Search Results

Search found 3360 results on 135 pages for 'addition'.

Page 20/135 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • The Year 2010, The Year of Change

    As I look back on the year of 2010, I could have never predicted the wonderful changes that have occurred for my wife and me. The beginning of this year started out as the 9th year that we lived in South Florida, and my fourth year working for DentalPlans.com as a software engineer/network admin. About 3 months in to the year I was given an excellent opportunity to work for MovieTickets.com in the software engineering department. This opportunity allowed me to gain experience with jQuery due to one of my projects was to reengineering MovieTickets.com existing Marketing Panel System. About 3 months after working at MovieTickets.com, my wife and I were offered an opportunity of a life time. I was offered a Job in a large background\information security company located in Nashville, TN as software engineer II.  I must note that after living in South Florida for 9 years, my wife and I really had a strong distaste for the South Florida life style and the general attitude/culture of the area. Even though we shared a strong dislike for the area in which we lived I must admit that it was a tough decision to leave MovieTickets.com because I was really doing well and I made some great new friends like Chris Catto, and Tyson Nero.  In fact, they introduced me to Local Microsoft User Groups, and software development podcast like DotNetRocks.com and Hanselminutes.com.  In addition, we also went to my first Microsoft launch down in Miami for Visual Studios 2010. I must admit it was a cool experience.  I truly hope to keep in touch with them to see how their careers grow, and I know they will. I must admit I was nervous and excited to start the next chapter in our live as I started up the 26 foot U-Haul truck and got on the road for Nashville from Boca Raton. I knew that the change was going to lead to new adventures and new opportunities that I could never imagine.  As we pulled in to the long driveway of our rental house, we knew that this was the right place for my wife and I. Natalie, my wife had actually come up to Nashville and within one week of my job offer had set up a nice rental home for us to restart our lives in TN.  I must admit that the wonderful southern hospitality took a bit to get use to due to the type of people we were used to dealing with on a regular basis. Our first 2 months seemed like we were living a dream because of our new area and the wonderful people we live around. So far my new job is going really well and I really like the people on my team and department. In fact after 6 months I am now in charge of all application builds for our new deployment process. I am also leading up a push for setting up of continuous integration within our new build process.  In addition to starting my new job, I was also offered a position as an adjust instructor at ITT Tech teaching course like VB.net, Java Script, Ajax, and database development. So far I have really like teaching at the college level.  Information technology has really been great for my life so I am really glad to be able to give back. That is actually why I started DotNetBlocks. This site allows me to document things I have learned as I work with technology, and allows others to borrow from my experiences.  I hope that this site can help others as others have helped me get where I am. Finally, I am glade to report that I only have 4 classes left for my master’s degree at Capella University. I am proud to announce that I am still on track to graduate with 3.91 GPA.  This last class was really a test because I had a crazy idea that I could work full time as a software engineer, teach two college courses as a first time teacher and also take an advanced masters class in application architecture. I have no idea how I actually survived, but I am really surprised how well I actually did. I was invited back to reach again at ITT Tech, and I passed my masters class with an “A”.  I have decided to take this next term off from my master’s program so that I do not get burned out.  Also, so that my new current employer will pay for more of my education, tuition reimbursement is an awesome benefit. This was my year 2010, how was yours?

    Read the article

  • Troubleshooting Wiki for the Siebel Plug-in

    - by Kenneth E.
    There are a number of initiatives underway to provide better troubleshooting tools and diagnostics for the Siebel Plug-in.  We'll make sure that we announce those as soon as they are available.In the meantime, I wanted to make everyone aware of an existing Wiki that provides troubleshooting tips/techniques, as well as a list of common issues.  Unfortunately, this Wiki is only accessbile to internal Oracle employees.  The wiki is located here.In addition to the troubleshooting information, one of the more valuable aspects of the Wiki is a listing of the latest requried patches for the Siebel Plug-in.  This list is maintained by our Engineering staff, and reflects the latest information on required patches for all current releases (i.e., 12c, 11g, and 10.2.0.5).  The list of patches can be accessed here.

