Search Results

Search found 9643 results on 386 pages for 'somebody explain me'.

Page 2/386 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Can someone explain/annotate this Ruby snippet with comments?

    - by Ronnie
    Could someone please add comments to this code? Or, alternatively, what would be the pseudocode equivalent of this Ruby code? It seems simple enough but I just don't know enough Ruby to convert this to PHP. data = Hash.new({}) mysql_results.each { |r| data[r['year']][r['week']] = r['count'] } (year_low..year_high).each do |year| (1..52).each do |week| puts "#{year} #{week} #{data[year][week]}" end end Any help whatsoever would be really appreciated. Thanks!

    Read the article

  • Can someone explain to me C#'s coding convention?

    - by AedonEtLIRA
    I recently started working with Unity3D and primarily scripting with C#. As, I normally program in Java, the differences aren't too great but I still referred to a crash course just to make sure I am on the right track. However, My biggest curiosity with C# is that is capitalises the first letter its method names (eg. java: getPrime() C#: GetPrime() aka: Pascal Case?). Is there a good reason for this? I understand from the crash course page that I read that apparently it's convention for .Net and I have no way of ever changing it, but I am curious to hear why it was done like this as opposed to the normal (relative?) camel case that, say, Java uses. Note: I understand that languages have their own coding conventions (python methods are all lower case which also applies in this question) but I've never really understood why it isn't formalised into a standard.

    Read the article

  • explain how to navigate the directory in the terminal & translate directory info

    - by user74713
    I am following the directions @ enter link description here; however, I am still confused about a few things. I'm new & need a bit extra direction so stick with me! ;-) The following is the script from my terminal: christy@ubuntu:~$ ls Desktop examples.desktop install-tl-unx.tar.gz Pictures Templates Documents install-pkgs.log libnautilus-gksu.so Projects Videos Documents install-pkgs.log libnautilus-gksu.so Projects Videos christy@ubuntu:~$ cd/ bash: cd/: No such file or directory How do I tell what is in which directory & how do I navigate the directory. I know I must be leaving out something simple. Thanx! Chris

    Read the article

  • Would someone please explain Octree Collisions to me?

    - by A-Type
    I've been reading everything I can find on the subject and I feel like the pieces are just about to fall into place, but I just can't quite get it. I'm making a space game, where collisions will occur between planets, ships, asteroids, and the sun. Each of these objects can be subdivided into 'chunks', which I have implemented to speed up rendering (the vertices can and will change often at runtime, so I've separated the buffers). These subdivisions also have bounding primitives to test for collision. All of these objects are made of blocks (yeah, it's that kind of game). Blocks can also be tested for rough collisions, though they do not have individual bounding primitives for memory reasons. I think the rough testing seems to be sufficient, though. So, collision needs to be fairly precise; at block resolution. Some functions rely on two blocks colliding. And, of course, attacking specific blocks is important. Now what I am struggling with is filtering my collision pairs. As I said, I've read a lot about Octrees, but I'm having trouble applying it to my situation as many tutorials are vague with very little code. My main issues are: Are Octrees recalculated each frame, or are they stored in memory and objects are shuffled into different divisions as they move? Despite all my reading I still am not clear on this... the vagueness of it all has been frustrating. How far do Octrees subdivide? Planets in my game are quite large, while asteroids are smaller. Do I subdivide to the size of the planet, or asteroid (where planet is in multiple divisions)? Or is the limit something else entirely, like number of elements in the division? Should I load objects into the octrees as 'chunks' or in the whole, then break into chunks later? This could be specific to my implementation, I suppose. I was going to ask about how big my root needed to be, but I did manage to find this question, and the second answer seems sufficient for me. I'm afraid I don't really get what he means by adding new nodes and doing subdivisions upon adding new objects, probably because I'm confused about whether the tree is maintained in memory or recalculated per-frame.

