one contains the new list of files im passing in, but all of the previous ones are wiped out. I have also tried the code here: http://stackoverflow.com/questions/1356003/c-sharpziplib-adding-file-to-existing-archive -- same results Any idea why i cannot add files to an existing zip while maintaining the previous files? Here is the code: public static void AddFileToZip(string currentZipPath, List<string> files, bool includeFullPathInEntry, int compressionLevel) { ZipOutputStream zipStrm = new ZipOutputStream(File.Open(currentZipPath, FileMode.Open, FileAccess.ReadWrite)); zipStrm.SetLevel(compressionLevel); foreach (string str in files) { string entryName = str; if (!includeFullPathInEntry) entryName = new FileInfo(str).Name; ZipEntry entry = new ZipEntry(entryName); zipStrm.PutNextEntry(entry); Byte[] b = File.ReadAllBytes(str); zipStrm.Write(b, 0, b.Length); } zipStrm.Finish(); zipStrm.Close(); }

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  • graphviz segmentation fault

    - by LucaB
    Hi I'm building a graph with many nodes, around 3000. I wrote a simple python program to do the trick with graphviz, but it gives me segmentation fault and I don't know why, if the graph is too big or if i'm missing something. The code is: #!/usr/bin/env python # Import graphviz import sys sys.path.append('..') sys.path.append('/usr/lib/graphviz') import gv # Import pygraph from pygraph.classes.graph import graph from pygraph.classes.digraph import digraph from pygraph.algorithms.searching import breadth_first_search from pygraph.readwrite.dot import write # Graph creation gr = graph() file = open('nodes.dat', 'r') line = file.readline() while line: gr.add_nodes([line[0:-1]]) line = file.readline() file.close() print 'nodes finished, beginning edges' edges = open('edges_ok.dat', 'r') edge = edges.readline() while edge: gr.add_edge((edge.split()[0], edge.split()[1])) edge = edges.readline() edges.close() print 'edges finished' print 'Drawing' # Draw as PNG dot = write(gr) gvv = gv.readstring(dot) gv.layout(gvv,'dot') gv.render(gvv,'svg','graph.svg') and it crashes at the gv.layout() call. The files are somthing like: nodes: node1 node2 node3 edges_ok: node1 node2 node2 node3

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  • Obj-C Error: Expected expression before ...... (why?)

    - by Horatiu Paraschiv
    Hi I have an enum declared like this: typedef enum { Top, Bottom, Center } UIItemAlignment; In my code I try to use it like this: item.alignment = UIItemAlignment.Top; I get an error like this: " Expected expression before 'UIItemAlignment' " If I use only: item.alignment = Top; everything works fine but why do I get this error if I try to use it the other way? _alignment is an NSInteger and it has a property declared like this @property (readwrite) NSInteger alignment; and I synthesized it in my implementation file. So my question is, why do I get this error?

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  • Why compressed xps are corrupt?

    - by Gio
    compressed xps documents do not pass isxps.exe test and do not display in xpsviewer. i'm using Windows 7 and vs2010. Dim ms = New MemoryStream() Dim P As Package = Package.Open(ms, FileMode.Create, FileAccess.ReadWrite) Dim DocumentUri As Uri = New Uri("pack://document.xps") PackageStore.AddPackage(DocumentUri, P) Dim document As XpsDocument = New XpsDocument(P, CompressionOption.Maximum, DocumentUri.AbsoluteUri) If i change CompressionOption.Maximum to CompressionOption.None all works perfectly. IsXps.exe says "Unable to open Zip archive Error code: 0x8000FFFF", same with default W7 XpsViewer. what i'm doing wrong? (i've also installed latest 7zip program, but i do not think that it may corrupt the default windows zip capability......or not?)

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  • How to create a new File in Qt

    - by GG
    Hello friends, I am a Qt beginner and just got stuck with the problem. I am looking for a file SomePath/NewDirectoryA/NewFile.kml ( NewFile.kml will be the only file in NewDirectoryA, having this directory just to maintain semantics in the project ). If SomePath/NewDirectoryA/NewFile.kml exists then I will use it in my code and If it doesn't exist then I have to create it. If this File doesn't exist then this directory also doesn't exist in SomePath. So If only I have to create a file I can use QFile and open it in ReadWrite or WriteOnly mode. But the problem is I have to create the file with the directory itself. I tried with QFile with file name SomePath/NewDirectoryA/NewFile.kml but it didn't worked. Please suggest me a way in which I can create a new file( NewFile.kml ) in a new directory( NewDirectorA ) at a given location( SomePath ).

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  • Open C: Directly with `FileStream` without `CreateFile` API

    - by DxCK
    I trying to open C: directly with FileStream without success: new FileStream("C:", FileMode.Open, FileAccess.Read, FileShare.ReadWrite); System.UnauthorizedAccessException was unhandled Message="Access to the path 'C:\' is denied." Source="mscorlib" StackTrace: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) in ReadingMftNewTest.Program.Main(String[] args) in D:\CS\2008\ReadingMftNewTest\ReadingMftNewTest\Program.cs:line 76 Note that i openning "C:" but the error says "C:\", where did this slash came from? :\ Is there any chance to open C: without using the CreateFile API? I really don't want be depending on WIN32 API because this code should also run on Mono that dont support WIN32 API, but successfully openning devices with regular FileStream (Mono 1 Microsoft 0).

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  • how to convert bitmap to intptr in C#

    - by carl
    code as fellow: Bitmap bmp = new Bitmap(e.width, e.height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); System.Drawing.Imaging.BitmapData data = bmp.LockBits(new Rectangle(0, 0, e.width, e.height), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format24bppRgb); int dataLength = e.width * e.height * 3; Win32.memcpy(data.Scan0, (IntPtr)e.data, (uint)dataLength); convertBitmapToIntptr(bmp);????? how to code in this function like convertBitmapToIntptr(bmp). who give me some idea. thank you very much.

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  • Reading a file used by another process

    - by Tophe
    I know this has been up for discussion but I can't find an answer to my specific problem. I am monitoring a text file that is being written to by a server program. Every time the file is changed the content will be outputted to a window in my program. The problem is of course, that I can't use the Streamreader on the file as it is being "used by another process". Also setting up a Filestream with ReadWrite won't do any good since I cannot control the process that is using the file. However... You CAN open the file in notepad, so somehow it must be possible to access it even though the server is using it. Is there a good way around this? Should I monitor the file, make a temp copy of it when it changes, read the temp copy and the delete the temp copy. I need to get hold of the text in the file whenever the server changes it.

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