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  • java multipart POST library

    - by tom
    Is there a multipart POST library out there that achieve the same effect of doing a POST from a html form? for example - upload a file programmingly in Java versus upload the file using a html form. And on the server side, it just blindly expect the request from client side to be a multipart POST request and parse out the data as appropriate. Has anyone tried this? specifically, I am trying to see if I can simulate the following with Java The user creates a blob by submitting an HTML form that includes one or more file input fields. Your app sets blobstoreService.createUploadUrl() as the destination (action) of this form, passing the function a URL path of a handler in your app. When the user submits the form, the user's browser uploads the specified files directly to the Blobstore. The Blobstore rewrites the user's request and stores the uploaded file data, replacing the uploaded file data with one or more corresponding blob keys, then passes the rewritten request to the handler at the URL path you provided to blobstoreService.createUploadUrl(). This handler can do additional processing based on the blob key. Finally, the handler must return a headers-only, redirect response (301, 302, or 303), typically a browser redirect to another page indicating the status of the blob upload. Set blobstoreService.createUploadUrl as the form action, passing the application path to load when the POST of the form is completed. <body> <form action="<%= blobstoreService.createUploadUrl("/upload") %>" method="post" enctype="multipart/form-data"> <input type="file" name="myFile"> <input type="submit" value="Submit"> </form> </body> Note that this is how the upload form would look if it were created as a JSP. The form must include a file upload field, and the form's enctype must be set to multipart/form-data. When the user submits the form, the POST is handled by the Blobstore API, which creates the blob. The API also creates an info record for the blob and stores the record in the datastore, and passes the rewritten request to your app on the given path as a blob key.

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  • Why do sockets not die when server dies? Why does a socket die when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • [Reloaded] Error while sorting filtered data from a GridView

    - by Bogdan M
    Hello guys, I have an error I cannot solve, on a ASP.NET website. One of its pages - Countries.aspx, has the following controls: a CheckBox called "CheckBoxNAME": < asp:CheckBox ID="CheckBoxNAME" runat="server" Text="Name" /> a TextBox called "TextBoxName": < asp:TextBox ID="TextBoxNAME" runat="server" Width="100%" Wrap="False"> < /asp:TextBox> a SQLDataSource called "SqlDataSourceCOUNTRIES", that selects all records from a Table with 3 columns - ID (Number, PK), NAME (Varchar2(1000)), and POPULATION (Number) called COUNTRIES < asp:SqlDataSource ID="SqlDataSourceCOUNTRIES" runat="server" ConnectionString="< %$ ConnectionStrings:myDB %> " ProviderName="< %$ ConnectionStrings:myDB.ProviderName %> " SelectCommand="SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES ORDER BY COUNTRIES.NAME, COUNTRIES.ID"> < /asp:SqlDataSource> a GridView called GridViewCOUNTRIES: < asp:GridView ID="GridViewCOUNTRIES" runat="server" AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False" DataSourceID="SqlDataSourceCOUNTRIES" DataKeyNames="ID" DataMember="DefaultView"> < Columns> < asp:CommandField ShowSelectButton="True" /> < asp:BoundField DataField="ID" HeaderText="Id" SortExpression="ID" /> < asp:BoundField DataField="NAME" HeaderText="Name" SortExpression="NAME" /> < asp:BoundField DataField="POPULATION" HeaderText="Population" SortExpression="POPULATION" /> < /Columns> < /asp:GridView> a Button called ButtonFilter: < asp:Button ID="ButtonFilter" runat="server" Text="Filter" onclick="ButtonFilter_Click"/> This is the onclick event: protected void ButtonFilter_Click(object sender, EventArgs e) { Response.Redirect("Countries.aspx?" + (this.CheckBoxNAME.Checked ? string.Format("NAME={0}", this.TextBoxNAME.Text) : string.Empty)); } Also, this is the main onload event of the page: protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack == false) { if (Request.QueryString.Count != 0) { Dictionary parameters = new Dictionary(); string commandTextFormat = string.Empty; if (Request.QueryString["NAME"] != null) { if (commandTextFormat != string.Empty && commandTextFormat.EndsWith("AND") == false) { commandTextFormat += "AND"; } commandTextFormat += " (UPPER(COUNTRIES.NAME) LIKE '%' || :NAME || '%') "; parameters.Add("NAME", Request.QueryString["NAME"].ToString()); } this.SqlDataSourceCOUNTRIES.SelectCommand = string.Format("SELECT COUNTRIES.ID, COUNTRIES.NAME, COUNTRIES.POPULATION FROM COUNTRIES WHERE {0} ORDER BY COUNTRIES.NAME, COUNTRIES.ID", commandTextFormat); foreach (KeyValuePair parameter in parameters) { this.SqlDataSourceCOUNTRIES.SelectParameters.Add(parameter.Key, parameter.Value.ToUpper()); } } } } Basicly, the page displays in the GridViewCOUNTRIES all the records of table COUNTRIES. The scenario is the following: - the user checks the CheckBox; - the user types a value in the TextBox (let's say "ch"); - the user presses the Button; - the page loads displaying only the records that match the filter criteria (in this case, all the countries that have names containing "Ch"); - the user clicks on the header of the column called "Name" in order to sort the data in the GridView Then, I get the following error: ORA-01036: illegal variable name/number. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.OracleClient.OracleException: ORA-01036: illegal variable name/number Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Any help is greatly appreciated, tnks. PS: I'm using ASP.NET 3.5, under Visual Studio 2008, with an OracleXE database.

