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  • Implementing Ads on any page in your Windows 8 XAML app–part 1

    - by nmarun
    Let’s look at how you can implements ads on any page in your win 8 app. Before you get to your application, you need to create Ad Units in the MS Pubcenter site. Once you have set up your account with payout and tax details, go to the Setup tab and you’ll see something like below. There are a few options for the sizes of the ad units as shown on the Pubcenter site. Remember that these screenshots are just to give you some reference. The actual positioning of the ads in your apps is decided by you...(read more)

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  • XAML | When used XamlReader.Parse, not able to refer the items using the LogicalTreeHelper/VisualTre

    - by Roopesh
    Hi, I am setting the dynamic xaml (I am reading the xaml from the DB) for the content of a tab using the below statement. Tab.Content = XamlReader.Parse(xaml, ctx) After setting the content, if I try getting the children using the VisualTreeHelper, but I am not able to get. How ever I dont have this issue when I construct the xaml statically. Here is the code to reading the xaml. Dim XmlDocument = New XmlDataDocument() Dim IID As String = Nothing Dim xaml As String = Nothing Dim Tab As New TabItem Dim TempPanel As XmlNode = Nothing 'Tab.Height = 0 Try XmlDocument.Load(Directory.GetCurrentDirectory & "\Xml\AppFile.xml") pXmlDoc = XmlDocument xaml = XmlDocument.SelectSingleNode("//Grid").OuterXml Dim AsmName As String = System.Reflection.Assembly.GetExecutingAssembly().GetName().Name Dim ctx As ParserContext = New ParserContext() ' New ParserContext() ctx.XamlTypeMapper = New XamlTypeMapper(New String() {AsmName}) ctx.XamlTypeMapper.AddMappingProcessingInstruction("src", "WpfToolkitDataGridTester", AsmName) ctx.XmlnsDictionary.Add("", "http://schemas.microsoft.com/winfx/2006/xaml/presentation") ctx.XmlnsDictionary.Add("x", "http://schemas.microsoft.com/winfx/2006/xaml") ctx.XmlnsDictionary.Add("src", "clr-namespace:WpfToolkitDataGridTester;assembly=" + AsmName) Tab.Name = "Tab" & Grid1Tab.Items.Count + 1 Tab.Header = "AppFile-1" Tab.BorderThickness = New Thickness(0) Tab.IsSelected = True Tab.Content = XamlReader.Parse(xaml, ctx) Grid1Tab.Items.Add(Tab) Return True Catch ex As Exception Throw End Try Here is the code to access the item after constructing the XAML. For i As Integer = 0 To VisualTreeHelper.GetChildrenCount(myVisual) - 1 Dim childVisual As Visual = CType(VisualTreeHelper.GetChild(myVisual, i), Visual) Select Case childVisual.DependencyObjectType.Name Case "ComboBox" AddHandler CType(childVisual, ComboBox).SelectionChanged, AddressOf ComboBox_SelectChanged Case "CheckBox" AddHandler CType(childVisual, CheckBox).Checked, AddressOf CheckBoxClicked AddHandler CType(childVisual, CheckBox).Unchecked, AddressOf CheckBoxClicked Case "RadioButton" AddHandler CType(childVisual, RadioButton).Checked, AddressOf CheckBoxClicked Case "TabControl" For Each item As System.Windows.Controls.TabItem In CType(childVisual, TabControl).Items EnumVisual(item.Content) Next End Select EnumVisual(childVisual) Next i any help is highly appreciated. Thanks,

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  • 'Photo editor' and 'RAW editor' in Shotwell

    - by Chris Wilson
    The preference menu in Shotwell allows the user to specify both an 'External photo editor' and an 'External RAW editor', but I'm confused as to why two external editors would be required. I'm not a photographer, so this confusion may simply be a result of my ignorance, but I thought RAW images were unprocessed photographs, in which case two editors would be kinda redundant. Am I simply missing one of the finer details of photograph processing?

