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  • Why Are Dial-up Modems so Noisy?

    - by Jason Fitzpatrick
    Throughout the 1990s the majority of internet users began their session with the noisy handshake of a dial-up modem, but what exactly was all that electronic chatter about? Read on as we investigate one of the more iconic sounds of the burgeoning Internet age. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. While dial-up modem use might be down from the nearly 100% market saturation in the 1990s to only 10% of current US internet users, the sound of a dial-up modem connecting lives on in the memories of geeks everywhere. This week we’re taking a look at the technology behind the noisy process and what exactly was going on when you dialed in for your internet session. Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

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  • Colorize with a given color a texture

    - by Pacha
    I have a texture and I want to "colorize" it with a given color, lets say cyan (#00ffff) or purple (#800080). What I want to do, is get all the pixel values from the texture, and remove the color and keep the "brightness" and "saturation" and apply to the desired color. There is a tool in GIMP to do this called Colorize (Colors -> Colorize.. while editing), I made an example below. This is will all be done in a shader (GLSL), although this is probably a general algorithm.

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  • How do I share my jQuery plugin with the world?

    - by Billy Moon
    I made a plugin for jQuery, which I think is quite useful. It combines an animated colours plugin with an easings plugin, and adds a completely new feature of being able to refer to colours numerically (more useful in hex notation, so 0xff00cc for example) and therefore manipulate them mathematically more easily. I created a repository on github, and it sits there, nobody looks at it. Mostly, I would like people to look at it, use it, and improve it, so I can use the improvements and so on. I think this idea of numerically manipulating colors could be interesting. It makes it easy to change the hue without changing the saturation for example. Combined with animated colors, I think something interesting could be done, but I don't know what exactly. How do I let people know it (or any other project) is there..? I was going to post it on http://plugins.jquery.com which is currently down. Are there any other outlets for this kind of code?

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  • Unable to make Window transparent in Ubuntu 12.10

    - by Falguni Roy
    I have recently upgraded from ubuntu 12.04 LTS to 12.10 (x64). I used to have transparent window tittle bar using gconf-editor -> apps -> gwd. But in 12.10 editing the value isn't doing nothing. Also in ccsm many plugins such as: opacity, brightness, saturation, desktop cube and rotate cube are all gone. I love that transparent look very much and I want to get it back in 12.10. I'm using Nvidia 7200GS ; AMD Athlon 7750 ; 3GB Ram. Is there any way to get it working?

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  • How can I use the HSL colorspace in Java?

    - by Eric
    I've had a look at the ColorSpace class, and found the constant TYPE_HLS (which presumably is just HSL in a different order). Can I use this constant to create a Color from hue, saturation, and luminosity? If not, are there any Java classes for this, or do I need to write my own?

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  • The KMPlayer ... playing with colors

    - by ldigas
    I'm not a video editing type, so go easy on me ... practically don't know anything on the subject except that for some videos I view, "color modifying" works (buttons n, j, r for reset ...) and for some it doesn't. What influences that and how can I incluence contrast, saturation and so on on every video I play? (mostly some recordings of experiments in poor light conditions, so those controls really come in handy when viewing some details before taking out snapshots for reports) Also, KMPlayer has an enormous number of options. Is there one somewhere that can take a snapshot in a predefined directory of the what-I-see-on-screen every xy number of seconds?

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  • How can I replace red in an image with a certain shade of gray?

    - by Malcolm Frexner
    In this image I have to change red to grey: I know I can just set the saturation to zero, but then the result is a grey that is to dark. I could just change the brightness, but that would also change the left lower part of the picture: Is there an adjustment that only works on the red parts of the image? I can't use a selection, because the setting has to be applied to lots of images. EDIT I tried to use "replace adjustment tool", but that did not work well for the shdows and bright parts of the image, even with the largest fuzzines. I used blue as the replacement colour, to have a better impression of what it does.

