Search Results

Search found 524 results on 21 pages for 'jsfiddle'.

Page 20/21 | < Previous Page | 16 17 18 19 20 21  | Next Page >

  • Points in CSS specificity

    - by Sam
    Researching specificity I stumbled upon this blog - http://www.htmldog.com/guides/cssadvanced/specificity/ It states that specificity is a point-scoring system for CSS. It tells us that elements are worth 1 point, classes are worth 10 points and IDs are worth 100 points. It also goes on top say that these points are totaled and the overall amount is that selector's specificity. For example: body = 1 point body .wrapper = 11 points body .wrapper #container = 111 points So, using these points surely the following CSS and HTML will result in the text being blue: CSS: #a { color: red; } .a .b .c .d .e .f .g .h .i .j .k .l .m .n .o { color: blue; } HTML: <div class="a"> <div class="b"> <div class="c"> <div class="d"> <div class="e"> <div class="f"> <div class="g"> <div class="h"> <div class="i"> <div class="j"> <div class="k"> <div class="l"> <div class="m"> <div class="n"> <div class="o" id="a"> This should be blue. </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> RESULT: http://jsfiddle.net/hkqCF/ Why is the text red when 15 classes would equal 150 points compared to 1 ID which equals 100 points?

    Read the article

  • Box Shadow on only 3 sides

    - by Connor
    I have two overlapping divs that have css3 box shadows. The trouble is that even when I set the z-index I will still need to eliminate one of the div's box-shadow. I have seen cases where negative spreads and zero values are used but I don't think that would work here. The code I have now is: #bulb-top { position: relative; width: 280px; height: 280px; background-color: #E5F7A3; -webkit-border-radius: 280px; -moz-border-radius: 280px; border-radius: 280px; border: 8px solid #FFF40C; top: -430px; margin-left: auto; margin-right: auto; -webkit-box-shadow: 0px 0px 15px 1px #FFF40C; -moz-box-shadow: 0px 0px 15px 1px #FFF40C; box-shadow: 0px 0px 15px 1px #FFF40C; z-index: 4; } #bulb-bottom { position: relative; width: 140px; height: 120px; background-color: #E5F7A3; -moz-border-radius-topleft: 0px; -moz-border-radius-topright: 0px; -moz-border-radius-bottomright: 30px; -moz-border-radius-bottomleft: 30px; -webkit-border-radius: 0px 0px 30px 30px; border-radius: 0px 0px 30px 30px; border-left: 8px solid #FFF40C; border-right: 8px solid #FFF40C; border-bottom: 8px solid #FFF40C; top: -455px; margin-left: auto; margin-right: auto; -webkit-box-shadow: 0px 0px 15px 1px #FFF40C; -moz-box-shadow: 0px 0px 15px 1px #FFF40C; box-shadow: 0px 0px 15px 1px #FFF40C; z-index: 5; } http://jsfiddle.net/minitech/g42vq/3/

    Read the article

  • How to match multiple substrings in jQuery combobox autocomplete

    - by John R
    I found more than a couple examples of this with a plain jquery autocomplete but not in a way that will work with the autocomplete included in the combobox code from the demo because the structure of the code is structured so differently. I want to match every item that has all of the search tokens anywhere in any word. I don't need to match the start of any word, any part of it is fine. I don't care if the search strings are highlighted in the autocomplete list if that makes things too complicated. Desired search/result combos: (please excuse the spacing) "fi th" "fi rst second th ird" "rs on" "fi rs t sec on d third" "ec rd" "first s ec ond thi rd" but not limited to any max/min length or number of tokens. EDIT I figured part of it out using the code structure from the other autocorrect I had working. source: function( requestObj, responseFunc ) { var matchArry = $("select > option").map(function(){return this.innerHTML;}).get(); var srchTerms = $.trim(requestObj.term).split(/\s+/); // For each search term, remove non-matches $.each (srchTerms, function (J, term) { var regX = new RegExp (term, "i"); matchArry = $.map (matchArry, function (item) { if( regX.test(item) ){ return{ label: item, value: item, option: HTMLOptionElement } ? item :null; } } ); }); // Return the match results responseFunc (matchArry); }, and select: function( event, ui ) { ui.item.option.selected = true; self._trigger( "selected", event, { item: ui.item.option }); $("destination").val(ui.item.value); // I added this line }, but I can't get both multiple words AND being able to click to select working at the same time. If I remove the } ? item :null; on the return in the map function I can click to select an item. If I leave it I can type multiple words, but I can't click any of the items... Is that the problem or the option: this? I've tried replacing it with HTMLOptionElement and null and I'm stuck. I am able to set the value of another field with ui.item.value within the select label but that doesn't put the value in the search box or close the dropdown menu. Fiddle of current code: http://jsfiddle.net/eY3hM/

    Read the article

  • Uncaught TypeError: Cannot read property 'length' of undefined

    - by AnApprentice
    I'm working to built a contact list that is grouped by the first letter of the contact's last name. After a succesfull ajax request, the contact is pushed to addContact: Ajax success: ko.utils.arrayForEach(dataJS.contactList, function(c) { contactsModel.addContact(c); }); contactsModel.addContact: //add a contact in the right spot under the right letter contactsModel.addContact = function(newContact) { //grab first character var firstLetter = (newContact.lname || "").charAt(0).toUpperCase(); //if it is a number use # if (!isNaN(firstLetter)) { firstLetter = "#"; } //do we already have entries for this letter if (!this.letterIndex[firstLetter]) { //new object to track this letter's contacts var letterContacts = { letter: firstLetter, contacts: ko.observableArray([]) }; this.letterIndex[firstLetter] = letterContacts; //easy access to it //put the numbers at the end if (firstLetter === "#") { this.contactsByLetter.push(letterContacts); } else { //add the letter in the right spot for (var i = 0, lettersLength = this.contactsByLetter().length; i < lettersLength; i++) { var letter = this.contactsByLetter()[i].letter; if (letter === "#" || firstLetter < letter) { break; } } this.contactsByLetter.splice(i, 0, letterContacts); } } var contacts = this.letterIndex[firstLetter].contacts; //now we have a letter to add our contact to, but need to add it in the right spot var newContactName = newContact.lname + " " + newContact.fname; for (var j = 0, contactsLength = contacts().length; j < contactsLength; j++) { var contactName = contacts()[j].lName + " " + contacts()[j].fName; if (newContactName < contactName) { break; } } //add the contact at the right index contacts.splice(j, 0, newContact); }.bind(contactsModel); The contacts json object from the server looks like this: { "total_pages": 10, "page": page, "contactList": [{ "photo": "http://homepage.mac.com/millhouse/Family%20Tree/images/PersonListIcon.png", "lname": "Bond", "id": 241, "fname": "James", "email": "[email protected]"}, While this works in jsfiddle, when I try it locally, I get the following error during the first push to addContact: Uncaught TypeError: Cannot read property 'length' of undefined jQuery.jQuery.extend._Deferred.deferred.resolveWithjquery-1.5.1.js:869 donejquery-1.5.1.js:6591 jQuery.ajaxTransport.send.callbackjquery-1.5.1.js:7382 Ideas? Thanks

