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  • Motion Sensing Fog Machine Increases Savings and Spook Factor

    - by Jason Fitzpatrick
    This DIY add-on switches a standard fog machine from always-on to motion-activated–increase your savings and spook factor at the same time. Courtesy of tinker Greg, this modification involves a new relay and motion sensor mounted onto the existing switch of a store-bought fog machine. When the motion-sensor detects motion the fog machine releases a burst of fog for 5 seconds and then disarms itself for 10 seconds–long enough for the startled victim to move on and for the machine to recharge for the next passerby. Check out the video above to see it in action and then hit up the link below to see the project’s build guide. Motion Sensing Fog Machine Trigger [via Hack A Day] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • maths: motion depending on time

    - by clamp
    hello, i have a mathematical problem: i have a function where the only parameter is the current time. the return should be a position which is used to place an object on a certain place. int position(int time) { int x = 0; //TODO implement x depending on time return x; } so basically the function is called every frame to put the object in motion. the motion should look like this (this is the actual question): a linear motion for time A, the object moves at constant speed no motion for time B, the object is stopped repeat at 1. thanks!

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  • Need software to save videos from 4tube.com - to watch the videos smoothly

    - by Harold34
    Isn't there a programs that will capture screen writes at the hardware level? I have tried several Firefox add-ons, and several stand-alone programs, and none of them will save videos from this site. I even paid for Replay Media Catcher, and it didn't work, so I got a refund. (The website for the best Firefox video downloader I have, Downloadhelper, said Replay Media Catcher worked with that site.) I have a slow internet connection, and cannot watch videos smoothly unless I can cache them. This site (4tube.com) doesn't cache, when you restart, it reloads, when you pause it stops - so I need to be able to save the videos to be able to watch them.

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  • Need software to save videos from 4tube.com - to watch the videos smoothly

    - by Carl
    Isn't there a programs that will capture screen writes at the hardware level? I have tried several Firefox add-ons, and several stand-alone programs, and none of them will save videos from this site. I even paid for Replay Media Catcher, and it didn't work, so I got a refund. (The website for the best Firefox video downloader I have, Downloadhelper, said Replay Media Catcher worked with that site.) I have a slow internet connection, and cannot watch videos smoothly unless I can cache them. This site (4tube.com) doesn't cache, when you restart, it reloads, when you pause it stops - so I need to be able to save the videos to be able to watch them.

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  • Motion is saving images to home directory

    - by Kevin
    I was interested in setting up a home security network. I installed Motion in Ubuntu 12.04 and it worked fine. Then the next day I went to play around with it some more but the images are not being saved to /tmp/motion as the configuration file states, but to the home directory: [1] File of type 1 saved to: ./01-20121126211634-12.jpg Any idea if there is another setting that has more priority than the motion config file?

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  • Start/stop Windows Service A also Start/stop Windows service B

    - by Sean
    I created two Windows services A and B, and would like to add dependency between them so that I can: Start service A (service B starts automatically) Stop service A (service B stops automatically) However, the command sc config ServiceA depend= ServiceB only works for: Start service A (service B starts automatically) Stop service B (service A stops automatically) Is there any way to make service B stop automatically when I stop service A?

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  • motion computation from video using pyglet in python

    - by kuaywai
    Hi, I am writing a simple motion detection program but i want it to be cross platform so im using python and the pyglet library since it provides a simple way to load videos in different formats (specially wmv and mpeg). So far i have the code given below which loads the movie and plays it in a window. Now i need to: 1) grab frame at time t and t-1 2) do a subtraction to see which pixels are active for motion detection. any ideas on how to grab frames and to skip over frames and is it possible to put the pixel values into a matrix in numpy or something directly from pyglet? or should look into using something other than pyglet? thanks kuaywai import pyglet import sys window = pyglet.window.Window(resizable=True) window.set_minimum_size(320,200) window.set_caption('Motion detect 1.0') video_intro = pyglet.resource.media('movie1.wmv') player = pyglet.media.Player() player.queue(video_intro) print 'calculating movie size...' if not player.source or not player.source.video_format: sys.exit myWidth = player.source.video_format.width myHeight = player.source.video_format.height if player.source.video_format.sample_aspect 1: myWidth *= player.source.video_format.sample_aspect elif player.source.video_format.sample_aspect < 1: myHeight /= player.source.video_format.sample_aspect print 'its size is %d,%d' % (myWidth,myHeight) player.play() @window.event def on_draw(): window.clear() (w,h) = window.get_size() player.get_texture().blit(0, h-myHeight, width=myWidth, height=myHeight) pyglet.app.run()

