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  • We are moving to two servers from one server due to performance issues. How do we monitor the value of this change?

    - by MikeN
    We are moving to two servers from one server due to performance issues. We are moving our MySQL DB to its own dedicated server and will keep the original machine as the front end machine running nginx/apache (Django backend.) How do we monitor the value of this change? It is possible our whole site could actually get slower since the MySQL queries will be going out over a secure remote connection instead of locally?

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  • calculate AUC (GAM) in R [migrated]

    - by ahmad
    I used the following script to calculate AUC in R: library(mgcv) library(ROCR) library(AUC) data1=read.table("d:\\2005.txt", header=T) GAM<-gam(tuna ~ s(chla)+s(sst)+s(ssha),family=binomial, data=data1) gampred<- predict(GAM, type="response") rp <- prediction(gampred, data1$tuna) auc <- performance( rp, "auc")@y.values[[1]] auc roc <- performance( rp, "tpr", "fpr") plot( roc ) But when I was running the script, the result is: **rp <- prediction(gampred, data1$tuna) Error in prediction(gampred, data1$tuna) : Format of predictions is invalid. > > auc <- performance( rp, "auc")@y.values[[1]] Error in performance(rp, "auc") : object 'rp' not found > auc function (x, min = 0, max = 1) { if (any(class(x) == "roc")) { if (min != 0 || max != 1) { x$fpr <- x$fpr[x$cutoffs >= min & x$cutoffs <= max] x$tpr <- x$tpr[x$cutoffs >= min & x$cutoffs <= max] } ans <- 0 for (i in 2:length(x$fpr)) { ans <- ans + 0.5 * abs(x$fpr[i] - x$fpr[i - 1]) * (x$tpr[i] + x$tpr[i - 1]) } } else if (any(class(x) %in% c("accuracy", "sensitivity", "specificity"))) { if (min != 0 || max != 1) { x$cutoffs <- x$cutoffs[x$cutoffs >= min & x$cutoffs <= max] x$measure <- x$measure[x$cutoffs >= min & x$cutoffs <= max] } ans <- 0 for (i in 2:(length(x$cutoffs))) { ans <- ans + 0.5 * abs(x$cutoffs[i - 1] - x$cutoffs[i]) * (x$measure[i] + x$measure[i - 1]) } } return(as.numeric(ans)) } <bytecode: 0x03012f10> <environment: namespace:AUC> > > roc <- performance( rp, "tpr", "fpr") Error in performance(rp, "tpr", "fpr") : object 'rp' not found > plot( roc ) Error in levels(labels) : argument "labels" is missing, with no default** Can anybody help me to solve this problem? Thank you in advance.

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  • SQL Server 2005: Improving performance for thousands or Insert requests. logout-login time= 120ms.

    - by Rad
    Can somebody shed some lights on how SQL Server 2005 deals with may request issued by a client using ADO.NET 2.0. Below is the shortend output of SQL Trace. I can see that connection pooling is working (I believe there is only one connection being pooled). What is not clear to me is why we have so many sp_reset_connection calls i.e a series of: Audit Login, SQL:BatchStarting, RPC:Starting and Audit Logout for each loop in for loop below. I can see that there is constant switching between tempdb and master database which leads me to conclude that we lost the context when next connection is created by fetching it from the pool based on ConectionString argument. I can see that every 15ms I can get 100-200 login/logout per second (reported at the same time by Profiler). The after 15ms I have again a series fo 100-200 login/logout per second. I need clarification on how this might affect much complex insert queries in production environment. I use Enterprise Library 2006, the code is compiled with VS 2005 and it is a console application that parses a flat file with 10 of thousand of rows grouping parent-child rows, runs on an application server and runs 2 stored procedure on a remote SQL Server 2005 inserting a parent record, retrieves Identity value and using it calls the second stored procedure 1, 2 or multiple times (sometimes several thousands) inserting child records. The child table has close to 10 million records with 5-10 indexes some of them being covering non-clustered. There is a pretty complex Insert trigger that copies inserted detail record to an archive table. All in all I only have 7 inserts per second which means it can take 2-4 hours for 50 thousand records. When I run Profiler on the test server (that is almost equivalent with production server) I can see that there is about 120ms between Audit Logout and Audit Login trace entries which almost give me chance to insert about 8 records. So my question is if there is some way to improve inserting of records since the company loads 100 thousands of records and does daily planning and has SLA to fulfill client request coming as flat file orders and some big files 10 thousands have to be processed(imported quickly). 4 hours to import 60 thousands should be reduced to 30 minutes. I was thinking to use BatchSize of DataAdapter to send multiple stored procedure calls, SQL Bulk inserts to batch multiple inserts from DataReader or DataTable, SSIS fast load. But I don't know how to properly analyze re-indexing and stats population and maybe this has to take some time to finish. What is worse is that the company uses the biggest table for reporting and other online processing and indexes cannot be dropped. I manage transaction manually by setting a field to a value and do an transactional update changing that value to a new value that other applications are using to get committed rows. Please advise how to approach this problem. For now I am trying to have a staging tables with minimal logging in a separate database and no indexes and I will try to do batched (massive) parent child inserts. I believe Production DB has simple recovery model, but it could be full recovery. If DB user that is being used by my .NET console application has bulkadmin role does it mean its bulk inserts are minimally logged. I understand that when a table has clustered and many non-clustered indexes that inserts are still logged for each row. Connection pooling is working, but with many login/logouts. Why? for (int i = 1; i <= 10000; i++){ using (SqlConnection conn = new SqlConnection("server=(local);database=master;integrated security=sspi;")) {conn.Open(); using (SqlCommand cmd = conn.CreateCommand()){ cmd.CommandText = "use tempdb"; cmd.ExecuteNonQuery();}}} SQL Server Profiler trace: Audit Login master 2010-01-13 23:18:45.337 1 - Nonpooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.337 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.337 Audit Logout tempdb 2010-01-13 23:18:45.337 2 - Pooled Audit Login -- network protocol master 2010-01-13 23:18:45.383 2 - Pooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.383 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.383 Audit Logout tempdb 2010-01-13 23:18:45.383 2 - Pooled Audit Login -- network protocol master 2010-01-13 23:18:45.383 2 - Pooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.383 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.383 Audit Logout tempdb 2010-01-13 23:18:45.383 2 - Pooled

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  • iPhone OS 3.2 - How to register for notifcations that may not be available

    - by cdstamper
    So I'm trying to register for the MPMoviePlayerDidExitFullscreenNotification notification in my universal app (iPhone and iPad). Problem is, OS 3.1.3 doesn't support this notification, and just crashes. I've tried version checking, like so: if ([MPMoviePlayerController instancesRespondToSelector:@selector(setShouldAutoplay:)]) {//Check for shouldSetAutoplay, this ensures that we are running at least 3.2 [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(playerDidFinish:) name:(NSString*)class2 object:[self player]]; Doesn't work, still crashes. How do I do this?

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  • Android ListView style

    - by xger86x
    Hi, I have a question about list views. I hope someone knows the solution, because I have been trying to solve this problem all weekend. I have a custom list view in which every row have a custom .xml (item_row.xml) with a set color background for the row item. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="70dip" android:orientation="vertical" android:background="@drawable/list_bg"> The problem is that when I try to make a selector for the list. I want two things: When the item is focused, the typical orange rectangle should appear over it, and the same When the item is pressed. I have proved with a selector and a custom style but all I get is or the selector doesn't appear or the selector covering the item so I can't see it. If anyone could help me with finding the right code I would be very grateful. Thanks

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  • iPhone SDK Tableview Datasource singleton error

    - by mrburns05
    I basically followed apple "TheElements" sample and changed "PeriodicElements" .h & .m to my own "SortedItems" .h & .m During compile I get this error: "Undefined symbols: "_OBJC_CLASS_$_SortedItems", referenced from: __objc_classrefs__DATA@0 in SortedByNameTableDataSource.o ld: symbol(s) not found collect2: ld returned 1 exit status " here is my SortedItems.m file #import "SortedItems.h" #import "item.h" #import "MyAppDelegate.h" @interface SortedItems(mymethods) // these are private methods that outside classes need not use - (void)presortItemsByPhysicalState; - (void)presortItemInitialLetterIndexes; - (void)presortItemNamesForInitialLetter:(NSString *)aKey; - (void)presortItemsWithPhysicalState:(NSString *)state; - (NSArray *)presortItemsByNumber; - (NSArray *)presortItemsBySymbol; - (void)setupItemsArray; @end @implementation SortedItems @synthesize statesDictionary; @synthesize itemsDictionary; @synthesize nameIndexesDictionary; @synthesize itemNameIndexArray; @synthesize itemsSortedByNumber; @synthesize itemsSortedBySymbol; @synthesize itemPhysicalStatesArray; static SortedItems *sharedSortedItemsInstance = nil; + (SortedItems*)sharedSortedItems { @synchronized(self) { if (sharedSortedItemsInstance == nil) { [[self alloc] init]; // assignment not done here } } return sharedSortedItemsInstance; // note: Xcode (3.2) static analyzer will report this singleton as a false positive // '(Potential leak of an object allocated') } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (sharedSortedItemsInstance == nil) { sharedSortedItemsInstance = [super allocWithZone:zone]; return sharedSortedItemsInstance; // assignment and return on first allocation } } return nil; //on subsequent allocation attempts return nil } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)retain { return self; } - (unsigned)retainCount { return UINT_MAX; //denotes an object that cannot be released } - (void)release { //do nothing } - (id)autorelease { return self; } // setup the data collection - init { if (self = [super init]) { [self setupItemsArray]; } return self; } - (void)setupItemsArray { NSDictionary *eachItem; // create dictionaries that contain the arrays of Item data indexed by // name self.itemsDictionary = [NSMutableDictionary dictionary]; // physical state self.statesDictionary = [NSMutableDictionary dictionary]; // unique first characters (for the Name index table) self.nameIndexesDictionary = [NSMutableDictionary dictionary]; // create empty array entries in the states Dictionary or each physical state [statesDictionary setObject:[NSMutableArray array] forKey:@"Solid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Liquid"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Gas"]; [statesDictionary setObject:[NSMutableArray array] forKey:@"Artificial"]; MyAppDelegate *ad = (MyAppDelegate *)[[UIApplication sharedApplication]delegate]; NSMutableArray *rawItemsArray = [[NSMutableArray alloc] init]; [rawItemsArray addObjectsFromArray:ad.items]; // iterate over the values in the raw Items dictionary for (eachItem in rawItemsArray) { // create an atomic Item instance for each Item *anItem = [[Item alloc] initWithDictionary:eachItem]; // store that item in the Items dictionary with the name as the key [itemsDictionary setObject:anItem forKey:anItem.title]; // add that Item to the appropriate array in the physical state dictionary [[statesDictionary objectForKey:anItem.acct] addObject:anItem]; // get the Item's initial letter NSString *firstLetter = [anItem.title substringToIndex:1]; NSMutableArray *existingArray; // if an array already exists in the name index dictionary // simply add the Item to it, otherwise create an array // and add it to the name index dictionary with the letter as the key if (existingArray = [nameIndexesDictionary valueForKey:firstLetter]) { [existingArray addObject:anItem]; } else { NSMutableArray *tempArray = [NSMutableArray array]; [nameIndexesDictionary setObject:tempArray forKey:firstLetter]; [tempArray addObject:anItem]; } // release the Item, it is held by the various collections [anItem release]; } // release the raw Item data [rawItemsArray release]; // create the dictionary containing the possible Item states // and presort the states data self.itemPhysicalStatesArray = [NSArray arrayWithObjects:@"something",@"somethingElse",@"whatever",@"stuff",nil]; [self presortItemsByPhysicalState]; // presort the dictionaries now // this could be done the first time they are requested instead [self presortItemInitialLetterIndexes]; self.itemsSortedByNumber = [self presortItemsByNumber]; self.itemsSortedBySymbol = [self presortItemsBySymbol]; } // return the array of Items for the requested physical state - (NSArray *)itemsWithPhysicalState:(NSString*)aState { return [statesDictionary objectForKey:aState]; } // presort each of the arrays for the physical states - (void)presortItemsByPhysicalState { for (NSString *stateKey in itemPhysicalStatesArray) { [self presortItemsWithPhysicalState:stateKey]; } } - (void)presortItemsWithPhysicalState:(NSString *)state { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[statesDictionary objectForKey:state] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // return an array of Items for an initial letter (ie A, B, C, ...) - (NSArray *)itemsWithInitialLetter:(NSString*)aKey { return [nameIndexesDictionary objectForKey:aKey]; } // presort the name index arrays so the items are in the correct order - (void)presortItemsInitialLetterIndexes { self.itemNameIndexArray = [[nameIndexesDictionary allKeys] sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; for (NSString *eachNameIndex in itemNameIndexArray) { [self presortItemNamesForInitialLetter:eachNameIndex]; } } - (void)presortItemNamesForInitialLetter:(NSString *)aKey { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; [[nameIndexesDictionary objectForKey:aKey] sortUsingDescriptors:descriptors]; [nameDescriptor release]; } // presort the ItemsSortedByNumber array - (NSArray *)presortItemsByNumber { NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"acct" ascending:YES selector:@selector(compare:)] ; NSArray *descriptors = [NSArray arrayWithObject:nameDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [nameDescriptor release]; return sortedItems; } // presort the itemsSortedBySymbol array - (NSArray *)presortItemsBySymbol { NSSortDescriptor *symbolDescriptor = [[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES selector:@selector(localizedCaseInsensitiveCompare:)] ; NSArray *descriptors = [NSArray arrayWithObject:symbolDescriptor]; NSArray *sortedItems = [[itemsDictionary allValues] sortedArrayUsingDescriptors:descriptors]; [symbolDescriptor release]; return sortedItems; } @end I followed the sample exactly - don't know where I went wrong. Here is my "SortedByNameTableDataSource.m" #import "SortedByNameTableDataSource.h" #import "SortedItems.h" #import "Item.h" #import "ItemCell.h" #import "GradientView.h" #import "UIColor-Expanded.h" #import "MyAppDelegate.h" @implementation SortedByNameTableDataSource - (NSString *)title { return @"Title"; } - (UITableViewStyle)tableViewStyle { return UITableViewStylePlain; }; // return the atomic element at the index - (Item *)itemForIndexPath:(NSIndexPath *)indexPath { return [[[SortedItems sharedSortedItems] itemsWithInitialLetter:[[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row]; } // UITableViewDataSource methods - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"ItemCell"; ItemCell *itemCell = (ItemCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (itemCell == nil) { itemCell = [[[ItemCell alloc] initWithFrame:CGRectZero reuseIdentifier:MyIdentifier] autorelease]; itemCell = CGRectMake(0.0, 0.0, 320.0, ROW_HEIGHT); itemCell.backgroundView = [[[GradientView alloc] init] autorelease]; } itemCell.todo = [self itemForIndexPath:indexPath]; return itemCell; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the count of that array return [[[SortedItems sharedSortedItems] itemNameIndexArray] count]; } - (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { // returns the array of section titles. There is one entry for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] return [[SortedItems sharedSortedItems] itemNameIndexArray]; } - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSString *)title atIndex:(NSInteger)index { return index; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // the section represents the initial letter of the element // return that letter NSString *initialLetter = [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; // get the array of elements that begin with that letter NSArray *itemsWithInitialLetter = [[SortedItems sharedSortedItems] itemsWithInitialLetter:initialLetter]; // return the count return [itemsWithInitialLetter count]; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // this table has multiple sections. One for each unique character that an element begins with // [A,B,C,D,E,F,G,H,I,K,L,M,N,O,P,R,S,T,U,V,X,Y,Z] // return the letter that represents the requested section // this is actually a delegate method, but we forward the request to the datasource in the view controller return [[[SortedItems sharedSortedItems] itemNameIndexArray] objectAtIndex:section]; } @end

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  • Focusable EditText inside ListView

    - by Joe
    I've spent about 6 hours on this so far, and been hitting nothing but roadblocks. The general premise is that there is some row in a ListView (whether it's generated by the adapter, or added as a header view) that contains an EditText widget and a Button. All I want to do is be able to use the jogball/arrows, to navigate the selector to individual items like normal, but when I get to a particular row -- even if I have to explicitly identify the row -- that has a focusable child, I want that child to take focus instead of indicating the position with the selector. I've tried many possibilities, and have so far had no luck. layout: <ListView android:id="@android:id/list" android:layout_height="fill_parent" android:layout_width="fill_parent" /> Header view: EditText view = new EditText(this); listView.addHeaderView(view, null, true); Assuming there are other items in the adapter, using the arrow keys will move the selection up/down in the list, as expected; but when getting to the header row, it is also displayed with the selector, and no way to focus into the EditText using the jogball. Note: tapping on the EditText will focus it at that point, however that relies on a touchscreen, which should not be a requirement. ListView apparently has two modes in this regard: 1. setItemsCanFocus(true): selector is never displayed, but the EditText can get focus when using the arrows. Focus search algorithm is hard to predict, and no visual feedback (on any rows: having focusable children or not) on which item is selected, both of which can give the user an unexpected experience. 2. setItemsCanFocus(false): selector is always drawn in non-touch-mode, and EditText can never get focus -- even if you tap on it. To make matters worse, calling editTextView.requestFocus() returns true, but in fact does not give the EditText focus. What I'm envisioning is basically a hybrid of 1 & 2, where rather than the list setting if all items are focusable or not, I want to set focusability for a single item in the list, so that the selector seamlessly transitions from selecting the entire row for non-focusable items, and traversing the focus tree for items that contain focusable children. Any takers?

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  • MPMoviePlayerContentPreloadDidFinishNotification does not fire [iPhone]

    - by JOKe
    I'm running into a problem with the MPMoviePlayerContentPreloadDidFinishNotification notification. I've regisered to recieve the MPMoviePlayerContentPreloadDidFinishNotification notification and MPMoviePlayerPlaybackDidFinishNotification but the first one never fires. Is this bug in Firmware OS 3.0 ? maybe fixed in 3.1 ? or ? Because my divice and similator is 3.0 maybe this is a bug ? My code : ... [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerContentPreloadDidFinishNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; ... -(void)MovieDidLoad:(NSNotification*)notification { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Notification Listener" message:@"Notification Listener invoked" cancelButtonTitle:@"Ok dude!" otherButtonTitles:nil]; [alert show]; [alert release]; } The MPMoviePlayerPlaybackDidFinishNotification is always fired but MPMoviePlayerContentPreloadDidFinishNotification is never fired. Any ideas ?

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  • VTD-XML Parsing Performance (speed critical factor). Requesting Feedback/Comments

    - by andreas
    Hello, I am about to use VTD-XML (found at http://vtd-xml.sourceforge.net/) but I am interested in getting real-case usage feedback, by any one that has used the library and has any comments. At the URL (http://vtd-xml.sourceforge.net/) there are benchmarks but if someone has used VTD-XML and has comments FOR it I would like to hear them. Speed is a critical factor in the application and comments after real-case usage, by developers, is what i am looking for. Regards,

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  • Call asp.net mvc Html Helper within custom html helper with expression parameter

    - by Frank Michael Kraft
    I am trying to write an html helper extension within the asp.net mvc framework. public static MvcHtmlString PlatformNumericTextBoxFor<TModel>(this HtmlHelper instance, TModel model, Expression<Func<TModel,double>> selector) where TModel : TableServiceEntity { var viewModel = new PlatformNumericTextBox(); var func = selector.Compile(); MemberExpression memExpession = (MemberExpression)selector.Body; string name = memExpession.Member.Name; var message = instance.ValidationMessageFor<TModel, double>(selector); viewModel.name = name; viewModel.value = func(model); viewModel.validationMessage = String.Empty; var result = instance.Partial(typeof(PlatformNumericTextBox).Name, viewModel); return result; } The line var message = instance.ValidationMessageFor<TModel, double>(selector); has a syntax error. But I do not understand it. The error is: Fehler 2 "System.Web.Mvc.HtmlHelper" enthält keine Definition für "ValidationMessageFor", und die Überladung der optimalen Erweiterungsmethode "System.Web.Mvc.Html.ValidationExtensions.ValidationMessageFor(System.Web.Mvc.HtmlHelper, System.Linq.Expressions.Expression)" weist einige ungültige Argumente auf. C:\Projects\WorkstreamPlatform\WorkstreamPlatform_WebRole\Extensions\PlatformHtmlHelpersExtensions.cs 97 27 WorkstreamPlatform_WebRole So according to the message, the parameter is invalid. But the method is actually declared like this: public static MvcHtmlString ValidationMessageFor<TModel, TProperty>(this HtmlHelper<TModel> htmlHelper, Expression<Func<TModel, TProperty>> expression); So actually it should work.

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  • Why does my performance increase when touching the screen?

