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  • load balancing two web servers each on two different isp's?

    - by Scott
    I have two ISP's that provide me hosting via apache / php / mysql. I am running drupal on them. On occasion the mysql server will go away (crash), so I was hoping to find a reasonable way to have a fail over, if server A SQL is down, all traffic is sent to server B. I know traditionally this is handled in DNS where a second alternate ip is given if there is a problem - or similar. But I do not have control over the isp, other than I can run php, perl and the usual apache stuff. Also, I have static ip's on each isp, and I can create dns entries (A/CNAME/TXT). So, I was hoping there might be a way for me to have a script that checks if drupal has a problem, and if so, somehow alter dns, or ? Or, any other ideas? (other than spending lots more $ on a better isp)

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  • How can I load file into web app through certain periods?

    - by Elena
    Hi all! I have next task: I need to load the same file into my web app several times, for example - twice a day! Suppose in that file I have information, that changes, and I need to load this info into my app to change the statistics for example. How can I load file several times (twice an hour, or twice a day)? What should I use? Is any algorithm to do that? I am not allowed to use external libraries like Quartz Scheduler. So I need to do it with Thread and/or Timer. Can anybody give me some example or algorithm how to do it. Where can I create the entry point to my Thread, can I do it in managed bean or I need some sort of filter/listener/servlet. I works with jsf and richFaces. Maybe in this technologies there are some algorithms to solve my problem. Any ideas? Thanks very much for help!

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  • Any suggestions for good automated web load testing tool?

    - by fmunkert
    What are some good automated tools for load testing (stress testing) web applications, that do not use record and replay of HTTP network packets? I am aware that there are numerous load testing tools on the market that record and replay HTTP network packets. But these are unsuitable for my purpose, because of this: The HTTP packet format changes very often in our application (e.g. when we optimize an AJAX call). We do not want to adapt all test scripts just because there is a slight change in HTTP packet format. Our test team shall not need to know any internals about our application to write their test scripts. A tool that replays HTTP packets, however, requires the team to know the format of HTTP requests and responses, such that they can adapt details of the replayed HTTP packets (e.g. user name). The automated load testing tool I am looking for should be able to let the test team write "black box" test scripts such as: Invoke web page at URL http://... . First, enter XXX into text field XXX. Then, press button XXX. Wait until response has been received from web server. Verify that text field XXX now contains the text XXX. The tool should be able to simulate up to several 1000 users, and it should be compatible with web applications using ASP.NET and AJAX.

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  • .load jquery function not working when using specific div.

    - by user643440
    This line does not work $('#bookcontainer').load( startSlide ); while this line does $(window).load( startSlide ); #bookcontainer is a div containing four images. Here's my whole code: // JavaScript Document $('#bookcontainer').load( startSlide ); var slide; $('#slider').hover( function() { $('.arrow').show(); }, function() { $('.arrow').hide(); }); function startSlide() { $('.book').show(); slide = setInterval(slideR, 5000); } function slideR() { $('.book').first().css('left', '960px').appendTo('#bookcontainer').animate( { "left": "-=960px" }, { duration: 1000, easing: 'easeOutCubic' }); } function slideL() { $('.book').last().animate( { "left":"+=960px" }, { duration: 1000, easing: 'easeOutCubic', complete: function() { $(this).prependTo('#bookcontainer').css('left', '0px'); } }); } function right() { clearInterval(slide); slideR(); startSlide(); }; function left() { clearInterval(slide); slideL(); startSlide(); };

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • Best way to load application settings