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  • Slow motion tween text isn't smooth

    - by Alex
    Hi! i have to create a movie where a text string move in horizontal. the problem is that in the movie (800px wide) the text should go from right to left in about 7 seconds (so it have to go about 400px to the left in 7 sec). i created a motion-tween with ease for my "text" and the tween is long (at 30fps) 30*7=210 frames. the result is that the text DON'T MOVE FLUID... it's not a uniform movement... it's too visible the fact that it moves X pixel each x frames. it's the exact opposite of SMOOTH MOVEMENT. How can i obtain a smooth slow-motion text movement?

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  • Utility to store/cache all web pages and YouTube videos

    - by jonathanconway
    I found myself in the following situation. I'm travelling abroad with my laptop. I connect to a WiFi point and do a bit of browsing and play a YouTube video or two. Then I disconnect and hop on either a plane or taxi. Now I want to go back to some of the webpages I was browsing before and continue reading them, or watch some more of that YouTube video. Unfortunately it seems like none of these resources are cached, or if they are, I have no idea how to access them. Here's what I'd like: A utility that starts when my computer boots and sits in the background, silently caching all the web pages that I view. Not only that, but also the resources such as YouTube videos. Later, when I re-navigate to a site while disconnected, the browser automatically pulls the pages from my cache rather than giving me a 404 error. Or I can click an icon in the system tray and see a list of all the pages/videos in the cache and view any that I like. I'm sure Internet Explorer had a feature like this at some point, like "Offline Mode" or something. But these days it doesn't seem to work. Even when I select that option I still can't view pages that I'm certain I downloaded before. So has the utility I'm talking about been developed yet?

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  • SDK mouse relative motion, weird results

    - by zaftcoAgeiha
    I have a simple SDL application that tracks the relative change in mouse position But for some reason, the motion.xrel and motion.yrel give back massive numbers! my code: SDL_WM_GrabInput(SDL_GRAB_ON); SDL_ShowCursor(false); while(!quit){ // Draw the scene if (invalidated == 1){ on_render(); invalidated = 0; } // And poll for events SDL_PumpEvents(); SDL_Event event; while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_KEYDOWN: case SDL_KEYUP: on_key(event.key); break; case SDL_MOUSEMOTION: std::cerr << event.motion.xrel << ":" << event.motion.yrel << std::endl; invalidated = 1; break; ... and the printed results are ridiculous: 400:300 -11297:1705 -11215:1268 -10969:940 -10314:-43 -9986:-698 -9331:-1681 -9003:-2227 -8593:-2664 -8020:-3538 -7774:-3647 -7365:-4193 -7283:-4302 -7119:0 any idea why?? System is Ubuntu 12 running in virtual box

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  • OpenGL Motion blur with the accumulation buffer

    - by Klaus
    Hello, I'm trying to achieve a motion blur effect in my OpenGL application. I read somewhere this solution, using the accumulation buffer: glAccum(GL_MULT, 0.90); glAccum(GL_ACCUM, 0.10); glAccum(GL_RETURN, 1.0); glFlush(); at the end of the render loop. But nothing happens... What I am missing ?

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  • Motion detection in compressed domain (JPEG/Mpeg4/H264)

    - by paft
    everyone! I process video from IP cameras and have wrote a motion detection algorithm based on decompressed video analysis. But i really something more fast. I've found several papers about compressed domain analysis but have failed to find any implementations. Can anyone recommend me some code? found materials: http://www.ist-live.org/intranet/school-of-informatics-university-of-bradford001-7/41410206.pdf/view http://doc.rero.ch/lm.php?url=1000,43,4,20061128120121-NA/Bracamonte_Javier_-_A_Low_Complexity_Change_Detection_Algorithm_20061128.pdf

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  • start-stop-daemon can't find executable that's right in front of it

