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  • Visibility of Class field-data of Mouse Clicked ImageButton located within WrapPanel

    - by Bill
    I am attempting to obtain the class-data behind an ImageButton that is mouse-clicked; which ImageButton is located within a WrapPanel filled with ImageButtons. The problem I am having is obtaining the visibility of the field data within the class behind the image-button. Although I can see the class, I can neither see nor access the field data. Can anyone please point me in the right direction? // Handles the ImageButton mouseClick event within the WrapPanel. private void SolarSystem_Click(Object sender, RoutedEventArgs e) { FrameworkElement fe = e.OriginalSource as FrameworkElement; SelectedPlanet PlanetSelected = new SelectedPlanet(fe); PlanetSelected.Owner = this; MessageBox.Show(PlanetSelected.PlanetName); } // Used to initiate instance of Class and some field data. public SelectedPlanet(FrameworkElement fe) { InitializeComponent(); string sPlanetName = ((PlanetClass)(fe)).PlanetName; return sPlanetName } // Class Data public class PlanetClass { string planetName; public PlanetClass(string planetName) { PlanetName = planetName; } public string PlanetName { set { planetName = value; } get { return planetName; } } }

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  • documenting class properties

    - by intuited
    I'm writing a lightweight class whose properties are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class properties, or any sort of properties, for that matter. What is the accepted way, should there be one, to document these properties? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Properties: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain """ nesting_grounds = "Throatwarbler Man Grove" __doc__ += """ nesting_grounds ("Throatwarbler Man Grove") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document properties alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the properties twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the properties and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the property names and values twice. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

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  • How to assign class property as display data memeber in datagridview

    - by KoolKabin
    hi guys, I am trying to display my data in datagridview. I created a class with different property and used its list as the datasource. it worked fine. but i got confused how to do that in case we have nested class. My Classes are as follows: class Category property UIN as integer property Name as string end class class item property uin as integer property name as string property mycategory as category end class my data list as follows: dim myDataList as list(of Item) = new List(of Item) myDataList.Add(new Item(1,"item1",new category(1,"cat1"))) myDataList.Add(new Item(2,"item2",new category(1,"cat1"))) myDataList.Add(new Item(3,"item3",new category(1,"cat1"))) myDataList.Add(new Item(4,"item4",new category(2,"cat2"))) myDataList.Add(new Item(5,"item5",new category(2,"cat2"))) myDataList.Add(new Item(6,"item6",new category(2,"cat2"))) Now I binded the datagridview control like: DGVMain.AutoGenerateColumns = False DGVMain.ColumnCount = 3 DGVMain.Columns(0).DataPropertyName = "UIN" DGVMain.Columns(0).HeaderText = "ID" DGVMain.Columns(1).DataPropertyName = "Name" DGVMain.Columns(1).HeaderText = "Name" DGVMain.Columns(2).DataPropertyName = "" **'here i want my category name** DGVMain.Columns(2).HeaderText = "category" DGVMain.datasource = myDataList DGVMain.refresh() I have tried using mycategory.name but it didn't worked. What can be done to get expected result? Is there any better idea other than this to accomplish the same task?

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  • Java: extending Object class

    - by Fabio F.
    Hello, I'm writing (well, completing) an "extension" of Java which will help role programming. I translate my code to Java code with javacc. My compilers add to every declared class some code. Here's an example to be clearer: MyClass extends String implements ObjectWithRoles { //implements... is added /*Added by me */ public setRole(...){...} public ... /*Ends of stuff added*/ ...//myClass stuff } It adds Implements.. and the necessary methods to EVERY SINGLE CLASS you declare. Quite rough, isnt'it? It will be better if I write my methods in one class and all class extends that.. but.. if class already extends another class (just like the example)? I don't want to create a sort of wrapper that manage roles because i don't want that the programmer has to know much more than Java, few new reserved words and their use. My idea was to extends java.lang.Object.. but you can't. (right?) Other ideas? I'm new here, but I follow this site so thank you for reading and all the answers you give! (I apologize for english, I'm italian)

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  • AS3 trouble instantiating Document Class of loaded SWF

    - by Marcy Sutton
    I am loading one swf into another using the Loader class, but when the child swf finishes loading and is added to the display list, its Document Class is not instantiated. I have a few trace statements should execute when the object is created. When I compile the child SWF on its own, the Document Class runs as expected. So I'm wondering... how do I associate a child SWF's Document Class with Loader.content? // code in parent SWF's Document Class (Preloader) public function Preloader(){ swfLoader = new Loader(); swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaderDone); swfLoader.load(new URLRequest("mainmovie.swf")); } private function loaderDone(e:Event):void { // Add Loader.content to new Sprite mainMovie = Sprite(e.target.content); mainMovie.alpha = 0; swfLoader = null; addChildAt(mainMovie, 0); mainMovie.addEventListener(Event.ADDED_TO_STAGE, mainMovieAddedListener); } // functions in MainMovie.as not ever running, // even though it is listed as the child SWF's Document Class Cheers!