    Read the article

  • UPK 3.6.1 New Feature - Publish Presentation

    - by peter.maravelias
    UPK includes numerous options for deploying the content you have created. Most UPK users are familiar with the UPK Player and the various document outputs that have been available as publishing formats for some time now. In addition UPK provides the content developer the ability to publish content for use in specific environments, LMS, Test Director are two examples. UPK 3.6.1 adds the Presentation publishing type. The Presentation publishing type produces a slideshow presentation of screenshots and text of each topic as a separate Microsoft PowerPoint file. To publish to the presentation option just select the type under the documents category in the publishing wizard. Give this new publishing type a try and let us know what you think by posting a comment. The Presentation publishing type feature came from a customer request and given the ever growing methods and channels for communication we'd like to know what other output types or methods of using existing outputs you would like to see in a future release of UPK.

    Read the article

  • What’s Outt Showcases What’s New in Theaters, TV, Music, Books, Games, and More

    - by Jason Fitzpatrick
    It’s tough to keep on top of all the new media that comes out; What’s Outt gathers current and future releases for everything from in-theater movies to console games. You can check out the current week, up to two weeks into the future, and–if you’re a bit behind the new release wave–you can page your way back through the archives to catch up. In addition to the web interface, What’s Outt has a simple once-a-week mailing list to keep you updated on the newest releases across all the categories they tracks. What’s Outt [via MakeUseOf] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

    Read the article

  • What do the 4 keyboard input method systems in 10.04 mean?

    - by Android Eve
    I am trying to install another language support (in addition to the default US). Checking that language checkbox in "Install / Remove Languages..." wasn't too difficult. :) But now I want to add keyboard support, too, for that language. Again, I am prompted with a nice listbox with the following 4 options: none ibus lo-gtk th-gtk But I have no idea what these mean. I googled "ubuntu 10.04 keyboard input method system none ibus lo-gtk th-gtk" but all I could find was descriptions of problems, not an actual definition. Could you please point me to a webpage where I can learn about the meanings of these 4 different methods and +'s and -'s of each?

    Read the article

  • Introducing the ADF Desktop Integration Troubleshooting Guide

    - by Juan Camilo Ruiz
    Since the addition of ADF Desktop Integration to the ADF Framework, a number of customers internal and external, have started extending their applications in use cases around integration with MS Excel. In an effor to share the knowledge collected since the product came out, we are happy to launch the ADF Desktop Integration Troubleshooting Guide, where usera can find an active collection of best practices to figuring out how to best approach issues while using ADF Desktop Integration. Be sure to bookmark this link and make sure to check it out, plenty of scenarios are covered and more will be added as we continue identifying them. 

    Read the article

  • Innovating with Customer Needs Management

    - by Anurag Batra
    We're pleased to announce the addition of Agile Customer Needs Management (CNM) to the portfolio of PLM offerings by Oracle. CNM allows manufacturing companies to capture the voice of the customer and market, and arm their product designers with the information that they need to better meet customer requirements. It's an Enterprise 2.0 product that focuses on the quick information capture, ease of organizing information and association of that information with the product record - some of the key aspects of early stage innovation. Read on to learn more about this revolutionary new product that redefines how information is used to drive innovation.

    Read the article

  • Analysing and measuring the performance of a .NET application (survey results)