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  • WPF : Access Application Resources when not referencing Shell from App.xaml

    - by CF_Maintainer
    I am beginner in WPF. My App.xaml looks like below app.xaml <Application x:Class="ContactManager.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Application.Resources> <Color x:Key="lightBlueColor">#FF145E9D</Color> <SolidColorBrush x:Key="lightBlueBrush" Color="{StaticResource lightBlueColor}" /> </Application.Resources> I do not set the startupuri since I want to a presenter first approach. I do the following in app.xaml.cs protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); var appPresenter = new ApplicationPresenter( new Shell(), new ContactRepository()); appPresenter.LaunchView(); } I have a usercontrol called "SearchBar.xaml" which references "lightBlueBrush" as a staticResource. When I try to open "Shell.xaml" in the designer it tells me : The "shell.xaml" cannot be loaded at design time because it says it could not create an instance of type "SearchBar.xaml". When I debugged the devenv.exe using another visual studio instance it tells me that it does not have access to the Brush I created in app.resources. If one is doing a Presenter first approach, how does one access resources? I had this working when the startupURI was "Shell.xaml" and the startup event was not present. Any clues/ideas/suggestions. I am just trying to understand. Everything works as expected when I run the application just not @ design time.

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  • Game editor integration with the engine?

    - by Daniel
    What I am trying to figure out is what is the best way to integrate the editor(level, effects, model, etc...) in the most effective way? Now the first thing I thought would be to create the game engine(*) extremely modular. For example I took the example of game states. You could have multiple game states that all have their own update() and draw() methods among others. Each game state class would inherit from a base GameState class. This allows for a more modular approach and a useful one at that. Now would the most efficient approach be to implement the editor along with the modular engine, or create two different designs for both the game, and editor? I thought to take the game state example and extend it to window states, and well could be used for a lot more systems. Is there a better implementation of this design(game state) for use in other systems used in the engine? *: Now I know the term game engine is sorta irrelevant, and misused in many situations. What I am referring to as the "game engine" is the combination of the systems that the game must interact with for short. Also this is more of a theory / design question than an implementation. Even though both mix, i'd rather like to have a more general idea on how the editor is built in an efficient way and still using the same engine code as what the game uses. Thanks, Daniel P.S If you need more clarification or extra bits just leave a comment.

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  • Level Editor + Game -> Duplicating rendering/game specific code?

    - by Utkarsh Sinha
    I've been reading about how to design code for a game. One thing I haven't been able to figure out is - how do you manage writing an outside-game level editor (not an 'in-game level editor') without 'copying' code from the game? For example, you might have to copy all code about the different types of entities you can have. You'll have to add the game rendering code. My guess is this can be done by making a DLL out of the 'engine' part of the game. Then, share it between the actual game and the level editor. Or is there a better/easier way to do this?

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  • Open source level editor for HTML5 platform game?

    - by Lai Yu-Hsuan
    A natty GUI editor is very helpful to create level map. I want to use some open-source choices rather than build my own from scratch. I found Tiled Map Editor but it doesn't work for what I want. Though I'm building HTML5 game, I don't have to use a HTML5 level editor as long as it can output well-formatted map files which my javascript can read. Edit: Sorry for the confusion. Tiled does not work for me because to make the player perform a 'tricky' jump, sometimes I want to set the distance between two platforms to, say, 7/3 or 8/3 tiles. But in Tiled I get only 2 or 3. If Tiled can do this, please teach me.

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  • netbeans editor loses focus on editor and gives it to the menubar

    - by aboutblank
    Hi all, I am newbie of using Netbeans and i have Netbeans 6.5 on XP. So, here is my problem: when i am working on Netbeans and switch to an another task and then come back later, editor of the Netbeans losts the focus and the menubar gains it. I don't want to press ALT key again to re-focus on the editor. I made some search on help contents of the Netbeans and google and i couldn't find any solution. Have any of you got an idea to solve this problem? By the way, i am sorry about my unfluent English. Have a nice day!

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  • good c++ editor [closed]

    - by romani
    I'm going to teach teenagers some C++ code. I need an editor which is simple and has built in compiler. We tried CodeBlocks but when we installed it in the machines, the text got reversed, I'm not sure what the reaoson is. I would be great if the file size of the editor will not be large. We need just simple features: -Text highlight. -Compile and run. -easy to use -Should run on Windows XP.

