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  • why does it use the movl instead of push ?!

    - by user554403
    hi all. pay attention to this code : #include <stdio.h> void a(int a, int b, int c) { char buffer1[5]; char buffer2[10]; } int main() { a(1,2,3); } after that : gcc -S a.c that command shows our source code in assembly. now we can see in the main function, we never use "push" command to push the arguments of the a function into the stack. and it used "movel" instead of that main: pushl %ebp movl %esp, %ebp andl $-16, %esp subl $16, %esp movl $3, 8(%esp) movl $2, 4(%esp) movl $1, (%esp) call a leave why does it happen? what's difference between them?

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  • Can web apps allow fast data-typists to "type-ahead"?

    - by user61852
    In some data entry contexts, I've seen data typists, type really fast and know so well the app they use, and have a mechanic quality in their work so that they can "type ahead", ie continue typing and "tab-bing" and "enter-ing" faster than the display updates, so that in many occasions they are typing in the data for the next form before it draws itself. Then when this next entry form appears, their keystrokes fill the text boxes and they continue typing, selecting etc. In contexts like this, this speed is desirable, since this persons are really productive. I think this "type ahead of time" is only possible in desktop apps, but I may be wrong. My question is whether this way of handling the keyboard buffer (which in desktop apps require no extra programming) is achievable in web apps, or is this impossible because of the way web apps work, handle sessions, etc (network latency and the overhead of generating new web pages ) ? Edit: By "type ahead" I mean "keyboard type ahead" (typing faster than the next entry form can load), not suggets-as-you-type-like-google type ahead. Typeahead is a feature of computers and software (and some typewriters) that enables users to continue typing regardless of program or computer operation—the user may type in whatever speed he or she desires, and if the receiving software is busy at the time it will be called to handle this later. Often this means that keystrokes entered will not be displayed on the screen immediately. This programming technique for handling user what is known as a keyboard buffer.

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  • What are some Java patterns well-suited for fast, algorithmic coding?

    - by Casey Chu
    I'm in college, and I've recently started competing in programming competitions with my friends. These competitions involve solving algorithmic problems quickly. It's a lot of fun, but there's one problem: I'm forced to use Java. (My teammates use Java.) Background: I'm a self-taught JavaScript programmer, and it hurts to write Java code. I find it very verbose and inflexible, and I feel slowed down when having to declare types and decide which of the eighty list data structure to use. I'm also frustrated about the lack of functional programming features and how verbose using regular expressions, arrays, and dictionaries are. As an example, consider the problem of finding the length of the longest string of consecutive characters in a given string. So the string XX22BBBBccXX222 would give 4, for the string of four Bs. In Java, I'd have to loop through and manually count characters and manually keep track of the maximum. (That's at least as far as I'm aware -- I'm not as familiar with Java as I am with JavaScript.) In JavaScript, I'd find it like this: var max = Math.max.apply(Math, str.match(/(.)\1*/g).map(function (s) { return s.length; })); Much quicker and simpler, in my book. The question: what are some Java features, techniques, or patterns well-suited for fast, algorithmic coding?

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  • How to force a login for an administrator when using Remote Desktop Connection and fast user switching enabled?

    - by brett rogers
    Scenario: I am at work. I want to remote desktop into my machine at home. Problem is, my 5-year-old daughter is playing games on Starfall.com (or something similar) on her (non-admin) account. When I attempt to connect I see this message: Another user is currently logged on to this computer. If you continue, this user has to disconnect from this computer. Do you want to continue? I click Yes and then see Please wait for 'UserName' to respond This presents my daughter with an Allow/Disallow dialog on whether to let me connect. She clicks Disallow (or No or whatever it says) and then I see 'UserName' has denied your request Question: How can I force my account to log in and disconnect her session? Additional Info: My account is an administrator account. My daughter's account is a non-administrator account. Home machine is Windows 7 Pro with fast user switching enabled. Turning off fast user switching is not an option (Kyle pointed out in his answer that turning it off would allow the admin to force another user off). I would keep fast user switching's ability to change accounts without closing the previous account's session over being able to force myself to connect.

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  • emule algorithm and how to get fast download speed.