    Read the article

  • If conditon showing alert even when the condition is false

    - by Adrian
    I have problem with if condition. I write a script who should showing alert when value from field #customer-age is less than 21 (the calculated age of person). The problem is - the alert is showing every time - when the value is less and greater than 21. My html code is: <div class="type-text"> <label for="birthday">Date1:</label> <input type="text" size="20" id="birthday" name="birthday" value="" readonly="readonly" /> </div> <div class="type-text"> <span id="customer-age" readonly="readonly"></span> </div> <span id="date_from_start">23/11/2012</span> and script looks like: function getAge() { var sday = $('#date_from_start').html(); var split_date1 = sday.split("/"); var todayDate = new Date(split_date1[2],split_date1[1] - 1,split_date1[0]); var bday = $('#birthday').val(); var split_date2 = bday.split("/"); var birthDate = new Date(split_date2[2],split_date2[1] - 1,split_date2[0]); var age = todayDate.getFullYear() - birthDate.getFullYear(); var m = todayDate.getMonth() - birthDate.getMonth(); if (m < 0 || (m === 0 && todayDate.getDate() < birthDate.getDate())) { age--; } return age; } var startDate = new Date("1935,01,01"); $('#birthday').datepicker({ dateFormat: 'dd/mm/yy', dayNamesMin: ['Nie', 'Pon', 'Wt', 'Sr', 'Czw', 'Pt', 'Sob'], dayNames: ['Niedziela','Poniedzialek','Wtorek','Sroda','Czwartek','Piatek','Sobota'], monthNamesShort: ['Sty', 'Lut', 'Mar', 'Kwi', 'Maj', 'Cze', 'Lip', 'Sie', 'Wrz', 'Paz', 'Lis', 'Gru'], changeMonth: true, changeYear: true, numberOfMonths: 1, constrainInput: true, firstDay: 1, dateFormat: 'dd/mm/yy', yearRange: '-77:-18', defaultDate: startDate, onSelect: function(dateText, inst) { $('#customer-age').html(getAge(new Date(dateText))); var cage = $('#customer-age').val(); if (cage < 21) { alert('< 21 year'); } else { } }, maxDate: +0 }); The workin code you can check on http://jsfiddle.net/amarcinkowski/DmYBt/

    Read the article

  • How to preserve sibling element position when one sibling is absolutely positioned?

    - by Casey
    In the snippet below, the child div is normally positioned until it is :hovered , when it becomes absolutely positioned. The reasoning behind this markup is to simulate a popup style in a limited environment where I can't use a <select> (among other limitations). When child is hovered, the sibling elements jump around, which is expected, as the contents of the block have changed. But how can I preserve their positioning? That is, what CSS can I add to prevent the siblings from jumping around when child is hovered. Javascript is also not allowed, so please no answers using JS. HTML: <div class="container"> <div class="child"> <span class="d4"></span> <label><input type="radio" name="radio" value="1"/>One</label> <label><input type="radio" name="radio" value="2"/>Two</label> </div> <input type="text" name="sibling"/> <button name="sibling2">Button</button> </div> CSS: .container, .child, button { display:inline-block; } .child { vertical-align: middle; width: 35px; height: 35px; } .child:hover { background: gray; position:absolute; width: 100px; height: auto; } .child:hover > .d4 { display: none; } .child label { display:none; } .child:hover label { display: inline-block; } .d4 { background-position: -411px -1px; width: 35px; height: 35px; background-image: url("https://i.imgur.com/zkgyBOi.png"); background-repeat: no-repeat; color: transparent; display: inline-block; } Here's a fiddle: http://jsfiddle.net/cpctZ/1/

    Read the article

  • jquery use of :last and val()

    - by dole doug
    I'm trying to run the code from http://jsfiddle.net/ddole/AC5mP/13/ on my machine and the approach I've use is below or here. Do you know why that code doesn't work on my machine. Firebug doesn't help me and I can't solve the problem. I think that I need another pair of eyes :((( <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>jQuery UI Dialog - Modal form</title> <link type="text/css" href="css/ui-lightness/jquery-ui-1.8.21.custom.css" rel="stylesheet" /> <script type="text/javascript" src="js/jquery-1.7.2.min.js"></script> <script type="text/javascript" src="js/jquery-ui-1.8.21.custom.min.js"></script> <script type="text/javascript" > jQuery(function($) { $('.helpDialog').hide(); $('.helpButton').each(function() { $.data(this, 'dialog', $(this).next('.helpDialog').dialog({ autoOpen: false, modal: true, width: 300, height: 250, buttons: { "Save": function() { alert($('.helpText:last').val()); $(this).dialog( "close" ); }, Cancel: function() { $(this).dialog( "close" ); } } }) ); }).click(function() { $.data(this, 'dialog').dialog('open'); return false; }); }); </script> </head> <body> <span class="helpButton">Button</span> <div class="helpDialog"> <input type="text" class="helpText" /> </div> <span class="helpButton">Button 2</span> <div class="helpDialog"> <input type="text" class="helpText" /> </div> <span class="helpButton">Button 3</span> <div class="helpDialog"> <input type="text" class="helpText" /> </div> <span class="helpButton">Button 4</span> <div class="helpDialog"> <input type="text" class="helpText" /> </div> <span class="helpButton">Button 5</span> <div class="helpDialog"> <input type="text" class="helpText" /> </div> </body>

