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  • Trying to find video of a talk on the impact of memory access latency

    - by user12889
    Some months ago I stumbled across a video on the internet of somebody giving a very good talk on the impact of memory access latency on the execution of programs. I'm trying to find the video again; maybe you know what video I mean and were I can find it. This is what I remember about the talk/video: I don't remember the title and it may have been broader, but the talk was a lot about impact of memory access latency in modern processors on program execution. The talk was in English and most likely the location was in America. The speaker was very knowledgeable about the topic, but the talk was in an informal setting (not a conference presentation or university lecture). I think the speaker was known to the audience and may even have been famous (I don't remember) The audience may have been a computer club / group of a local community or company (but I don't remember for sure)

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  • The Evolution of 8-Bit [Video]

    - by Jason Fitzpatrick
    In this nostalgia filled short video, PBS takes a retrospective look at the history and the evolution of early 8-bit video games. Beginning with early Atari and Nintendo video games, the 8-bit aesthetic has been a part of our culture for over 30 years. As it moved through the generations, 8-bit earned its independence from its video game roots. The idea of 8-bit now stands for a refreshing level of simplicity and minimalism, is capable of sonic and visual beauty, and points to the layer of technology that suffuses our modern lives. No longer just nostalgia art, contemporary 8-bit artists and chiptunes musicians have elevated the form to new levels of creativity and cultural reflection. [via Neatorama] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • MPEG-2 playback inconsistent

    - by DustByte
    Many years ago I gave up on Linux because video playback was choppy. Now I'm back, and video playback is still playing up... I have two MPEG files: good.mpg bad.mpg. Here is some information about the two files, using avprobe: My machine is Intel Core 2 Duo E8400 @ 3.00GHz x 2, 64-bit. I do not know what graphics card I have. I run Ubuntu 12.04. So far I have had no problems with YouTube and playback of various video files, including playback of the file good.mpg, included in the avprobe snapshot above. However, the file bad.mpg gives me headache! The file bad.mpg is produced by a respectable "Old-video-tapes-to-DVD" company. I converted over 10 Video-8 tapes to MPEG through them, and today I collected my hard drive containing the MPEG files. Unfortunately I have problem watching them! Here are some details: Using Totem Movie Player 3.0.1 works well for several seconds, then it gets choppy and the playback is not at all smooth. Also the player easily freezes for a while when trying to jump to another position in the file. Most strangely though, the total time is shown as 0:42 (42 seconds) instead of the true 00:39:11: The VLC media player is doing a better job. It shows the correct total length, but as soon as I jump in the video to a new position, it stalls. Playback also stalls after 30 seconds if I press play and leave it. Using Handbrake and choosing bad.mpg as the source, gives me: There is only one title to choose, and it is 6 min 53 seconds. I would have guessed the full 39 minutes of the video should have shown. Lastly, putting the file bad.mpg in Dropbox and viewing it on my iPad with the Dropbox app seems fine (disregard the lack of easy jumping forward due to real-time encoding when streaming it). My question is simple: What is going on?! Why do I have problem to play the MPEG-2 files I just paid good money for (the issue with bad.mpg applies to all files I had encoded)? Is it an issue with my particular Linux machine? The graphics card? But why has everything worked fine so far, and why does not the good.mpg file cause any problems?

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  • Dynamic Memory Allocation and Memory Management

    - by Bunkai.Satori
    In an average game, there are hundreds or maybe thousands of objects in the scene. Is it completely correct to allocate memory for all objects, including gun shots (bullets), dynamically via default new()? Should I create any memory pool for dynamic allocation, or is there no need to bother with this? What if the target platform are mobile devices? Is there a need for a memory manager in a mobile game, please? Thank you. Language Used: C++; Currently developed under Windows, but planned to be ported later.

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  • Software for mosaicing video frames into a panorama

    - by Eikern
    I have some video footage I've shot using a dolly with the camera rotated 90 degrees to the right. Which gives me a sideways tracking shot of a background. Does there exist some kind of software I can create a single image from the video footage? The result I want is one single image of the entire shot. I guess I could export every Nth frame and use Photoshop (or any other type of panorama software) to merge the images together, but this would make it easier. Thanks.

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  • Coldfusion on VPS, how much JVM heap memory?

