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  • Is there such a thing as a Google Result Set simulator?

    - by Dave Adams
    I am always making tweaks to my site, be it in the .htaccess file, some new SEO plugin, different types of content or whatever. For all these changes, I would really like to be able test it immediately and see if the change had any positive or negative effect. I am just wondering if there was some way of doing immediate testing using some simulator instead of having to wait for Google to discover and index it - which could take a long time.

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  • iPhone app runs on iPad simulator, but the background is inverted!!

    - by Mat
    Hi all, i've installed new sdk 3.2 pre-release wich have iPad simulator, i have tried to launch an iPhone app created by me in iPad simulator; the main view of this app has an image as background; when launch it on iPad simulator this background(self.background = [[UImage..... ) it comes inverted, from top to bottom. Any idea?? thanks in advance....:)

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  • how do I get the SDK version for an app running on the simulator programmatically?

    - by newbiez
    I am trying to get the version/build that is running on the simulator via code. Basically I am checking various features of my app using the simulator, and want to switch code paths on and off based on which SDK do I have set as current, instead than doing it by hand every time (my testing machine has different version of the SDK on it and I switch the current for testing purposes between 4.1 and 5.1). So the idea is that when the app launch on the simulator, I can read the build of the SDK and know trough matching (I have a function that does the matching and turn on and off the features) if I should run a specific code path or not. I know how to figure out if I am running on the sim or on a device, but cannot find references about how to get the version of the SDK via code, so I am basically stuck. Is there any function that I can call and that returns me the build or version of the currently installed iOS, while I am running the app on the simulator?

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  • Is it possible for a faulty processor to cause audio static/noise?

    - by Tom
    I have a Core 2 Extreme processor I received from a friend and have set up an XBMC box using it. However, I constantly get audio static whenever playing any music or videos. Here is a video of the sound: http://www.youtube.com/watch?v=SqKQkxYRVA4 I have tried replacing everything short of the case and the processor, including cables, audio interfaces, operating systems, ram, etc, leading me to think it might be either the case shorting out the motherboards I have tried or a faulty processor. Is it possible for a faulty processor to cause audio static/noise? Any feedback would be appreciated. Edit - Here's a list of things I have tried: Reinstalling OS Installing/upgrading/repairing PulseAudio/Alsa Installing alternate OSes, straight Ubuntu, Lubuntu, Xubuntu, Arch, Mint, Windows 7 Switching audio from the external card to internal Optical, audio out through HDMI, audio out through headphones Different ports on receiver (my main desktop sounds fine on the same sound system) Different optical cables Unplugging everything unnecessary from the motherboard (1 HD, 1 Stick of Ram, 1 Keyboard) Swapping out ram Swapping out the motherboard Replacing the Graphics Card (was replaced due to fan being noisy, not specifically for this problem) Different harddrives Swapping power supply Disabling onboard audio Switching Power Cable Plugging in through surge protector Plugging into different outlet on separate circuit

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  • Is it possible to download and run IPhone apps on an IPhone emulator

    - by Adrian Grigore
    Hi, I am tasked to provide an IPhone client app for our SaaS website. I have never written an IPhone application, nor do I have an IPhone at the moment. Before I can decide whether or not I want to do this myself or outsource this, I'd like to try a few apps myself to get a feeling for the UI. Is there any IPhone emulator I might use to download and run apps from the App Store? I do have an Intel-based Mac if that helps.

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  • Should we required to check iPhone is jailbraked

    - by Nirmal
    Hello All... Some of our application is already in AppStore... But suddenly one thing comes into my mind, that I want to clear before submitting my next application. The thing is : As a programmer's point of view, should we require to handle if iPhone Device is jailbreaked ? If yes, then how we can tackle with this ? Thanks in advance....

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  • sqlite3 problem..need help..urgently..HELP**

    - by summer
    - (void) hydrateDetailViewData { //if detail view is hydrated then do not get it from database if(isDetailViewHydrated) return; if(detailStmt == nil) { const char *sql = "select snapTitle, snapDesc from Snap where snapID =?"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating detail view statement. '%s'", sqlite3_errmsg(database)); NSLog(@"SQLite= %d", sqlite3_step(detailStmt)); } if (sqlite3_step(detailStmt) == SQLITE_ROW)//execute sql statement on database, and make sure it executed properly. { self.snapDescription = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 1)]; } looking at the above code, can someone tell me what's wrong and why is it that i can't get it to load on my detailview?i basically followed the tutorial on iphone sdk article..but yet i am having this don't know why error..need help urgently because i have been at this for days!!it's driving me crazy! i can even send my project if u guys need to take a look..help please!! Error msg: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "DetailView"' 2010-03-15 16:35:55.202 Snap2Play[58213:20b]

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  • iPhone: Software Development And Distribution

    - by xsl
    I have a few quick questions about the iPhone software development. I did some research about the topic, but there are a few specific things I would like to ask here, because I will have to estimate the cost of the required hardware and software, before I am allowed to buy anything. I never did any Mac development nor have I ever owned an iPhone, so needless to say this is quite hard for me. I will buy an iMac mini with 2 GB RAM for iPhone development. I will have to use it at the same time as my regular PC, but the majority of the time I won't use the Mac at all. Do I have to buy an additional monitor, a mouse and a keyboard or is there a better solution? I will have to port a C library to the iPhone platform and develop an iPhone application that uses the ported library. Do I need anything else than the iPhone SDK to do this? If I use an external library (see above), can I test the application with the integrated emulator, or is it recommend to buy the device? In a later phase of the project I will have to buy an iPhone, but I will have to wait until the iPhone 4 is released here in Europe, because the application requires a camera. In addition to this I will have to send data to a remote webservice. Aside from these two things I don't require any other features. Can I just buy the iPhone online from another country (the iPhones here are sim locked), or should I buy one with a contract? When the application is ready, it will be installed on a few iPhones owned by our customer. Because of security reasons it is crucial that there is no third party involved in this process (i.e. the application should not be distributed on the app store). Is this possible?

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  • how to display image in MFMailComposer?

    - by Rahul Vyas
    Hello all i want to display an image in mfmailcomposer it shows when i add it to attachment but not at the exact place where i want to show it how do i show image in mfmailcomposer. also does someone knows how to launch safari when click on a url in mfmailcomposer?

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  • Operation could not be completed. AVAudioRecorder iphone SDK

    - by Jonathan
    I am trying to record using the iphones microphone: This is my code: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; // the path to write file NSString *appFile = [documentsDirectory stringByAppendingPathComponent:@"testing.mp3"]; NSURL *url = [NSURL fileURLWithPath:appFile isDirectory:NO]; NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0], AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatMPEGLayer3], AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityLow], AVEncoderAudioQualityKey, nil]; NSError *error; recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error]; if ([recorder prepareToRecord] == YES){ [recorder record]; }else { int errorCode = CFSwapInt32HostToBig ([error code]); NSLog(@"Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode); } NSLog(@"BOOL = %d", (int)recorder.recording); This is the error I get: Operation could not be completed. (OSStatus error 1718449215.) And I can not work out why this doesn't work, as a lot of the code I got from a website. Jonathan

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  • moviePlayBackDidFinish: is not called in application.

    - by srikanth rongali
    In my application I have used these notifications when playing a video. But, The problem is the control of the program is not entering in to the first two methods(moviePreLoadDidFinish and moviePlayBackDidFinish). It is entering into last method. So, after the video is played and I pressed Done button in the video, I cannot touch any object in screen. I mean I used play button for video to play in a view. After the video played the play button is deactivated. - (void) moviePreloadDidFinish:(NSNotification*)notification { } // Notification called when the movie finished playing. - (void) moviePlayBackDidFinish:(NSNotification*)notification { } // Notification called when the movie scaling mode has changed. - (void) movieScalingModeDidChange:(NSNotification*)notification { } I could not get where I was wrong ? Thank You.

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • iPhone dev on Linux

    - by Daziplqa
    Hi guyz, Actually I have read about that I can write Objective-C app on Linux (using GNUStep). But my question is, Am I will be able to develop completely iPhone app on Linux machine? Or I'll need eventually need to use Mac machine? Especially when I read that there are some some syntax diffs between NeXT/Apple and GCC (according to http://en.wikipedia.org/wiki/Objective-C)

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  • iPhone virtual keyboard bug

    - by Chandan Shetty SP
    In iPhone virtual keyboard... 1.Change the alphabetical keypad view to numerical view. 2.Tap on the single quote(') button the view changes to alphabetical. 3.In this view tapping on space twice displays a fullstop. I don't know whether it is apple bug or feature, How to fix this issue through coding? Thanks,

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  • UIScrollView on iPad isnt working

    - by Magician Software
    Hi There, can anyone tell me what I am doing wrong. I am trying to load a UIScrollView in a UIView. I am using IB to load the items and what not. the come I am using in the ViewController isnt working. :( I have it under the ViewDidLoad - (void)viewDidLoad { [scrollView setScrollEnabled:YES]; [scrollView setContentSize:CGSizeMake(768, 1300)]; } Whats wrong with it. It builds fine. While I am asking, how do you set the scroll view to strech when the iPad is rotated? Thanks for your help

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  • Blackberry Eclispe plugin and emulator

