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  • Open a popup window on top of a popup window in ASP.NET

    - by demogeek
    I have a scenario where I have a popup window open and that will have links to open up another window that's going to pop open on top of the already open popup window. I've tried all sort of tricks (javascript window.open, target="_blank" etc.) but nothing seem to work. It always was opening the page on the already opened popup window. Any suggestions? Appreciated your help.

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  • Traversing/Manipulating new window from parent window with jquery

    - by Anthony
    I found a question already with a possible solution, but I had already tried the method suggested before reading it, and it even says it's inconsistent. So I guess I'm wondering why this doesn't work: $("img").click(function() { var imgwindow = window.open('imgwin.html','','width=460,height=345'); alert(imgwindow.find("img").attr("src")); }); The goal is to set the new window's img to the same src as the image that the user clicked to open the new window. But in the above scenario, I'm just trying to tap into the new window to get what it's already-set src. I have imgwin.html already written with a default src for the image, so it should alert that url. Instead I just get undefined. I also tried the following (which should be identical on the back end), but with the same results: $("img").click(function() { var imgwindow = window.open('imgwin.html','','width=460,height=345'); alert($("img",imgwindow).attr("src")); }); I even tried variations of wrapping the imgwindow variable in $() in case somehow jquery wasn't picking up on the variable as a DOM element. The only thing I can guess is that since window.open() is a method, jquery doesn't treat it like a DOM element, even though all documentation from basic javascript tutorials treat the variable as both a method to open the window and the pointer to the window's inner DOM.

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  • javascript to launch only ONE window for a Java applet with a given URL

    - by Jonathan Dugan
    I need a javascript solution to launch only one window, with a Java Applet in it, for a given URL. I found a solution posted here on Stack Overflow - here: http://stackoverflow.com/questions/528671/javascript-window-open-only-if-the-window-does-not-already-exist But it doesn't seem to work .. I get Error: launchApplication.winrefs is undefined Line: 29 I can't seem to post the code in this little box and make it look right below, so the code (my working code, plus the solution from above) is here: http://pastie.org/833879 Where is the error? As I understand it, the hash or array or whatever I use to store the called references to the windows opened this way will be lost if the calling window is closed. Is there a way to make this work even if the calling window is closed and reopened? To basically ask the browser: "Do you have a window open with the following URL?" and if so, "What is the reference to that window?" (so I can raise it).

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • window.onbeforeunload and window.location.href in IE

    - by Zuber
    We are using window.location.href to navigate the user to a page. Also, we have configured the window.onbeforeunload event to alert users in case there are any unsaved changes. window.onbeforeunload = confirmBeforeClose; function confirmBeforeClose() { if (jwd.global.inEditMode) return "Your changes will not be saved :) and you will be punished to death"; } In places where there are unsaved changes, and I try to use window.location.href to navigate the user, I get the alert message. It works fine if I click OK on the popup. However, if I click CANCEL, the JS throws an unspecified error at window.location.href. Any help is appreciated.

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  • JavaScript: window.opener.location.href question

    - by vastbeyond
    I need to make a little JS app to scroll automatically through a list of URLs. I've chosen to have the functionality in a pop-up, for various reasons. The syntax to change the opening window's URL is: window.opener.location.href = "http://www.example.com"; This works fine with one URL, but if two statements are called, only one is executed. I experimented with an alert statement between two of the above statements, and the alert event made the second statement function properly: window.opener.location.href = "http://www.example1.com"; alert("hello world"); window.opener.location.href = "http://www.example2.com"; Question is: does anyone know how to get the first and second window.opener statements to work, without the intervening alert();? Also, how can I add a pause between the two statements, so that the second executes a couple of seconds after the first? Thanks so much!