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  • Using JavaScript for basic HTML layout

    - by Slobaum
    I've been doing HTML layout as well as programming for many years and I'm seeing a growing issue recently. Folks who primarily do HTML layout are becoming increasingly more comfortable using JavaScript to solve basic page layout problems. Rather than consider what HTML is capable of doing (to hit their target browsers), they're slapping on bloated JS frameworks that "fix" fairly basic problems. Let's get this out of the way right here: I find this practice annoying and often inconsiderate of those with special accessibility needs. Unfortunately, when you try to tell these folks that what they're doing isn't semantic, ideal, or possibly even a good idea, they always counter with the same old arguments: "JavaScript has a market saturation of 98%, we don't care about the other 2%." or "Who doesn't have JavaScript enabled these days?" or simply "We don't care about those users." I find that remarkably short-sighted. I would really like the opinion of the community at large. What do you think, am I holding too fast to a dying ideal? I am willing to accept that, but would like to be given good arguments as to why I should disregard 2%+ of my user base (among others). Is JavaScript's prevalence a good excuse to use a programmatic language to do basic layout, thus mucking up your behavior and layout? jQuery and similar "behavior" based frameworks are blurring the lines, especially for those who don't realize the difference. Honestly (and probably most importantly), I would like some "argument ammo" to use against these folks when the "it's the right way to do it" argument is unacceptable. Can you cite sources outlining your stance, please? Thanks everybody, please be civil :)

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  • Learning Objective-C for iPad/iPhone/iPod Development

    - by Jeff Julian
    I am learning how to write apps for the iPad/iPhone/iPod!  Why, well several reasons.  One reason, I have 5 devices in my house on the platform.  I had an iPad and iPhone, Michelle has an iPhone, and each of the kids have iPod Touches.  They are excellent devices for life management, entertainment, and learning.  I am amazed at how well the kids pick up on it and how much it effects the way they learn.  My two year old knows how to use it better than any other device we own and she is learning new words and letters so quickly. Because of this saturation at home, it would be fun to write some apps my family could use.  Some games to bring the hobby of development back into my life.  Second reason is we want to have a Geekswithblogs app for the iPhone and iPad.  We are not sure if it is purely informational (blog posts and tweets) or if members want to be able to publish from the app.  Creating a blog editor would be tough stuff, but could be just the right challenge. There are so many more reasons, but the last one that really makes me excited is that it is a new domain of development where I get excited when I think about writing apps.  That excitement level where I want to see if there are User Groups and if we are just watching TV, to break out the MBP and start working on it.  That excitement level where I could really read a development book cover to cover and not just use as a reference.  I really do like this feeling. Who knows how long this will last and I am definitely not leaving .NET.  Microsoft software will always be my main focus, but for the time, my hobby is changing and I am getting excited about development again.   Technorati Tags: Apple,iPad Development,Objective-C,New Frontiers Image: Courtesy of Apple

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  • Linux to Solaris @ Morgan Stanley

    - by mgerdts
    I came across this blog entry and the accompanying presentation by Robert Milkoski about his experience switching from Linux to Oracle Solaris 11 for a distributed OpenAFS file serving environment at Morgan Stanley. If you are an IT manager, the presentation will show you: Running Solaris with a support contract can cost less than running Linux (even without a support contract) because of technical advantages of Solaris. IT departments can benefit from hiring computer scientists into Systems Programmer or similar roles.  Their computer science background should be nurtured so that they can continue to deliver value (savings and opportunity) to the business as technology advances. If you are a sysadmin, developer, or somewhere in between, the presentation will show you: A presentation that explains your technical analysis can be very influential. Learning and using the non-default options of an OS can make all the difference as to whether one OS is better suited than another.  For example, see the graphs on slides 3 - 5.  The ZFS default is to not use compression. When trying to convince those that hold the purse strings that your technical direction should be taken, the financial impact can be the part that closes the deal.  See slides 6, 9, and 10.  Sometimes reducing rack space requirements can be the biggest impact because it may stave off or completely eliminate the need for facilities growth. DTrace can be used to shine light on performance problems that may be suspected but not diagnosed.  It is quite likely that these problems have existed in OpenAFS for a decade or more.  DTrace made diagnosis possible. DTrace can be used to create performance analysis tools without modifying the source of software that is under analysis.  See slides 29 - 32. Microstate accounting, visible in the prstat output on slide 37 can be used to quickly draw focus to problem areas that affect CPU saturation.  Note that prstat without -m gives a time-decayed moving average that is not nearly as useful. Instruction level probes (slides 33 - 34) are a super-easy way to identify which part of a function is hot.

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  • Keeping Xv Overlay configuration throughout an X session.

