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  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

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  • The .NET 4.5 async/await Commands in Promise and Practice

    The .NET 4.5 async/await feature provides an opportunity for improving the scalability and performance of applications, particularly where tasks are more effectively done in parallel. The question is: do the scalability gains come at a cost of slowing individual methods? In this article Jon Smith investigates this issue by conducting a side-by-side evaluation of the standard synchronous methods and the new async methods in real applications.

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  • New website - best practice for requirements specs? [closed]

    - by Alex K.
    Possible Duplicate: Extracting user requirements from a person who does not know how to express himself As a hobby freelancer I'm new to this. I've never had a non-technical client before explain to me what his future website is supposed to do. A person wants me to make a website for him and he basically explained to me what's it about. However, he's not a technical person and he just doesn't understand what I need to know and how to properly describe/explain it to me. When I ask him how a user is supposed to submit an entry to the website he told me "He fills out a form.", which is not really helping me. This was just an example, it goes on for other sections of the website as well which are a lot harder to explain. The website will be aimed at a specific professional user demographic and I have no clue about their profession and how their industry works. I tried to find some good Product Requirements Document templates on Google but none of them really seemed like they could help him understand how to write it so I can understand what he wants/needs. Can somebody please give me a hint on how to deal with such non-technical clients?

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  • Architecture Best Practice (MVC): Repository Returns Object & Object Member Accessed Directly or Repository Returns Object Member

    - by coderabbi
    Architecturally speaking, which is the preferable approach (and why)? $validation_date = $users_repository->getUser($user_id)->validation_date; Seems to violate Law of Demeter by accessing member of object returned by method call Seems to violate Encapsulation by accessing object member directly $validation_date = $users_repository->getUserValidationDate($user_id); Seems to violate Single Responsibility Principle as $users_repository no longer just returns User objects

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  • Is it bad practice to make an iterator that is aware of its own end

    - by aaronman
    For some background of why I am asking this question here is an example. In python the method chain chains an arbitrary number of ranges together and makes them into one without making copies. Here is a link in case you don't understand it. I decided I would implement chain in c++ using variadic templates. As far as I can tell the only way to make an iterator for chain that will successfully go to the next container is for each iterator to to know about the end of the container (I thought of a sort of hack in where when != is called against the end it will know to go to the next container, but the first way seemed easier and safer and more versatile). My question is if there is anything inherently wrong with an iterator knowing about its own end, my code is in c++ but this can be language agnostic since many languages have iterators. #ifndef CHAIN_HPP #define CHAIN_HPP #include "iterator_range.hpp" namespace iter { template <typename ... Containers> struct chain_iter; template <typename Container> struct chain_iter<Container> { private: using Iterator = decltype(((Container*)nullptr)->begin()); Iterator begin; const Iterator end;//never really used but kept it for consistency public: chain_iter(Container & container, bool is_end=false) : begin(container.begin()),end(container.end()) { if(is_end) begin = container.end(); } chain_iter & operator++() { ++begin; return *this; } auto operator*()->decltype(*begin) { return *begin; } bool operator!=(const chain_iter & rhs) const{ return this->begin != rhs.begin; } }; template <typename Container, typename ... Containers> struct chain_iter<Container,Containers...> { private: using Iterator = decltype(((Container*)nullptr)->begin()); Iterator begin; const Iterator end; bool end_reached = false; chain_iter<Containers...> next_iter; public: chain_iter(Container & container, Containers& ... rest, bool is_end=false) : begin(container.begin()), end(container.end()), next_iter(rest...,is_end) { if(is_end) begin = container.end(); } chain_iter & operator++() { if (begin == end) { ++next_iter; } else { ++begin; } return *this; } auto operator*()->decltype(*begin) { if (begin == end) { return *next_iter; } else { return *begin; } } bool operator !=(const chain_iter & rhs) const { if (begin == end) { return this->next_iter != rhs.next_iter; } else return this->begin != rhs.begin; } }; template <typename ... Containers> iterator_range<chain_iter<Containers...>> chain(Containers& ... containers) { auto begin = chain_iter<Containers...>(containers...); auto end = chain_iter<Containers...>(containers...,true); return iterator_range<chain_iter<Containers...>>(begin,end); } } #endif //CHAIN_HPP

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  • B2B Commerce Best Practice Round Table

    - by Jeri Kelley
    Are you struggling with delivering customers a consistent B2B multi-channel commerce experience? If yes, then you will want to join us for a panel discussion featuring Oracle customers and B2B commerce experts on Thursday, September 27th to learn how leading B2B companies are succeeding in the new age of commerce. Topics of discussion will include: Moving B2B data and content online Multiple site management Mobile platforms Merchandising and personalization Don’t miss this opportunity to learn more about the latest trends, challenges and successes in B2B multi-channel commerce. Learn more and register!