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  • Free lightweight XML text editor to include with an application

    - by Heinzi
    Our application uses a XML configuation file. I thought that it would be nice to distribute some small, lightweight XML editor with our application that the user can use to edit the config file. Features should be: Small and lightweight (ideally, a small .exe that does not require installation), free, with license terms that permit distributing it with a commercial application, understands XML schemas (auto-completion, show validation errors). Does anyone know of such an editor?

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  • Silverlight DataGrid Refresh Between Xaml Files

    - by GB
    Hello, I have a Page.xaml file and a AddNewProject.xaml. In the Page.xaml file I have a ProjectDetailsDataGrid and a button to add a new Project. When I click on the Add New Project button the AddNewProject.xaml file becomes visible for the user to enter new project information. I am having a problem trying to refresh the ProjectDetailsDataGrid (on the Page.xaml page) to display the new info. entered from the AddNewProject.xaml page. Is there anyway to accomplish refreshing a datagrid between two seperate xaml files? Thank you for your help.

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  • Level editor event system, how to translate event to game action

    - by Martino Wullems
    Hello, I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say the player steps on a particulair tile that had the action "teleport" assigned to it in the editor. The teleport string is saved in the tile object as a variable. When creating the tilegrid an actionmanager class scans the action variable and assigns actions to the variable. public static class ActionManager { public static function ParseTileAction(tile:Tile) { switch(tile.action) { case "TELEPORT": //assign action here break; } } } Now this is an collision event, so I guess I should also provide an object to colide with the tile. But what if it would have to count for collision with all objects in the world? Also, checking for collisions in the actionmanager class doesn't seem very efficient. Am I even on the right track here? I'm new to game design so I could be completly off track. Any tips on how handeling and creating events using an editor is usually done would be great. The main problem i'm having is the Thanks in advance.

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  • In hindsight, is basing XAML on XML a mistake or a good approach?

    - by romkyns
    XAML is essentially a subset of XML. One of the main benefits of basing XAML on XML is said to be that it can be parsed with existing tools. And it can, to a large degree, although the (syntactically non-trivial) attribute values will stay in text form and require further parsing. There are two major alternatives to describing a GUI in an XML-derived language. One is to do what WinForms did, and describe it in real code. There are numerous problems with this, though it’s not completely advantage-free (a question to compare XAML to this approach). The other major alternative is to design a completely new syntax specifically tailored for the task at hand. This is generally known as a domain-specific language. So, in hindsight, and as a lesson for the future generations, was it a good idea to base XAML on XML, or would it have been better as a custom-designed domain-specific language? If we were designing an even better UI framework, should we pick XML or a custom DSL? Since it’s much easier to think positively about the status quo, especially one that is quite liked by the community, I’ll give some example reasons for why building on top of XML might be considered a mistake. Basing a language off XML has one thing going for it: it’s much easier to parse (the core parser is already available), requires much, much less design work, and alternative parsers are also much easier to write for 3rd party developers. But the resulting language can be unsatisfying in various ways. It is rather verbose. If you change the type of something, you need to change it in the closing tag. It has very poor support for comments; it’s impossible to comment out an attribute. There are limitations placed on the content of attributes by XML. The markup extensions have to be built "on top" of the XML syntax, not integrated deeply and nicely into it. And, my personal favourite, if you set something via an attribute, you use completely different syntax than if you set the exact same thing as a content property. It’s also said that since everyone knows XML, XAML requires less learning. Strictly speaking this is true, but learning the syntax is a tiny fraction of the time spent learning a new UI framework; it’s the framework’s concepts that make the curve steep. Besides, the idiosyncracies of an XML-based language might actually add to the "needs learning" basket. Are these disadvantages outweighted by the ease of parsing? Should the next cool framework continue the tradition, or invest the time to design an awesome DSL that can’t be parsed by existing tools and whose syntax needs to be learned by everyone? P.S. Not everyone confuses XAML and WPF, but some do. XAML is the XML-like thing. WPF is the framework with support for bindings, theming, hardware acceleration and a whole lot of other cool stuff.