    - by kriss
    After upgrading my Linux system from Ubuntu 9.04 to Ubuntu 10.10, I suceeded correcting most problems (all related to Intel 82865G Integrated Graphics Adapter support and compiz is still not working but that's another matter) but for one I only have a partial solution. Whenever I play a video the colors are much too saturated. This is really a problem for tones of skins that appears reddish (everyone seems to be coming back from a ski vacation with deep sun burns). As this effect only occurs with videos, not with pictures, I finally figured out it was related to Video Overlays configuration and I can correct it typing: xvattr -a XV_SATURATION -v 120 This change the default saturation value, which is 500 and much too high in my case, at eye sight the correct value seems to be between 100 and 150. Now my problem is that I have to type the above command each time I run a video. If I type it before running the video it has no effect, if I close the video and open a new one, I have to type it again, etc. I tried to put it in Xsession and (logically) it has no effect either. How could I do to get the correct setting whenever I run a video without typing the above command every time ?

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  • Replacement for Picasa [closed]

    - by January
    Possible Duplicate: What is the best alternative to Picasa? I use Picasa not because it is a great photo manager -- it's not, the manager is "sort of OK" for my taste. However, it combines a passable photo manager with a good "quick and dirty" image editor. It has the basic functions like cropping, resizing, contrast and color adjustment, and the one great feature -- "I'm feeling lucky" button, that works in 90% of the cases. Also, from time to time, I use one or two of the effects (like saturation or sharpening). GIMP is great and I use it on a regular basis, but in most cases I just want to go quickly through the photographs of my kids birthday and make them more presentable without much fuss. I'm looking for a native, open source replacement, something that would not miss the editing capabilities of Picasa and would allow me to quickly go through a collection of photographs and make basic edits. A function similar to "I'm feeling lucky" (automatic adjustment of contrast, color and brightness) would be most welcome. EDIT: Yes, I have already tried a number of alternatives, if it is necessary I can produce a detailed list here, along with the problems I found. I'm posting that question because I hope to see a new name.

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  • Objective-C RGB to HSB

    - by Johannes Jensen
    Let's say I've got the colour FF0000, which is red. Finding a darker colour is easy, I just type maybe CC instead of the FF, but let's say I've got the colour AE83FC, which is a complicated colour, how the heck would I find a lighter or darker version of it automatically? I figured the easy way to do this is to convert my RGB to HSB [Hue, Saturation, Brightness] How would I do that in Objective-C? Let's say I've got a RGB which is: 1.0, 0.0, 0.0. That's red. CGFloat r = 1.0; CGFloat g = 0.0; CGfloat b = 0.0; How would I convert that to HSB and then transform the colors and make it go back to RGB to I can use CGContextRGBSetFillColor? Are there any HSB functions? Please help. :)

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  • composite colors : CALayer and blend mode on iPhone

    - by Ali
    I'm trying to use core image on the iphone. I'm able to composite my colors using quartz to draw an uiview, but i want to separate each component into CALayer (UIview consume more resources). So i have a white mask i want to use to filter a background bitmap, and i want to try diffrent blending mode. UNfortunately, the layers are only "adding" their colors. Here is my code : @implementation WhiteLayerHelper - (void)drawLayer:(CALayer *)theLayer inContext:(CGContextRef)myContext { // draw a white overlay, with special blending and alpha values, so that the saturation can be animated CGContextSetBlendMode(myContext,kCGBlendModeSaturation); CGContextSetRGBFillColor(myContext,1.0,1.0,1.0,0.9); CGContextFillRect(myContext,[UIScreen mainScreen].bounds); } @end And here is the main view drawrect code, where i use my CALayer : - (void)drawRect:(CGRect)rect { //get the drawing context CGContextRef myContext = UIGraphicsGetCurrentContext(); // draw the background [self fillContext:myContext withBounds:m_overlayRect withImage:m_currentImage]; [whiteLayer renderInContext:myContext]; } Is there something wrong ?

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  • Android color picker - updating color array

    - by zorglub76
    Hi all, I'm trying to create a color picker for Android that looks like a minimalistic version of Gimp's. So, it has a hue slider and a rectangle with saturation/value variants of a color chosen in hue slider. Question: what is the best way to create the rectangle? Right now, I'm creating an 200x200 array of pixels, but it takes ~5sec to create and display rectangle with that array. And I need colors in rectangle to change whenever I change the value in hue slider... Rectangle is bitmap, btw. Can I use color matrices on that and how? Any examples? Thanks in advance!

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  • How do I perform an HSL transform on a texture?

