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  • Grading an algorithm: Readability vs. Compactness

    - by amiregelz
    Consider the following question in a test \ interview: Implement the strcpy() function in C: void strcpy(char *destination, char *source); The strcpy function copies the C string pointed by source into the array pointed by destination, including the terminating null character. Assume that the size of the array pointed by destination is long enough to contain the same C string as source, and does not overlap in memory with source. Say you were the tester, how would you grade the following answers to this question? 1) void strcpy(char *destination, char *source) { while (*source != '\0') { *destination = *source; source++; destionation++; } *destionation = *source; } 2) void strcpy(char *destination, char *source) { while (*(destination++) = *(source++)) ; } The first implementation is straightforward - it is readable and programmer-friendly. The second implementation is shorter (one line of code) but less programmer-friendly; it's not so easy to understand the way this code is working, and if you're not familiar with the priorities in this code then it's a problem. I'm wondering if the first answer would show more complexity and more advanced thinking, in the tester's eyes, even though both algorithms behave the same, and although code readability is considered to be more important than code compactness. It seems to me that since making an algorithm this compact is more difficult to implement, it will show a higher level of thinking as an answer in a test. However, it is also possible that a tester would consider the first answer not good because it's not readable. I would also like to mention that this is not specific to this example, but general for code readability vs. compactness when implementing an algorithm, specifically in tests \ interviews.

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  • Finding links among many written and spoken thoughts

    - by Peter Fren
    So... I am using a digital voice recorder to record anything I see important, ranging from business to private, from rants to new business ideas. Every finalized idea is one wma-file. I wrote a program to sort the wma-files into folders. From time to time I listen to the wma-files, convert them to text(manually) and insert them into a mindmap with mindmanager, which I sort hierarchically by area and type in turn. This works very well, no idea is being lost, when I am out of ideas for a special topic, I listen to what I said and can get started again. What could a search system look like that finds links between thoughts(written in the mindmap and in the wma files) or in general gives me good search results even when the keyword I searched for is not present but a synonym of it or related topic(for instance flower should output entries containing orchid aswell, even if they contain orchid but not the very keyword flower). I prefer something ready-made but small adjustments to a given system are fine aswell. How would you approach this task?

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  • Regulating how much to draw based on how much was drawn last frame.

    - by Mike Howard
    I have a 3D game world on an iPhone (limited graphics speed), and I'm already regulating whether I draw each shape on the screen based on it's size and distance from the camera. Something like... if (how_big_it_looks_from_the_camera > constant) then draw What I want to do now is also take into account how many shapes are being drawn, so that in busier areas of the game world I can draw less than I otherwise would. I tried to do this by dividing how_big_it_looks by the number of shapes that were drawn last frame (well, the square root of this but I'm simplifying - the problem is the same). if (how_big_it_looks / shapes_drawn > constant2) then draw But the check happens at the level of objects which represent many drawn shapes, and if an object containing many shapes is switched on, it increases shapes_drawn lots and switches itself back off the next frame. It flickers on and off. I tried keeping a kind of weighted average of previous values, by each frame doing something like shapes_drawn_recently = 0.9 * shapes_drawn_recently + 0.1 * shapes_just_drawn, but of course it only slows the flickering down because of the nature of the feedback loop. Is there a good way of solving this? My project is in Objective-C, but a general algorithm or pseudo-code is good too. Thanks.

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  • Can I remove the systems from a component entity system?

    - by nathan
    After reading a lot about entity/component based engines. I feel like there is no real definition for this kind of engine. Reading this thread: Implementing features in an Entity System and the linked article made me think a lot. I did not feel that comfortable using System concept so I'll write something else, inspired by this pattern. I'd like to know if you think it's a good way to organize game code and what improvements can be made. Regarding a more strict implementation of entity/component based engine, is my solution viable? Do I risk getting stuck at any point due to the lack of flexibility of this implementation (or anything else)? My engine, as for entity/component patterns has entities and components, no systems since the game logic is handled by components. Also, I think the main difference is the fact that my engine will use inherence and OOP concepts in general, I mean, I don't try to minimize them. Entity: an entity is an abstract class. It holds his position, width and height, scale and a list of linked components. The current implementation can be found here (java). Every frame, the entity will be updated (i.e all the components linked to this entity will be updated), and rendered, if a render component is specified. Component: like for entity, a component is an abstract class that must be extended to create new components. The behavior of an entity is created through his components collection. The component implementation can be found here. Components are updated when the owning entity is updated or for only one specific component (render component), rendered. Here is an example of a logic component (i.e not a renderable component, a component that's updated each frame) in charge of listening for keyboard events and a render component in charge of display a plain sprite (i.e not animated).