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  • Mutual class instances in C++

    - by SepiDev
    Hi guys. What is the issue with this code? Here we have two files: classA.h and classB.h classA.h: #ifndef _class_a_h_ #define _class_a_h_ #include "classB.h" class B; //???? class A { public: A() { ptr_b = new B(); //???? } virtual ~A() { if(ptr_b) delete ptr_b; //???? num_a = 0; } int num_a; B* ptr_b; //???? }; #endif //_class_a_h_ classB.h: #ifndef _class_b_h_ #define _class_b_h_ #include "classA.h" class A; //???? class B { public: B() { ptr_a = new A(); //???? num_b = 0; } virtual ~B() { if(ptr_a) delete ptr_a; //???? } int num_b; A* ptr_a; //???? }; #endif //_class_b_h_ when I try to compile it, the compiler (g++) says: classB.h: In constructor ‘B::B()’: classB.h:12: error: invalid use of incomplete type ‘struct A’ classB.h:6: error: forward declaration of ‘struct A’ classB.h: In destructor ‘virtual B::~B()’: classB.h:16: warning: possible problem detected in invocation of delete operator: classB.h:16: warning: invalid use of incomplete type ‘struct A’ classB.h:6: warning: forward declaration of ‘struct A’ classB.h:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • PHP Class Question

    - by Jerry
    Hi all I am trying to build a PHP class to check the username and password in MySql. I am getting "mysql_query(): supplied argument is not a valid MySQL-Link resource in D:\2010Portfolio\football\main.php on line 38" database has errors:" message. When I move my userQuery code out of my Class, it works fine. Only if it is inside my Class. I am not sure if the problem is that I don't build the connection to mysql inside my Class or not. Thanks for any helps!! Here is my code <?php $userName=$_POST['userName']; $userPw=$_POST['password']; class checkUsers { public $userName; public $userPw; function checkUsers($userName='', $userPw=''){ $this->userName=$userName; $this->userPw=$userPw; } function check1(){ if (empty($this->userName) || empty($this->userPw)){ $message="<strong>Please Enter Username and Password</strong>"; }else{ //line 38 is next line $userQuery=mysql_query("SELECT userName, userPw FROM user WHERE userName='$this->userName' and userPw='$this->userPw'", $connection); if (!$userQuery){ die("database has errors: ". mysql_error()); } if(mysql_num_rows($userQuery)==0){ $message="Please enter valid username and password"; } }//end empty check return $message; }//end check1 method }//end Class $checkUser=new checkUsers($userName, $userPw); echo $checkUser->check1(); ?> I appreciate any helps!!!!

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  • object / class methods serialized as well?

    - by Mat90
    I know that data members are saved to disk but I was wondering whether object's/class' methods are saved in binary format as well? Because I found some contradictionary info, for example: Ivor Horton: "Class objects contain function members as well as data members, and all the members, both data and functions, have access specifiers; therefore, to record objects in an external file, the information written to the file must contain complete specifications of all the class structures involved." and: Are methods also serialized along with the data members in .NET? Thus: are method's assembly instructions (opcodes and operands) stored to disk as well? Just like a precompiled LIB or DLL? During the DOS ages I used assembly so now and then. As far as I remember from Delphi and the following site (answer by dan04): Are methods also serialized along with the data members in .NET? sizeof(<OBJECT or CLASS>) will give the size of all data members together (no methods/procedures). Also a nice C example is given there with data and members declared in one class/struct but at runtime these methods are separate procedures acting on a struct of data. However, I think that later class/object implementations like Pascal's VMT may be different in memory.