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  • JavaScript: 2 window.opener.location.href statements with alert() in between not functioning

    - by vastbeyond
    I need to make a little JS app to scroll automatically through a list of URLs. I've chosen to have the functionality in a pop-up, for various reasons. The syntax to change the opening window's URL is: window.opener.location.href = "http://www.example.com"; This works fine with one URL, but if two statements are called, only one is executed. I experimented with an alert statement between two of the above statements, and the alert event made the second statement function properly: window.opener.location.href = "http://www.example1.com"; alert("hello world"); window.opener.location.href = "http://www.example2.com"; Question is: does anyone know how to get the first and second window.opener statements to work, without the intervening alert();? Also, how can I add a pause between the two statements, so that the second executes a couple of seconds after the first? Thanks so much!

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  • Can't disable Alt + mouse buttons combinations

    - by Andrey
    I've already searched through the questions, and didn't find the same question as I want to ask. I'm working in blender and there are some combinations that I am used to and remapping them in blender would be the last resort, not the first. I have tried to disable Alt+LMB and Alt+RMB actions in ccsm, I've tried to do this in dconf or gconf editors as well, but nothing helped. As soon as I close the editors or get back to the main screen of ccsm, these combinations are enabled again. So, for example, instead of selecting an edge loop in blender with Alt+RMB, I get this goddamn menu offering me to move the window to another workspace, etc. I really don't need this function, so I'd rather switch it off instead of remapping the hotkeys I'm used to in blender.

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  • How to Install & Use the Window Maker Desktop Environment on Ubuntu

    - by Chris Hoffman
    Window Maker is a Linux desktop environment designed to emulate NeXTSTEP, which eventually evolved into Mac OS X. With its focus on emulating NeXTSTEP, it eschews the task bars and application menu buttons found in many other lightweight desktop environments. Window Maker is now under active development again after seven years without an official release. A lot has changed on the Linux desktop front since Window Maker was last being actively developed, but Window Maker still provides a unique, minimal environment – for users looking for that sort of thing. How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Disable alt + tab moving windows by itself

    - by Lie Ryan
    Whenever I press Alt + Tab , Unity moves the window I'm switching to so that the whole window is inside the screen. This behavior is excruciatingly annoying because I often move a window (usually text editors) partially outside the current screen so I can view another window below it (usually a browser). Every time I Alt + Tab back to the text editor, I'm getting an unnecessary virtual screen switch, and Unity is rearranging the windows behind my back. For instance, here is a browser and text editor on Virtual Screen 1 (top left), note that the text editor is partially outside the current screen: Then I Alt-Tab to the browser (or clicked on it): Next, I Alt + Tab again to get back to the text editor, but Alt-Tab switched me to Virtual Screen 4 (bottom right) because a larger percentage of the text editor window is on virtual screen 4 than in virtual screen 1; and the browser is no longer in the screen. Also note that the text editor window moves from being on the bottom-right to the top-left, which is very disorienting as I can no longer keep track of where any of my windows are since they all keep moving around by themselves.. How do I disable this behavior? I don't want to have any virtual screen switch when Alt + Tab , especially since Alt + Tab does not list windows that is completely not in the current virtual screen anyway.

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  • Xen 4.1 + NVidia driver = Unity has no window decorations

    - by Shade
    I am running Ubuntu 11.10 with Unity. I installed XEN and booted its kernel. The machine booted normally. However, when I started Unity (3D), there were no window decorations. I tried Unity 2D and the window decorations are present there. I then decided to remove the driver (installed through Additional Drivers) and install it manually like this: IGNORE_XEN_PRESENCE=y CC="gcc -DNV_VMAP_4_PRESENT -DNV_SIGNAL_STRUCT_RLIM" ./NVIDIA* ...but the window decorations were still missing in Unity 3D. The window decorations are there when I boot the regular Ubuntu kernel (without XEN support). What could be the problem and how to fix it?

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  • window title bar and controls (minimize, maximize and close) don't work sometimes

    - by Ravindranath
    I am using Ubuntu 11.10. Sometimes the window controls don't work. If I click on any of the icons on top-right or top-left they just become colorless and fade away, as though that are not present. The window has not frozen, as I can click inside the window and continue to work with it. The moment I click inside the window the titlebar controls regain their color, but when I click them again, they fade and bcm colorless. As a result, I cannot close, minimize or maximize. This is not a continuous problem, but happens very frequently.