    - by Benjamin
    Actually, I use amule in ubuntu. Because emule users are much more, I wrote emule in this title. But whatever emule or amule, it's okay. Both of them are very similar. I want to get fast-download speed as much as I can. But I don't understand emule(or amule)'s detail functions and algorithms. These are always very qurious to me. If I provide higher upload-speed or more valuable files to other people, can I get benefit?(My download speed) Is serverlist important? Does it cause my download-speed? I captured a image for my amule. Please explain these columns and let me know your tips for getting fast speed. What does 8/9+23 mean in the Source column? What does 294/300(1) mean in the Source column? What does QR:608(0) mean in the Priority? What do I do for getting fast download speed as much as I can get? You can also explain other columns.

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  • Extending UPK with Enablement Packs

    - by bill.x.miller
    We've mentioned in earlier posts that UPK Development keeps the tool up to date through the use of Enable Service Packs (ESP'S). Regular releases ensure that the UPK Developer supports updates to targeted applications as well as new Java updates. Installing an ESP is quick and easy. • Download the latest ESP from My Oracle Support (requires a My Oracle Support account). • Run the setup for each client machine that uses the UPK Developer • Run the Library Updates from one of the clients (multi-user only) Enablement Pack 1 for UPK 3.6.1 contains new features such as a new Tabbed Gateway, FireFox 3.6 support for the Player and SmartHelp, and several new target application versions. But a very exciting feature that is part of this ESP is now available to all Oracle E-Business Suite customers. Until now, a requirement for EBS customers who wish to record UPK content is to install delivered library files (CUSTOM.pll and ODPN.pll) on to the Oracle Application Server. These files were required to present context information to the UPK Developer so that content can be launched in a context sensitive manner. This requirement involved the Oracle system administrator to transfer, install and compile these libraries into the system. Usually a simple process, however, we understood the need to streamline the procedure. With ESP 1 for UPK 3.6.1, these pll files are no longer required. Now, a simple procedure from within the EBS application can make context available to the UPK recorder. From the System Profile, search for UPK: Change the Site field to Enable UPK Recording. Save the Form. Context information will now be made available to the UPK Recorder without involving the System Administrator or DBA. The setting you see here makes context available to all client machines recording content with UPK and does not affect the performance of your EBS application.

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  • Exposing the AnyConnect HTTPS service to outside network

