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  • What is the "un-tab" sequence in (g)Vim?

    - by OwenP
    This is an annoyance I've had for a long time. (Nitpicky section: I prefer 4 space characters to tab characters. It's a lot easier to type "tab" instead of explaining that. When I say "tab", I mean "the action that happens when you press the tab key" which is probably more simply stated as "increase indentation".) I'm using smartindent while editing a document where indentation has some significance. In "dumb" windows text editors I can press Shift+Tab to remove a tab or, more appropriately, decrease the indentation level of the current line. I can't figure out how to do this from edit mode in Vim; Shift+Tab seems to count just the same as Tab. I know in Command mode << will decrease indentation. I want the equivalent in edit mode. These are the solutions I've found so far and why I don't like them, one in particular may be the key to the answer. Use Notepad++ or some other dumb editor. I've done this for a couple of years but I really miss Vim. Exit edit mode, use <<, enter edit mode. This just puts the cursor at column 0; if I wanted this I wouldn't have tried smartindent. Stop using smartindent. I don't decrease indent as often as I need to keep the same indent level; this would be a loss of productivity. The left arrow key seems to decrease the indent by one level. I'd rather something I can do without leaving the home row. This is the most promising choice. Maybe there's an option I can set? Maybe I can rebind left arrow to something? (If it requires rebinding please explain in detail; I've never delved into reconfiguring (g)Vim.

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  • sending the data from form to db in django

    - by BharatKrishna
    I have a form in which I can input text through text boxes. How do I make these data go into the db on clicking submit. this is the code of the form in the template. <form method="post" action="app/save_page"> <p> Title:<input type="text" name="title"/> </p> <p> Name:<input type="text" name="name"/> </p> <p> Phone:<input type="text" name="phone"/> </p> <p> Email:<input type="text" name="email"/> </p> <p> <textarea name="description" rows=20 cols=60> </textarea><br> </p> <input type="submit" value="Submit"/> </form> I have a function in the views.py for saving the data in the page. But I dont know how to impliment it properly: def save_page(request): title = request.POST["title"] name = request.POST["name"] phone = request.POST["phone"] email = request.POST["email"] description = request.POST["description"] Now how do I send these into the db? And what do I put in views.py so that those data goes into the db? so how do I open a database connection and put those into the db and save it? should I do something like : connection=sqlite3.connect('app.db') cursor= connection.cursor() ..... ..... connection.commit() connection.close() Thank you.

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  • Without LIB And String file how can i write this code??

    - by muhammadlodhi
    #include<stdio.h> #include<conio.h> #include<stdlib.h> #include<string.h> struct Node; typedef struct Node * PtrToNode; struct Node { char element; PtrToNode Next; }; PtrToNode MakeEmpty(PtrToNode L) { L= new(Node); L->Next=NULL; return L; } void Push(PtrToNode L,char x) { PtrToNode S; S= new(Node); S->element=x; S->Next=L->Next; L->Next=S; } char Pop(PtrToNode L) { PtrToNode P; P=L->Next; char x=P->element; L->Next=P->Next; free(P); return x; } int main() { PtrToNode L; L= MakeEmpty(NULL); char Input[1000]; int i; printf("please enter your equation:"); scanf("%s",Input); for (i = 0;i<strlen(Input);i++) { if (Input[i]=='(') { Push(L,Input[i]); } if (Input[i]==')') { if (L->Next==NULL) { printf("incorrect"); return 0; } else Pop(L); } } if (L->Next==NULL) printf("correct"); else printf("incorrect"); getch(); return 0; }

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  • How can I get the contents of my table with dynamic row adding?

    - by user359706
    how to retrieve from the server-side contained a table html constructed this way: <table id="myTable"> <tr> <th> <input type="text"> name </th> <th> <input type="text"> quantity </th> </tr> <tr> <th> <input id="name_1"> phone </th> <th> <input id="quantity_1"> 15 </th> </tr> <tr> <th> <input ="name_2"> id mp3 </th> <th> <input id="quantity_2"> 26 <</th> </tr> ... I can not make use of <asp:Table> ... because for technical reasons I did not find a solution following this post: http://stackoverflow.com/questions/3003912/how-to-dynamic-adding-rows-into-asp-net-table How can retrieve the contents values of my table (dynamic) for each row. Rows will be added in client-side js Thank you.

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  • Retrieving values from a table in HTML using jQuery?

    - by Mo
    Hi i was just wondering whats the best way to retrieve the following labels and values from this HTMl code using jquery and storing them in to a array or hash map of some sort where i have for e.g "DataSet:" : "prod" or ["Dataset", "Prod"]? <table id="metric_summary"> <tbody> <tr class="editable_metrics"> <td><label>DataSet:</label></td> <td><input name="DataSet" value="prod"></td> </tr> <tr class="editable_metrics"> <td><label>HostGroup:</label></td> <td><input name="HostGroup" value="MONITOR-PORTAL-IAD"></td> </tr> <tr class="editable_metrics"> <td><label>Host:</label></td> <td><input name="Host" value="ALL"></td> </tr> <tr class="editable_metrics"> <td><label>Class:</label></td> <td><input name="Class" value="CPU"></td> </tr> <tr class="editable_metrics"> <td><label>Object:</label></td> <td><input name="Object" value="cpu"></td> </tr> <tr class="editable_metrics"> <td><label>Metric:</label></td> <td><input name="Metric" value="CapacityCPUUtilization"></td> </tr> thanks

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  • seg violation using pycapsule_new

    - by user1733051
    I am trying some simple c API, where I am using PyCapsule_New to encapsulate a pointer. I am running into segment violation, can some body help me. mystruct *func1(int streamno, char mode,unsigned int options) { char * s; s=malloc(100); return s; } PyObject *Wrapper_func1(PyObject *self, PyObject *args) { int streamno; char mode; unsigned int options; mystruct* result; if (!PyArg_ParseTuple(args,"icI",&streamno,&mode,&options)) return NULL; result = func1(streamno,mode,options); return PyCapsule_New( result,NULL,NULL); }

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  • Auto not being recognised by the compiler, what would be the best replacement?

    - by user1719605
    So I have wrote a program that uses auto however the compiler doesn't seem to recognize it, probably it is an earlier compiler. I was wondering for my code, with are suitable variables to fix my code so that I do not need to use the auto keyword? I'm thinking a pointer to a string? or a string iterator, though I am not sure. #include <cstdlib> #include <string> #include <iostream> #include <unistd.h> #include <algorithm> using namespace std; int main(int argc, char* argv[]) { enum MODE { WHOLE, PREFIX, SUFFIX, ANYWHERE, EMBEDDED } mode = WHOLE; bool reverse_match = false; int c; while ((c = getopt(argc, argv, ":wpsaev")) != -1) { switch (c) { case 'w': // pattern matches whole word mode = WHOLE; break; case 'p': // pattern matches prefix mode = PREFIX; break; case 'a': // pattern matches anywhere mode = ANYWHERE; break; case 's': // pattern matches suffix mode = SUFFIX; break; case 'e': // pattern matches anywhere mode = EMBEDDED; break; case 'v': // reverse sense of match reverse_match = true; break; } } argc -= optind; argv += optind; string pattern = argv[0]; string word; int matches = 0; while (cin >> word) { switch (mode) { case WHOLE: if (reverse_match) { if (pattern != word) { matches += 1; cout << word << endl; } } else if (pattern == word) { matches += 1; cout << word << endl; } break; case PREFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.begin(), pattern.end(), word.begin()); if (reverse_match) { if (res.first != word.end()) { matches += 1; cout << word << endl; } } else if (res.first == word.end()) { matches += 1; cout << word << endl; } } break; case ANYWHERE: if (reverse_match) { if (!word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } } else if (word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } break; case SUFFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.rbegin(), pattern.rend(), word.rbegin()); if (reverse_match) { if (res.first != word.rend()) { matches = +1; cout << word << endl; } } else if (res.first == word.rend()) { matches = +1; cout << word << endl; } } break; case EMBEDDED: if (reverse_match) { if (!pattern.find(word) != string::npos) { matches += 1; cout << word << endl;} } else if (pattern.find(word) != string::npos) { matches += 1; cout << word << endl; } break; } } return (matches == 0) ? 1 : 0; } Thanks in advance!