    Read the article

  • Using jQuery or javascript to render json into multi-column table

    - by Scott Yu - UX designer
    I am trying to render a JSON into a HTML table. But the difficulty is making it so it loops through JSON and renders multiple columns if necessary. For the example below, what I want is this: Result wanted Result Wanted <table> <tr><th>AppName</th><td>App 1</td><td>App 2</td></tr> <tr><th>Last Modified</th><td>10/1/2012</td><td></td></tr> <tr><th>App Logo</th><td>10/1/2012</td><td></td></tr> blahblah </table> <table> <tr><th>AppName</th><td>App 1</td></tr> blahblah </table> JSON Example "Records": [ { "AppName": "App 1", "LastModified": "10/1/2012, 9:30AM", "ShipTo_Name": "Dan North", "ShipTo_Address": "Dan North", "ShipTo_Terms": "Dan North", "ShipTo_DueDate": "Dan North", "Items 1": [ { "Item_Name": "Repairs", "Item_Description": "Repair Work" } ] }, { "AppName": "App 2", "AppLogo": "http://www.google.com/logo.png", "LastModified": "10/1/2012, 9:30AM", "BillTo_Name": "Steve North", "Items 1": [ { "Item_Name": "Repairs", "Item_Description": "Repair Work" } ] } ], "Records": [ { "AppName": "App 1", "LastModified": "10/1/2012, 9:30AM", "ShipTo_Name": "222", "ShipTo_Address": "333 ", "ShipTo_Terms": "444", "ShipTo_DueDate": "5555", "Items 1": [ { "Item_Name": "Repairs", "Item_Description": "Repair Work" } ] } ], Code I am using now function CreateComparisonTable (arr,level,k) { var dumped_text = ""; if(!level) level = 0; //The padding given at the beginning of the line. var level_padding = ""; for(var j=0;j<level+1;j++) level_padding = "--"; if(typeof(arr) == 'object') { //Array/Hashes/Objects for (var item in arr) { var value = arr[item]; if (typeof(value) == 'object') { //If it is an array, if(item !=0) { dumped_text += '<tr><td>' + item + '<br>'; dumped_text += CreateComparisonTable(value,level+1); dumped_text += '</td></tr>'; } else { dumped_text += CreateComparisonTable(value,level, value.length); } } else { dumped_text += '<tr><td>' + level_padding + item + '</td><td>' + value + '</td></tr>'; } } } return dumped_text; } Jsfiddle here

    Read the article

  • how do I make my submenu position dynamic based on the distance to the edge of the window?

    - by Mario Antoci
    I'm trying to write a jQuery script that will find the distance to the right edge of the browser window from my css class element and then position the child submenu dropdowns to the right or left depending on the available space to the right. Also it needs to revert to the default settings on hoverout. Here is what I have so far but it's not calculating properly. $(document).ready(function(){ $('#dnnMenu .subLevel').hover(function(){ if ($(window).width() - $('#dnnMenu .subLevel').offset().left - '540' >= '270') { $('#dnnMenu .subLevelRight').css('left', '270px');} else {$('#dnnMenu .subLevelRight').css('left', '-270px');} }); $(document).ready(function () { function HoverOver() { $(this).addClass('hover'); } function HoverOut() { $(this).removeClass('hover'); } var config = { sensitivity: 2, interval: 100, over: HoverOver, timeout: 100, out: HoverOut }; $("#dnnMenu .topLevel > li.haschild").hoverIntent(config); $(".subLevel li.haschild").hover(HoverOver, HoverOut); }); Basically I tried to take the width of the current window, minus the distance to the left edge of the browser of the first level submenu, minus the width of both elements together which would equal 540px, to calculate the distance to the right edge of the window when the first level submenu is hovered over. if the distance to the right of my first level submenu element is less than 540px then the second level sub menu css property is changed to position to the left instead of right. I also know that it needs to revert back to default after hover out so it can recalculate the distance from other positions within the menu structure and still have those second level submenus with enough room to still display on the right of the first level. here is css for the elements in question. #dnnMenu .subLevel{ display: none; position: absolute; margin: 0; z-index: 1210; background: #639ec8; text-transform: none;} #dnnMenu .subLevelRight{ position: absolute; display: none; left: 270px; top: 0px;} The site's not live yet and I tried to create a jsfiddle but it doesn't look right. Any help would be greatly appreciated! Best Regards, Mario

    Read the article

  • KnockoutJS radio buttons not changing like checkboxes do

    - by Gaui
    I have the same data structure for checkboxes and radio buttons. When checking the checkboxes, they return correct boolean value ('chosen' variable). However, when I check the radio buttons, 'chosen' always changes to the 'value' (integer). Also the radio buttons don't get "checked" in the beginning, even though 'chosen' == true Javascript: function attributeValueViewModel(data) { var self = this; self.id = ko.observable(data.id); self.attributeID = ko.observable(data.attributeID); self.value = ko.observable(data.value); self.chosen = ko.observable(data.chosen); } function viewModel() { var self = this; self.attributeValues1 = ko.observableArray([]); self.attributeValues2 = ko.observableArray([]); self.addToList = function(data) { ko.utils.arrayForEach(data, function(item) { self.attributeValues1.push(new attributeValueViewModel(item)); self.attributeValues2.push(new attributeValueViewModel(item)); }); }; } var arr = [ { "id": 55, "attributeID": 28, "value": "Yes", "chosen": false, }, { "id": 56, "attributeID": 28, "value": "No", "chosen": true, }, { "id": 62, "attributeID": 28, "value": "Maybe", "chosen": false, } ]; var vm = new viewModel(); ko.applyBindings(vm); vm.addToList(arr); HTML <b>Checkbox:</b> <div id="test1"> <span data-bind="foreach: attributeValues1()"> <input type="checkbox" data-bind="value: id(), checked: chosen, attr: { name: 'test1' }" /> <span data-bind="text: value()"></span> <span data-bind="text: chosen()"></span> </span> </div> <br /> <b>Radio:</b> <div id="test2"> <span data-bind="foreach: attributeValues2()"> <input type="radio" data-bind="value: id(), checked: chosen, attr: { name: 'test2' }" /> <span data-bind="text: value()"></span> <span data-bind="text: chosen()"></span> </span> </div>? Here is my fiddle: http://jsfiddle.net/SN7Vn/1/ Can you please explain this behavior and why the radio buttons don't update boolean (like checkboxes do)?