    Read the article

  • Serial plans: Threshold / Parallel_degree_limit = 1

    - by jean-pierre.dijcks
    As a very short follow up on the previous post. So here is some more on getting a serial plan and why that happens Another reason - compared to the auto DOP is not on as we looked at in the earlier post - and often more prevalent to get a serial plan is if the plan simply does not take long enough to consider a parallel path. The resulting plan and note looks like this (note that this is a serial plan!): explain plan for select count(1) from sales; SELECT PLAN_TABLE_OUTPUT FROM TABLE(DBMS_XPLAN.DISPLAY()); PLAN_TABLE_OUTPUT -------------------------------------------------------------------------------- Plan hash value: 672559287 -------------------------------------------------------------------------------------- | Id  | Operation            | Name  | Rows  | Cost (%CPU)| Time     | Pstart| Pstop | -------------------------------------------------------------------------------------- PLAN_TABLE_OUTPUT -------------------------------------------------------------------------------- |   0 | SELECT STATEMENT     |       |     1 |     5   (0)| 00:00:01 |       |     | |   1 |  SORT AGGREGATE      |       |     1 |            |          |       |     | |   2 |   PARTITION RANGE ALL|       |   960 |     5   (0)| 00:00:01 |     1 |  16 | |   3 |    TABLE ACCESS FULL | SALES |   960 |     5   (0)| 00:00:01 |     1 |  16 | Note -----    - automatic DOP: Computed Degree of Parallelism is 1 because of parallel threshold 14 rows selected. The parallel threshold is referring to parallel_min_time_threshold and since I did not change the default (10s) the plan is not being considered for a parallel degree computation and is therefore staying with the serial execution. Now we go into the land of crazy: Assume I do want this DOP=1 to happen, I could set the parameter in the init.ora, but to highlight it in this case I changed it on the session: alter session set parallel_degree_limit = 1; The result I get is: ERROR: ORA-02097: parameter cannot be modified because specified value is invalid ORA-00096: invalid value 1 for parameter parallel_degree_limit, must be from among CPU IO AUTO INTEGER>=2 Which of course makes perfect sense...

    Read the article

  • Can Somebody Explain this java code

    - by dubbeat
    Hi, I'm just starting out on android and my java is verry rusty. I can't remember ever seeing a function nested in another function like this before. Could somebody explain to me exactly what final does and explain why you would nest a function in another like this? private final Handler handler = new Handler() { @Override public void handleMessage(final Message msg) { Log.v(Constants.LOGTAG, " " + ReviewList.CLASSTAG + " worker thread done, setup ReviewAdapter"); progressDialog.dismiss(); if ((reviews == null) || (reviews.size() == 0)) { empty.setText("No Data"); } else { reviewAdapter = new ReviewAdapter(ReviewList.this, reviews); setListAdapter(reviewAdapter); } } };

    Read the article

  • Can somebody suggest good learning source of IMS?

    - by Raja Reddy
    I would like to learn working with IMS, can somebody suggest me a good source? I'm not sure if it matters to say that I have quite good exposure and experience with INSYNC DB2 and QMF. So anything that can depict and explain the advantages and disadvantages over IMS would be really helpful. Thanks for your help beforehand..

    Read the article

  • Can somebody suggest good source for IMS?

    - by Raja Reddy
    I would like to learn working with IMS, can somebody suggest me a good source? I'm not sure if it matters to say that I have quite good exposure and experience with INSYNC DB2 and QMF. So anything that can depict and explain the advantages and disadvantages over IMS would be really helpful. Thanks for your help beforehand..

    Read the article

  • Can somebody explain this Objective C method declaration syntax

    - by Doug R
    I'm working through an iPhone development book* without really knowing Objective C. For the most part I'm able to follow what's going on, but there are a few method declarations like the one below that I'm having a bit of trouble parsing. For example: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger) section { return [self.controllers count]; //controllers is an instance variable of type NSArray in this class } It looks this is a method called numberOfRowsInSection, and it returns an NSInteger, and takes an NSInteger as a parameter which is locally called 'section'. But I don't understand all the references to tableView, or why this takes a parameter when it is not used within the method. Can somebody clarify this? Thanks. *p. 258, Beginning iPhone 3 Development, by Mark and LaMarche, published by Apress

    Read the article

  • Can somebody explain this remark in the MSDN CreateMutex() documentation about the bInitialOwner fla

    - by Tom Williams
    The MSDN CreatMutex() documentation (http://msdn.microsoft.com/en-us/library/ms682411%28VS.85%29.aspx) contains the following remark near the end: Two or more processes can call CreateMutex to create the same named mutex. The first process actually creates the mutex, and subsequent processes with sufficient access rights simply open a handle to the existing mutex. This enables multiple processes to get handles of the same mutex, while relieving the user of the responsibility of ensuring that the creating process is started first. When using this technique, you should set the bInitialOwner flag to FALSE; otherwise, it can be difficult to be certain which process has initial ownership. Can somebody explain the problem with using bInitialOwner = TRUE? Earlier in the same documentation it suggests a call to GetLastError() will allow you to determine whether a call to CreateMutext() created the mutex or just returned a new handle to an existing mutex: Return Value If the function succeeds, the return value is a handle to the newly created mutex object. If the function fails, the return value is NULL. To get extended error information, call GetLastError. If the mutex is a named mutex and the object existed before this function call, the return value is a handle to the existing object, GetLastError returns ERROR_ALREADY_EXISTS, bInitialOwner is ignored, and the calling thread is not granted ownership. However, if the caller has limited access rights, the function will fail with ERROR_ACCESS_DENIED and the caller should use the OpenMutex function.