    - by Maciej Swic
    We have a Cisco ASA 5505 with firmware ASA9.0(1) and ASDM 7.0(2). It is configured with a public ip address, and when trying to reach it from the outside by HTTPS for AnyConnect VPN, we get the following log output: 6 Nov 12 2012 07:01:40 <client-ip> 51000 <asa-ip> 443 Built inbound TCP connection 2889 for outside:<client-ip>/51000 (<client-ip>/51000) to identity:<asa-ip>/443 (<asa-ip>/443) 6 Nov 12 2012 07:01:40 <client-ip> 50999 <asa-ip> 443 Built inbound TCP connection 2890 for outside:<client-ip>/50999 (<client-ip>/50999) to identity:<asa-ip>/443 (<asa-ip>/443) 6 Nov 12 2012 07:01:40 <client-ip> 51000 <asa-ip> 443 Teardown TCP connection 2889 for outside:<client-ip>/51000 to identity:<asa-ip>/443 duration 0:00:00 bytes 0 No valid adjacency 6 Nov 12 2012 07:01:40 <client-ip> 50999 <asa-ip> 443 Teardown TCP connection 2890 for outside:<client-ip>/50999 to identity:<asa-ip>/443 duration 0:00:00 bytes 0 No valid adjacency We finished the startup wizard and the anyconnect vpn wizard and here is the resulting configuration: Cryptochecksum: 12262d68 23b0d136 bb55644a 9c08f86b : Saved : Written by enable_15 at 07:08:30.519 UTC Mon Nov 12 2012 ! ASA Version 9.0(1) ! hostname vpn domain-name office.<redacted>.com enable password <redacted> encrypted passwd <redacted> encrypted names ip local pool vpn-pool 192.168.67.2-192.168.67.253 mask 255.255.255.0 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! interface Vlan1 nameif inside security-level 100 ip address 192.168.68.250 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address <redacted> 255.255.255.248 ! ftp mode passive dns server-group DefaultDNS domain-name office.<redacted>.com object network obj_any subnet 0.0.0.0 0.0.0.0 pager lines 24 logging enable logging asdm informational mtu outside 1500 mtu inside 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 no arp permit-nonconnected ! object network obj_any nat (inside,outside) dynamic interface timeout xlate 3:00:00 timeout pat-xlate 0:00:30 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 timeout floating-conn 0:00:00 dynamic-access-policy-record DfltAccessPolicy user-identity default-domain LOCAL http server enable http 192.168.68.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart warmstart crypto ipsec ikev2 ipsec-proposal DES protocol esp encryption des protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal 3DES protocol esp encryption 3des protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES protocol esp encryption aes protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES192 protocol esp encryption aes-192 protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES256 protocol esp encryption aes-256 protocol esp integrity sha-1 md5 crypto ipsec security-association pmtu-aging infinite crypto dynamic-map SYSTEM_DEFAULT_CRYPTO_MAP 65535 set ikev2 ipsec-proposal AES256 AES192 AES 3DES DES crypto map outside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map outside_map interface outside crypto map inside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map inside_map interface inside crypto ca trustpoint _SmartCallHome_ServerCA crl configure crypto ca trustpoint ASDM_TrustPoint0 enrollment self subject-name CN=vpn proxy-ldc-issuer crl configure crypto ca trustpool policy crypto ca certificate chain _SmartCallHome_ServerCA certificate ca 6ecc7aa5a7032009b8cebcf4e952d491 <redacted> quit crypto ca certificate chain ASDM_TrustPoint0 certificate f678a050 <redacted> quit crypto ikev2 policy 1 encryption aes-256 integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 10 encryption aes-192 integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 20 encryption aes integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 30 encryption 3des integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 40 encryption des integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 enable outside client-services port 443 crypto ikev2 remote-access trustpoint ASDM_TrustPoint0 telnet timeout 5 ssh 192.168.68.0 255.255.255.0 inside ssh timeout 5 console timeout 0 vpn-addr-assign local reuse-delay 60 dhcpd auto_config outside ! dhcpd address 192.168.68.254-192.168.68.254 inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ssl trust-point ASDM_TrustPoint0 inside ssl trust-point ASDM_TrustPoint0 outside webvpn enable outside enable inside anyconnect image disk0:/anyconnect-win-3.1.01065-k9.pkg 1 anyconnect image disk0:/anyconnect-linux-3.1.01065-k9.pkg 2 anyconnect image disk0:/anyconnect-macosx-i386-3.1.01065-k9.pkg 3 anyconnect profiles GM-AnyConnect_client_profile disk0:/GM-AnyConnect_client_profile.xml anyconnect enable tunnel-group-list enable group-policy GroupPolicy_GM-AnyConnect internal group-policy GroupPolicy_GM-AnyConnect attributes wins-server none dns-server value 192.168.68.254 vpn-tunnel-protocol ikev2 ssl-client default-domain value office.<redacted>.com webvpn anyconnect profiles value GM-AnyConnect_client_profile type user username <redacted> password <redacted> encrypted tunnel-group GM-AnyConnect type remote-access tunnel-group GM-AnyConnect general-attributes address-pool vpn-pool default-group-policy GroupPolicy_GM-AnyConnect tunnel-group GM-AnyConnect webvpn-attributes group-alias GM-AnyConnect enable ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect ip-options ! service-policy global_policy global prompt hostname context call-home reporting anonymous Cryptochecksum:12262d6823b0d136bb55644a9c08f86b : end Clearly we are missing something, but the question is, what?

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  • wireless LAN soft blocked on Ubuntu 13.10