    - by enzom83
    A simple way to keep the settings of a Java application is represented by a text file with ".properties" extension containing the identifier of each setting associated with a specific value (this value may be a number, string, date, etc..). C# uses a similar approach, but the text file must be named "App.config". In both cases, in source code you must initialize a specific class for reading settings: this class has a method that returns the value (as string) associated with the specified setting identifier. // Java example Properties config = new Properties(); config.load(...); String valueStr = config.getProperty("listening-port"); // ... // C# example NameValueCollection setting = ConfigurationManager.AppSettings; string valueStr = setting["listening-port"]; // ... In both cases we should parse strings loaded from the configuration file and assign the ??converted values to the related typed objects (parsing errors could occur during this phase). After the parsing step, we must check that the setting values ??belong to a specific domain of validity: for example, the maximum size of a queue should be a positive value, some values ??may be related (example: min < max), and so on. Suppose that the application should load the settings as soon as it starts: in other words, the first operation performed by the application is to load the settings. Any invalid values for the settings ??must be replaced automatically with default values??: if this happens to a group of related settings, those settings are all set with default values. The easiest way to perform these operations is to create a method that first parses all the settings, then checks the loaded values ??and finally sets any default values??. However maintenance is difficult if you use this approach: as the number of settings increases while developing the application, it becomes increasingly difficult to update the code. In order to solve this problem, I had thought of using the Template Method pattern, as follows. public abstract class Setting { protected abstract bool TryParseValues(); protected abstract bool CheckValues(); public abstract void SetDefaultValues(); /// <summary> /// Template Method /// </summary> public bool TrySetValuesOrDefault() { if (!TryParseValues() || !CheckValues()) { // parsing error or domain error SetDefaultValues(); return false; } return true; } } public class RangeSetting : Setting { private string minStr, maxStr; private byte min, max; public RangeSetting(string minStr, maxStr) { this.minStr = minStr; this.maxStr = maxStr; } protected override bool TryParseValues() { return (byte.TryParse(minStr, out min) && byte.TryParse(maxStr, out max)); } protected override bool CheckValues() { return (0 < min && min < max); } public override void SetDefaultValues() { min = 5; max = 10; } } The problem is that in this way we need to create a new class for each setting, even for a single value. Are there other solutions to this kind of problem? In summary: Easy maintenance: for example, the addition of one or more parameters. Extensibility: a first version of the application could read a single configuration file, but later versions may give the possibility of a multi-user setup (admin sets up a basic configuration, users can set only certain settings, etc..). Object oriented design.

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  • Uneven Cassandra load

    - by David Keen
    Should a three node Cassandra cluster with a replication factor of 3 have the same load value for all three nodes? We are using a random partitioner and NetworkTopologyStrategy. Nodetool ring shows equal values for "Owns" but unequal values for "Load". Load Owns Token 113427455640312821154458202477256070484 16.53 GB 33.33% 0 14.8 GB 33.33% 56713727820156410577229101238628035242 15.65 GB 33.33% 113427455640312821154458202477256070484 Running nodetool repair and cleanup on each node brought the load a little closer but it still seems quite unbalanced. Is this considered normal?

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  • Could not load type System.Configuration.NameValueSectionHandler

    If you upgrade older .NET sites from 1.x to 2.x or greater, you may encounter this error when you have configuration settings that look like this: <section name="CacheSettings" type="System.Configuration.NameValueFileSectionHandler, System"/> Once you try to run this on an upgraded appdomain, you may encounter this error: An error occurred creating the configuration section handler for CacheSettings: Could not load type 'System.Configuration.NameValueSectionHandler' from assembly 'System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Microsoft moved a bunch of the Configuration related classes into a separate assembly, System.Configuration, and created a new class, ConfigurationManager.  This presents its own challenges which Ive blogged about in the past if you are wondering where ConfigurationManager is located.  However, the above error is separate. The issue in this case is that the NameValueSectionHandler is still in the System assembly, but is in the System.Configuration namespace.  This causes confusion which can be alleviated by using the following section definition: <section name="CacheSettings" type="System.Configuration.NameValueSectionHandler, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> (you can remove the extra line breaks within the type=) With this in place, your web application should once more be able to load up the NameValueSectionHandler.  I do recommend using your own custom configuration section handlers instead of appSettings, and I would further suggest that you not use NamveValueSectionHandler if you can avoid it, but instead prefer a strongly typed configuration section handler. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • UEFI/GPT Win 7 Load Failure in Dual Boot and no GRUB2 [Ubuntu 12.04]

