glsl shader to allow color change of skydome ogre3d
- by Tim
I'm still very new to all this but learning a lot. I'm putting together an application using Ogre3d as the rendering engine. So far I've got it running, with a simple scene, a day/night cycle system which is working okay.
I'm now moving on to looking at changing the color of the skydome material based on the time of day. What I've done so far is…