    - by iacopo
    I've troubles with bluetooth and with lan. When I digit: rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: yes Hard blocked: no When I digit: lspci -v 00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Root Complex Subsystem: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Root Complex Flags: bus master, 66MHz, medium devsel, latency 0 00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity [Radeon HD 7600G] (prog-if 00 [VGA controller]) Subsystem: Advanced Micro Devices, Inc. [AMD/ATI] Trinity [Radeon HD 7600G] Flags: bus master, fast devsel, latency 0, IRQ 48 Memory at c0000000 (32-bit, prefetchable) [size=256M] I/O ports at f000 [size=256] Memory at feb00000 (32-bit, non-prefetchable) [size=256K] Expansion ROM at [disabled] Capabilities: Kernel driver in use: radeon 00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio Controller Subsystem: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio Controller Flags: bus master, fast devsel, latency 0, IRQ 49 Memory at feb44000 (32-bit, non-prefetchable) [size=16K] Capabilities: Kernel driver in use: snd_hda_intel 00:10.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB XHCI Controller (rev 03) (prog-if 30 [XHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB XHCI Controller Flags: bus master, fast devsel, latency 0, IRQ 18 Memory at feb48000 (64-bit, non-prefetchable) [size=8K] Capabilities: Kernel driver in use: xhci_hcd 00:11.0 SATA controller: Advanced Micro Devices, Inc. [AMD] FCH SATA Controller [AHCI mode] (rev 40) (prog-if 01 [AHCI 1.0]) Subsystem: Advanced Micro Devices, Inc. [AMD] Device 7800 Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 45 I/O ports at f190 [size=8] I/O ports at f180 [size=4] I/O ports at f170 [size=8] I/O ports at f160 [size=4] I/O ports at f150 [size=16] Memory at feb50000 (32-bit, non-prefetchable) [size=2K] Capabilities: Kernel driver in use: ahci 00:12.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller (rev 11) (prog-if 10 [OHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 18 Memory at feb4f000 (32-bit, non-prefetchable) [size=4K] Kernel driver in use: ohci-pci 00:12.2 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB EHCI Controller (rev 11) (prog-if 20 [EHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB EHCI Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 17 Memory at feb4e000 (32-bit, non-prefetchable) [size=256] Capabilities: Kernel driver in use: ehci-pci 00:13.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller (rev 11) (prog-if 10 [OHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 18 Memory at feb4d000 (32-bit, non-prefetchable) [size=4K] Kernel driver in use: ohci-pci 00:13.2 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB EHCI Controller (rev 11) (prog-if 20 [EHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB EHCI Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 17 Memory at feb4c000 (32-bit, non-prefetchable) [size=256] Capabilities: Kernel driver in use: ehci-pci 00:14.0 SMBus: Advanced Micro Devices, Inc. [AMD] FCH SMBus Controller (rev 14) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH SMBus Controller Flags: 66MHz, medium devsel Kernel driver in use: piix4_smbus 00:14.1 IDE interface: Advanced Micro Devices, Inc. [AMD] FCH IDE Controller (prog-if 8a [Master SecP PriP]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH IDE Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 17 I/O ports at 01f0 [size=8] I/O ports at 03f4 [size=1] I/O ports at 0170 [size=8] I/O ports at 0374 [size=1] I/O ports at f100 [size=16] Kernel driver in use: pata_atiixp 00:14.2 Audio device: Advanced Micro Devices, Inc. [AMD] FCH Azalia Controller (rev 01) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH Azalia Controller Flags: bus master, slow devsel, latency 32, IRQ 16 Memory at feb40000 (64-bit, non-prefetchable) [size=16K] Capabilities: Kernel driver in use: snd_hda_intel 00:14.3 ISA bridge: Advanced Micro Devices, Inc. [AMD] FCH LPC Bridge (rev 11) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH LPC Bridge Flags: bus master, 66MHz, medium devsel, latency 0 00:14.4 PCI bridge: Advanced Micro Devices, Inc. [AMD] FCH PCI Bridge (rev 40) (prog-if 01 [Subtractive decode]) Flags: bus master, 66MHz, medium devsel, latency 64 Bus: primary=00, secondary=01, subordinate=01, sec-latency=64 00:14.5 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller (rev 11) (prog-if 10 [OHCI]) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH USB OHCI Controller Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 18 Memory at feb4b000 (32-bit, non-prefetchable) [size=4K] Kernel driver in use: ohci-pci 00:14.7 SD Host controller: Advanced Micro Devices, Inc. [AMD] FCH SD Flash Controller (prog-if 01) Subsystem: Advanced Micro Devices, Inc. [AMD] FCH SD Flash Controller Flags: bus master, 66MHz, medium devsel, latency 39, IRQ 16 Memory at feb4a000 (64-bit, non-prefetchable) [size=256] Kernel driver in use: sdhci-pci 00:15.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Hudson PCI to PCI bridge (PCIE port 0) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000e000-0000efff Prefetchable memory behind bridge: 00000000d0000000-00000000d00fffff Capabilities: Kernel driver in use: pcieport 00:15.1 PCI bridge: Advanced Micro Devices, Inc. [AMD] Hudson PCI to PCI bridge (PCIE port 1) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 Memory behind bridge: fe900000-feafffff Capabilities: Kernel driver in use: pcieport 00:18.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 0 Flags: fast devsel 00:18.1 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 1 Flags: fast devsel 00:18.2 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 2 Flags: fast devsel 00:18.3 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 3 Flags: fast devsel Capabilities: Kernel driver in use: k10temp 00:18.4 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 4 Flags: fast devsel 00:18.5 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh) Processor Function 5 Flags: fast devsel 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller (rev 07) Subsystem: PC Partner Limited / Sapphire Technology Device 0123 Flags: bus master, fast devsel, latency 0, IRQ 46 I/O ports at e000 [size=256] Memory at d0004000 (64-bit, prefetchable) [size=4K] Memory at d0000000 (64-bit, prefetchable) [size=16K] Capabilities: Kernel driver in use: r8169 03:00.0 Network controller: Ralink corp. RT3290 Wireless 802.11n 1T/1R PCIe Subsystem: AzureWave Device 2b87 Flags: bus master, fast devsel, latency 0, IRQ 47 Memory at fea40000 (32-bit, non-prefetchable) [size=64K] Memory at fea30000 (32-bit, non-prefetchable) [size=64K] Capabilities: Kernel driver in use: rt2800pci 03:00.1 Bluetooth: Ralink corp. RT3290 Bluetooth Subsystem: AzureWave Device 2787 Flags: bus master, fast devsel, latency 0, IRQ 11 Memory at fea20000 (32-bit, non-prefetchable) [size=64K] Memory at fea10000 (32-bit, non-prefetchable) [size=64K] Memory at fe900000 (32-bit, non-prefetchable) [size=1M] Expansion ROM at fea00000 [disabled] [size=64K] Capabilities: Thank you for all the help