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  • Window colors/shades/decoarations/whatever per instance

    - by user35186
    Sometimes I open several instances of one program at the same time and have to switch between them every few seconds and get totally confused as to which is which (they all display similar information, except few bits). I'd like to have each one of them color-coded, different shades, window border, etc or have anything visual to make them differ from one another to ease the confusion. Ideally this would happen automatically when I launch a new instance. I guess this belongs to the window manager so mine is xfce. In one of the window managers I used to use a huge label was displayed each time I switched between workspaces, something like that (with window title or simple number) would do as well. Any clues?

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  • how to make new window always raise-up?

    - by user211923
    I got an issue of Ubuntu 13.10, the new created window does not always raise-up to the front. It is annoying, which makes me have to click the icons on unity launcher to focus on the new window. Furthermore, if I turn on a program which has already been opened, the system does not bring me to the program, only blinks its icon on the unity launcher. Again, I need to click the icon to get focus on the window. Seems the system does not smart enough to determine which window should be focused to. I'm pretty sure it did not happen in previous versions of Ubuntu. Any idea how to fix it?

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  • Gnome-classic, new windows remain buried behind other window

    - by Naten Baptista
    This is my first question on this forum. I have recently moved from ARCH Linux to Ubuntu 11.10. I switched to using Gnome-Classic and noticed strange behaviors with the windows whenever I open them. I have setup Launchers on the Panel to launch Dolphin, Terminal and Chrome Browser. Whenever I launch any of these I notice that they open behind the current window that is in-focus instead of coming up in front. According to me any sane windows manager would by default bring up the new window in front and focus, I mean why would you want to open a window hidden behind all other window??? Is there any thing or configuration that I need to check as this problem is driving me nutts . Thanks in advance

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  • Window decoration of emacs23 window on fluxbox is outside screen

    - by mit
    I am starting emacs remotely over an ssh connection. But on the emacs window I cannot find a way to resize or move it. There is no fluxbox title bar visible, and I guess the title bar is above the visible viewport, because emacs starts vertically with more height than the screen has. The lower border of the emacs window is also below the viewport border, so I cannot resize the window. I am starting emacs like this: emacs23 This is the emacs version: This is GNU Emacs 23.1.1 (x86_64-pc-linux-gnu, GTK+ Version 2.20.0) of 2010-03-29 on yellow, modified by Debian The remote system that runs emacs is 10.04 Lucid Lynx amd64. The local system is running 9.10 Karmic Koala 32 bit and Fluxbox 1.1.1-2

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  • Window decoration of emacs23 window on fluxbox is outside screen

    - by mit
    I am starting emacs remotely over an ssh connection. But on the emacs window I cannot find a way to resize or move it. There is no fluxbox title bar visible, and I guess the title bar is above the visible viewport, because emacs starts vertically with more height than the screen has. The lower border of the emacs window is also below the viewport border, so I cannot resize the window. I am starting emacs like this: emacs23 This is the emacs version: This is GNU Emacs 23.1.1 (x86_64-pc-linux-gnu, GTK+ Version 2.20.0) of 2010-03-29 on yellow, modified by Debian The remote system that runs emacs is 10.04 Lucid Lynx amd64. The local system is running 9.10 Karmic Koala 32 bit and Fluxbox 1.1.1-2

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  • Firefox window.parent.location

    - by Mustafa Magdy
    I've a Html page index.htm which has an iframe to page search.htm the search.htm has code like this function executeSearch() { window.parent.location = "/SearchResults.aspx?t=" + txt_Search.value; } this code executed now from index.htm page and it works great on IE and Chrome, but not FireFox ... is there any work around ?? I tried window.parent.location.href, window.opener.location, window.parent.document.location ... but nothing of those worked. after searching the web i found some one with similar prob he said that this is a security settings in Firefox ... is this true?? and if so is there any workaround ?

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  • How do I stop ubuntu from detaching minimize/maximuze/close buttons?