    Read the article

  • jQuery toggle caching / cookies

    - by user1706680
    I’m using the jQuery toggle function for my navigation. By default the Authors toggle is visible, the Archives toggle is closed. http://jsfiddle.net/TeDFs/4/ My problem is that when the users switches to another page the toggles reset themselves. For example, when the user closes the Authors toggle and opens the Archive toggle and then navigates to another page the default settings are loaded. I read that it’s possible to store the settings via cookies but I’m absolutely new to jQuery and it would be great if somebody could help me out! HTML <div id="authors" class="widget"> <h2 class="widget-title-visible">Authors</h2> <div class="toggle"> <div class="submenu"> <ul> <li>Name 1</li> <li>Name 2</li> <li>Name 3</li> <li>Name 3</li> </ul> </div> </div> <div id="archives" class="widget"> <h2 class="widget-title">Archiv</h2> <div class="toggle hidden"> <div class="submenu"> <ul> <li>November 2012</li> <li>Oktober 2012</li> </ul> </div> </div> </div>? jQuery function toggleWidgets() { jQuery('.widget-title').addClass('plus'); jQuery('.widget-title-visible').addClass('minus'); jQuery('.widget-title').click(function() { $(this).toggleClass('plus').toggleClass('minus').next().toggle(180); }); jQuery('.widget-title-visible').click(function() { $(this).toggleClass('minus').toggleClass('plus').next().toggle(180); }); } jQuery(document).ready(function() { toggleWidgets(); } )? CSS .hidden{ display:none; } .plus { background: url(http://moargh.de/daten/sidebar_arrows.png) 0 5px no-repeat; padding: 0 0 0 12px; } .minus { background: url(http://moargh.de/daten/sidebar_arrows.png) 0 -10px no-repeat; padding: 0 0 0 12px; }

    Read the article

  • KnockoutJS showing a sorted list by item category

    - by Darksbane
    I just started learning knockout this week and everything has gone well except for this one issue. I have a list of items that I sort multiple ways but one of the ways I want to sort needs to have a different display than the standard list. As an example lets say I have this code var BetterListModel = function () { var self = this; food = [ { "name":"Apple", "quantity":"3", "category":"Fruit", "cost":"$1", },{ "name":"Ice Cream", "quantity":"1", "category":"Dairy", "cost":"$6", },{ "name":"Pear", "quantity":"2", "category":"Fruit", "cost":"$2", },{ "name":"Beef", "quantity":"1", "category":"Meat", "cost":"$3", },{ "name":"Milk", "quantity":"5", "category":"Dairy", "cost":"$4", }]; self.allItems = ko.observableArray(food); // Initial items // Initial sort self.sortMe = ko.observable("name"); ko.utils.compareItems = function (l, r) { if (self.sortMe() =="cost"){ return l.cost > r.cost ? 1 : -1 } else if (self.sortMe() =="category"){ return l.category > r.category ? 1 : -1 } else if (self.sortMe() =="quantity"){ return l.quantity > r.quantity ? 1 : -1 }else { return l.name > r.name ? 1 : -1 } }; }; ko.applyBindings(new BetterListModel()); and the HTML <p>Your values:</p> <ul class="deckContents" data-bind="foreach:allItems().sort(ko.utils.compareItems)"> <li><div style="width:100%"><div class="left" style="width:30px" data-bind="text:quantity"></div><div class="left fixedWidth" data-bind="text:name"></div> <div class="left fixedWidth" data-bind="text:cost"></div> <div class="left fixedWidth" data-bind="text:category"></div><div style="clear:both"></div></div></li> </ul> <select data-bind="value:sortMe"> <option selected="selected" value="name">Name</option> <option value="cost">Cost</option> <option value="category">Category</option> <option value="quantity">Quantity</option> </select> </div> So I can sort these just fine by any field I might sort them by name and it will display something like this 3 Apple $1 Fruit 1 Beef $3 Meat 1 Ice Cream $6 Dairy 5 Milk $4 Dairy 2 Pear $2 Fruit Here is a fiddle of what I have so far http://jsfiddle.net/Darksbane/X7KvB/ This display is fine for all the sorts except the category sort. What I want is when I sort them by category to display it like this Fruit 3 Apple $1 Fruit 2 Pear $2 Fruit Meat 1 Beef $3 Meat Dairy 1 Ice Cream $6 Dairy 5 Milk $4 Dairy Does anyone have any idea how I might be able to display this so differently for that one sort?

    Read the article

  • Make my Billing and Shipping Fields Match

    - by user1899209
    I want to make my Billing fields automatically match my Shipping fields. I can make it work with text values, but I can't automatically populate a RADIO BUTTON. I'm using this code: http://jsfiddle.net/aDNH7/ I would like to keep this in Javascript. <script> function FillBilling(f) { if(f.billingtoo.checked == true) { f.billingname.value = f.shippingname.value; f.billingcity.value = f.shippingcity.value; } if(f.billingtoo.checked == false) { f.billingname.value = ''; f.billingcity.value = ''; } } </script> <td bgcolor="eeeeee"> <b>Mailing Address</b> <br><br> <form> Name: <input type="text" name="shippingname"> <br> City: <input type="text" name="shippingcity"> / Checking / Savings <br> <input type="checkbox" onclick="FillBilling(this.form)" name="billingtoo"> <em>Check this box if Billing Address and Mailing Address are the same.</em> <p> <b>Billing Address</b> <br><br> Name: <input type="text" name="billingname"> <br> City: <input type="text" name="billingcity"> / Checking / Savings ? BUT, I want to add this to the form: <!-- <td colspan="2"><p> <label> <input type="radio" name="acct" value="checking" id="acct_0" <?php if ($user_info['acct'] == "checking"){ echo "checked='checked'"; }?>/> Checking</label> <br /> <label> <input type="radio" name="acct" value="savings" id="acct_1" <?php if ($user_info['acct'] == "savings"){ echo "checked='checked'"; }?>/> Savings</label> <br /> </p> </td>-->

    Read the article

  • Canvas scalable arc position

    - by Amay
    http://jsfiddle.net/cs5Sg/11/ I want to do the scalable canvas. I created two circles (arcs) and one line, when you click on circle and move it, the line will follow and change position. The problem is when I added code for resize: var canvas = document.getElementById('myCanvas'), context = canvas.getContext('2d'), radius = 12, p = null, point = { p1: { x:100, y:250 }, p2: { x:400, y:100 } }, moving = false; window.addEventListener("resize", OnResizeCalled, false); function OnResizeCalled() { var gameWidth = window.innerWidth; var gameHeight = window.innerHeight; var scaleToFitX = gameWidth / 800; var scaleToFitY = gameHeight / 480; var currentScreenRatio = gameWidth / gameHeight; var optimalRatio = Math.min(scaleToFitX, scaleToFitY); if (currentScreenRatio >= 1.77 && currentScreenRatio <= 1.79) { canvas.style.width = gameWidth + "px"; canvas.style.height = gameHeight + "px"; } else { canvas.style.width = 800 * optimalRatio + "px"; canvas.style.height = 480 * optimalRatio + "px"; } } function init() { return setInterval(draw, 10); } canvas.addEventListener('mousedown', function(e) { for (p in point) { var mouseX = e.clientX - 1, mouseY = e.clientY - 1, distance = Math.sqrt(Math.pow(mouseX - point[p].x, 2) + Math.pow(mouseY - point[p].y, 2)); if (distance <= radius) { moving = p; break; } } }); canvas.addEventListener('mouseup', function(e) { moving = false; }); canvas.addEventListener('mousemove', function(e) { if(moving) { point[moving].x = e.clientX - 1; point[moving].y = e.clientY - 1; } }); function draw() { context.clearRect(0, 0, canvas.width, canvas.height); context.beginPath(); context.moveTo(point.p1.x,point.p1.y); context.lineTo(point.p2.x,point.p2.y); context.closePath(); context.fillStyle = '#8ED6FF'; context.fill(); context.stroke(); for (p in point) { context.beginPath(); context.arc(point[p].x,point[p].y,radius,0,2*Math.PI); context.fillStyle = 'red'; context.fill(); context.stroke(); } context.closePath(); } init(); The canvas is scalable, but the problem is with the points (circles). When you change the window size, they still have the same position on the canvas area, but the distance change (so the click option fails). How to fix that?