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  • What are some fast methods for navigating to frequently used folders in Windows 7?

    - by fostandy
    (This is a followup question from my previous question.) In windows XP I used to be able to quickly navigate to frequently used folders by making use of the 'Favorites' menu item and the hotkey behaviour. In certain conditions it could be set up so that getting to a particular folder was as easy as alt-a x (and without a file explorer window open it was as fast as win-e alt-a x). I am struggling to get anywhere near this speed in Windows 7 and would like to solicit advice from others regarding fast folder navigation to see if I am missing any methods. My current way to navigate quickly is basically move hand to mouse move cursor to navigation pane/pain. scroll all the way to the top (because normally I the panel is focused on whatever deep directory structure I am already in). sift through my 50+ favorites to get the one I want, or click a link to a folder that contains further links in some sort of 'pseudo-tree' functionality. select it. This is slower than my previous method by upwards of an order of magnitude. There are a couple of things I've contemplated: add expandable folders, not just direct links, to the favorites menu. add expandable folders, not just direct links, to the start menu. add links of my favorite folders to a submenu of the start menu so that they come up when I search them. They do but this still rather cumbersome started using 7stacks - url here (I cannot link the url directly due to lack of reputation but http://www.alastria.com/index.php?p=software-7s). This is about the closest I've gotten to some sort of compact, customizeable, easy to access, tree based navigation structure. How do you power users quickly navigate to your favorite folders? Are there keyboard shortcuts I am missing? Can someone recommend other apps or addon or extensions that can achieve this sort of functionality? The Current solution (thanks to the answers below) I am going to use is a combination of Autohotkey and 7stacks - autohotkey to launch 7stacks, 7stacks with the 'menu' stack type for fast, key-enabled navigation to folders organised in a tree structure. This solves about 90% of the issue, the only issues are (note that these are really minor, I am really splitting hairs more than anything here) Can't use this for existing folder navigation (ie already have a explorer window open, want to go to another directory) A bit more cumbersome to add/remove entries to compared to xp favorites. A little slower than xp favorites. Whatever. I'm happy. Thanks guys. I think the answer is a split to John T and Kelbizzle - I've elected to give the answer to John T and +1 to Kelbizzle as I had already mentioned 7stacks.

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  • Dynamic stack allocation in C++

    - by Poni
    I want to allocate memory on the stack. Heard of _alloca / alloca and I understand that these are compiler-specific stuff, which I don't like. So, I came-up with my own solution (which might have it's own flaws) and I want you to review/improve it so for once and for all we'll have this code working: /*#define allocate_on_stack(pointer, size) \ __asm \ { \ mov [pointer], esp; \ sub esp, [size]; \ }*/ /*#define deallocate_from_stack(size) \ __asm \ { \ add esp, [size]; \ }*/ void test() { int buff_size = 4 * 2; char *buff = 0; __asm { // allocate mov [buff], esp; sub esp, [buff_size]; } // playing with the stack-allocated memory for(int i = 0; i < buff_size; i++) buff[i] = 0x11; __asm { // deallocate add esp, [buff_size]; } } void main() { __asm int 3h; test(); } Compiled with VC9. What flaws do you see in it? Me for example, not sure that subtracting from ESP is the solution for "any kind of CPU". Also, I'd like to make the commented-out macros work but for some reason I can't.