    - by Laila
    Back in December last year, I asked myself: could it be that .NET developers think that you need three days and a PhD to do performance profiling on their code? What if developers are shunning profilers because they perceive them as too complex to use? If so, then what method do they use to measure and analyse the performance of their .NET applications? Do they even care about performance? So, a few weeks ago, I decided to get a 1-minute survey up and running in the hopes that some good, hard data would clear the matter up once and for all. I posted the survey on Simple Talk and got help from a few people to promote it. The survey consisted of 3 simple questions: Amazingly, 533 developers took the time to respond - which means I had enough data to get representative results! So before I go any further, I would like to thank all of you who contributed, because I now have some pretty good answers to the troubling questions I was asking myself. To thank you properly, I thought I would share some of the results with you. First of all, application performance is indeed important to most of you. In fact, performance is an intrinsic part of the development cycle for a good 40% of you, which is much higher than I had anticipated, I have to admit. (I know, "Have a little faith Laila!") When asked what tool you use to measure and analyse application performance, I found that nearly half of the respondents use logging statements, a third use performance counters, and 70% of respondents use a profiler of some sort (a 3rd party performance profilers, the CLR profiler or the Visual Studio profiler). The importance attributed to logging statements did surprise me a little. I am still not sure why somebody would go to the trouble of manually instrumenting code in order to measure its performance, instead of just using a profiler. I personally find the process of annotating code, calculating times from log files, and relating it all back to your source terrifyingly laborious. Not to mention that you then need to remember to turn it all off later! Even when you have logging in place throughout all your code anyway, you still have a fair amount of potentially error-prone calculation to sift through the results; in addition, you'll only get method-level rather than line-level timings, and you won't get timings from any framework or library methods you don't have source for. To top it all, we all know that bottlenecks are rarely where you would expect them to be, so you could be wasting time looking for a performance problem in the wrong place. On the other hand, profilers do all the work for you: they automatically collect the CPU and wall-clock timings, and present the results from method timing all the way down to individual lines of code. Maybe I'm missing a trick. I would love to know about the types of scenarios where you actively prefer to use logging statements. Finally, while a third of the respondents didn't have a strong opinion about code performance profilers, those who had an opinion thought that they were mainly complex to use and time consuming. Three respondents in particular summarised this perfectly: "sometimes, they are rather complex to use, adding an additional time-sink to the process of trying to resolve the existing problem". "they are simple to use, but the results are hard to understand" "Complex to find the more advanced things, easy to find some low hanging fruit". These results confirmed my suspicions: Profilers are seen to be designed for more advanced users who can use them effectively and make sense of the results. I found yet more interesting information when I started comparing samples of "developers for whom performance is an important part of the dev cycle", with those "to whom performance is only looked at in times of crisis", and "developers to whom performance is not important, as long as the app works". See the three graphs below. Sample of developers to whom performance is an important part of the dev cycle: Sample of developers to whom performance is important only in times of crisis: Sample of developers to whom performance is not important, as long as the app works: As you can see, there is a strong correlation between the usage of a profiler and the importance attributed to performance: indeed, the more important performance is to a development team, the more likely they are to use a profiler. In addition, developers to whom performance is an important part of the dev cycle have a higher tendency to use a much wider range of methods for performance measurement and analysis. And, unsurprisingly, the less important performance is, the less varied the methods of measurement are. So all in all, to come back to my random questions: .NET developers do care about performance. Those who care the most use a wider range of performance measurement methods than those who care less. But overall, logging statements, performance counters and third party performance profilers are the performance measurement methods of choice for most developers. Finally, although most of you find code profilers complex to use, those of you who care the most about performance tend to use profilers more than those of you to whom performance is not so important.

    Read the article

  • Access Control Service: Passive/Active Transition Sample

    - by Your DisplayName here!
    Here you can find my updated ACS2 sample. In addition to the existing front ends (web [WS-Federation], console [SOAP & REST], Silverlight [REST]) and error handling, it now also includes a WPF client that shows the passive/active transition with a SOAP service as illustrated here. All the ACS interaction is encapsulated in a WPF user control that: retrieves the JSON feed displays a list of supported identity providers triggers the sign in via a browser control retrieves the token response packages the token as a GenericXmlSecurityToken (to be used directly with the WIF ChannelFactory extensions methods) All you need to supply is the ACS namespace and the realm. Have fun!

    Read the article

  • Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper

    - by Asian Angel
    This wonderful wallpaper features all of the Ubuntu Mascots together as stuffed animals and will make a perfect addition to your Ubuntu desktop. Ubuntu Wallpaper [via Web Upd8] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

    Read the article

  • GDC 2012: Porting your game to NaCl

    GDC 2012: Porting your game to NaCl (Pre-recorded GDC content) This talk will cover the nuances of porting your existing C++ game to Native Client. We'll talk about the application specific problems, how to deal with the Pepper Thread, along with platform APIs like FileIO, rendering and Audio. In addition we'll cover common issues with the Chrome Web store, distribution, and monetization. Finally, we'll be talking about exciting news and roadmaps for native client moving forward. If you're interested in NaCl, or want to learn more, this is the talk for you! Speaker: Colt McAnlis From: GoogleDevelopers Views: 3957 65 ratings Time: 36:40 More in Science & Technology