    Read the article

  • JQM dialog is opening in new page instead of dialog

    - by K D
    Thank you for taking the time to read my question. I'm trying to get a dialog box to open using Jquery mobile. I followed the documentation and used the data-rel="dialog" notation along with the data-transition="pop". Instead of a dialog appearing on the same page, I get a brand new page with the dialog appearing. Can someone kindly assist me on how to fix this functionality. Here is my code for the initial main page: <article> <ul data-role="listview" data-split-icon="star" data-split-theme="d" data-inset="true"> <li><a href="#black_seed_desc" data-rel="dialog" ><img src="black_seed.jpg"/> <h3>Black Seed Oil</h3> </a> <a href="#black_seed_purchase" data-rel="dialog" data-transition="pop">Purchase Black Seed Oil</a> </li> </ul> </article> Here is my code for the dialog page: <div data-role="dialog" id="black_seed_purchase" data-theme="c"> <section data-role="content"> <h1>Purchase Black Seed Oil?</h1> <p>By purchasing Black Seed Oil you will receive an email receipt copy sent to you for your reference.</p> <a href="#purchase_blackseed" data-inline="true" data-corners="true" data-rel="back" data-role="button" data-shadow="true" data-iconshadow="true" data-wrapperrels="span"> <span> <span>Buy: $49.99</span> <span>&nbsp;</span> </span> </a> <a href="#" data-role="button" data-rel="back" data-inline="true" data-corners="true" data-wrapperrels="span" data-shadow="true" data-iconshawdow="true"> <span> Cancel </span> </a> </section> </div> Here is a working example. http://jsfiddle.net/Gajotres/w3ptm/?

    Read the article

  • CSS 3 specials rounded corners in borders

    - by Ruben
    How can I realise this special corner in my border with CSS3 This is what I got now: http://jsfiddle.net/hashie5/nDv5k/ <aside> <h2>Product in de kijker</h2> <h3>Mobiele telefonie</h3> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.</p> <a href="#" class="btn btn-runa">Ga verder</a> aside { border: 1px solid #CCCC00; border-radius: 10px; padding: 5px 20px 20px 20px; width: 290px; margin: 50px; } body { font-family:"Trebuchet MS"; color: #333333; background-color: #FFFFFF; font-size: 14px; line-height: 150%; } h1 { font-size: 30px; color: #1F668C; line-height: 120%; font-weight: normal; } h2 { font-size: 22px; color: #CCCC00; line-height: 120%; font-weight: normal; } h3 { font-size: 22px; color: #1E678E; line-height: 120%; font-weight: normal; } h4 { font-size: 20px; color: #1E668C; line-height: 120%; font-weight: normal; } h5 { font-size: 14px; color: #CCCC00; line-height: 120%; font-weight: bold; } .btn-runa { background: none; background-color: #CCCC00; color: #FFFFFF; text-shadow: none; }

    Read the article

  • Animating and moving a draggable shape in KineticJS's dragend event

    - by user3712941
    I would like to animate moving a draggable shape to another position after it has been dragged in KineticJS. I would like to animate the movement of the shape over a period of time (for example, over 1 second). For example, I create a draggable shape and save its initial xy coordinates. I register a "dragend" event on this shape. Then, I drag the shape to a new position. When I release the drag, the dragend event is called. In that event function, I want to animate/ease the shape back to its original position. See my JSFiddle for a complete example: DragSample. (function () { //create variables at global scope var layer; var stage; var triangle; var triangleLastX = 190; var triangleLastY = 120; var tween; function initTween() { tween = new Kinetic.Tween({ node: triangle, duration: 1, easing: Kinetic.Easings.EaseInOut, x: 400, y: 200, }); } this.init = function () { layer = new Kinetic.Layer(); stage = new Kinetic.Stage({ container: 'container', width: 800, height: 600 }); triangle = new Kinetic.RegularPolygon({ x: 190, y: 120, sides: 3, radius: 80, fill: '#00D2FF', stroke: 'black', strokeWidth: 4, draggable: true }); triangle.on('dragstart', function () { triangleLastX = triangle.attrs.x; triangleLastY = triangle.attrs.y; }); triangle.on('dragend', function () { tween.play(); stage.draw(); }); layer.add(triangle); stage.add(layer); initTween (); } window.onload = init(); })(); I have tried doing this several ways. The last way I attempted to do this was using Kinetic's Tween(), however, when I play this Tween from the dragend event handler function, it moves the shape back to its original position immediately (i.e. the position when the drag started), then applies the Tween. Is there any way to achieve animating the movement of a draggable shape to its original position (or any other position for that matter) in dragend using KineticJS?

    Read the article

  • jquery position changing with .css() behaving strange

    - by 11684
    I tried to make a moving img, and it works partially. If I press the right, up or down button, it moves right, up or down. But, if I press the left button, it jumps very fast very far to the right, and then back to the left and doesn't stop moving (I believe. I said it was fast). JSFiddle; Javascript: $(document).ready(function() { var up = down = left = right = false; var top = 100, left = 500; $("body").on("keydown", function(e) { if(e.keyCode == 39) {e.preventDefault(); if (right == false) right = setInterval(moveRight, 80);} else if(e.keyCode == 37) {e.preventDefault(); if (left == false) left = setInterval(moveLeft, 80);} else if(e.keyCode == 38) {e.preventDefault(); if (up == false) up = setInterval(moveUp, 80);} else if(e.keyCode == 40) {e.preventDefault(); if (down == false) down = setInterval(moveDown, 80);} }); $("body").on("keyup", function(e) { if(e.keyCode == 39) {clearInterval(right); right = false;} else if(e.keyCode == 37) {clearInterval(left); left = false;} else if(e.keyCode == 38) {clearInterval(up); up = false;} else if(e.keyCode == 40) {clearInterval(down); down = false;} }); function moveUp() { top -= 2; $("#player").css("top", top + "px"); } function moveDown() { top += 2; $("#player").css("top", top + "px"); } function moveLeft() { left -= 2; $("#player").css("left", left + "px"); } function moveRight() { left += 2; $("#player").css("left", left + "px"); } }); This is probably not the best way to do this, I'm open for better suggestions. Thanks for reading!