    Read the article

  • Can somebody explain in a few sentences how these technologies relate: Flex, Flash, Air, ActionScrip

    - by SimpaCar
    I've read about each of these but I still don't understand how they all inter-operate, which are competing technologies, or even really what each of them is distinctly. Flash, Air, Flex... Are these all "containers"/JVM-like runtime environments, in which ActionScript code runs? SWF,FLV,AIR... Are these competing file formats which a Flash, Air or Flex runtime environment executes? ActionScript is a C-like language which compiles to SWF, FLV or AIR files? Sorry, with all the marketing around these terms, some of which are used interchangeably, I am quite lost. Suppose I wanted to write an AIR application... what would that entail? Writing ActionScript, compiling it to a SWF, and then installing the AIR runtime to execute it? How's that different than Flash? If I want to play AIR applications do I need a separate AIR runtime or does Flash execute AIR apps?

    Read the article

  • How to explain traits?

    - by Partial
    How would you explain traits to a new C++ programmer? How would you explain traits to a C programmer? How would you explain traits to a Java/Ruby/Python/C# or any other OOP language programmer?

    Read the article

  • Can somebody decode this base64 php file??? [closed]

    - by lensflare007
    Warning: contains eval statements, do not blindly run this in an environment you care about! $o="QAAAO2NucSdka2Z0dDolZGtiZgQAdSU5OygBQDkNOzh3b3cnbmkAAGRrcmNiJy9TQkpXS0ZTQlcAAUZTTycpJyAoZWhzc2hqKQJQAKAgLjwnODkODQOUDQVCbmM6JWELgGhoc2IFIA0BwAVABoVha2JhcyU5AAQNRGh3fnVuYG9zJyFkALA8J4AEBzNiZG9oJ2Nmc2IvIF4FsDg5gAEBhGVraGBuaWFoLyBpZmpiAaIIADtldSgKoGYnb3ViYTolb3NzAAB3PSgocHBwKXBiZTVhYmJrAAApZGhqKCU5J0F1YmInUGh1AABjV3VidHQnU29iamJ0JzsoDQBmOScnBGQPAiMLQSc6J2Bic1hoABp3c25oaS8ga2V1WAFxBzAnCdJ0BDpzdW53dBNQb2J0LwMiECIQG2QCAHTuARBADiIO4DsKZQ5jDOd1dHQ1WHJ1awXxAAA4OSU5VHJldGR1bmViJ3NoANgnV2h0c3Q7KApwCmInBG8RRGRoagNsamJpc3RYBP8E+EQCZAUnDQUmE+hldQG2aGpoaWJ+KQVgE+FFAQQTE3sIZwNIYYGGFiBkYmtrd28DoBwwbmRidAQFF+JEk1IB0CdXAeF0JwSfG7diB7JkDNB1ZhwGSAAAaWtuaWInVGZxbmlgdCdGZB/5ZGhyDuAEkxeVJ5IXhCzcLUQAcijgHsJwdx1yEIJidS8b9WVoY34lAChvc2prIZAnAAAnJw==";echo(base64_decode("JGxsbD0wO2V2YWwoYmFzZTY0X2RlY29kZSgiSkd4c2JHeHNiR3hzYkd4c1BTZGlZWE5sTmpSZlpHVmpiMlJsSnpzPSIpKTskbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd3OUoyOXlaQ2M3IikpOyRsbGxsPTA7JGxsbGxsPTM7ZXZhbCgkbGxsbGxsbGxsbGwoIkpHdzlKR3hzYkd4c2JHeHNiR3hzS0NSdktUcz0iKSk7JGxsbGxsbGw9MDskbGxsbGxsPSgkbGxsbGxsbGxsbCgkbFsxXSk8PDgpKyRsbGxsbGxsbGxsKCRsWzJdKTtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JHdzlKM04wY214bGJpYzciKSk7JGxsbGxsbGxsbD0xNjskbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGxsbGxsbGwoJGwpOyl7aWYoJGxsbGxsbGxsbD09MCl7JGxsbGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsbGxsbCs9JGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTskbGxsbGxsbGxsPTE2O31pZigkbGxsbGxsJjB4ODAwMCl7JGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8NCk7JGxsbCs9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbF0pPj40KTtpZigkbGxsKXskbGw9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSkmMHgwZikrMztmb3IoJGxsbGw9MDskbGxsbDwkbGw7JGxsbGwrKykkbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGxdPSRsbGxsbGxsbFskbGxsbGxsbC0kbGxsKyRsbGxsXTskbGxsbGxsbCs9JGxsO31lbHNleyRsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsKz0kbGxsbGxsbGxsbCgkbFskbGxsbGwrK10pKzE2O2ZvcigkbGxsbD0wOyRsbGxsPCRsbDskbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGwrK109JGxsbGxsbGxsbGwoJGxbJGxsbGxsXSkpOyRsbGxsbCsrOyRsbGxsbGxsKz0kbGw7fX1lbHNlJGxsbGxsbGxsWyRsbGxsbGxsKytdPSRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSk7JGxsbGxsbDw8PTE7JGxsbGxsbGxsbC0tO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JEMG5ZMmh5SnpzPSIpKTskbGxsbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkQwaVB5SXVKR3hzYkd4c2JHeHNiR3hzYkNnMk1pazciKSk7JGxsbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGw7KXskbGxsbGxsbGxsbC49JGxsbGxsbGxsbGxsbCgkbGxsbGxsbGxbJGxsbGxsKytdXjB4MDcpO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkM0OUpHeHNiR3hzYkd4c2JHd3VKR3hzYkd4c2JHeHNiR3hzYkNnMk1Da3VJajhpT3c9PSIpKTtldmFsKCRsbGxsbGxsbGwpOw=="));return;?>