    Read the article

  • How to open directory in Guake from Nautilus

    - by Tinellus
    In Nautilus, I have upon right-clicking a directory, the option to open a Terminal with the prompt in the selected directory. I think this is very handy and I use it a lot. Now I would like to use Guake instead of the classic terminal. Is there a way to do this? I'm struggling with nautilus-actions. I can open Guake allright (i.e. it drops down from the top since it's permanently loaded), but the prompt isn't located at the directory of choice. In addition, it's one more mouseclick to open the terminal (if it would work), I would prefer a shorter way. Anyone any idea how to manage this? (or could this be a possible feature request?) Ubuntu 12.04, gnome-classic without Unity

    Read the article

  • Sun2Oracle: Hub City Media Webcast Reminder - Thursday, September 13, 2012

    - by Darin Pendergraft
    Our Sun2Oracle webcast featuring Steve Giovanetti from Hub City Media is this Thursday, September 13th at 10:00 am PST.  If you haven't registered yet, there is still time: Register Here. Scott Bonell, Sr. Director of Product Management will be talking to Steve about their recent project to upgrade a large University from Sun DSEE Directory to Oracle Unified Directory.  Scott and Steve will talk through details of the project, from planning through implementation. In addition to this webcast, Steve Giovanetti will also be participating in two sessions at Oracle OpenWorld 2012: CON9465 - Next-Generation Directory: Oracle Unified Directory  Etienne Remillon, Principal Product Manager, Oracle  Steve Giovanetti, CTO Hub City Media  Warren Leung, Sr. Architect, UCLA  Tuesday, Oct 2, 5:00 PM – 6:00 PM  Moscone West – 3008 CON5749 - Solutions for Migration of Oracle Waveset to Oracle Identity Manager Steve Giovanetti, CTO Hub City Media Kevin Moulton, Senior Sales Consulting  Manager, Oracle Thursday, Oct 4, 11:15 AM - 12:15 PM Moscone West - 3008

    Read the article

  • Starting a career with broad experience or specific experience

    - by TMP
    I am a senior in college going for a CS degree. I have an internship that works with a variety of languages and gives me a pretty good amount of responsibility. The only problem is that it is the only job experience I've had. My question is whether or not it might be a good idea to work another internship, keep the same internship, or in addition to the previous options, to get a masters degree so that i can extend my education and time to gather the usually necessary 2-3 years of industry experience. Obviously there's no outright correct way, but i just want to know if it is more accepted to get experience with different companies or to stick with one to show commitment.

    Read the article

  • Bing Desktop Automatically Downloads Bing Wallpapers to Your Computer

    - by Jason Fitzpatrick
    Windows 7: Bing Desktop is a new and lightweight offering from Microsoft that automatically swaps your desktop background every day and offers quick access to the Bing search engine. In addition to downloading the Bing wallpaper, Bing Desktop also includes a small search box that allows you to search Bing from your desktop–although most users will likely grab the app simply to get the daily wallpaper update. Hit up the link below to download a copy. Bing Desktop is free, Windows 7 only. Bing Desktop [via Quick Online Tips] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

    Read the article

  • The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani

    The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani Ask and vote for questions at goo.gl Take Coffeescript to Javascript to Minified and all the way back with source maps. In addition to a new Coffeescript sourcemap workflow, we'll cover the latest sourcemap updates so you can understand how to dramatically improve your debugging experience. Finally, Paul and Addy will be joined by special guest—Yeoman core contributor Sindre Sorhus—to discuss what big new changes are coming to the project. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

    Read the article

  • SQL in Boston -- Red Gate Style

    - by Adam Machanic
    You might have heard of Red Gate's famous SQL in the City events: free, full-day educational events where you can learn from Red Gate's own evangelists in addition to various MVPs and other guests. With just a tiny bit of marketing thrown in for good measure (don't worry, it's not a daylong sales pitch). Red Gate is doing a US tour this fall, and I'm happy to note that my fair city of Boston is one of the stops ... and I am one of the speakers. The event takes place on October 8 . I'll be delivering...(read more)