    Read the article

  • KineticJS issue with repeatable mouse event

    - by nuclearpeace
    I have noob issue here (i obviously missing something). I simplified it from my bigger application: When i click blue rectangle, i add another layer to the stage that includes red rectangle (clickable), when i clik this red rectangle it removes second layer with red rect. Problem: When i click blue rect second time, nothing happens :( i.e. app works only once, and i need to add/remove second layer(with red rect) repeatedly. What's wrong? :) You can see it here, Fiddle http://jsfiddle.net/mAX8r/ Code: <!DOCTYPE HTML> <html> <head> <style> body { margin: 0px; padding: 0px; } canvas { border: 1px solid #9C9898; } </style> <script src="http://www.html5canvastutorials.com/libraries/kinetic-v4.0.3.js"> </script> <script> window.onload = function() { var stage = new Kinetic.Stage({ container: 'container', width: 578, height: 200 }); var layerBlue = new Kinetic.Layer(); var layerRed = new Kinetic.Layer(); var rectBlue = new Kinetic.Rect({ x: 100, y: 75, width: 100, height: 50, fill: 'blue', stroke: 'black', strokeWidth: 4 }); var rectRed = new Kinetic.Rect({ x: 300, y: 75, width: 100, height: 50, fill: 'red', stroke: 'black', strokeWidth: 4 }); // mouse events rectBlue.on('click', function() { stage.add(layerRed); stage.draw(); }); rectRed.on('click', function() { layerRed.remove(); stage.draw(); }); // add the shape to the layer layerBlue.add(rectBlue); layerRed.add(rectRed); // add the layer to the stage stage.add(layerBlue); }; </script> </head> <body> <div id="container"></div> </body> </html>

    Read the article

  • Jquery Text Slide in Effect

    - by user3718016
    I want to make text animation like this slide in from left. There are three text fields Sports Cargo Bag $14 Sale $25 I want these text to be set from jquery and slide in from the left like this link. This is my code JsFiddle html <div id="mainContainer"> <div id="logdo"> <img src="http://i.share.pho.to/7346a9ca_o.gif"/> </div> <div id="images"> <img id="introImg" src="http://i.share.pho.to/9064dfe4_o.jpeg"/></div> <div id="headlineText"> <p id="headline1Txt" ></p> <p id="headline2Txt" ></p> <p id="headline3Txt" ></p> </div> <button class="btn btn-primary" id="ctaBtn" type="button">SHOP NOW</button> </div> css * { margin:0; padding:0; } #mainContainer{ text-align: center; width:160px; height:600px; box-sizing:border-box; -moz-box-sizing:border-box; -webkit-box-sizing:border-box; border:5px solid #BACAE4; overflow: hidden; position: fixed; } #images{ position:absolute; top:200px; left:3px; right:1286px; Width:130px; height:152px; } #introImg{ position:absolute; top:40px; left:7px; right:11px; } #headlineText p { text-align: center; position: absolute; top:60px; left:-120px; Width:120px; height:269px; line-height:1.0; overflow:hidden; } #ctaBtn{ position:absolute; top:540px; left:26px; right:0px; Width:106px; height:28px; }

    Read the article

  • Client Side pagination with jQuery

    - by TheNone
    I have tried to write a script for pagination contents of an element with jQuery: <script type="text/javascript"> $(document).ready(function(){ var per_page = 2; var num_item = $('#en1').children().size(); var num_page = Math.ceil(num_item/per_page); $('#current_page').val(0); $('#per_page').val(per_page); var navigation_html = ''; var current = 0; while(num_page > current){ navigation_html += '<a class="page_link" href="javascript:paginate(' + current +')" longdesc="' + current +'">'+ (current + 1) +'</a>'; current++; } $('#page_navigation').html(navigation_html); $('#page_navigation .page_link:first').addClass('active_page'); $('#en1').children().css('display', 'none'); $('#en1').children().slice(0, per_page).css('display', 'block'); }); function paginate(page_num){ var per_page = parseInt($('#per_page').val()); start = page_num * per_page; finish= start + per_page; $('#en1').children().css('display', 'none').slice(start, finish).css('display', 'block'); $('.page_link[longdesc=' + page_num +']').addClass('active_page').siblings('.active_page').removeClass('active_page'); $('#current_page').val(page_num); } </script> http://jsfiddle.net/kqfyL/9/ This script paginate the contents of element by id "en1". I want to paginate 4-5 element (en2, en3, ...). When I insert code inside o document ready in a function, pagination doesnt work: function init(myId){ var ID = document.getElementById("myId"); var per_page = 6; var num_item = $(ID).children().size(); var num_page = Math.ceil(num_item/per_page); $('#current_page').val(0); $('#per_page').val(per_page); var navigation_html = ''; var current = 0; while(num_page > current){ navigation_html += '<a class="page_link" href="javascript:paginate(' + current +')" longdesc="' + current +'">'+ (current + 1) +'</a>'; current++; } $('#page_navigation').html(navigation_html); $('#page_navigation .page_link:first').addClass('active_page'); $('#ID').children().css('display', 'none'); $('#ID').children().slice(0, per_page).css('display', 'block'); } init(en1); What is wrong in init function? Thanks in advance

    Read the article

  • Large Data Table with first column fixed

    - by bhavya_w
    I have structure as shown in the fiddle http://jsfiddle.net/5LN7U/. <section class="container"> <section class="field"> <ul> <li> Question 1 </li> <li> question 2 </li> <li> question 3 </li> <li> question 4 </li> <li> question 5 </li> <li> question 6 </li> <li> question 7 </li> </ul> </section> <section class="datawrap"> <section class="datawrapinner"> <ul> <li><b>Answer 1 :</b></li> <li><b>Answer 2 :</b></li> <li><b>Answer 3 :</b></li> <li><b>Answer 4 :</b></li> <li><b>Answer 5 :</b></li> <li><b>Answer 6 :</b></li> <li><b>Answer 7 :</b></li> </ul> </section> </section> </section> Basically its a table structure made using divs. The first column contains a long list of questions and the second column contains answers/multiple answers which can be quite big ( there has to be horizontal scrolling in the second column.) The problem i am facing is when i scroll downwards the second column which has the horizontal scroll bar is also scrolling downward. I want horizontal scrollbar to be fixed there. as in it should be always fixed there no matter how much i scroll vertically. Much Like Google Spreadsheets: where the first column stays fixed and there's horizontal scrolling on rest of the columns with over vertical scrolling for whole of the data. I cannot used position fixed in the second column. P.S : please no lectures on using div's for making a table structure. I have my own reasons. and its kinda urgent. Thanks in advance.