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  • Memory Leak in returning NSMutableArray from class

    - by Structurer
    Hi I am quite new to Objective C for the iPhone, so I hope you wont kill me for asking a simple question. I have made an App that works fine, except that Instruments reports memory leaks from the class below. I use it to store settings from one class and then retrieve them from another class. These settings are stored on a file so they can be retrieved every time the App is ran. What can I do do release the "setting" and is there anything that can be done to call (use) the class in a smarter way? Thanks ----- Below is Settings.m ----- import "Settings.h" @implementation Settings @synthesize settings; -(NSString *)dataFilePath // Return path for settingfile, including filename { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kUserSettingsFileName]; } -(NSMutableArray *)getParameters // Return settings from disk after checking if file exist (if not create with default values) { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) // Getting data from file { settings = [[NSMutableArray alloc] initWithContentsOfFile:filePath]; } else // Creating default settings { settings = [[NSMutableArray alloc] initWithObjects: [NSNumber numberWithInteger:50], [NSNumber numberWithInteger:50], nil]; [settings writeToFile:[self dataFilePath] atomically:YES]; } return settings; } ----- Below is my other class from where I call my Settings class ----- // Get settings from file Settings *aSetting = [[Settings alloc] init]; mySettings = [aSetting getParameters]; [aSetting release];

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  • Invoking public method on a class in a different package via reflection

    - by KARASZI István
    I ran into the following problem. I have two different packages in package a I would like to call the implemented method of an interface in a package b but the implementing class has package visibility. So a simplifed code looks like this: package b; public final class Factory { public static B createB() { return new ImplB(); } public interface B { void method(); } static class ImplB implements B { public void method() { System.out.println("Called"); } } } and the Invoker: package a; import java.lang.reflect.Method; import b.Factory; import b.Factory.B; public final class Invoker { private static final Class<?>[] EMPTY_CLASS_ARRAY = new Class<?>[] {}; private static final Object[] EMPTY_OBJECT_ARRAY = new Object[] {}; public static void main(String... args) throws Exception { final B b = Factory.createB(); b.method(); final Method method = b.getClass().getDeclaredMethod("method", EMPTY_CLASS_ARRAY); method.invoke(b, EMPTY_OBJECT_ARRAY); } } When I start the program it prints out Called as expected and throws an Exception because the package visibility prohibits the calling of the discovered method. So my question is any way to solve this problem? Am I missing something in Java documentation or this is simply not possible although simply calling an implemented method is possible without reflection.

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  • Class with property referenced with dll not serializing

    - by djerry
    Hey guys, I got this class TapiCall. It has 4 properties : 2 datetimes, 1 string and an object. The object is a class that's referenced by Atapi3.dll, so i cannot alter it. My class TapiCall looks like this : [DataContract] public class TapiCall { private DateTime start, end; private TCall call; private string status; [DataMember] public string Status { get { return status; } set { status = value; } } [DataMember] public TCall Call { get { return call; } set { call = value; } } [DataMember] public DateTime End { get { return end; } set { end = value; } } [DataMember] public DateTime Start { get { return start; } set { start = value; } } public TapiCall() { } public TapiCall(DateTime start, DateTime end, TCall call) { this.Start = start; this.End = end; this.Call = call; } } Now when i use my visual studio command line, to generate my proxy class, it generates an error. When i remove TapiCall from the method in my app, i can rebuild my proxy again, so i know [OperationContract] void StuurUpdatedCall(TapiCall tpCall); is causing the problem. My question now is can i Serialize a class that's referenced by a dll? Thanks in advance.

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  • Whether to put method code in a VB.Net data storage class, or put it in a separate class?

    - by Alan K
    TLDR summary: (a) Should I include (lengthy) method code in classes which may spawn multiple objects at runtime, (b) does doing so cause memory usage bloat, (c) if so should I "outsource" the code to a class that is loaded only once and have the class methods call that, or alternatively (d) does the code get loaded only once with the object definition anyway and I'm worrying about nothing? ........ I don't know whether there's a good answer to this but if there is I haven't found it yet by searching in the usual places. In my VB.Net (2010 if it matters) WinForms project I have about a dozen or so class objects in an object model. Some of these are pretty simple and do little more than act as data storage repositories. The ones further up the object model, however, have an increasing number of methods. There can be a significant number of higher level objects in use though the exact number will be runtime dependent so I can't be more precise than that. As I was writing the method code for one of the top level ones I noticed that it was starting to get quite lengthy. Memory optimisation is something of a lost art given how much memory the average PC has these days but I don't want to make my application a resource hog. So my questions for anyone who knows .Net way better than I do (of which there will be many) are: Is the code loaded into memory with each instance of the class that's created? Alternatively is it loaded only once with the definition of the class, and all derived objects just refer to that definition? (I'm not really sure how that could be possible given that, for example, event handlers can be assigned dynamically, but no harm asking.) If the answer to the first one is yes, would it be more efficient to write the code in a "utility" object which is loaded only once and called from the real class' methods? Any thoughts appreciated.