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  • What's the best way of playing media files (esp. audio) with Mono/C#?

    - by supercheetah
    I'm trying to create something that will be playing some sound and music for some things in Mono+C#, but I'm not sure what the best thing will be for that. I'm trying to make it usable with things like Ogg Vorbis, MP3s, and wave files. My primary platform will be Linux, although a cross platform solution would be nice. Anyone have any suggestions for libraries for playing audio files?

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  • How to prevent google chrome from caching my inputs, esp hidden ones when user click back?

    - by melaos
    hi there, i have an asp.net mvc app which have quite a few hidden inputs to keep values around and formatting their names so that i can use the Model binding later when i submit the form. i stumble into a weird bug with chrome which i don't have with IE or Firefox when the user submits the form and click on the back button, i find that chrome will keep my hidden input values as well. this whole chunk is generated via javascript hence i believe chrome is caching this. function addProductRow(productId, productName) { if (productName != "") { //use guid to ensure that the row never repeats var guid = $.Guid.New(); var temp = parseFloat($(".tboProductCount").val()); //need the span to workaround for chrome var szHTML = "<tr valign=\"top\" id=\"productRow\"><td class=\"productIdCol\"><input type=\"hidden\" id=productRegsID" + temp + "\" name=\"productRegs[" + temp + "].productId\" value=\"" + productId + "\"/>" + "<span id=\"spanProdID" + temp + "\" name=\"spanProdID" + temp + "\" >" + productId + "</span>" + "</td>" //+ "<td><input type=\"text\" id=\"productRegName\" name=\"productRegs[" + temp + "].productName\" value=\"" + productName + "\" class=\"productRegName\" size=\"50\" readonly=\"readonly\"/></td>" + "<td><span id=\"productRegName\" name=\"productRegs[" + temp + "].productName\" class=\"productRegName\">"+ productName + "<\span></td>" + "<td id=\"" + guid + "\" class=\"productrowguid\" \>" + "<input type=\"text\" size=\"20\" id=\"productSerialNo" + temp + "\" name=\"productRegs[" + temp + "].serialNo\" value=\"" + "\" class=\"productSerialNo\" maxlength=\"18\" />" + "<a class=\"fancybox\" id=\"btnImgSerialNo" + temp + "\" href=\"#divSerialNo" + temp + "\"><img class=\"btnImgSerialNo\" src=\"Images/landing_14.gif\" /></a>" + "<span id=\"snFlag" + temp + "\" class=\"redWarning\"></span></td>" + "<td><input type=\"text\" id=\"productRegDate" + temp + "\" name=\"productRegs[" + temp + "].PurchaseDate\" readonly=\"readonly\" />" + "<span id=\"snRegDate" + temp + "\" class=\"redWarning\"></span></td>" + "<td align=\"center\"><img style=\"cursor:pointer\" id=\"btnImgDelete\" src=\"Images/btn_remove.gif\" onclick=\"javascript:removeProductRow('" + guid + "')\" /><div style=\"display:none;\"><div id=\"divSerialNo" + temp + "\" style=\"font-family:verdana;font-size:11px;width:600px\">" + serialnumbergeneral + "<br /><br />" + getSNImageByCategory(productId) + "</div></div></td>" + "</tr>"; $(".ProductRegistrationTable").append(szHTML); $("a.fancybox").fancybox(); //initialization $("#productRegDate" + temp).datepicker({ minDate: new Date(1996, 1 - 1, 1), maxDate: 0 }); //sanity check //s7test alert('1 '+$("#spanProdID" + temp)); alert('2 '+$("#productRegsID" + temp)); } //end function addNewProductRow i need the id to be refreshed when the user select a new product, but putting another span tag beside it shows that the span will have the new id will the hidden input will still have the previous id. is there an elegant way to workaround this issue? thanks

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  • C# wrapper of c++ dll; "Run-Time Check Failure #0 - The value of ESP was not properly saved across a

    - by Deveti Putnik
    Here is the code in C++ dll: extern "C" _declspec(dllexport) int testDelegate(int (*addFunction)(int, int), int a, int b) { int res = addFunction(a, b); return res; } and here is the code in C#: public delegate int AddIntegersDelegate(int number1, int number2); public static int AddIntegers(int a, int b) { return a + b; } [DllImport("tester.dll", SetLastError = true)] public static extern int testDelegate(AddIntegersDelegate callBackProc, int a, int b); public static void Main(string[] args) { int result = testDelegate(AddIntegers, 4, 5); Console.WriteLine("Code returned:" + result.ToString()); } When I start this small app, I get the message from the header of this post. Can someone help, please? Thanks in advance, D

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  • Invalid instruction suffix for push when assembling with gas

    - by vitaut
    When assembling a file with GNU assembler I get the following error: hello.s:6: Error: invalid instruction suffix for `push' Here's the file that I'm trying to assemble: .text LC0: .ascii "Hello, world!\12\0" .globl _main _main: pushl %ebp movl %esp, %ebp subl $8, %esp andl $-16, %esp movl $0, %eax movl %eax, -4(%ebp) movl -4(%ebp), %eax call __alloca call ___main movl $LC0, (%esp) call _printf movl $0, %eax leave ret What is wrong here and how do I fix it?

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  • Neccessity of push and pop operands on CPUs

    - by Hawken
    Why do we have commands like push and pop? From what I understand pop and push are basically the same as doing a (mov then add) and (sub then mov) on esp respectively. For example wouldn't: pushl %eax be equivalent to: subl $4, %esp movl %eax, (%esp-4) please correct me if stack access is not (%esp-4), I'm still learning assembly The only true benefit I can see is if doing both operation simultaneously offers some advantage; however I don't see how it could.

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  • How fast are my services? Comparing basicHttpBinding and ws2007HttpBinding using the SO-Aware Test Workbench

    - by gsusx
    When working on real world WCF solutions, we become pretty aware of the performance implications of the binding and behavior configuration of WCF services. However, whether it’s a known fact the different binding and behavior configurations have direct reflections on the performance of WCF services, developers often struggle to figure out the real performance behavior of the services. We can attribute this to the lack of tools for correctly testing the performance characteristics of WCF services...(read more)

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  • How can I create a fast, real-time, fixed length glowing ray?

    - by igf
    Similar to the disintegrate skill in Diablo 3. It should not light other objects in scene. Just glowing and animated. Like in this video http://www.youtube.com/watch?v=D_c4x6aQAG8. Should I use pack of pre-computed glow sources textures for each frame of ray animation like in this article http://http.developer.nvidia.com/GPUGems/gpugems_ch21.html and put it in bloom shader? Is there any other efficient ways to achive this effect? I'm using OpenGL ES 2.0.

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  • Which ecommerce framework is fast and easy to customize?

    - by Diego
    I'm working on a project where I have to put online an ecommerce system which will require some good amount of custom features. I'm therefore looking for a framework which makes customization easy enough (from an experienced developer's perspective, I mean). Language shoul be PHP and time is a constraint, I don't have months to learn. Additionally, the ecommerce will have to handle around 200.000 products from day one, which will increase over time, hence performance is also important. So far I examined the following: Magento - Complicated and, as far as I could read, slow when database contains many products. It's also resource intensive, and we can't afford a dedicated VPS from the beginning. OpenCart - Rough at best, documentation is extremely poor. Also, it's "free" to start, but each feature is implemented via 3rd party commercial modules. OSCommerce - Buggy, inefficient, outdated. ZenCart - Derived from OSCommerce, doesn't seem much better. Prestashop - It looks like it has many incompatibilities. Also, most of its modules are commercial, which increases the cost. In short, I'm still quite undecided, as none of the above seems to satisfy the requirements. I'm open to evaluate closed source frameworks too, if they are any better, but my knowledge about them is limited, therefore I'll welcome any suggestion. Thanks for all replies.

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  • What is a fast way to darken the vertices I'm rendering?

    - by Luis Cruz
    To make a lighting system for a voxel game, I need to specify a darkness value per vertex. I'm using GL_COLOR_MATERIAL and specifying a color per vertex, like this: glEnable(GL_COLOR_MATERIAL); glBegin(GL_QUADS); glColor3f(0.6f, 0.6f, 0.6f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.3f, 0.3f, 0.3f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.7f, 0.7f, 0.7f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.9f, 0.9f, 0.9f); glTexCoord2f(...); glVertex3f(...); glEnd(); This is working, but with many quads it is very slow.. I'm using display lists too. Any good ideas in how to make vertices darker?

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  • loading 60 images locally fast is it possible...? [closed]

    - by Tariq- iPHONE Programmer
    when my app starts it loads 60 images at a time in UIImageView and it also loads a background music. in simulator it works fine but in IPAD it crashes.. -(void)viewDidLoad { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; //img.animationImages = [[NSArray arrayWithObjects: MyImages = [NSArray arrayWithObjects: //[UIImage imageNamed: @"BookOpeningB001.jpg"],...... B099,nil]; //[NSTimer scheduledTimerWithTimeInterval: 8.0 target:self selector:@selector(onTimer) userInfo:nil repeats:NO]; img.animationImages = MyImages; img.animationDuration = 8.0; // seconds img.animationRepeatCount = 1; // 0 = loops forever [img startAnimating]; [self.view addSubview:img]; [img release]; [pool release]; //[img performSelector:@selector(displayImage:) ]; //[self performSelector:@selector(displayImage:) withObject:nil afterDelay:10.0]; [self performSelector: @selector(displayImage) withObject: nil afterDelay: 8.0]; } -(void)displayImage { SelectOption *NextView = [[SelectOption alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:NextView animated:NO]; [NextView release]; } Am i doing anything wrong ? Is there any other alternative to load the local images faster in UIImageView !

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  • Can an internally developed fast evolving, agile, short sprint web application lend itself to offshoring?

    - by Gavin Howden
    I have recently been set a target to achieve readiness to successfully manage and deliver results through the usage of offshore teams on our mainline development project within 12 months. Our mainline is a multi-thousand user highly available web application, and various related SAAS components delivered through the above mentioned web application. We work agile on the mainline with a rapid 1 week sprint using continuous integration. Our delivery platform is a bespoke php framework, although we have some .net services and components in the mix. My view is: an offshore team could work if we either ship out an entire isolated project for offshore development, or we specify a component for our system in huge detail up front. But we don't currently work like that, and it will conflict with the in-house method, and unless the off-shore is working within our team, with our development/deployment chain it could be an integration nightmare. So my question is, given we have a closed source bespoke framework (Private IP) which we train our developers to use, and we work agile minimising documentation, maximising communication and responding to rapidly changing requirements, and much of the quality control is via team skills building and peer review, how can I make off-shoring work on our main line development?

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  • How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?

    - by Arthur Wulf White
    Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing? I figured I could use a Pixel Bender Shader to do the computation for any large group of elements in a game to save on processing time. At least it's a theory worth checking. I also read this question: Pass large array to pixel shader Which I'm guessing is about accomplishing the same thing in a different language. I read this tutorial: http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ I am attempting to do some tests. Here is some of the code: private const SIZE : int = Math.pow(10, 5); private var testVectorNum : Vector.<Number>; private function testShader():void { shader.data.ab.value = [1.0, 8.0]; shader.data.src.input = testVectorNum; shader.data.src.width = SIZE/400; shader.data.src.height = 100; shaderJob = new ShaderJob(shader, testVectorNum, SIZE / 4, 1); var time : int = getTimer(), i : int = 0; shaderJob.start(true); trace("TEST1 : ", getTimer() - time); } The problem is that I keep getting a error saying: [Fault] exception, information=Error: Error #1000: The system is out of memory. Update: I managed to partially workaround the problem by converting the vector into bitmapData: (Using this technique I still get a speed boost of 3x using Pixel Bender) private function testShader():void { shader.data.ab.value = [1.0, 8.0]; var time : int = getTimer(), i : int = 0; testBitmapData.setVector(testBitmapData.rect, testVectorInt); shader.data.src.input = testBitmapData; shaderJob = new ShaderJob(shader, testBitmapData); shaderJob.start(true); testVectorInt = testBitmapData.getVector(testBitmapData.rect); trace("TEST1 : ", getTimer() - time); }

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  • I need to go from Linux to VS2012 fast. Anybody have a guide?

    - by Mikhail
    I need to parallelize a library through the use of a graphic accelerator. I have had no trouble doing similar work on Linux but I am struggling with using Visual Studios 2012. I can't figure out how to do analogs to simple things. I can't figure out how to do simple things like specifying linkage, libraries, and include files. I need to move quickly from understanding the Linux build system to the Windows build system. Does anybody have a guide or some advice on moving from Linux to Visual Studios development? I feel like I am crawling through a labyrinth of menus. With frequent dead ends saying that this feature has moved to another place. Also this code must build with VS2012.

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  • How can I generate signed distance fields (2D) in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time: There's something else:

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