    - by Steven Filipowicz
    Recently I got a VPS server and I'm running Coldfusion, the website was running fine until it got more and more traffic and I started to encounter 'OutOfMemory' exceptions. I thought simply to rise the memory of the VPS server, but this didn't help. After doing some Google searches I found a setting in de CF Admin settings to set the JVM Heap memory. It was on the standard: Max Heap size 512MB and Min Heap size was empty. After playing around a bit I have now set it to Min 50MB and Max 200MB, good things is that I'm not getting the 'OutOfMemory' exceptions anymore. So far so good! But with about 50 active visitors on the website, the website starts to get slow. The CPU usage is only about 8% (Windows Taskmanager), also the taskmanager show only about 30% of the 3GB RAM in use. So I'm thinking that my values could be tweaked to use more of the RAM. Honestly I don't understand these JVM Memory heap settings, so I have no clue what is a good setting for me. I found a CF script that displays the memory usage, the details are: Heap Memory Usage - Committed 194 MB Heap Memory Usage - Initial 50.0 MB Heap Memory Usage - Max 194 MB Heap Memory Usage - Used 163 MB JVM - Free Memory 31.2 MB JVM - Max Memory 194 MB JVM - Total Memory 194 MB JVM - Used Memory 163 MB Memory Pool - Code Cache - Used 13.0 MB Memory Pool - PS Eden Space - Used 6.75 MB Memory Pool - PS Old Gen - Used 155 MB Memory Pool - PS Perm Gen - Used 64.2 MB Memory Pool - PS Survivor Space - Used 1.07 MB Non-Heap Memory Usage - Committed 77.4 MB Non-Heap Memory Usage - Initial 18.3 MB Non-Heap Memory Usage - Max 240 MB Non-Heap Memory Usage - Used 77.2 MB Free Allocated Memory: 30mb Total Memory Allocated: 194mb Max Memory Available to JVM: 194mb % of Free Allocated Memory: 16% % of Available Memory Allocated: 100% My JVM arguments are: -server -Dsun.io.useCanonCaches=false -XX:MaxPermSize=192m -XX:+UseParallelGC - Dcoldfusion.rootDir={application.home}/../ -Dcoldfusion.libPath={application.home}/../lib Can I give the JVM more memory? If so, what settings should I use? Thanks very much!!

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  • Evoland: A Video Game About Video Game History

    - by Jason Fitzpatrick
    Browser-based Evoland is, hands down, one of the more clever video game concepts to come across our desk. The game itself is a history of video games–as you play the game the game evolves from a limited 8-bit monochrome adventure into a modern game. You start off unable to do anything but move right and collect a treasure chest. That treasure chest unlocks the left key (keys are configured in a WASD style keypad) which in turn allows you to move around a simple monochromatic forest clearing to unlock the rest of the movement keys. From there you begin unlocking more game features, effectively evolving the game from monochrome to 16 and then 64 bit color and unlocking various game play features. The game itself is short and can be played in about the same time you could watch a video covering the basics of various game changes over the last 30 years but actually playing the game and watching the evolution in progress is far more rewarding. Hit up the link below to take it for a spin. Evoland [via Boing Boing] How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

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  • 16 Over The Top Video Game Mods [Video]

    - by Jason Fitzpatrick
    This roundup of video game mods includes such gems as My Little Ponies in Skyrim and Batman in Doom. One of the more entertaining videos in the mix? Randy “Macho Man” Savage as a Skyrim dragon. Hit up the link below for the full roundup at Neatorama. The 16 Funniest and Coolest Video Game Mods Ever HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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  • The Glitch [Video]

    - by Asian Angel
    Things are fine in Video Game Land until one day when a soldier encounters an unusual phenomena…his weapon is partially buried in the pavement and undergoing extreme shifting movements. Can Mario and friends save Video Game Land from the Malevolent Glitch or is it game over for everyone?! The Glitch [via Geeks are Sexy] How to Access Your Router If You Forget the Password Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor

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  • OSU Marching Band Delivers Impressive Half-Time Tribute to Video Games

    - by Jason Fitzpatrick
    This Saturday, during the Ohio State-Nebraska game halftime, the Ohio State University marching band paid tribute to decades of popular video games in an impressively choreographed 10 minute show. The video starts off a little shaky, but once the crowd settles down to watch the show things get significantly smoother. How many of the games do you recognize? [via Reddit] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Star Wars – Battle of Hoth Recreated in Minecraft [Video]

    - by Asian Angel
    Star Wars and Minecraft each stand out on their own, but what if you combine the two into one awesome video? Enjoy the result with this video that YouTube user ParadiseDecay has created. Minecraft – Star Wars – Battle For Hoth [via Dorkly] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Stream video from a computer to a tablet

    - by NullOrEmpty
    I would like to watch presentations and college videos I have on my computer, from my tablet. There are almost a hundred of GB in videos, so I would like to watch them in streaming from my computer. My wife has also tons of videos so I have decided to do a kind of streaming local service to watch the videos from our tablets. I have found an article about how to do it with Internet Information Server, but the article is relaying in an application that is not free (Expression Encoder). Since this is for home fun, I am not willing to pay, so I would like to ask for some free encoder that can do the trick. I have no idea about streaming. Actually, I tried to hang the files directly on IIS, and the browser tried first to download some of them and some other (mp4?) got played badly, so I could not get a smooth video experience. What is missing? What is the deal with H.264 ? Can I roll with VC-1 and play videos in my Android tablet with streaming with an acceptable quality through my WLAN home network? Any better solution? Thanks.

