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  • Why Resource (.resx) file added on merely changing Form size and on adding button which is not resou

    - by Muhammad Kashif Nadeem
    1- Resource files suppose to be added on adding some resource in application like image or audio or video etc. But if I just change size of form a .resx file under that particular form. Changing size of form does not add any resource so why this .resx file. 2- I dropped a button on form and a resource file is included again this button is not some kind of resource, it is object created and having information in designer file. 3- A resource file added on dropping button on form but if I delete this resource file and run application it compile and run with NO error and button is still there. If this button has any relation with resource file then there must by some kind of compile or runtime error AND if .resx file has nothing to do with button then why it was added? I am using VS 2008. Thanks in advance for the help

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  • Where's my memory?! Nginx + PHP-FPM front end webserver slows to a crawl...

    - by incredimike
    I'm not sure if I have a problem with a memory leak (as my hosting company suggests), or if we both need to read http://linuxatemyram.com. Maybe you clever people can help us out? This is a front-end webserver VM running essentially only nginx & php-fpm on RHEL 5.5. This server is powering Magento, a PHP eCommerce thinggy. The server is running in a shared environment, but we're changing that soon. Anyway.. after a reboot the server runs just fine, but within a day it will grind itself into nothingness. Pages will take literally 2 minutes to load, CPU spikes like crazy, etc.. The console is even sluggish when I SSH in. It's like my whole server is being brought to its knees. I've also been monitoring the DB server via top and tcpdumping incoming traffic. The DB stays idle for a good portion of that "slow" load time. When i start seeing queries coming from the front-end server, the page loads soon afterward. Here are some stats after me logging in during a slow-down, after restarting php-fpm: [mike@front01 ~]$ free -m total used free shared buffers cached Mem: 5963 5217 745 0 192 314 -/+ buffers/cache: 4711 1252 Swap: 4047 4 4042 [mike@front01 ~]$ top top - 11:38:55 up 2 days, 1:01, 3 users, load average: 0.06, 0.17, 0.21 Tasks: 131 total, 1 running, 130 sleeping, 0 stopped, 0 zombie Cpu0 : 0.0%us, 0.3%sy, 0.0%ni, 99.3%id, 0.3%wa, 0.0%hi, 0.0%si, 0.0%st Cpu1 : 0.3%us, 0.0%sy, 0.0%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu2 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu3 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 6106800k total, 5361288k used, 745512k free, 199960k buffers Swap: 4144728k total, 4976k used, 4139752k free, 328480k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 31806 apache 15 0 601m 120m 37m S 0.0 2.0 0:22.23 php-fpm 31805 apache 15 0 549m 66m 31m S 0.0 1.1 0:14.54 php-fpm 31809 apache 16 0 547m 65m 32m S 0.0 1.1 0:12.84 php-fpm 32285 apache 15 0 546m 63m 33m S 0.0 1.1 0:09.22 php-fpm 32373 apache 15 0 546m 62m 32m S 0.0 1.1 0:09.66 php-fpm 31808 apache 16 0 543m 60m 35m S 0.0 1.0 0:18.93 php-fpm 31807 apache 16 0 533m 49m 30m S 0.0 0.8 0:08.93 php-fpm 32092 apache 15 0 535m 48m 27m S 0.0 0.8 0:06.67 php-fpm 4392 root 18 0 194m 10m 7184 S 0.0 0.2 0:06.96 cvd 4064 root 15 0 154m 8304 4220 S 0.0 0.1 3:55.57 snmpd 4394 root 15 0 119m 5660 2944 S 0.0 0.1 0:02.84 EvMgrC 31804 root 15 0 519m 5180 932 S 0.0 0.1 0:00.46 php-fpm 4138 ntp 15 0 23396 5032 3904 S 0.0 0.1 0:02.38 ntpd 643 nginx 15 0 95276 4408 1524 S 0.0 0.1 0:01.15 nginx 5131 root 16 0 90128 3340 2600 S 0.0 0.1 0:01.41 sshd 28467 root 15 0 90128 3340 2600 S 0.0 0.1 0:00.35 sshd 32602 root 16 0 90128 3332 2600 S 0.0 0.1 0:00.36 sshd 1614 root 16 0 90128 3308 2588 S 0.0 0.1 0:00.02 sshd 2817 root 5 -10 7216 3140 1724 S 0.0 0.1 0:03.80 iscsid 4161 root 15 0 66948 2340 800 S 0.0 0.0 0:10.35 sendmail 1617 nicole 17 0 53876 2000 1516 S 0.0 0.0 0:00.02 sftp-server ... Is there anything else I should be looking at, or any more information that might be useful? I'm just a developer, but the slowdowns on this system worry me and make it hard to do my work.. Help me out, ServerFault!