    - by Shahbaz
    Some time ago I managed to get ubuntu to keep the window menubars in the menu rather than the bar above (I'm not sure if this part is unity or compiz, or what's the difference). That was by removing indicator-appmenu Anyway, so now everything is fine except one thing: If I have a window that is full screen, the minimize/maximize/close buttons are still grabbed by the bar on the top. Usually this doesn't cause a problem because the upper-left corner of the full screen window and the whole screen are not too far apart. However, one thing happens to me a lot, and that is I am working on something (programming), then I need to check some things from other places so I open some windows, see what I want and switch back to my work. Those windows however are temporary so at some point I want to close them. Now here's what happens: I have the focus on some window and I can't close the maximized window behind it unless I click on the window first, so that the buttons appear and then close it. I couldn't find anything on the internet about this. Is this something that's hardcoded in unity/compiz/whatever or is there actually a way to configure this?

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  • using Silverlight 3's HtmlPage.Window.Navigate method to reuse an already open browser window

    - by Phil
    Hi, I want to use an external browser window to implement a preview functionality in a silverlight application. There is a list of items and whenever the user clicks one of these items, it's opened in a separate browser window (the content is a pdf document, which is why it is handled ouside of the SL app). Now, to achieve this, I simply use HtmlPage.Window.Navigate(new Uri("http://www.bing.com")); which works fine. Now my client doesn't like the fact that every click opens up a new browser window. He would like to see the browser window reused every time an item is clicked. So I went out and tried implementing this: Option 1 - Use the overload of the Navigate method, like so: HtmlPage.Window.Navigate(new Uri("http://www.bing.com"), "foo"); I was assuming that the window would be reused when the same target parameter value (foo) would be used in subsequent calls. This does not work. I get a new window every time. Option 2 - Use the PopupWindow method on the HtmlPage HtmlPage.PopupWindow(new Uri("http://www.bing.com"), "blah", new HtmlPopupWindowOptions()); This does not work. I get a new window every time. Option 3 - Get a handle to the opened window and reuse that in subsequent calls private HtmlWindow window; private void navigationButton_Click(object sender, RoutedEventArgs e) { if (window == null) window = HtmlPage.Window.Navigate(new Uri("http://www.bing.com"), "blah"); else window.Navigate(new Uri("http://www.bing.com"), "blah"); if (window == null) MessageBox.Show("it's null"); } This does not work. I tried the same for the PopupWindow() method and the window is null every time, so a new window is opened on every click. I have checked both the EnableHtmlAccess and the IsPopupWindowAllowed properties, and they return true, as they should. Option 4 - Use Eval method to execute some custom javascript private const string javascript = @"var popup = window.open('', 'blah') ; if(popup.location != 'http://www.bing.com' ){ popup.location = 'http://www.bing.com'; } popup.focus();"; private void navigationButton_Click(object sender, RoutedEventArgs e) { HtmlPage.Window.Eval(javascript); } This does not work. I get a new window every time. option 5 - Use CreateInstance to run some custom javascript on the page private void navigationButton_Click(object sender, RoutedEventArgs e) { HtmlPage.Window.CreateInstance("thisIsPlainHell"); } and in my aspx I have function thisIsPlainHell() { var popup = window.open('http://www.bing.com', 'blah'); popup.focus(); } Guess what? This does work. The only thing is that the window behaves a little strange and I'm not sure why: I'm behind a proxy and in all other scenarios I'm being prompted for my password. In this case however I am not (and am thus not able to reach the external site - bing in this case). This is not really a huge issue atm, but I just don't understand what's goign on here. Whenever I type another url in the address bar of the popup window (eg www.google.com) and press enter, it opens up another window and prompts me for my proxy password. As a temporary solution option 5 could do, but I don't like the fact that Silverlight is not able to manage this. One of the main reasons my client has opted for Silverlight is to be protected against all the browser specific hacking that comes with javascript. Am I doing something wrong? I'm definitely no javascript expert, so I'm hoping it's something obvious I'm missing here. Cheers, Phil

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  • Variable number of GUI Buttons