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  • Serializing WPF RichTextBox to XAML vs RTF

    - by chaiguy
    I have a RichTextBox and need to serialize its content to my database purely for storage purposes. It would appear that I have a choice between serializing as XAML or as RTF, and am wondering if there are any advantages to serializing to XAML over RTF, which I would consider as more "standard". In particular, am I losing any capability by serializing to RTF instead of XAML? I understand XAML supports custom classes inside the FlowDocument, but I'm not currently using any custom classes (though the potential for extensibility might be enough reason to use XAML).

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  • Serializing WPF RichTextBox to XAML vs RTF

    - by chaiguy
    I have a RichTextBox and need to serialize its content to my database purely for storage purposes. It would appear that I have a choice between serializing as XAML or as RTF, and am wondering if there are any advantages to serializing to XAML over RTF, which I would consider as more "standard". In particular, am I losing any capability by serializing to RTF instead of XAML? I understand XAML supports custom classes inside the FlowDocument, but I'm not currently using any custom classes (though the potential for extensibility might be enough reason to use XAML).

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  • Latex editor for windows that works with unicode

    - by Anna
    Hello, I need to write Hebrew text in Latex. I am currently working on Windows with TeXnicCenter. I was pretty happy with this tool, up until the time when I needed to write Hebrew text. My regular alt-shift just won't change the language (I even downloaded the last alpha version, which was supposed to solve the problem, but it didn't). So I'm looking for another latex editor for windows that will let me write Hebrew. Please advice. Note: I know that it is possible with Lyx, but I prefer a real Latex editor.

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  • Good php editor

    - by Web Developer
    i have seen through other questions on the topic but most are a bit old. I looking for a good editor for developing on PHP in Linux(ubuntu). Here is my requirements Basic editor features Free Light-Weight Syntax highlighting Code Folding (class,function,if/else/while/foreach block) Code completion Invalid Syntax/Error highlighting as you type Auto code intending Snippet support(pieces of custom or language specific codes that i can insert) Extendable support It would be great if it had the following Debugging support WYSIWYG Code formatting Framework support(cakephp/yii/zend/smarty) Testing support Todo Native look and feel(Gnome) Flex/ROR support is welcome but not a requirement Mysql support I have tried the following editors Netbeans - it bloated, resource hogging and doesnt not have a native look and feel. Eclipse is okay but i cant fold if/while blocks and slow. Gedit can be extended and i have tried it but still i could not fold code or show error. I currently use Geany but it doesn't inform me of syntax errors as i type. If you have ways to solve the problems with above editors they too are also welcome

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  • Using model tools as map editor

    - by cooky451
    I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, and to give game specific objects specified names. This way I'd just need to write an COLLADA - native map format converter. But I'm not sure if this is possible the way I imagine it, that's why I'd like to hear your thoughts on the matter. Are modeling tools suitable to create big open world maps? Can this "naming convention"-idea for game specific objects work? Are the modeling tools able to export a scene in chunks / in a way that occlusion culling and collision detection can be properly done? If not: Is there a way to build a suitable data structure from the exported data?

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  • Good text editor for Ruby on Rails programming?

    - by Andrew
    I'm trying to find a text editor that I can use for doing Ruby on Rails development. I have been using TextMate on my Mac and would love to find something that even comes close to that experience. My Ubuntu laptop is a little old, and doesn't have a lot of memory, so I need something lightweight. I don't need/want a bloated IDE because the performance on my slow laptop would be terrible. It would be nice if this text editor had: Syntax highlighting A project/file browser view to be able to open files in my project Keyboard shortcuts (don't need them as much)

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  • Dynamically setting a value in XAML page:

    - by kaleidoscope
    This is find that I came across while developing the Silverlight screen for MSFT BPO Invoice project. Consider an instance wherein I am calling a xaml page as a popup in my parent xaml. And suppose we wanted to dynamically set a textbox field in the parent page with the  values that we select from the popup xaml. I tried the following approaches to achieve the above scenario: 1. Creating an object of the parent page within the popup xaml and initializing its textbox field.         ParentPage p = new ParentPage();         ParentPage.txtCompCode.Text = selectedValue; 2. Using App app = (App)Application.Current and storing the selected value in app. 3. Using IsolatedStorage All the above approaches failed to produce the desired effect since in the first case I did not want the parent page to get initialized over and over again and furthermore in all the approaches the value was not spontaneously rendered on the parent page. After a couple of trials and errors I decided to tweak the g.cs file of the Parent xaml. *.g.cs files are autogenerated and their purpose is to wire xaml-element with the code-behind file. This file is responsible for having reference to xaml-elements with the x:Name-property in code-behind. So I changed the access modifier of supposed textbox fields to 'static' and then directly set the value in popup xaml page as so: ParentPage.txtCompCode.Text = selectedValue; This seemed to work perfectly. We can access any xaml's g.cs file by going to the definition of InitializeComponent() present in the constructor of the xaml. PS: I may have failed to explore other more efficient ways of getting this done. So if anybody does find a better alternative please feel free to get back to me. Tinu