    - by cristian_jordache
    Configuration: MBB: ASRock X79 Extreme6 Win 7 installed on a INTEL 40GB SSD (GPT partitioned) Ubuntu 14.04 on a CORSAIR 30GB SSD (Ext4 and SWAP) I had Windows 7 installed previously in UEFI mode, using 3 partitions (GPT) and works fine if left alone. In UEFI BIOS settings I can see sometimes a "Windows Boot Manager" and other times (?) a "UEFI Intel" entry for INTEL HDD and Windows will boot properly selecting the one available at that time. I installed Ubuntu 14.04 after Win 7 w/o changing any UEFI BIOS settings and it works fine only if the BIOS is set w/ the Ubuntu partition as the first drive to boot, in AHCI mode. If both SSD drives are connected, the Win7 Intel boot drive can be chosen as first boot device but only as an "AHCI Intel drive" (No "Windows Boot Manager" nor "UEFI Intel device" options available in BIOS Boot menu) and Win7 will not load properly as long as the Ubuntu Crucial SSD is NOT PHYSICALLY DISCONNECTED. Windows will try, start booting for few seconds but will fail replacing Win7 logo and that startup animation with w/ the "old" white progress bar and then and will notify that there is a issue and prompt the user to try to Load Win 7 in Normal Mode again or try a Recovery Mode to fix it. If I let Windows INTEL HDD boot via BIOS/UEFI - Windows Boot manager selection, I may see the purple screen of Grub2 loaded for a while, but there's no selection for Ubuntu or Windows and/or then machine is not booting, showing a black screen and a small command prompt cursor blinking on top. So far the only option I see to have Ubuntu boot side by side w/ Win 7 is to reformat the Win7 SDD and set it boot in legacy BIOS mode with a MBR instead of GPT. Per my understanding this is a quite complex issue to fix (Rod Smith's answer was pretty helpful: UEFI boot on my Asus k52f) but any other suggestions are welcome. I find a bit odd that I can boot properly Windows7 SSD or an Ubuntu DVD using a DVD drive set in UEFI-BIOS in "AHCI mode" and w/ using "UEFI/Windows Boot Manager" booting option but I cannot boot a secondary SSD-HDD w/ Ubuntu having the same BIOS/UEFI Boot configuration. Looks like plugging the second SSD [the Ubuntu partition] is interfering with boot options in UEFI-BIOS.

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  • Testing for Auto Save and Load Game

    - by David Dimalanta
    I'm trying to make a simple app that will test the save and load state. Is it a good idea to make an app that has an auto save and load game every time the newbies open the first app then continues it on the other day? I'm trying to make a simple app with a simple moving block sprite, starting at the center coordinate. Once I moved the sprite to the top by touch n' drag, I touch the back key to close the app. I expected that once I re-open the app and the block sprite is still at the top. But instead, it goes back to the center instead. Where can I find more ways to use the preferences or manipulating by telling the dispose method to dispose only specific wastes but not the important records (fastest time, last time where the sprite is located via coordinates, etc.). Is there really an easy way or it has no shortcuts but most effective way? I need help to expand more ideas. Thank you. Here are the following links that I'm trying to figure it out how to use them: http://www.youtube.com/watch?v=gER5GGQYzGc http://www.badlogicgames.com/wordpress/?p=1585 http://www.youtube.com/watch?v=t0PtLexfBCA&feature=relmfu Take note that these links above are codes. But I'm not looking answers for code but to look how to start or figure it out how to use them. Tell me if I'm wrong.

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  • Apache VERY high page load time

    - by Aaron Waller
    My Drupal 6 site has been running smoothly for years but recently has experienced intermittent periods of extreme slowness (10-60 sec page loads). Several hours of slowness followed by hours of normal (4-6 sec) page loads. The page always loads with no error, just sometimes takes forever. My setup: Windows Server 2003 Apache/2.2.15 (Win32) Jrun/4.0 PHP 5 MySql 5.1 Drupal 6 Cold fusion 9 Vmware virtual environment DMZ behind a corporate firewall Traffic: 1-3 hits/sec avg Troubleshooting No applicable errors in apache error log No errors in drupal event log Drupal devel module shows 242 queries in 366.23 milliseconds,page execution time 2069.62 ms. (So it looks like queries and php scripts are not the problem) NO unusually high CPU, memory, or disk IO Cold fusion apps, and other static pages outside of drupal also load slow webpagetest.org test shows very high time-to-first-byte The problem seems to be with Apache responding to requests, but previously I've only seen this behavior under 100% cpu load. Judging solely by resource monitoring, it looks as though very little is going on. Here is the kicker - roughly half of the site's access comes from our LAN, but if I disable the firewall rule and block access from outside of our network, internal (LAN) access (1000+ devices) is speedy. But as soon as outside access is restored the site is crippled. Apache config? Crawlers/bots? Attackers? I'm at the end of my rope, where should I be looking to determine where the problem lies?