    - by Mason Wheeler
    If I have an OpenGL texture, and I need to perform HSL modifications on it before rendering the texture, from what I've heard I need a shader. Problem is, I know nothing about shaders. Does anyone know where I would need to look? I want to write a function where I can pass in a texture and three values, a hue shift in degrees, and saturation and lightness multipliers between 0 and 2, and then have it call a shader that will apply these transformations to the texture before it renders. The interface would look something like this: procedure HSLTransform(texture: GLuint; hShift: integer; sMult, lMult: GLfloat); I have no idea what's supposed to go inside the routine, though. I understand the basic math involved in HSL/RGB conversions, but I don't know how to write a shader or how to apply it. Can someone point me in the right direction? Delphi examples preferred, but I can also read C if I have to.

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  • Stable random color algorithm

    - by Olmo
    Here we have an interesting real-world algorithm requirement involving colors. 1) Nice random colors: In ordeeing to draw a beautifull chart (i.e: pie chart) we need to pick a random set of Colors that: a) are different enought b) Play nicely Doesnt Look hard. For example u fix bright and saturation and divide hue in steps of 360/Num_sectors 2) Stable: given Pie1 with sectors with labes ('A','B','C') and Pie2 with sector with labels ('B','C','D'), will be nice if color('B',pie1)= color('B',pie2) and the same for 'C' and so on, so people don't get crazy when seeing similar updated charts, even if some sectors appear some dissapeared or the number of sectors changed. The label is the only stable thing. 3) hard-coded colors: the algorithm allows hardcoded label-color relationships as an input but stills doing a good work (1 & 2) for the rest of free labels. I think this algorithm, even if it looks quite ad-hoc, will be usefull in more then one situation. Any ideas?

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  • Why does UIImageView "darken"/saturate PNG images, and can I stop it?

    - by Ben
    I have a PNG file in a UIImageView, and next to that I have an EAGLView which displays the continuation of that same image (long story) as a texture, carved from the same original PNG. The point is, that these images, which should match up flawlessly, actually have somewhat differing color saturation. Normally I'd blame my handling of the PNG texture load in GL, but when I hold Preview (with the PNG) up to the iPhone simulator, it's GL that's spot on, and the UIImageView that's wrong! It's taken the image and made it ever-so-slightly more saturated. The image view is opaque with 100% alpha. I verified this on a clean UIImageView with another PNG file when put next to Preview. Anyone know what's up?

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  • How to continuously fade a BitmapData to a certain color?

    - by Cay
    I'm drawing stuff on a bitmapData and I need to continuously fade every pixel to 0x808080 while still drawing (its for a DisplacementMapFilter)... I think this illustrates my problem: http://www.ventdaval.com/lab/grey.swf The simpler approach I tried was drawing a semi-transparent grey box on it, but it never reaches a single color (i.e. 0x808081 will never be turned to 0x808080)... The same kind of thing happens with a ColorMatrixFilter trying to progressively reduce the saturation and/or contrast. (the example above is applying a filter with -10 contrast every frame). I'm trying paletteMap now, and I'm sensing this could be the way to go, but I haven't been able to get it... any ideas?

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  • regular expression search in python

    - by Richard
    Hello all, I am trying to parse some data and just started reading up on regular Expressions so I am pretty new to it. This is the code I have so far String = "MEASUREMENT 3835 303 Oxygen: 235.78 Saturation: 90.51 Temperature: 24.41 DPhase: 33.07 BPhase: 29.56 RPhase: 0.00 BAmp: 368.57 BPot: 18.00 RAmp: 0.00 RawTem.: 68.21" String = String.strip('\t\x11\x13') String = String.split("Oxygen:") print String[1] String[1].lstrip print String[1] What I am trying to do is to do is remove the oxygen data (235.78) and put it in its own variable using an regular expression search. I realize that there should be an easy solution but I am trying to figure out how regular expressions work and they are making my head hurt. Thanks for any help Richard

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  • matrix image processing in OpenGL CE

    - by iHorse
    im trying to create an image filter in OpenGL CE. currently I am trying to create a series of 4x4 matrices and multiply them together. then use glColorMask and glColor4f to adjust the image accordingly. I've been able to integrate hue rotation, saturation, and brightness. but i am having trouble adding contrast. thus far google hasn't been to helpful. I've found a few matrices but they don't seem to work. do you guys have any ideas?

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  • Tiling rectangles seamlessly in WPF while maintaing subpixel accuracy?