    - by Smills
    For some reason my FPS jumps up considerably when I move my mouse around on the screen (on the emulator) while holding the left mouse button. Normally my game is very laggy, but if I touch the screen (and as long as I am moving the mouse around while touching) it goes perfectly smooth. I have tried sleeping for 20ms in the onTouchEvent, but it doesn't appear to make any difference. Here is the code I use in my onTouchEvent: // events when touching the screen public boolean onTouchEvent(MotionEvent event) { int eventaction = event.getAction(); touchX=event.getX(); touchY=event.getY(); switch (eventaction) { case MotionEvent.ACTION_DOWN: { touch=true; } break; case MotionEvent.ACTION_MOVE: { } break; case MotionEvent.ACTION_UP: { touch=false; } break; } /*try { AscentThread.sleep(20); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ return true; } In the logcat log, FPS is the current fps (average of the last 20 frames), touch is whether or not the screen is being touched (from onTouchEvent). What on earth is going on? Has anyone else had this odd behaviour before? Logcat log: 12-21 19:43:26.154: INFO/myActivity(786): FPS: 31.686569159606414 Touch: false 12-21 19:43:27.624: INFO/myActivity(786): FPS: 19.46310293212206 Touch: false 12-21 19:43:29.104: INFO/myActivity(786): FPS: 18.801202175690467 Touch: false 12-21 19:43:30.514: INFO/myActivity(786): FPS: 21.118295877408478 Touch: false 12-21 19:43:31.985: INFO/myActivity(786): FPS: 19.117397812958878 Touch: false 12-21 19:43:33.534: INFO/myActivity(786): FPS: 15.572571858239263 Touch: false 12-21 19:43:34.934: INFO/myActivity(786): FPS: 20.584119901503506 Touch: false 12-21 19:43:36.404: INFO/myActivity(786): FPS: 18.888025905454207 Touch: false 12-21 19:43:37.814: INFO/myActivity(786): FPS: 22.35722329083629 Touch: false 12-21 19:43:39.353: INFO/myActivity(786): FPS: 15.73604859775362 Touch: false 12-21 19:43:40.763: INFO/myActivity(786): FPS: 20.912449882754633 Touch: false 12-21 19:43:42.233: INFO/myActivity(786): FPS: 18.785278388997718 Touch: false 12-21 19:43:43.634: INFO/myActivity(786): FPS: 20.1357397209596 Touch: false 12-21 19:43:45.043: INFO/myActivity(786): FPS: 21.961138432007957 Touch: false 12-21 19:43:46.453: INFO/myActivity(786): FPS: 22.167196852834273 Touch: false 12-21 19:43:47.854: INFO/myActivity(786): FPS: 22.207318228024274 Touch: false 12-21 19:43:49.264: INFO/myActivity(786): FPS: 22.36980559230175 Touch: false 12-21 19:43:50.604: INFO/myActivity(786): FPS: 23.587638823252547 Touch: false 12-21 19:43:52.073: INFO/myActivity(786): FPS: 19.233902040593076 Touch: false 12-21 19:43:53.624: INFO/myActivity(786): FPS: 15.542190150440987 Touch: false 12-21 19:43:55.034: INFO/myActivity(786): FPS: 20.82290063974675 Touch: false 12-21 19:43:56.436: INFO/myActivity(786): FPS: 21.975282007207717 Touch: false 12-21 19:43:57.914: INFO/myActivity(786): FPS: 18.786927284103687 Touch: false 12-21 19:43:59.393: INFO/myActivity(786): FPS: 18.96879004217992 Touch: false 12-21 19:44:00.625: INFO/myActivity(786): FPS: 28.367566618064878 Touch: false 12-21 19:44:02.113: INFO/myActivity(786): FPS: 19.04441528684418 Touch: false 12-21 19:44:03.585: INFO/myActivity(786): FPS: 18.807837511809065 Touch: false 12-21 19:44:04.993: INFO/myActivity(786): FPS: 21.134330284993418 Touch: false 12-21 19:44:06.275: INFO/myActivity(786): FPS: 27.209688764079907 Touch: false 12-21 19:44:07.753: INFO/myActivity(786): FPS: 19.055894653261653 Touch: false 12-21 19:44:09.163: INFO/myActivity(786): FPS: 22.05422794901088 Touch: false 12-21 19:44:10.644: INFO/myActivity(786): FPS: 18.6956805300596 Touch: false 12-21 19:44:12.124: INFO/myActivity(786): FPS: 17.434180581311054 Touch: false 12-21 19:44:13.594: INFO/myActivity(786): FPS: 18.71932038510891 Touch: false 12-21 19:44:14.504: INFO/myActivity(786): FPS: 40.94571503868066 Touch: true 12-21 19:44:14.924: INFO/myActivity(786): FPS: 57.061200121138576 Touch: true 12-21 19:44:15.364: INFO/myActivity(786): FPS: 62.54377946377936 Touch: true 12-21 19:44:15.764: INFO/myActivity(786): FPS: 64.05005071818726 Touch: true 12-21 19:44:16.384: INFO/myActivity(786): FPS: 50.912951172948155 Touch: true 12-21 19:44:16.874: INFO/myActivity(786): FPS: 55.31242053078078 Touch: true 12-21 19:44:17.364: INFO/myActivity(786): FPS: 59.31625410615102 Touch: true 12-21 19:44:18.413: INFO/myActivity(786): FPS: 36.63504170925923 Touch: false 12-21 19:44:19.885: INFO/myActivity(786): FPS: 18.099130467755923 Touch: false 12-21 19:44:21.363: INFO/myActivity(786): FPS: 18.458978222946566 Touch: false 12-21 19:44:22.683: INFO/myActivity(786): FPS: 25.582179409330823 Touch: true 12-21 19:44:23.044: INFO/myActivity(786): FPS: 60.99865521942455 Touch: true 12-21 19:44:23.403: INFO/myActivity(786): FPS: 74.17873975470984 Touch: true 12-21 19:44:23.763: INFO/myActivity(786): FPS: 64.25663040460714 Touch: true 12-21 19:44:24.113: INFO/myActivity(786): FPS: 62.47483457826921 Touch: true 12-21 19:44:24.473: INFO/myActivity(786): FPS: 65.27969529547072 Touch: true 12-21 19:44:24.825: INFO/myActivity(786): FPS: 67.84743115273311 Touch: true 12-21 19:44:25.173: INFO/myActivity(786): FPS: 73.50854551357706 Touch: true 12-21 19:44:25.523: INFO/myActivity(786): FPS: 70.46432534585368 Touch: true 12-21 19:44:25.873: INFO/myActivity(786): FPS: 69.04076953445896 Touch: true

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  • Schedule timer with NSTimer makes the task run faster than expected

    - by Hoang Pham
    I schedule a timer with NSTimer's function in viewWillAppear as follows: minutesTimer = nil; minutesTimer = [NSTimer scheduledTimerWithTimeInterval:60 target:self selector:@selector(updateScrollViewItems) userInfo:NULL repeats:YES]; With this function call, I expect it to call the selector updateScrollViewItems every minute, but it does not, it update items faster than expected (around some seconds). What is the cause of this unexpected behavior?

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  • - (void)keyboardWasShown not called when switching to another UITextField

    - by Shawn
    I'm having a strange problem that I don't understand. I have a UIScrollView with several UITextField objects. When I switch to the view, I set the first UITextField as firstresponder, and the keyboardWasShown method gets called due to the UIKeyboardDidShowNotification that the view is registered for. The weird thing is, when I touch the next UITextField, the keyboardWasShown method is not called. I don't understand this, since Apple's documentation says "If your interface has multiple text fields, the user can tap between them to edit the values in each one. When that happens, however, the keyboard does not disappear but the system does still generate UIKeyboardDidShowNotification notifications each time editing begins in a new text field." My code I've copied directly from Apple's documentation as well, and it works properly, but it only gets called the first time. What am I missing? - (void)registerForKeyboardNotifications { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasHidden:) name:UIKeyboardDidHideNotification object:nil]; } - (void)keyboardWasShown:(NSNotification *)aNotification { //if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; CGSize kbSize = [[info objectForKey:UIKeyboardBoundsUserInfoKey] CGRectValue].size; CGRect bkgndRect = activeField.superview.frame; bkgndRect.size.height += kbSize.height; [activeField.superview setFrame:bkgndRect]; [scrollView setContentOffset:CGPointMake(0.0, activeField.frame.origin.y) animated:YES]; keyboardShown = YES; UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(done)]; self.navigationItem.rightBarButtonItem = doneButton; [doneButton release]; }

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  • tool to remove repeated css selectors

    - by Rees
    I have 3 stylesheets that I have copied and pasted all into 1. As such, there are identical/repeated selectors. Is there an effective tool I can use to remove all repeated selectors if the style properties are identical? Another requirement is if the repeated selector exists once within a group of selectors and once as a standalone selector... the program will remove the selector AND properties of the standalone only (not delete the properties of the selector in a group). I have no clue if this is possible, but have just spent a few hours looking for one with no avail. Anyone know of anything close? Thanks in advance!

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  • Silverlight performance with a large number of Objects Org Chart.

    - by KC
    Hello, I’m working on a org chart project(SL 3) and I’m seeing the UI thread hang when the chart is building around 2,000 nodes and when it renders it takes about a min and then FPS drop to a crawl. Here is the code flow. Page.xaml.cs calls a wcf service that returns a list of AD users. Then we use Linq to build a collection of nodes to bind to the Orgchart.cs OrgChart.cs is a canvas and displays a collection of nodes and connecting lines. Node.cs is a canvas and has user data can contain children nodes. NodeContent.xaml is a user control that has borders so I can set the background, textblocks to display user's data, Events that handle the selected and expaned nodes, and storyboards that resize the nodes when they are selected or expanded.I noticed during hours of debugging , here in the InitializeComponent(); section where it loads the xaml it seems to be where the preformance hit is happening. System.Windows.Application.LoadComponent(this, new System.Uri("/Silverlight.Custom;component/NodeContent.xaml", System.UriKind.Relative)); So I guess I have two questions. Can threading help in any way with the UI thread hanging while drawing the nodes? How can I avoid the hit when calling this user control? Any advice or direction anyone can lend would be greatly appreciated. Thanks, KC

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  • Linq Query Performance , comparing Compiled query vs Non-Compiled.

    - by AG.
    Hello Guys, I was wondering if i extract the common where clause query into a common expression would it make my query much faster, if i have say something like 10 linq queries on a collection with exact same 1st part of the where clause. I have done a small example to explain a bit more . public class Person { public string First { get; set; } public string Last { get; set; } public int Age { get; set; } public String Born { get; set; } public string Living { get; set; } } public sealed class PersonDetails : List<Person> { } PersonDetails d = new PersonDetails(); d.Add(new Person() {Age = 29, Born = "Timbuk Tu", First = "Joe", Last = "Bloggs", Living = "London"}); d.Add(new Person() { Age = 29, Born = "Timbuk Tu", First = "Foo", Last = "Bar", Living = "NewYork" }); Expression<Func<Person, bool>> exp = (a) => a.Age == 29; Func<Person, bool> commonQuery = exp.Compile(); var lx = from y in d where commonQuery.Invoke(y) && y.Living == "London" select y; var bx = from y in d where y.Age == 29 && y.Living == "NewYork" select y; Console.WriteLine("All Details {0}, {1}, {2}, {3}, {4}", lx.Single().Age, lx.Single().First , lx.Single().Last, lx.Single().Living, lx.Single().Born ); Console.WriteLine("All Details {0}, {1}, {2}, {3}, {4}", bx.Single().Age, bx.Single().First, bx.Single().Last, bx.Single().Living, bx.Single().Born); So can some of the guru's here give me some advice if it would be a good practice to write query like var lx = "Linq Expression " or var bx = "Linq Expression" ? Any inputs would be highly appreciated. Thanks, AG

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  • ASP.NET Web App to compare performance on different hardware?

    - by Guy
    I'm looking for an open source C# ASP.NET Web App that can be loaded onto 2 or more dedicated servers and provide me with metrics on how that server is performing. E.g. Click on a page and the app does a number of in-memory iterations and/or calculations to test processor throughput. Another page would do a bunch of disk access and report on that. I could put one together myself but there might already be something out there with a whole ton of tools in it to do this. I would imagine that I'm not the first one that would want to compare two machines for use as a web server.

