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  • The Incremental Architect&acute;s Napkin - #2 - Balancing the forces

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/02/the-incremental-architectacutes-napkin---2---balancing-the-forces.aspxCategorizing requirements is the prerequisite for ecconomic architectural decisions. Not all requirements are created equal. However, to truely understand and describe the requirement forces pulling on software development, I think further examination of the requirements aspects is varranted. Aspects of Functionality There are two sides to Functionality requirements. It´s about what a software should do. I call that the Operations it implements. Operations are defined by expressions and control structures or calls to frameworks of some sort, i.e. (business) logic statements. Operations calculate, transform, aggregate, validate, send, receive, load, store etc. Operations are about behavior; they take input and produce output by considering state. I´m not using the term “function” here, because functions - or methods or sub-programs - are not necessary to implement Operations. Functions belong to a different sub-aspect of requirements (see below). Operations alone are not enough, though, to make a customer happy with regard to his/her Functionality requirements. Only correctly implemented Operations provide full value. This should make clear, why testing is so important. And not just manual tests during development of some operational feature, but automated tests. Because only automated tests scale when over time the number of operations increases. Without automated tests there is no guarantee formerly correct operations are still correct after more got added. To retest all previous operations manually is infeasible. So whoever relies just on manual tests is not really balancing the two forces Operations and Correctness. With manual tests more weight is put on the side of the scale of Operations. That might be ok for a short period of time - but in the long run it will bite you. You need to plan for Correctness in the long run from the first day of your project on. Aspects of Quality As important as Functionality is, it´s not the driver for software development. No software has ever been written to just implement some operation in code. We don´t need computers just to do something. All computers can do with software we can do without them. Well, at least given enough time and resources. We could calculate the most complex formulas without computers. We could do auctions with millions of people without computers. The only reason we want computers to help us with this and a million other Operations is… We don´t want to wait for the results very long. Or we want less errors. Or we want easier accessability to complicated solutions. So the main reason for customers to buy/order software is some Quality. They want some Functionality with a higher Quality (e.g. performance, scalability, usability, security…) than without the software. But Qualities come in at least two flavors: Most important are Primary Qualities. That´s the Qualities software truely is written for. Take an online auction website for example. Its Primary Qualities are performance, scalability, and usability, I´d say. Auctions should come within reach of millions of people; setting up an auction should be very easy; finding a suitable auction and bidding on it should be as fast as possible. Only if those Qualities have been implemented does security become relevant. A secure auction website is important - but not as important as a fast auction website. Nobody would want to use the most secure auction website if it was unbearably slow. But there would be people willing to use the fastest auction website even it was lacking security. That´s why security - with regard to online auction software - is not a Primary Quality, but just a Secondary Quality. It´s a supporting quality, so to speak. It does not deliver value by itself. With a password manager software this might be different. There security might be a Primary Quality. Please get me right: I don´t want to denigrate any Quality. There´s a long list of non-functional requirements at Wikipedia. They are all created equal - but that does not mean they are equally important for all software projects. When confronted with Quality requirements check with the customer which are primary and which are secondary. That will help to make good economical decisions when in a crunch. Resources are always limited - but requirements are a bottomless ocean. Aspects of Security of Investment Functionality and Quality are traditionally the requirement aspects cared for most - by customers and developers alike. Even today, when pressure rises in a project, tunnel vision will focus on them. Any measures to create and hold up Security of Investment (SoI) will be out of the window pretty quickly. Resistance to customers and/or management is futile. As long as SoI is not placed on equal footing with Functionality and Quality it´s bound to suffer under pressure. To look closer at what SoI means will help to become more conscious about it and make customers and management aware of the risks of neglecting it. SoI to me has two facets: Production Efficiency (PE) is about speed of delivering value. Customers like short response times. Short response times mean less money spent. So whatever makes software development faster supports this requirement. This must not lead to duct tape programming and banging out features by the dozen, though. Because customers don´t just want Operations and Quality, but also Correctness. So if Correctness gets compromised by focussing too much on Production Efficiency it will fire back. Customers want PE not just today, but over the whole course of a software´s lifecycle. That means, it´s not just about coding speed, but equally about code quality. If code quality leads to rework the PE is on an unsatisfactory level. Also if code production leads to waste it´s unsatisfactory. Because the effort which went into waste could have been used to produce value. Rework and waste cost money. Rework and waste abound, however, as long as PE is not addressed explicitly with management and customers. Thanks to the Agile and Lean movements that´s increasingly the case. Nevertheless more could and should be done in many teams. Each and every developer should keep in mind that Production Efficiency is as important to the customer as Functionality and Quality - whether he/she states it or not. Making software development more efficient is important - but still sooner or later even agile projects are going to hit a glas ceiling. At least as long as they neglect the second SoI facet: Evolvability. Delivering correct high quality functionality in short cycles today is good. But not just any software structure will allow this to happen for an indefinite amount of time.[1] The less explicitly software was designed the sooner it´s going to get stuck. Big ball of mud, monolith, brownfield, legacy code, technical debt… there are many names for software structures that have lost the ability to evolve, to be easily changed to accomodate new requirements. An evolvable code base is the opposite of a brownfield. It´s code which can be easily understood (by developers with sufficient domain expertise) and then easily changed to accomodate new requirements. Ideally the costs of adding feature X to an evolvable code base is independent of when it is requested - or at least the costs should only increase linearly, not exponentially.[2] Clean Code, Agile Architecture, and even traditional Software Engineering are concerned with Evolvability. However, it seems no systematic way of achieving it has been layed out yet. TDD + SOLID help - but still… When I look at the design ability reality in teams I see much room for improvement. As stated previously, SoI - or to be more precise: Evolvability - can hardly be measured. Plus the customer rarely states an explicit expectation with regard to it. That´s why I think, special care must be taken to not neglect it. Postponing it to some large refactorings should not be an option. Rather Evolvability needs to be a core concern for every single developer day. This should not mean Evolvability is more important than any of the other requirement aspects. But neither is it less important. That´s why more effort needs to be invested into it, to bring it on par with the other aspects, which usually are much more in focus. In closing As you see, requirements are of quite different kinds. To not take that into account will make it harder to understand the customer, and to make economic decisions. Those sub-aspects of requirements are forces pulling in different directions. To improve performance might have an impact on Evolvability. To increase Production Efficiency might have an impact on security etc. No requirement aspect should go unchecked when deciding how to allocate resources. Balancing should be explicit. And it should be possible to trace back each decision to a requirement. Why is there a null-check on parameters at the start of the method? Why are there 5000 LOC in this method? Why are there interfaces on those classes? Why is this functionality running on the threadpool? Why is this function defined on that class? Why is this class depending on three other classes? These and a thousand more questions are not to mean anything should be different in a code base. But it´s important to know the reason behind all of these decisions. Because not knowing the reason possibly means waste and having decided suboptimally. And how do we ensure to balance all requirement aspects? That needs practices and transparency. Practices means doing things a certain way and not another, even though that might be possible. We´re dealing with dangerous tools here. Like a knife is a dangerous tool. Harm can be done if we use our tools in just any way at the whim of the moment. Over the centuries rules and practices have been established how to use knifes. You don´t put them in peoples´ legs just because you´re feeling like it. You hand over a knife with the handle towards the receiver. You might not even be allowed to cut round food like potatos or eggs with it. The same should be the case for dangerous tools like object-orientation, remote communication, threads etc. We need practices to use them in a way so requirements are balanced almost automatically. In addition, to be able to work on software as a team we need transparency. We need means to share our thoughts, to work jointly on mental models. So far our tools are focused on working with code. Testing frameworks, build servers, DI containers, intellisense, refactoring support… That´s all nice and well. I don´t want to miss any of that. But I think it´s not enough. We´re missing mental tools, tools for making thinking and talking about software (independently of code) easier. You might think, enough of such tools already exist like all those UML diagram types or Flow Charts. But then, isn´t it strange, hardly any team is using them to design software? Or is that just due to a lack of education? I don´t think so. It´s a matter value/weight ratio: the current mental tools are too heavy weight compared to the value they deliver. So my conclusion is, we need lightweight tools to really be able to balance requirements. Software development is complex. We need guidance not to forget important aspects. That´s like with flying an airplane. Pilots don´t just jump in and take off for their destination. Yes, there are times when they are “flying by the seats of their pants”, when they are just experts doing thing intuitively. But most of the time they are going through honed practices called checklist. See “The Checklist Manifesto” for very enlightening details on this. Maybe then I should say it like this: We need more checklists for the complex businss of software development.[3] But that´s what software development mostly is about: changing software over an unknown period of time. It needs to be corrected in order to finally provide promised operations. It needs to be enhanced to provide ever more operations and qualities. All this without knowing when it´s going to stop. Probably never - until “maintainability” hits a wall when the technical debt is too large, the brownfield too deep. Software development is not a sprint, is not a marathon, not even an ultra marathon. Because to all this there is a foreseeable end. Software development is like continuously and foreever running… ? And sometimes I dare to think that costs could even decrease over time. Think of it: With each feature a software becomes richer in functionality. So with each additional feature the chance of there being already functionality helping its implementation increases. That should lead to less costs of feature X if it´s requested later than sooner. X requested later could stand on the shoulders of previous features. Alas, reality seems to be far from this despite 20+ years of admonishing developers to think in terms of reusability.[1] ? Please don´t get me wrong: I don´t want to bog down the “art” of software development with heavyweight practices and heaps of rules to follow. The framework we need should be lightweight. It should not stand in the way of delivering value to the customer. It´s purpose is even to make that easier by helping us to focus and decreasing waste and rework. ?

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  • How to find minimum cut-sets for several subgraphs of a graph of degrees 2 to 4

    - by Tore
    I have a problem, Im trying to make A* searches through a grid based game like pacman or sokoban, but i need to find "enclosures". What do i mean by enclosures? subgraphs with as few cut edges as possible given a maximum size and minimum size for number of vertices that act as soft constraints. Alternatively you could say i am looking to find bridges between subgraphs, but its generally the same problem. Given a game that looks like this, what i want to do is find enclosures so that i can properly find entrances to them and thus get a good heuristic for reaching vertices inside these enclosures. So what i want is to find these colored regions on any given map. The reason for me bothering to do this and not just staying content with the performance of a simple manhattan distance heuristic is that an enclosure heuristic can give more optimal results and i would not have to actually do the A* to get some proper distance calculations and also for later adding competitive blocking of opponents within these enclosures when playing sokoban type games. Also the enclosure heuristic can be used for a minimax approach to finding goal vertices more properly. Do you know of a good algorithm for solving this problem or have any suggestions in things i should explore?

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  • What are the requirements for running .net application on windows ce5?

    - by citronas
    What are the requirements for running .net framework targeted application on Windows CE 5? When I try to start an application that I developed for Windows Mobile 6, I'm getting an error Cannot find 'Projectname' (or one of its components) Make sure the path and filename are correct and that all the required libraries are available My app is a simple hello world app. What could cause that such error message? Is there a way to dertimine which .net compact framework version is running on my system?

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  • How to find minimum weight with maximum cost in 0-1 Knapsack algorithm?

    - by Nitin9791
    I am trying to solve a spoj problem Party Schedule the problem statement is- You just received another bill which you cannot pay because you lack the money. Unfortunately, this is not the first time to happen, and now you decide to investigate the cause of your constant monetary shortness. The reason is quite obvious: the lion's share of your money routinely disappears at the entrance of party localities. You make up your mind to solve the problem where it arises, namely at the parties themselves. You introduce a limit for your party budget and try to have the most possible fun with regard to this limit. You inquire beforehand about the entrance fee to each party and estimate how much fun you might have there. The list is readily compiled, but how do you actually pick the parties that give you the most fun and do not exceed your budget? Write a program which finds this optimal set of parties that offer the most fun. Keep in mind that your budget need not necessarily be reached exactly. Achieve the highest possible fun level, and do not spend more money than is absolutely necessary. Input The first line of the input specifies your party budget and the number n of parties. The following n lines contain two numbers each. The first number indicates the entrance fee of each party. Parties cost between 5 and 25 francs. The second number indicates the amount of fun of each party, given as an integer number ranging from 0 to 10. The budget will not exceed 500 and there will be at most 100 parties. All numbers are separated by a single space. There are many test cases. Input ends with 0 0. Output For each test case your program must output the sum of the entrance fees and the sum of all fun values of an optimal solution. Both numbers must be separated by a single space. Example Sample input: 50 10 12 3 15 8 16 9 16 6 10 2 21 9 18 4 12 4 17 8 18 9 50 10 13 8 19 10 16 8 12 9 10 2 12 8 13 5 15 5 11 7 16 2 0 0 Sample output: 49 26 48 32 now I know that it is an advance version of 0/1 knapsack problem where along with maximum cost we also have to find minimum weight that is less than a a given weight and have maximum cost. so I have used dp to solve this problem but still get a wrong awnser on submission while it is perfectly fine with given test cases. My code is typedef vector<int> vi; #define pb push_back #define FOR(i,n) for(int i=0;i<n;i++) int main() { //freopen("input.txt","r",stdin); while(1) { int W,n; cin>>W>>n; if(W==0 && n==0) break; int K[n+1][W+1]; vi val,wt; FOR(i,n) { int x,y; cin>>x>>y; wt.pb(x); val.pb(y); } FOR(i,n+1) { FOR(w,W+1) { if(i==0 || w==0) { K[i][w]=0; } else if (wt[i-1] <= w) { if(val[i-1] + K[i-1][w-wt[i-1]]>=K[i-1][w]) { K[i][w]=val[i-1] + K[i-1][w-wt[i-1]]; } else { K[i][w]=K[i-1][w]; } } else { K[i][w] = K[i-1][w]; } } } int a1=K[n][W],a2; for(int j=0;j<W;j++) { if(K[n][j]==a1) { a2=j; break; } } cout<<a2<<" "<<a1<<"\n"; } return 0; } Could anyone suggest what am I missing??

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  • Java: How to check the random letters from a-z, out of 10 letters minimum 2 letter should be a vowel

    - by kalandar
    I am writing a program to validate the following scenarios: Scenario 1: I am using the Random class from java.util. The random class will generate 10 letters from a-z and within 10 letter, minimum 2 letters must be a vowels. Scenario 2: When the player 1 and player 2 form a word from A-Z, he will score some points. There will be a score for each letter. I have already assigned the values for A-Z. At the end of the game, the system should display a scores for player 1 and player 2. How do i do it? Please help. I will post my code here. Thanks a lot. =========================================== import java.util.Random; import java.util.Scanner; public class FindYourWords { public static void main(String[] args) { Random rand = new Random(); Scanner userInput = new Scanner(System.in); //==================Player object=============================================== Player playerOne = new Player(); playerOne.wordScore = 0; playerOne.choice = "blah"; playerOne.turn = true; Player playerTwo = new Player(); playerTwo.wordScore = 0; playerTwo.choice = "blah"; playerTwo.turn = false; //================== Alphabet ================================================== String[] newChars = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" }; //values of the 26 alphabets to be used int [] letterScore = {1,3,3,2,1,4,2,4,1,8,5,1,3,1,1,3,10,1,1,1,1,4,4,8,4,10}; // to assign score to the player1 and player 2 String[] vowel = { "a", "e", "i", "o", "u" }; // values for vowels int vow=0; System.out.println("FINDYOURWORDS\n"); int[] arrayRandom = new int[10]; //int array for word limiter String[] randomLetter = new String[10]; //storing the letters in newChars into this array //=============================================================================== boolean cont = true; while (cont) { if (playerOne.turn) { System.out.print("Letters of Player 1: "); } else if (!playerOne.turn) { System.out.print("Letters of Player 2: "); } for (int i = 0; i < arrayRandom.length; i++) { //running through the array limiter int r = rand.nextInt(newChars.length); //assigning random nums to the array of letters randomLetter[i] = newChars[r]; System.out.print(randomLetter[i]+ " "); } //input section for player System.out.println(""); System.out.println("Enter your word (or '@' to pass or '!' to quit): "); if (playerOne.turn) { playerOne.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = false; } else if (!playerOne.turn){ playerTwo.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = true; } //System.out.println(choice); String[] wordList = FileUtil.readDictFromFile("words.txt"); //Still dunno what this is for if (playerOne.choice.equals("@")) { playerOne.turn = false; } else if (playerTwo.choice.equals("@")) { playerOne.turn = true; } else if (playerOne.choice.equals("!")) { cont = false; } for (int i = 0; i < wordList.length; i++) { //System.out.println(wordList[i]); if (playerOne.choice.equalsIgnoreCase(wordList[i]) || playerTwo.choice.equalsIgnoreCase(wordList[i])){ } } } }}

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  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

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  • can QuickGraph support these requirements? (includes database persistence support)

    - by Greg
    Hi, Would QuickGraph be able to help me out with my requirements below? (a) want to model a graph of nodes and directional relationships between nodes - for example to model web pages/files linked under a URL, or modeling IT infrastructure and dependencies between hardware/software. The library would include methods such as * Node.GetDirectParents() //i.e. there could be more than one direct parent for a node * Node.GetRootParents() //i.e. traverse the tree to the top root parent(s) for the given node * Node.GetDirectChildren() * Node.GetAllChildren() (b) have to persist the data to a database - so it should support SQL Server and ideally SQLite as well. If it does support these requirement then I'd love to hear: any pointers to any parts of QuickGraph to dig into? what is the best concept re it's usage in terms of how to use database persistence - is it a simpler design to assume every search/method works directly on the database, or does QuickGraph support smarts to be able to work in memory and the "save" to database all changes at an appropriate point in time (e.g. like ADO.net does with DataTable etc) Thanks in advance

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  • Would this union work if char had stricter alignment requirements than int?

    - by paxdiablo
    Recently I came across the following snippet, which is an attempt to ensure all bytes of i (nad no more) are accessible as individual elements of c: union { int i; char c[sizeof(int)]; }; Now this seems a good idea, but I wonder if the standard allows for the case where the alignment requirements for char are more restrictive than that for int. In other words, is it possible to have a four-byte int which is required to be aligned on a four-byte boundary with a one-byte char (it is one byte, by definition, see below) required to be aligned on a sixteen-byte boundary? And would this stuff up the use of the union above? Two things to note. I'm talking specifically about what the standard allows here, not what a sane implementor/architecture would provide. I'm using the term "byte" in the ISO C sense, where it's the width of a char, not necessarily 8 bits.

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  • Is there a way to only have StyleCop documenation requirements SA1600 on public methods/properties?

    - by AlSki
    I've been using XMLDoc for a few years now, and have definitely grown into the mindset for supplying quality documentation for public methods and properties. However under StyleCop (and particularly its Resharper highlighting) I've noticed that the documentation requirements apply to identically to public, internal, protected and private methods. This seems a little counter-intuative to me, so I would ideally like to suppress it down to suggestions at least for private methods. Unfortunately it does seem as if the suppress setting is only across all public, internal, private, etc. Am I missing something or is this by design?

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  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

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  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

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  • Setting up a home server - what to use? (ZFS vs btrfs, BSD vs Linux, misc other requirements)

    - by monch1962
    I need to get all our home content off individual machines and onto a central server. What I'd like to have is the metaphorical "server under the stairs". Stuff we need: expandable storage. I want to be able to add extra disc as we go along, with minimal maintenance required. Currently we've got about 3Tb of files we need to host, and that's likely to grow by another Tb every 6-12 months based on recent history. I need to be able to add additional disc with minimal pain needs to store all the media (i.e. photos, video, music) we have, and run services to serve the various devices we have in the house to playback (e.g. DAAP so we can play stuff through iTunes, ccxstream so we can play stuff over XBMC). DAAP and ccxstream are needed now, but we also need to support new standards as they emerge (so a closed-box solution isn't going to work) RAID 5, or something broadly equivalent (e.g. RAID-Z) BitTorrent client ssh, NFS, Samba access snapshot capability (as in ZFS), so we can snapshot individual file systems regularly and rollback when my kids delete their school assignments the day before they're due... ability to recover quickly from power outages (it's not unusual for us to have power outages that last longer than our UPS' batteries) FOSS software a modern distributed version control system running on the box, such as Mercurial Stuff I'd like to have on the server, but can live without: PVR capability, so I could record TV to the box Web server. We currently run a small Web server on a very old box, and I'd ideally like to turn the old box off and move the content to the new server just to save some electricity Nagios + mrtg I've been looking at using a EEE Box as the server, primarily because I can get them cheap and they don't consume much power. The choice of OS and file system is more difficult, from what I've found: I've got most experience with various Linux distros, but am happy to use another Unix FreeBSD and OpenSolaris seem to be the best choices for hosting ZFS OpenSolaris' hardware support is nowhere near as good as e.g. Ubuntu btrfs, while looking very good, doesn't seem ready for prime-time yet ZFS doesn't let you (easily?) add new discs to a RAID5 or RAID-Z reading around, it seems that ZFS is a bit short of tools for recovering lost data At the moment, I'm leaning towards running FreeNAS+ZFS, but I'm concerned about the requirement to be able to add new disc on a fairly regular basis to an existing RAID-Z. Can anyone provide some recommendations, or share experiences? Thanks in advance

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  • How do I prevent rpmbuild form injecting requirements into RPM package?

    - by Basilevs
    I'm creating an RPM package from native Python 2.5 one. Out corporate policy is to use python2.4 by default, so I'm adding a string Requires: python25 to a .spec file. When I look at created RPM file though, i see the following dependencies: rpm -qR -p ZSI-2.1_a1-py25.noarch.rpm /usr/bin/python2.5 python(abi) = 2.5 python25 rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Dependency added by me is present, but other dependencies are also here. I'm unable to provide python(abi) = 2.5 dependency, because of dumb python25 package generated by our IT department where provides tag is incorrect. How do I remove automatically added dependencies from generated RPM?

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  • What are the requirements for Windows Remote Assistance over Teredo?

    - by Jens
    I try to get the Windows 7 (or Vista) remote assistance feature to work, without using UPnP on the novices computer. After enabling Teredo on the expert's computer (that is in a corporate network, and therefore has teredo disabled by default), I tried to connect to the novice both using Easy Connect and the invitation file with no success. My triubleshooting included the following (so far). A connection to the novice from my home pc was successful, hinting at a misconfiguration on the experts side. Both computers have a "qualified" connection to the Teredo Server. Both computers have a valid Teredo IP, access to the Global_ PNRP cloud and can resolve names registered with PNRP on the other computer. The expert can resolve the PNRP Id automatically generated with an Easy Connect help request Both computers can ping the other's PNRP name. Both computers can ping the other's Teredo IP Address using ping -6 Now, I am a little stumped. I expected Remote Assistance to work at this point, since my corporate firewall has no Teredo filtering. What could RA cause not to work in this setting? Thanks in advance!

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  • What are the requirements for gettings django translations to work?

    - by Espen Christensen
    Hi, I am hosting several djangosites on a CentOS 5 box. But I'm having difficulties with translations. So first i had to upgrade the gettext package from 0.14 to 0.16, but that didn't help. Now i can make and compile tranlsations files with the managment commands, but the translations does not show. I am sure that the translation files are located at the right place since they work with the same setup on a local installation, and django's own translation files does not work. (e.g the admin is not translated). What could i be missing in my server setup that makes this happen?

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  • How can I store logs and meet compliance requirements for free?

    - by Martin
    I am trying to keep long-term logs of an app in such a way, that it could plausibly demonstrated to third parties/court that the application has processed certain data at a given time. The data can be represented in XML or text format. A simple gzipped log is not plausible, as I may have added or modified data afterwards, whereas an external logging service would be an overkill. Cost is an issue, we are not dealing with financial data or so, but rather some simple user generated content, where some malicious users tried to blame the operator in the past when things escalated and went to court. My question: Is there some kind of signing software for Linux that signs each element of a log in such a way, that it can be easily shown that no element can be added or modified afterwards? Plug-Ins into some free Splunk Alternatives would be fine too. Ideally the software I am looking for should be under a GPL or similar license. I could probably achive something like this by using PGP/GPG sgning functions and including the previous elements signituares within the following element, but I would prefer to use some program where you do not have to argue about the validity of your own code. Note to mods: I am not asking this question on Stackoverflow, because I am not looking for writing own code for reasons described above. I think this question rather fits into serverfault than superuser, as server-side logging software is discussed rather here than on superuser.

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  • suPHP permission requirements for all files or only PHP scripts?

    - by puk
    Generally with PHP, files/folders have a permission of 0777 when we want to write to them. suPHP forbids a permission of 0777. Instead, files are supposed to have a permission of 0644 and folders have a permission 0755. However, this is always worded differently SuPHP won't allow chmod of 777 so we need to set all files to 644 and directories to 755 Your scripts and directories can now, only have a maximum of 755 permissions Set file permission(s) to allow read access only by you (e.g., chmod 600 filename.suphp). What is the exact rule and to what files does it apply to? If I have README file somewhere in a nested directory does its permission need to be updated, or does it only apply to .php files?

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  • Will Learning C++ Help for Building Fast/No-Additional-Requirements Desktop Applications?

    - by vito
    Will learning C++ help me build native applications with good speed? Will it help me as a programmer, and what are the other benefits? The reason why I want to learn C++ is because I'm disappointed with the UI performances of applications built on top of JVM and .NET. They feel slow, and start slow too. Of course, a really bad programmer can create a slower and sluggish application using C++ too, but I'm not considering that case. One of my favorite Windows utility application is Launchy. And in the Readme.pdf file, the author of the program wrote this: 0.6 This is the first C++ release. As I became frustrated with C#’s large .NET framework requirements and users lack of desire to install it, I decided to switch back to the faster language. I totally agree with the author of Launchy about the .NET framework requirement or even a JRE requirement for desktop applications. Let alone the specific version of them. And some of the best and my favorite desktop applications don't need .NET or Java to run. They just run after installing. Are they mostly built using C++? Is C++ the only option for good and fast GUI based applications? And, I'm also very interested in hearing the other benefits of learning C++.

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  • Minimum Acceptable Code Coverage Numbers in the real world.

    - by Pita.O
    Hi, I am in the middle of putting together some guidelines around code coverage and I want to specify a number that really makes sense. It's easy to repeat the 100% mantra that I see all over the internet without considering the cost benefit analysis and when diminishing returns actually sets in. I solicit comments from persons who have actually reported code coverage on real-life, medium/large-sized projects. What percentages were you seeing? How much is too much? I really want some balance (in figures) that will help developers produce hight quality code. Is 65% coverage too low to expect? Is 80% too high?

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  • Ajax loader image: How to set a minimum duration during which the loader is shown?

    - by whamsicore
    I am using Jquery for Ajax functionality, and using a loader icon to indicate to the user that data is being retrieved. However, I want the user to see the loader icon for at least 1s, even if the data takes less than 1s to retrieve (if more than 1s is required, the loader icon should remain for the entire duration. Here is the code for the loader HTML <img id="loader" src="example.com/images/ loader.gif" style="vertical-align: middle; display: none" /> I am using the Jquery .Ajax function for my data processing.

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