    - by Bart van Heukelom
    root@mountain-lion:/opt/smartfox# ls -lha total 180K drwxr-xr-x 8 root root 4.0K 2012-06-01 14:09 . drwxr-xr-x 4 root root 4.0K 2012-06-01 09:41 .. drwxr-xr-x 8 root root 4.0K 2009-05-17 21:57 lib lrwxrwxrwx 1 root root 22 2012-06-01 09:41 logs -> /var/opt/smartfox/logs -rwxr-xr-x 1 root root 1.4K 2012-06-01 14:28 run.sh root@mountain-lion:/opt/smartfox# cat run.sh #!/bin/bash java -cp "./:./sfsExtensions/:lib/activation.jar:lib/commons-beanutils.jar:lib/commons-collections-3.2.jar:lib/commons-dbcp-1.2.1.jar:lib/commons-lang-2.3.jar:lib/commons-logging-1.1.jar:lib/commons-pool-1.2.jar:lib/concurrent.jar:lib/ezmorph-1.0.3.jar:lib/h2.jar:lib/js.jar:lib/json-lib-2.1-jdk15.jar:lib/json.jar:lib/jsr173_1.0_api.jar:lib/jysfs.jar:lib/jython.jar:lib/nanoxml-2.2.1.jar:lib/wrapper.jar:lib/xbean.jar:lib/javamail/imap.jar:lib/javamail/mailapi.jar:lib/javamail/pop3.jar:lib/javamail/smtp.jar:lib/jetty/jetty.jar:lib/jetty/jetty-util.jar:lib/jetty/jstl.jar:lib/jetty/multipartrequest.jar:lib/jetty/servlet-api.jar:lib/jetty/standard.jar:lib/jsp-2.1/commons-el-1.0.jar:lib/jsp-2.1/core-3.1.0.jar:lib/jsp-2.1/jsp-2.1.jar:lib/jsp-2.1/jsp-api-2.1.jar:lib/jsp-2.1/jstl.jar:lib/jsp-2.1/standard.jar:lib/lsc.jar:lib/commons-io-1.4.jar" \ it.gotoandplay.smartfoxserver.SmartFoxServer > logs/smartfox.out 2>&1 & JAVAPID=$! echo "Started Smartfox. JVM PID = $JAVAPID" trap "echo Stopping Smartfox.; kill $JAVAPID" INT TERM wait echo "Smartfox stopped." root@mountain-lion:/opt/smartfox# start-stop-daemon --start --make-pidfile --pidfile /var/opt/smartfox/smartfox.pid --exec ./run.sh start-stop-daemon: unable to start ./run.sh (No such file or directory) Why can't start-stop-daemon find the script?

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  • OpenGL Motion blur with the accumulation buffer in WxWidgets

    - by Klaus
    Hello, I'm trying to achieve a motion blur effect in my OpenGL application. I read somewhere this solution, using the accumulation buffer: glAccum(GL_MULT, 0.90); glAccum(GL_ACCUM, 0.10); glAccum(GL_RETURN, 1.0); glFlush(); at the end of the render loop. But nothing happens... What am I missing ? Additions after genpfault answer: Indeed I did not asked for an accumulation buffer when I initialized my context. So I tried to pass an array of attributes to the constructor of my wxGLCanvas, as described here: http://docs.wxwidgets.org/2.6/wx_wxglcanvas.html : int attribList[]={ WX_GL_RGBA , WX_GL_DOUBLEBUFFER , WX_GL_MIN_ACCUM_RED, WX_GL_MIN_ACCUM_GREEN, WX_GL_MIN_ACCUM_BLUE, 0} But all I get is a friendly Seg fault. Does someone understand how to use this ? (no problems with int attribList[]={ WX_GL_RGBA , WX_GL_DOUBLEBUFFER , 0})

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  • Is android's motion event handling accurate??