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  • How to get a Sun Ray to load a firmware from elsewhere

    - by vdiozguy
    I run a Sun Ray/VDI demo environment internally within the company - and because it's not a public service, I need to tell my Sun Rays to connect to it directly so that I don't get redirected to the corporate servers. To get any new Sun Ray to connect to *my* setup I usually pull out my laptop so that the Sun Ray can load the new version of the F/W along with the permission to pull up the management GUI via STOP-S.But there is a better way if you have another Sun Ray server handy:1) allow your Sun Ray to connect to the default corporate server2) log in to a "regular" session, that is a Solaris or Linux desktop on the Sun Ray server itself3) in a terminal, utswitch to your server (/opt/SUNWut/bin/utswitch -h myserver)4) again, login to a regular session there5) in a terminal,  issue "/opt/SUNWut/lib/utload -S myserver -w"6) Watch your firmware load and wait7) the Sun Ray will reboot and connect to the first server again. Repeat steps 2-48) issue "/opt/SUNWut/lib/utload -S myserver -f SunRay.enableGUI"9) Press STOP-S and be merryNOTE: I'm sure there is even yet a better way - this is totally unsupported, most likely a figment of my imagination. In any case, this post will self-destruct in BOOM.

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  • Failed to load session gnome-fallback, after messing with metacity

    - by Carlito
    I am using Ubuntu 12.04 with gnome-session-fallback (Gnome Classic in the login menu). I wanted to remove window borders from metacity and stumbled across this post which basically changes window->mwm_decorated from TRUE to FALSE, which should remove the window borders in metacity. I know that it is also possible to change your GTK theme to one without window borders, but I wanted to try this solution. So I downloaded the source from my current metacity version (2.34.1) and changed that row. After compiling (./configure && make) I ran checkinstall which generates a .deb file from the source (had to change the version a bit to match the current one exactly). But after installing and loging out and back in, I couldn't load Gnome Classic. I get the error Failed to load session gnome-fallback. I could reinstall the old metacity which was still saved in /var/cache/apt/archives/, so everything is back where it was before. But I would like to mess around with metacity. Have I installed it correctly or did I forgot something? Are there any log files that I should check for solving this error? Thanks in advance!

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  • Ubuntu won't load, freezes on purple screen

    - by kara
    Last time I restarted my computer, I could not get Ubuntu to load; the screen would either go black, or would hang at the purple screen indefinitely. I have had some graphics problems in the past, but had put 'nomodeset' after 'quiet splash' in the grub command line, which at least let Ubuntu load. That doesn't work now, and doesn't work if I remove it. I looked up some answers, such as this one: Purple start screen - no splash screen However, when I enter the root in recovery mode in grub, I always get errors when I run those command lines and it won't let me modify the files. Also, if I run in recovery mode and then choose 'resume normal boot', it will continue. But instead of getting a usual interface, I get a black screen that asks for my username and password. I enter these, and it tells me I'm in Ubuntu 12.04, but I'm still on a black screen with texts. It also informs me that there are updates to install. When I use the command 'sudo apt-get update', it starts to retrieve the information, but then the screen goes blank after a couple of seconds and I can't do anything anymore. Any ideas?

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  • help with migrating from Widows, x64 FGLRX, CPU load, Java and Minecraft

    - by joxer
    Im new to ubuntu, it is the second time i have installed it. This comp is Dell studio 1558. some specs: CPU- intel core i7 Q720 1.6GHz, GPU- ATI Mobility Radeon HD 5400 FGLRX- i've fallowed these instructions among inspecting many others, i have tried all of the variants mentioned in that tread before reverting back to the drivers supplied with Ubuntu ( through additional drivers ) which apparently seem to work best. i am testing them with minecraft as silly as it may sound. in 2 to 60 minutes the FPS drop from 70+ to somewhere between 0 and 5. while "fgl_glxgears" runs at between 400 and 800 FPS smoothly.. I am using oracle ( sun ) JRE6 to run minecraft, i have gotten it through a tutorial linked on oracle's website, i currently have no other version of java installed ( was worse when i had a few others here ). after closing the game Ubuntu is similarly slow, i've checked the CPU load using System Monitor and it shows one of the CPU's jumping to 80%~100% load at a time.. a reboot solves it. i realize my mess is up to me to solve but a hand is always appreciated. tyvm in advance.