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  • Facebook API friends_get is extremely slow

    - by IkimashoZ
    I have a PHP application running in iFrame mode. I am rendering an <fb:multi-friend-selector condensed="true"> inside of <fb:serverfbml> tags. This is inside a PHP file that calls a function that gets a list of user IDs using $facebook->api_client->friends_get();. The multi-friend selector renders just fine, but, when I leave the friend_get() call uncommented, the page takes between 15-20 seconds to load (confirmed with Firebug)! The goal is to limit the number of users displayed in the selector by building a list of user ids not to display, for use in the friend selector's exclude_ids parameter. And since it's "exclude_ids" and not "include_ids", I can't think of a way of getting around this api call. It seems to me there must be something I can do to make the api call faster, because I've seen friend selectors that load much more quickly.

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  • To call SelectMany dynamically in the way of System.Linq.Dynamic

    - by user341127
    In System.Linq.Dynamic, there are a few methods to form Select, Where and other Linq statements dynamically. But there is no for SelectMany. The method for Select is as the following: public static IQueryable Select(this IQueryable source, string selector, params object[] values) { if (source == null) throw new ArgumentNullException("source"); if (selector == null) throw new ArgumentNullException("selector"); LambdaExpression lambda = DynamicExpression.ParseLambda(source.ElementType, null, selector, values); IQueryable result = source.Provider.CreateQuery( Expression.Call( typeof(Queryable), "Select", new Type[] { source.ElementType, lambda.Body.Type }, source.Expression, Expression.Quote(lambda))); return result; } I tried to modify the above code, after hours working, I couldn't find a way out. Any suggestions are welcome. Ying

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  • (Oracle Performance) Will a query based on a view limit the view using the where clause?

    - by BestPractices
    In Oracle (10g), when I use a View (not Materialized View), does Oracle take into account the where clause when it executes the view? Let's say I have: MY_VIEW = SELECT * FROM PERSON P, ORDERS O WHERE P.P_ID = O.P_ID And I then execute the following: SELECT * FROM MY_VIEW WHERE MY_VIEW.P_ID = '1234' When this executes, does oracle first execute the query for the view and THEN filter it based on my where clause (where MY_VIEW.P_ID = '1234') or does it do this filtering as part of the execution of the view? If it does not do the latter, and P_ID had an index, would I also lose out on the indexing capability since Oracle would be executing my query against the view which doesn't have the index rather than the base table which has the index?

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  • Is using iframes to improve page performance an acceptable approach?

    - by Denis Hoctor
    Hi all, I have a complex page that has several user controls like galleries, maps, ads etc. I've tried optimising them by ensuring full separation of html/css/js, placing js at the bottom of the page and trying to ensure I have well written code in all 3 but alas I still have a slow page. It's not really noticeable to a modern browser but can see the stats and IE6/7. So I'm now looking to do what we've done previously for Adtech flash crap - an iframe. Apart from the SEO impact which I'm not worried about in the case of these controls, what do people think of this as an approach? PROS and CONS please. Thanks, Denis

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  • jQuery: Checking for length of ul and removing an li element?

    - by Legend
    I am trying to remove the last <li> element from a <ul> element only if it exceeds a particular length. For this, I am doing something like this: var selector = "#ulelement" if($(selector).children().length > threshold) { $(selector + " >:last").remove(); } I don't like the fact that I have to use the selector twice. Is there a shorter way to do this? Something like a "remove-if-length-greater-than-threshold" idea. I was thinking that maybe there is a way to do this using the live() function but I have no idea how.

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  • Is there any performance difference between Debug and Release?

    - by Lazlo
    I'm using MySql Connector .NET to load an account and transfer it to the client. This operation is rather intensive, considering the child elements of the account to load. In Debug mode, it takes, at most, 1 second to load the account. The average would be 500ms. In Release mode, it takes from 1 to 4 seconds to load the account. The average would be 1500ms. Since there is no #if DEBUG directive or the like in my code, I'm wondering where the difference is coming from. Is there a project build option I could change? Or does it have to do with MySql Connector .NET that would have different behaviors depending on the build mode?

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  • NSThread vs. NSOperationQueue vs. ??? on the iPhone

    - by kubi
    Currently I'm using NSThread to cache images in another thread. [NSThread detachNewThreadSelector:@selector(cacheImage:) toTarget:self withObject:image]; Alternatively: [self performSelectorInBackground:@selector(cacheImage:) withObject:image]; Alternatively, I can use an NSOperationQueue NSInvocationOperation *invOperation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(cacheImage:) object:image]; NSOperationQueue *opQueue = [[NSOperationQueue alloc] init]; [opQueue addOperation:invOperation]; Is there any reason to switch away from NSThread? GCD is a 4th option when it's released for the iPhone, but unless there's a significant performance gain, I'd rather stick with methods that work in most platforms.

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  • can you explain this jquery method from jquery.js

    - by mrblah
    Trying to understand how jquery works under the covers, what's the difference between: jQuery.fn and jQuery.prototype jQuery = window.jQuery = window.$ = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context ); }, and then: jQuery.fn = jQuery.prototype = { init: function( selector, context ) {

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