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  • PHP - Undefined index error

    - by user1815290
    This is my form with a file input field named "photo": <form action = "spremi-film.php" method = "POST" enctype = "multipart/form-data"> <div class="grid_2">Naslov:</div> <div class="grid_10"><input type="text" name="naslov" value="" /></div> <div class="grid_2">Žanr: </div> <div class="grid_10"><?php izborZanra(); ?></div> <div class="grid_2">Godina: </div> <div class="grid_10"><?php izborGodine(); ?></div> <div class="grid_2">Trajanje:</div> <div class="grid_10"><input type="text" name="trajanje" value="" /></div> <div class="grid_2">Izbor slike:</div> <!--<input type="hidden" name="MAX_FILE_SIZE" value="30000" />--> <div class="grid_10"><input type="file" name="photo" /></div> <div class="grid_12"><input type="submit" value="SPREMI" /></div> </form> After that i put this code: $uploaddir = '/slike'; $uploadfile = $uploaddir . basename($_FILES['photo']['name']); //echo '<pre>'; if(move_uploaded_file($_FILES['photo']['tmp_name'], $uploadfile)) { echo 'Slika je uspješno spremljena!'; } else { echo 'Slika nije spremljena!'; } //print_r($_FILES); //echo '</pre>'; When i run this i have an undefined index: photo notice in my browser. Help, please.

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  • linux find the command invoked

    - by Subbu
    I am writing a C program which determines the number of bytes read from the standard input . I found out there are ways to give input to the program piped input redirection entering into command line while the program is waiting for input How to find the exact command by which the program was executed from the shell . I tried using command-line arguments but failed . #include <stdio.h> int main(int argc,char *argv[]) { char buffer[100]; int n; for(n=1;n<argc;n++) printf("argument: %s\t",argv[n]); printf("\n"); if(argc==1) printf("waiting for input :"); else if (argc==3) printf("Not waiting for input . Got the source from command itself ."); n = read(0,buffer,100); if(n==-1) printf("\nError occured in reading"); printf("\nReading successfully done\n"); return 0; } Also ,

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  • Change form submission (enter to tab)

    - by user1298883
    I have a real basic form (code below) with a bunch of back-panel PhP. There is a scanner being used to input the data, but instead of tab after each item, it sends an "enter" command. Is it viable to add javascript to cause enter to instead tab to the next form field, and upon the last form field, submit it instead? I have found a few scripts online, but none that I have tried have worked in Firefox/Chrome. CODE: <html><head><title>Barcode Generation</title></head><body> <fieldset style="width: 300px;"> <form action="generator.php" method="post"> Invoice Number:<input type="text" name="invoice" /><br /> Model Number:<input type="text" name="model" /><br /> Serial Number:<input type="text" name="serial" /><br /> <input type="hidden" name="reload" value="true" /> <input type="submit" /> </form><br /><a href=null>en espanol</a></fieldset> </body></html>

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  • HPET for x86 BSP (how to build it for WCE8)

    - by Werner Willemsens
    Originally posted on: http://geekswithblogs.net/WernerWillemsens/archive/2014/08/02/157895.aspx"I needed a timer". That is how we started a few blogs ago our series about APIC and ACPI. Well, here it is. HPET (High Precision Event Timer) was introduced by Intel in early 2000 to: Replace old style Intel 8253 (1981!) and 8254 timers Support more accurate timers that could be used for multimedia purposes. Hence Microsoft and Intel sometimes refers to HPET as Multimedia timers. An HPET chip consists of a 64-bit up-counter (main counter) counting at a frequency of at least 10 MHz, and a set of (at least three, up to 256) comparators. These comparators are 32- or 64-bit wide. The HPET is discoverable via ACPI. The HPET circuit in recent Intel platforms is integrated into the SouthBridge chip (e.g. 82801) All HPET timers should support one-shot interrupt programming, while optionally they can support periodic interrupts. In most Intel SouthBridges I worked with, there are three HPET timers. TIMER0 supports both one-shot and periodic mode, while TIMER1 and TIMER2 are one-shot only. Each HPET timer can generate interrupts, both in old-style PIC mode and in APIC mode. However in PIC mode, interrupts cannot freely be chosen. Typically IRQ11 is available and cannot be shared with any other interrupt! Which makes the HPET in PIC mode virtually unusable. In APIC mode however more IRQs are available and can be shared with other interrupt generating devices. (Check the datasheet of your SouthBridge) Because of this higher level of freedom, I created the APIC BSP (see previous posts). The HPET driver code that I present you here uses this APIC mode. Hpet.reg [HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Hpet] "Dll"="Hpet.dll" "Prefix"="HPT" "Order"=dword:10 "IsrDll"="giisr.dll" "IsrHandler"="ISRHandler" "Priority256"=dword:50 Because HPET does not reside on the PCI bus, but can be found through ACPI as a memory mapped device, you don't need to specify the "Class", "SubClass", "ProgIF" and other PCI related registry keys that you typically find for PCI devices. If a driver needs to run its internal thread(s) at a certain priority level, by convention in Windows CE you add the "Priority256" registry key. Through this key you can easily play with the driver's thread priority for better response and timer accuracy. See later. Hpet.cpp (Hpet.dll) This cpp file contains the complete HPET driver code. The file is part of a folder that you typically integrate in your BSP (\src\drivers\Hpet). It is written as sample (example) code, you most likely want to change this code to your specific needs. There are two sets of #define's that I use to control how the driver works. _TRIGGER_EVENT or _TRIGGER_SEMAPHORE: _TRIGGER_EVENT will let your driver trigger a Windows CE Event when the timer expires, _TRIGGER_SEMAPHORE will trigger a Windows CE counting Semaphore. The latter guarantees that no events get lost in case your application cannot always process the triggers fast enough. _TIMER0 or _TIMER2: both timers will trigger an event or semaphore periodically. _TIMER0 will use a periodic HPET timer interrupt, while _TIMER2 will reprogram a one-shot HPET timer after each interrupt. The one-shot approach is interesting if the frequency you wish to generate is not an even multiple of the HPET main counter frequency. The sample code uses an algorithm to generate a more correct frequency over a longer period (by reducing rounding errors). _TIMER1 is not used in the sample source code. HPT_Init() will locate the HPET I/O memory space, setup the HPET counter (_TIMER0 or _TIMER2) and install the Interrupt Service Thread (IST). Upon timer expiration, the IST will run and on its turn will generate a Windows CE Event or Semaphore. In case of _TIMER2 a new one-shot comparator value is calculated and set for the timer. The IRQ of the HPET timers are programmed to IRQ22, but you can choose typically from 20-23. The TIMERn_INT_ROUT_CAP bits in the TIMn_CONF register will tell you what IRQs you can choose from. HPT_IOControl() can be used to set a new HPET counter frequency (actually you configure the counter timeout value in microseconds), start and stop the timer, and request the current HPET counter value. The latter is interesting because the Windows CE QueryPerformanceCounter() and QueryPerformanceFrequency() APIs implement the same functionality, albeit based on other counter implementations. HpetDrvIst() contains the IST code. DWORD WINAPI HpetDrvIst(LPVOID lpArg) { psHpetDeviceContext pHwContext = (psHpetDeviceContext)lpArg; DWORD mainCount = READDWORD(pHwContext->g_hpet_va, GenCapIDReg + 4); // Main Counter Tick period (fempto sec 10E-15) DWORD i = 0; while (1) { WaitForSingleObject(pHwContext->g_isrEvent, INFINITE); #if defined(_TRIGGER_SEMAPHORE) LONG p = 0; BOOL b = ReleaseSemaphore(pHwContext->g_triggerEvent, 1, &p); #elif defined(_TRIGGER_EVENT) BOOL b = SetEvent(pHwContext->g_triggerEvent); #else #pragma error("Unknown TRIGGER") #endif #if defined(_TIMER0) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD comparator = READDWORD(pHwContext->g_hpet_va, Tim0_ComparatorReg + 0); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 0); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 0 %06d %08X %08X", pHwContext->g_id, i++, currentCount, comparator)); #elif defined(_TIMER2) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD previousComparator = READDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0); pHwContext->g_counter2.QuadPart += pHwContext->g_comparator.QuadPart; // increment virtual counter (higher accuracy) DWORD comparator = (DWORD)(pHwContext->g_counter2.QuadPart >> 8); // "round" to real value WRITEDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0, comparator); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 2); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 2 %06d %08X %08X (%08X)", pHwContext->g_id, i++, currentCount, comparator, comparator - previousComparator)); #else #pragma error("Unknown TIMER") #endif } return 1; } The following figure shows how the HPET hardware interrupt via ISR -> IST is translated in a Windows CE Event or Semaphore by the HPET driver. The Event or Semaphore can be used to trigger a Windows CE application. HpetTest.cpp (HpetTest.exe)This cpp file contains sample source how to use the HPET driver from an application. The file is part of a separate (smart device) VS2013 solution. It contains code to measure the generated Event/Semaphore times by means of GetSystemTime() and QueryPerformanceCounter() and QueryPerformanceFrequency() APIs. HPET evaluation If you scan the internet about HPET, you'll find many remarks about buggy HPET implementations and bad performance. Unfortunately that is true. I tested the HPET driver on an Intel ICH7M SBC (release date 2008). When a HPET timer expires on the ICH7M, an interrupt indeed is generated, but right after you clear the interrupt, a few more unwanted interrupts (too soon!) occur as well. I tested and debugged it for a loooong time, but I couldn't get it to work. I concluded ICH7M's HPET is buggy Intel hardware. I tested the HPET driver successfully on a more recent NM10 SBC (release date 2013). With the NM10 chipset however, I am not fully convinced about the timer's frequency accuracy. In the long run - on average - all is fine, but occasionally I experienced upto 20 microseconds delays (which were immediately compensated on the next interrupt). Of course, this was all measured by software, but I still experienced the occasional delay when both the HPET driver IST thread as the application thread ran at CeSetThreadPriority(1). If it is not the hardware, only the kernel can cause this delay. But Windows CE is an RTOS and I have never experienced such long delays with previous versions of Windows CE. I tested and developed this on WCE8, I am not heavily experienced with it yet. Internet forum threads however mention inaccurate HPET timer implementations as well. At this moment I haven't figured out what is going on here. Useful references: http://www.intel.com/content/dam/www/public/us/en/documents/technical-specifications/software-developers-hpet-spec-1-0a.pdf http://en.wikipedia.org/wiki/High_Precision_Event_Timer http://wiki.osdev.org/HPET Windows CE BSP source file package for HPET in MyBsp Note that this source code is "As Is". It is still under development and I cannot (and never will) guarantee the correctness of the code. Use it as a guide for your own HPET integration.

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  • Inside the DLR – Invoking methods

    - by Simon Cooper
    So, we’ve looked at how a dynamic call is represented in a compiled assembly, and how the dynamic lookup is performed at runtime. The last piece of the puzzle is how the resolved method gets invoked, and that is the subject of this post. Invoking methods As discussed in my previous posts, doing a full lookup and bind at runtime each and every single time the callsite gets invoked would be far too slow to be usable. The results obtained from the callsite binder must to be cached, along with a series of conditions to determine whether the cached result can be reused. So, firstly, how are the conditions represented? These conditions can be anything; they are determined entirely by the semantics of the language the binder is representing. The binder has to be able to return arbitary code that is then executed to determine whether the conditions apply or not. Fortunately, .NET 4 has a neat way of representing arbitary code that can be easily combined with other code – expression trees. All the callsite binder has to return is an expression (called a ‘restriction’) that evaluates to a boolean, returning true when the restriction passes (indicating the corresponding method invocation can be used) and false when it does’t. If the bind result is also represented in an expression tree, these can be combined easily like so: if ([restriction is true]) { [invoke cached method] } Take my example from my previous post: public class ClassA { public static void TestDynamic() { CallDynamic(new ClassA(), 10); CallDynamic(new ClassA(), "foo"); } public static void CallDynamic(dynamic d, object o) { d.Method(o); } public void Method(int i) {} public void Method(string s) {} } When the Method(int) method is first bound, along with an expression representing the result of the bind lookup, the C# binder will return the restrictions under which that bind can be reused. In this case, it can be reused if the types of the parameters are the same: if (thisArg.GetType() == typeof(ClassA) && arg1.GetType() == typeof(int)) { thisClassA.Method(i); } Caching callsite results So, now, it’s up to the callsite to link these expressions returned from the binder together in such a way that it can determine which one from the many it has cached it should use. This caching logic is all located in the System.Dynamic.UpdateDelegates class. It’ll help if you’ve got this type open in a decompiler to have a look yourself. For each callsite, there are 3 layers of caching involved: The last method invoked on the callsite. All methods that have ever been invoked on the callsite. All methods that have ever been invoked on any callsite of the same type. We’ll cover each of these layers in order Level 1 cache: the last method called on the callsite When a CallSite<T> object is first instantiated, the Target delegate field (containing the delegate that is called when the callsite is invoked) is set to one of the UpdateAndExecute generic methods in UpdateDelegates, corresponding to the number of parameters to the callsite, and the existance of any return value. These methods contain most of the caching, invoke, and binding logic for the callsite. The first time this method is invoked, the UpdateAndExecute method finds there aren’t any entries in the caches to reuse, and invokes the binder to resolve a new method. Once the callsite has the result from the binder, along with any restrictions, it stitches some extra expressions in, and replaces the Target field in the callsite with a compiled expression tree similar to this (in this example I’m assuming there’s no return value): if ([restriction is true]) { [invoke cached method] return; } if (callSite._match) { _match = false; return; } else { UpdateAndExecute(callSite, arg0, arg1, ...); } Woah. What’s going on here? Well, this resulting expression tree is actually the first level of caching. The Target field in the callsite, which contains the delegate to call when the callsite is invoked, is set to the above code compiled from the expression tree into IL, and then into native code by the JIT. This code checks whether the restrictions of the last method that was invoked on the callsite (the ‘primary’ method) match, and if so, executes that method straight away. This means that, the next time the callsite is invoked, the first code that executes is the restriction check, executing as native code! This makes this restriction check on the primary cached delegate very fast. But what if the restrictions don’t match? In that case, the second part of the stitched expression tree is executed. What this section should be doing is calling back into the UpdateAndExecute method again to resolve a new method. But it’s slightly more complicated than that. To understand why, we need to understand the second and third level caches. Level 2 cache: all methods that have ever been invoked on the callsite When a binder has returned the result of a lookup, as well as updating the Target field with a compiled expression tree, stitched together as above, the callsite puts the same compiled expression tree in an internal list of delegates, called the rules list. This list acts as the level 2 cache. Why use the same delegate? Stitching together expression trees is an expensive operation. You don’t want to do it every time the callsite is invoked. Ideally, you would create one expression tree from the binder’s result, compile it, and then use the resulting delegate everywhere in the callsite. But, if the same delegate is used to invoke the callsite in the first place, and in the caches, that means each delegate needs two modes of operation. An ‘invoke’ mode, for when the delegate is set as the value of the Target field, and a ‘match’ mode, used when UpdateAndExecute is searching for a method in the callsite’s cache. Only in the invoke mode would the delegate call back into UpdateAndExecute. In match mode, it would simply return without doing anything. This mode is controlled by the _match field in CallSite<T>. The first time the callsite is invoked, _match is false, and so the Target delegate is called in invoke mode. Then, if the initial restriction check fails, the Target delegate calls back into UpdateAndExecute. This method sets _match to true, then calls all the cached delegates in the rules list in match mode to try and find one that passes its restrictions, and invokes it. However, there needs to be some way for each cached delegate to inform UpdateAndExecute whether it passed its restrictions or not. To do this, as you can see above, it simply re-uses _match, and sets it to false if it did not pass the restrictions. This allows the code within each UpdateAndExecute method to check for cache matches like so: foreach (T cachedDelegate in Rules) { callSite._match = true; cachedDelegate(); // sets _match to false if restrictions do not pass if (callSite._match) { // passed restrictions, and the cached method was invoked // set this delegate as the primary target to invoke next time callSite.Target = cachedDelegate; return; } // no luck, try the next one... } Level 3 cache: all methods that have ever been invoked on any callsite with the same signature The reason for this cache should be clear – if a method has been invoked through a callsite in one place, then it is likely to be invoked on other callsites in the codebase with the same signature. Rather than living in the callsite, the ‘global’ cache for callsite delegates lives in the CallSiteBinder class, in the Cache field. This is a dictionary, typed on the callsite delegate signature, providing a RuleCache<T> instance for each delegate signature. This is accessed in the same way as the level 2 callsite cache, by the UpdateAndExecute methods. When a method is matched in the global cache, it is copied into the callsite and Target cache before being executed. Putting it all together So, how does this all fit together? Like so (I’ve omitted some implementation & performance details): That, in essence, is how the DLR performs its dynamic calls nearly as fast as statically compiled IL code. Extensive use of expression trees, compiled to IL and then into native code. Multiple levels of caching, the first of which executes immediately when the dynamic callsite is invoked. And a clever re-use of compiled expression trees that can be used in completely different contexts without being recompiled. All in all, a very fast and very clever reflection caching mechanism.

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  • Multi Pass Blend

    - by Kirk Patrick
    I am seeking the simplest working example of a two pass HLSL pixel shader. It can do anything really, but the main idea is to perform "ping ponging" to take the output of the first pass and then send it for the second pass. In my example I want to draw to the R channel and then draw to the G channel and produce a simple Venn Diagram in the shader, but need to detect overlap. I can currently detect one or the other but not overlap. There are a red and green circle overlapping, and I want to put a dynamic texture map in the overlap region. I can currently put it in either or. Below is how it looks in the shader. -------------------------------- Texture2D shaderTexture; SamplerState SampleType; ////////////// // TYPEDEFS // ////////////// struct PixelInputType { float4 position : SV_POSITION; float2 tex0 : TEXCOORD0; float2 tex1 : TEXCOORD1; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 main(PixelInputType input) : SV_TARGET { float4 textureColor0; float4 textureColor1; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor0 = shaderTexture.Sample(SampleType, input.tex0); textureColor1 = shaderTexture.Sample(SampleType, input.tex1); if (input.color[0]==1.0f && input.color[1]==1.0f) // Requires multi-pass textureColor0 = textureColor1; return textureColor0; } Here is the calling code (that needs to be modified) m_d3dContext->IASetVertexBuffers(0, 2, vbs, strides, offsets); m_d3dContext->IASetIndexBuffer(m_indexBuffer.Get(), DXGI_FORMAT_R32_UINT,0); m_d3dContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); m_d3dContext->IASetInputLayout(m_inputLayout.Get()); m_d3dContext->VSSetShader(m_vertexShader.Get(), nullptr, 0); m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf()); m_d3dContext->PSSetShader(m_pixelShader.Get(), nullptr, 0); m_d3dContext->PSSetShaderResources(0, 1, m_SRV.GetAddressOf()); m_d3dContext->PSSetSamplers(0, 1, m_QuadsTexSamplerState.GetAddressOf());

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  • Partial Submit vs. Auto Submit

    - by Frank Nimphius
    Partial Submit ADF Faces adds the concept of partial form submit to JavaServer Faces 1.2 and beyond. A partial submit actually is a form submit that does not require a page refresh and only updates components in the view that are referenced from the command component PartialTriggers property. Another option for refreshing a component in response to a partial submit is call AdfContext.getCurrentInstance.addPartialTarget(component_instance_handle_goes_here)in a managed bean. If a form contains required fields that the user left empty invoking the partial submit, then errors are shown for each of the field as the full form gets submitted. Autosubmit An input component that has its autosubmit property set to true also performs a partial submit of the form. However, this time it doesn't submit the entire form but only the component that triggers the submit plus components referenced it in their PartialTriggers property. For example, consider a form that has three input fields inpA, inpB and inpC with autosubmit=true set on inpA and required=true set on inpB and inpC. use case 1: Running the view, entering data into inpA and then tabbing out of the field will submit the content for inpA but not for inpB and inpC. Further more, none of the required field settings on inpB and inpC causes an error. use case 2: You change the configuration of inpC and set its PartialTriggers property to point to the ID of component inpA. When rerunning the sample, entering a value into inpA and tabbing out of the field will now submit the inpA and inpC fields and thus show an error for the missing required value on inpC. Internally, using autosubmit=true on an input component sets the event root to just this field, which good to have in case of dependent field validation or behavior. The event root can extended to include other components by using the Partial Triggers property on these components to point to the input field that has autosubmit=true defined. PartialSubmit vs. AutoSubmit Partial submit set on a command component submits the whole form and leaves it to the developer to decide which UI component is refreshed in response. Client side required field validation (as well as the server side equivalent) is not disabled by executed in this scenario. Setting immediate=true on the command item to skip validation doesn't help as it would also skip the model update. Auto submit is a functionality on the input components and also performs a partial form submit. However, in addition an event root is defined that narrows the scope for the submitted data and thus the components that are validated on the request. To read more about this topic, see: http://docs.oracle.com/cd/E23943_01/web.1111/b31973/af_lifecycle.htm#CIAHCFJF

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  • Accounting for waves when doing planar reflections

    - by CloseReflector
    I've been studying Nvidia's examples from the SDK, in particular the Island11 project and I've found something curious about a piece of HLSL code which corrects the reflections up and down depending on the state of the wave's height. Naturally, after examining the brief paragraph of code: // calculating correction that shifts reflection up/down according to water wave Y position float4 projected_waveheight = mul(float4(input.positionWS.x,input.positionWS.y,input.positionWS.z,1),g_ModelViewProjectionMatrix); float waveheight_correction=-0.5*projected_waveheight.y/projected_waveheight.w; projected_waveheight = mul(float4(input.positionWS.x,-0.8,input.positionWS.z,1),g_ModelViewProjectionMatrix); waveheight_correction+=0.5*projected_waveheight.y/projected_waveheight.w; reflection_disturbance.y=max(-0.15,waveheight_correction+reflection_disturbance.y); My first guess was that it compensates for the planar reflection when it is subjected to vertical perturbation (the waves), shifting the reflected geometry to a point where is nothing and the water is just rendered as if there is nothing there or just the sky: Now, that's the sky reflecting where we should see the terrain's green/grey/yellowish reflection lerped with the water's baseline. My problem is now that I cannot really pinpoint what is the logic behind it. Projecting the actual world space position of a point of the wave/water geometry and then multiplying by -.5f, only to take another projection of the same point, this time with its y coordinate changed to -0.8 (why -0.8?). Clues in the code seem to indicate it was derived with trial and error because there is redundancy. For example, the author takes the negative half of the projected y coordinate (after the w divide): float waveheight_correction=-0.5*projected_waveheight.y/projected_waveheight.w; And then does the same for the second point (only positive, to get a difference of some sort, I presume) and combines them: waveheight_correction+=0.5*projected_waveheight.y/projected_waveheight.w; By removing the divide by 2, I see no difference in quality improvement (if someone cares to correct me, please do). The crux of it seems to be the difference in the projected y, why is that? This redundancy and the seemingly arbitrary selection of -.8f and -0.15f lead me to conclude that this might be a combination of heuristics/guess work. Is there a logical underpinning to this or is it just a desperate hack? Here is an exaggeration of the initial problem which the code fragment fixes, observe on the lowest tessellation level. Hopefully, it might spark an idea I'm missing. The -.8f might be a reference height from which to deduce how much to disturb the texture coordinate sampling the planarly reflected geometry render and -.15f might be the lower bound, a security measure.

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  • Linux fsck.ext3 says "Device or resource busy" although I did not mount the disk.

    - by matnagel
    I am running an ubuntu 8.04 server instance with a 8GB virtual disk on vmware 1.0.9. For disk maintenance I made a copy of the virtual disk (by making a copy of the 2 vmdk files of sda on the stopped vm on the host) and added it to the original vm. Now this vm has it's original virtual disk sda plus a 1:1 copy (sdd). There are 2 additional disk sdb and sdc which I ignore.) I would expect sdb not to be mounted when I start the vm. So I try tp do a ext2 fsck on sdd from the running vm, but it reports fsck reported that sdb was mounted. $ sudo fsck.ext3 -b 8193 /dev/sdd e2fsck 1.40.8 (13-Mar-2008) fsck.ext3: Device or resource busy while trying to open /dev/sdd Filesystem mounted or opened exclusively by another program? The "mount" command does not tell me sdd is mounted: $ sudo mount /dev/sda1 on / type ext3 (rw,relatime,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) /sys on /sys type sysfs (rw,noexec,nosuid,nodev) varrun on /var/run type tmpfs (rw,noexec,nosuid,nodev,mode=0755) varlock on /var/lock type tmpfs (rw,noexec,nosuid,nodev,mode=1777) udev on /dev type tmpfs (rw,mode=0755) devshm on /dev/shm type tmpfs (rw) devpts on /dev/pts type devpts (rw,gid=5,mode=620) /dev/sdc1 on /mnt/r1 type ext3 (rw,relatime,errors=remount-ro) /dev/sdb1 on /mnt/k1 type ext3 (rw,relatime,errors=remount-ro) securityfs on /sys/kernel/security type securityfs (rw) When I ignore the warning and continue the fsck, it reported many errors. How do I get this under control? Is there a better way to figure out if sdd is mounted? Or how is it "busy? How to unmount it then? How to prevent ubuntu from automatically mounting. Or is there something else I am missing? Also from /var/log/syslog I cannot see it is mounted, this is the last part of the startup sequence: kernel: [ 14.229494] ACPI: Power Button (FF) [PWRF] kernel: [ 14.230326] ACPI: AC Adapter [ACAD] (on-line) kernel: [ 14.460136] input: PC Speaker as /devices/platform/pcspkr/input/input3 kernel: [ 14.639366] udev: renamed network interface eth0 to eth1 kernel: [ 14.670187] eth1: link up kernel: [ 16.329607] input: ImPS/2 Generic Wheel Mouse as /devices/platform/i8042/serio1/ kernel: [ 16.367540] parport_pc 00:08: reported by Plug and Play ACPI kernel: [ 16.367670] parport0: PC-style at 0x378, irq 7 [PCSPP,TRISTATE] kernel: [ 19.425637] NET: Registered protocol family 10 kernel: [ 19.437550] lo: Disabled Privacy Extensions kernel: [ 24.328857] loop: module loaded kernel: [ 24.449293] lp0: using parport0 (interrupt-driven). kernel: [ 26.075499] EXT3 FS on sda1, internal journal kernel: [ 28.380299] kjournald starting. Commit interval 5 seconds kernel: [ 28.381706] EXT3 FS on sdc1, internal journal kernel: [ 28.381747] EXT3-fs: mounted filesystem with ordered data mode. kernel: [ 28.444867] kjournald starting. Commit interval 5 seconds kernel: [ 28.445436] EXT3 FS on sdb1, internal journal kernel: [ 28.445444] EXT3-fs: mounted filesystem with ordered data mode. kernel: [ 31.309766] eth1: no IPv6 routers present kernel: [ 35.054268] ip_tables: (C) 2000-2006 Netfilter Core Team mysqld_safe[4367]: started mysqld[4370]: 100124 14:40:21 InnoDB: Started; log sequence number 0 10130914 mysqld[4370]: 100124 14:40:21 [Note] /usr/sbin/mysqld: ready for connections. mysqld[4370]: Version: '5.0.51a-3ubuntu5.4' socket: '/var/run/mysqld/mysqld.sock' port: 3 /etc/mysql/debian-start[4417]: Upgrading MySQL tables if necessary. /etc/mysql/debian-start[4422]: Looking for 'mysql' in: /usr/bin/mysql /etc/mysql/debian-start[4422]: Looking for 'mysqlcheck' in: /usr/bin/mysqlcheck /etc/mysql/debian-start[4422]: This installation of MySQL is already upgraded to 5.0.51a, u /etc/mysql/debian-start[4436]: Checking for insecure root accounts. /etc/mysql/debian-start[4444]: Checking for crashed MySQL tables.

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  • Prevent auto mounting Android sdcard under Linux Mint

    - by BullShark
    I recently obtained an older Android phone, so that I could test Android Apps on it. I've needed it because I have a Nexus 7 but not older Android versions, hardware, etc. to test on. I'm having a problem with it under Linux Mint with Cinnamon. When I plug the phone in, or remove and plug the sdcard from the phone back to it while the phone is plugged in, Linux automatically mounts the sdcard. This is a problem because once it is mounted under Linux, it dismounts from the phone running Android 2.3.5, and I can no longer test Android Apps I write that require the sdcard to be present, writable. I went to Menu System Tools System Settings System Details Removable Media, and it brings up this window. I have changed the settings to always "Ask what to do" on "Select how media should be handled". However, the sdcard still gets mounted and then I am asked how I want to open these files (media players, photo importers, file browser, etc.). If I click the checkbox for "Never prompt or start programs on media insertion", then the sdcard is mounted, and I am not asked how to open these files. Eject is just a noob word for Ubuntu users that means umount (unmount) like "Adminstrator" is another ubuntu noob word for the root user. And if I unmount the sdcard, the phone doesn't recognize it again until I take the sdcard out and plug it back in. The phone sees it for a brief moment until Linux Mint takes it over. There are 2 possible solutions and maybe more: 1) Prevent Linux from automounting sdcards some how 2) Tell Android not to allow the computer it is plugged into to take over the sdcard, HOW? Edit: I found out how to prevent the sdcard from being automatically mounted: Now it gets recognized by Linux: bullshark@beastlinux ~ $ dmesg | tail -n 25 [597212.218323] sd 21:0:0:0: [sde] Attached SCSI removable disk [597212.218639] sr 21:0:0:1: Attached scsi CD-ROM sr2 [597212.218910] sr 21:0:0:1: Attached scsi generic sg7 type 5 [597217.139373] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597217.140726] sd 21:0:0:0: [sde] No Caching mode page present [597217.140735] sd 21:0:0:0: [sde] Assuming drive cache: write through [597217.143595] sd 21:0:0:0: [sde] No Caching mode page present [597217.143602] sd 21:0:0:0: [sde] Assuming drive cache: write through [597217.152240] sde: sde1 [597389.751008] 4:2:1: cannot get freq at ep 0x84 [597390.238742] 4:2:1: cannot get freq at ep 0x84 [597624.903132] sde: detected capacity change from 1977614336 to 0 [597637.677763] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597637.679616] sd 21:0:0:0: [sde] No Caching mode page present [597637.679626] sd 21:0:0:0: [sde] Assuming drive cache: write through [597637.682508] sd 21:0:0:0: [sde] No Caching mode page present [597637.682515] sd 21:0:0:0: [sde] Assuming drive cache: write through [597637.692758] sde: sde1 [597661.857979] sde: detected capacity change from 1977614336 to 0 [597688.775455] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597688.776814] sd 21:0:0:0: [sde] No Caching mode page present [597688.776823] sd 21:0:0:0: [sde] Assuming drive cache: write through [597688.780055] sd 21:0:0:0: [sde] No Caching mode page present [597688.780062] sd 21:0:0:0: [sde] Assuming drive cache: write through [597688.788639] sde: sde1 bullshark@beastlinux ~ $ However, the phone still unmounts the sdcard upon being detected by Linux. Linux detects but does not mount, and a few seconds later: Edit #2 (Solution): I solved this one by changing the usb connection type (was usb mass storage) :

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  • Issue in setting up VPN connection (IKEv1) using android (ICS vpn client) with Strongswan 4.5.0 server

    - by Kushagra Bhatnagar
    I am facing issues in setting up VPN connection(IKEv1) using android (ICS vpn client) and Strongswan 4.5.0 server. Below is the set up: Strongswan server is running on ubuntu linux machine which is connected to some wifi hotspot. Using the steps in this guide link, I generated CA, server and client certificate. Once certificates are generated, following (clientCert.p12 and caCert.pem) are sent to mobile via mail and installed on android device. Below are the ip addresses assigned to various interfaces Linux server wlan0 interface ip where server is running: 192.168.43.212, android device eth0 interface ip address: 192.168.43.62; Android device is also attached with the same wifi hotspot. On the Android device, I uses IPsec Xauth RSA option for setting up VPN authentication configuration. I am using the following ipsec.conf configuration: # basic configuration config setup plutodebug=all # crlcheckinterval=600 # strictcrlpolicy=yes # cachecrls=yes nat_traversal=yes # charonstart=yes plutostart=yes # Add connections here. # Sample VPN connections conn ios1 keyexchange=ikev1 authby=xauthrsasig xauth=server left=%defaultroute leftsubnet=0.0.0.0/0 leftfirewall=yes leftcert=serverCert.pem right=192.168.43.62 rightsubnet=10.0.0.0/24 rightsourceip=10.0.0.2 rightcert=clientCert.pem pfs=no auto=add      With the above configurations when I enable VPN on android device, VPN connection is not successful and it gets timed out in Authentication phase. I ran wireshark on both the android device and strongswan server, from the tcpdump below are the observations. Initially Identity Protection (Main mode) exchanges happens between device and server and all are successful. After all successful Identity Protection (Main mode) exchanges server is sending Transaction (Config mode) to device. In reply android device is sending Informational message instead of Transaction (Config mode) message. Further server is keep on sending Transaction (Config mode) message and device is again sending Identity Protection (Main mode) messages. Finally timeout happens and connection fails. I also capture Strongswan server logs and below are the snippets from the server logs which also verifies the same(described above). Apr 27 21:09:40 Linux pluto[12105]: | **parse ISAKMP Message: Apr 27 21:09:40 Linux pluto[12105]: | initiator cookie: Apr 27 21:09:40 Linux pluto[12105]: | 06 fd 61 b8 86 82 df ed Apr 27 21:09:40 Linux pluto[12105]: | responder cookie: Apr 27 21:09:40 Linux pluto[12105]: | 73 7a af 76 74 f0 39 8b Apr 27 21:09:40 Linux pluto[12105]: | next payload type: ISAKMP_NEXT_HASH Apr 27 21:09:40 Linux pluto[12105]: | ISAKMP version: ISAKMP Version 1.0 Apr 27 21:09:40 Linux pluto[12105]: | exchange type: ISAKMP_XCHG_INFO Apr 27 21:09:40 Linux pluto[12105]: | flags: ISAKMP_FLAG_ENCRYPTION Apr 27 21:09:40 Linux pluto[12105]: | message ID: a2 80 ad 82 Apr 27 21:09:40 Linux pluto[12105]: | length: 92 Apr 27 21:09:40 Linux pluto[12105]: | ICOOKIE: 06 fd 61 b8 86 82 df ed Apr 27 21:09:40 Linux pluto[12105]: | RCOOKIE: 73 7a af 76 74 f0 39 8b Apr 27 21:09:40 Linux pluto[12105]: | peer: c0 a8 2b 3e Apr 27 21:09:40 Linux pluto[12105]: | state hash entry 25 Apr 27 21:09:40 Linux pluto[12105]: | state object not found Apr 27 21:09:40 Linux pluto[12105]: packet from 192.168.43.62:500: Informational Exchange is for an unknown (expired?) SA Apr 27 21:09:40 Linux pluto[12105]: | next event EVENT_RETRANSMIT in 10 seconds for #9 Can anyone please provide update on this issue. Why the VPN connection gets timed out and why the ISAKMP exchanges are not proper between Android and strongswan server.

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  • how to adjust the size of the root partition on live arch linux system (/dev/mapper/arch_root-image)

    - by leon
    Summary: I created a bootable usb drive with a live Bridge linux (ARCH based) on it. Everything works fine. The live system mounts a device called /dev/mapper/arch_root-image as its ext4 root partition (/ mount point). The problem is that I dont know how to control the size of this partition. This is not a Bridge specific issue (also happens with Archbang) Detail: My usb drive has a dos partition table with 2 ext2 partitions $ fdisk -l /dev/sdb Disk /dev/sdb: 29,8 GiB, 32006733824 bytes, 62513152 sectors Unités : secteur de 1 × 512 = 512 octets Taille de secteur (logique / physique) : 512 octets / 512 octets taille d'E/S (minimale / optimale) : 512 octets / 512 octets Type d'étiquette de disque : dos Identifiant de disque : 0x0007b7e2 Périphérique Amorçage Début Fin Blocs Id Système /dev/sdb1 * 2048 2002943 1000448 83 Linux /dev/sdb2 2002944 32258047 15127552 83 Linux sdb1 is approx 1GB and sdb2 is 14GB. The live system is on sdb1. sdb2 is empty. Now when I boot the live system, its filesystem looks like this: $ mount proc on /proc type proc (rw,nosuid,nodev,noexec,relatime) sys on /sys type sysfs (rw,nosuid,nodev,noexec,relatime) dev on /dev type devtmpfs (rw,nosuid,relatime,size=505272k,nr_inodes=126318,mode=755) run on /run type tmpfs (rw,nosuid,nodev,relatime,mode=755) /dev/sda1 on /run/archiso/bootmnt type ext2 (ro,relatime) cowspace on /run/archiso/cowspace type tmpfs (rw,relatime,size=772468k,mode=755) /dev/loop0 on /run/archiso/sfs/root-image type squashfs (ro,relatime) /dev/mapper/arch_root-image on / type ext4 (rw,relatime) securityfs on /sys/kernel/security type securityfs (rw,nosuid,nodev,noexec,relatime) tmpfs on /dev/shm type tmpfs (rw,nosuid,nodev) devpts on /dev/pts type devpts (rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000) tmpfs on /sys/fs/cgroup type tmpfs (rw,nosuid,nodev,noexec,mode=755) cgroup on /sys/fs/cgroup/systemd type cgroup (rw,nosuid,nodev,noexec,relatime,xattr,release_agent=/usr/lib/systemd/systemd-cgroups-agent,name=systemd) pstore on /sys/fs/pstore type pstore (rw,nosuid,nodev,noexec,relatime) cgroup on /sys/fs/cgroup/cpuset type cgroup (rw,nosuid,nodev,noexec,relatime,cpuset) cgroup on /sys/fs/cgroup/cpu,cpuacct type cgroup (rw,nosuid,nodev,noexec,relatime,cpuacct,cpu) cgroup on /sys/fs/cgroup/memory type cgroup (rw,nosuid,nodev,noexec,relatime,memory) cgroup on /sys/fs/cgroup/devices type cgroup (rw,nosuid,nodev,noexec,relatime,devices) cgroup on /sys/fs/cgroup/freezer type cgroup (rw,nosuid,nodev,noexec,relatime,freezer) cgroup on /sys/fs/cgroup/net_cls type cgroup (rw,nosuid,nodev,noexec,relatime,net_cls) cgroup on /sys/fs/cgroup/blkio type cgroup (rw,nosuid,nodev,noexec,relatime,blkio) mqueue on /dev/mqueue type mqueue (rw,relatime) debugfs on /sys/kernel/debug type debugfs (rw,relatime) hugetlbfs on /dev/hugepages type hugetlbfs (rw,relatime) configfs on /sys/kernel/config type configfs (rw,relatime) systemd-1 on /proc/sys/fs/binfmt_misc type autofs (rw,relatime,fd=36,pgrp=1,timeout=300,minproto=5,maxproto=5,direct) tmpfs on /tmp type tmpfs (rw) tmpfs on /etc/pacman.d/gnupg type tmpfs (rw,relatime,mode=755) As we can see, the root partition is from the device /dev/mapper/arch_root-image and my problem is that the live system recognizes it as a 3.9GB drive $ df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/arch_root-image 3.9G 1.9G 2.1G 48% / dev 494M 0 494M 0% /dev run 503M 23M 481M 5% /run /dev/sda1 962M 590M 324M 65% /run/archiso/bootmnt cowspace 755M 32M 723M 5% /run/archiso/cowspace /dev/loop0 520M 520M 0 100% /run/archiso/sfs/root-image tmpfs 503M 132K 503M 1% /dev/shm tmpfs 503M 0 503M 0% /sys/fs/cgroup tmpfs 503M 360K 503M 1% /tmp tmpfs 503M 896K 503M 1% /etc/pacman.d/gnupg My question is how is this size controled? I suspect this is related to the content of the aitab file which is part of the Bridge iso image: $ cat aitab # <img> <mnt> <arch> <sfs_comp> <fs_type> <fs_size> root-image / i686 xz ext4 50% I have read https://wiki.archlinux.org/index.php/archiso#aitab but found no clue

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  • Zend Framework + Uplodify Flash Uploader Troubles

    - by Richard Knop
    I've been trying to get the Uploadify flash uploader (www.uploadify.com) to work with Zend Framework, with no success so far. I have placed all Uploadify files under /public/flash-uploader directory. In the controller I include all required files and libraries like this: $this->view->headScript()->appendFile('/js/jquery-1.3.2.min.js'); $this->view->headLink()->appendStylesheet('/flash-uploader/css/default.css'); $this->view->headLink()->appendStylesheet('/flash-uploader/css/uploadify.css'); $this->view->headScript()->appendFile('/flash-uploader/scripts/swfobject.js'); $this->view->headScript()->appendFile('/flash-uploader/scripts/jquery.uploadify.v2.1.0.min.js'); And then I activate the plugin like this (#photo is id of the input file field): $(document).ready(function() { $("#photo").uploadify({ 'uploader' : '/flash-uploader/scripts/uploadify.swf', 'script' : 'my-account/flash-upload', 'cancelImg' : '/flash-uploader/cancel.png', 'folder' : 'uploads/tmp', 'queueID' : 'fileQueue', 'auto' : true, 'multi' : true, 'sizeLimit' : 2097152 }); }); As you can see I am targeting the my-account/flash-upload script as a backend processing (my-account is a controller, flash-upload is an action). My form markup looks like this: <form enctype="multipart/form-data" method="post" action="/my-account/upload-public-photo"><ol> <li><label for="photo" class="optional">File Queue<div id="fileQueue"></div></label> <input type="hidden" name="MAX_FILE_SIZE" value="31457280" id="MAX_FILE_SIZE" /> <input type="file" name="photo" id="photo" class="input-file" /></li> <li><div class="button"> <input type="submit" name="upload_public_photo" id="upload_public_photo" value="Save" class="input-submit" /></div></li></ol></form> And yet it's not working. The browse button doesn't even show up as in the demo page, I get only a regular input file field. Any ideas where could the problem be? I've already been staring into the code for hours and I cannot see any mistake anywhere and I'm starting to be exhausted after going through the same 30 lines of code 30 times in a row.

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  • jQueryMobile: how to work with slider events?

    - by balexandre
    I'm testing the slider events in jQueryMobile and I must been missing something. page code is: <div data-role="fieldcontain"> <label for="slider">Input slider:</label> <input type="range" name="slider" id="slider" value="0" min="0" max="100" /> </div> and if I do: $("#slider").data("events"); I get blur, focus, keyup, remove What I want to do is to get the value once user release the slider handle and having a hook to the keyup event as $("#slider").bind("keyup", function() { alert('here'); } ); does absolutely nothing :( I must say that I wrongly assumed that jQueryMobile used jQueryUI controls as it was my first thought, but now working deep in the events I can see this is not the case, only in terms of CSS Design. What can I do? jQuery Mobile Slider source code can be found on Git if it helps anyone as well a test page can be found at JSBin As I understand, the #slider is the textbox with the value, so I would need to hook into the slider handle as the generated code for this slider is: <div data-role="fieldcontain" class="ui-field-contain ui-body ui-br"> <label for="slider" class="ui-input-text ui-slider" id="slider-label">Input slider:</label> <input data-type="range" max="100" min="0" value="0" id="slider" name="slider" class="ui-input-text ui-body-null ui-corner-all ui-shadow-inset ui-body-c ui-slider-input" /> <div role="application" class="ui-slider ui-btn-down-c ui-btn-corner-all"> <a class="ui-slider-handle ui-btn ui-btn-corner-all ui-shadow ui-btn-up-c" href="#" data-theme="c" role="slider" aria-valuemin="0" aria-valuemax="100" aria-valuenow="54" aria-valuetext="54" title="54" aria-labelledby="slider-label" style="left: 54%;"> <span class="ui-btn-inner ui-btn-corner-all"> <span class="ui-btn-text"></span> </span> </a> </div> </div> and checking the events in the handler anchor I get only the click event $("#slider").next().find("a").data("events");

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  • Code Golf - Banner Generation

    - by Claudiu
    When thanking someone, you don't want to just send them an e-mail saying "Thanks!", you want to have something FLASHY: Input: THANKS!! Output: TTT H H AAA N N K K SSS !!! !!! T H H A A NNN K K S !!! !!! T HHH AAA NNN KK SSS !!! !!! T H H A A N N K K S T H H A A N N K K SSS !!! !!! Write a program to generate a banner. You only have to generate upper-case A-Z along with spaces and exclamation points (what is a banner without an exclamation point?). All characters are made up of a 3x5 grid of the same character (so the S is a 3x5 grid made of S). All output should be on one row (so no newlines). Here are all the letters you need: Input: ABCDEFGHIJKL Output: AAA BBB CCC DD EEE FFF GGG H H III JJJ K K L A A B B C D D E F G H H I J K K L AAA BBB C D D EE FF G G HHH I J KK L A A B B C D D E F G G H H I J J K K L A A BBB CCC DD EEE F GGG H H III JJJ K K LLL Input: MNOPQRSTUVWX Output: M M N N OOO PPP QQQ RR SSS TTT U U V V W W X X MMM NNN O O P P Q Q R R S T U U V V W W X M M NNN O O PPP Q Q RR SSS T U U V V WWW X M M N N O O P QQQ R R S T U U V V WWW X M M N N OOO P QQQ R R SSS T UUU V WWW X X Input: YZ! Output: Y Y ZZZ !!! Y Y Z !!! YYY Z !!! Y Z YYY ZZZ !!! The winner is the shortest source code. Source code should read input from stdin, output to stdout. You can assume input will only contain [A-Z! ]. If you insult the user on incorrect input, you get a 10 character discount =P. I was going to require these exact 27 characters, but to make it more interesting, you can choose how you want them to look - whatever makes your code shorter! To prove that your letters do look like normal letters, show the output of the last three runs.

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  • set radio button in jquery dialog

    - by RememberME
    I have the following if/else on another form and it works perfectly. I've now put it on a form which shows as a jquery dialog. Every alert along the way shows the correct assignment, but when the dialog opens, neither button is selected. $("#create-company").click(function() { alert($('#primary_company').val().length); if ($('#primary_company').val().length > 0) { alert("if secondary"); $('#secondary').attr('checked', 'true'); var id = $("input:radio[name='companyType']:checked").attr('id'); alert(id); } else { alert("else primary"); $('#primary').attr('checked', 'true'); $('#sec').hide(); var id = $("input:radio[name='companyType']:checked").attr('id'); alert(id); } var id = $("input:radio[name='companyType']:checked").attr('id'); alert(id); $('#popupCreateCompany').dialog('open'); }); Dialog: $('#popupCreateCompany').dialog( { autoOpen: false, modal: true, buttons: { 'Add': function() { var dialog = $(this); var form = dialog.find('input:text, select'); $.post('/company/post', $(form).serialize(), function(data) { if (data.Result == "success") { var id = $("input:radio[name='companyType']:checked").attr('id'); if (id == "primary") { $('#company').append($('<option></option>').val(data.company_id).html(data.company_name).attr("selected", true)); $('#primary_company').append($('<option></option>').val(data.company_id).html(data.company_name).attr("selected", true)); $('#company_id').append($('<option></option>').val(data.company_id).html(data.company_name).attr("selected", true)); } else { $('#company_id').append($('<option></option>').val(data.company_id).html(data.company_name)); } dialog.dialog('close'); alert("Company " + data.company_name + " successfully added."); } else { alert(data.Result); }; }, "json") }, 'Cancel': function() { $(this).dialog('close'); } } }); Radio buttons: <label>Company Type:</label> <label for="primary"><input onclick="javascript: $('#sec').hide('slow');$('#primary_company').find('option:first').attr('selected','selected');" type="radio" name="companyType" id="primary" />Primary</label> <label for="secondary"><input onclick="javascript: $('#sec').show('slow');" type="radio" name="companyType" id="secondary" />Subsidiary</label> <div id="sec"> <fieldset> <label for="primary_company">Primary Company:</label> <%= Html.DropDownList("primary_company", Model.SelectPrimaryCompanies, "** Select Primary Company **") %> </fieldset> </div>

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  • problem with jquery : minipulating val() property of element

    - by P4ul
    Hi, Please help! I have some form elements in a div on a page: <div id="box"> <div id="template"> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value=""> </div> </div> </div> using jquery I would like to take a copy of #template, manipulate the values of the inputs and insert it after #template so the result would look something like: <div id="box"> <div id="template"> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value=""> </div> </div> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="paul" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value="paul"> </div> </div> I am probably going about this the wrong way but the following test bit of javascript code run in firebug on the page does not seem to change the values of the inputs. var cp = $('#template').clone(); cp.children().children().each( function(i,d){ if( d.localName == 'INPUT' ){ $(d).val('paul'); //.css('background-color', 'red'); } }); $("#box").append(cp.html()); although if I uncomment "//.css('background-color', 'red');" the inputs will turn red.

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  • Mindblowing jQuery Weirdness

    - by Jason
    ...at least to me. This code used to work fine. I'm pretty sure nothing has changed, but now all of the sudden it behaves oddly. Basically I'm trying to create inline editing functionality. When the user clicks on the link, it dynamically generates a textbox and a confirm and cancel link. I'm having problems with the cancel link not removing everything in the cell. HTML: ... <td class="bid"> <a href="javascript:" class="102093" title="Click to modify bid">$0.45</a> </td> ... Binding jQuery (in $(function())): $('.bid a').live('click', renderBidChange); .... $('.report_table .cancel').live('click', cancelUpdate); renderBidChange (this function creates the dynamic elements): function renderBidChange(){ var cpc = $(this); var value = cpc.text().replace('$', ''); var cell = cpc.parent('.bid'); cpc.hide(); var input = document.createElement('input'); $(input).attr({type:'text',class:'dynamic cpc-input'}).val(value); cell.append(input); var accept = document.createElement('a'); $(accept).addClass('accept').attr({'href':'javascript:', 'title':'Accept Changes'}).text('Accept Changes'); cell.append(accept); var cancel = document.createElement('a'); $(cancel).addClass('cancel').attr({'href':'javascript:', 'title':'Cancel Changes'}).text('Cancel Changes'); cell.append(cancel); $(input).focus(); input.select(); } cancelUpdate this function just removes everything visible (all the dynamic junk in this case) in the cell and shows what used to be there. function cancelUpdate(){ var cell = $(this).parent(); cell.find(':visible').remove(); cell.find(':hidden').show(); } However, for some reason, the cancel link remains after it is clicked! Everything else is removed except that. W T F Thanks for any insight you're able to provide! I'm sure it's just some stupid little detail I'm over[caffeinatedly]looking... UPDATE Immediately after posting this I epiphanied that it may be a CSS issue, but after double checking my code, it is not.

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