    - by Peterdk
    Bug I have a weird bug in my piano app. Sometimes keys (and thus notes) hang. I did a lot of debugging and narrowed it down to what looks like androids inaccuracy of motion event handling: DEBUG/(2091): ACTION_DOWN A4 DEBUG/(2091): KeyDown: A4 DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_MOVE A4 => A4 DEBUG/(2091): ACTION_MOVE ignoring DEBUG/(2091): ACTION_UP B4 //HOW CAN THIS BE???? DEBUG/(2091): KeyUp: B4 DEBUG/(2091): Stream is null, can't stop DEBUG/(2091): Hanging Note: A4 X=240-287 EventX=292 Y=117-200 EventY=164 DEBUG/(2091): KeyUp Note: B4 X=288-335 EventX=292 Y=117-200 EventY=164 Clearly it can be seen here that out of nowhere I suddenly have an ACTION_UP for another note. Shouldn't I definitely get a ACTION_MOVE first? As shown in the end of the log, it's definitely not an error in region detection, since the ACTION_UP event is clearly in the B4 region. Logging Implementation details Every onTouchEvent() call is logged, so the log is accurate. The relevant pseudo-code for the ACTION_MOVE logging is: Key oldKey = Key.get(event.getHistoricalX(), event.getHistoricalY()); Key newKey = Key.get(event.getX(), event.getY()); Question Is this normal behaviour for Android (the jumping in coordinates)? Am I missing something?

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  • Activate Your Monitor via Motion Trigger

    - by ETC
    Most people are in the habit of jiggling their mouse or tapping their keyboard when they want to wake their monitor. This clever electronics hack adds a sensor to your computer for motion-based monitor activation. At the DIY and electronics blog Radio Etcetera they tackled an interesting project and shared the build guide. Their local volunteer fire department needed a monitor on for quick information checks but they didn’t need it on all the time and they didn’t want to have to walk over and activate the monitor when they needed it. The solution involved hacking a simple infrared security sensor and wiring it via USB to send a mouse command when motion is detected in the room. Fire fighter walks in, monitor turns on and displays information; fire fighter leaves and the monitor goes back to sleep. Hit up the link below to see additional photos, schematics, and the complete build guide. Motion Activated PC Monitor [Radio Etcetera via Hack A Day] Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Lucky Kid Gets Playable Angry Birds Cake [Video] See the Lord of the Rings Epic from the Perspective of Mordor [eBook] Smart Taskbar Is a Thumb Friendly Android Task Launcher Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic]

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  • Webm videos converted with avconv not working properly

    - by user285943
    I'm converting mp4 videos to webm with the following command: avconv -i INPUT.mp4 -c:v libvpx -qmin 10 -qmax 42 -maxrate 500k -bufsize 1000k -threads 2 -c:a libvorbis OUTPUT.webm Am I doing something wrong? Should I use all of these parameters? I just want to make the videos compatible with all the browsers/devices. The videos are not working on Firefox on most devices and on Chrome in a specific Android device that I have. EDIT: When i play the embeded videos on firefox, on any android device, it goes straight to the end and doesn't play. It only plays if i click in the progress bar. If i open the videos on firefox without embedding them in a html page, they seem to have a bigger width box outside then, while the video is inside it. I uploaded a video that i converted. Try it in firefox: https://mega.co.nz/#!cg9FVZJD!CpC6X3NXH8rAVdBiS9ZqqwyITdyPb_qkKAKsvQXRpzI This is a comparison between the videos, after and before the conversion: ![Image here]: http://i.imgur.com/V2FijCQ.jpg

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  • playing videos in flash player

    - by raja
    hi all, i am working on a project. my project needs videos tv( Playing videos flash player). my reference site is http://www.zooweekly.com.au/zootube/index.htm. I need that type of flash player. is it passible to do it. can you guide me plz...

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  • Problems with MediaPlayer, raw resources, stop and start

    - by arakn0
    Hello everybody, I'm new in Android development and I have the next question/problem. I'm playing around with the MediaPlayer class to reproduce some sounds/music. I am playing raw resources (res/raw) and it looks kind of easy. To play a raw resource, the MediaPlayer has to be initialized like this: MediaPlayer mp = MediaPlayer.create(appContext, R.raw.song); mp.start(); Until here there is no problem. The sound is played, and everything works fine. My problem appears when I want to add more options to my application. Specifically when I add the "Stop" button/option. Basically, what I want to do is...when I press "Stop", the music stops. And when I press "Start", the song/sound starts over. (pretty basic!) To stop the media player, you only have to call stop(). But to play the sound again, the media player has to be reseted and prepared. mp.reset(); mp.setDataSource(params); mp.prepare(); The problem is that the method setDataSource() only accepts as params a file path, Content Provider URI, streaming media URL path, or File Descriptor. So, since this method doesn't accept a resource identifier, I don't know how to set the data source in order to call prepare(). In addition, I don't understand why you can't use a Resouce identifier to set the data source, but you can use a resource identifier when initializing the MediaPlayer. I guess that I'm missing something. I wonder if I am mixing concepts, and the method stop() doesn't have to be called in the "Stop" button. Any help? Thanks in advanced!!!