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  • B2B Commerce Best Practice Round Table

    - by Jeri Kelley
    Are you struggling with delivering customers a consistent B2B multi-channel commerce experience? If yes, then you will want to join us for a panel discussion featuring Oracle customers and B2B commerce experts on Thursday, September 27th to learn how leading B2B companies are succeeding in the new age of commerce. Topics of discussion will include: Moving B2B data and content online Multiple site management Mobile platforms Merchandising and personalization Don’t miss this opportunity to learn more about the latest trends, challenges and successes in B2B multi-channel commerce. Learn more and register!

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  • What's the current best practice for C multithreading?

    - by Dexter
    I've been a Java (and PHP) developer for most of my life, but will need to use C for my next project. I remember some basic stuff we did back in school with fork, pthread, semaphores, etc. but I'm not sure if that's still the "way to go" here, or if there have been any recent developments/improvements etc. Google's results seem to be fairly dated. Or does that just mean that this is still the current "state of the art"? Or will I have to use a (system-independent) libary like glib if I want higher-level abstractions, like synchronized queues? What other libraries are there? (The programm will only have to run on Linux though)

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  • Lucene best practice

    - by Dragos
    I am trying to understand how Lucene should be used. From what I have read, creating an IndexReader is costly, so using a Search Manager shoulg be the right choice. However, a SearchManager should be produced by a NRTManager(which, by the way, should replace the IndexWriter for every add or delete operation performed). But in order to have a NRTManager, I should first have an IndexWriter, and here comes my problem. The documentation says: an IndexWriter is thread-safe the constructor of this class takes a Directory object, so it seems creating an instace should be costly(as in the case of an IndexReader) all changes are buffered and flushed periodically(so they seem to encourage using a single instance) but: the changes, although flushed will only be visible after commit or close after finished making updates(add/delete), the instance should be closed I also found this: http://stackoverflow.com/questions/5374419/forgot-to-close-the-lucene-indexwriter-after-adding-documents-to-the-index where it is said that not closing a writer might ruin everything So what am I really supposed to do? Is having a single IndexWriter instance a good idea(make only commit and never close it)? EDIT: What is more, if I use NRTManager, how can I make acommit`? Is it even possible?

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  • Advice on how to understand in general and in practice IT Infrastructure

    - by Luca
    My IT knowledge resides mainly in SW development. I have just some basic know how about networks. On the net I tried to get information and read books in order to better understand the overall IT infrastrcuture, but all the sources I found are too generic or, mainly, too detailed in just one aspect, making me lost. Could anyone suggest some books or web resources as good compromise in details? My goal would be able to understand the network issues and security threats when, for example, two remote system have to be setup and put in connection each other. Considering this scenario there are several aspects to consider: firewalls, intranet/internet interconnections, certificates for httpS, etc. The argument is quite wide, therefore I was looking for something that might help to start to understand this subject without going too deep in details (Computer Networks from A.Tanenbaum is a wonderful milestone, but way too specific for my scope). Thanks

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  • Best Practice to return responses from service

    - by A9S6
    I am writing a SOAP based ASP.NET Web Service having a number of methods to deal with Client objects. e.g: int AddClient(Client c) = returns Client ID when successful List GetClients() Client GetClientInfo(int clientId) In the above methods, the return value/object for each method corresponds to the "all good" scenario i.e. A client Id will be returned if AddClient was successful or a List< of Client objects will be returned by GetClients. But what if an error occurs, how do I convey the error message to the caller? I was thinking of having a Response class: Response { StatusCode, StatusMessage, Details } where Details will hold the actual response but in that case the caller will have to cast the response every time. What are your views on the above? Is there a better solution?

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  • I'm looking for websites with programming problems that I can practice [on hold]

    - by Spentak
    I want to become a more skilled programmer. I also want to do it through Objective-C and iOS. What websites or programs that you know of have problems that I can solve (with the answers)? I have failed some programming tests for jobs (such as "Given 2 values in a Binary Tree - how do you find the lowest common ancestor?) and I want to become a better engineer. I have developed 54 iOS/Android apps to date, but my core CS Skills apparently are rusty/bad. I have looked at TopCoder - but there aren't very many competitions going on, the website is terrible, and there does not appear to be anything that really supports Objective-C/iOS Websites?