    Read the article

  • Announcing StorageTek VSM 6 and VLE Capacity Increase

    - by uwes
    Announcing Increased Capacity on StorageTek Virtual Storage Manager System 6 (VSM6) and StorageTek Virtual Library Extension (VLE)! StorageTek Virtual Storage Manager System 6 (VSM 6) and the StorageTek Virtual Library Extension (VLE) makes data management simple for the mainframe data center - Simple to deploy, simple to manage, and simple to scale.  With this announcement, StorageTek VSM 6 as well as StorageTek VLE capacity scaling increases by 33% for StorageTek VSM 6 and 21% for StorageTek VLE.  This significant capacity increase can provide increased consolidation potential for multiple VSM 4/5’s into a single VSM 6. In addition to the StorageTek VSM 6 and VLE capacity increases we are announcing End of Life (EOL) for previous generation StorageTek VSM 6 and VLE part numbers.   Please read the Sales Bulletin on Oracle HW TRC for more details. (If you are not registered on Oracle HW TRC, click here ... and follow the instructions..) For More Information Go To: Oracle.com Tape Page Oracle Technology Network Tape Page

    Read the article

  • Help with algorithmic complexity in custom merge sort implementation

    - by bitcycle
    I've got an implementation of the merge sort in C++ using a custom doubly linked list. I'm coming up with a big O complexity of n^2, based on the merge_sort() slice operation. But, from what I've read, this algorithm should be n*log(n), where the log has a base of two. Can someone help me determine if I'm just determining the complexity incorrectly, or if the implementation can/should be improved to achieve n*log(n) complexity? If you would like some background on my goals for this project, see my blog. I've added comments in the code outlining what I understand the complexity of each method to be. Clarification - I'm focusing on the C++ implementation with this question. I've got another implementation written in Python, but that was something that was added in addition to my original goal(s).

    Read the article

  • Create a Social Community of Trust Along With Your Federal Digital Services Governance

    - by TedMcLaughlan
    The Digital Services Governance Recommendations were recently released, supporting the US Federal Government's Digital Government Strategy Milestone Action #4.2 to establish agency-wide governance structures for developing and delivering digital services. Figure 1 - From: "Digital Services Governance Recommendations" While extremely important from a policy and procedure perspective within an Agency's information management and communications enterprise, these recommendations only very lightly reference perhaps the most important success enabler - the "Trusted Community" required for ultimate usefulness of the services delivered. By "ultimate usefulness", I mean the collection of public, transparent properties around government information and digital services that include social trust and validation, social reach, expert respect, and comparative, standard measures of relative value. In other words, do the digital services meet expectations of the public, social media ecosystem (people AND machines)? A rigid governance framework, controlling by rules, policies and roles the creation and dissemination of digital services may meet the expectations of direct end-users and most stakeholders - including the agency information stewards and security officers. All others who may share comments about the services, write about them, swap or review extracts, repackage, visualize or otherwise repurpose the output for use in entirely unanticipated, social ways - these "stakeholders" will not be governed, but may observe guidance generated by a "Trusted Community". As recognized members of the trusted community, these stakeholders may ultimately define the right scope and detail of governance that all other users might observe, promoting and refining the usefulness of the government product as the social ecosystem expects. So, as part of an agency-centric governance framework, it's advised that a flexible governance model be created for stewarding a "Community of Trust" around the digital services. The first steps follow the approach outlined in the Recommendations: Step 1: Gather a Core Team In addition to the roles and responsibilities described, perhaps a set of characteristics and responsibilities can be developed for the "Trusted Community Steward/Advocate" - i.e. a person or team who (a) are entirely cognizant of and respected within the external social media communities, and (b) are trusted both within the agency and outside as practical, responsible, non-partisan communicators of useful information. The may seem like a standard Agency PR/Outreach team role - but often an agency or stakeholder subject matter expert with a public, active social persona works even better. Step 2: Assess What You Have In addition to existing, agency or stakeholder decision-making bodies and assets, it's important to take a PR/Marketing view of the social ecosystem. How visible are the services across the social channels utilized by current or desired constituents of your agency? What's the online reputation of your agency and perhaps the service(s)? Is Search Engine Optimization (SEO) a facet of external communications/publishing lifecycles? Who are the public champions, instigators, value-adders for the digital services, or perhaps just influential "communicators" (i.e. with no stake in the game)? You're essentially assessing your market and social presence, and identifying the actors (including your own agency employees) in the existing community of trust. Step 3: Determine What You Want The evolving Community of Trust will most readily absorb, support and provide feedback regarding "Core Principles" (Element B of the "six essential elements of a digital services governance structure") shared by your Agency, and obviously play a large, though probably very unstructured part in Element D "Stakeholder Input and Participation". Plan for this, and seek input from the social media community with respect to performance metrics - these should be geared around the outcome and growth of the trusted communities actions. How big and active is this community? What's the influential reach of this community with respect to particular messaging or campaigns generated by the Agency? What's the referral rate TO your digital services, FROM channels owned or operated by members of this community? (this requires governance with respect to content generation inclusive of "markers" or "tags"). At this point, while your Agency proceeds with steps 4 ("Build/Validate the Governance Structure") and 5 ("Share, Review, Upgrade"), the Community of Trust might as well just get going, and start adding value and usefulness to the existing conversations, existing data services - loosely though directionally-stewarded by your trusted advocate(s). Why is this an "Enterprise Architecture" topic? Because it's increasingly apparent that a Public Service "Enterprise" is not wholly contained within Agency facilities, firewalls and job titles - it's also manifested in actual, perceived or representative forms outside the walls, on the social Internet. An Agency's EA model and resulting investments both facilitate and are impacted by the "Social Enterprise". At Oracle, we're very active both within our Enterprise and outside, helping foster social architectures that enable truly useful public services, digital or otherwise.