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  • How stop mp3 playing started with audioplayer

    - by bucche
    Hi, My application consists of a table view. row1, row2, row3.... When a cell is touched a different mp3 starts to play (row1.mp3, row2.mp3, row3.mp3....). it works! but i have a problem: i am not able to stop previous mp3, so if i touch a second cell i have 2 mp3s playing... if i touch a third cell i have 3 mp3s and so on... i want to stop mp3 that started before and play mp3 that is related to touched cell... during my tries, i created a variable to show some alerts if the player plays or not and when i am "inside the if" i used [myAudioPlayer stop].. i see the correct alert but mp3 doesn't stop. here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSArray *elementi = [[array objectAtIndex:indexPath.row] componentsSeparatedByString:@"|"]; NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/%@.mp3", [[NSBundle mainBundle] resourcePath],[elementi objectAtIndex:1]]]; NSError *error; myAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; myAudioPlayer.numberOfLoops = -1; if (inEsecuzione == 0) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"1" message:@"1" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer play]; inEsecuzione = 1; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"2" message:@"2" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer stop]; inEsecuzione = 0; } } as i wrote before, i am not able to stop previous mp3

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  • How to stop scheduled chkdisk on windows 7?

    - by AndrejaKo
    Hi! I have a problem with windows 7 64-bit. I was trying out chkdsk command line options and scheduled a chddsk /r on next start. After that I disassembled the laptop on which I set the chkdsk. After I reassembled it, windows gets normally to the point where it should start the check and then hangs when the countdown reaches 1 second. During the countdown, it doesn't detect any input from keyboard. At first I thought that I didn't correctly install the keyboard, but under GNU/Linux, everything is working fine and I can normally mount the windows partition . So is there any way to stop the scheduled chkdsk? I really don't feel like reinstalling windows again because I just finished setting up my tool-chain the way I like it and compiled about 6GiB worth of dependencies I need for some project I'm working on.

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  • My ubuntu runs in slow motion on ubuntu 13.04 asus 1015cx

    - by thj
    My specs: my Asus EeePC 1015CX certified by ubuntu 12.04 lts asus 1015 cx with gma 3600 graphic card intel atom dual core ubuntu 13.04 My problem: I need to use ubuntu 13.04, not 12.04. ubuntu 13.04 runs in slow motion on default unity desktop, is it graphic card problem? when i clicked file, runs in very slow animation on unity. windows comes up in very slow motion I can't even use ubuntu 13.04 because so slow. what's minimal requirement of ubuntu 13.04 or unity desktop? why is it so slow? what kind of processes should i take to fix it? I tried by myself but no good result. Need some help anyway. Any ideas ? maybe i should change hardware lol? my Asus EeePC 1015CX certified by ubuntu 12.04 lts !

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  • "has no motion" warnings

    - by Adam R. Grey
    When I reimport my project's Library, I get lots of warnings such as State combat.Ghoul Attack has no motion but I have no idea why. In this specific case, I looked up Ghoul Attack. Here's the state in which it appears, in the only animator controller that includes anything called Ghoul Attack: State: m_ObjectHideFlags: 3 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Ghoul Attack m_Speed: 1 m_CycleOffset: 0 m_Motions: - {fileID: 7400000, guid: 0db269712a91fd641b6dd5e0e4c6d507, type: 3} - {fileID: 0} m_ParentStateMachine: {fileID: 110708233} m_Position: {x: 492, y: 132, z: 0} m_IKOnFeet: 1 m_Mirror: 0 m_Tag: I thought perhaps that second one - {fileID: 0} was throwing up the warning incorrectly, so I removed it. There was no effect, I still get warnings about Ghoul Attack. So given that the only state I know of with that name does in fact have motion, what is this warning actually trying to tell me?

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  • Motion detection of a specific object in .net

    - by abinop
    I need to make a .net application where I must detect a specific object the user is holding, using a camera. If the object must have some specific characteristics so that it can be easily recognized and detected from the surrounding space, please give me some tips (ex a green cube?) What would be the best technique/.net library to use? I need to translate in realtime the user's hand movement and display an animation on screen accordingly.

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