    - by Jens
    I have had the problem described in the question Tiling rectangles seamlessly in WPF, but am not really happy with the answers given there. I am painting a bar chart by painting lots of rectangles right next to each other. Depending on the scale of the canvas containing them, there are small gaps visible between some of them as a result from sub-pixel rendering. I learned from the above question how to make my rectangles fit with the screen pixels, removing that effect. Unfortunately, my chart may display way more bars than there are pixels. Apart from the tiny gaps (which manifest as a periodic change in color saturation), this works well. If I snap each bar with the screen pixels, most of the bars vanish, though, so I am looking for another solution. Thanks in advance!

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  • UITextView refuses to change its color

    - by Friendlydeveloper
    Hello, in some cases things you'd expect to solve within a sec turn out to become a lifetime adventure. This is one of these cases :) All I wanted to do, is simply change the text color of one of my UITextViews. So far I tried: UIColor *myColor = [UIColor colorWithHue:38 saturation:98 brightness:100 alpha:1.0]; [myTextView setTextColor:myColor]; OR UIColor *myColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"colorImage.png"]]; [myTextView setTextColor:myColor]; Both seem to work fine for UILabels, but fail for UITextView elements. When I try [UIColor colorWithHue... I only get a reddish kinda color, no matter what values I choose (except values for black and white. They work). The colorWithPatternImage does not change textColor at all. Strange isn't it? I obviously must be missing something. Help is very much appreciated. Thanks in advance.

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  • Calculating color shades

    - by matejv
    I have the next problem. I have a base color with couple of different shades of that color. Example: Base color: #4085c5 Shade: #005cb1 Now, I have a different color (let's say #d60620), but no shades of it. From the color I would like to calculate shades, that have similar difference as colors mentioned in first paragraph. First I tried calculating difference of RGB elements and applying them to second color, but the result was not like I expected to be. Than I tried with converting color to HSV, reading saturation value and applying the difference to second color, but again the resulting color was still weird. The formula was something like: (HSV(BaseColor)[S] - HSV(Shade)[S]) + HSV(SecondColor)[H] Does anyone know how this problem could be solved? I know I am doing something wrong, but I don't know what. :)

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  • Can a 10-bit monitor connection preserve all tones in 8-bit sRGB gradients on a wide-gamut monitor?

    - by hjb981
    This question is about color management and the use of a higher color depth, 10 bits per channel (30 bits in total, resulting in 1.07 billion colors, or 1024 shades of gray, sometimes referred to as "deep color") compared to the standard of 8 bits per channel (24 bits in total, 16.7 million colors, 256 shades of gray, sometimes referred to as "true color"). Do not confuse with "32 bit color", which usually refers to standard 8 bit color with an extra channel ("alpha channel") for transparency (used to achieve effects like semi-transparent windows etc). The following can be assumed to be in place: 1: A wide-gamut monitor that supports 10-bit input. Further, it can be assumed that the monitor has been calibrated to its native gamut and that an ICC color profile has been created. 2: A graphics card that supports 10-bit output (and is connected to the monitor via DisplayPort). 3: Drivers for the graphics card that support 10-bit output. If applications that support 10-bit output and color profiles would be used, I would expect them to display images that were saved using different color spaces correctly. For example, both an sRGB and an adobeRGB image should be displayed correctly. If an sRGB image was saved using 8 bits per channel (almost always the case), then the 10-bit signal path would ensure that no tonal gradients were lost in the conversion from the sRGB of the image to the native color space of the monitor. For example: If the image contains a pixel that is pure red in 8 bits (255,0,0), the corresponding value in 10 bits would be (1023,0,0). However, since the monitor has a larger color space than sRGB, sending the signal (1023,0,0) to the monitor would result in a red that was too saturated. Therefore, according to the ICC color profile, the signal would be transformed into a different value with less red saturation, for example (987,0,0). Since there are still plenty of levels left between 0 and 987, all 256 values (0-255) for red in the sRGB color space of the file could be uniquely mapped to color-corrected 10-bit values in the monitor's native color space. However, if the conversion was done in 8 bits, (255,0,0) would be translated to (246,0,0), and there would now only be 247 available levels for the red channel instead of 256, degrading the displayed image quality. My question is: how does this work on Ubuntu? Let's say that I use Firefox (which is color-aware and uses ICC color profiles). Would I get 10-bit processing, thus preserving all levels of an 8-bit picture? What is the situation like for other applications, especially photo applications like Shotwell, Rawtherapee, Darktable, RawStudio, Photivo etc? Does Ubuntu differ from other operating systems (Linux and others) on this point?

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