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  • How can I move from Java and ColdFusion to Ruby on Rails?

    - by Ciaran Archer
    Currently I work with ColdFusion 9+ and some Java in a Windows environment. Prior to ColdFusion, my background was in Java and JSP. I'm considering a move towards Ruby on Rails, as I think it would be a real challenge, keep things fresh, and provide more job opportunities. In order to get into it, I started to build my personal website in Rails 3.0. But what else can I do to make this transition from what I know now to Ruby and Rails? Are there specific or idiomatic aspects of Ruby or Rails I should keep in mind when switching over from a ColdFusion and Java mindset?

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  • Desktop Fun: Halloween 2013 Wallpaper Collection [Bonus Edition]

    - by Akemi Iwaya
    Halloween is quickly approaching, so why not get your favorite system ready for the holiday? Make your desktop the spookiest one of all with our Halloween 2013 Wallpaper collection. Halloween 2013 Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution.                     More Halloween Goodness for Your Desktop Desktop Fun: Halloween 2012 Wallpaper Collection [Bonus Edition] Desktop Fun: Halloween 2011 Wallpaper Collection [Bonus Edition] Desktop Fun: Halloween Wallpaper Collection [Bonus Edition] Desktop Fun: Halloween 2011 Icon Packs Desktop Fun: Halloween Icon Packs Desktop Fun: Halloween 2011 Fonts Desktop Fun: Halloween Fonts Awesome Desktop Wallpapers: Halloween Edition For more great wallpapers make sure to look through our terrific collections in the Desktop Fun section.     

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  • PonyEdit: It’s really fast

    - by Gary Pendergast
    Over the past few months, a friend and I have been hard at work on a new breed of text editor that we call PonyEdit. If you’ve ever found yourself cursing over the lag of working on remote cloud servers, this is the editor for you.It’s not just another SFTP editor…Reading and writing files over SFTP is nothing new; dozens of text editors can do it. But it’s always slow, clunky and feels like the feature was bolted on as an afterthought. You’ll find yourself using separate shortcuts to open files locally vs remotely, and dealing with sometimes painful save times with every edit, no matter how minor.PonyEdit gets rid of this terribly slow method of working by connecting over SSH, and using edit streaming to push changes to the server in the background as-you-type.Head on over to PonyEdit.com to download a free trial, and let me know what you think! Oh, and…Stand by to have your mind blown.

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  • 10 CSS Grid Layout Generators

    - by Jyoti
    There are a lot of online generators which are of no use to any designers, however some can help designers to an extent. Some example of online generators are favicon generators, background generators, button generators, and badge generators. Some of the useful kinds are the ones that solve one purpose with quick and easy steps, especially useful for new designers, following is a list of some useful CSS grid layout generators. Grid Layout Generator By PageColumn: Blueprint Grid CSS Generator: Grid Generator By NetProtozo: Grid Generator By DegisnByGrid: Grid System Generator: YUI CSS Grid Builder: Variable Grid System: Firdamatic: CSS Sourced Ordered Variable Border Columed Page Maker: Grid Designer:

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  • Desktop Fun: Dreams of Spring Wallpaper Collection

    - by Asian Angel
    For those living in the northern hemisphere Spring is almost here. But until those lovely warm temperatures and bursts of color arrive, let our Dreams of Spring Wallpaper collection fill your desktop with the beauty of the upcoming season. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • links for 2010-03-30

    - by Bob Rhubart
    Antony Reynolds: How is Oracle SOA Suite 11g better than a lawn tractor? SOA author Antony Reynolds describes the correct order for cold-starting an Oracle SOA Suite 11g installation. (tags: otn oracle soasuite soa) Steven Chan: Business Continuity for EBS Using Oracle 11g Physical Standby DB Steven Chan reports shares links to two new documents covering the use of Oracle Data Guard to create physical standby databases for Oracle E-Business Suite environments. (tags: oracle otn ebusinesssuite database) @soatoday: Enterprise Architecture IS Arbitrary "Maybe my opinion is biased because I come from a Software background," says Oracle ACE Director Jordan Braunstein, "but I often think Enterprise Architecture is an Art that is trying to apply a Science." (tags: oracle otn oracleace entarch enterprisearchitecture)

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  • Pro ASP.NET MVC Framework Review

    - by Ben Griswold
    Early in my career, when I wanted to learn a new technology, I’d sit in the bookstore aisle and I’d work my way through each of the available books on the given subject.  Put in enough time in a bookstore and you can learn just about anything. I used to really enjoy my time in the bookstore – but times have certainly changed.  Whereas books used to be the only place I could find solutions to my problems, now they may be the very last place I look.  I have been working with the ASP.NET MVC Framework for more than a year.  I have a few projects and a couple of major deployments under my belt and I was able to get up to speed with the framework without reading a single book*.  With so many resources at our fingertips (podcasts, screencasts, blogs, stackoverflow, open source projects, www.asp.net, you name it) why bother with a book? Well, I flipped through Steven Sanderson’s Pro ASP.NET MVC Framework a few months ago. And since it is prominently displayed in my co-worker’s office, I tend to pick it up as a reference from time to time.  Last week, I’m not sure why, I decided to read it cover to cover.  Man, did I eat this book up.  Granted, a lot of what I read was review, but it was only review because I had already learned lessons by piecing the puzzle together for myself via various sources. If I were starting with ASP.NET MVC (or ASP.NET Web Deployment in general) today, the first thing I would do is buy Steven Sanderson’s Pro ASP.NET MVC Framework and read it cover to cover. Steven Sanderson did such a great job with this book! As much as I appreciated the in-depth model, view, and controller talk, I was completely impressed with all the extra bits which were included.  There a was nice overview of BDD, view engine comparisons, a chapter dedicated to security and vulnerabilities, IoC, TDD and Mocking (of course), IIS deployment options and a nice overview of what the .NET platform and C# offers.  Heck, Sanderson even include bits about webforms! The book is fantastic and I highly recommend it – even if you think you’ve already got your head around ASP.NET MVC.  By the way, procrastinators may be in luck.  ASP.NET MVC V2 Framework can be pre-ordered.  You might want to jump right into the second edition and find out what Sanderson has to say about MVC 2. * Actually, I did read through the free bits of Professional ASP.NET MVC 1.0.  But it was just a chapter – albeit a really long chapter.

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  • Oracle Database 12c: Oracle Multitenant Option

    - by hamsun
    1. Why ? 2. What is it ? 3. How ? 1. Why ? The main idea of the 'grid' is to share resources, to make better use of storage, CPU and memory. If a database administrator wishes to implement this idea, he or she must consolidate many databases to one database. One of the concerns of running many applications together in one database is: ‚what will happen, if one of the applications must be restored because of a human error?‘ Tablespace point in time recovery can be used for this purpose, but there are a few prerequisites. Most importantly the tablespaces are strictly separated for each application. Another reason for creating separated databases is security: each customer has his own database. Therefore, there is often a proliferation of smaller databases. Each of them must be maintained, upgraded, each allocates virtual memory and runs background processes thereby wasting resources. Oracle 12c offers another possibility for virtualization, providing isolation at the database level: the multitenant container database holding pluggable databases. 2. What ? Pluggable databases are logical units inside a multitenant container database, which consists of one multitenant container database and up to 252 pluggable databases. The SGA is shared as are the background processes. The multitenant container database holds metadata information common for pluggable databases inside the System and the Sysaux tablespace, and there is just one Undo tablespace. The pluggable databases have smaller System and Sysaux tablespaces, containing just their 'personal' metadata. New data dictionary views will make the information available either on pdb (dba_views) or container level (cdb_views). There are local users, which are known in specific pluggable databases and common users known in all containers. Pluggable databases can be easily plugged to another multitenant container database and converted from a non-CDB. They can undergo point in time recovery. 3. How ? Creating a multitenant container database can be done using the database configuration assistant: There you find the new option: Create as Container Database. If you prefer ‚hand made‘ databases you can execute the command from a instance in nomount state: CREATE DATABASE cdb1 ENABLE PLUGGABLE DATABASE …. And of course this can also be achieved through Enterprise Manager Cloud. A freshly created multitenant container database consists of two containers: the root container as the 'rack' and a seed container, a template for future pluggable databases. There are 4 ways to create other pluggable databases: 1. Create an empty pdb from seed 2. Plug in a non-CDB 3. Move a pdb from another pdb 4. Copy a pdb from another pdb We will discuss option2: how to plug in a non_CDB into a multitenant container database. Three different methods are available : 1. Create an empty pdb and use Datapump in traditional export/import mode or with Transportable Tablespace or Database mode. This method is suitable for pre 12c databases. 2. Create an empty pdb and use GoldenGate replication. When the pdb catches up with the non-CDB, you fail over to the pdb. 3. Databases of Version 12c or higher can be plugged in with the help of the new dbms_pdb Package. This is a demonstration for method 3: Step1: Connect to the non-CDB to be plugged in and create an xml File with description of the database. The xml file is written to $ORACLE_HOME/dbs per default and contains mainly information about the datafiles. Step 2: Check if the non-CDB is pluggable in the multitenant container database: Step 3: Create the pluggable database, connected to the Multitenant container database. With nocopy option the files will be reused, but the tempfile is created anew: A service is created and registered automatically with the listener: Step 4: Delete unnecessary metadata from PDB SYSTEM tablespace: To connect to newly created pdb, edit tnsnames.ora and add entry for new pdb. Connect to plugged-in non_CDB and clean up Data Dictionary to remove entries now maintained in multitenant container database. As all kept objects have to be recompiled it will take a few minutes. Step 5: The plugged-in database will be automatically synchronised by creating common users and roles when opened the first time in read write mode. Step 6: Verify tablespaces and users: There is only one local tablespace (users) and one local user (scott) in the plugged-in non_CDB pdb_orcl. This method of creating plugged_in non_CDB from is fast and easy for 12c databases. The method for deplugging a pluggable database from a CDB is to create a new non_CDB and use the the new full transportable feature of Datapump and drop the pluggable database. About the Author: Gerlinde has been working for Oracle University Germany as one of our Principal Instructors for over 14 years. She started with Oracle 7 and became an Oracle Certified Master for Oracle 10g and 11c. She is a specialist in Database Core Technologies, with profound knowledge in Backup & Recovery, Performance Tuning for DBAs and Application Developers, Datawarehouse Administration, Data Guard and Real Application Clusters.

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  • OPN Oracle ECM 10g R3 Implementation Boot Camp - (12-14/Abr/10)

    - by Claudia Costa
    É com entusiasmo que lhe anunciamos o bootcamp de Oracle ECM 10g R3 Implementation que irá realizar nos dias 12-14 de Abril  que abordará os tópicos abaixo descritos. Com o objectivo de ajudar os parceiros a desenvolver competências, a Oracle University e a Oracle Alliances&Channel, desenharam este bootcamp, compactando os conteúdos e reduzindo assim os custos. Preço por participante (3 dias) - 1.250 Eur + Iva  Oracle offers the most unified, usable enterprise content management platform in today's market. With centralized control across single or multiple repositories, common core functionality, and easily scalable content management capabilities, Oracle provides content management solutions for many content types and users-wherever they work in the enterprise.   The Oracle Enterprise Content Management (ECM) Implementation Boot Camp examines the fundamental concepts, techniques, and architecture of Oracle's ECM technologies. Join this training to learn how you can manage and maintain unstructured content   Target Audience:  The Oracle ECM Implementation Boot Camp is designed for architects, technical consultants, team/project leaders and functional consultants of our system integrator partners who want to ramp-up on ECM technology.   Contents:  The ECM Implementation Boot Camp is a three-day hands-on workshop, designed for Oracle Partners who are new to ECM, and will provide implementation instruction on the ECM technology offered by Oracle. The boot camp will: • Provide hands-on experience in implementing Oracle's truly unified, open and standard base ECM technology • Provide the strategic direction about Oracle's Fusion Middleware/Enterprise 2.0 and its role in composite application development • Expose broad set of Oracle's ECM technologies.   Objectives: The Oracle ECM Implementation Boot Camp is primarily focused on the Oracle's ECM offering to manage and maintain unstructured content and covers Universal Content Management (UCM), Image and Process Management (IPM), Universal Records Management (URM), and Information Rights Management (IRM):   Topics Covered • Introduction to Oracle UCM o UCM Overview o UCM Architecture Overview • Content Server and Document Management basics o Installation and Administration Skills § User and Security Admin § Configuration (metadata, DCLs, profiles, rules, etc.) § Workflow Admin § System Properties and Component Manager § Managing Subscriptions o Contributing Content § Browser form § WebDAV folder § Desktop Integration o Searching • Web Content Management o Site Studio • Universal Records Management • Information Right Management (IRM) • Image & Process Management (IPM) • Oracle Document Capture • Oracle eMail Archive Service. Labs • Content Server Installation • Use and Administration of Content Server • Introduction to Site Studio • Use and Administration of Records Manager Demo: The R&D Group and the New Patent Focus: Information Rights Management, Knowledge Management, Accounts Payable Image Automation, Imaging and Process Management Case Study Use Case 1: Enable City of Xalco to streamline internal processes by empowering city employees to quickly and efficiently manage and publish information on their employee intranet and eventually public Web site. Use Case 2: Help Acme & Co in archiving its goal is to become "paperless" by managing all of their company's business content in a central, Web-based repository. Acme's business content ranges from policies and procedures to Employee listings and marketing materials.   Agenda: Day 1 ·         ECM Overview & Content Server ·         ECM Overview ·         ECM Architecture and Installation ·         UCM and Digital Asset Management DEMO ·         Lab 1 - Content Server Installation ·         Lab 2 - Use and Administration of Content Server   Day 2 ·         Web Content Management ·         Lab 2 - Use and Administration of Content ·         Server (continued) ·         Introduction to Web Content Management ·         Lab 3 - Site Studio   Day 3 ·         URM/IRM/IPM ·         Introduction to Universal Records Management ·         Lab 4 - URM ·         Introduction to Information Rights Management ·         Information Rights Management DEMO ·         Introduction to Image and Process Management ·         Image and Process Management Demo ·         Oracle Document Capture ·         Oracle eMail Archive   Material needed for Bootcamp: This Boot camp requires attendees to provide their own laptops for this class. Attendee laptops must meet the following minimum hardware/software requirements: Hardware • RAM: 2GB RM minimum (1 GB RAM is not enough) • HDD: 15 GB free HDD space   Pre requistes: To ensure a valuable learning experience, participation in this boot camp requires completing the prerequisite courses and successfully passing the prerequisite assessment test that is mapped into the Oracle Enterprise Content Management Implementation Boot Camp guided learning path. At a minimum, participants with equivalent skills and background should review the guided learning path and successfully pass the prerequisite assessment test to ensure they possess the background necessary to benefit from participation in the boot Camp.   ---------------------------------------------------------------------   Para mais informações/inscrições, contacte: Mónica Pires  21 423 51 44 Horário e Local 9:30h - 12:30h e 14:00h - 17:00 ( 6 horas/dia )Oracle, Porto Salvo - Oeiras.

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  • 10 Great Free Icon Packs To Theme Your Android Phone

    - by Chris Hoffman
    Android allows you to customize your home screen, adding widgets, arranging shortcuts and folders, choosing a background, and even replacing the included launcher entirely. You can install icon packs to theme your app icons, too. Third-party launchers use standard app icons by default, but they don’t have to. You can install icon packs that third-party launchers will use in place of standard app icons. How to Use Icon Packs To use icon packs, you’ll need to use a third-party launcher that supports them, such as Nova, Apex, ADW, Go Launcher, Holo Launcher, or Action Launcher Pro. Once you’re using a third-party launcher, you can install an icon pack and go into your launcher’s settings. You’ll find an option that allows you to choose between the icon packs you’ve installed. Many of these icon packs also include wallpapers, which you can set in the normal way. MIUI 5 Icons This icon pack offers over 1900 free icons that are similar to the icons used by the MIUi ROM developed by China’s Xiaomi Tech. The large list of icons is a big plus — this pack will give the majority of your app icons a very slick, consistent look. DCikonZ Theme DCikonZ is a free icon theme that includes a whopping 4000+ icons with a consistent look. This icon theme stands out not just because it’s huge, but also for offering for going in its own direction and avoiding the super-simple, flat look many icon packs use. Holo Icons Holo Icons replaces many app icons with simple, consistent-looking that match Google’s Holo style. If you’re a fan of Android’s Holo look, give it a try. It even tweaks many of the icons from Google’s own apps to make them look more consistent. Square Icon Pack Square Icon Pack turns your icons into simple squares. Even Google Chrome becomes an orb instead of a square. This makes every icon a consistent size and offers a unique look. The icons here almost look a bit like the small-size tiles available on Windows Phone and Windows 8.1. The free version doesn’t offer as many icons as the paid version, but it does offer icons for many popular apps. Rounded Want rounded icons instead? Try the Rounded icon theme, which offers simple rounded icons. The developer says they’re inspired by the consistently round icons used on Mozilla’s Firefox OS. Crumbled Icon Pack Crumbled Icon Pack applies an effect that makes icons look as if they’r crumbling. Rather than theming individual icons, Crumbled Icon Pack adds an effect to every app icon on your device. This means that all your app icons will be themed and consistent. Dainty Icon Pack Is your Android home screen too colorful? Dainty Icon Pack offers simple, gray-on-white icons for over 1200 apps. It’d be ideal over a simple background. The contrast may be a bit low here with the gray-on-white, but it’s otherwise very slick. Simplex Icons Simplex Icons offers more contrast, with black-on-gray icons. This icon pack could simplify busy home screens, allowing photographic wallpapers to come through. Min Icon Set Min attempts to go as minimal as possible, offering simple white icons for over 570 apps. It would be ideal over a simple wallpaper with app names hidden in your launcher, offering a calming, minimal home screen. For apps it doesn’t recognize, it will enclose part of the app’s icon in a white circle. Elegance Elegance goes in another direction entirely, offering icons that incorporate more details and gradients rather than going for minimalism. Its over 1200 icons offer another good option for people who aren’t into the minimal, flat look. Icon pack designers generally have to create and include their own icons to replace icons associated with specific apps, so you’ll probably find a few of your app icons aren’t replaced with most of these themes. Of course, a standard Android phone without an icon pack doesn’t have consistent icons, either. Even if all the icons in your app drawer aren’t themed, the few app icons you have on your home screen will be if you use widely used apps.     

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  • Use Evernote’s Secret Debug Menu to Optimize and Speed Up Searching

    - by The Geek
    If your Evernote installation has become sluggish after adding thousands of notes, you might be able to speed it up a bit with this great tip from Matthew’s TechInch blog that uncovers a secret debug menu in the latest Windows client. It’s important to note that Evernote runs database optimization in the background automatically, so this really shouldn’t be necessary, but if your database is sluggish, anything is worth a shot, right Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Firefox 4.0 Beta 9 Available for Download – Get Your Copy Now The Frustrations of a Computer Literate Watching a Newbie Use a Computer [Humorous Video] Season0nPass Jailbreaks Current Gen Apple TVs IBM’s Jeopardy Playing Computer Watson Shows The Pros How It’s Done [Video] Tranquil Juice Drop Abstract Wallpaper Pulse Is a Sleek Newsreader for iOS and Android Devices

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Welcoming Gavin Payne to Coeo

    - by Christian
    I’m very pleased to announce that Gavin Payne starts with us today as a Senior Consultant! We’ve known Gavin for a while now through his work in the UK SQL Server Community and when a role came up in our consulting practice I took the opportunity to talk to him about it. Gavin brings a broad range of experience from his recent background as a Solution Architect and has a particular interest in virtualization which is very prominent in the work that we do so we’re thrilled to have him on board. He’s also presenting a couple of sessions at the upcoming SQLBits conference in Brighton where Coeo is once again sponsoring and exhibiting so be sure to congratulate him in person if you’re going to be there! Gavin has a prolific online presence so be sure to subscribe to his blog and follow him on twitter! Blog: http://blog.gavinpayneuk.com/ Twitter: http://twitter.com/gavinpayneuk SQLBits: http://sqlbits.com/Speakers/Gavin_Payne   Welcome Gavin! Christian Bolton  - MCA, MCM, MVP Technical Director http://coeo.com - SQL Server Consulting & Managed Services

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  • SOA, Empowerment and Continuous Improvement

    - by Tanu Sood
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} Rick Beers is Senior Director of Product Management for Oracle Fusion Middleware. Prior to joining Oracle, Rick held a variety of executive operational positions at Corning, Inc. and Bausch & Lomb. With a professional background that includes senior management positions in manufacturing, supply chain and information technology, Rick brings a unique set of experiences to cover the impact that technology can have on business models, processes and organizations. Rick will be hosting the IT Leader Editorial on a regular basis. I met my twin at Open World. We share backgrounds, experiences and even names. I hosted an invitation-only AppAdvantage Leadership Forum with an overcapacity 85 participants: 55 customers, 15 from the Oracle AppAdvantage team and 15 Partners. It was a lively, open and positive discussion of pace layered architectures and Oracle’s AppAdvantage approach to a unified view of Applications and Middleware. Rick Hassman from Pella was one of the customer panelists and during the pre event prep, Rick and I shared backgrounds and found that we had both been plant managers and led ERP deployments prior to leading IT itself. During the panel conversation I explored this with him, discussing the unique perspectives that this provides to CIO’s. He then hit on a point that I wasn’t able to fully appreciate until a week later. First though, some background. The week after the Forum, one of the participants emailed me with the following thoughts: “I am 150% behind this concept……but we are struggling with the concept of web services and the potential use of the Oracle Service Bus technology let alone moving into using the full SOA/BPM/BAM software to extend our JD Edwards application to both integrate and support business processes”. After thinking a bit I responded this way: While I certainly appreciate the degree of change and effort involved, perhaps I could offer the following: One of the underlying principles behind Oracle AppAdvantage is that more often than not, the choice between changing a business process and invasively customizing ERP represents a Hobson's Choice: neither is acceptable. In this case the third option, moving the process out of ERP, is the only acceptable one. Providing this choice typically requires end to end, real time interoperability across applications and/or services. This real time interoperability, to be sustainable over time requires a service oriented architecture. There's just no way around this. SOA adaptation is admittedly tough at the beginning. New skills, new technology and new headaches. But, like any radically new technology, it has a learning curve that drives cost down rather dramatically over time. Tough choices to be sure, but not entirely different than we face with every major technology cycle. Good points of course, but I felt that something was missing. The points were convincing, perhaps even a bit insightful, but they didn’t get at the heart of what Oracle AppAdvantage is focused upon: how the optimization of technology, applications, processes and relationships can change the very way that organizations operate. And then I thought back to the panel discussion with Rick Hassman at Oracle OpenWorld. Rick stressed that Continuous Improvement is a fundamental business strategy at Pella. I remember Continuous Improvement well as I suspect does everyone who was in American manufacturing during the 80’s. Pioneered by W. Edwards Deming in Japan (and still known alternatively as Kaizen), Continuous Improvement sets in place the business culture that we must not become complacent with success and resistant to the ongoing need for change. Many believe that this single handedly drove the renaissance in American manufacturing through the last two decades, which had become complacent during the 70’s and early 80’s. But what exactly does this have to do with SOA? It was Rick’s next point. He drew the connection that moving those business processes that need to continually change over time out of ERP and into edge applications and services enables continuous improvement by empowering people to continually strive for better ways of doing things rather than be being bound by workflows that cannot change. A compelling connection: that SOA, and the overall Oracle AppAdvantage framework of which it is an integral part, can empower people towards continuous improvement in business processes and as a result drive business leadership and business excellence. What better a case for technology innovation?

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  • White Paper/Case Study on ICONICS’ Use of StreamInsight for its Energy AnalytiX&#174; Solution

    - by Roman Schindlauer
    A couple of days ago, we released a new StreamInsight white paper/case study on TechNet and MSDN. The paper is joint work with ICONICS and discusses how ICONICS is using StreamInsight technology for its Energy AnalytiX® solution. The paper is available for download here in the Technical Articles section of the StreamInsight documentation. Today, businesses and organizations need to pay more and more attention to energy usage, as customers and the general public are becoming increasingly concerned about a respectful and sustainable use of resources. Organizations therefore need to carefully manage their use of energy and provide better visibility into their energy consumption. In this paper, we discuss how software solutions can help address these challenges. Besides providing some background on the drivers behind energy management, the paper discusses how organizations manage their use of energy with current product and service offerings from Microsoft and ICONICS. In the main body of the paper, a case study explains in depth how ICONICS Energy AnalytiX® is using Microsoft data platform components such as SQL Server StreamInsight to deliver market leading energy management solutions. Regards, The StreamInsight Team

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  • REST Framework - MS Web Api vs the rest of the field

    - by Mike
    I am a .NET developer who is looking into the OSS world for a REST framework similar to Microsoft's Web Api. I'll be starting a personal project soon and need to develop both a web site and an API with the API coming first. I've ruled out Ruby on Rails just because I feel that with my background in C#, I can get up to speed quickly with either a Java or PHP based framework. So far I've looked at Slim (PHP) and JAX-RS and Jersey (Java). Would I want to consider any others? My API will be private at first with a public one on the roadmap. I'll be hosting the API on Heroku or some cloud based service.

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  • Using modproxy to get around China's Great Firewall

    - by Yau Leung
    I'm using WIX service and I like it very much. However, one big problem is that some of my colleagues are in China but their IP is blocked. I'm wondering if modproxy can help me. I would like to setup a clean server (not blocked by the stupid Chinese government). Pointed the DNS cname to it and have modproxy get the page in background and send the page to viewers in China. Will it work? If yes, can anyone post any examples? Thanks a million

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  • Application for taking pretty screenshots (like OS X does)

    - by Oli
    I've been building a website for a guy who uses Mac OS X and occasionally he sends me screenshots of bugs. They come out looking like this: This is fairly typical of Mac screenshots. You get the window decorations, the shadow from the window and a white or transparent background (not the desktop wallpaper -- I've checked). Compare this to an Ubuntu window-shot (Alt+Print screen): It's impossible to keep a straight face and say the Ubuntu one anywhere near as elegant. My question is: Is there an application that can do this in Ubuntu? Edit: Follow up: Is there an application that can do this in one move? Shutter is pretty good but running the plugin for every screenshot is pretty tiresome as it doesn't seem to remember my preference (I want south-shadow and that requires selecting south, then clicking refresh, then save) and it's more clicks than I'd like. Is there a simple way of telling shutter I want south-shadow for all screenshots (except entire desktop and area-selection)?

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  • how to access inaccessible mac os x hard drive via ubuntu

    - by jon
    Background: My intention was to load a Virtual Machine (VM) on my Mac OS X Snow Leopard. My Mac had just enough room for a VM (my thought process was that VM was the same as partition) However, I burned the newest version of Ubuntu onto a CD, thinking that partitioning and running a virtual machine would be the same. I would restart my computer, booting up Ubuntu installer. The installation would not allow me to partition, forcing me to force shutdown my laptop. when I turn on my laptop, I see that my computer is "missing operating system". So, can someone help me fix my a) bootcamp, b) getting files and if a and b are fixed c) to install ubuntu as a VM?

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  • White Paper/Case Study on ICONICS’ Use of StreamInsight for its Energy AnalytiX&#174; Solution

    - by Roman Schindlauer
    A couple of days ago, we released a new StreamInsight white paper/case study on TechNet and MSDN. The paper is joint work with ICONICS and discusses how ICONICS is using StreamInsight technology for its Energy AnalytiX® solution. The paper is available for download here in the Technical Articles section of the StreamInsight documentation. Today, businesses and organizations need to pay more and more attention to energy usage, as customers and the general public are becoming increasingly concerned about a respectful and sustainable use of resources. Organizations therefore need to carefully manage their use of energy and provide better visibility into their energy consumption. In this paper, we discuss how software solutions can help address these challenges. Besides providing some background on the drivers behind energy management, the paper discusses how organizations manage their use of energy with current product and service offerings from Microsoft and ICONICS. In the main body of the paper, a case study explains in depth how ICONICS Energy AnalytiX® is using Microsoft data platform components such as SQL Server StreamInsight to deliver market leading energy management solutions. Regards, The StreamInsight Team

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  • Need help choosing between Grails and Yii Framework

    - by user530207
    I recently started on developing in PHP with the Yii Framework. I recently came across the Grails Framework and I'm pretty impressed by the sites they make, bigger companies seem to use Grails for their web development. When looking at yii, not many big companies are using it. I'm just starting out with the Yii framework and I don't want to turn back halfway when in the middle of learning Yii, so I hope someone can give me some comparison about the 2 in terms of power. Does Grails make things much easier and benefit me in the long run? I only have C++ background for now. It boils down to this. I want a powerful framework which will serve me for a very long time and by looking at the number of big companies using Grails, I feel discouraged to take the Yii path. Thank you! Some sites by Grails: http://video.sky.com/ http://espn.go.com/ http://www.atlassian.com/ http://www.linkedin.com/

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  • Google I/O 2010 - Creating positive user experiences

    Google I/O 2010 - Creating positive user experiences Google I/O 2010 - Beyond design: Creating positive user experiences Tech Talks John Zeratsky, Matt Shobe Good user experience isn't just about good design. Learn how to create a positive user experience by being fast, open, engaged, surprising, polite, and, well... being yourself. Chock full of examples from the web and beyond, this talk is a practical introduction for developers who are passionate about user experience but may not have a background in design. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 185 6 ratings Time: 52:11 More in Science & Technology

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  • How to Change and Manually Start and Stop Automatic Maintenance in Windows 8

    - by Lori Kaufman
    Windows 8 has a new feature that allows you to automatically run scheduled daily maintenance on your computer. These maintenance tasks run in the background and include security updating and scanning, Windows software updates, disk defragmentation, system diagnostics, among other tasks. We’ve previously shown you how to automate maintenance in Windows 7, Vista, and XP. Windows 8 maintenance is automatic by default and the performance and energy efficiency has been improved over Windows 7. The program for Windows 8 automatic maintenance is called MSchedExe.exe and it is located in the C:\Windows\System32 directory. We will show you how you can change the automatic maintenance settings in Windows 8 and how you can start and stop the maintenance manually. NOTE: It seems that you cannot turn off the automatic maintenance in Windows 8. You can only change the settings and start and stop it manually. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • SharePoint 2010 Hosting :: How to Customize SharePoint 2010 Global Navigation

    - by mbridge
    Requirements - SharePoint Foundation or SharePoint Server 2010 site - SharePoint Designer 2010 Steps 1. The first step in my process was to download from codeplex a starter masterpage http://startermasterpages.codeplex.com/ . 2. Once you downloaded the starter master page, open up your SharePoint site in SharePoint Designer 2010 and on the left in the “Site Objects “ area click on the folder “All Files” and drill down to catalogs >> masterpages . Once you are in the Masterpage folder copy and paste the _starter.master into this folder. 3. The first step in the customization process is to create your custom style sheet. To create your custom style sheet, click on the “all Files” folder and click on “Style Library.” Right click in the style library section and choose Style sheet. Once the style sheet is created, rename it style.css. Now open the style sheet you created in SharePoint Designer. 4. In this next step you will copy and paste the SharePoint core styles for the global navigation into your custom style sheet. Copy and paste the css below into the style sheet and save file .s4-tn{ padding:0px; margin:0px; } .s4-tn ul.static{ white-space:nowrap; } .s4-tn li.static > .menu-item{ /* [ReplaceColor(themeColor:"Dark2")] */ color:#3b4f65; white-space:nowrap; border:1px solid transparent; padding:4px 10px; display:inline-block; height:15px; vertical-align:middle; } .s4-tn ul.dynamic{ /* [ReplaceColor(themeColor:"Light2")] */ background-color:white; /* [ReplaceColor(themeColor:"Dark2-Lighter")] */ border:1px solid #D9D9D9; } .s4-tn li.dynamic > .menu-item{ display:block; padding:3px 10px; white-space:nowrap; font-weight:normal; } .s4-tn li.dynamic > a:hover{ font-weight:normal; /* [ReplaceColor(themeColor:"Light2-Lighter")] */ background-color:#D9D9D9; } .s4-tn li.static > a:hover { /* [ReplaceColor(themeColor:"Accent1")] */ color:#44aff6; text-decoration:underline; } 5. Once you created the style sheet, go back to the masterpage folder and open the _starter.master file and in the Customization category click edit file. 6. Next, when the edit file opens make sure you view it in split view. Now you are going to search for the reference to our custom masterpage in the code. Make sure you are scrolled to the top in the code section and press “ctrl f” on the key board. This will pop up the find and replace tool. In the” find what field”, copy and paste and then click find next. 7. Now, in the code replace You have now referenced your custom style sheet in your masterpage. 8. The next step is to locate your Global Navigation control, make sure you are scrolled to the top in the code section and press “ctrl f” on the key board. This will pop up the find and replace tool. In the” find what field”, copy and paste ID="TopNavigationMenuV4” and then click find next. Once you find ID="TopNavigationMenuV4” , you should see the following block of code which is the global navigation control: ID="TopNavigationMenuV4" Runat="server" EnableViewState="false" DataSourceID="topSiteMap" AccessKey="" UseSimpleRendering="true" UseSeparateCss="false" Orientation="Horizontal" StaticDisplayLevels="1" MaximumDynamicDisplayLevels="1" SkipLinkText="" CssClass="s4-tn" 9. In the global navigation code above you should see CssClass="s4-tn" . As an additional step you can replace "s4-tn" your own custom name like CssClass="MyNav" . If you can the name of the CSS class make sure you update your custom style sheet with the new name, example below: .MyNav{ padding:0px; margin:0px; } .MyNav ul.static{ white-space:nowrap; } 10. At this point you are ready to brand your global navigation. The next step is to modify your style.css with your customizations to the default SharePoint styles. Have fun styling and make sure you save your work often. Hope it helps!!

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  • SQL SERVER – Powershell – Importing CSV File Into Database – Video

    - by pinaldave
    Laerte Junior is my very dear friend and Powershell Expert. On my request he has agreed to share Powershell knowledge with us. Laerte Junior is a SQL Server MVP and, through his technology blog and simple-talk articles, an active member of the Microsoft community in Brasil. He is a skilled Principal Database Architect, Developer, and Administrator, specializing in SQL Server and Powershell Programming with over 8 years of hands-on experience. He holds a degree in Computer Science, has been awarded a number of certifications (including MCDBA), and is an expert in SQL Server 2000 / SQL Server 2005 / SQL Server 2008 technologies. Let us read the blog post in his own words. I was reading an excellent post from my great friend Pinal about loading data from CSV files, SQL SERVER – Importing CSV File Into Database – SQL in Sixty Seconds #018 – Video,   to SQL Server and was honored to write another guest post on SQL Authority about the magic of the PowerShell. The biggest stuff in TechEd NA this year was PowerShell. Fellows, if you still don’t know about it, it is better to run. Remember that The Core Servers to SQL Server are the future and consequently the Shell. You don’t want to be out of this, right? Let’s see some PowerShell Magic now. To start our tour, first we need to download these two functions from Powershell and SQL Server Master Jedi Chad Miller.Out-DataTable and Write-DataTable. Save it in a module and add it in your profile. In my case, the module is called functions.psm1. To have some data to play, I created 10 csv files with the same content. I just put the SQL Server Errorlog into a csv file and created 10 copies of it. #Just create a CSV with data to Import. Using SQLErrorLog [reflection.assembly]::LoadWithPartialName(“Microsoft.SqlServer.Smo”) $ServerInstance=new-object (“Microsoft.SqlServer.Management.Smo.Server“) $Env:Computername $ServerInstance.ReadErrorLog() | export-csv-path“c:\SQLAuthority\ErrorLog.csv”-NoTypeInformation for($Count=1;$Count-le 10;$count++)  {       Copy-Item“c:\SQLAuthority\Errorlog.csv”“c:\SQLAuthority\ErrorLog$($count).csv” } Now in my path c:\sqlauthority, I have 10 csv files : Now it is time to create a table. In my case, the SQL Server is called R2D2 and the Database is SQLServerRepository and the table is CSV_SQLAuthority. CREATE TABLE [dbo].[CSV_SQLAuthority]( [LogDate] [datetime] NULL, [Processinfo] [varchar](20) NULL, [Text] [varchar](MAX) NULL ) Let’s play a little bit. I want to import synchronously all csv files from the path to the table: #Importing synchronously $DataImport=Import-Csv-Path ( Get-ChildItem“c:\SQLAuthority\*.csv”) $DataTable=Out-DataTable-InputObject$DataImport Write-DataTable-ServerInstanceR2D2-DatabaseSQLServerRepository-TableNameCSV_SQLAuthority-Data$DataTable Very cool, right? Let’s do it asynchronously and in background using PowerShell  Jobs: #If you want to do it to all asynchronously Start-job-Name‘ImportingAsynchronously‘ ` -InitializationScript  {IpmoFunctions-Force-DisableNameChecking} ` -ScriptBlock {    ` $DataImport=Import-Csv-Path ( Get-ChildItem“c:\SQLAuthority\*.csv”) $DataTable=Out-DataTable-InputObject$DataImport Write-DataTable   -ServerInstance“R2D2″`                   -Database“SQLServerRepository“`                   -TableName“CSV_SQLAuthority“`                   -Data$DataTable             } Oh, but if I have csv files that are large in size and I want to import each one asynchronously. In this case, this is what should be done: Get-ChildItem“c:\SQLAuthority\*.csv” | % { Start-job-Name“$($_)” ` -InitializationScript  {IpmoFunctions-Force-DisableNameChecking} ` -ScriptBlock { $DataImport=Import-Csv-Path$args[0]                $DataTable=Out-DataTable-InputObject$DataImport                Write-DataTable-ServerInstance“R2D2″`                               -Database“SQLServerRepository“`                               -TableName“CSV_SQLAuthority“`                               -Data$DataTable             } -ArgumentList$_.fullname } How cool is that? Let’s make the funny stuff now. Let’s schedule it on an SQL Server Agent Job. If you are using SQL Server 2012, you can use the PowerShell Job Step. Otherwise you need to use a CMDexec job step calling PowerShell.exe. We will use the second option. First, create a ps1 file called ImportCSV.ps1 with the script above and save it in a path. In my case, it is in c:\temp\automation. Just add the line at the end: Get-ChildItem“c:\SQLAuthority\*.csv” | % { Start-job-Name“$($_)” ` -InitializationScript  {IpmoFunctions-Force-DisableNameChecking} ` -ScriptBlock { $DataImport=Import-Csv-Path$args[0]                $DataTable=Out-DataTable-InputObject$DataImport                Write-DataTable-ServerInstance“R2D2″`                               -Database“SQLServerRepository“`                               -TableName“CSV_SQLAuthority“`                               -Data$DataTable             } -ArgumentList$_.fullname } Get-Job | Wait-Job | Out-Null Remove-Job -State Completed Why? See my post Dooh PowerShell Trick–Running Scripts That has Posh Jobs on a SQL Agent Job Remember, this trick is for  ALL scripts that will use PowerShell Jobs and any kind of schedule tool (SQL Server agent, Windows Schedule) Create a Job Called ImportCSV and a step called Step_ImportCSV and choose CMDexec. Then you just need to schedule or run it. I did a short video (with matching good background music) and you can see it at: That’s it guys. C’mon, join me in the #PowerShellLifeStyle. You will love it. If you want to check what we can do with PowerShell and SQL Server, don’t miss Laerte Junior LiveMeeting on July 18. You can have more information in : LiveMeeting VC PowerShell PASS–Troubleshooting SQL Server With PowerShell–English Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology, Video Tagged: Powershell

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