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  • best practice for initializing class members in php

    - by rgvcorley
    I have lots of code like this in my constructors:- function __construct($params) { $this->property = isset($params['property']) ? $params['property'] : default_val; } Is it better to do this rather than specify the default value in the property definition? i.e. public $property = default_val? Sometimes there is logic for the default value, and some default values are taken from other properties, which was why I was doing this in the constructor. Should I be using setters so all the logic for default values is separated?

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  • Best practice to collect information from child objects

    - by Markus
    I'm regularly seeing the following pattern: public abstract class BaseItem { BaseItem[] children; // ... public void DoSomethingWithStuff() { StuffCollection collection = new StuffCollection(); foreach(child c : children) c.AddRequiredStuff(collection); // do something with the collection ... } public abstract void AddRequiredStuff(StuffCollection collection); } public class ConcreteItem : BaseItem { // ... public override void AddRequiredStuff(StuffCollection collection) { Stuff stuff; // ... collection.Add(stuff); } } Where I would use something like this, for better information hiding: public abstract class BaseItem { BaseItem[] children; // ... public void DoSomethingWithStuff() { StuffCollection collection = new StuffCollection(); foreach(child c : children) collection.AddRange(c.RequiredStuff()); // do something with the collection ... } public abstract StuffCollection RequiredStuff(); } public class ConcreteItem : BaseItem { // ... public override StuffCollection RequiredStuff() { StuffCollection stuffCollection; Stuff stuff; // ... stuffCollection.Add(stuff); return stuffCollection; } } What are pros and cons of each solution? For me, giving the implementation access to parent's information is some how disconcerting. On the other hand, initializing a new list, just to collect the items is a useless overhead ... What is the better design? How would it change, if DoSomethingWithStuff wouldn't be part of BaseItem but a third class? PS: there might be missing semicolons, or typos; sorry for that! The above code is not meant to be executed, but just for illustration.

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  • Best Practice Method for Including Images in a DataGrid using MVVM

    - by Killercam
    All, I have a WPF DataGrid. This DataGrid shows files ready for compilation and should also show the progress of my compiler as it compiles the files. The format of the DataGrid is Image|File Path|State -----|---------|----- * |C:\AA\BB |Compiled & |F:PP\QQ |Failed > |G:HH\LL |Processing .... The problem is the image column (the *, &, and are for representation only). I have a ResourceDictionary that contains hundreds of vector images as Canvas objects: <ResourceDictionary xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Canvas x:Key="appbar_acorn" Width="48" Height="48" Clip="F1 M 0,0L 48,0L 48,48L 0,48L 0,0"> <Path Width="22.3248" Height="25.8518" Canvas.Left="13.6757" Canvas.Top="11.4012" Stretch="Fill" Fill="{DynamicResource BlackBrush}" Data="F1 M 16.6309,18.6563C 17.1309,8.15625 29.8809,14.1563 29.8809,14.1563C 30.8809,11.1563 34.1308,11.4063 34.1308,11.4063C 33.5,12 34.6309,13.1563 34.6309,13.1563C 32.1309,13.1562 31.1309,14.9062 31.1309,14.9062C 41.1309,23.9062 32.6309,27.9063 32.6309,27.9062C 24.6309,24.9063 21.1309,22.1562 16.6309,18.6563 Z M 16.6309,19.9063C 21.6309,24.1563 25.1309,26.1562 31.6309,28.6562C 31.6309,28.6562 26.3809,39.1562 18.3809,36.1563C 18.3809,36.1563 18,38 16.3809,36.9063C 15,36 16.3809,34.9063 16.3809,34.9063C 16.3809,34.9063 10.1309,30.9062 16.6309,19.9063 Z "/> </Canvas> </ResourceDictionary> Now, I want to be able to include these in my image column and change them at run-time. I was going to attempt to do this by setting up a property in my View Model that was of type Image and binding this to my View via: <DataGrid.Columns> <DataGridTemplateColumn Header="" Width="SizeToCells" IsReadOnly="True"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <Image Source="{Binding Canvas}"/> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> </DataGrid.Columns> Where in the View Model I have the appropriate property. Now, I was told this is not 'pure' MVVM. I don't fully accept this, but I want to know if there is a better way of doing this. Say, binding to an enum and using a converter to get the image? Any advice would be appreciated.