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  • Python: Calling method A from class A within class B?

    - by Tommo
    There are a number of questions that are similar to this, but none of the answers hits the spot - so please bear with me. I am trying my hardest to learn OOP using Python, but i keep running into errors (like this one) which just make me think this is all pointless and it would be easier to just use methods. Here is my code: class TheGUI(wx.Frame): def __init__(self, title, size): wx.Frame.__init__(self, None, 1, title, size=size) # The GUI is made ... textbox.TextCtrl(panel1, 1, pos=(67,7), size=(150, 20)) button1.Bind(wx.EVT_BUTTON, self.button1Click) self.Show(True) def button1Click(self, event): #It needs to do the LoadThread function! class WebParser: def LoadThread(self, thread_id): #It needs to get the contents of textbox! TheGUI = TheGUI("Text RPG", (500,500)) TheParser = WebParser TheApp.MainLoop() So the problem i am having is that the GUI class needs to use a function that is in the WebParser class, and the WebParser class needs to get text from a textbox that exists in the GUI class. I know i could do this by passing the objects around as parameters, but that seems utterly pointless, there must be a more logical way to do this that doesn't using classes seem so pointless? Thanks in advance!

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  • Virtual functions - base class pointer

    - by user980411
    I understood why a base class pointer is made to point to a derived class object. But, I fail to understand why we need to assign to it, a base class object, when it is a base class object by itself. Can anyone please explain that? #include <iostream> using namespace std; class base { public: virtual void vfunc() { cout << "This is base's vfunc().\n"; } }; class derived1 : public base { public: void vfunc() { cout << "This is derived1's vfunc().\n"; } }; int main() { base *p, b; derived1 d1; // point to base p = &b; p->vfunc(); // access base's vfunc() // point to derived1 p = &d1; p->vfunc(); // access derived1's vfunc() return 0; }

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  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

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  • Recommened design pattern to handle multiple compression algorithms for a class hierarchy

    - by sgorozco
    For all you OOD experts. What would be the recommended way to model the following scenario? I have a certain class hierarchy similar to the following one: class Base { ... } class Derived1 : Base { ... } class Derived2 : Base { ... } ... Next, I would like to implement different compression/decompression engines for this hierarchy. (I already have code for several strategies that best handle different cases, like file compression, network stream compression, legacy system compression, etc.) I would like the compression strategy to be pluggable and chosen at runtime, however I'm not sure how to handle the class hierarchy. Currently I have a tighly-coupled design that looks like this: interface ICompressor { byte[] Compress(Base instance); } class Strategy1Compressor : ICompressor { byte[] Compress(Base instance) { // Common compression guts for Base class ... // if( instance is Derived1 ) { // Compression guts for Derived1 class } if( instance is Derived2 ) { // Compression guts for Derived2 class } // Additional compression logic to handle other class derivations ... } } As it is, whenever I add a new derived class inheriting from Base, I would have to modify all compression strategies to take into account this new class. Is there a design pattern that allows me to decouple this, and allow me to easily introduce more classes to the Base hierarchy and/or additional compression strategies?

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  • Creating a java library

    - by Albinoswordfish
    This may be a silly question, but right now I have a rather large class that I want to use as a library. Where somebody can simply add this jar file to their classpath. And then simply do an import statement at the top, then he or she can start using this class. Is there anything special I need to do or can I simply just use the jar file built?