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  • Oracle Java Embedded Client 1.1 Released

    - by Roger Brinkley
    Yesterday an update release of Oracle Java Embedded Client (OJEC) 1.1 quietly slipped out door for general availability. Until last year it was pretty difficult to get your hands on either a Connected Limited Device Configuration (CLDC) for small devices or a Connected Device Configuration (CDC) for medium devices java implementation without a substantial initial commitment. But with the the release of OJWC (CLDC) and OJEC (CDC) last year that has changed. OJEC 1.1 is a binary distribution designed for installation on medium configurations which is a mid range processor requiring a  slow startup time, seamless upgrades, in a cost sensitive hardware environment  anywhere from 3.5mb to 8 mb. There are headless as well as headed versions available. It is intended for devices, such as Blu-­-ray Disc players, set-­-top boxes, residential gateways,VOIP phones, and similar. From a software point of view, OJEC is the Java runtime platform implementation of Connected Device Configuration (CDC v1.1, JSR-­-218), Foundation Profile (FP v1.1, JSR-­-219), and Personal Basis Profile (PBP v1.1, JSR-­-217)  and includes optional packages RMI (JSR 66), JDBC (JSR 169) and XML API for Java ME (JSR 280), and Java TV (JSR-­-927). New to this release is support for the XML API (JSR 280) and a number of bug fixes and performance enhancements, including an improved Just-in-Time (JIT) compilation for the x86 chipset architecture. The platforms supported include ArmV5, ArmV6/ArmV7, MIPS 32 74K, and X86 in headless mode. For embedded developers there are number of advantages to using Java and if you have shied away from the JavaME edition in the past I would encourage you to look into the updated version of OJEC 1.1.

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  • Local file system not properly unmounted during shutdown

    - by bernhard
    I have a file system with two HDDs and several partitions mounted separately locally. /root, /home, /usr, /var, /local/share , /home/bernhard/fotos/bilder, /backup are on separate partitions and are all ext3. During unmounting the message "unmounting local file system" does not appear any further and when booting all partitions but the root partition have to reload the journal, which indicates improper unmounting. The root partition and /usr are on sda, the others on sdb or further usb-mounted devices. the only partition unmounted w/o problem seems to be the root partition on sda4. I wonder whether the script to umount all devices has a "wait for success" loop or that the script itself got corrupted. However, yesterday I upgraded to 11.04 and the error persists. pmount does not look to be appropriate since the device are not hotplugged but simply mounted during system start. Obviously mounting /usr and afterwards /usr/local/share as well as /home and later /home/bernhard/fotos/bilder presents problems for umount; the devices may be busy und thus not properly unmounted. Does anybody have an idea for a script to organize unmounting in an ordered way? How to wait for unmounting of the secondary mount? Do you know as well where to place such a script that it will be used instead of the original umount command? Could be a general solution.

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  • Using prefix incremented loops in C#

    - by KChaloux
    Back when I started programming in college, a friend encouraged me to use the prefix incrementation operator ++i instead of the postfix i++, citing that there was a slight chance of better performance with no real chance of a downside. I realize this is true in C++, and it's become a general habit that I continue to do. I'm led to believe that it makes little to no difference when used in a loop in C#, regardless of data type. Apparently the ++ operator can't be overridden. Nevertheless, I like the appearance more, and don't see a direct downside to it. It did astonish a coworker just a moment ago though, he made the (fairly logical) assumption that my loop would terminate early as a result. He's a self-taught programmer, and apparently never came across the C++ convention. That made me question whether or not the equivalent behavior of pre- and post-fix increment and decrement operators in loops is well known enough. Is it acceptable for me to continue using ++i in looping constructs because of style preference, even though it has no real performance benefit? Or is it likely to cause confusion amongst other programmers? Note: This is assuming the ++i convention is used consistently throughout all code.

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  • Is .Net Going to Die As far as Server Apps and Desktop Apps are concerned? [closed]

    - by Graviton
    Possible Duplicate: What does Windows 8 mean for the future of .NET? The Windows 8 preview doesn't mention .Net, and the demo seems to showcase what HTML, CSS and Javascript can do on Windows 8 OS. The impression I get from watching it is that HTML , Javascript is going to figure prominently in Windows 8, even for the traditional windows desktop applications. That, couple with the fact that there is no mentioning of .Net 5 and Visual Studio 2012 or 2013( MS is pretty quick to announce the next generation VS tools) yet, makes me worry that sooner or later, Microsoft will abandon the .Net platform completely. Yes, not just abandoning Silverlight, but the .Net platform in general. Which means that all the desktop apps, server apps you wrote in .Net is going to be obsolete, much like how VB6 apps are now obsolete. Is .Net going to die? Of course you won't find that all .Net apps stop running tomorrow. But will there be a day-- even when at that time Microsoft is alive and kicking-- when .Net apps are looked upon as legacy apps in the way we perceive VB6 apps? Edit: I've changed the wording of the title, so it's not a dupe of existing question. Please take note.

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  • Chrome window controls in xubuntu 12.04

    - by Norbert
    I'm a long time ubuntu 10.04 LTS user, very used to having window controls on top left borders. New computer with new video card requires newer kernel. Unity doesn't suit and much googling turned up recommendations for xubuntu. Installed 12.04 and first aggravation is window controls at upper right a la Windows. No problem ... Settings Manager - Windows Manager - rearrange button layout Fixes everything until ... I abandoned firefox long ago because of memory leak issues and general fat. I fetch a current version of chrome (19.0.1084.52) and install. Once adblock is added and it's the default browser, everything's great. Except ... Alone among all applications, chrome will not honour the window manager's preferred button layout. Buttons are at upper right no matter what I try. Uninstall and then reinstall: nope. Trawl through /home/user/.config/google-chrome/* looking for a likely setting: nope. Search the web: nothing useful. How do I get chrome's window decoration in sync? Thanks very much for any and all help.

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  • Access functions from user control without events?

    - by BornToCode
    I have an application made with usercontrols and a function on main form that removes the previous user controls and shows the desired usercontrol centered and tweaked: public void DisplayControl(UserControl uControl) I find it much easier to make this function static or access this function by reference from the user control, like this: MainForm mainform_functions = (MainForm)Parent; mainform_functions.DisplayControl(uc_a); You probably think it's a sin to access a function in mainform, from the usercontrol, however, raising an event seems much more complex in such case - I'll give a simple example - let's say I raise an event from usercontrol_A to show usercontrol_B on mainform, so I write this: uc_a.show_uc_b+= (s,e) => { usercontrol_B uc_b = new usercontrol_B(); DisplayControl(uc_b); }; Now what if I want usercontrol_B to also have an event to show usercontrol_C? now it would look like this: uc_a.show_uc_b+= (s,e) => { usercontrol_B uc_b = new usercontrol_B(); DisplayControl(uc_b); uc_b.show_uc_c += (s2,e2) => {usercontrol_C uc_c = new usercontrol_C(); DisplayControl(uc_c);} }; THIS LOOKS AWFUL! The code is much simpler and readable when you actually access the function from the usercontrol itself, therefore I came to the conclusion that in such case it's not so terrible if I break the rules and not use events for such general function, I also think that a readable usercontrol that you need to make small adjustments for another app is preferable than a 100% 'generic' one which makes my code look like a pile of mud. What is your opinion? Am I mistaken?

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different endianness. A simple example is a getBitAt method that regards index 0 as the least significant bit, or the most significant bit, depending on the version used. In practice, I've found that using separate functions for different endianness results in much more comprehensible and reusable code than assuming all operations are little-endian or something. I'm really stumped regarding how best to package the library. Should I have methods that have LE and BE versions take an enum parameter in their signature, e.g. Endianness.Little, Endianness.Big? Should I have different static classes with identically named methods? such as MSB.GetBit and LSB.GetBit On a much wider note, is there a standard I could use in cases like this? Some guide? Is my design issue trivial? I have a perfectionist bent, and I sometimes get stuck on tricky design issues like this... Note: I've sort of realized I'm using endianness somewhat colloquially to refer to the order/place value of digital component parts (be they bits, bytes, or words) in a larger whole, in any setting. I'm not talking about machine-level endianness or serial transmission endianness. Just about place-value semantics in general. So there isn't a context of targeting different machines/transmission techniques or something.

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  • Problem installing drivers for Brother DCP-1400

    - by ToddB
    I have a problem installing drivers for my DCP-1400 printer. I am using Ubuntu 11.10 and am new to Ubuntu and Linux in general. I downloaded the lpr and cupswrapper files from the Brother linux site into my Download directory. I next run Terminal and switch to the Downloads directory. At the prompt I type in the following: sudo dpkg -i --force-all dcp1400lpr-1.1.2-1.386.deb It asks for my password which I type in and press Enter. I get the following errors: (Reading database ... 155195 files and directories currently installed.) Preparing to replace dcp1400lpr 1.1.2-1 (using dcp1400lpr-1.1.2-1.i386.deb) ... Unpacking replacement dcp1400lpr ... /var/lib/dpkg/info/dcp1400lpr.postrm: 3: /etc/init.d/lpd: not found dpkg: warning: subprocess old post-removal script returned error exit status 127 dpkg - trying script from the new package instead ... /var/lib/dpkg/tmp.ci/postrm: 3: /etc/init.d/lpd: not found dpkg: error processing dcp1400lpr-1.1.2-1.i386.deb (--install): subprocess new post-removal script returned error exit status 127 /var/lib/dpkg/tmp.ci/postrm: 3: /etc/init.d/lpd: not found dpkg: error while cleaning up: subprocess new post-removal script returned error exit status 127 Errors were encountered while processing: dcp1400lpr-1.1.2-1.i386.deb I now notice when I open the Synaptics package manager I get the message: E: The package dcp1400lpr needs to be reinstalled, but I can't find an archive for it. E: Internal error opening cache (1). Please report. Any help provided would be appreciated. Thank you TB

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  • How to integrate technical line/functional manager into Scrum team?

    - by thegreendroid
    We have recently had a new line manager start who is managing our Scrum team. He is immensely experienced in our field but is relatively inexperienced at Agile/Scrum. He has extensive technical expertise in embedded software (the team's domain) that would go to waste if not utilised properly. However, the team is wary of making a line manager part of the Scrum team. The general consensus is that the line manager should not be part of the Scrum team at all. There are a number of issues that may crop up, e.g. the team may start "reporting" to the manager (i.e. a daily status update!), the manager may start to micro-manage team members etc etc. As it currently stands, he has already said that he feels like an outsider within the team. We really want to make use of his technical skills, we'd be foolish if we didn't because we are a relatively inexperienced and young team of twenty somethings. What would be the best approach to integrate a senior "technical" line manager in a Scrum team and make him feel like he is part of the team?

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  • Introducing a (new) test method to a team

    - by Jon List
    A couple of months ago i was hired in a new job. (I'm fresh out of my Masters in software engineering) The company mainly consists of ERP consultants, but I was hired in their fairly small web department (6 developers), our main task is ERP/ecom integration (ERP-integrated web shops). The department is growing, and recently my manager asked me to start thinking about introducing tests to the team, i love a challenge, but frankly I'm a bit scared (I'm the least experience member of the team). Currently the method of testing is clicking around in the web shop and asking the customer if the products are there, if they look okay, and if orders are posted correctly to the ERP. We are getting a lot of support cases on previous projects, where a customer or a customer's customer have run into errors, which - i suppose - is why my manager wants more structured testing. Off the top of my head, I though of some (obvious?) improvements, like looking at the requirement specification, having an issue tracker, enabling team members to register their time on a "tests"-line on the budget, and to circulate tasks amongst members of the team. But as i see it we have three main challenges: general website testing. (javascript, C#, ASP.NET and CMS integration tests) (live) ERP integration testing (customers rarely want to pay for test environments). adopting a method in the team I like the responsibility, but I am afraid that I'm in a little bit over my head. I expect that my manager expects me to set up some kind of workshop for the team where I present some techniques and ideas and where we(the team) can find some solutions together. What I learned in school was mostly unit testing and program verification, not so much testing across multiple systems and applications. What I'm looking for here, is references/advice/pointers/anecdotes; anything that might help me to get smarter and to improve the current method of my team. Thanks!! (TL;DR: read the bold parts)

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  • Exchange 2010 Deployment Notes - ISA 2004 Server Issue

    - by BWCA
    An interesting ISA 2004 tidbit … While we were setting up our Exchange 2010 ActiveSync environment, we encountered a problem where we could not successfully telnet over port 443 from one of our ISA 2004 Servers to our Exchange 2010 Client Access Server Array. When we tried to telnet over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Could not open connection to the host on port 443: Connect failed” error message. Also, when we used portqry over port 443 from the ISA Server to the Client Access Server Array name, we would get a “Error opening socket: 10065” and “No route to host” error messages. It was odd because we did not have any problems with using ping or tracert from the ISA Server to the Client Access Server Array and our firewall firewall policy was allowing 443 traffic to pass through. After some troubleshooting, we were able to telnet and use portqry over port 443 successfully if we stopped the Microsoft Firewall service on the ISA 2004 Server.  So, it was strictly a problem with ISA.  Eventually, we were able to isolate the problem to a ISA 2004 Server System Policy setting as shown below (to modify the System Policy, right-click Firewall Policy and click Edit System Policy). Under the Diagnostics Services – HTTP Connectivity verifiers Configuration Group, you need to enable the configuration group under the General tab to resolve the problem.  After we enabled the setting, we no longer had a problem.

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  • Script language native extensions - avoiding name collisions and cluttering others' namespace

    - by H2CO3
    I have developed a small scripting language and I've just started writing the very first native library bindings. This is practically the first time I'm writing a native extension to a script language, so I've run into a conceptual issue. I'd like to write glue code for popular libraries so that they can be used from this language, and because of the design of the engine I've written, this is achieved using an array of C structs describing the function name visible by the virtual machine, along with a function pointer. Thus, a native binding is really just a global array variable, and now I must obviously give it a (preferably good) name. In C, it's idiomatic to put one's own functions in a "namespace" by prepending a custom prefix to function names, as in myscript_parse_source() or myscript_run_bytecode(). The custom name shall ideally describe the name of the library which it is part of. Here arises the confusion. Let's say I'm writing a binding for libcURL. In this case, it seems reasonable to call my extension library curl_myscript_binding, like this: MYSCRIPT_API const MyScriptExtFunc curl_myscript_lib[10]; But now this collides with the curl namespace. (I have even thought about calling it curlmyscript_lib but unfortunately, libcURL does not exclusively use the curl_ prefix -- the public APIs contain macros like CURLCODE_* and CURLOPT_*, so I assume this would clutter the namespace as well.) Another option would be to declare it as myscript_curl_lib, but that's good only as long as I'm the only one who writes bindings (since I know what I am doing with my namespace). As soon as other contributors start to add their own native bindings, they now clutter the myscript namespace. (I've done some research, and it seems that for example the Perl cURL binding follows this pattern. Not sure what I should think about that...) So how do you suggest I name my variables? Are there any general guidelines that should be followed?

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  • Software vs Network Engineer (Salary, Difficulty, Learning, Happiness)

    - by B Z
    What are your thoughts on being a Software Engineer vs a Network Engineer? I've been on the software field for almost 10 years now and although I still have a great deal of fun (and challenges), I am starting to think it could be better on the "other" side. Not to degrade network engineers (i know there are many great ones out there), it seems (in general) their job is easier, the learning curve from average to good is not as steep, job is less stressful and pay is better on average. I think as software developer I could make the switch to networking and still enjoy working with computers and feel productive. I spend an enormous amount of time learning about software, practices, new technologies, new patters, etc...I think I could spend a much smaller amount of time learning about networking and be just as "good". What are your thoughts? EDIT: This is not about making easy money. Networking and Software are closely related, I love computers and programming, but if I can work with both, make more money and have less stress in my life and can spend more time with my family, then I am willing to consider a change and hence I am looking for advice that Do or Don't support this view.

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  • Clustering and custom applications

    - by Ahmed ilyas
    I was not entirely sure what tags to put but hope this is ok. This is just a general question in regards to clustering and applications: so lets say we have a clustered environment setup. We cluster SQL Server (I dont know exactly how its done but lets just say its been done for the sake of argument). Now if a website or application is trying to access that database for read/write (say an ASP.NET app or a C# Winforms app) and during that time SQL goes down - it takes a couple of minutes for the clustering failover to take affect to switch to another node. What happens during this time? I think it will time out/unable to connect. BUT is there a way for it to place the request in some pipeline so when the cluster node is back up/switched over it will continue as normal? as you can see, I know nothing much about clustering! what about your own custom .NET apps? Would there be a special way to develop them? I know that you can say create a simple Hello world app, and cluster that but they wouldnt be something you could see interms of the UI or anything, so they would effectively need to be developed as a Windows Service perhaps or even as a standard Console app which runs and not wait for user input but you wouldnt see any output from it (unless you redirect output to somewhere else) What im getting at here is... for those who have experience or developed a cluster application in .NET, how did you do it and what are the things to be aware of? For example we have the cloud service - fundamentally its built on clustering - if there is an outage, another node takes place and service is resumed as normal but we dont really see much of that downtime.

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  • What You Said: Where Do You Find Your Next Game?