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  • Memory leak on CollectionView.View.Refresh

    - by Dabblernl
    I have defined my binding thus: <TreeView ItemsSource="{Binding UsersView.View}" ItemTemplate="{StaticResource MyDataTemplate}" /> The CollectionViewSource is defined thus: private ObservableCollection<UserData> users; public CollectionViewSource UsersView{get;set;} UsersView=new CollectionViewSource{Source=users}; UsersView.SortDescriptions.Add( new SortDescription("IsLoggedOn",ListSortDirection.Descending); UsersView.SortDescriptions.Add( new SortDescription("Username",ListSortDirection.Ascending); So far, so good, this works as expected: The view shows first the users that are logged on in alphabetical order, then the ones that are not. However, the IsLoggedIn property of the UserData is updated every few seconds by a backgroundworker thread and then the code calls: UsersView.View.Refresh(); on the UI thread. Again this works as expected: users that log on are moved from the bottom of the view to the top and vice versa. However: Every time I call the Refresh method on the view the application hoards 3,5MB of extra memory, which is only released after application shutdown (or after an OutOfMemoryException...) I did some research and below is a list of fixes that did NOT work: The UserData class implements INotifyPropertyChanged Changing the underlying users collection does not make any difference at all: any IENumerable<UserData as a source for the CollectionViewSource causes the problem. -Changing the ColletionViewSource to a List<UserData (and refreshing the binding) or inheriting from ObservableCollection to get access to the underlying Items collection to sort that in place does not work. I am out of ideas! Help? EDIT: I found it: The Resource MyDataTemplate contains a Label that is bound to a UserData object to show one of its properties, the UserData objects being handed down by the TreeView's ItemsSource. The Label has a ContextMenu defined thus: <ContextMenu Background="Transparent" Width="325" Opacity=".8" HasDropShadow="True"> <PrivateMessengerUI:MyUserData IsReadOnly="True" > <PrivateMessengerUI:MyUserData.DataContext> <Binding Path="."/> </PrivateMessengerUI:MyUserData.DataContext> </PrivateMessengerUI:MyUserData> </ContextMenu> The MyUserData object is a UserControl that shows All properties of the UserData object. In this way the user first only sees one piece of data of a user and on a right click sees all of it. When I remove the MyUserData UserControl from the DataTemplate the memory leak disappears! How can I still implement the behaviour as specified above?

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  • Strange iPhone memory leak in xml parser

    - by Chris
    Update: I edited the code, but the problem persists... Hi everyone, this is my first post here - I found this place a great ressource for solving many of my questions. Normally I try my best to fix anything on my own but this time I really have no idea what goes wrong, so I hope someone can help me out. I am building an iPhone app that parses a couple of xml files using TouchXML. I have a class XMLParser, which takes care of downloading and parsing the results. I am getting memory leaks when I parse an xml file more than once with the same instance of XMLParser. Here is one of the parsing snippets (just the relevant part): for(int counter = 0; counter < [item childCount]; counter++) { CXMLNode *child = [item childAtIndex:counter]; if([[child name] isEqualToString:@"PRODUCT"]) { NSMutableDictionary *product = [[NSMutableDictionary alloc] init]; for(int j = 0; j < [child childCount]; j++) { CXMLNode *grandchild = [child childAtIndex:j]; if([[grandchild stringValue] length] > 1) { NSString *trimmedString = [[grandchild stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; [product setObject:trimmedString forKey:[grandchild name]]; } } // Add product to current category array switch (categoryId) { case 0: [self.mobil addObject: product]; break; case 1: [self.allgemein addObject: product]; break; case 2: [self.besitzeIch addObject: product]; break; case 3: [self.willIch addObject: product]; break; default: break; } [product release]; } } The first time, I parse the xml no leak shows up in instruments, the next time I do so, I got a lot of leaks (NSCFString / NSCFDictionary). Instruments points me to this part inside CXMLNode.m, when I dig into a leaked object: theStringValue = [NSString stringWithUTF8String:(const char *)theXMLString]; if ( _node->type != CXMLTextKind ) xmlFree(theXMLString); } return(theStringValue); I really spent a long time and tried multiple approaches to fix this, but to no avail so far, maybe I am missing something essential? Any help is highly appreciated, thank you!

