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  • UIAlertView Will not show

    - by John
    I have a program that is requesting a JSON string. I have created a class that contains the connect method below. When the root view is coming up, it does a request to this class and method to load up some data for the root view. When I test the error code (by changing the URL host to 127.0.0.1), I expect the Alert to show. Behavior is that the root view just goes black, and the app aborts with no alert. No errors in debug mode on the console, either. Any thoughts as to this behavior? I've been looking around for hints to this for hours to no avail. Thanks in advance for your help. Note: the conditional for (error) is called, as well as the UIAlertView code. - (NSString *)connect:(NSString *)urlString { NSString *jsonString; UIApplication *app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSError *error = nil; NSURLResponse *response = nil; NSURL *url = [[NSURL alloc] initWithString:urlString]; NSURLRequest *req = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10]; NSData *_response = [NSURLConnection sendSynchronousRequest: req returningResponse: &response error: &error]; if (error) { /* inform the user that the connection failed */ //AlertWithMessage(@"Connection Failed!", message); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Oopsie!" message:@"Unable to connect! Try later, thanks." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } else { jsonString = [[[NSString alloc] initWithData:_response encoding:NSUTF8StringEncoding] autorelease]; } app.networkActivityIndicatorVisible = NO; [url release]; return jsonString; }

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  • help in selecting a row in a tableview and pushing that row into anotherview? sturgling on this sinc

    - by Madhu
    Hi, I have a list of about 5 items in a tableview which I bought them from a database and now when i am trying to push each of them into different views in DidSelectRow() what I am seeing is it is showing me all the views in all the categories.... here is the code I have written.... Here is the code written in cell for row at indexpath: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } BeautyQuotes *bQuote = (BeautyQuotes*)[mBeautyQ objectAtIndex:indexPath.row]; cell.textLabel.text = bQuote.qBeauty; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator] ; return cell; and in didselectrow() i have written this code: id count1 = [mBeautyQ count]; while (count1--) { object = [mBeautyQ objectAtIndex:count1]; } [mBeautyQ release]; if([[object objectAtIndex:indexPath.row] isEqual : @"Beauty Quotes"]){ [tableView deselectRowAtIndexPath:indexPath animated:NO]; BeautysubViewController *subBeauty = [[BeautysubViewController alloc] initWithNibName:@"BeautysubViewController" bundle:nil]; //subBeauty.selected =[regions objectAtIndex:indexPath.row];(this is not working) [subBeauty setTitle:@"Beauty Quotes"]; NSLog(@"it is about push beauty subview controller"); [self.navigationController pushViewController:subBeauty animated:YES]; [subBeauty release]; } in this way i am pusing all the rows in to different views....but when I am pushing this into beautyquotes it is showing me all other views along with this.... struggling on this a lot please help me in dealing with this....

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  • some problem with iOS 4.2.1

    - by bicbac
    Hi, I've been developing an app with MacBook Pro (MBP) so far. Last week one of my friends gave me new macbook air 11"(MBA). so Now I can test my code with more than one machine with the same version of developing tools - Both machine has Xcode (3.2.5) and iOS SDK 4.2.1). After some point my app starts get terminated suddenly(iPhone sumulator), and I was using MBP. I got no error message whatsoever. it just stops. I reckon the crash comes from dealing with memory, like 'release'/ 'double-release'. (I'm not 100% sure though). Anyway I thought there must be some mistake within my code for sure. -Confusion starts from this part.- With my MBA, on the other hand, I don'y see any crash. It just works fine. There is nothing different between MBA & MBP except the h/w specifications. Same code, same versions of XCode and iOS SDK. Is the fact that no crash at MBA suggesting that I have to look somewhere else than the code itself? I red some article and Q&As on iOS4.2.1 and XCode 3.2.5 that the most recent version of XCode doesn't recognize the iOS 4.2.1 since the 4.2.1 came out later the 3.2.5. Is it the reason? I have no idea at this moment what should be the next move. thanks

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  • How to check a bool setting in my iphone app