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  • PHP apache_request_headers() diagrees with reality (as confirmed by Firebug): why?

    - by Peter Howe
    I have written a web app in PHP which makes use of Ajax requests (made using YUI.util.Connect.asyncRequest). Most of the time, this works fine. The request is sent with an X-Requested-With value of XMLHttpRequest. My PHP controller code uses apache_request_headers() to check whether an incoming request is Ajax or not and all works well. But not always. Intermittently, I'm getting a situation where the Ajax request is sent (and Firebug confirms for me that the headers on the request include an X-Requested-With of XMLHttpRequest) but apache_request_headers() is not returning that header in its list. The output from when I var_dump the apache_request_headers() is as follows (note the lack of X- 'Host' => string 'peterh.labs.example.com' (length=26) 'User-Agent' => string 'Mozilla/5.0 (X11; U; Linux i686; en-GB; rv:1.9.0.3) Gecko/2008101315 Ubuntu/8.10 (intrepid) Firefox/3.0.3' (length=105) 'Accept' => string 'text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' (length=63) 'Accept-Language' => string 'en-gb,en;q=0.5' (length=14) 'Accept-Encoding' => string 'gzip,deflate' (length=12) 'Accept-Charset' => string 'ISO-8859-1,utf-8;q=0.7,*;q=0.7' (length=30) 'Keep-Alive' => string '300' (length=3) 'Connection' => string 'keep-alive' (length=10) 'Referer' => string 'http://peterh.labs.example.com/qmail/' (length=40) 'Cookie' => string 'WORKFLOW_SESSION=55f9aff2051746851de453c1f776ad10745354f6' (length=57) 'Pragma' => string 'no-cache' (length=8) 'Cache-Control' => string 'no-cache' (length=8) But Firebug tells me: Request Headers: Host peterh.labs.example.com User-Agent Mozilla/5.0 (X11; U; Linux i686; en-GB; rv:1.9.0.3) Gecko/2008101315 Ubuntu/8.10 (intrepid) Firefox/3.0.3 Accept text/html,application/xhtml+xml,application/xml;q=0.9,**;q=0.8 Accept-Language en-gb,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive X-Requested-With XMLHttpRequest Referer http://peterh.labs.example.com/qmail/ Cookie WORKFLOW_SESSION=55f9aff2051746851de453c1f776ad10745354f6 This mismatch is (apparently) intermittent when executing the same code. But I don't believe in "intermittent" when it comes to software! Help!

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  • Why sockets does not die when server dies? Why socket dies when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • HttpWebRequest possibly slowing website

    - by Steven Smith
    Using Visual studio 2012, C#.net 4.5 , SQL Server 2008, Feefo, Nopcommerce Hey guys I have Recently implemented a new review service into a current site we have. When the change went live the first day all worked fine. Since then though the sending of sales to Feefo hasnt been working, There are no logs either of anything going wrong. In the OrderProcessingService.cs in Nop Commerce's Service, i call a HttpWebrequest when an order has been confirmed as completed. Here is the code. var email = HttpUtility.UrlEncode(order.Customer.Email.ToString()); var name = HttpUtility.UrlEncode(order.Customer.GetFullName().ToString()); var description = HttpUtility.UrlEncode(productVariant.ProductVariant.Product.MetaDescription != null ? productVariant.ProductVariant.Product.MetaDescription.ToString() : "product"); var orderRef = HttpUtility.UrlEncode(order.Id.ToString()); var productLink = HttpUtility.UrlEncode(string.Format("myurl/p/{0}/{1}", productVariant.ProductVariant.ProductId, productVariant.ProductVariant.Name.Replace(" ", "-"))); string itemRef = ""; try { itemRef = HttpUtility.UrlEncode(productVariant.ProductVariant.ProductId.ToString()); } catch { itemRef = "0"; } var url = string.Format("feefo Url", login, password,email,name,description,orderRef,productLink,itemRef); var request = (HttpWebRequest)WebRequest.Create(url); request.KeepAlive = false; request.Timeout = 5000; request.Proxy = null; using (var response = (HttpWebResponse)request.GetResponse()) { if (response.StatusDescription == "OK") { var stream = response.GetResponseStream(); if(stream != null) { using (var reader = new StreamReader(stream)) { var content = reader.ReadToEnd(); } } } } So as you can see its a simple webrequest that is processed on an order, and all product variants are sent to feefo. Now: this hasnt been happening all week since the 15th (day of the implementation) the site has been grinding to a halt recently. The stream and reader in the the var content is there for debugging. Im wondering does the code redflag anything to you that could relate to the process of website? Also note i have run some SQL statements to see if there is any deadlocks or large escalations, so far seems fine, Logs have also been fine just the usual logging of Bots. Any help would be much appreciated! EDIT: also note that this code is in a method that is called and wrapped in A try catch UPDATE: well forget about the "not sending", thats because i was just told my code was rolled back last week

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  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

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  • Can't access Elements previously created by innerHTML with Javascript/Prototype

    - by Joe Hopfgartner
    I am setting the innerHTML variable of a div with contents from an ajax request: new Ajax.Request('/search/ajax/allakas/?ext_id='+extid, { method:'get', onSuccess: function(transport){ var response = transport.responseText || "no response text"; $('admincovers_content').innerHTML=response; }, onFailure: function(){ alert('Something went wrong...') } }); The response text cotains a form: <form id="akas-admin" method="post" action="/search/ajax/modifyakas/"> <input type="text" name="formfield" value="i am a form field"/> </form> Then I call a functiont that should submit that form: $('akas-admin').request({ onComplete: function(transport){ //alert('Form data saved! '+transport.responseText) $('admincovers_content').innerHTML=transport.responseText; } }); The problem is $('akas-admin) returns null , I tried to put the form with this id in the original document, which works. Question: Can I somehow "revalidate" the dom or access elements that have been inserted with innerHTML? Edit Info: document.getElementById("akas-admin").submit() works just fine, problem is i don't want to reload the whole page but post the form over ajax and get the response text in a callback function. Edit: Based on the answers provided, i replaced my function that does the request with the following observer: Event.observe(document.body, 'click', function(event) { var e = Event.element(event); if ('aka-savelink' == e.identify()) { alert('savelink clicked!'); if (el = e.findElement('#akas-admin')) { alert('found form to submit it has id: '+el.identify()); el.request({ onComplete: function(transport){ alert('Form data saved! '+transport.responseText) $('admincovers_content').innerHTML=transport.responseText; } }); } } }); problem is that i get as far as alert('savelink clicked!'); . findelement doesnt return the form. i tried to place the save link above and under the form. both doesnt work. i also think this approach is a bit clumsy and i am doing it wrong. could anyone point me in the right direction?

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  • AJAX Div Retrieval every 60 seconds

    - by Sam
    Hello everyone! What I would like to do is retrieve the contents of a PHP file and insert it into a div every 60 seconds, basically refreshing the dynamic div. I've come up with the following code so far, however it doesn't seem to be working. The code is just like this, nothing extra, apart from the MYSQL login. PHP to grab: <?php $time = date("m/d/Y h:i:s a", time()); mysql_query("UPDATE djs SET requesttime='{$time}' WHERE username='{$djs['username']}'") or die(mysql_error()); $request_db = mysql_query("SELECT * FROM requests WHERE haveplayed='0'") or die(mysql_error()); echo "<table style=\"border:1px solid;width:99%;margin-left:auto;margin-right:auto;\" border=\"1\">"; echo "<tr><th>Title</th><th>Artist</th><th>Dedicated To...</th></tr>"; while($request = mysql_fetch_array( $request_db )) { echo "<tr><td style=\"width:33%;padding:1px;\">"; echo $request['SongName']; echo "</td><td style=\"width:33%;\">"; echo $request['Artist']; echo "</td><td style=\"width:33%;\">"; echo $request['DedicatedTo']; echo "</td></tr>"; } echo "</table>"; ?> The original PHP code is just the same, enclosed in a div with an id attribute of 'ajax_table'. The JavaScript is: // JavaScript Document var xmlHttp_moniter function moniter() { xmlHttp_moniter = GetXmlHttpObject_parcel() if(xmlHttp_moniter == null) { alert("browser does not support HTTP Request") return } var url="ajax_table.php?random=" + Math.random() xmlHttp_moniter.onreadystatechange = stateChanged xmlHttp_moniter.open("GET",url,true) xmlHttp_moniter.send(null) } function stateChanged() { if(xmlHttp_moniter.readyState==4 || xmlHttp_moniter.readyState == "complete") { document.getElementById("ajax_table").innerHTML = xmlHttp_moniter.responseText setTimeout('ajax_table()',60000); } } function GetXmlHttpObject_parcel() { var xmlHttp_moniter=null; try { xmlHttp_moniter=new XMLHttpRequest(); } catch (e) { //Internet Explorer try { xmlHttp_moniter=new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { xmlHttp_moniter=new ActiveXObject("Microsoft.XMLHTTP"); } } return xmlHttp_moniter; } and that is on the page that is requesting the other php page.

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  • Load HTML NSString into a UIWebView

    - by ehenrik
    Im doing a project where I connect to a webpage using the NSURLConnection to be able to monitor the status codes that are returned (200 OK / 404 ERROR). I would like to send the user to the top url www.domain.com if I recieve 404 as status code and if i recieve as 200 status code I would like to load the page in to a webview. I have seen several implementations of this problem by creating a new request but I feel that it is unnecessary since you already received the html in the first request so i would just like to load that HTML in to the webView. So i try to use the [webView loadHTMLFromString: baseURL:] but it doesn't always work, I have noticed that when i print the NSString with html in the connectionDidFinnishLoading it sometimes is null and when I monitor these cases by printing the html in didReceiveData a random number of the last packets is NULL (differs between 2-10). It is always the same webpages that doesn't get loaded. If I load them to my webView using [webView loadRequest:myRequest] it always works. My implementation looks like this perhaps someone of you can see what Im doing wrong. I create my first request with a button click. -(IBAction)buttonClick:(id)sender { NSURL *url = [NSURL URLWithString:@"http://www.domain.com/page2/apa.html"]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:url] NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if( theConnection ) { webData = [[NSMutableData data] retain]; } else { } } Then I monitor the response code in the didReceiveResponse method by casting the request to a NSHTTPURLResponse to be able to access the status codes and then setting a Bool depending on the status code. -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSHTTPURLResponse *ne = (NSHTTPURLResponse *)response; if ([ne statusCode] == 200){ ok = TRUE; } [webData setLength: 0]; } I then check the bools value in connectionDidFinnishLoading. If I log the html NSString I get the source of the webpage so i know that it isn't an empty string. -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *html = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSURL *url = [NSURL URLWithString:@"http://www.domain.com/"]; if (ok){ [webView loadHTMLString:html baseURL:url]; ok = FALSE; } else{ //Create a new request to www.domain.com } } webData is an instance variable and I load it in didReceiveData like this. -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; }

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Watchguard SSLVPN user connection issue

    - by Tory Newnham
    I have a user that needs access to our SSLVPN on our Watchguard firewall from his company issued laptop. The problem is when he tries to connect as himself he cannot connect. If I login to the machine it works fine, if I add him to the domain admins group in Active Directory it works fine… So, we know it is an access issue but I cannot figure out what access he needs. He is in the SSLVPN-Users group which I thought would give them all the access they needed but apparently not… Here is the output of the SSLVPN Logs when trying to connect: 2012-09-14T15:40:55.834 Launching WatchGuard Mobile VPN with SSL client. Version 11.5.3 (Build 339447) Built:Apr 5 2012 00:25:00 2012-09-14T15:41:18.832 Requesting client configuration from X.X.X.X:443 2012-09-14T15:41:20.386 VERSION file is 5.15, client version is 5.15 2012-09-14T15:41:21.924 Error: connect() failed. ret = -1 errno=10061 (...) 2012-09-14T15:41:23.960 Error: connect() failed. ret = -1 errno=10061 2012-09-14T15:42:00.788 Failed Launch Has anyone had the same issue, or have any ideas on what Group Policy changes need to be made in order for him to have access but not be a Domain Admin? Thanks in Advance!

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  • Hyper-V Virtual Ethernet Adapter not working probperly - Code 31 on Host

    - by Chris S
    I have a Windows 8.1 machine with Hyper-V installed. From a "clean" Hyper-V configuration I open Virtual Switch Manager, create an External switch with "Allow management operating system to share this network adapter", click OK. Everything seems to work properly but the host loses network connectivity. Opening Device Manager, the "Hyper-V Virtual Ethernet Adapter" is shown under the Network Adapter section with a yellow triangle, and the following message: This device is not working properly because Windows cannot load the drivers required for this device. (Code 31) An object ID was not found in the file. I tried "Uninstalling" the device, seems to work, but the device doesn't actually remove. I tried removing and re-adding the Hyper-V feature completely, no difference. Tried scf /scannow, no problems. System and Application logs show no errors. The Hyper-V-VMMS Networking log shows the following: Log Name: Microsoft-Windows-Hyper-V-VMMS-Networking Source: Microsoft-Windows-Hyper-V-VMMS Date: 10/24/2013 10:53:07 AM Event ID: 26088 Description: Failed to apply static IP settings to internal Ethernet adapter {A813DE9A-BE70-4FAE-AD31-BE4D54505A4B} ('885435B8-BE65-4EE9-826D-AB56035237ED'): Unspecified error (0x80004005). If I try to remove the Virtual Switch in Hyper-V Virtual Switch Manager I get this in that same log: Log Name: Microsoft-Windows-Hyper-V-VMMS-Networking Source: Microsoft-Windows-Hyper-V-VMMS Date: 10/24/2013 11:19:47 AM Event ID: 26142 Description: Failed while removing virtual Ethernet switch. Trying to remove the Virtual Switch leads to an error: Error applying Virtual Switch Properties changes Failed while removing virtual Ethernet switch. VM Networking does work.

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  • IIS logs show sc-win32-status=64 but only through some networks

    - by wweicker
    I have an ASP.NET application running on a client server (W2k3, IIS6, .NET 2.0). FWIW, this is a Test instance, it hasn't been moved into Production yet. So it is not running under SSL, load balancing, etc. When I access one of the pages on their server from our office, the page gets hit once. Inspecting the IIS logs (c:WINDOWS\system32\LogFiles\W3SVC1) show a GET for that page, then I push a button on the page and the log file shows a POST. This seems to be working fine so far. Now when I remote into the client's network and access the page from one of their local machines, the log file shows a GET, then I push the button on the page and the log shows two POSTs at the same second. The first one shows status (sc-status, sc-substatus, sc-win32-status) 200 0 64, the second shows 200 0 0. In the log file, both POSTs are identical. Basically the log looks like this (except I masked some of the data): #Fields: date time s-ip cs-method cs-uri-stem cs-uri-query s-port cs-username c-ip cs(User-Agent) sc-status sc-substatus sc-win32-status 2009-08-11 20:19:32 x.x.x.x GET /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 0 2009-08-11 20:19:45 x.x.x.x POST /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 64 2009-08-11 20:19:45 x.x.x.x POST /File.aspx - 80 - y.y.y.y Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.5.21022;+.NET+CLR+3.5.30729;+.NET+CLR+3.0.30618;+MDDR;+OfficeLiveConnector.1.4;+OfficeLivePatch.0.0) 200 0 0 The problem is, the page is getting hit twice. The database performs an operation for the first request, then the second request detects that a duplicate operation is being performed and throws an error message. The users think their operation failed, but it actually succeeded. The error description of sc-win32-status 64 is: "The specified network name is no longer available." This leads me to believe, given that both POST requests show an HTTP status of 200, that the server is successful in serving the request, but the client is never notified and resubmits the request. How can I troubleshoot this? Any ideas what could be causing this behavior on their internal network only? I should mention, this is happening at two separate client sites, but does not happen at six of our other client sites, or in our office, or connecting to any of our eight clients over the web. What could be making this reproducible 100% of the time on their local network but 0% of the time anywhere else? Update: I found a very small number of the duplicated POST requests had sc-win32-status of 995 instead of 64 as originally reported. The error description of sc-win32-status=995 is: "The I/O operation has been aborted because of either a thread exit or an application request." This doesn't make any sense (considering I have full access to the code). I still don't understand how or why this issue is occurring, but the new error code leads me to believe it may not be a network issue after all and I am now investigating the possibility of a random code bug.

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  • Windows Server Backup fails to backup Hyper-V VM with "Access is denied"

    - by Sebastian Krysmanski
    I'm trying to use Windows Server Backup on my Windows Server 2012 box to backup my Hyper-V VMs. I created a backup job but each job ends with some "Access is denied" errors. One of my VMs (Linux Server) is backed up properly. All others (one Windows 8, one Linux) are not (or at least it seems that way from the looks of the log file below). How can I solve this problem? Here's the log I'm getting: Error in backup of D:\ during read: Error [0x80070005] Access is denied. Application backup Writer Id: {66841CD4-6DED-4F4B-8F17-FD23F8DDC3DE} Component: C435964E-C07A-4958-BA73-A04C6583280F Caption : Backup Using Saved State\Alter Server Logical Path: Error : 8078010E Error Message : Copy of the files failed. Detailed Error : 80070005 Detailed Error Message : (null) Writer Id: {66841CD4-6DED-4F4B-8F17-FD23F8DDC3DE} Component: E780F138-9676-42FB-821C-4561B9B263DC Caption : Backup Using Child Partition Snapshot\Windows 8 Logical Path: Error : 8078010E Error Message : Copy of the files failed. Detailed Error : 80070005 Detailed Error Message : (null) Writer Id: {66841CD4-6DED-4F4B-8F17-FD23F8DDC3DE} Component: Host Component Caption : Host Component Logical Path: Error : 8078010E Error Message : Copy of the files failed. Detailed Error : 80070005 Detailed Error Message : (null)

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  • Connecting to ItsHidden in Ubuntu 9.10 problems

    - by Ionel Bratianu
    I try to setup a VPN connection to ItsHidden on Ubuntu 9.10. I double-checked my credentials in the VPN configuration, but I don't think that this is problem. In my syslog I got these messages: Jan 11 14:38:46 NetworkManager: Starting VPN service 'org.freedesktop.NetworkManager.pptp'... Jan 11 14:38:46 NetworkManager: VPN service 'org.freedesktop.NetworkManager.pptp' started (org.freedesktop.NetworkManager.pptp), PID 4502 Jan 11 14:38:46 NetworkManager: VPN service 'org.freedesktop.NetworkManager.pptp' just appeared, activating connections Jan 11 14:38:46 NetworkManager: VPN plugin state changed: 1 Jan 11 14:38:46 NetworkManager: VPN plugin state changed: 3 Jan 11 14:38:46 pppd[4506]: Plugin /usr/lib/pppd/2.4.5//nm-pptp-pppd-plugin.so loaded. Jan 11 14:38:46 NetworkManager: VPN connection 'ItsHidden' (Connect) reply received. Jan 11 14:38:46 pppd[4506]: pppd 2.4.5 started by root, uid 0 Jan 11 14:38:46 pppd[4506]: Using interface ppp0 Jan 11 14:38:46 NetworkManager: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) Jan 11 14:38:46 NetworkManager: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. Jan 11 14:38:46 pppd[4506]: Connect: ppp0 /dev/pts/1 Jan 11 14:39:06 pptp[4508]: nm-pptp-service-4502 fatal[get_ip_address:pptp.c:430]: gethostbyname 'vpn.itshidden.com': HOST NOT FOUND Jan 11 14:39:06 pppd[4506]: Modem hangup Jan 11 14:39:06 pppd[4506]: Connection terminated. Jan 11 14:39:06 NetworkManager: VPN plugin failed: 1 Jan 11 14:39:06 NetworkManager: SCPlugin-Ifupdown: devices removed (path: /sys/devices/virtual/net/ppp0, iface: ppp0) Jan 11 14:39:06 pppd[4506]: Exit. Jan 11 14:39:06 NetworkManager: VPN plugin failed: 1 Jan 11 14:39:06 NetworkManager: VPN plugin failed: 1 Jan 11 14:39:06 NetworkManager: VPN plugin state changed: 6 Jan 11 14:39:06 NetworkManager: VPN plugin state change reason: 0 Jan 11 14:39:06 NetworkManager: connection_state_changed(): Could not process the request because no VPN connection was active. Jan 11 14:39:06 NetworkManager: Policy set 'Auto eth0' (eth0) as default for routing and DNS. Jan 11 14:39:19 NetworkManager: [1263213559.003098] ensure_killed(): waiting for vpn service pid 4502 to exit Jan 11 14:39:19 NetworkManager: [1263213559.003289] ensure_killed(): vpn service pid 4502 cleaned up Because the gethostbyname is failing, I suppose that the NetworkManager doesn't know that I use proxies for accessing Internet. I'm not sure that this is the real problem. Could you tell me a solution to make gesthostbyname not failing anymore?

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  • How to configure fastcgi to work with ligttpd in ubuntu

    - by michael
    I am able to run lighttpd on ubuntu 9.10. But when i tried to setup fastcgi with lighttpd by putting this in the ligttpd.conf file: #### fastcgi module fastcgi.server = ( "/fastcgi_scripts/" => (( "host" => "127.0.0.1", "port" => "9098", "check-local" => "disable", "bin-path" => "/usr/local/bin/cgi-fcgi", "docroot" => "/" # remote server may use # it's own docroot )) ) This is what I get in the error.log in ligttpd: 2010-03-07 21:00:11: (log.c.166) server started 2010-03-07 21:00:11: (mod_fastcgi.c.1104) the fastcgi-backend /usr/local/bin/cgi-fcgi failed to start: 2010-03-07 21:00:11: (mod_fastcgi.c.1108) child exited with status 1 /usr/local/bin/cgi-fcgi 2010-03-07 21:00:11: (mod_fastcgi.c.1111) If you're trying to run your app as a FastCGI backend, make sure you're using the FastCGI-enabled version. If this is PHP on Gentoo, add 'fastcgi' to the USE flags. 2010-03-07 21:00:11: (mod_fastcgi.c.1399) [ERROR]: spawning fcgi failed. 2010-03-07 21:00:11: (server.c.931) Configuration of plugins failed. Going down. I do have cgi-fcgi in /usr/local/bin: $ which cgi-fcgi /usr/local/bin/cgi-fcgi Thank you for your help.

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  • OpenSolaris / Nexenta problems with NetXen 4-port NIC card (ntxn driver)

    - by ewwhite
    Hello, I'm running NexentaStor Enterprise on an HP ProLiant DL180 G6 server. The onboard NIC interfaces surface as igb0 and igb1 and work well. However, I've added an HP NC375T 4-port network card using the NetXen 3031 chipset. This card should be handled by the ntxn driver in the SUNWntxn package, but that results in "ntxn0: failed to map doorbell" messages upon boot. The network interfaces don't show up. After some research, I found HP's driver package for the card. The release notes for the driver package state: This version of the Driver is supported only on Oracle Solaris 10 5/09 & 10/09. Oracle Solaris 10 5/09 & 10/09 contain an older version of NetXen P3 driver package called SUNWntxn. So, adding another version of NetXen P3 driver package using pkgadd command might result in conflicts with the NetXen driver binary & related files. Users are advised to uninstall native SUNWntxn driver package before installing the new package. The install completes, but I end up with a different set of errors in initializing the card. ifconfig ntxn0 plumb ifconfig: cannot open link "ntxn0": DLPI link does not exist dmesg output: Jan 29 07:20:17 ch-san2 ntxn: [ID 977263 kern.warning] WARNING: Memory not available Jan 29 07:20:17 ch-san2 ntxn: [ID 404858 kern.notice] NOTICE: ntxn0: Mac registration error Trying to manually create the device files: root@ch-san2:/volumes# add_drv -i "4040,100" ntxn ("ntxn") already in use as a driver or alias. Update the driver: root@ch-san2:/volumes# update_drv -f ntxn devfsadm: driver failed to attach: ntxn Warning: Driver (ntxn) successfully added to system but failed to attach Any ideas on how to get this driver working, or should I ditch the card and go with an Intel or something else?

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  • Server 2008 R2 - Unable to install any printer drivers

    - by toffitomek
    My problem is exactly this same as described here: Server 2008 R2 - Unable to install any printer drivers Options - google groups I have few Windows 2008 R2 (no SP1) servers in remote offices, mostly in Domain Controller, and many of them have problems installing ANY printer drivers. following errors show up in Event Log when adding printer driver under Print and Document Services/Print Management/Print Services/ /Drivers OR trying any other way to install drivers: EventID 215: Installing printer driver - failed, error code 0x57, HRESULT 0x80070057. See the event user data for context information. EventID 215: Installing printer driver Canon iR C2380/2550 PCL6 failed, error code 0x0, HRESULT 0x80070057. See the event user data for context information. EventID 215: Installing printer driver Canon iR C2380/2550 PCL6 failed, error code 0x490, HRESULT 0x80070057. See the event user data for context information. in this particular server case this is problem with Canon iRC 2380i printer with Canon Generic PCL6 Driver, but it seems to apply to any driver and any printer (tried different drivers, different versions, PCL, postscript, etc) I'm using 64 bit drivers that should be working on this platform. Any help will be appreciated.

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  • postfix sasl "cannot connect to saslauthd server: No such file or directory"

    - by innotune
    I try to setup postfix with smtp authentication. I want to use /etc/shadow as my realm Unfortunately I get a "generic error" when i try to authenticate # nc localhost 25 220 mail.foo ESMTP Postfix AUTH PLAIN _base_64_encoded_user_name_and_password_ 535 5.7.8 Error: authentication failed: generic failure In the mail.warn logfile i get the following entry Oct 8 10:43:40 mail postfix/smtpd[1060]: warning: SASL authentication failure: cannot connect to saslauthd server: No such file or directory Oct 8 10:43:40 mail postfix/smtpd[1060]: warning: SASL authentication failure: Password verification failed Oct 8 10:43:40 mail postfix/smtpd[1060]: warning: _ip_: SASL PLAIN authentication failed: generic failure However the sasl setup seems to be fine $ testsaslauthd -u _user_ -p _pass_ 0: OK "Success." i added smtpd_sasl_auth_enable = yes to the main.cf This is my smtpd.conf $ cat /etc/postfix/sasl/smtpd.conf pwcheck_method: saslauthd mech_list: PLAIN LOGIN saslauthd_path: /var/run/saslauthd/mux autotransition:true I tried this conf with the last two commands and without. I'm running debian stable. How can postfix find and connect to the saslauthd server? Edit: I'm not sure whether postfix runs in a chroot The master.cf looks like this: http://pastebin.com/Fz38TcUP saslauth is located in the sbin $ which saslauthd /usr/sbin/saslauthd The EHLO has this response EHLO _server_name_ 250-_server_name_ 250-PIPELINING 250-SIZE 10240000 250-VRFY 250-ETRN 250-STARTTLS 250-AUTH LOGIN PLAIN 250-ENHANCEDSTATUSCODES 250-8BITMIME 250 DSN

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  • nginx reload failing: `object version does not match bootstrap parameter`

    - by Jean Jordaan
    I added a server stanza to my virtual.conf, and now nginx seems to have a problem reloading the config. At this point I don't know what exactly is going wrong or how to debug better. Any help would be most appreciated. The config test succeeds: root@server:~# service nginx configtest nginx: the configuration file /etc/nginx/nginx.conf syntax is ok nginx: configuration file /etc/nginx/nginx.conf test is successful I'm tailing the logfile. Upon reload, the following error is logged. As far as I can see, the new config is not used. root@server:~# service nginx reload Reloading nginx: [ OK ] root@server:~# ==> /var/log/nginx/error.log <== nginx object version 0.8.54 does not match bootstrap parameter 1.0.15 at /usr/lib64/perl5/XSLoader.pm line 94. Compilation failed in require. BEGIN failed--compilation aborted. 2012/10/18 12:31:07 [alert] 9620#0: perl_parse() failed: 2 This is the version of nginx I'm running: root@server:~# yum info nginx Loaded plugins: fastestmirror, presto Loading mirror speeds from cached hostfile * base: ftp.udc.es * epel: mirror.nl.leaseweb.net * extras: ftp.udc.es * updates: ftp.cica.es Installed Packages Name : nginx Arch : x86_64 Version : 1.0.15 Release : 2.el6 [...] Server OS: CentOS release 6.3 (Final)

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  • BackupExec errors when starting services

    - by blade
    Hi, I've installed backupexec 2010 trial on my server, with an appropriately-privileged AD account, but get errors when starting the required services from the login page: Processing services Start services on server: WIN-HQ7JSCRTTSQ Starting Enterprise Vault Admin Service on WIN-HQ7JSCRTTSQ. The service Enterprise Vault Admin Service is already running on WIN-HQ7JSCRTTSQ. Starting Backup Exec Remote Agent for Windows Systems on WIN-HQ7JSCRTTSQ. The service Backup Exec Remote Agent for Windows Systems is already running on WIN-HQ7JSCRTTSQ. Starting Backup Exec Device & Media Service on WIN-HQ7JSCRTTSQ. Error starting the service Backup Exec Device & Media Service on WIN-HQ7JSCRTTSQ. Service-specific error code returned: 0x2000e2d3 (536928979) Starting Backup Exec Server on WIN-HQ7JSCRTTSQ. Error starting the service Backup Exec Server on WIN-HQ7JSCRTTSQ. The dependency service or group failed to start. Starting Backup Exec Job Engine on WIN-HQ7JSCRTTSQ. Error starting the service Backup Exec Job Engine on WIN-HQ7JSCRTTSQ. The dependency service or group failed to start. Starting Backup Exec Agent Browser on WIN-HQ7JSCRTTSQ. Error starting the service Backup Exec Agent Browser on WIN-HQ7JSCRTTSQ. The dependency service or group failed to start. Starting Backup Exec DLO Administration Service on WIN-HQ7JSCRTTSQ. Error starting the service Backup Exec DLO Administration Service on WIN-HQ7JSCRTTSQ. Error code returned: Starting Backup Exec DLO Maintenance Service on WIN-HQ7JSCRTTSQ. The service Backup Exec DLO Maintenance Service is already running on WIN-HQ7JSCRTTSQ. Starting Backup Exec Web Service on WIN-HQ7JSCRTTSQ. The service Backup Exec Web Service is already running on WIN-HQ7JSCRTTSQ. Start services on server WIN-HQ7JSCRTTSQ completed. Processing services completed! How can I resolve this?

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  • How do I renew an expired Ubuntu OpenLDAP SSL Certificate

    - by Doug Symes
    We went through the steps of revoking an SSL Certificate used by our OpenLDAP server and renewing it but we are unable to start slapd. Here are the commands we used: openssl verify hostname_domain_com_cert.pem We got back that the certificate was expired but "OK" We revoked the certificate we'd been using: openssl ca -revoke /etc/ssl/certs/hostname_domain_com_cert.pem Revoking worked fine. We created the new Cert Request by passing it the key file as input: openssl req -new -key hostname_domain_com_key.pem -out newreq.pem We generated a new certificate using the newly created request file "newreq.pem" openssl ca -policy policy_anything -out newcert.pem -infiles newreq.pem We looked at our cn=config.ldif file and found the locations for the key and cert and placed the newly dated certificate in the needed path. Still we are unable to start slapd with: service slapd start We get this message: Starting OpenLDAP: slapd - failed. The operation failed but no output was produced. For hints on what went wrong please refer to the system's logfiles (e.g. /var/log/syslog) or try running the daemon in Debug mode like via "slapd -d 16383" (warning: this will create copious output). Below, you can find the command line options used by this script to run slapd. Do not forget to specify those options if you want to look to debugging output: slapd -h 'ldap:/// ldapi:/// ldaps:///' -g openldap -u openldap -F /etc/ldap/slapd.d/ Here is what we found in /var/log/syslog Oct 23 20:18:25 ldap1 slapd[2710]: @(#) $OpenLDAP: slapd 2.4.21 (Dec 19 2011 15:40:04) $#012#011buildd@allspice:/build/buildd/openldap-2.4.21/debian/build/servers/slapd Oct 23 20:18:25 ldap1 slapd[2710]: main: TLS init def ctx failed: -1 Oct 23 20:18:25 ldap1 slapd[2710]: slapd stopped. Oct 23 20:18:25 ldap1 slapd[2710]: connections_destroy: nothing to destroy. We are not sure what else to try. Any ideas?

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  • VSS Post Backup failures for Virtual Server 2005 R2 SP1 virtual machines

    - by califguy4christ
    We've been seeing strange errors with Volume Shadow Copy services on our Virtual Server 2005 R2 SP1 host. It appears to be failing on a strange mountpoint in the C:\WINDOWS\Temp\ folders, which I believe is used by VSS to mount a writeable image file. To summarize: The Microsoft Virtual Server 2005 Writer continually goes into a failed retryable state The Virtual Server log reports errors during the Post Backup phase VSS reports errors backing up a mount point of unknown origins The mount point causes NTFS and ftdisk errors The host is x86 Windows Server 2003 Standard, SP2. The virtual machine is the same. Both use basic disks. Here is the writer state: Writer name: 'Microsoft Virtual Server 2005 Writer' Writer Id: {76afb926-87ad-4a20-a50f-cdc69412ddfc} Writer Instance Id: {78df98e2-bf19-4804-890b-15865efef3bd} State: [11] Failed Last error: Retryable error From the Virtual Server log: Virtual Server - Vss Writer - Event ID: 1035: The VSS writer for Virtual Server failed during the PostBackup phase. The guest shadow copies did not get exposed on the host machine, after mounting all the virtual hard disks of the virtual machine VMACHINE. From the Application log: VSS - None - Event ID: 12290: Volume Shadow Copy Service warning: GetVolumeInformationW( \\?\Volume{fb84bae7-87f5-11dd-9832-001cc4961ca6}\,NULL,0, NULL,NULL,[0x00000000], , 260) == 0x0000045d. hr = 0x00000000. From the System log: Ntfs - Disk - Event ID: 55: The file system structure on the disk is corrupt and unusable. Please run the chkdsk utility on the volume C:\WINDOWS\Temp\ {fb84bae7-87f5-11dd-9832-001cc49.... My current theory is that VSS creates a mount point for an image file of the VHD, then the software panics for some reason, leaving everything in an inconsistent state. Removing the mount point doesn't resolve the problem. All of the other disks check out fine with CHKDSK. There's no exclusion option for VHDs or to turn off online backups. Has anyone seen this kind of thing before or point me in the right direction for getting more information about the mount point and it's origins? I haven't been able to trace what application is creating that mount point.

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  • IIS 7.5 + Windows Server 2008 R2 + ASP.NET 4.0 HTTP 500 Error?

    - by Dave
    Hi, I'm having an issue I cannot track down and I have looked through the forums and not found anything that sheds any light. I have a fresh install of a Server 2008 R2 Web that I am trying to load an application I created and tested on a Windows 7 machine running IIS 7.5 using ASP.NET 4.0. Everything works fine on the dev machine. But when I used the Web Deployment tool to move it to the server, I now get a HTTP 500 error without a lot of information: Module AspNetInitClrHostFailureModule Notification BeginRequest Handler StaticFile Error Code 0x80070002 Requested URL http://192.168.1.83:80/ Physical Path C:\JustStreamIt Logon Method Not yet determined Logon User Not yet determined Failed Request Tracing Log Directory C:\inetpub\logs\FailedReqLogFiles And in my trace file I get: view trace Warning -SET_RESPONSE_ERROR_DESCRIPTION ErrorDescription An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. view trace Warning -MODULE_SET_RESPONSE_ERROR_STATUS ModuleName AspNetInitClrHostFailureModule Notification 1 HttpStatus 500 HttpReason Internal Server Error HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification BEGIN_REQUEST ErrorCode The system cannot find the file specified. (0x80070002) And I get the following in the Application Log: Log Name: Application Source: Microsoft-Windows-IIS-W3SVC-WP Date: 5/28/2010 2:08:10 PM Event ID: 2299 Task Category: None Level: Error Keywords: Classic User: N/A Computer: win-ltfkdo1dnfp Description: An application has reported as being unhealthy. The worker process will now request a recycle. Reason given: An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. . The data is the error. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-IIS-W3SVC-WP" Guid="{670080D9-742A-4187-8D16-41143D1290BD}" EventSourceName="W3SVC-WP" /> <EventID Qualifiers="49152">2299</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2010-05-28T21:08:10.000000000Z" /> <EventRecordID>1663</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>win-ltfkdo1dnfp</Computer> <Security /> </System> <EventData> <Data Name="Reason">An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. </Data> <Binary>02000780</Binary> </EventData> </Event> Anyone have a suggestion about where I should start looking?

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