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  • Gradual memory leak in loop over contents of QTMovie

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases. Instruments is not detecting any memory leaks per se, but the object trace shows certain General Data blocks to be increasing in size. [Edited out reference to slowdown as it doesn't seem to be as much of a problem as I thought.] Edit: let's knock out some parts of the code inside the loop & see what we find out... Test 1 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } Here we simply loop over the whole movie, creating the filename and logging it. Memory characteristics: remains at 15MB usage for the duration. Test 2 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; [sourceMovie stepForward]; [arp release]; } Here we add back in the creation of the NSImage from the current frame. Memory characteristics: gradually increasing memory usage. RSIZE is at 60MB by frame 200; 75MB by f300. Test 3 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; NSData *imageData = [image TIFFRepresentation]; [sourceMovie stepForward]; [arp release]; } We've added back in the creation of an NSData object from the NSImage. Memory characteristics: Memory usage is again increasing: 62MB at f200; 75MB at f300. In other words, largely identical. It looks like a memory leak in the underlying system QTMovie uses to do currentFrameImage, to me.

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  • mem-leak freeing g_strdup

    - by Mike
    I'm trying to free g_strdup but I'm not sure what I'm doing wrong. Using valgrind --tool=memcheck --leak-check=yes ./a.out I keep getting: ==4506== 40 bytes in 10 blocks are definitely lost in loss record 2 of 9 ==4506== at 0x4024C1C: malloc (vg_replace_malloc.c:195) ==4506== by 0x40782E3: g_malloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4090CA8: g_strdup (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048722: add_inv (dup.c:26) ==4506== by 0x80487E6: main (dup.c:47) ==4506== 504 bytes in 1 blocks are possibly lost in loss record 4 of 9 ==4506== at 0x4023E2E: memalign (vg_replace_malloc.c:532) ==4506== by 0x4023E8B: posix_memalign (vg_replace_malloc.c:660) ==4506== by 0x408D61D: ??? (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x408E5AC: g_slice_alloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4061628: g_hash_table_new_full (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x40616C7: g_hash_table_new (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048795: main (dup.c:42) I've tried different ways to freed but no success so far. I'll appreciate any help. Thanks BTW: It compiles and runs fine. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <glib.h> #include <stdint.h> struct s { char *data; }; static GHashTable *hashtable1; static GHashTable *hashtable2; static void add_inv(GHashTable *table, const char *key) { gpointer old_value, old_key; gint value; if(g_hash_table_lookup_extended(table,key, &old_key, &old_value)){ value = GPOINTER_TO_INT(old_value); value = value + 2; /*g_free (old_key);*/ } else { value = 5; } g_hash_table_replace(table, g_strdup(key), GINT_TO_POINTER(value)); } static void print_hash_kv (gpointer key, gpointer value, gpointer user_data){ gchar *k = (gchar *) key; gchar *h = (gchar *) value; printf("%s: %d \n",k, h); } int main(int argc, char *argv[]){ struct s t; t.data = "bar"; int i,j; hashtable1 = g_hash_table_new(g_str_hash, g_str_equal); hashtable2 = g_hash_table_new(g_str_hash, g_str_equal); for(i=0;i<10;i++){ add_inv(hashtable1, t.data); add_inv(hashtable2, t.data); } /*free(t.data);*/ /*free(t.data);*/ g_hash_table_foreach (hashtable1, print_hash_kv, NULL); g_hash_table_foreach (hashtable2, print_hash_kv, NULL); g_hash_table_destroy(hashtable1); g_hash_table_destroy(hashtable2); return 0; }

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  • Memory Leak with Swing Drag and Drop

    - by tom
    I have a JFrame that accepts top-level drops of files. However after a drop has occurred, references to the frame are held indefinitely inside some Swing internal classes. I believe that disposing of the frame should release all of its resources, so what am I doing wrong? Example import java.awt.datatransfer.DataFlavor; import java.io.File; import java.util.List; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.TransferHandler; public class DnDLeakTester extends JFrame { public static void main(String[] args) { new DnDLeakTester(); //Prevent main from returning or the jvm will exit while (true) { try { Thread.sleep(10000); } catch (InterruptedException e) { } } } public DnDLeakTester() { super("I'm leaky"); add(new JLabel("Drop stuff here")); setTransferHandler(new TransferHandler() { @Override public boolean canImport(final TransferSupport support) { return (support.isDrop() && support .isDataFlavorSupported(DataFlavor.javaFileListFlavor)); } @Override public boolean importData(final TransferSupport support) { if (!canImport(support)) { return false; } try { final List<File> files = (List<File>) support.getTransferable().getTransferData(DataFlavor.javaFileListFlavor); for (final File f : files) { System.out.println(f.getName()); } } catch (Exception e) { e.printStackTrace(); } return true; } }); setDefaultCloseOperation(DISPOSE_ON_CLOSE); pack(); setVisible(true); } } To reproduce, run the code and drop some files on the frame. Close the frame so it's disposed of. To verify the leak I take a heap dump using JConsole and analyse it with the Eclipse Memory Analysis tool. It shows that sun.awt.AppContext is holding a reference to the frame through its hashmap. It looks like TransferSupport is at fault. What am I doing wrong? Should I be asking the DnD support code to clean itself up somehow? I'm running JDK 1.6 update 19.

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  • Yet another Memory Leak Issue (memory is still gone when program terminates)- C program on SLES

    - by user1426181
    I run my C program on Suse Linux Enterprise that compresses several thousand large files (between 10MB and 100MB in size), and the program gets slower and slower as the program runs (it's running multi-threaded with 32 threads on a Intel Sandy Bridge board). When the program completes, and it's run again, it's still very slow. When I watch the program running, I see that the memory is being depleted while the program runs, which you would think is just a classic memory leak problem. But, with a normal malloc()/free() mismatch, I would expect all the memory to return when the program terminates. But, most of the memory doesn't get reclaimed when the program completes. The free or top command shows Mem: 63996M total, 63724M used, 272M free when the program is slowed down to a halt, but, after the termination, the free memory only grows back to about 3660M. When the program is rerun, the free memory is quickly used up. The top program only shows that the program, while running, is using at most 4% or so of the memory. I thought that it might be a memory fragmentation problem, but, I built a small test program that simulates all the memory allocation activity in the program (many randomized aspects were built in - size/quantity), and it always returns all the memory upon completion. So, I don't think that's it. Questions: Can there be a malloc()/free() mismatch that will lose memory permanently, i.e. even after the process completes? What other things in a C program (not C++) can cause permanent memory loss, i.e. after the program completes, and even the terminal window closes? Only a reboot brings the memory back. I've read other posts about files not being closed causing problems, but, I don't think I have that problem. Is it valid to be looking at top and free for the memory statistics, i.e. do they accurately describe the memory situation? They do seem to correspond to the slowness of the program. If the program only shows a 4% memory usage, will something like valgrind find this problem?

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  • Explaining Explain Plan Notes for Auto DOP

    - by jean-pierre.dijcks
    I've recently gotten some questions around "why do I not see a parallel plan" while Auto DOP is on (I think)...? It is probably worthwhile to quickly go over some of the ways to find out what Auto DOP was thinking. In general, there is no need to go tracing sessions and look under the hood. The thing to start with is to do an explain plan on your statement and to look at the parameter settings on the system. Parameter Settings to Look At First and foremost, make sure that parallel_degree_policy = AUTO. If you have that parameter set to LIMITED you will not have queuing and we will only do the auto magic if your objects are set to default parallel (so no degree specified). Next you want to look at the value of parallel_degree_limit. It is typically set to CPU, which in default settings equates to the Default DOP of the system. If you are testing Auto DOP itself and the impact it has on performance you may want to leave it at this CPU setting. If you are running concurrent statements you may want to give this some more thoughts. See here for more information. In general, do stick with either CPU or with a specific number. For now avoid the IO setting as I've seen some mixed results with that... In 11.2.0.2 you should also check that IO Calibrate has been run. Best to simply do a: SQL> select * from V$IO_CALIBRATION_STATUS; STATUS        CALIBRATION_TIME ------------- ---------------------------------------------------------------- READY         04-JAN-11 10.04.13.104 AM You should see that your IO Calibrate is READY and therefore Auto DOP is ready. In any case, if you did not run the IO Calibrate step you will get the following note in the explain plan: Note -----    - automatic DOP: skipped because of IO calibrate statistics are missing One more note on calibrate_io, if you do not have asynchronous IO enabled you will see:  ERROR at line 1: ORA-56708: Could not find any datafiles with asynchronous i/o capability ORA-06512: at "SYS.DBMS_RMIN", line 463 ORA-06512: at "SYS.DBMS_RESOURCE_MANAGER", line 1296 ORA-06512: at line 7 While this is changed in some fixes to the calibrate procedure, you should really consider switching asynchronous IO on for your data warehouse. Explain Plan Explanation To see the notes that are shown and explained here (and the above little snippet ) you can use a simple explain plan mechanism. There should  be no need to add +parallel etc. explain plan for <statement> SELECT PLAN_TABLE_OUTPUT FROM TABLE(DBMS_XPLAN.DISPLAY()); Auto DOP The note structure displaying why Auto DOP did not work (with the exception noted above on IO Calibrate) is like this: Automatic degree of parallelism is disabled: <reason> These are the reason codes: Parameter -  parallel_degree_policy = manual which will not allow Auto DOP to kick in  Hint - One of the following hints are used NOPARALLEL, PARALLEL(1), PARALLEL(MANUAL) Outline - A SQL outline of an older version (before 11.2) is used SQL property restriction - The statement type does not allow for parallel processing Rule-based mode - Instead of the Cost Based Optimizer the system is using the RBO Recursive SQL statement - The statement type does not allow for parallel processing pq disabled/pdml disabled/pddl disabled - For some reason (alter session?) parallelism is disabled Limited mode but no parallel objects referenced - your parallel_degree_policy = LIMITED and no objects in the statement are decorated with the default PARALLEL degree. In most cases all objects have a specific degree in which case Auto DOP will honor that degree. Parallel Degree Limited When Auto DOP does it works you may see the cap you imposed with parallel_degree_limit showing up in the note section of the explain plan: Note -----    - automatic DOP: Computed Degree of Parallelism is 16 because of degree limit This is an obvious indication that your are being capped for this statement. There is one quite interesting one that happens when you are being capped at DOP = 1. First of you get a serial plan and the note changes slightly in that it does not indicate it is being capped (we hope to update the note at some point in time to be more specific). It right now looks like this: Note -----    - automatic DOP: Computed Degree of Parallelism is 1 Dynamic Sampling With 11.2.0.2 you will start seeing another interesting change in parallel plans, and since we are talking about the note section here, I figured we throw this in for good measure. If we deem the parallel (!) statement complex enough, we will enact dynamic sampling on your query. This happens as long as you did not change the default for dynamic sampling on the system. The note looks like this: Note ----- - dynamic sampling used for this statement (level=5)

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  • How should I handle missing resources?

    - by concept3d
    Your game expects a certain asset to be loaded, but it isn't found. How should the situation be handled? For example: Texture* grassTexture = LoadTexture("Grass.png"); // returns NULL; texture not found Mesh* car = LoadMesh("Car.obj"); // returns NULL; 3D mesh not found It might have been accidentally deleted by the user, corrupted or misspelled while in development. Some potential responses: Assertions (ideally only during development) Exit the game gracefully Throw an exception and try to handle it. Which way is best?

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  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

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  • How to convert Silverlight XAML to Resource dictionary in Silverlight 2

    - by Vecdid
    I am looking for the quickest and easiest way to combine two silverlight projects. Once has controls all in Silverlight XAML the other is template driven and uses a template based on a Silverlight resource dictionary. I am looking for some advice and resources on the best and quickest way to do this. One project is based on this: Silverlight Image Slider http://www.silverlightshow.net/items/Image-slider-control-in-Silverlight-1.1.aspx the other project is based on this: Open Video Player http://www.openvideoplayer.com/ I need to move the slider into the player, but the player uses a template and I just don't get how to merge the two as I do not understand resource dictionaries as they are applied to the player. We have completely gutted and made each proiject do what we want, but heck if I can figure out how to combine them.

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  • WPF Resource Dictionary in a separate assembly

    - by Gustavo Cavalcanti
    I have resource dictionary files (MenuTemplate.xaml, ButtonTemplate.xaml, etc) that I want to use in multiple separate applications. I could add them to the applications' assemblies, but it's better if I compile these resources in one single assembly and have my applications reference it, right? After the resource assembly is built, how can I reference it in the App.xaml of my applications? Currently I use ResourceDictionary.MergedDictionaries to merge the individual dictionary files. If I have them in an assembly, how can I reference them in xaml? Thanks for your help! Gustavo

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  • Insert an event on Google Resource Calendar using the latest google-php-client-api

    - by user3781583
    Created a Project Enabled Calendar API Created an OAuth2.0 Service Account Downloaded the keyfile .p12 and saved it locally (not using a server with a public IP address) Shared my Resource Calendar with the Email address created in the Service Account (with Manage Sharing rights) Entered Client ID for the service account and authorized http://www.googleapis.com/auth/calendar Environment lamp setup on localhost. <?php require_once 'google-api-php-client/src/Google/Client.php'; require_once 'google-api-php-client/src/Google/Service/Calendar.php'; session_start(); const CLIENT_ID = 'XXXXXX.apps.googleusercontent.com'; //Service CLIENT ID const SERVICE_ACCOUNT_NAME = '[email protected]'; const KEY_FILE = 'google-api-php-client/src/Google/Reservation Service-XXXXXXX.p12'; $client = new Google_Client(); $client->setApplicationName("Appointment"); if (isset($_SESSION['token'])) { $client->setAccessToken($_SESSION['token']); } $key = file_get_contents(KEY_FILE); $client->setClientId(CLIENT_ID); $client->setAssertionCredentials(new Google_Auth_AssertionCredentials( SERVICE_ACCOUNT_NAME, array('https://www.googleapis.com/auth/calendar'), $key)); //Save token in session if ($client->getAccessToken()) { $_SESSION['token'] = $client->getAccessToken(); } $cal = new Google_Service_Calendar($client); $event = new Google_Service_Calendar_Event(); $event->setSummary('This is a Test event'); $event->setLocation('Test Location'); $start = new Google_Service_Calendar_EventDateTime(); $start->setDateTime('2014-08-20T10:30:00.000-05:00'); $event->setStart($start); $end = new Google_Service_Calendar_EventDateTime(); $end->setDateTime('2014-08-20T12:30:00.000-05:00'); $event->setEnd($end); $cal->events->insert('[email protected]', $event); ?> getting the following error: Fatal error: Uncaught exception 'Google_Service_Exception' with message 'Error calling POST https://www.googleapis.com/calendar/v3/calendars/XXXXXXX%40resource.calendar.google.com/events: (403) Forbidden' in /google-api-php-client/src/Google/Http/REST.php:79 Stack trace: #0 /google-api-php-client/src/Google/Http/REST.php(44): Google_Http_REST::decodeHttpResponse(Object(Google_Http_Request)) #1 /google-api-php-client/src/Google/Client.php(503): Google_Http_REST::execute(Object(Google_Client), Object(Google_Http_Request)) #2 /google-api-php-client/src/Google/Servic/Resource.php(195): Google_Client-execute(Object(Google_Http_Request)) #3 /google-api-php-client/src/Google/Service/Calendar.php(1459): Google_Service_Resource-call('insert', Array, 'Google_Service_...') #4 /calendar.php(53): Google_S in /google-api-php-client/src/Google/Http/REST.php on line 79 A few people had the same issue, I am sharing the calendar with the service account. Any help will be appreciated.

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  • Retain count problem iphone sdk

    - by neha
    Hi all, I'm facing a memory leak problem which is like this: I'm allocating an object of class A in class B. // RETAIN COUNT OF CLASS A OBJECT BECOMES 1 I'm placing the object in an nsmutablearray. // RETAIN COUNT OF CLASS A OBJECT BECOMES 2 In an another class C, I'm grabbing this nsmutablearray, fetching all the elements in that array in a local nsmutablearray, releasing this first array of class B. // RETAIN COUNT OF CLASS A OBJECTS IN LOCAL ARRAY BECOMES 1 Now in this class C, I'm creating an object of class A and fetching the elements in local nsmutable array. //RETAIN COUNT OF NEW CLASS A OBJECT IN LOCAL ARRAY BECOMES 2 [ALLOCATION + FETCHED OBJECT WITH RETAIN COUNT 1] My question is, I want to retain this array which I'm displaying in tableview, and want to release it after new elements are filled in the array. I'm doing this in class B. So before adding new elements, I'm removing all the elements and releasing this array in class B. And in class C I'm releasing object of class A in dealloc. But in Instruments-Leaks it's showing me leak for this class A object in class C. Can anybody please tell me wheather where I'm going wrong. Thanx in advance.

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  • Using embedded resources in Silverlight (4) - other cultures not being compiled

    - by Andrei Rinea
    I am having a bit of a hard time providing localized strings for the UI in a small Silverlight 4 application. Basically I've put a folder "Resources" and placed two resource files in it : Statuses.resx Statuses.ro.resx I do have an enum Statuses : public enum Statuses { None, Working } and a convertor : public class StatusToMessage : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (!Enum.IsDefined(typeof(Status), value)) { throw new ArgumentOutOfRangeException("value"); } var x = Statuses.None; return Statuses.ResourceManager.GetString(((Status)value).ToString(), Thread.CurrentThread.CurrentUICulture); } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } } in the view I have a textblock : <TextBlock Grid.Column="3" Text="{Binding Status, Converter={StaticResource StatusToMessage}}" /> Upon view rendering the converter is called but no matter what the Thread.CurrentThread.CurrentUICulture is set it always returns the default culture value. Upon further inspection I took apart the XAP resulted file, taken the resulted DLL file to Reflector and inspected the embedded resources. It only contains the default resource!! Going back to the two resource files I am now inspecting their properties : Build action : Embedded Resource Copy to output directory : Do not copy Custom tool : ResXFileCodeGenerator Custom tool namespace : [empty] Both resource (.resx) files have these settings. The .Designer.cs resulted files are as follows : Statuses.Designer.cs : //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace SilverlightApplication5.Resources { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Statuses { // ... yadda-yadda Statuses.ro.Designer.cs [empty] I've taken both files and put them in a console application and they behave as expected in it, not like in this silverlight application. What is wrong?

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  • GWT 2.X No resource found for key

    - by Han Fastolfe
    I've developed a GWT app using i18n internationalization. In Host/Dev mode it works fine, but launching GWT compile gives this error: No resource found for key xxx, like below. Compiling module ...rte.RTE Scanning for additional dependencies: file:/home/.../client/i18n/RTEValidationMessages.java Computing all possible rebind results for '...client.i18n.RTEMessages' Rebinding ...client.i18n.RTEMessages Invoking com.google.gwt.dev.javac.StandardGeneratorContext@e7dfd0 Processing interface ...client.i18n.RTEMessages Generating method body for txtIndirizzo3() [ERROR] No resource found for key 'txtIndirizzo3' Messages are loaded with late binding. public class RTEValidationMessages { private RTEMessages additionalMessages; public RTEValidationMessages() { additionalMessages = GWT.create(RTEMessages.class); } } Deleting the method which gives the error, results in another random method with error, say not the method before or after in the interface ...client.i18n.RTEMessages. Help is greatly appreciated.

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  • How to retrieve path for a file embedded in Resources (Resource Manager) - .net C#

    - by curiousone
    Hi, I am trying to retrieve file path for a html file that is embedded in resource (resx file) in VS2008 C# project. I want to give path of this file to native webbrowser control (PIEHtml) to be able to navigate (DTM_NAVIGATE) in my application. I know I can pass the string to this control using DTM_ADDTEXTW but since html text size is so big, I dont want to pass string to the control. I need to somehow extract the file path for this html file embedded inside resource manager. I tried using but this does not give the file path of html inside assembly: private ResourceManager resManager = new ResourceManager("AppName.FolderName.FileName", System.Reflection.Assembly.GetExecutingAssembly()); this.lbl.Text = resManager.GetString("StringInResources"); and also read Retrieving Resources in Satellite Assemblies but it did not solve my problem. Can somebody please provide info as to how to achieve this ? thanks,

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  • m2eclipse resource filtering

    - by drewzilla
    I've having problems with resource filtering using m2eclipse Maven support in Eclipse. It seems that filtering only takes place on resources that have changed. This is fundamentally flawed because, if I have a file that references properties (e.g. ${my.property}, if the value of the property changes, the filtering will only be performed if the referencing file is also modified - if I only change the property value (in my pom.xml), the filtering is not applied to the files that that reference it. So, if I make a change to a property in my pom file, the filtering is not applied. However, if I then go to the file that references that property (e.g. a Spring config file) then edit and save it, the filtering is applied. I did read somewhere that: "m2eclipse skips filtering if there were no resource changes during incremental build" I'm using m2eclipse 0.10.x Has anyone else come across this? Thanks, Andrew

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  • Using a .txt file Resource in VB

    - by Tony C
    Right now i have a line of code, in vb, that calls a text file, like this: Dim fileReader As String fileReader = My.Computer.FileSystem.ReadAllText("data5.txt") data5.txt is a resource in my application, however the application doesn't run because it can't find data5.txt. I'm pretty sure there is another code for finding a .txt file in the resource that i'm overlooking, but i can't seem to figure it out. So does anyone know of a simple fix for this? or maybe another whole new line of code? Thanks in advance!

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  • Ruby on Rails - differentiating plural vs singular resource in a REST API

    - by randombits
    I'm working on building the URLs for my REST API before I begin writing any code. Rails REST magic is fantastic, but I'm slightly bothered the formatting of a URL such as: http://myproject/projects/5 where Project is my resource and 5 is the project_id. I think if a user is looking to retrieve all of their projects, then a respective HTTP GET http://myproject/projects makes sense. However if they're looking to retrieve information on a singular resource, such as a project, then it makes sense to have http://myproject/project/5 vs http://myproject/projects/5. Is it best to avoid this headache, or do some of you share a similar concern and even better - have a working solution?

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  • LNK1106 with big binary resource

    - by E Dominique
    I have a rather huge .dat-file (896MB) included as a BIN resource in my project. Now I get a LNK1106 link error ("fatal error LNK1106: invalid file or disk full: cannot seek to 0x382A3920".) I use Visual Studio 2005 under Windows XP, and have tried on a 4GB RAM machine with high Virtual Memory settings and lots of disk space. I have tried a number of different optimization flags, but to no avail. Does anyone have a clue? EDIT: I have narrowed it down to a specific size of the compiled resource. If the .res file is 544078588 bytes (about 518.9MB) or larger, the error occurs. If it is smaller it works just fine. Still no solution, though...

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  • HTML5 Cache manifest file itself is not cached, and called at each resource load

    - by Mic
    We have a web app that runs on the iPhone.The manifest file is ok, and the resources(html, css, js) are cached correctly.The page sits in the home screen. The trouble is, when the page loads a resource from the cache, there is as well a GET call to the server to read the Cache Manifest file.The server is configured to send the correct header (max-age=31536000; public, etc...) and caches well all other files except the cache manifest itself. Is this a normal behavior? It looks there is a slight lag, because of that call, for each resource load.Any idea, if these multiple calls can get a status 304 or even better avoided?

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  • Localize node texts in treeview using resource files

    - by Obalix
    For a project I need a tree view that allows the user to select a module, which then is displayed in a content area. The project relies heavily on localization and this is provided by the resource files. Now I discovered today, that the text that are assigned to preset tree view nodes are not contained in the resource files. So the question is whether there is a way of doing this, short of mapping the elemenst in code. I.e. assigning a name to the node, running over all nodes and pulling the resources from the resouce manager based on the node name. This is what I am currently doing, however, it just doesn't "feel" right: private void TranslateNodes(TreeNodeCollection treeNodeCollection) { var rm = Resources.ResourceManager; foreach (TreeNode node in treeNodeCollection) { node.Text = rm.GetString(node.Name + "_Text"); this.TranslateNodes(node.Nodes); } } Thanks!

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