    - by dusk
    I have a setting in Root.plist with Key = 'latestNews' of type PSToggleSwitchSpecifier and DefaultValue as a boolean that is checked. If I understand that correctly, it should = YES when I pull it in to my code. I'm trying to check that value and set an int var to pass it to my php script. What is happening is that my boolean is either nil or NO and then my int var = 0. What am I doing wrong? int latestFlag; NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; BOOL latestNews = [prefs boolForKey:@"latestNews"]; if (latestNews) latestFlag = 1; else latestFlag = 0; NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php?latest=%d", latestFlag]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; //these are auto-released NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release];

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  • em1: watchdog timeout -- resetting virtualbox

    - by lightmanhk
    everyone. I try to configure network adapter of my freebsd on virtualbox machine. At first setting up, I got it right. However, after a couple of reboots, my VM gives me a error message: says "em1:Watchdog timeout -- resetting" I tried to google it, and there is no solution that works for me. The following is my network adapter of my VM: Apapter1: NAT Adapter2: Host-only Adapter vboxnet0 On my Virtualbox setting: Host-only networks: Adapter: IPv4 address: 192.168.56.10 IPv4 network mask: 255.255.255.0 On my FreeBSD VM /etc/rc.conf ifconfig_em0="DHCP" ifconfig_em1="inet 192.168.56.11 netmask 255.255.255.0" Moreover, strange thing is that, for example, if timeout error message show at ttyv0 , when I log in at different ttyv[1-9], the error message will not be shown. but in ttyv0, it still gives me the message. And, in term of functionality of em1, it does work. I have no clue about this problem. Hoping any one can give me a solution or suggestion. That will be great! Thanks a lot. Freebsd version: 9.0-RELEASE FreeBSD 9.0-RELEASE i386 Virtual box: 4.1.2 r73507

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  • Static Analyzer says I have a leak....why?

    - by Walter
    I think this code should be fine but Static Analyzer doesn't like it. I can't figure out why and was hoping that someone could help me understand. The code works fine, the analyzer result just bugs me. Coin *tempCoin = [[Coin alloc] initalize]; self.myCoin = tempCoin; [tempCoin release]; Coin is a generic NSObject and it has an initalize method. myCoin is a property of the current view and is of type Coin. I assume it is telling me I am leaking tempCoin. In my view's .h I have set myCoin as a property with nonatomic,retain. I've tried to autorelease the code as well as this normal release but Static Analyzer continues to say: 1. Method returns an Objective-C object with a +1 retain count (owning reference) 2. Object allocated on line 97 is no longer referenced after this point and has a retain count of +1 (object leaked) Line 97 is the first line that I show.

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  • Re-usable Obj-C classes with custom values: The right way

    - by Prairiedogg
    I'm trying to reuse a group of Obj-C clases between iPhone applications. The values that differ from app to app have been isolated and I'm trying to figure out the best way to apply these custom values to the classes on an app-to-app basis. Should I hold them in code? // I might have 10 customizable values for each class, that's a long signature! CarController *controller = [[CarController alloc] initWithFontName:@"Vroom" engine:@"Diesel" color:@"Red" number:11]; Should I store them in a big settings.plist? // Wasteful! I sometimes only use 2-3 of 50 settings! AllMyAppSettings *settings = [[AllMyAppSettings alloc] initFromDisk:@"settings.plist"]; MyCustomController *controller = [[MyCustomController alloc] initWithSettings:settings]; [settings release]; Should I have little, optional n_settings.plists for each class? // Sometimes I customize CarControllerSettings *carSettings = [[CarControllerSettings alloc] initFromDisk:@"car_settings.plist"]; CarController *controller = [[CarController alloc] initWithSettings:carSettings]; [carSettings release]; // Sometimes I don't, and CarController falls back to internally stored, reasonable defaults. CarController *controller = [[CarController alloc] initWithSettings:nil]; Or is there an OO solution that I'm not thinking of at all that would be better?

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  • What /else/ causes this?