    - by gmcalab
    So I installed the following installation packages to develop Blackberry apps using the included emulators. I first installed them on a macbook pro, virtualizing windows 7 x86 with vmware. Everything worked fine, I created a quick HelloWorld app and it compiled and fully ran in the emulator. I did no other configuration. So I went to install this on my desktop PC with Windows 7 x64. I installed the exact same items. When I choose to run with the Blackberry Emulator, nothing happens. Any ideas? Here's the file list: BlackBerry_JDE_PluginFull_1.0.0.67 (This includes Eclispe) jdk-6u18-windows-i586

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  • Blackberry Reach UI Tutorial Link Required

    - by Nirmal
    Hello All.. I have just entered into the Blackberry Arena... So, have gone through with the overview concepts of blackberry api. But, for the UI part, I could not find any interesting facts or tutorial. So, can anybody provide me some book or tutorial link for reach UI design for blackberry api ? Basically I want similar controls as iPhone, like Tab Bar, Segmented control etc. Thanks in advance...

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  • Image "moves" when varying heightForRowAtIndexPath in UITableViewCell.

    - by Kalle
    I have a table view with varying height, as defined in the heightForRowAtIndexPath. For some very odd reason, the image is "indented" to the right based on the height; if the height is low enough, the image is stuck to the left side of the cell, but as the height increases, the image for said cell is shifted rightward compared to other rows. The result of this is a very poor looking list, with images floppily laid out in a zig-zag pattern depending on the height of each individual row. The problem is revealed by this simple example: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return (indexPath.row+1) * 50; } Each cell is set up (simplified) as a "Subtitle" style cell with: // ... cell.textLabel.text = @"foo"; cell.detailTextLabel.text = @"bar"; cell.imageView.backgroundColor = [UIColor redColor]; // for debugging; i have images with transparent bg cell.imageView.image = anImageThatIs55x50pixelsBig; return cell; Any ideas? My head bleeds from the wall-love-affair. Edit: uploaded a screen which displays this. The "image" is just a screenshot of a tiny area of the screen which makes it look a little weird, but you get the picture I'm sure: http://img28.imageshack.us/img28/549/screenshot20100311at172.png

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  • Sqlite3 update statement problem

    - by xcodemaddy
    how to create SQl statement for update using 'where' condition with 'name', how to bind this name to sql statement... ///example const char *sql = "update profile set name = ? ,Lname = ?, date = ?,phno = ? ,image = ? , id= ? where name=?;";

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  • Iphone App crashing on launch

    - by Declan Scott
    Hey, My simple iphone app is crashing on launch, it says "the application downloadText quit unexcpectedly i none of these windows that pop up when a mac app crashes and has a send to Apple button. My .h is below and i would greatly appreciate it if anyone could give me a hand as to what's wrong? thanks, Declan `#import "downloadTextViewController.h" @implementation downloadTextViewController // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *myPath = [self saveFilePath]; NSLog(myPath); BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:myPath]; if (fileExists) { NSArray *values = [[NSArray alloc] initWithContentsOfFile:myPath]; textView.text = [values objectAtIndex:0]; [values release]; } // notification UIApplication *myApp = [UIApplication sharedApplication]; // add yourself to the dispatch table [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillTerminate:) name:UIApplicationWillTerminateNotification object:myApp]; [super viewDidLoad]; } (IBAction)fetchData { /// Show activityIndicator / progressView NSURLRequest *downloadRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://simpsonatyapps.com/exampletext.txt"] cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:1.0]; NSURLConnection *downloadConnection = [[NSURLConnection alloc] initWithRequest:downloadRequest delegate:self]; if (downloadConnection) downloadedData = [[NSMutableData data] retain]; else { /// Error message } } (void)connection:(NSURLConnection *)downloadConnection didReceiveData:(NSData *)data { [downloadedData appendData:data]; NSString *file = [[NSString alloc] initWithData:downloadedData encoding:NSUTF8StringEncoding]; textView.text = file; /// Remove activityIndicator / progressView [[UIApplication sharedApplication] setApplicationIconBadgeNumber:1]; } (NSString *) saveFilePath { NSArray *pathArray = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); return [[pathArray objectAtIndex:0] stringByAppendingPathComponent:@"savedddata.plist"]; } (void)applicationWillTerminate:(UIApplication *)application { NSArray *values = [[NSArray alloc] initWithObjects:textView.text,nil]; [values writeToFile:[self saveFilePath] atomically:YES]; [values release]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } (NSCachedURLResponse *)connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse { return nil; } @end `

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  • removing the default blue color on focus

    - by rupesh
    Hi all I have a created a custom Button field , when the button is on focus default blue background is coming , i want to remove that blue background . actually i am placing image on button and on image there are certain area which is transparent . when that custom button is on focus then blue background is displayed . i want to remove that blue background. Thanks alot

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