    Read the article

  • Mobile redirect strategy

    - by Kevin
    Looking for help on deciding how to redirect users to a mobile optimized version of my site (m.mysite.com). Looking at two methods: Server configuration (.htaccess or even varnish) Webapp (php) The problem I see with #1 is with the "view full site" link on the mobile site. If a user clicks that link and they go to mysite.com won't the server just redirect them back to m.mysite.com? For #2 I could create a cookie that is checked in addition to the user agent. Any suggestions/comments? Is there a better way to "remember" if the user clicked "visit full site"? Thanks, Kevin

    Read the article

  • How to backup BOINC

    - by Stephen Judge
    I have BOINC Manager installed from the PPA, version 6.10.17, and I am about to upgrade my Ununtu install with a clean install. I would like to know how I can backup my work done on BOINC so I don't loose what I have already done and have to start from scratch again. For example I am running the Climate Prediction project and it runs for a year or so, I'm at 30% work done so I want to backup that 30% work done. Also as an addition to this, can someone advise me the best way to upgrade BOINC when new versions are released on their website but are not available on the PPA yet. I know you can install BOINC anywhere, but I want to install it to the same place the PPA install does so all my settings and work done is recognised. Thanks in advance.

    Read the article

  • Gilda Garretón, a Java Developer and Parallelism Computing Researcher

    - by Yolande
    In a new interview titled “Gilda Garretón, a Java Developer and Parallelism Computing Research,” Garretón shares her first-hand experience developing with Java and Java 7 for very large-scale integration (VLSI) of computer-aided design (CAD). Garretón gives an insightful overview of how Java is contributing to the parallelism development and to the Electric VLSI Design Systems, an open source VLSI CAD application used as a research platform for new CAD algorithms as well as the research flow for hardware test chips.  Garretón considers that parallelism programming is hard and complex, yet important developments are taking place.  "With the addition of the concurrent package in Java SE 6 and the Fork/Join feature in Java SE 7, developers have a chance to rely more on existing frameworks and dedicate more time to the essence of their parallel algorithms." Read the full article here  

    Read the article

  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

    Read the article

  • The Lord of the Rings Project Charts Middle Earth by the Numbers

    - by Jason Fitzpatrick
    How many characters from the Lord of the Rings series can you name? 923? That’s the number of entries in the LOTR Project–a collection of data that links family trees, timelines, and statistical curiosities about Middle Earth. In addition to families trees and the above chart mapping out the shift in lifespans over the ages of Middle Earth, you’ll find charts mapping out age distributions, the race and gender composition of Middle Earth, populations, time and distance traveled by the Hobbits in pursuit of their quest, and so more. The site is a veritable almanac of trivia about the Lord of the Rings and related books and media. Hit up the link below to explore the facts and figures of Middle Earth. LOTR Project [via Flowing Data] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >