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  • back button not leading to the respective tabs

    - by unni
    i have a ui jquery tabs and some listings under each tabs .on clicking the back button of these listings the first tab is always selected,not the respective tabs.the javascript history back is being used with the back button but it leads to the first tab always.please give a solution

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  • How to add information to about screen of my cocoa app in Mac Os X

    - by Unicorn
    Hi All, I am pretty new in developing cocoa applications. I have developed a small UI application using cocoa. I wanted to add some information on about screen, currently it shows the app name and version which is 1.00. Can any one help me how i can add some information in about screen, is it possible to add information programmatically instead of hard coding it ? Any help will be appreciated.

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  • Lexer written in Javascript?

    - by Phobis
    I have a project where a user needs to define a set of instructions for a ui that is completely written in javascript. I need to have the ability to parse a string of instructions and then translate them into instructions. Is there any libraries out there for parsing that are 100% javascript? Or a generator that will generate in javascript? Thanks!

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  • blackberry versus iphone development

    - by Blankman
    For those of you who know/experienced both blackberry and iphone development, which platform did you prefer and why? I'm looking for things like debugging ability, api stability, UI development, deployment, IDE, documentations etc.

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  • No matter what, I can't get this stupid progress bar to update from a thread!

    - by Synthetix
    I have a Windows app written in C (using gcc/MinGW) that works pretty well except for a few UI problems. One, I simply cannot get the progress bar to update from a thread. In fact, I probably can't get ANY UI stuff to update. Basically, I have a spawned thread that does some processing, and from that thread I attempt to update the progress bar in the main thread. I tried this by using PostMessage() to the main hwnd, but no luck even though I can do other things like open message boxes. However, it's unclear whether the message box is getting called within the thread or on the main thread. Here's some code: //in header/globally accessible HWND wnd; //main application window HWND progress_bar; //progress bar typedef struct { //to pass to thread DWORD mainThreadId; HWND mainHwnd; char *filename; } THREADSTUFF; //callback function LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam){ switch(msg){ case WM_CREATE:{ //create progress bar progress_bar = CreateWindowEx( 0, PROGRESS_CLASS, (LPCTSTR)NULL, WS_CHILD | WS_VISIBLE, 79,164,455,15, hwnd, (HMENU)20, NULL, NULL); break; } case WM_COMMAND:{ if(LOWORD(wParam)==2){ //do some processing in a thread //struct of stuff I need to pass to thread THREADSTUFF *threadStuff; threadStuff = (THREADSTUFF*)malloc(sizeof(*threadStuff)); threadStuff->mainThreadId = GetCurrentThreadId(); threadStuff->mainHwnd = hwnd; threadStuff->filename = (void*)&filename; hThread1 = CreateThread(NULL,0,convertFile (LPVOID)threadStuff,0,NULL); }else if(LOWORD(wParam)==5){ //update progress bar MessageBox(hwnd,"I got a message!", "Message", MB_OK | MB_ICONINFORMATION); PostMessage(progress_bar,PBM_STEPIT,0,CLR_DEFAULT); } break; } } } This all seems to work okay. The problem is in the thread: DWORD WINAPI convertFile(LPVOID params){ //get passed params, this works perfectly fine THREADSTUFF *tData = (THREADSTUFF*)params; MessageBox(tData->mainHwnd,tData->filename,"File name",MB_OK | MB_ICONINFORMATION); //yep PostThreadMessage(tData->mainThreadId,WM_COMMAND,5,0); //only shows message PostMessage(tData->mainHwnd,WM_COMMAND,5,0); //only shows message } When I say, "only shows message," that means the MessageBox() function in the callback works, but not the PostMessage() to update the position of the progress bar. What am I missing?

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  • How do I 'globally' catch exceptions thrown in object instances.

    - by SleepyBobos
    I am currently writing a winforms application (C#). I am making use of the Enterprise Library Exception Handling Block, following a fairly standard approach from what I can see. IE : In the Main method of Program.cs I have wired up event handler to Application.ThreadException event etc. This approach works well and handles the applications exceptional circumstances. In one of my business objects I throw various exceptions in the Set accessor of one of the objects properties set { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum trim..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message..."); _minimumTrim = value; } My logic for this approach (without turning this into a 'when to throw exceptions' discussion) is simply that the business objects are responsible for checking business rule constraints and throwing an exception that can bubble up and be caught as required. It should be noted that in the UI of my application I do explictly check the values that the public property is being set to (and take action there displaying friendly dialog etc) but with throwing the exception I am also covering the situation where my business object may not be used by a UI eg : the Property is being set by another business object for example. Anyway I think you all get the idea. My issue is that these exceptions are not being caught by the handler wired up to Application.ThreadException and I don't understand why. From other reading I have done the Application.ThreadException event and it handler "... catches any exception that occurs on the main GUI thread". Are the exceptions being raised in my business object not in this thread? I have not created any new threads. I can get the approach to work if I update the code as follows, explicity calling the event handler that is wired to Application.ThreadException. This is the approach outlined in Enterprise Library samples. However this approach requires me to wrap any exceptions thrown in a try catch, something I was trying to avoid by using a 'global' handler to start with. try { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message"); _minimumTrim = value; } catch (Exception ex) { Program.ThreadExceptionHandler.ProcessUnhandledException(ex); } I have also investigated using wiring a handler up to AppDomain.UnhandledException event but this does not catch the exceptions either. I would be good if someone could explain to me why my exceptions are not being caught by my global exception handler in the first code sample. Is there another approach I am missing or am I stuck with wrapping code in try catch, shown above, as required?

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  • Using JDeveloper to develop a portlet for JavaFX project

    - by isaacniu
    Suppose I developed a JavaFX project using netbeans 6.8 (JavaFX SDK plugin installed), and right now I need to convert this JavaFX UI to portlet and display it in a web page. And I'm only allowed to do this using JDeveloper. So how could I achieve this? I'm using Oracle WebLogic Service as my web application server. -Regards from Isaac.

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  • Continuous Integration of Git on Windows

    - by Duncan
    Hey All, assuming I'm running a small shop (3 devs) and using a Windows 7 machine as a centralised Git and IIS server what is the easiest way to get CI up and running? This must be locally hosted CI (no github, no remote servers). I'm doing C# .Net development with Visual Studio 2008. Any help on getting this running with the minimum of effort and the nicest possible UI would be extremely helpful. Thanks!

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  • jQuery - Form input return confirm to delete

    - by bruno
    hello guys. I struggled a lot before posting here :) now, I want to replace my default javascript confirmation for deleting a file. I saw a lot of examples here, but no example with form input. Now I have his form: <form action="delete.php" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="<{$lang_del_pic}>" onclick="javascript: return confirm('<{$lang_confirm_del}>');" /> </form> Now, I did everything, I have this div: <div id="dialog-confirm" title="Empty the recycle bin?"> <p><span class="ui-icon ui-icon-alert" style="float:left; margin:0 7px 20px 0;"></span>These items will be permanently deleted and cannot be recovered. Are you sure?</p> </div> this javascript: <script type="text/javascript"> $(document).ready(function() { $("#dialog").dialog({ autoOpen: false, modal: true }); }); $(".confirmLink").click(function(e) { e.preventDefault(); var targetUrl = $(this).attr("href"); $("#dialog").dialog({ buttons : { "Confirm" : function() { window.location.href = targetUrl; }, "Cancel" : function() { $(this).dialog("close"); } } }); $("#dialog").dialog("open"); }); </script> and this new form: <form name="dialog-confirm" id="dialog-confirm" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="" id="opener" /> </form> On press, I call successfuly the jQuery modal diolog, and everything works, but somehow, when I press 'delete all' the script tells me - "the script is called without the necessary parameters" Now I guess I am failig to send the pic ID to be deleted with the jQuery, .. but do not know how to fix it. Any ideas ?

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  • Jquery Var Returned As object

    - by alex
    I'm trying to pass a variable from one function to another, but the var elmId is being returned as an object and giving an error. When we click on any of the generated divs we should be able to change the size of the div by choosing a width / height value from the drop down menus. I'm trying to pass the clicked div id which is elmId to function displayVals but it is not working. If we replace "#"+elmId in the function displayVals with the actual id of the first div created with is "#divid1" then it works. Why is the value of var elmId not being passed to displayVals <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/themes/base/jquery-ui.css" type="text/css" media="all" /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/jquery-ui.min.js" type="text/javascript"></script> <style> .aaa{width:100px; height:100px; background-color:#ccc;} button{width:100px; height:20px;} </style> <button class="idiv">div</button> <select id="width"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <select id="height"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <p></p> <script type="text/javascript"> var divId = 1; $("button").click(function(){ var elm = $('<div id=divid' + divId + ' class=aaa></div>'); elm.appendTo('p'); divId++; }); $("p").click(function(e){ var elmType = $(e.target)[0].nodeName, elmId = $(e.target)[0].id; return displayVals(elmId); }); function displayVals(elmId) { var iwidth = $("#width").val(); var iheight = $("#height").val(); $("#"+elmId).css({width:iwidth, height:iheight}); console.log(elmId); } $("select").change(displayVals); displayVals(); </script>

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  • How to reconcile my support of open-source software and need to feed and house myself?

    - by Guzba
    I have a bit of a dilemma and wanted to get some other developers' opinions on it and maybe some guidance. So I have created a 2D game for Android from the ground up, learning and re factoring as I went along. I did it for the experience, and have been proud of the results. I released it for free as ad supported with AdMob not really expecting much out of it, but curious to see what would happen. Its been a few of months now since release, and it has become very popular (250k downloads!). Additionally, the ad revenue is great and is driving me to make more good games and even allowing me to work less so that I can focus on my own works. When I originally began working on the game, I was pretty new to concurrency and completely new to Android (had Java experience though). The standard advice I got for starting an Android game was to look at the sample games from Google (Snake, Lunar Lander, ...) so I did. In my opinion, these Android sample games from Google are decent to see in general what your code should look like, but not actually all that great to follow. This is because some of their features don't work (saving game state), the concurrency is both unexplained and cumbersome (there is no real separation between the game thread and the UI thread since they sync lock each other out all the time and the UI thread runs game thread code). This made it difficult for me as a newbie to concurrency to understand how it was organized and what was really running what code. Here is my dilemma: After spending this past few months slowly improving my code, I feel that it could be very beneficial to developers who are in the same position that I was in when I started. (Since it is not a complex game, but clearly coded in my opinion.) I want to open up the source so that others can learn from it but don't want to lose my ad revenue stream, which, if I did open the source, I fear I would when people released versions with the ad stripped, or minor tweaks that would fragment my audience, etc. I am a CS undergrad major in college and this money is giving me the freedom to work less at summer job, thus giving me the time and will to work on more of my own projects and improving my own skills while still paying the bills. So what do I do? Open the source at personal sacrifice for the greater good, or keep it closed and be a sort of hypocritical supporter of open source?

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  • How to assign XML attribute values to drop down list using XSL

    - by Vijay
    Hi, I have a sample xml as; <?xml version="1.0" encoding="iso-8859-9"?> <DropDownControl id="dd1" name="ShowValues" choices="choice1,choice2,choice3,choice4"> </DropDownControl > I need to create a UI representation of this XML using XSL. I want to fill the drop down list with values specified in choices attribute. Does anyone have any idea about this ? Thanks in advance :)

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  • Stateless NHibernate for querying

    - by JontyMC
    We have a database that is updated via a background process. We are using NHibernate to query the data for display on the web UI, so we don't need change tracking or lazy-loading. If we mark all the mappings as mutable="false", is this the same as using a stateless session?

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  • how to change the value of a control in a master page

    - by Azhar
    how to change the value of a control e.g. Literal in a user control and that User control is in master page and I want to change the value of that literal from content page. ((System.Web.UI.UserControl)this.Page.Master.FindControl("ABC")).FindControl("XYZ").Text = ""; here ABC is user control and XYZ is Literal control

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  • compiling maya (3d application ) with qt

    - by knishua
    including the maya ( 3d application ) classes in qt program gives lot of errors..... i have added all required include paths and libs...the same problem persists .... this is pro file for my qt project TARGET = FileCon TEMPLATE = app SOURCES += main.cpp \ dialog.cpp HEADERS += dialog.h \ ConvertFunction.h FORMS += dialog.ui LIBS += "C:/Program Files/Autodesk/Maya2008/lib" \ -lOpenMaya.lib \ -lFoundation.lib \ -lOpenMayalib INCLUDEPATH += "C:/Program Files/Autodesk/Maya2008/include" DEFINES = _BOOL \ WIN32 \ REQUIRE_IOSTREAM /////////////////////////////////////////// How is it possible to use maya classes with qt.

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  • Are there any modern GUI toolkits which implement a heirarchical menu buffer zone?

    - by scomar
    In Bruce Tognazzini's quiz on Fitt's Law, the question discussing the bottleneck in the hierarchical menu (as used in almost every modern desktop UI), talks about his design for the original Mac: The bottleneck is the passage between the first-level menu and the second-level menu. Users first slide the mouse pointer down to the category menu item. Then, they must carefully slide the mouse directly across (horizontally) in order to move the pointer into the secondary menu. The engineer who originally designed hierarchicals apparently had his forearm mounted on a track so that he could move it perfectly in a horizontal direction without any vertical component. Most of us, however, have our forarms mounted on a pivot we like to call our elbow. That means that moving our hand describes an arc, rather than a straight line. Demanding that pivoted people move a mouse pointer along in a straight line horizontally is just wrong. We are naturally going to slip downward even as we try to slide sideways. When we are not allowed to slip downward, the menu we're after is going to slam shut just before we get there. The Windows folks tried to overcome the pivot problem with a hack: If they see the user move down into range of the next item on the primary menu, they don't instantly close the second-level menu. Instead, they leave it open for around a half second, so, if users are really quick, they can be inaccurate but still get into the second-level menu before it slams shut. Unfortunately, people's reactions to heightened chance of error is to slow down, rather than speed up, a well-established phenomenon. Therefore, few users will ever figure out that moving faster could solve their problem. Microsoft's solution is exactly wrong. When I specified the Mac hierarchical menu algorthm in the mid-'80s, I called for a buffer zone shaped like a <, so that users could make an increasingly-greater error as they neared the hierarchical without fear of jumping to an unwanted menu. As long as the user's pointer was moving a few pixels over for every one down, on average, the menu stayed open, no matter how slow they moved. (Cancelling was still really easy; just deliberately move up or down.) This just blew me away! Such a simple idea which would result in a huge improvement in usability. I'm sure I'm not the only one who regularly has the next level of a menu slam shut because I don't move the mouse pointer in a perfectly horizontal line. So my question is: Are there any modern UI toolkits which implement this brilliant idea of a < shaped buffer zone in hierarchical menus? And if not, why not?!

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  • Why are my images compressed?

    - by Johnny
    I'm using layout xml file for the UI. But the images are compressed and the qualities have lost in some level. My code is like this: <ImageView android:layout_width="480px" android:layout_height="717px" android:layout_x="0px" android:layout_y="45px" android:scaleType="fitXY" android:src="@drawable/e4" /> The drawable is actually 480x717. What's the problem here? Is it due to the fitXY?

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