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  • Rsync on Windows - Socket operation on non-socket

    - by TLS
    I get the following error when trying to run the latest Cygwin version of rsync in Windows XP SP2. The error occurs for attempts at both local syncs (that is: source and destination on the local harddisk only) and remote syncs (using "-e ssh" from the openssh package). Any advice on how to fix/workaround it? bash-3.2$ rsync -a dir1 dir2 rsync: Failed to dup/close: Socket operation on non-socket (108) rsync error: error in IPC code (code 14) at /home/lapo/packaging/tmp/rsync-2.6.9/pipe.c(143) [receiver=2.6.9] rsync: read error: Connection reset by peer (104) rsync error: error in IPC code (code 14) at /home/lapo/packaging/tmp/rsync-2.6.9/io.c(604) [sender=2.6.9]

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • ruby socket dgram example

    - by Bub Bradlee
    I'm trying to use unix sockets and SOCK_DGRAM in ruby, but am having a really hard time figuring out how to do it. So far, I've been trying things like this: sock_path = 'test.socket' s1 = Socket.new(Socket::AF_UNIX, Socket::SOCK_DGRAM, 0) s1.bind(Socket.pack_sockaddr_un(sock_path)) s2 = Socket.new(Socket::AF_UNIX, Socket::SOCK_DGRAM, 0) s2.bind(Socket.pack_sockaddr_un(sock_path)) s1.send("HELLO") s2.recv(5) # should equal "HELLO" Does anybody have experience with this?

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • Monitor uSWGI via Nagios: invalid socket

    - by webjay
    I'm trying to monitor uSWGI via Nagios, but according to uWSGI I have specified an invalid socket. The socket path I got from the JSON config file which also says chmod-socket: 666 so I have a hunch that the problem is permission based. The socket file is owned by www-data who I don't want to tinker with, so any other ways? uwsgi --socket=/tmp/app.sock --nagios detected binary path: /usr/local/bin/uwsgi UWSGI UNKNOWN: you have specified an invalid socket ls -l /tmp/app.sock srw-rw-rw- 1 www-data www-data 0 2012-10-26 17:00 /tmp/app.sock

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  • How to connect with MySQL server if it won't connect via the socket?

    - by cwd
    I have an account on a shared server. I have jailshell access and also PhpMyAdmin. I want to run mysql commands via SSH but I'm getting an error: $ mysql -u mySqlUser -p mySqlPw Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' I can connect with PHP and phpMyAdmin, so would it be possible to call mysql from the shell and have it connect via an ip and port instead of the socket? The file /var/lib/mysql/mysql.sock does not exist - maybe that is intentional, and the only thing in /etc/my.cnf is [mysqld] skip-innodb More Info I don't have access to change system settings. I did a search in /var for mysql.sock but found nothing. However, phpMyAdmin might be connecting via a socket somehow: Really it would just be great if I could connect via IP. Also tried these two syntaxes: $ mysql -u mySqlUser -p mySqlPw -h localhost $ mysql -u mySqlUser -p mySqlPw -h localhost -P 3306 Both with the same result: ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (2)

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  • Unix as opposed to Windows (Java and C++)

    - by user997112
    Firstly I should explain the background. I am interested in high frequency trading programming roles. After looking at many job specs it is very clear that there is a big demand for programmers who have programmed Java and C++ on Unix as opposed to Windows. My question is what are the differences a High Freq programmer would come across? It cannot be something in the language itself because syntactically they do not differ over OS? Therefore I thought it must be something which the programming language has to interface, resources etc? Could anyone please help me out as I am trying to improve my C++/Java on Unix, in order to aim for this type of career? ps I'm guessing part of this answer lies with the socket infrastructure on Unix?

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  • Faking the date for a specific shell session

    - by Julien Nicoulaud
    I'm certainly trying to achieve something weird here, but I want to fake the date locally for a shell session on GNU/Linux. I need to black-box test how a program behaves at different dates, and modifying the system-wide date can have unwanted side effects (cron jobs, messed up logs, etc). Any ideas ?

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  • Using sys/socket.h functions on windows

    - by BSchlinker
    Hello, I'm attempting to utilize the socket.h functions within Windows. Essentially, I'm currently looking at the sample code at http://beej.us/guide/bgnet/output/html/multipage/clientserver.html#datagram. I understand that socket.h is a Unix function -- is there anyway I can easily emulate that environment while compiling this sample code? Does a different IDE / compiler change anything? Otherwise, I imagine that I need to utilize a virtualized Linux environment, which may be best anyways as the code will most likely be running in a UNIX environment. Thanks.

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  • Confusion in bind call in socket programming

    - by Tarun
    i was learning socket programming in unix using c/c++. I am confused with one function call bind(params..). Actually it takes the adreess structure "sockaddr_in" and we can create the structure in the following way sockaddr_in.*** = somthing.. sockaddr_in..s_addr htonl(INADDR_ANY) **Passing INADDR_ANY will alow to bind all local addresses** My question is , why do we need to use "INADDR_ANY" ? In my knowledge every machine can has only one unique IP Address. In this way there is only one address associated with the machien. Thye bind call should directly bind the socket to the single available address. Please explain what are the different scenarios and why is it so?

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  • Threads are facing deadlock in socket program [migrated]

    - by ankur.trapasiya
    I am developing one program in which a user can download a number of files. Now first I am sending the list of files to the user. So from the list user selects one file at a time and provides path where to store that file. In turn it also gives the server the path of file where does it exist. I am following this approach because I want to give stream like experience without file size limitation. Here is my code.. 1) This is server which gets started each time I start my application public class FileServer extends Thread { private ServerSocket socket = null; public FileServer() { try { socket = new ServerSocket(Utils.tcp_port); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } @Override public void run() { try { System.out.println("request received"); new FileThread(socket.accept()).start(); } catch (IOException ex) { ex.printStackTrace(); } } } 2) This thread runs for each client separately and sends the requested file to the user 8kb data at a time. public class FileThread extends Thread { private Socket socket; private String filePath; public String getFilePath() { return filePath; } public void setFilePath(String filePath) { this.filePath = filePath; } public FileThread(Socket socket) { this.socket = socket; System.out.println("server thread" + this.socket.isConnected()); //this.filePath = filePath; } @Override public void run() { // TODO Auto-generated method stub try { ObjectInputStream ois=new ObjectInputStream(socket.getInputStream()); try { //************NOTE filePath=(String) ois.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } File f = new File(this.filePath); byte[] buf = new byte[8192]; InputStream is = new FileInputStream(f); BufferedInputStream bis = new BufferedInputStream(is); ObjectOutputStream oos = new ObjectOutputStream( socket.getOutputStream()); int c = 0; while ((c = bis.read(buf, 0, buf.length)) > 0) { oos.write(buf, 0, c); oos.flush(); // buf=new byte[8192]; } oos.close(); //socket.shutdownOutput(); // client.shutdownOutput(); System.out.println("stop"); // client.shutdownOutput(); ois.close(); // Thread.sleep(500); is.close(); bis.close(); socket.close(); } catch (IOException ex) { ex.printStackTrace(); } } } NOTE: here filePath represents the path of the file where it exists on the server. The client who is connecting to the server provides this path. I am managing this through sockets and I am successfully receiving this path. 3) FileReceiverThread is responsible for receiving the data from the server and constructing file from this buffer data. public class FileReceiveThread extends Thread { private String fileStorePath; private String sourceFile; private Socket socket = null; public FileReceiveThread(String ip, int port, String fileStorePath, String sourceFile) { this.fileStorePath = fileStorePath; this.sourceFile = sourceFile; try { socket = new Socket(ip, port); System.out.println("receive file thread " + socket.isConnected()); } catch (IOException ex) { ex.printStackTrace(); } } @Override public void run() { try { ObjectOutputStream oos = new ObjectOutputStream( socket.getOutputStream()); oos.writeObject(sourceFile); oos.flush(); // oos.close(); File f = new File(fileStorePath); OutputStream os = new FileOutputStream(f); BufferedOutputStream bos = new BufferedOutputStream(os); byte[] buf = new byte[8192]; int c = 0; //************ NOTE ObjectInputStream ois = new ObjectInputStream( socket.getInputStream()); while ((c = ois.read(buf, 0, buf.length)) > 0) { // ois.read(buf); bos.write(buf, 0, c); bos.flush(); // buf = new byte[8192]; } ois.close(); oos.close(); // os.close(); bos.close(); socket.close(); //Thread.sleep(500); } catch (IOException ex) { ex.printStackTrace(); } } } NOTE : Now the problem that I am facing is at the first time when the file is requested the outcome of the program is same as my expectation. I am able to transmit any size of file at first time. Now when the second file is requested (e.g. I have sent file a,b,c,d to the user and user has received file a successfully and now he is requesting file b) the program faces deadlock at this situation. It is waiting for socket's input stream. I put breakpoint and tried to debug it but it is not going in FileThread's run method second time. I could not find out the mistake here. Basically I am making a LAN Messenger which works on LAN. I am using SWT as UI framework.