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  • Cant get lm-sensors to load ATI Radeon temp or fan

    - by woody
    New to Linux and having minor issues :/ . I followed this guide initially but did not recieve the proper output and did not show my ATI Radeon HD 5000 temp or fan speed. Then used this guide, same problems exhibited. No issues installing and no errors. I think its not reading i2c for some reason. The proprietary driver is installed and functioning correctly according fglrxinfo. I can use aticonfig commands and view both temp and fan. Any ideas on how to get it working under 'sensors'? When i run 'sudo sensors-detect' this is my ouput # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: LENOVO IdeaPad Y560 (laptop) # Board: Lenovo KL3 This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... Yes Found unknown chip with ID 0x8502 Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel 3400/5 Series (PCH) Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO) My output for 'sensors' is: acpitz-virtual-0 Adapter: Virtual device temp1: +58.0°C (crit = +100.0°C) coretemp-isa-0000 Adapter: ISA adapter Core 0: +56.0°C (high = +84.0°C, crit = +100.0°C) Core 1: +57.0°C (high = +84.0°C, crit = +100.0°C) Core 2: +58.0°C (high = +84.0°C, crit = +100.0°C) Core 3: +57.0°C (high = +84.0°C, crit = +100.0°C) and my '/etc/modules' is: # /etc/modules: kernel modules to load at boot time. # # This file contains the names of kernel modules that should be loaded # at boot time, one per line. Lines beginning with "#" are ignored. lp rtc # Generated by sensors-detect on Fri Nov 30 23:24:31 2012 # Chip drivers coretemp

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  • Cant get lm-sensors to load ATI Radeon temp and fan or output all settings

    - by woody
    New to Linux and having minor issues :/ . I followed this guide initially but did not recieve the proper output and did not show my ATI Radeon HD 5000 temp or fan speed. Then used this guide, same problems exhibited. No issues installing and no errors. I think its not reading i2c for some reason. The proprietary driver is installed and functioning correctly according fglrxinfo. I can use aticonfig commands and view both temp and fan. Any ideas on how to get the ATI Radeon sensors working under 'sensors'? When i run 'sudo sensors-detect' this is my ouput # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: LENOVO IdeaPad Y560 (laptop) # Board: Lenovo KL3 This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... Yes Found unknown chip with ID 0x8502 Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel 3400/5 Series (PCH) Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO) My output for 'sensors' is: acpitz-virtual-0 Adapter: Virtual device temp1: +58.0°C (crit = +100.0°C) coretemp-isa-0000 Adapter: ISA adapter Core 0: +56.0°C (high = +84.0°C, crit = +100.0°C) Core 1: +57.0°C (high = +84.0°C, crit = +100.0°C) Core 2: +58.0°C (high = +84.0°C, crit = +100.0°C) Core 3: +57.0°C (high = +84.0°C, crit = +100.0°C) and my '/etc/modules' is: # /etc/modules: kernel modules to load at boot time. # # This file contains the names of kernel modules that should be loaded # at boot time, one per line. Lines beginning with "#" are ignored. lp rtc # Generated by sensors-detect on Fri Nov 30 23:24:31 2012 # Chip drivers coretemp

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  • How can I load style resources from a dynamically loaded Silverlight application (XAP)?