    Read the article

  • Elegance, thy Name is jQuery

    - by SGWellens
    So, I'm browsing though some questions over on the Stack Overflow website and I found a good jQuery question just a few minutes old. Here is a link to it. It was a tough question; I knew that by answering it, I could learn new stuff and reinforce what I already knew: Reading is good, doing is better. Maybe I could help someone in the process too. I cut and pasted the HTML from the question into my Visual Studio IDE and went back to Stack Overflow to reread the question. Dang, someone had already answered it! And it was a great answer. I never even had a chance to start analyzing the issue. Now I know what a one-legged man feels like in an ass-kicking contest. Nevertheless, since the question and answer were so interesting, I decided to dissect them and learn as much as possible. The HTML consisted of some divs separated by h3 headings.  Note the elements are laid out sequentially with no programmatic grouping: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div></form></body>  The requirement was to wrap a div around each h3 heading and the subsequent divs grouping them into sections. Why? I don't know, I suppose if you screen-scrapped some HTML from another site, you might want to reformat it before displaying it on your own. Anyways… Here is the marvelously, succinct posted answer: $('.heading').each(function(){ $(this).nextUntil('.heading').andSelf().wrapAll('<div class="section">');}); I was familiar with all the parts except for nextUntil and andSelf. But, I'll analyze the whole answer for completeness. I'll do this by rewriting the posted answer in a different style and adding a boat-load of comments: function Test(){ // $Sections is a jQuery object and it will contain three elements var $Sections = $('.heading'); // use each to iterate over each of the three elements $Sections.each(function () { // $this is a jquery object containing the current element // being iterated var $this = $(this); // nextUntil gets the following sibling elements until it reaches // an element with the CSS class 'heading' // andSelf adds in the source element (this) to the collection $this = $this.nextUntil('.heading').andSelf(); // wrap the elements with a div $this.wrapAll('<div class="section" >'); });}  The code here doesn't look nearly as concise and elegant as the original answer. However, unless you and your staff are jQuery masters, during development it really helps to work through algorithms step by step. You can step through this code in the debugger and examine the jQuery objects to make sure one step is working before proceeding on to the next. It's much easier to debug and troubleshoot when each logical coding step is a separate line of code. Note: You may think the original code runs much faster than this version. However, the time difference is trivial: Not enough to worry about: Less than 1 millisecond (tested in IE and FF). Note: You may want to jam everything into one line because it results in less traffic being sent to the client. That is true. However, most Internet servers now compress HTML and JavaScript by stripping out comments and white space (go to Bing or Google and view the source). This feature should be enabled on your server: Let the server compress your code, you don't need to do it. Free Career Advice: Creating maintainable code is Job One—Maximum Priority—The Prime Directive. If you find yourself suddenly transferred to customer support, it may be that the code you are writing is not as readable as it could be and not as readable as it should be. Moving on… I created a CSS class to enhance the results: .section{ background-color: yellow; border: 2px solid black; margin: 5px;} Here is the rendered output before:   …and after the jQuery code runs.   Pretty Cool! But, while playing with this code, the logic of nextUntil began to bother me: What happens in the last section? What stops elements from being collected since there are no more elements with the .heading class? The answer is nothing.  In this case it stopped collecting elements because it was at the end of the page.  But what if there were additional HTML elements? I added an anchor tag and another div to the HTML: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div><a>this is a link</a><div>unrelated div</div> </form></body> The code as-is will include both the anchor and the unrelated div. This isn't what we want.   My first attempt to correct this used the filter parameter of the nextUntil function: nextUntil('.heading', 'div')  This will only collect div elements. But it merely skipped the anchor tag and it still collected the unrelated div:   The problem is we need a way to tell the nextUntil function when to stop. CSS selectors to the rescue! nextUntil('.heading, a')  This tells nextUntil to stop collecting elements when it gets to an element with a .heading class OR when it gets to an anchor tag. In this case it solved the problem. FYI: The comma operator in a CSS selector allows multiple criteria.   Bingo! One final note, we could have broken the code down even more: We could have replaced the andSelf function here: $this = $this.nextUntil('.heading, a').andSelf(); With this: // get all the following siblings and then add the current item$this = $this.nextUntil('.heading, a');$this.add(this);  But in this case, the andSelf function reads real nice. In my opinion. Here's a link to a jsFiddle if you want to play with it. I hope someone finds this useful Steve Wellens CodeProject