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  • Java / Tomcat memory leak in RedHat Linux?

    - by black-rocky
    Hi, I've got a Red Hat box with 6G memory running Tomcat and I'm trying to figure out how much memory I have left on the box. Problem is, top & jconsole is showing one figure (around 200M), and system monitor is showing a different figure (around 2G). Does anybody know what the difference is? I'm not sure if there is a memory leak happenning here, but the highest memory consumer is a tomcat process that's taking 2.2G of memory. Screenshots below:

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  • iPad receiving memory warning with low memory use

    - by Fer
    I have an UIWebKit with a HTML, this HTML have several images and text, but just displaying it gives me the memory warning. So I did some tests: The same HTML with different images, fullsize, and after the same images but reduced 50% from it's original size, for the 50% reduced images, I went to preview and reduced all images in 50% The surprising part is the 50% test, you can see that even with 16 images, the memory peak is 4.90MB. That's really surprising. Notice that these values are not always the same, they change but there's not a huge difference between the tests. In the 50% issue, in the 8 and 16 images, although the memory is low, sometimes a memory warning appears, but the performance enhance is noticeable compared to the full size images standing still = memory after scrolling all article 1 Image = [standing still 5MB] [rotating 5.6MB] 2 Images = [standing still 6.99MB] [rotating 7.7MB] 3 Images = [standing still 9.04MB] [rotating 10.9MB] 4 Images = [standing still 10.89MB] [rotating 13.20MB] 8 Images = [standing still 23.14MB] [rotating 25.20MB] (sometimes crashes) 16 Images = [standing still 27.14MB and app crashes] 50% 1 Image = [standing still 3.2MB] [rotating 3.67MB] 2 Image = [standing still 3.2MB] [rotating 3.70MB] 3 Image = [standing still 3.3MB] [rotating 3.79MB] 4 Image = [standing still 3.3MB] [rotating 3.80MB] 8 Images = [standing still 4.29MB] [rotating 4,63MB] (sometimes crashes) 16 Images = [standing still 4.79MB] [rotating 4,90MB] (sometimes crashes) My question is: The app sometimes crashed with 16 small images. Why? The memory was much lower. What is the limit of memory use? These numbers are helpful if you also tell us the maximum. But, the maximum seemed different with the 50% size images. 13.2MB works for large images and 3.8 for small images. Anything higher sometimes crashes. That makes no sense.

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  • Rotate a Video 90 degrees with VLC or Windows Live Movie Maker

    - by DigitalGeekery
    Have you ever captured video with your cell phone or camcorder only to discover when you play it back on your computer that the video is rotated 90 degrees? Or maybe you shot it that way on purpose because you preferred portrait style to a landscape view? Before you go straining your neck or flipping your monitor on it’s side to watch your video, we’ll show you a few easier methods. If you simply want to rotate the video while you watch it, we’ll show you how to accomplish that with VLC Media Player. If you want to convert the video so it is rotated permanently, we’ll show you how to do that with Windows Live Movie Maker and output your video as a WMV file. Rotate and Watch a Video in VLC Download, install, and run VLC Media Player. (See download link below)   Open your video file by going to Media  > Open File… and browsing for your file. Or, by just dragging and dropping your video onto the VLC player.   Choose Tools from the Menu bar and select Effects and Filters. On the Video Effects tab, tick the Transform checkbox and choose your degrees of rotation. The video is rotated counter-clockwise, so to rotate clockwise 90 degrees you’ll want to choose Rotate by 270 degrees.   Now you can enjoy your video the way it was intended to be viewed. Rotate and Convert the Video with Windows Live Movie Maker Starting with Windows 7, Windows Movie Maker no longer comes pre-installed with the OS. It’s now part of the Windows Live suite that is available as a separate, free download for Windows 7 and Vista. (Windows XP is not supported) You can find the link to our detailed instruction on how to install Windows Live at the end of the article. To add your video files to Windows Movie Maker, click on Add videos and photos on the Home tab, or drag and drop the video into the blank area on the right side of the application. Next, you’ll need to rotate the video. Staying on the Home tab, click on the Rotate right 90° or Rotate left 90°.   You’ll see your video is now oriented properly on the left.   To save and convert your video to WMV format, click the Movie Maker tab just to the left of the Home tab. Hover your cursor over Save movie, and then select your output settings. You also have the option to burn directly to DVD. Browse for a location to save it and rename the output file if you’d like. Click Save. You’ll be notified when the file is complete. Now you’ll have your video properly oriented in WMV file format.   These are two rather easy ways to accomplish rotating your video. Unfortunately, Windows Live Movie Maker doesn’t give you a lot of  options for output. If you want to output to a file, your only choice is WMV format or DVD. However, previous versions will also allow you to export to AVI. How-To Geek’s Install Windows Live Essentials In Windows 7 Article. Download Windows Live Download VLC Media Player Similar Articles Productive Geek Tips How to Make/Edit a movie with Windows Movie Maker in Windows VistaCreate and Author DVDs in Windows 7Family Fun: Share Photos with Photo Gallery and Windows Live SpacesInstall Windows Live Essentials In Windows 7Add Network Support to Windows Live MovieMaker TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images Get Wildlife Photography Tips at BBC’s PhotoMasterClasses