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  • How to assign class property as display data member in datagridview

    - by KoolKabin
    hi guys, I am trying to display my data in datagridview. I created a class with different property and used its list as the datasource. it worked fine. but I got confused how to do that in case we have nested class. My Classes are as follows: class Category property UIN as integer property Name as string end class class item property uin as integer property name as string property mycategory as category end class my data list as follows: dim myDataList as list(of Item) = new List(of Item) myDataList.Add(new Item(1,"item1",new category(1,"cat1"))) myDataList.Add(new Item(2,"item2",new category(1,"cat1"))) myDataList.Add(new Item(3,"item3",new category(1,"cat1"))) myDataList.Add(new Item(4,"item4",new category(2,"cat2"))) myDataList.Add(new Item(5,"item5",new category(2,"cat2"))) myDataList.Add(new Item(6,"item6",new category(2,"cat2"))) Now I binded the datagridview control like: DGVMain.AutoGenerateColumns = False DGVMain.ColumnCount = 3 DGVMain.Columns(0).DataPropertyName = "UIN" DGVMain.Columns(0).HeaderText = "ID" DGVMain.Columns(1).DataPropertyName = "Name" DGVMain.Columns(1).HeaderText = "Name" DGVMain.Columns(2).DataPropertyName = "" **'here i want my category name** DGVMain.Columns(2).HeaderText = "category" DGVMain.datasource = myDataList DGVMain.refresh() I have tried using mycategory.name but it didn't worked. What can be done to get expected result? Is there any better idea other than this to accomplish the same task? Edited My question as per comment: I have checked the link given by u. It was nice n very usefull. Since the code was in c# i tried to convert it in vb. Everything went good but failed at a point of case sensitive and next one is that i had my nested class name itemcategory and my property name was category. there it arouse the problem. it didn't searched for category but it searched for itemcategory. so confused on it. My Code as follows: Private Sub DGVMain_CellFormatting(ByVal sender As Object, ByVal e As System.Windows.Forms.DataGridViewCellFormattingEventArgs) Handles DGVMain.CellFormatting Dim DGVMain As DataGridView = CType(sender, DataGridView) e.Value = EvaluateValue(DGVMain.Rows(e.RowIndex).DataBoundItem, DGVMain.Columns(e.ColumnIndex).DataPropertyName) End Sub Private Function EvaluateValue(ByRef myObj As Object, ByRef myProp As String) As String Dim Ret As String = "" Dim Props As System.Reflection.PropertyInfo() Dim PropA As System.Reflection.PropertyInfo Dim ObjA As Object If myProp.Contains(".") Then myProp = myProp.Substring(0, myProp.IndexOf(".")) Props = myObj.GetType().GetProperties() For Each PropA In Props ObjA = PropA.GetValue(myObj, New Object() {}) If ObjA.GetType().Name = myProp Then Ret = EvaluateValue(ObjA, myProp.Substring(myProp.IndexOf(".") + 1)) Exit For End If Next Else PropA = myObj.GetType().GetProperty(myProp) Ret = PropA.GetValue(myObj, New Object() {}).ToString() End If Return Ret End Function

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  • How to restrict an access to some of the functions at third level in Classes (OOPs)

    - by Shantanu Gupta
    I have created a class say A which has some functions defined as protected. Now Class B inherits A and class C inherits B. Class A has private default constructor and protected parameterized constructor. I want Class B to be able to access all the protected functions defined in Class A but class C can have access on some of the functions only not all the functions and class C is inheriting class B. How can I restrict access to some of the functions of Class A from Class C ? Class A { private A(){} protected A(int ){} } Class B : A {} CLass C:B { }

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  • C# MultiThread Safe Class Design

    - by Robert
    I'm trying to designing a class and I'm having issues with accessing some of the nested fields and I have some concerns with how multithread safe the whole design is. I would like to know if anyone has a better idea of how this should be designed or if any changes that should be made? using System; using System.Collections; namespace SystemClass { public class Program { static void Main(string[] args) { System system = new System(); //Seems like an awkward way to access all the members dynamic deviceInstance = (((DeviceType)((DeviceGroup)system.deviceGroups[0]).deviceTypes[0]).deviceInstances[0]); Boolean checkLocked = deviceInstance.locked; //Seems like this method for accessing fields might have problems with multithreading foreach (DeviceGroup dg in system.deviceGroups) { foreach (DeviceType dt in dg.deviceTypes) { foreach (dynamic di in dt.deviceInstances) { checkLocked = di.locked; } } } } } public class System { public ArrayList deviceGroups = new ArrayList(); public System() { //API called to get names of all the DeviceGroups deviceGroups.Add(new DeviceGroup("Motherboard")); } } public class DeviceGroup { public ArrayList deviceTypes = new ArrayList(); public DeviceGroup() {} public DeviceGroup(string deviceGroupName) { //API called to get names of all the Devicetypes deviceTypes.Add(new DeviceType("Keyboard")); deviceTypes.Add(new DeviceType("Mouse")); } } public class DeviceType { public ArrayList deviceInstances = new ArrayList(); public bool deviceConnected; public DeviceType() {} public DeviceType(string DeviceType) { //API called to get hardwareIDs of all the device instances deviceInstances.Add(new Mouse("0001")); deviceInstances.Add(new Keyboard("0003")); deviceInstances.Add(new Keyboard("0004")); //Start thread CheckConnection that updates deviceConnected periodically } public void CheckConnection() { //API call to check connection and returns true this.deviceConnected = true; } } public class Keyboard { public string hardwareAddress; public bool keypress; public bool deviceConnected; public Keyboard() {} public Keyboard(string hardwareAddress) { this.hardwareAddress = hardwareAddress; //Start thread to update deviceConnected periodically } public void CheckKeyPress() { //if API returns true this.keypress = true; } } public class Mouse { public string hardwareAddress; public bool click; public Mouse() {} public Mouse(string hardwareAddress) { this.hardwareAddress = hardwareAddress; } public void CheckClick() { //if API returns true this.click = true; } } }