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  • Online Code Editor [closed]

    - by Velvet Ghost
    The major online IDEs are hosted on the service provider's server. Examples are Kodingen, Cloud9, ShiftEdit. Hence they would be unavailable if the external server was down for some reason, and I prefer to do my computing on my own computer anyway. Does anyone know of an online IDE or editor (preferably just an editor - a simple implementation of the Ace or CodeMirror JS editors) which can be downloaded and run on localhost (on a local LAMP server)? I've found two so far - Eclipse Orion and Wiode, but I don't like either of them very much, and I'm looking for alternatives. Also suitable are browser extensions which run natively on the browser (offline) without going to some external site. An example would be SourceKit for Chrom(e/ium).

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  • Automatic language transformation in editor or IDE [on hold]

    - by Rumca
    Are there any tools that are capable of editing code but in different language? To be more concrete, I want to parse java source file in editor, compile it to my language X, edit in X and compile back to java on save. Or edit pom.xml file using non-XML syntax. Which editor or IDE would be easiest to use for implementing such prototype? Option to transform only a snippet would be ideal to limit effort on parsing. For one example, Intellij IDEA can display anonymous class so it looks like lambda expression hiding some of boilerplate.

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  • 'Element is already the child of another element' error in Silverlight App.xaml

    - by rwwilden
    Hi, I keep getting a strange error inside my App.xaml file: Element is already the child of another element. My App.xaml file looks like this: <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Celerior.Annapurna.SL.App"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="ProvisiorResourceDictionary.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> The error is reported for the entire ResourceDictionary element (from lines 5 to 9). ProvisiorResourceDictionary.xaml contains a number of styles and templates. Nothing exciting in my opinion. Does anyone know what is wrong? Kind regards, Ronald Wildenberg

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  • Opening Visual Studio created XAML in Expression Blend

    - by Jens A.
    I have created a console application using Visual Studio 2008. In a few cases, this application shows a WPF dialog. Now, the design view of Visual Studio is a little limited, so I'd like to edit this dialog using Expression Blend 3. Blend does not seem to have an option to load individual XAML files, and when I open my solution in Blend, only the XAML code is displayed when I try to edit the dialog. Edit: I've noticed, that no IntelliSense is available in the text view either. When I create a new WPF Project inside Blend, and copy my dialog there (overwriten MainWindows.xaml), I get a design view. What do I have to do to actually get a design view here? Thank! =) Edit: Header of my XAML file: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="QuantumAnalysis.Deployment.Activation.Checker.MainWindow" x:Name="Window" Title="MainWindow" HorizontalAlignment="Right" Width="600" SizeToContent="Height">

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  • Xaml not WPF

    - by xan
    I am interested in using Xaml with expression blend for creating user interfaces in an application. However, because of the limitations of the target architecture, I cannot use WPF or C#. So, what I am interested in is in any examples / existing projects or advice from anyone who has experiance of this technology on the use of Xaml in it's "Pure" form as a specification language not tied to WPF. Specific questions: 1) Is it possible to use Blend + Xaml without the WPF elements, or without C# backing classes? 2) Are there any other implementations of Xaml parsers etc. which use different architectures, and can they work with blend or similar tools. 3) Are there alternative editor / designer tools which can help in this situation? I am aware of the MyXaml and MycroXaml projects, and have found a lot of resources on the web about Xaml, but 99% of it relates directly to WPF. This is fine for understanding the concepts of Xaml, but doesn't help with the implimentation I need. Many thanks!

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