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  • On checking is a port open on the firewall?

    - by [email protected]
    Hi, well sometimes DBAs and sysadmin need to check if a particular port is "open" on the corporate firewall --i.e. *Grid Control* Will the communication between OMS and a management agent work? --One solution well consist on deploying the piece of software in question, start it and just check if everything works fine, however i find more classy trying to get that information beforeThere are several tools for doing so --i.e. nmap *like Trinity on The Matrix*, but just found a nice piece of code for establishing a socket on a parameter passed port.After running the program doing a telnet from the client machine  will be a walk in the park Normal 0 21 false false false MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> int main(int argc, char *argv[]) {      int sockfd, newsockfd, portno, clilen;      char buffer[256];      struct sockaddr_in serv_addr, cli_addr;      int n;      if (argc < 2) {          fprintf(stderr,"ERROR: A port must be provided. Aborting ...\n");          return 1;      }      sockfd = socket(AF_INET, SOCK_STREAM, 0);      if (sockfd < 0)          {         fprintf("ERROR: Unable to open socket. Aborting ...\n");         return 1;       }      portno = atoi(argv[1]);      serv_addr.sin_family = AF_INET;      serv_addr.sin_addr.s_addr = INADDR_ANY;      serv_addr.sin_port = htons(portno);      if (bind(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)          {               fprintf("ERROR: Unable to bind socket. Aborting ...\n");               return 1;       }      listen(sockfd,5);      clilen = sizeof(cli_addr);      newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr,&clilen);      if (newsockfd < 0)          {           fprintf("ERROR: Unable to accept connection. Aborting...\n");           return 1;        }      return 0; }Of course, you can still ask to the network guy if the port is open or notHope it helpsL

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  • python reports socket in use, netstat and others claim its not

    - by captainmish
    We have a strange socket issue with a RHES3 box: Python 2.4.1 (#1, Jul 5 2005, 19:17:11) [GCC 3.2.3 20030502 (Red Hat Linux 3.2.3-52)] Type "help", "copyright", "credits" or "license" for more information. >>> import socket >>> s = socket.socket() >>> s.bind(('localhost',12351)) Traceback (most recent call last): File "<stdin>", line 1, in ? File "<string>", line 1, in bind socket.error: (98, 'Address already in use') This seems normal, lets see what has that socket: # netstat -untap | grep 12351 {no output} # grep 12351 /proc/net/tcp {no output} # lsof | grep 12351 {no output} # fuser -n tcp 12351 {no output, repeating the python test fails again} # nc localhost 12351 {no output} # nmap localhost 12351 {shows port closed} Other high ports work fine (eg 12352 works) Is there something magic about this port? Is there somewhere else I can look? Where does python find out that socket is in use that netstat doesnt know about? Any other way I can find out what/if that socket is?