    - by Tom
    I've followed Tim Heuer's video for dynamically loading other XAP's (into a 'master' Silverlight application), as well as some other links to tweak the loading of resources and am stuck on the particular issue of loading style resources from within the dynamically loaded XAP (i.e. the contents of Assets\Styles.xaml). When I run the master/hosting applcation, it successfully streams the dynamic XAP and I can read the deployment info etc. and load the assembly parts. However, when I actuall try to create an instance of a form from the Dynamic XAP, it fails with Cannot find a Resource with the Name/Key LayoutRootGridStyle which is in it's Assets\Styles.xaml file (it works if I run it directly so I know it's OK). For some reason these don't show up as application resources - not sure if I've totally got the wrong end of the stick, or am just missing something? Code snippet below (apologies it's a bit messy - just trying to get it working first) ... '' # Here's the code that reads the dynamic XAP from the web server ... '' #... wCli = New WebClient AddHandler wCli.OpenReadCompleted, AddressOf OpenXAPCompleted wCli.OpenReadAsync(New Uri("MyTest.xap", UriKind.Relative)) '' #... '' #Here's the sub that's called when openread is completed '' #... Private Sub OpenXAPCompleted(ByVal sender As Object, ByVal e As System.Net.OpenReadCompletedEventArgs) Dim sManifest As String = New StreamReader(Application.GetResourceStream(New StreamResourceInfo(e.Result, Nothing), New Uri("AppManifest.xaml", UriKind.Relative)).Stream).ReadToEnd Dim deploymentRoot As XElement = XDocument.Parse(sManifest).Root Dim deploymentParts As List(Of XElement) = _ (From assemblyParts In deploymentRoot.Elements().Elements() Select assemblyParts).ToList() Dim oAssembly As Assembly = Nothing For Each xElement As XElement In deploymentParts Dim asmPart As AssemblyPart = New AssemblyPart() Dim source As String = xElement.Attribute("Source").Value Dim sInfo As StreamResourceInfo = Application.GetResourceStream(New StreamResourceInfo(e.Result, "application/binary"), New Uri(source, UriKind.Relative)) If source = "MyTest.dll" Then oAssembly = asmPart.Load(sInfo.Stream) Else asmPart.Load(sInfo.Stream) End If Next Dim t As Type() = oAssembly.GetTypes() Dim AppClass = (From parts In t Where parts.FullName.EndsWith(".App") Select parts).SingleOrDefault() Dim mykeys As Array If Not AppClass Is Nothing Then Dim a As Application = DirectCast(oAssembly.CreateInstance(AppClass.FullName), Application) For Each strKey As String In a.Resources.Keys If Not Application.Current.Resources.Contains(strKey) Then Application.Current.Resources.Add(strKey, a.Resources(strKey)) End If Next End If Dim objectType As Type = oAssembly.GetType("MyTest.MainPage") Dim ouiel = Activator.CreateInstance(objectType) Dim myData As UIElement = DirectCast(ouiel, UIElement) Me.splMain.Children.Add(myData) Me.splMain.UpdateLayout() End Sub '' #... '' # And here's the line that fails with "Cannot find a Resource with the Name/Key LayoutRootGridStyle" '' # ... System.Windows.Application.LoadComponent(Me, New System.Uri("/MyTest;component/MainPage.xaml", System.UriKind.Relative)) '' #... any thoughts?

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  • Can .NET load and parse a properties file equivalent to Java Properties class?

    - by Tai Squared
    Is there an easy way in C# to read a properties file that has each property on a separate line followed by an equals sign and the value, such as the following: ServerName=prod-srv1 Port=8888 CustomProperty=Any value In Java, the Properties class handles this parsing easily: Properties myProperties=new Properties(); FileInputStream fis = new FileInputStream (new File("CustomProps.properties")); myProperties.load(fis); System.out.println(myProperties.getProperty("ServerName")); System.out.println(myProperties.getProperty("CustomProperty")); I can easily load the file in C# and parse each line, but is there a built in way to easily get a property without having to parse out the key name and equals sign myself? The C# information I have found seems to always favor XML, but this is an existing file that I don't control and I would prefer to keep it in the existing format as it will require more time to get another team to change it to XML than parsing the existing file.

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  • Load balancing a php program to support increasing users?

    - by Dave
    I have a php program that has been written keeping in mind a single server, so there are inherent limitation to how much it can handle. For example, the developer says that his current webhosting service provides him with "50 mysql connections" which he interprets as that only 50 people can be simultaneously logged onto it. What do we need to do if we want to scale it up so it can handle a load of 500 or more? How can we adapt this program to a "load balancer" with minimal changes? The application is writen in php and uses mysql.

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  • How to solve High Load average issue in Linux systems?

