Search Results

Search found 15753 results on 631 pages for 'event bubbling'.

Page 202/631 | < Previous Page | 198 199 200 201 202 203 204 205 206 207 208 209  | Next Page >

  • Getting the source .rst file path in Sphinx extension

    - by Mikko Ohtamaa
    I am writing a Sphinx extension and I need to know the document page source code file system path (.rst file location) to extract some version control system information of it. How can I get this information in my event handler / which event handler I should use? Example: # This package may contain traces of nuts def on_html_page_context(app, pagename, templatename, context, doctree): import ipdb ; ipdb.set_trace() if doctree: print doctree.source def setup(app): app.require_sphinx('1.0') app.connect('html-page-context', on_html_page_context)

    Read the article

  • Is it possible to capture mouse events on a scroll bar in JavaScript

    - by Nathan
    I have an HTML element with overflow: scroll. The click event listener registered with the element is triggered when I click on the element, but not when I click on the scroll bar for the element. Is it possible to capture mouse events which occur on an HTML element's scroll bar? The reason I want to do this is to make a visual popup element disappear when ever a click event occurs anywhere outside the popup element.

    Read the article

  • WordPress Write Cache Problem with Multiple Sessions

    - by Volomike
    I'm working on a content dripper custom plugin in WordPress that my client asked me to build. He says he wants it to catch a page view event, and if it's the right time of day (24 hours since last post), to pull from a resource file and output another post. He needed it to also raise a flag and prevent other sessions from firing that same snippet of code. So, raise some kind of flag saying, "I'm posting that post, go away other process," and then it makes that post and releases the flag again. However, the strangest thing is occurring when placed under load with multiple sessions hitting the site with page views. It's firing instead of one post -- it's randomly doing like 1, 2, or 3 extra posts, with each one thinking that it was the right time to post because it was 24 hours past the time of the last post. Because it's somewhat random, I'm guessing that the problem is some kind of write caching where the other sessions don't see the raised flag just yet until a couple microseconds pass. The plugin was raising the "flag" by simply writing to the wp_options table with the update_option() API in WordPress. The other user sessions were supposed to read that value with get_option() and see the flag, and then not run that piece of code that creates the post because a given session was already doing it. Then, when done, I lower the flag and the other sessions continue as normal. But what it's doing is letting those other sessions in. To make this work, I was using add_action('loop_start','checkToAddContent'). The odd thing about that function though is that it's called more than once on a page, and in fact some plugins may call it. I don't know if there's a better event to hook. Even still, even if I find an event to hook that only runs once on a page view, I still have multiple sessions to contend with (different users who may view the page at the same time) and I want only one given session to trigger the content post when the post is due on the schedule. I'm wondering if there are any WordPress plugin devs out there who could suggest another event hook to latch on to, and to figure out another way to raise a flag that all sessions would see. I mean, I could use the shared memory API in PHP, but many hosting plans have that disabled. Can't use a cookie or session var because that's only one single session. About the only thing that might work across hosting plans would be to drop a file as a flag, instead. If the file is present, then one session has the flag. If the file is not present, then other sessions can attempt to get the flag. Sure, I could use the file route, but it's kind of immature in my opinion and I was wondering if there's something in WordPress I could do.

    Read the article

  • How to Pass a JS Variable to a PHP Variable

    - by dmullins
    Hello: I am working on a web application that currently provides a list of documents in a MySql database. Each document in the list has an onclick event that is suppose to open the specific document, however I am unable to do this. My list gets popluated using Ajax. Here is the code excerpt (JS): function stateChanged() { if (xmlhttp.readyState==4) { //All documents// document.getElementById("screenRef").innerHTML="<font id='maintxt'; name='title'; onclick='fileopen()'; color='#666666';>" + xmlhttp.responseText + "</font>"; } } } The onclick=fileopen event above triggers the next code excerpt, which downloads the file (JS): function stateChanged() { if (xmlhttp.readyState==4) { //Open file var elemIF = document.createElement("iframe"); elemIF.src = url; elemIF.style.display = "none"; document.body.appendChild(elemIF); } } } Lastly, the openfile onclick event triggers the following php code to find the file for downloading (php): $con = mysql_connect("localhost", "root", "password"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("Documents", $con); $query = mysql_query("SELECT name, type, size, content FROM upload WHERE name = NEED JS VARIABLE HERE"); $row = mysql_fetch_array($query); header ("Content-type: ". $row['type']); header ("Content-length: ". $row['size']); header ("Content-Disposition: attachement; filename=". $row['name']); echo $row['content']; This code works well, for downloading a file. If I omit the WHERE portion of the Sql query, the onclick event will download the first file. Somehow, I need to get the screenRef element text and change it into a variable that my php file can read. Does anyone know how to do this? Also, without any page refreshes. I really appreciate everyone's feedback and thank you in advance. DFM

    Read the article

  • Create a binary indicator matrix in R

    - by Brian Vanover
    I have a list of data indicating attendance to conferences like this: Event Participant ConferenceA John ConferenceA Joe ConferenceA Mary ConferenceB John ConferenceB Ted ConferenceC Jessica I would like to create a binary indicator attendance matrix of the following format: Event John Joe Mary Ted Jessica ConferenceA 1 1 1 0 0 ConferenceB 1 0 0 1 0 ConferenceC 0 0 0 0 1 Is there a way to do this in R? Sorry for the poor formatting.

    Read the article

  • HowTo stick QDialog to Screen Borders like Skype do?

    - by mosg
    Hello. A long time ago I tried to find method how to stick QDialog window to screen borders for my small projects like Skype windows do it, but I failed. May be I was looking this code not in the right place, so now I'm looking the solution here, on stack! :) So, does any one have a deal with some kind of such code, links, samples? In my opinion, we have to reimplement QDialog moveEvent function, like below, but that code does not working: void CDialog::moveEvent(QMoveEvent * event) { QRect wndRect; int leftTaskbar = 0, rightTaskbar = 0, topTaskbar = 0, bottomTaskbar = 0; // int top = 0, left = 0, right = 0, bottom = 0; wndRect = this->frameGeometry(); // Screen resolution int screenWidth = QApplication::desktop()->width(); int screenHeight = QApplication::desktop()->height(); int wndWidth = wndRect.right() - wndRect.left(); int wndHeight = wndRect.bottom() - wndRect.top(); int posX = event->pos().x(); int posY = event->pos().y(); // Snap to screen border // Left border if (posX >= -m_nXOffset + leftTaskbar && posX <= leftTaskbar + m_nXOffset) { //left = leftTaskbar; this->move(leftTaskbar, posY); return; } // Top border if (posY >= -m_nYOffset && posY <= topTaskbar + m_nYOffset) { //top = topTaskbar; this->move(posX, topTaskbar); return; } // Right border if (posX + wndWidth <= screenWidth - rightTaskbar + m_nXOffset && posX + wndWidth >= screenWidth - rightTaskbar - m_nXOffset) { //right = screenWidth - rightTaskbar - wndWidth; this->move(screenWidth - rightTaskbar - wndWidth, posY); return; } // Bottom border if (posY + wndHeight <= screenHeight - bottomTaskbar + m_nYOffset && posY + wndHeight >= screenHeight - bottomTaskbar - m_nYOffset) { //bottom = screenHeight - bottomTaskbar - wndHeight; this->move(posX, screenHeight - bottomTaskbar - wndHeight); return; } QDialog::moveEvent(event); } Thanks.

    Read the article

  • Finding the closest object in proxmity to the mouse Coordinates

    - by Cam
    Hey there, i've been working on a problem for a while now, which involves targeting the closest movieClip in relation to the x y coords of the mouse, I've attached a nice little acompanying graphic. Each mc added to the stage has it's own sub-class (HotSpots) which uses Pythag to measure distance from mouse. At this stage i can determine the closest value from my Main class but can't figure out how to reference it back to the movieclip... hope this makes sense. Below are the two Classes. My Main Class which attachs the mcs, and monitors mouse movement and traces closest value package { import flash.display.*; import flash.text.*; import flash.events.*; public class Main extends MovieClip { var pos:Number = 50; var nodeArray:Array; public function Main(){ nodeArray = []; for(var i:int = 0; i < 4; i++) { var hotSpot_mc:HotSpots = new HotSpots; hotSpot_mc.x += pos; hotSpot_mc.y += pos; addChild(hotSpot_mc); nodeArray.push(hotSpot_mc); // set some pos pos += 70; } stage.addEventListener(MouseEvent.MOUSE_MOVE,updateProxmity) } public function updateProxmity(e:MouseEvent):void { var tempArray:Array = new Array(); for(var i:int = 0; i < 4; i++) { this['tf'+[i]].text = String(nodeArray[i].dist); tempArray.push(nodeArray[i].dist); } tempArray.sort(Array.NUMERIC); var minValue:int = tempArray[0]; trace(minValue) } } } My HotSpots Class package { import flash.display.MovieClip; import flash.events.Event; import flash.text.TextField; public class HotSpots extends MovieClip { public var XSide:Number; public var YSide:Number; public var dist:Number = 0; public function HotSpots() { addEventListener(Event.ENTER_FRAME, textUp); } public function textUp(event:Event):void { XSide = this.x - MovieClip(root).mouseX; YSide = this.y - MovieClip(root).mouseY; dist = Math.round((Math.sqrt(XSide*XSide + YSide*YSide))); } } } thanks in advance

    Read the article

  • Loading a SWF dynamically causes previously loaded SWFs to misbehave

    - by Aaron
    I have run into a very strange problem with Flash and Flex. It appears that under certain circumstances, movie clips from a SWF loaded at runtime (using Loader) cannot be instantiated if another SWF has been loaded in the mean time. Here is the complete code for a program that reproduces the error. It is compiled using mxmlc, via Ensemble Tofino: package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class DynamicLoading extends Sprite { private var testAppDomain:ApplicationDomain; public function DynamicLoading() { var request:URLRequest = new URLRequest("http://localhost/content/test.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onTestLoadComplete); loader.load(request); } private function onTestLoadComplete(e:Event):void { var loaderInfo:LoaderInfo = LoaderInfo(e.target); testAppDomain = loaderInfo.applicationDomain; // To get the error, uncomment these lines... //var request:URLRequest = new URLRequest("http://localhost/content/tiny.swf"); //var loader:Loader = new Loader(); //loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onTinyLoadComplete); //loader.load(request); // ...and comment this one: onTinyLoadComplete(); } private function onTinyLoadComplete(e:Event = null):void { var spriteClass:Class = Class(testAppDomain.getDefinition("TopSymbol")); var sprite:Sprite = Sprite(new spriteClass()); sprite.x = sprite.y = 200; addChild(sprite); } } } With the second loading operation commented out as shown above, the code works. However, if the second loading operation is uncommented and onTinyLoadComplete runs after the second SWF is loaded, the line containing new spriteClass() fails with the following exception: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@2dc8ba1 to SubSymbol. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at TopSymbol() at DynamicLoading/onTinyLoadComplete()[C:\Users\...\TestFlash\DynamicLoading.as:38] test.swf and tiny.swf were created in Flash CS4. test.swf contains two symbols, both exported for ActionScript, one called TopSymbol and one called SubSymbol. SubSymbol contains a simple graphic (a scribble) and TopSymbol contains a single instance of SubSymbol. tiny.swf contains nothing; it is the result of publishing a new, empty ActionScript 3 project. If I modify test.swf so that SubSymbol is not exported for ActionScript, the error goes away, but in our real project we need the ability to dynamically load sprite classes that contain other, exported sprite classes as children. Any ideas as to what is causing this, or how to fix it?

    Read the article

  • Is it Possible to show a previously hidden JFrame using a keylistener

    - by JIM
    here is my code, i basically just did a tester for the most common listeners, which i might later use in future projects, the main problem is in the keylistener at the bottom, i am trying to re-show the frame but i think it just cant be done that way, please help ps: no idea why the imports dont show up right. package newpackage; import java.awt.Color; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; import javax.swing.JSeparator; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JTextArea; import javax.swing.SwingUtilities; import javax.swing.UIManager; public class NewClass1 extends JFrame { private JLabel item1,infomouse,infoclicks,infoKeys,writehere; private JButton button1,button2,button3; private JTextArea text1,status,KeyStatus; private JTextField text2,text3,mouse,clicks,test; private JSeparator sep1; private int clicknumber; public NewClass1() { super("Listener Tests"); setLayout(null); sep1 = new JSeparator(); button1 = new JButton("Button1"); button2 = new JButton("Button2"); button3 = new JButton("Button3"); item1 = new JLabel("Button Status :"); infomouse = new JLabel("Mouse Status :"); infoclicks = new JLabel("Nº of clicks :"); infoKeys = new JLabel("Keyboard status:"); writehere = new JLabel("Write here: "); text1 = new JTextArea(); text2 = new JTextField(20); text3 = new JTextField(20); status = new JTextArea(); mouse = new JTextField(20); clicks = new JTextField(4); KeyStatus = new JTextArea(); test = new JTextField(3); clicks.setText(String.valueOf(clicknumber)); text1.setEditable(true); text2.setEditable(false); text3.setEditable(false); status.setEditable(false); mouse.setEditable(false); clicks.setEditable(false); KeyStatus.setEditable(false); text1.setBounds(135, 310, 150, 20); text2.setBounds(135, 330, 150, 20); text3.setBounds(135, 350, 150, 20); status.setBounds(15, 20, 240, 20); infomouse.setBounds(5,45,120,20); infoKeys.setBounds(5,90,120,20); KeyStatus.setBounds(15,115,240,85); test.setBounds(15,225,240,20); mouse.setBounds(15,70,100,20); infoclicks.setBounds(195, 45, 140, 20); clicks.setBounds(195, 70, 60, 20); item1.setBounds(5, 0, 120, 20); button1.setBounds(10, 310, 115, 20); button2.setBounds(10, 330, 115, 20); button3.setBounds(10, 350, 115, 20); sep1.setBounds(5, 305, 285, 10); sep1.setBackground(Color.BLACK); status.setBackground(Color.LIGHT_GRAY); button1.addActionListener(new button1list()); button2.addActionListener(new button1list()); button3.addActionListener(new button1list()); button1.addMouseListener(new MouseList()); button2.addMouseListener(new MouseList()); button3.addMouseListener(new MouseList()); getContentPane().addMouseListener(new MouseList()); test.addKeyListener(new KeyList()); this.addKeyListener(new KeyList()); test.requestFocus(); add(item1); add(button1); add(button2); add(button3); add(text1); add(text2); add(text3); add(status); add(infomouse); add(mouse); add(infoclicks); add(clicks); add(infoKeys); add(KeyStatus); add(test); add(sep1); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); try{ UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); }catch (Exception e){System.out.println("Error");} SwingUtilities.updateComponentTreeUI(this); setSize(300, 400); setResizable(false); setVisible(true); test.setFocusable(true); test.setFocusTraversalKeysEnabled(false); setLocationRelativeTo(null); } public class button1list implements ActionListener { public void actionPerformed(ActionEvent e) { String buttonpressed = e.getActionCommand(); if (buttonpressed.equals("Button1")) { text1.setText("just"); } else if (buttonpressed.equals("Button2")) { text2.setText(text2.getText()+"testing "); } else if (buttonpressed.equals("Button3")) { text3.setText("this"); } } } public class MouseList implements MouseListener{ public void mouseEntered(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 hovered"); } else if(e.getSource()==button2){ status.setText("button 2 hovered"); } else if(e.getSource()==button3){ status.setText("button 3 hovered"); } } public void mouseExited(MouseEvent e){ status.setText(""); } public void mouseReleased(MouseEvent e){ if(!status.getText().equals("")){ status.replaceRange("", 0, 22); } } public void mousePressed(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 being pressed"); } else if(e.getSource()==button2){ status.setText("button 2 being pressed"); } else if(e.getSource()==button3){ status.setText("button 3 being pressed"); } } public void mouseClicked(MouseEvent e){ clicknumber++; mouse.setText("mouse working"); clicks.setText(String.valueOf(clicknumber)); } } public class KeyList implements KeyListener{ public void keyReleased(KeyEvent e){} public void keyPressed(KeyEvent e){ KeyStatus.setText(""); test.setText(""); String full = e.paramString(); String [] temp = null; temp = full.split(","); for(int i=0; i<7 ;i++){ KeyStatus.append(temp[i] + "\n"); } if(e.getKeyChar()=='h'){setVisible(false); test.requestFocus(); } if(e.getKeyChar()=='s'){setVisible(true);} } public void keyTyped(KeyEvent e){} } }

    Read the article

  • How can you tell if an HTML dropdown is displaying the list of options

    - by Ross Goddard
    Is there a way to determine if a given drop down is currently active and displaying it's list of options? I am currently binding to the mousedown event of the dropdown and populating the options when the user clicks on it. Unfortunately the mousedown event fires when the user selects the option as well. If I can determine if the drop down is already displaying it's options, then I can skip populating the options.

    Read the article

  • MYSQL - Retrieve Results by Date Proximity

    - by aSeptik
    Hi All! ;-) my question is: assuming we have a calendar_table with UNIX datestamp date_column, i want retrieve the event with the closest proximity to the today date. So, for example if there is no event today, keep the closest one based on it's date! Thanks All you guys! ;-)

    Read the article

  • How to change method signature in Netbeans Form Editor?

    - by Dzmitry Zhaleznichenka
    I create GUI in Netbeans Form Editor and want to change an auto-generated signature of one method, namely to add throws to it. How to do it? For instance, I have private void btOpenFileActionPerformed(java.awt.event.ActionEvent evt) {} And want to make it private void btOpenFileActionPerformed(java.awt.event.ActionEvent evt) throws AssertionError{} As the method signature is auto-generated, I cannot change it manually.

    Read the article

  • is it possible to tell if DOM was modified, and which part?

    - by mkoryak
    Are there any practical ways to tell what part of the DOM was modified if you know that it will be modified? I am writing a plugin that will be running along with javascript that i did not write. an event will be triggered before DOM is modified, and one event will be triggered after the modification. It is my job to decide what was changed. is this possible, and if so what is the least horrible way to do this?

    Read the article

  • Hook into Application_Start in a HttpModule

    - by Jakob Gade
    I’m implementing a simple HttpModule, where I want some code to run when the web application is started. But I’m surprised to find that the Application_Start event I would normally use from Global.asax is not available from a HttpModule. Is that correct, or am I missing something here? How do I hook into the Application_Start event from an HttpModule?

    Read the article

  • Overriding an abstract method of base class

    - by jess
    Hi, I have an abstract class with some methods,including an abstract method(Execute()).This method is overridden in child class.Now, an event is raised(somewhere in application),and for this event there is a handler in base class.And,in this handler,I call Execute. Now, the method of chilobject is executed.I am bit confused,how this works under the hood?

    Read the article

  • View doesn't respond to touches after shake

    - by Mike Rychev
    In my app I've implemented a shake event and it shows a UIImageView. When the UIImageView is shown, I hide the Nav Bar with: [self.navigationController setNavigationBarHidden:YES animated:NO]; And after that I want to bring it back when user touches the screen: - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [[self navigationController] setNavigationBarHidden:NO animated:YES]; } But it doesn't work! Like my view doesn't respond to touches. Thanks in advance!

    Read the article

  • AJAX modalpopupextender pressing enter when cancel is focused doesn't trigger cancel

    - by Jonn
    Been using the Ajax modalpopupextender. I used a script to set focus on the cancel button when it gets showed on the page but when I press enter (expecting that cancel would've been triggered since it was focused) it went ahead and triggered the event for the OK button (which, unfortunately was a delete event). I've tried using various methods for focusing on the Cancel button and trying to make it work. Anyone know how to make this work?

    Read the article

  • Last node of the treeview selected node changed not working

    - by Domnic
    im using Treeview in my master page...and every node except last node get selected if i click on it and can be redirect to respond treenode page...but when i click last node of the treeview the selectednode changed event doesnt fired it just stop page load event itself(breakpoint)..... how can i solve this problem?

    Read the article

  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

    Read the article

< Previous Page | 198 199 200 201 202 203 204 205 206 207 208 209  | Next Page >