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  • what to learn & practice to be a programmer (not for Job) [closed]

    - by Hanan N.
    I want to be able to write programs (tools) for my own needs, and I want to tell the computer what to do, not to be strict to what other's told it to do. I have a good knowledge of Linux & Windows, I am also have a bit of Python in my head, but I think that I need some guidance on what languages or practices to invest my time into in order to be able to tell the computer what to do. I know there is a lot of posts similar to what I am asking here, but there is a big difference and so I have opened this thread. My goal isn't to work at a company, so I don't need to learn how to work as a team, I don't need to learn as much how to maintain my code nor how to write it nice for others to understand (I know it is important but not for me). I don't want to learn it as a profession, but as a serious hobby (you can call it hacking as long as you know what cracking means), my end goal is to be able to understand other's people code, and to write my own code with a lot of deep knowledge of the ins and outs of the computer system in order to gain from it as much as I can. So in essence my questions are: How can I understand, in depth, computers, in order to exploit them as much as I can? What should I learn? Are there any books that I should read? Is it possible to do this, or do I have to learn every aspect of programming?

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  • Determine Better Coding Practice

    - by footprint.
    As a new programmer, it has always been hard to create applications, because I am still at the learning stage. I understand that to achieve a particular affect or function in an application, there will be numerous ways to achieve the same result. However, should I just purely create a function to it's working state, which means that as long as it works, just as the way I want it to, then it should be fine. Can any fellow programmers of a higher level kindly let me know the right way of doing things?

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  • Best Practice to return responses from service

    - by A9S6
    I am writing a SOAP based ASP.NET Web Service having a number of methods to deal with Client objects. e.g: int AddClient(Client c) = returns Client ID when successful List GetClients() Client GetClientInfo(int clientId) In the above methods, the return value/object for each method corresponds to the "all good" scenario i.e. A client Id will be returned if AddClient was successful or a List< of Client objects will be returned by GetClients. But what if an error occurs, how do I convey the error message to the caller? I was thinking of having a Response class: Response { StatusCode, StatusMessage, Details } where Details will hold the actual response but in that case the caller will have to cast the response every time. What are your views on the above? Is there a better solution? ---------- UPDATED ----------- Is there something new in WCF for the above? What difference will it make If I change the ASP.NET Web Service to a WCF Service?

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  • HTTP resource bundling/streaming practice

    - by icelava
    Our SPA (plain HTML and Javascript) makes use of huge volume of javascript and other resources that are downloaded via XHR. Given the sheer number of components and browser simultaneous request limits, we're thinking for ways to deliver our resources in a more efficient manner. A method we're considering is bundling several resources that logically form a coherent group into a single file; thus reducing down to only one XHR (per group). Furthermore to make it more responsive, we'd like to constantly inspect the partial responseText during the LOADING state, determining if a usable chunk (atomic resource) has already been downloaded, and make it available for deserialization/processing even before the XHR is DONE. (a stream-like experience) We're thinking surely somebody else would've considered roughly the same approach before, but haven't really come across any library/framework or container file format that is suitable for our scenario. Anybody else know of something similar?

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  • best practice for last-modified and created dates

    - by drewbenn
    I have a website with a handful (currently 3; I anticipate about a dozen when it's complete) of static html pages. I'd like to include "created" and "last-modified" dates in the pages for the benefit of visitors who arrive a week or a month or a few years from now. I expect anyone who cares to be viewing the source, so I could do: <!-- created yyyy-mm-dd, last-modified yyyy-mm-dd --> but I'd like to use something more standard (and elegant). I've found one reference to last modified (but only a mention in the text, not an actual code reference, so I'm not positive how to properly implement it) but not created. Is there a proper way to display both (or at least one) of these dates?

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  • Is using dirname(__FILE__) a good practice?

    - by webose
    Looking at the code of Joomla I see that in the first line of the index, it defines the base path of installation with dirname(__FILE__). Is this a possible risk for the site? If a non controlled error message show the internal path of the Joomla directory, because of, for example a failed include, can it be used to perform some kind of attack to the site? If yes, is it convenient to use this function?

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  • Best practice- handling images on website

    - by Steve
    I am porting an old eCommerce site to MVC 3 and would like to take advantage of design improvements. The site currently has product images stored in 3 sizes: thumbnail, medium (for display in a list) and expanded for a zoomed look. Right now we are having to upload 3 separate images that are sized exactly right, provide 3 different names that match what the site expects, etc., it is a pain. I'd like to upload just 1 file, the large one, then let the site reduce it to needed sizes, and I'd like the flexibility to change the thumbnail and list sizes depending on user preferences, form factor (e.g. mobile, iPad, desktop), etc. so might need many copies of the same image. My question is should the image be reduced then saved several times upon upload and if so what is a good storage/naming convention? The other idea is to store just the single image but resize it programmatically before serving it to the client. Has anybody done this and what are the tradeoffs besides a few more machine cycles? How do you pass a temporary image in memory to the client (there is no URL)?

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