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  • Mario Goes Insane, Engages in Reign of Terror Throughout Mario Land [Video]

    - by Asian Angel
    Mario finally loses it and begins a reign of unholy terror throughout Mario Land. Will anyone be able to stop much less escape this new nightmare version of everyone’s favorite plumber? Note: Video contains some language that may be considered inappropriate. Mario Goes Berserk [via Geeks are Sexy] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Super Mario – 3D Chalk Art (Time Lapse) [Video]

    - by Asian Angel
    This awesome time-lapse video lets you watch artist Chris Carlson create a fantastic 3D chalk art rendition of Mario on a sidewalk setting. There is certainly a lot more work and precision to it than some people may believe… Super Mario – 3D Chalk Art (Time Lapse) [via Neatorama] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • How Assassin’s Creed Should Have Ended [Video]

    - by Asian Angel
    Altair is on the run yet again from Italy’s finest and keeps managing to hide in plain sight. But will his luck hold out or will his final attempt to escape end in tragedy? How It Should Have Ended: Video…: Assassin’s Creed [via Dorkly Bits] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Did You Know Gaming Delves into the Mario Universe [Video]

    - by Jason Fitzpatrick
    If you thought you knew everything there was to know about the Mario franchise, prepare to be surprised by the odd and expansive trivia dug up by Did You Know Gaming. Who knew you could learn so much about a game by picking through the game code for odds and ends? If you enjoyed the above video, make sure to check out Part II here. [via Geeks Are Sexy] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Immortal Kombat [Humorous Video]

    - by Asian Angel
    Sometimes the Grim Reaper’s job is quick and simple, but not this time as he comes to claim the soul of an avid gamer. Can they come to an amicable understanding or has this just evolved into Immortal Kombat? Note: Contains what may be considered to be inappropriate imagery just before video credits start. Immortal Kombat [via Dorkly] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Classic Video Game Characters Race Against Each Other Parts 1 & 2 [Videos]

    - by Asian Angel
    Have you ever wondered who might win if all of your favorite video game characters were pitted against each other in a race? Then sit back and enjoy not one, but two races to the finish with this awesome pair of videos! Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • The Frustrating Life of Zelda Universe Henchmen [Video]

    - by Jason Fitzpatrick
    Life as the Ganon’s henchmen in the Legend of Zelda universe is mostly hard work, vague instructions, and no glamour if this insider’s video is to be believed. [via Cracked] HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • How to run video from total commander(wine)?

    - by 101
    When I click on video file nothing happens, I tried to make a link to it /media/DATA/#TO_BACKUP/_MUSIC/MUSIC2/Black Eyed Peas - The Time (Dirty Bit).avi but it says Failed to execute child process "/media/DATA/" (Permission denied) Opening the full location from MediaPlayer does not work (open location) Location not found I can open it slowly by navigating in the slow file open dialog, but I would like to open it from totalcmd or by created link or by passing full location. P.S. Before that I have opened the DATA Partition.

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  • release does not free up memory in low-memory condidtion

    - by user322945
    I am trying to follow the Apple's recommendation to handle low-memory warnings (found in Session 416 of WWDC 2009 videos) by freeing up resources used by freeing up my dataController object (referenced in my app delegate) that contains a large number of strings for read from a plist: - (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { [_dataController release]; _dataController = nil; NSLog([NSString stringWithFormat:@"applicationDidReceiveMemoryWarning bottom... retain count:%i", [_dataController retainCount]]); } But when I run ObjectAlloc within Instruments and simulate a Low-Memory Condition, I don't see a decrease in the memory used by my app even though I see the NSLog statements written out and the retain count is zero for the object. I do pass references to the app delegate around to some of the view controllers. But the code above releases the reference to the _dataController object (containing the plist data) so I would expect the memory to be freed. Any help would be appreciated.

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