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  • Multiple INET sockets (mulple IP's too) connected to UNIX sockets

    - by Andrew
    HOST = same host all the time, accepts multiple connection. I have a dedicated server and I will buy extra IP's. Socket 1 connects to HOST:PORT, from IP-1 Socket 2 connects to HOST:PORT, from IP-1 Socket 3 connects to HOST:PORT, from IP-1 Socket 4 connects to HOST:PORT, from IP-2 Socket 5 connects to HOST:PORT, from IP-2 Socket 6 connects to HOST:PORT, from IP-2 After creating all sockets I want to access them easy as UNIX sockets from PHP. /sys/socket1 /sys/socket2 /sys/socket3 /sys/socket4 /sys/socket5 /sys/socket6 I want the sockets to work in background (like daemon) and I want to be able to connect from PHP to any of this sockets and RECV/SEND whatever I want. I saw "socat" and I think that's the solution for me, please tell me how to use socat, or how to do it other way. Thankyou!

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  • Listening socket

    - by hoodoos
    I got a strange problem, I never actually expirienced this before, here is the code of the server (client is firefox in this case), the way I create it: _Socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp ); _Socket.Bind( new IPEndPoint( Settings.IP, Settings.Port ) ); _Socket.Listen( 1000 ); _Socket.Blocking = false; the way i accept connection: while( _IsWorking ) { if( listener.Socket.Poll( -1, SelectMode.SelectRead ) ) { Socket clientSocket = listener.Socket.Accept(); clientSocket.Blocking = false; clientSocket.SetSocketOption( SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true ); } } So I'm expecting it hang on listener.Socket.Poll till new connection comes, but after first one comes it hangs on poll forever. I tried to poll it constantly with smaller delay, let's say 10 microseconds, then it never goes in SelectMode.SelectRead. I guess it maybe somehow related on client's socket reuse? Maybe I don't shutdown client socket propertly and client(firefox) decides to use an old socket? I disconnect client socket this way: Context.Socket.Shutdown( SocketShutdown.Both ); // context is just a wrapper around socket Context.Socket.Close(); What may cause that problem?

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  • Sorted directory size display in Unix

    - by Srikanth M
    How do i display directory sizes in a sorted manner in Unix while listing only innermost sub-directories? For example, I don't want to something like this - 100270480 /a/b/BP/b/bat/qc3 100270416 /a/b/BP/b/bat/qc3/logs 99020464 /a/b/BP/b/bat/qc3/logs/i 99005456 /a/b/BP/b/bat/qc5 99005408 /a/b/BP/b/bat/qc5/logs 97726832 /a/b/BP/b/bat/qc5/logs/i I just want - 99020464 /a/b/BP/b/bat/qc3/logs/i 97726832 /a/b/BP/b/bat/qc5/logs/i

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  • Reading / Writing from a Unix Socket in Ruby

    - by Olly
    I'm trying to connect, read and write from a UNIX socket in Ruby. It is a stats socket used by haproxy. My code is the following: require 'socket' socket = UNIXSocket.new("/tmp/haproxy.stats.socket") # First attempt: works socket.puts("show stat") while(line = socket.gets) do puts line end # Second attemp: fails socket.puts("show stat") while(line = socket.gets) do puts line end It succeeds the first time, but on the second attempt fails. I'm not sure why. # pxname,svname,qcur,qmax,scur,smax,slim,stot,bin,bout,dreq,dresp,ereq,econ,eresp,wretr,wredis,status,weight,act,bck,chkfail,chkdown,lastchg,downtime,qlimit,pid,iid,sid,throttle,lbtot,tracked,type,rate,rate_lim,rate_max,check_status,check_code,check_duration,hrsp_1xx,hrsp_2xx,hrsp_3xx,hrsp_4xx,hrsp_5xx,hrsp_other,hanafail,req_rate,req_rate_max,req_tot,cli_abrt,srv_abrt, stats,FRONTEND,,,0,0,2000,0,0,0,0,0,0,,,,,OPEN,,,,,,,,,1,1,0,,,,0,0,0,0,,,,0,0,0,0,0,0,,0,0,0,,, stats,BACKEND,0,0,0,0,2000,0,0,0,0,0,,0,0,0,0,UP,0,0,0,,0,22,0,,1,1,0,,0,,1,0,,0,,,,0,0,0,0,0,0,,,,,0,0, legacy_socket,FRONTEND,,,0,0,1000,0,0,0,0,0,0,,,,,OPEN,,,,,,,,,1,2,0,,,,0,0,0,0,,,,0,0,0,0,0,0,,0,0,0,,, all,FRONTEND,,,0,0,10000,0,0,0,0,0,0,,,,,OPEN,,,,,,,,,1,3,0,,,,0,0,0,0,,,,0,0,0,0,0,0,,0,0,0,,, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,1,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,2,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,3,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,4,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,5,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,6,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,22,22,,1,4,7,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,21,21,,1,4,8,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,21,21,,1,4,9,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,socket,0,0,0,0,200,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,21,21,,1,4,10,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, socket_backend,BACKEND,0,0,0,0,0,0,0,0,0,0,,0,0,0,0,DOWN,0,0,0,,1,21,21,,1,4,0,,0,,1,0,,0,,,,0,0,0,0,0,0,,,,,0,0, api_backend,api,0,0,0,0,200,0,0,0,,0,,0,0,0,0,UP,1,1,0,0,0,22,0,,1,5,1,,0,,2,0,,0,L4OK,,0,0,0,0,0,0,0,0,,,,0,0, api_backend,api,0,0,0,0,1,0,0,0,,0,,0,0,0,0,UP,1,1,0,0,0,22,0,,1,5,2,,0,,2,0,,0,L4OK,,0,0,0,0,0,0,0,0,,,,0,0, api_backend,api,0,0,0,0,1,0,0,0,,0,,0,0,0,0,DOWN,1,1,0,0,1,21,21,,1,5,3,,0,,2,0,,0,L4CON,,0,0,0,0,0,0,0,0,,,,0,0, api_backend,BACKEND,0,0,0,0,0,0,0,0,0,0,,0,0,0,0,UP,2,2,0,,0,22,0,,1,5,0,,0,,1,0,,0,,,,0,0,0,0,0,0,,,,,0,0, www_backend,ruby-www,0,0,0,0,10000,0,0,0,,0,,0,0,0,0,UP,1,1,0,0,0,22,0,,1,6,1,,0,,2,0,,0,L4OK,,0,0,0,0,0,0,0,0,,,,0,0, www_backend,BACKEND,0,0,0,0,0,0,0,0,0,0,,0,0,0,0,UP,1,1,0,,0,22,0,,1,6,0,,0,,1,0,,0,,,,0,0,0,0,0,0,,,,,0,0, /Users/Olly/Desktop/haproxy_stats.rb:14:in `write': Broken pipe (Errno::EPIPE) from /Users/Olly/Desktop/haproxy_stats.rb:14:in `puts' from /Users/Olly/Desktop/haproxy_stats.rb:14 What is the problem? Is there a good reference to using UNIX sockets and Ruby?

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  • Tricking a Unix Commandline Program into Accepting a File Stream

    - by Alan Storm
    Hypothetical situation. I have a command line program in *nix (linux, BSD, etc.). It was written so that you pass it a text file as an argument $ program file.txt Run the program, it looks at the text in file.txt. Is it possible to "trick" this program into accepting input from a file stream rather than reading a file via disk? I'm pretty comfortable using unix pipes to do stuff, but there's still something a little mysterious about their internals that make it so I can't say (definitively) yes or not to the above question.

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  • Python: unix socket -> broken pipe

    - by Heinrich Schmetterling
    I'm trying to get Python socket working as an alternative to calling the command line socat. This socat command works fine: echo 'cmd' | sudo socat stdio <path-to-socket> but when I run this python code, I get an error: >>> import socket >>> s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) >>> s.connect(<path-to-socket>) >>> s.send('cmd') Traceback (most recent call last): File "<stdin>", line 1, in <module> socket.error: (32, 'Broken pipe') Any ideas what the issue is? Thanks.

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  • Learning C, Lisp, and UNIX from Ground Up

    - by hunterc
    A friend and I are trying to learn traditional programming from the ground up. We both do web stuff primarily but want to expand to more system related things. We have found a ton of resources but looking for a road map of sorts. We are planning on using SICP to learn Lisp(scheme). Don't really know where to from there. As for C, we figured we'd start with K&R, then do OOC, and sprinkle in Operating Systems Design and Implementation and kind of learn UNIX as we go. I'd really appreciate suggestions on filling in the gaps, reordering things, or just advice in general.

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  • Make a socket as a user but make it readable and writable by another

    - by user1598585
    I have a software that is run under user A, this software creates a socket in /sockets and the socket should be readable and writable by user B. I have tried setting the directory to have ownership A:A or A:B but when user A creates the socket, it ends up with uid A and gid A. Using ACLs has not helped so far, the default mask is preventing the rights to be effective. rw permisions for B will always turn into jusr r. If what I make is not a socket it will work fine. How can I best accomplish this task? (It is for a web-server where the web-application makes the socket and the web-server software forwards requests to it)

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  • Make a socket as an user but make it readable and writable by another

    - by user1598585
    I have a software that is run under user A, this software creates a socket in /sockets and the socket should be readable and writable by user B. I have tried setting the directory to have ownership A:A or A:B but when user A creates the socket, it ends up with uid A and gid A. Using ACLs has not helped so far, the default mask is preventing the rights to be effective. rw permisions for B will always turn into jusr r. If what I make is not a socket it will work fine. How can I best accomplish this task? (It is for a web-server where the web-application makes the socket and the web-server software forwards requests to it)

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  • fcgiwrap listening to a unix socket file: how to change file permissions

    - by user36520
    I have a web server (nginx) and a CGI application (gitweb) that is ran with fcgiwrap to enable Fast CGI access to it. I want the Fast CGI protocol to take place over a unix socket file. To start the fcgiwrap daemon, I run: setuidgid git fcgiwrap -s "unix:$PWD/fastcgi.sock" (this is a daemontools daemon) The problem is that my web server runs as the user www-data and not the user git. And fcgiwrap creates the socket fastcgi.sock with user git, group git and read only fort the non owner. Thus, nginc with the user www-data can't access the socket. Apparently, fcgiwrap is not able to select permissions of unix socket files. And this is quite annoying. Moreover, if I manage to have the socket file exists before I run fcgiwrap (which is quite difficult given I did not find any shell command to create a socket file), it quits with the following error: Failed to bind: Address already in use The only solution I found is to start the server the following way: rm -f fastcgi.sock # Ensure that the socket doesn't already exists (sleep 5; chgrp www-data fastcgi.sock; chmod g+w fastcgi.sock) & exec setuidgid git fcgiwrap -s "unix:$PWD/fastcgi.sock" Which is far from the most elegant solution. Can you think of anything better ? Thanks

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  • How to number the ls output in unix?

    - by Snehal
    I am trying to write a file with format - "id file_absolute_path" which basically lists down all the files recursively in a folder and give an identifier to each file listed like 1,2,3,4. I can get the absolute path of the files recursively using the following command: ls -d -1 $PWD/**/*/* However, I am unable to give an identifier from the output of the ls command. I am sure this can be done using awk, but can't seem to solve it.

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