    - by RoCkStUnNeRs
    The following is the different load with cpu time in different time limit . The below output has parsed from the top command. TIME LOAD US SY NICE ID WA HI SI ST 12:02:27 208.28 4.2%us 1.0%sy 0.2%ni 93.9%id 0.7%wa 0.0%hi 0.0%si 0.0%st 12:23:22 195.48 4.2%us 1.0%sy 0.2%ni 93.9%id 0.7%wa 0.0%hi 0.0%si 0.0%st 12:34:55 199.15 4.2%us 1.0%sy 0.2%ni 93.9%id 0.7%wa 0.0%hi 0.0%si 0.0%st 13:41:50 203.66 4.2%us 1.0%sy 0.2%ni 93.8%id 0.8%wa 0.0%hi 0.0%si 0.0%st 13:42:58 278.63 4.2%us 1.0%sy 0.2%ni 93.8%id 0.8%wa 0.0%hi 0.0%si 0.0%st Following is the additional Information of the system? cat /proc/cpuinfo processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 23 model name : Intel(R) Xeon(R) CPU E5410 @ 2.33GHz stepping : 10 cpu MHz : 1992.000 cache size : 6144 KB physical id : 0 siblings : 4 core id : 0 cpu cores : 4 apicid : 0 initial apicid : 0 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe lm constant_tsc arch_perfmon pebs bts pni monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr dca sse4_1 lahf_lm bogomips : 4658.69 clflush size : 64 power management: processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 23 model name : Intel(R) Xeon(R) CPU E5410 @ 2.33GHz stepping : 10 cpu MHz : 1992.000 cache size : 6144 KB physical id : 0 siblings : 4 core id : 1 cpu cores : 4 apicid : 1 initial apicid : 1 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe lm constant_tsc arch_perfmon pebs bts pni monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr dca sse4_1 lahf_lm bogomips : 4655.00 clflush size : 64 power management: processor : 2 vendor_id : GenuineIntel cpu family : 6 model : 23 model name : Intel(R) Xeon(R) CPU E5410 @ 2.33GHz stepping : 10 cpu MHz : 1992.000 cache size : 6144 KB physical id : 0 siblings : 4 core id : 2 cpu cores : 4 apicid : 2 initial apicid : 2 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe lm constant_tsc arch_perfmon pebs bts pni monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr dca sse4_1 lahf_lm bogomips : 4655.00 clflush size : 64 power management: processor : 3 vendor_id : GenuineIntel cpu family : 6 model : 23 model name : Intel(R) Xeon(R) CPU E5410 @ 2.33GHz stepping : 10 cpu MHz : 1992.000 cache size : 6144 KB physical id : 0 siblings : 4 core id : 3 cpu cores : 4 apicid : 3 initial apicid : 3 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe lm constant_tsc arch_perfmon pebs bts pni monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr dca sse4_1 lahf_lm bogomips : 4654.99 clflush size : 64 power management: Memory: total used free shared buffers cached Mem: 2 1 1 0 0 0 Swap: 5 0 5 let me know why the system is getting abnormally this much high load?

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  • Proliant ML350 Won't Load Windows

    - by Mike
    I have a HP Proliant ML350 G4 running Windows 2003 Server Std Edition that will not load Windows on boot. It gave me a BSOD while running a recent Windows update and has not been able to boot since. The BSOD was a generic error, "Hardware Fault. Contact vendor." I am not getting any errors when the machine boots--it just hangs with a black screen when Windows starts to load. The machine will not boot into safe mode either--it gets stuck after beginning to load drivers. When trying to load the Windows recovery console I get the message that Windows cannot find any hard disks on the machine. This, despite having to load the driver for my storage controller. The HP Smart Start diagnostics finds no problems with my hard disks nor anything else. What should I try next? Mainly, I just want to be able to pull the data off my hard disks.

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  • Performance Drop Lingers after Load [closed]

    - by Charles
    Possible Duplicate: How do you do Load Testing and Capacity Planning for Databases I'm noticing a drop in performance after subsequent load tests. Although our cpu and ram numbers look fine, performance seems to degrade over time as sustained load is applied to the system. If we allow more time between the load tests, the performance gets back to about 1,000 ms, but if you apply load every 3 minutes or so, it starts to degrade to a point where it takes 12,000 ms. None of the application servers are showing lingering apache processes and the number of database connections cools down to about 3 (from a sustained 20). Is there anything else I should be looking out for here?

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