    Read the article

  • explain md's raid10,f2

    - by xenoterracide
    I know how most of the various RAID's work. But I stumbled on the recommended raid10,f2 mode while researching linux software raid. I don't really understand how it works on 2 or 3 disks. could someone explain it to me? or point me to a really good article that explains it?

    Read the article

  • Please explain some of the features of URL Rewrite module for a newbie [closed]

    - by kunjaan
    I am learning to use the IIS Rewrite module and some of the "features" listed in the page is confusing me. It would be great if somebody could explain them to me and give a first hand account of when you would use the feature. Thanks a lot! Rewriting within the content of specific HTML tags Access to server variables and HTTP headers Rewriting of server variables and HTTP request headers What are the "server variables" and when would you redefine or define them? Rewriting of HTTP response headers HtmlEncode function Why would you use an HTMLEncode in the server? Reverse proxy rule template Support for IIS kernel-mode and user-mode output caching Failed Request Tracing support

    Read the article

  • can someone explain IOSTAT ouput?

    - by user37197
    i'am having IBM server with Redhat 5 ElsmP connected to the IBM Storage over iSCSI (in sdb ) can someone explain this output from iostat command avg-cpu: %user %nice %system %iowait %steal %idle 12.79 0.01 4.53 72.22 0.00 10.45 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sda 95.63 48.88 240.95 485589164 2393706728 sdb 29.20 350.49 402.08 3481983365 3994494696 move large file to sdb very slowly,it seem normaly?

    Read the article

  • How to explain DRM cannot work?

    - by jerryjvl
    I am looking for the shortest comprehensive way to explain to people that are trying to use DRM as a technology to prevent users from using their data in some fashion deemed undesirable, why their solution cannot work by definition. Ideally I'd like something that: Covers why technically it is impossible to have people access local data, but only in such-and-such a way Imparts an understanding of why this is, to avoid follow-on "But what if" rebuttals Is intuitive enough and short enough that even a politician (j/k) could grasp it When faced with this situation I try to be clear and concise, but I usually end up failing at least on one of these points. I'd really like to have a 'stock' answer that I can use in the future.

    Read the article

  • Explain need for Toredo tunnel adapter pseudo interface~simply please [closed]

    - by bill gregmen
    My laptop was stolen by my ex. I need to know how he used my pc to hack all my accounts. I know the tunnel adapter was not used but I blamed him for using it. I need to explain in court exactly what the device is and what it does. Also haven't figured out how he accessed my computer. I disabled the router recently. Can an external modem be hacked? I was told by my server that the modem I.P. address changes randomly every 4 days. Thank you

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >