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  • Setting an delegate for the UIDatePicker animation?

    - by james.ingham
    If I had a date picker within an action sheet and called the following line: [datePicker setDate:newDate animated:YES]; And then my app hides the action sheet the date picker is within, is there anyway to set up a animation delegate so that the user see's the animation of the date picker first and then hides the action sheet? I have done this with UIView's by calling: [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(METHOD)]; However I can not see anything like this for the date picker. Thanks in advanced - James

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  • iPhone "slide to unlock" animation

    - by Russ
    Any ideas as to how Apple implemented the "slide to unlock" (also, "slide to power off" is another identical example) animation? I thought about some sort of animating mask - but masking is not available on the iPhone OS for performance reasons. Is there some private API effect (like SuckEffect) that they might have used? A spotlight type of effect? Some Core Animation thing? Edit: It's definitely not a series of stills. I've seen examples of being edit a plist value or something and customize the string on jailbroken iphones.

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  • Android SDK - Animation prevents further events on View like OnClick()

    - by Ron
    I have an ImageView which is animated via startAnimation() to slide it into the screen. It is visible and enabled in the XML. When I add a Handler for a delay or an onClick event, nothing happens. When I remove the startAnimation() everything works fine. Except the animation of course. Heres my code: balloon.setOnClickListener(new OnClickListener() { @Override public void onClick(View view) { view.setVisibility(View.GONE); } }); Animation dropDown = AnimationUtils.loadAnimation(context, R.anim.balloon_slide_down); dropDown.setStartOffset(1500); balloon.startAnimation(dropDown); Any ideas why that is? I'm quite frustrated by now... Thanks, Ron

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  • slide animation skipped when using updatepanel callback

    - by superexsl
    Hey, I'm trying to use UpdatePanels and JQuery but the panels seem to cancel out the JQuery. I want the user to press the search button, have the system perform the search using AJAX and then display the search results by sliding down the div using JQuery. However, it seems that if there are any delays, (I put the thread to sleep for a second), then the results just appear instead of sliding down. If I remove the sleep thread the sliding animation is fine. I've got the code below to execute the JQuery once the AJAX is loaded: <script type="text/javascript"> var prm = Sys.WebForms.PageRequestManager.getInstance(); prm.add_pageLoaded(showDiv); function showDiv(sender, args){ $("#results_bar").slideDown('slow'); } </script> Any ideas why the animation is skipped if there's a delay? Thanks

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  • WPF Animation of border width

    - by Dave Perry
    I've got a dockpanel on my ui as follows; <DockPanel> <Border DockPanel.Dock="Top">Header</Border> <Border DockPanel.Dock="Bottom">My footer</Border> <Border DockPanel.Dock="Left">Menu</Border> <Border>Content</Border> </DockPanel> What I want to do is to have a storyboard animation to show / hide the Menu on the left-hand side. I've got my border to increase the width when it has loaded but I want a way to close / reopen it. I need a button somewhere but I want this to trigger the animation in the border control rather than itself. Ideally I was thinking of something like the Toolbox / Server Explorer in visual studio. Does anyone have any pointers / examples for getting started? Thanks

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  • How to remove animation glitch ?

    - by hib
    Hi all , I am downloading and then parsing some data on separate thread and then updating my ui on main thread with the following code but in this scenario I am getting animation "glitch" . I have read this word somewhere . - (void)didFinishParsing2:(NSArray *)appList { [self performSelectorOnMainThread:@selector(handleLoadedApps2:) withObject:appList waitUntilDone:NO]; self.queue = nil; // we are finished with the queue and our ParseOperation } - (void)handleLoadedApps2:(NSArray *)loadedApps{ [activityLabel removeFromSuperview]; self.controller.MyArray = (MyClass *)[arrMyArray objectAtIndex:0]; [[MySharedClass sharedSource].detailSource setObject:self.controller.MyArray forKey:someObject]; self.controller.hidesBottomBarWhenPushed = YES; isPushed = YES; [[self navigationController] pushViewController:self.controller animated:YES]; } Can anyone tell me what I am doing wrong so that I can remove the animation glitch .

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  • How to build an offline web app using Flask?

    - by Rafael Alencar
    I'm prototyping an idea for a website that will use the HTML5 offline application cache for certain purposes. The website will be built with Python and Flask and that's where my main problem comes from: I'm working with those two for the first time, so I'm having a hard time getting the manifest file to work as expected. The issue is that I'm getting 404's from the static files included in the manifest file. The manifest itself seems to be downloaded correctly, but the files that it points to are not. This is what is spit out in the console when loading the page: Creating Application Cache with manifest http://127.0.0.1:5000/static/manifest.appcache offline-app:1 Application Cache Checking event offline-app:1 Application Cache Downloading event offline-app:1 Application Cache Progress event (0 of 2) http://127.0.0.1:5000/style.css offline-app:1 Application Cache Error event: Resource fetch failed (404) http://127.0.0.1:5000/style.css The error is in the last line. When the appcache fails even once, it stops the process completely and the offline cache doesn't work. This is how my files are structured: sandbox offline-app offline-app.py static manifest.appcache script.js style.css templates offline-app.html This is the content of offline-app.py: from flask import Flask, render_template app = Flask(__name__) @app.route('/offline-app') def offline_app(): return render_template('offline-app.html') if __name__ == '__main__': app.run(host='0.0.0.0', debug=True) This is what I have in offline-app.html: <!DOCTYPE html> <html manifest="{{ url_for('static', filename='manifest.appcache') }}"> <head> <title>Offline App Sandbox - main page</title> </head> <body> <h1>Welcome to the main page for the Offline App Sandbox!</h1> <p>Some placeholder text</p> </body> </html> This is my manifest.appcache file: CACHE MANIFEST /style.css /script.js I've tried having the manifest file in all different ways I could think of: CACHE MANIFEST /static/style.css /static/script.js or CACHE MANIFEST /offline-app/static/style.css /offline-app/static/script.js None of these worked. The same error was returned every time. I'm certain the issue here is how the server is serving up the files listed in the manifest. Those files are probably being looked up in the wrong place, I guess. I either should place them somewhere else or I need something different in the cache manifest, but I have no idea what. I couldn't find anything online about having HTML5 offline applications with Flask. Is anyone able to help me out?

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  • Some math and animation

    - by Ockonal
    Hello, I have a grass texture: I use it in my 2d-game. I want to animate it by code, without any predefined animations. The grass should interact with wind. So when the wind is stronger, the grass should stoop into need side more. First version of animation I made using sinusoid function, but such animation is a bit ugly, because the base of the grass moves left/right like all another part of picture. And with sinusoid I'm not able to regulate stoop of the image. Any advices?

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  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

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  • UIView animation doesn't work first time

    - by BobC
    Hello everybody, I have a seachButton in the navigation bar which upon hitting calls following method: - (IBAction)search:(id)sender { if (nil == searchViewController) searchViewController = [[SearchViewController alloc] initWithNibName:@"SearchViewController" bundle:nil]; searchViewController.view.backgroundColor = [UIColor clearColor]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:searchViewController.view cache:NO]; [self.view addSubview:searchViewController.view]; [UIView commitAnimations]; } It should load SearchViewController.xib which contains a view with UISearchBar and two buttons. When I call the search method for the first time, the view appears very quickly with some weird animation, when I call it again, the animation is alright. Does anyone have a clue what could be wrong?

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  • Can not add a animation to a UIImageView:

    - by Flocked
    Hello, Im trying to add a animation to a UIImageView, but it always fails. Why? Here is the code: UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); animationImage = [[UIImageView alloc]initWithImage:newImage]; [self.view addSubview:animationImage]; CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:0.35]; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; animation.type = @"pageCurl"; animation.fillMode = kCAFillModeForwards; animation.endProgress = 0.58; [animation setRemovedOnCompletion:NO]; [[animationImage layer] addAnimation:animation forKey:@"pageCurlAnimation"];

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  • WPF UserControl Embedded Animation

    - by Matt B
    Hi all, I have a UserControl called Beetle.xaml which has animation makeing the legs move. So far so good. I added this to my Background.xaml page by decaring the xmlns and xaml as: xmlns:my="clr-namespace:Intellident.Liber8.GUI.Theme.Jungle" and <my:Beetle VerticalAlignment="Bottom" HorizontalAlignment="Left" Margin="180,0,0,175"> <UserControl.RenderTransform> <MatrixTransform x:Name="trnBeetle" /> </UserControl.RenderTransform> </my:Beetle> However I get errors telling me that I can't declare my:Name as I'm in the wrong scope. I can't declare my:Name as this doesn't exist. How do I do this, I want to create a path animation on the beetle to make him walk around... Ta, Matt. EDIT: THought I'd point out that both Beetle.xaml and Background.xaml live in Intellident.Liber8.GUI.Theme.Jungle namescope.

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  • Starting Frame-By-Frame Animation

    - by OceanBlue
    Hi, I have a basic question about starting a frame-by-frame animation. When I call the AnimationDrawable.start() method from my code directly, it doesn't seem to work. public void onCreate(Bundle savedInstanceState) { ... mAnimation.start(); ... } But if I put this line inside the onClick() callback method of a button, pressing the buton starts the animation. Why doesn't this line work in the code? Thanks!

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  • Onclick starts gif animation and .mp3, how to sync across browsers

    - by user2958163
    So I am using a text-based jplayer (http://jplayer.org/latest/demo-04/) that I want to sync with a gif animation. Onclick the text link does two things -1. feed the jplayer an mp3 and 2. trigger an animation (via SwapImage). It is important for these two to start at the same time. Right now, this works perfectly in chrome/firefox but in IE and mobile browsers the audio lags considerably. I have tried with the audio preloaded (it is a small 40K mp3) and it makes no difference. I dont think its a bandwidth problem because the problem is the same on repeat clicks. Any pointers on how I can resolve this...

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  • How to do animation using swing and clojure ?

    - by Humberto Pinheiro
    I'm trying to animate a chess piece in a board. First I created a java.util.Timer object that "scheduleAtFixedRate" a TimerTask implemented as a proxy function. So I kept a record of the piece to move (piece-moving-record) and when it's apropriate (when the user move the piece using the mouse) the TimerTask proxy function should be test if the record is not nil and execute the piece-moving function. The piece-moving function just updates the x and y coordinates of the piece, according to a vector pre-calculated. I put a add-watch on the piece-moving-record so when it changes it should repaint the board (canvas). The paint method tests if this piece-moving-record is not nil to paint it. The problem is that the animation doesn't appear. The piece just jump to the destiny, without the movement between. There is some problem with the animation scheme ou there is a better way to do it?

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  • UIView animation

    - by iphonedevnoob
    I have a UIView(first view) on top of which I would like to display another UIView(second view). I display the second view using animation which causes the second view to be displayed for about 3/4 of the iPhone screen. The first view is visible underneath the animated second view. I would like to make changes to the first view as the second view is displayed. Any ideas on how I can achieve this. Right now, the animation completes, the second view is displayed and then I can change the first view. I would like to change the layout of the first screen as the second screen is being displayed. Any help is much appreciated.

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  • QtWebKit problems playing HTML5 video

    - by oskar
    I have a simple Qt application that launches a window with a QWebView. I tried several sites using the video tag with h.264, and it either can't play the video at all (as in youtube or sublime video), or it renders the video poorly, with black lines covering parts of it, like when viewing the video here. Is this a known issue with QtWebKit, or have I neglected to do something that would make it work better? My code is below. #include <QtGui/QApplication> #include <QWebView> int main(int argc, char *argv[]) { QApplication a(argc, argv); QWebView *view = new QWebView(); view->load(QUrl("http://webkit.org/blog/140/html5-media-support/")); view->show(); return a.exec(); }

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  • HTML5 text wrap

    - by Gwood
    I am trying to add text on an image using the html5 canvas. First the image is drawn and on the image the text is drawn. So far so good. But where i am facing prob is that if the text is too long it gets cut off in the start and end by the canvas. I dont hav eplan to resize the canvas but I was wondering how to wrap the long text into multiple lines so that all of it gets displayed. Can anyone point me at the right direction?

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  • TinyMCE or HTML5's contentEditable attribute?