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  • C++ code parser/processor library

    - by uray
    is there any library that parse a source code of C++ to produce lets say, call graph, class inheritance tree, flow control, class member list or anything as a ready to use graph or structure in code (not in diagram image). to make it more clear, suppose to generate call graph image, there will be a process like this: ` C++ source -> parser -> intermediate structure -> renderer -> call graph image ^ | [i need this] `

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  • Getting many files from a SharePoint Document Library the easy way

    - by Stacy Vicknair
    As an individual who does not use Internet Explorer as their primary browser, there is a great feature that you may never notice that allows you to easily copy files to and from a document library: the Open in Windows Explorer link. In browsers such as Chrome or Firefox this link may not appear. I know this isn’t a major groundbreaking feature, but it’s really easy to overlook and it’s worth knowing about, especially when you need to create a local copy of a full document library. In this quick blog we’ll go over how to access this feature in both SharePoint 2007 and 2010. First, make sure you are in Internet Explorer. These options may not show in other browsers. In SharePoint 2007, browse to the document library you would like to access then select Actions > Open with Windows Explorer. In SharePoint 2010, browse to the document library you would like to access then select Library Tools > Library > Open with Explorer from the ribbon.

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  • how to loop through menu and remove class and then add class to current menu item

    - by Jonathan Lyon
    Hi all I have this menu structure that is used to navigate through content slider panels. <div id="menu"> <ul> <li><a href="#1" class="cross-link highlight">Bliss Fine Foods</a></li> <li><a href="#2" class="cross-link">Menus</a></li> <li><a href="#3" class="cross-link">Wines</a></li> <li><a href="#4" class="cross-link">News</a></li> <li><a href="#5" class="cross-link">Contact Us</a></li> </ul> </div> I would like to loop through these elements and remove the highlight class and then add the highlight class to the current / last clicked menu item. Any ideas? Any help would be greatly appreciated. Thanks Jonathan

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  • DomainContext class is not created in a RIA services class library solution

    - by Konamiman
    I have created a RIA services class library project and things are not going as I expected. The problem is that when I add domain service classes to the server project, the corresponding domain context classes are not generated on the client project. I start by creating a new project of type WCF RIA services class library. The generated solution has two projects: RIAServicesLibrary1 (the Silverlight class library project) and RIAServicesLibrary1.Web (the class library that will hold the services). Then I add a new project item to RIAServicesLibrary1.Web of type DomainServiceClass. I add a sample method so that the resulting class code is: namespace RIAServicesLibrary1.Web { using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.ServiceModel.DomainServices.Hosting; using System.ServiceModel.DomainServices.Server; // TODO: Create methods containing your application logic. [EnableClientAccess()] public class DomainService1 : DomainService { [Invoke] void DoSomething() { } } } Then I generate the whole solution and... nothing happens on the client project. The Generated_Code folder is empty, and the domain context object for the service is not here. Funny enough, if I add a new item of type Authentication domain service, it works as expected: the file RIAServicesLibrary1.Web.g.cs is created on the client project, containing the AuthenticationDomainService1 class as expected. So what's happening here? Am I doing something wrong? Note: I am using Visual Studio 2010 Ultimate RTM and WCF RIA services 1.0.

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