What should be the architecture of an urban game system?
- by pmichna
I'm going to develop an urban game using a telco API for phone geolocation and sending/receiving messages. A player would pick up one of the scenarios, move around the city and when he hits a given location, he gets a message and possibly has to answer it.
I'm wondering, what approach would be the best in my case. I came up with this general idea:…