    - by Mike
    I have always hated wysiwyg editors but most of the applications I develop they are necessary for our clients to edit their content. After trying out a few different ones I seemed to like tinyMCE the best. Although powerful and seems to generate fairly good HTML it is not without its issues. Recently I have been thinking about creating a custom wysiwyg that suits my needs perfectly taking advantage of the contentEditable attribute. Is this HTML5 feature ready? Will I have many cross browser issues? What are its limitations? I guess my question finally boils down to; Will it be worth throwing in the towel on 3rd party wysiwygs and moving to contentEditable regions?

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  • Problem With HTML5 Application Cache Whitelist - Won't Ignore Items

    - by Ryan Donnelly
    I'm trying to use HTML5 Application Cache to speed some things up on an iPhone webapp. It works great for storing images, css and JS, but the problem is that it also tries to store the HTML. I haven't been able to get it to ignore the html and stop storing it in the cache. From what I've read, I have to "whitelist" the files and directories that I want to load no matter what. I've tried listing the files I want cached explicitly, and I've tried adding a series of things under the "NETWORK:" heading. I've tried * / /* http://mysite.com http://mysite.com/ http://mysite.com/* None of them seem to work. Is there any way to ignore HTML files by MIME-Type or anything? Any advice would be appreciated. Ryan P.S. Of course, my site is not mysite.com..I just used that for simplicity.

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  • iPhone, JQTouch and HTML5 audio tags

    - by Moo
    I am having an issue with JQTouch (latest beta) and html5 audio tags on 'sub pages' - the audio tag works before any page transitions are done, and cease to work afterward. For example: http://richardprice.dyndns.ws/test.html and http://richardprice.dyndns.ws/test2.html are identical other than I swap the "current" class between the two divs - all the audio tags play the same mp3. On test.html the audio tag on the initial page works, but when you switch to Page 2 the audio tag on that page does not (and sometimes results in a browser crash). Switch back to Page 1 and the audio tag on that page has ceased to work. test2.html is the same test but with the initial pages reversed, and the same thing happens - Page 2 (now the initial page) plays the audio, Page 1 does not, and switching back to Page 2 results in the audio no longer working. Thoughts?

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  • Gears or HTML5 Location API on Android 1.5

    - by Dmitry
    Hi there, I am trying to use gwt-mobile-webkit, particularly its location api. It works well with iPhone (both device and simulator) and Firefox and on G1 with 1.6 Android, however, it does not work on G2 with Android 1.5 on it. In result I am getting onFailure callback with Permission Denied error. So it seems, that there is some geolocation API (gears or HTML5) in the browser available, but it just does not want to ask user for granting permissions. Do you know if there is any workaround or just enable it somewhere in settings?

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  • How to handle the browsers who don't support HTML5/CSS3

    - by Sheikh Aman
    Hi, I have been looking into HTML5 and CSS3 and have been liking it quite a lot. Got around the modernizr API, but am stuck at one point, and that leads to further confusions: How will I write a code that caters to the situation of non-compatibility between browsers ? This leads to the following confusions: if I write the doctype as <!DOCTYPE HTML> and my page is accessed in IE6, then ho IE6 will handle the page? If I try to include <video> tag and the page is again accessed by IE6/IE7IE8 (which don't support this tag), Then how am I supposed to be rolling back to flash for them? Should I use some JS to show/hide the content appropriately? I would love to hear some thoughts of you guys. If needed, please mark this post as a community wiki. Thanks!

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  • Html5 - Callback when media is ready on iPad wont work

    - by Kap
    I'm trying to add a callback to a HTML5 audio element on an iPad. I added an eventlistener to the element, the myOtherThing() starts but there is no sound. If I pause and the play the sound again the audio starts. This works in chrome. Does anyone have an idea how I can do this? myAudioElement.src = "path_to_file"; addEventListener("canplay", function(){ myAudioElement.play(); myOtherThing.start(); }); SOLVED Just wanted to share my solution here, just in case someone else needs it. As far as I understand the iPad does not trigger any events without user interactions. So to be able to use "canply", "playing" and all the other events you need to use the built in media controller. Once you press play in that controller, the events gets triggered. After that you can use your custom interface.

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