    - by Wakaka
    I have a generic HTML5 Canvas GUI Button class and a Scene class. The Scene class has a method called createButton(), which will create a new Button with onclick parameter and store it in a list of buttons. I call createButton() for all UI buttons when initializing the Scene. Because buttons can appear and disappear very often during rendering, Scene would first deactivate all buttons (temporarily remove their onclick, onmouseover etc property) before each render frame. During rendering, the renderer would then activate the required buttons for that frame. The problem is that part of the UI requires a variable number of buttons, and their onclick, onmouseover etc properties change frequently. An example is a buffs system. The UI will list all buffs as square sprites for the current unit selected, and mousing over each square will bring up a tooltip with some information on the buff. But the number of buffs is variable thus I won't know how many buttons to create at the start. What's the best way to solve this problem? P.S. My game is in Javascript, and I know I can use HTML buttons, but would like to make my game purely Canvas-based. Create buttons on-the-fly during rendering. Thus I will only have buttons when I require them. After the render frame these buttons would be useless and removed. Create a fixed set of buttons that I'm going to assume the number of buffs per unit won't exceed. During each render frame activate the buttons accordingly and set their onmouseover property. Assign a button to each Buff instance. This sounds wrong as the buff button is a part of the GUI which can only have one unit selected. Assigning a button to every single Buff in the game seems to be overkill. Also, I would need to change the button's position every render frame since its order in the unit's list of buffs matter. Any other solutions? I'm actually quite for idea (1) but am worried about the memory/time issues of creating a new Button() object every render frame. But this is in Javascript where object creation is oh-so-common ({} mainly) due to automatic garbage collection. What is your take on this? Thanks!

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  • How to prevent launcher from influencing window placement?

    - by Jeromy Anglim
    As I understand it, in Ubuntu 11.04 setting the AutoHide setting on Compiz Config - Unity (see here) not only hid the launcher but prevented the launcher from influencing window placement. However, since updating to Ubuntu 11.10 when I open a new window it gets indented the space of the launcher. I just want new windows to open flush left. This is annoying, because I like to have two windows on my large screen, one taking up the left half of the screen and the other taking up the right half of the screen. Indenting causes them to overlap. How can I stop Ubuntu 11.10 thinking that the launcher takes up desktop space when placing windows? The following screen shot shows what I'm talking about. I've just opened chromium and the window is indented by the width of the launcher.

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  • Ubuntu 11.10 Unity - all Windows decorations disappear after I maximize any window

    - by korda
    When I maximize some of the windows all decorations disappear (by all, I mean on all windows)... Is that common issue on Unity or I'm just unlucky to have some prone to that bug configuration? Anyone have idea how to fix this? EDIT: It won't fix after unmaximize. It seems like maximazing window simply crashes window decorator. Decoration isn't displayed for all existing windows and any new ones. Only way I found to fix this is to run compiz --replace (but this ruins current windows placement - all windows end up on same desktop). It happens almost every time I maximize window.

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  • How can I always show the close, minimise and maximise buttons on their windows and keep global menus?

    - by sup
    First, this is not a duplicate of How can I always show the close, minimise & maximise buttons into their own windows? - I would like to preserve global menus. Is there a way to only always show the close, minimise and maximise buttons on every application? The use case is as follows: I have a maximized application in the background, over it is a not-maximized application that has got focus. I want to close the maximized application. I move the pointer to upper left corner. The buttons do not show, since the background application does not have focus. I have to go back, click on it and then go back to the corner to close it. I do that several times a day :-( .

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  • All windows decorations disappear after I maximize any window

    - by korda
    When I maximize some of the windows all decorations disappear (by all, I mean on all windows)... Is that common issue on Unity or I'm just unlucky to have some prone to that bug configuration? Anyone have idea how to fix this? It won't fix after unmaximize. It seems like maximazing window simply crashes window decorator. Decoration isn't displayed for all existing windows and any new ones. Only way I found to fix this is to run compiz --replace (but this ruins current windows placement - all windows end up on same desktop). It happens almost every time I maximize window.

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