    Read the article

  • Elegance, thy Name is jQuery

    - by SGWellens
    So, I'm browsing though some questions over on the Stack Overflow website and I found a good jQuery question just a few minutes old. Here is a link to it. It was a tough question; I knew that by answering it, I could learn new stuff and reinforce what I already knew: Reading is good, doing is better. Maybe I could help someone in the process too. I cut and pasted the HTML from the question into my Visual Studio IDE and went back to Stack Overflow to reread the question. Dang, someone had already answered it! And it was a great answer. I never even had a chance to start analyzing the issue. Now I know what a one-legged man feels like in an ass-kicking contest. Nevertheless, since the question and answer were so interesting, I decided to dissect them and learn as much as possible. The HTML consisted of some divs separated by h3 headings.  Note the elements are laid out sequentially with no programmatic grouping: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div></form></body>  The requirement was to wrap a div around each h3 heading and the subsequent divs grouping them into sections. Why? I don't know, I suppose if you screen-scrapped some HTML from another site, you might want to reformat it before displaying it on your own. Anyways… Here is the marvelously, succinct posted answer: $('.heading').each(function(){ $(this).nextUntil('.heading').andSelf().wrapAll('<div class="section">');}); I was familiar with all the parts except for nextUntil and andSelf. But, I'll analyze the whole answer for completeness. I'll do this by rewriting the posted answer in a different style and adding a boat-load of comments: function Test(){ // $Sections is a jQuery object and it will contain three elements var $Sections = $('.heading'); // use each to iterate over each of the three elements $Sections.each(function () { // $this is a jquery object containing the current element // being iterated var $this = $(this); // nextUntil gets the following sibling elements until it reaches // an element with the CSS class 'heading' // andSelf adds in the source element (this) to the collection $this = $this.nextUntil('.heading').andSelf(); // wrap the elements with a div $this.wrapAll('<div class="section" >'); });}  The code here doesn't look nearly as concise and elegant as the original answer. However, unless you and your staff are jQuery masters, during development it really helps to work through algorithms step by step. You can step through this code in the debugger and examine the jQuery objects to make sure one step is working before proceeding on to the next. It's much easier to debug and troubleshoot when each logical coding step is a separate line. Note: You may think the original code runs much faster than this version. However, the time difference is trivial: Not enough to worry about: Less than 1 millisecond (tested in IE and FF). Note: You may want to jam everything into one line because it results in less traffic being sent to the client. That is true. However, most Internet servers now compress HTML and JavaScript by stripping out comments and white space (go to Bing or Google and view the source). This feature should be enabled on your server: Let the server compress your code, you don't need to do it. Free Career Advice: Creating maintainable code is Job One—Maximum Priority—The Prime Directive. If you find yourself suddenly transferred to customer support, it may be that the code you are writing is not as readable as it could be and not as readable as it should be. Moving on… I created a CSS class to see the results: .section{ background-color: yellow; border: 2px solid black; margin: 5px;} Here is the rendered output before:   …and after the jQuery code runs.   Pretty Cool! But, while playing with this code, the logic of nextUntil began to bother me: What happens in the last section? What stops elements from being collected since there are no more elements with the .heading class? The answer is nothing.  In this case it stopped because it was at the end of the page.  But what if there were additional HTML elements? I added an anchor tag and another div to the HTML: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div><a>this is a link</a><div>unrelated div</div> </form></body> The code as-is will include both the anchor and the unrelated div. This isn't what we want.   My first attempt to correct this used the filter parameter of the nextUntil function: nextUntil('.heading', 'div')  This will only collect div elements. But it merely skipped the anchor tag and it still collected the unrelated div:   The problem is we need a way to tell the nextUntil function when to stop. CSS selectors to the rescue: nextUntil('.heading, a')  This tells nextUntil to stop collecting sibling elements when it gets to an element with a .heading class OR when it gets to an anchor tag. In this case it solved the problem. FYI: The comma operator in a CSS selector allows multiple criteria.   Bingo! One final note, we could have broken the code down even more: We could have replaced the andSelf function here: $this = $this.nextUntil('.heading, a').andSelf(); With this: // get all the following siblings and then add the current item$this = $this.nextUntil('.heading, a');$this.add(this);  But in this case, the andSelf function reads real nice. In my opinion. Here's a link to a jsFiddle if you want to play with it. I hope someone finds this useful Steve Wellens CodeProject

    Read the article

  • Smooth animation on a persistently refreshing canvas

    - by Neurofluxation
    Yo everyone! I have been working on an Isometric Tile Game Engine in HTML5/Canvas for a little while now and I have a complete working game. Earlier today I looked back over my code and thought: "hmm, let's try to get this animated smoothly..." And since then, that is all I have tried to do. The problem I would like the character to actually "slide" from tile to tile - but the canvas redrawing doesn't allow this - does anyone have any ideas....? Code and fiddle below... Fiddle with it! http://jsfiddle.net/neuroflux/n7VAu/ <html> <head> <title>tileEngine - Isometric</title> <style type="text/css"> * { margin: 0px; padding: 0px; font-family: arial, helvetica, sans-serif; font-size: 12px; cursor: default; } </style> <script type="text/javascript"> var map = Array( //land [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]] ); var tileDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/land.png"); var charDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/mario.png"); var objectDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/rock.png"); //last is one more var objectImg = new Array(); var charImg = new Array(); var tileImg = new Array(); var loaded = 0; var loadTimer; var ymouse; var xmouse; var eventUpdate = 0; var playerX = 0; var playerY = 0; function loadImg(){ //preload images and calculate the total loading time for(var i=0;i<tileDict.length;i++){ tileImg[i] = new Image(); tileImg[i].src = tileDict[i]; tileImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<charDict.length;i++){ charImg[i] = new Image(); charImg[i].src = charDict[i]; charImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<objectDict.length;i++){ objectImg[i] = new Image(); objectImg[i].src = objectDict[i]; objectImg[i].onload = function(){ loaded++; } } } function checkKeycode(event) { //key pressed var keycode; if(event == null) { keyCode = window.event.keyCode; } else { keyCode = event.keyCode; } switch(keyCode) { case 38: //left if(!map[playerX-1][playerY][1] > 0){ playerX--; } break; case 40: //right if(!map[playerX+1][playerY][1] > 0){ playerX++; } break; case 39: //up if(!map[playerX][playerY-1][1] > 0){ playerY--; } break; case 37: //down if(!map[playerX][playerY+1][1] > 0){ playerY++; } break; default: break; } } function loadAll(){ //load the game if(loaded == tileDict.length + charDict.length + objectDict.length){ clearInterval(loadTimer); loadTimer = setInterval(gameUpdate,100); } } function drawMap(){ //draw the map (in intervals) var tileH = 25; var tileW = 50; mapX = 80; mapY = 10; for(i=0;i<map.length;i++){ for(j=0;j<map[i].length;j++){ var drawTile= map[i][j][0]; var xpos = (i-j)*tileH + mapX*4.5; var ypos = (i+j)*tileH/2+ mapY*3.0; ctx.drawImage(tileImg[drawTile],xpos,ypos); if(i == playerX && j == playerY){ you = ctx.drawImage(charImg[0],xpos,ypos-(charImg[0].height/2)); } } } } function init(){ //initialise the main functions and even handlers ctx = document.getElementById('main').getContext('2d'); loadImg(); loadTimer = setInterval(loadAll,10); document.onkeydown = checkKeycode; } function gameUpdate() { //update the game, clear canvas etc ctx.clearRect(0,0,904,460); ctx.fillStyle = "rgba(255, 255, 255, 1.0)"; //assign color drawMap(); } </script> </head> <body align="center" style="text-align: center;" onload="init()"> <canvas id="main" width="904" height="465"> <h1 style="color: white; font-size: 24px;">I'll be damned, there be no HTML5 &amp; canvas support on this 'ere electronic machine!<sub>This game, jus' plain ol' won't work!</sub></h1> </canvas> </body> </html>

    Read the article

< Previous Page | 16 17 18 19 20 21  | Next Page >