    - by Mordachai
    MFC Toolbox Library.lib(SimpleFileIO.obj) : error LNK2005: _wcsnlen already defined in libcmtd.lib(wcslen_s.obj) fatal error LNK1169: one or more multiply defined symbols found This is driving me nuts. Normally, one would get this if the various projects that are a part of their solution do not agree on which CRT to use (single threaded, multi-threaded, release or debug). However, I have been over this thing about 500 times now, and they all agree. Background: this is a VS 2010 project just converted from VS 2008. MFC Toolbox Library.lib is set to compile as a static library, using /MTd, as is the target .exe I am trying to compile in this solution. Further, the solution that this is being converted from (VS 2008) already compiles & links properly!!! So it's not like that there is a disagreement between the two .vcproj's - or at least there wasn't before the conversion. Furthermore, the MFC Toolbox Library is used by about 25 other projects in another solution - and in that solution (Master Build English) it compiles & links against those other projects without complaint in both debug and release targets. I have just spent the last hour going over every single project property for this target project (Cimex Header Viewer) vs. several different target exe projects in Master Build English solution - and I cannot find a difference. They appear to be identical, excepting that they're different names. I've tried doing a clean & build all. I'm simply out of ideas. Does anyone have a thought on what else I might investigate??? I think I'm ready to start chewing glass. :(

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  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

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  • Objective-C Objects Having Each Other as Properties

    - by mwt
    Let's say we have two objects. Furthermore, let's assume that they really have no reason to exist without each other. So we aren't too worried about re-usability. Is there anything wrong with them "knowing about" each other? Meaning, can each one have the other as a property? Is it OK to do something like this in a mythical third class: Foo *f = [[Foo alloc] init]; self.foo = f; [f release]; Bar *b = [[Bar alloc] init]; self.bar = b; [b release]; foo.bar = bar; bar.foo = foo; ...so that they can then call methods on each other? Instead of doing this, I'm usually using messaging, etc., but sometimes this seems like it might be a tidier solution. I hardly ever see it in example code (maybe never), so I've shied away from doing it. Can somebody set me straight on this? Thanks.

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  • memory leak when removing objects in NSMutableArray

    - by user262325
    Hello everyone I hope to store MYFileObj to NSMutableArray (fileArray) and display data on an UITavleView(tableview). //----------------------------------MYFileObj #import <UIKit/UIKit.h> @interface MYFileObj : NSObject { NSString *fileName; } -(void) setFileName:(NSString *)s ; -(NSString *) fileName ; @end the array I want to store data NSMutableArray *fileArray; I created new object and add to fileArray MYFileObj *newobj=[[MYFileObj alloc] init ]; NSString *ss=[[NSString alloc] initWithFormat:@"%@",path] ; [newobj setFileName:ss]; [ss release]; [fileArray addObject:newobj]; [newobj release]; [atableview reloadData]; After the first time relaodData and do something, I want to reload fileArray and redraw atableview. //code to remove all object in atableview if([fileArray count]>0) { [fileArray removeAllObjects]; [atableview reloadData]; } I notice that there are memory leak. I hope to know the method "removeAllObjects" removes only MYFileObj themselves or also removes MYFileObj's member property "fileName"? Thanks interdev

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  • Objective C iPhone performance issue

    - by Asad Khan
    Ok guys I am developing an iPhone app I have a Model class which follows a Singleton design pattern. Now I have an NSArray in it which is initialized to around some 1000 NSStrings in the init method. Now I need to use this data in some view controller. so I import Model.h, I create an array of NSString objects in view controller & set the data to it. But now the problem is that now I have 2000 NSStrings currently allocated, which I believe is not a good thing on iPhone due to memory considerations. releasing model object wont help because I've overrided release method to release nothing according to the pattern & I cannot change the design now because now a lot of code works on the assumption of model being a singleton. & in future maybe the initial NSStrings may grow to 2000 or even more & then I'll have 4000 NSStrings allocated at one time .... I am a little confused on how to go about it any suggestions

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  • object not getting released in iphone

    - by mohsinpathan
    NSString *strSql = @"select tblrecentsearch_id,xmlrequest,company,postcode,city,kilometer,date from tblrecentsearch"; returnValue = sqlite3_prepare_v2(database, [strSql UTF8String], -1, &selectStatement, NULL); if(returnValue == SQLITE_OK) { arrRecentSearch=[[NSMutableArray alloc] init]; while(sqlite3_step(selectStatement)==SQLITE_ROW) { Search *ObjSearch = [[Search alloc]init]; ObjSearch.intRecentSearchId = sqlite3_column_int(selectStatement, 0); ObjSearch.xmlRequest = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 1) encoding:NSUTF8StringEncoding]; ObjSearch.strCompnay=[NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 2) encoding:NSUTF8StringEncoding]; ObjSearch.strPostCode=[NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 3) encoding:NSUTF8StringEncoding]; ObjSearch.strPlace = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 4) encoding:NSUTF8StringEncoding]; ObjSearch.strKilometer = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 5) encoding:NSUTF8StringEncoding]; ObjSearch.strDate = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 6) encoding:NSUTF8StringEncoding]; [arrRecentSearch addObject:ObjSearch]; [ObjSearch release]; } } sqlite3_finalize(selectStatement); I want release arrRecentSearch but it will return from function . How can i realese this array. Please help me.I am fetching data from databse.

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  • object not getting released in iphone

    - by Jaimin
    i m writing this code in my code to store the data in database.. Search *objSearchDetail = [[Search alloc] init]; objSearchDetail = [xmlResponseDetail objectAtIndex:i]; sql = "INSERT INTO tblsearchdetail(tblrecentsearch_id,name,address,email,url,street,postcode,city,telephone,mobile) VALUES(?,?,?,?,?,?,?,?,?,?)"; returnValue = sqlite3_prepare_v2(database, sql, -1, &insertStatement, NULL); if(returnValue == SQLITE_OK){ sqlite3_bind_int(insertStatement, 1, intLastRecentSearchId); sqlite3_bind_text(insertStatement, 2, [objSearchDetail.strName UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 3, [objSearchDetail.strAddress UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 4, [objSearchDetail.strEmail UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 5, [objSearchDetail.strUrl UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 6, [objSearchDetail.strStreet UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 7, [objSearchDetail.strPostCode UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 8, [objSearchDetail.strPlace UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 9, [objSearchDetail.strTelephone UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 10, [objSearchDetail.strMobile UTF8String], -1,SQLITE_TRANSIENT); if(sqlite3_step(insertStatement)==SQLITE_DONE) { //Data; } } NSLog(@"count %d",[objSearchDetail retainCount]); [objSearchDetail release]; now the nslog shows refrence count as 2 so even if i release the refrence count will still be one and the object will not be destroyed.. plz help me....

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  • Has anyone ever had OpenCV work with Python 2.7 on MacOS 10.6?

    - by ?????
    I've been trying on and off for the past 6 months to get OpenCV to work with Python on MacOS. Every time there's a new release, I try again and fail. I've tried both 64-bit and 32-bit, and both the xcode gcc and gcc installed via macports. I just spend the past two days on it, hopeful that the latest OpenCV release, that appears to include Python support directly would work. It doesn't. I've also tried and failed to use this: http://code.google.com/p/pyopencv/ I've been using OpenCV with C++ or Microsoft C++/CLI for the past few years, but I'd love to use it with Python on a Mac because that is my primary development environment. I'd love to hear from anyone who's actually been able to get the opencv python examples to run under Mac OS 10.6, either 32 or 64-bit. My last attempt was to follow the instructions on this page http://recursive-design.com/blog/2010/12/14/face-detection-with-osx-and-python/ with a clean, fresh install of 10.6 on a 64-bit capable Mac. My PYTHONPATH is set, and I can see the cv library in it. But an "import cv" from python fails. Previously, the closest I've ever gotten (again, staring on a clean, fresh 10.6 install) was this: Python 2.7.1 (r271:86882M, Nov 30 2010, 10:35:34) [GCC 4.2.1 (Apple Inc. build 5664)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import cv Fatal Python error: Interpreter not initialized (version mismatch?) Abort trap thrilllap-2:~ swirsky$ I've seen a lot of folks answering similar questions here, but have never seen an definitive answer for it.

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  • Memory Management with returning char* function

    - by RageD
    Hello all, Today, without much thought, I wrote a simple function return to a char* based on a switch statement of given enum values. This, however, made me wonder how I could release that memory. What I did was something like this: char* func() { char* retval = new char; // Switch blah blah - will always return some value other than NULL since default: return retval; } I apologize if this is a naive question, but what is the best way to release the memory seeing as I cannot delete the memory after the return and, obviously, if I delete it before, I won't have a returned value. What I was thinking as a viable solution was something like this void func(char*& in) { // blah blah switch make it do something } int main() { char* val = new char; func(val); // Do whatever with func (normally func within a data structure with specific enum set so could run multiple times to change output) val = NULL; delete val; val = NULL; return 0; } Would anyone have anymore insight on this and/or explanation on which to use? Regards, Dennis M.

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • Objective C Naming Convention for an object that owns itself

    - by Ed Marty
    With the latest releases of XCode that contain static analyzers, some of my objects are throwing getting analyzer issues reported. Specifically, I have an object that owns itself and is responsible for releasing itself, but should also be returned to the caller and possibly retained there manually. If I have a method like + (Foo) newFoo the analyzer sees the word New and reports an issue in the caller saying that newFoo is expected to return an object with retain +1, and it isn't being released anywhere. If I name it + (Foo) getFoo the analyzer reports an issue in that method, saying there's a potential leak because it's not deallocated before returning. My class basically looks like this: + (Foo *) newFoo { Foo *myFoo = [[[Foo new] retain] autorelease]; [myFoo performSelectorInBackground:@selector(bar) withObject:nil]; return myFoo; } - (void) bar { //Do something that might take awhile [self release]; } The object owns itself and when its done, will release itself, but there's nowhere that it's being stored, so the static analyzer sees it as a leak somewhere. Is there some naming or coding convention to help?

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  • Objective-C: alloc of object within init of another object (memory management)

    - by Stefan Klumpp
    In my .h file I have: NSMutableArray *myArray; @property (nonatomic, retain) NSMutableArray *myArray; My .m file looks basically like this: @synthesize myArray; - (id) init { self = [super init]; if (self != nil) { self.myArray = .... ? // here I want to create an empty array } return self; } - (void) dealloc { [self.myArray release]; [super dealloc]; } What I'm not sure about is what do to in the init. 1) self.myArray = [[NSMutableArray alloc] init]; 2) NSMutableArray *tmp = [[NSMutableArray alloc] init]; self.myArray = tmp; [tmp release]; Solution 1 doesn't seem right to me, because of my @property (retain) setting I automatically increase the retain counter when setting self.myArray, but additionally I have already a "+1 retain" due to the [NSMutableArray alloc]. Thus the second solution seems more correct to me, even though it is cumbersome. Also am I wondering if self.myArray = ... is actually the same as [self setMyArray:...] and thus does increase the retain count.

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  • Getting Google repositories to work with apt-get on Ubuntu Hardy

    - by Justin
    I've installed Google Chrome on Hardy via the .deb file and would like to configure apt-get for automatic updates. [I have another machine running Ubuntu Karmic where this works fine; apt-get knows the package as 'google-chrome'; I'm now using a Dell Mini 10 with Ubuntu 8.04 LTS installed] As part of the .deb install, two entries have been added to the third- party software sources tab: http://dl.google.com/linux/deb stable main http://dl.google.com/linux/deb stable non-free main However if I check for updates with either of these clicked, I get the following error: Failed to fetch http://dl.google.com/linux/deb/dists/stable/Release Unable to find expected entry main/binary-lpia/Packages in Meta-index file (malformed Release file?) There is a thread here which indicates others have had the same problem: http://www.google.co.uk/support/forum/p/Chrome/thread?tid=097d103f87b49abe&hl=en This references a further thread: http://code.google.com/p/chromium/issues/detail?id=38608 which suggests the problem has been fixed. Despite this I remain unable to get it to work, and none of the suggested workarounds seem to work either. Ideas ? Thanks.

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  • long startup time...Need help

    - by Jeff
    My app is all done and working great. So now I ran it on a old iPhone and the app takes 17.3 seconds to start!?!? i spent a lot of time looking into it and i found that the reason it is taking so long to load is i have a lot of views and each view has a png background image. All my views and made in IB and in my code: #import "MyTestAppDelegate.h" #import "MyTestViewController.h" @implementation MyTestAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end At the end of the code where is says: [window addSubview:viewController.view]; the app seems to be loading all the views in the nib at the same time. All the png's from all the views are about 12mb. There is no need for the app to load all the views at the same time during startup. Is there a way i can only load the first "home" view at startup? (All the views are part of the same nib.)

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  • Common methods/implementation across multiple WCF Services

    - by Rob
    I'm looking at implementing some WCF Services as part of an API for 3rd parties to access data within a product I work on. There are currently a set of services exposed as "classic" .net Web Services and I need to emulate the behaviour of these, at least in part. The existing services all have an AcquireAuthenticationToken method that takes a set of parameters (username, password, etc) and return a session token (represented as a GUID), which is then passed in on calls to any other method (There's also a ReleaseAuthenticationToken method, no guesses needed as to what that does!). What I want to do is implement multiple WCF services, such as: ProductData UserData and have both of these services share a common implementation of Acquire/Release. From the base project that is created by VS2k8, it would appear I will start with, per service: public class ServiceName : IServiceName { } public interface IServiceName { } Therefore my questions would be: Will WCF tolerate me adding a base class to this, public class ServiceName : ServiceBase, IServiceName, or does the fact that there's an interface involved mean that won't work? If "No it won't work" to Question 1, could I change IServiceName so it extends another interface, IServiceBase, thus forcing the presence of Acquire/Release methods, but then having to supply the implementation in each service. Are 1 and 2 both really bad ideas and there's actually a much better solution that, knowing next to nothing about WCF, I just haven't thought of?

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  • Loading a UIView from a UITableview

    - by Michael Robinson
    I can firgure out how to push a UIView from a Tableview and have the "child" details appear. Here is the view I'm trying to load: Here is the code that checks for children and either pushes a itemDetail.xib or an additional UITable, I want to use the above .xib but load the correct contents "tableDataSource" into the UItable: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the dictionary of the selected data source. NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; //Get the children of the present item. NSArray *Children = [dictionary objectForKey:@"Children"]; if([Children count] == 0) { ItemDetailViewController *dvController = [[ItemDetailViewController alloc] initWithNibName:@"ItemDetailView" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; } else { //Prepare to tableview. FirstTab *rvController = [[FirstTab alloc] initWithNibName:@"FirstView" bundle:[NSBundle mainBundle]]; //Increment the Current View rvController.CurrentLevel += 1; //Set the title; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; //Push the new table view on the stack [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; [rvController release]; } } Thanks for the help. I see lots of stuff on this but can't find the correct push instructions.

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  • Need help optimizing this Django aggregate query

    - by Chris Lawlor
    I have the following model class Plugin(models.Model): name = models.CharField(max_length=50) # more fields which represents a plugin that can be downloaded from my site. To track downloads, I have class Download(models.Model): plugin = models.ForiegnKey(Plugin) timestamp = models.DateTimeField(auto_now=True) So to build a view showing plugins sorted by downloads, I have the following query: # pbd is plugins by download - commented here to prevent scrolling pbd = Plugin.objects.annotate(dl_total=Count('download')).order_by('-dl_total') Which works, but is very slow. With only 1,000 plugins, the avg. response is 3.6 - 3.9 seconds (devserver with local PostgreSQL db), where a similar view with a much simpler query (sorting by plugin release date) takes 160 ms or so. I'm looking for suggestions on how to optimize this query. I'd really prefer that the query return Plugin objects (as opposed to using values) since I'm sharing the same template for the other views (Plugins by rating, Plugins by release date, etc.), so the template is expecting Plugin objects - plus I'm not sure how I would get things like the absolute_url without a reference to the plugin object. Or, is my whole approach doomed to failure? Is there a better way to track downloads? I ultimately want to provide users some nice download statistics for the plugins they've uploaded - like downloads per day/week/month. Will I have to calculate and cache Downloads at some point? EDIT: In my test dataset, there are somewhere between 10-20 Download instances per Plugin - in production I expect this number would be much higher for many of the plugins.

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  • NSMutableArray accessing issue.

    - by Danegraphics
    I've searched and have no answer. I've created an NSMutableArray and am getting an EXC_BAD_ACCESS error in one place of access. Here. This is declaring in the .h file: NSMutableArray *buttons; ... @property (nonatomic, retain)NSMutableArray *buttons; And this is the synthesizing and implimenting: @synthesize buttons; ... - (id)init { self = [super init]; if(self != nil) { buttons = [[NSMutableArray alloc] init]; } return self; } ... -(void)addButtonWithImage:(Image*)image { Image *button = image; [buttons addObject:button]; [button release]; } ... -(void)replaceButtonAt:(int)num with:(Image*)image { Image *button = image; [buttons replaceObjectAtIndex:num withObject:button]; <<===EXC_BAD_ACCESS [button release]; } But when I use this: -(void)renderButton:(int)num atPoint:(CGPoint)point center:(BOOL)center{ Image *button = [buttons objectAtIndex:num]; [button renderAtPoint:point centerOfImage:center]; } It works

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