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite places and tricks for finding new video games to play. It turns out the least of your problems was finding new games! From the comments it became apparent How-To Geek readers had absolutely no problem finding new games to add to their gaming stable. Buzz writes: I have quite an elaborate procedure in finding my next game:For free games i simply follow the feeds on a few websites like Freegamer, LinuxGames, HappyPenguin and Penguspy. Every now and them i browse Wikipedia articles on free/FOSS games. For commercial games the procedure depends on what i enjoyed the most in that game:- If i enjoyed the story or the general feel: i usually start with a game i like and look for sequels, prequels, mods or spinoffs. I even go out on a limb and give other platforms (than a PC) a try, even if it usually means emulation. If you really enjoy a game series/saga it’s usually worth the effort.- If i enjoy the producer/gaming company then i seek out more of their games.- If i enjoy the technical achievements that went into making the game or if i am concerned for the system requirements of my gear i try to play games that are built on the same engine(s) as one of the games i ran smooth and enjoyed.- If i feel like playing a particular genre i usually start with a title i enjoyed and look for alternatives or similar games- You can always try searching for Game of The Year winners for a particular time period or other similar accomplishments. They usually yield great results. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • 2012 Oracle Fusion Middleware Innovation Awards Announced

    - by Tanu Sood
    Guest Contributor: Margaret Harrist. Originally posted on Oracle NewsCentral Companies from around the world were honored Tuesday for their innovative solutions using Oracle Fusion Middleware. This year’s 27 award winners, representing 11 countries and a wide span of industries, wowed the judges with a range of projects across eight product categories. A panel of judges scored each entry across multiple categories, including the uniqueness of their business case, business benefits, level of impact relative to the size of the organization, complexity and magnitude of implementation, and the architecture’s originality. In a general session just before the award presentation, Oracle Executive Vice President Hasan Rizvi highlighted a few of the winners’ original implementations, including Nike, Los Angeles Department of Water and Power, and Nintendo of America. Congratulations to the 2012 winners: Oracle Exalogic: Netshoes, Claro, UL, and Ingersoll Rand Oracle Cloud Application Foundation: Mazda Motor Corporation, HOTELBEDS Technology, Globalia, Nike, and Comcast Corporation Oracle SOA and Oracle BPM: NTT Docomo, Schneider National, Amadeus, and Motability Oracle WebCenter: News Limited, University of Louisville, China Mobile Jiangsu, Life Technologies Oracle Identity Management: Education Testing Service and Avea Oracle Data Integration: Raymond James and William Morrison Supermarkets Oracle Application Development Framework and Oracle Fusion Development: Qualcomm, Micros Systems, and Marfin Egnatia Bank Business Analytics (Oracle BI, Oracle EPM, Oracle Exalytics): INC Research, Experian, and Hologic

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  • The NEW Oracle Enterprise Manager Extensibility Exchange

    - by Joe Diemer
    Oracle Enterprise Manager continues to expand its Eco-system with the NEW Extensibility Exchange! The Exchange offers a searchable listing of Enterprise Manager entities. Today it’s stocked with plug-ins and connectors for Enterprise Manager 12c and 11g. Anyone - partners, customers, ACE community members, anyone - can post an entity subject to approval of course. So in addition to plug-ins and connectors, the Exchange will have best practices, deployment procedures, templates, and essentially any Enterprise Manager entity that’s relevant. The Exchange provides Development Resources to guide contributors in the creation of plug-ins and connectors. A Community Resources page features plug-ins validated through the Oracle Validate Integration program as well as some other contributions important to customers.  You can also discover ways to get more involved with Enterprise Manager through the user and partner communities. The Exchange was announced in the October 2nd Enterprise Manager Partner Press Release  and is being presented at Oracle OpenWorld 2012 during the following sessions:    •    “Using Oracle Enterprise Manager to Manage Your Own Private Cloud” General Session – Tuesday Oct 2nd    •    “Managing Heterogeneous Environments with Oracle Enterprise Manager” Conference Session – Tuesday Oct 2nd    •    “Using Management Already Built into Oracle Products: Oracle Enterprise Manager” Oracle Partner Network Exchange Session – Wednesday Oct 3rd Check it out at http://www.oracle.com/goto/emextensibility, and let us know what you think by posting a comment below or clicking the "Forum" button at the Exchange itself.

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  • School vs Self-Taught [duplicate]

    - by Joan Venge
    This question already has an answer here: Do I need a degree in Computer Science to get a junior Programming job? [closed] 8 answers Do you think university is a good learning environment or is it better to be autodidact? [closed] 3 answers Do you think formal education is necessary to gain strong programming skills? There are a lot of jobs that aren't programming but involves programming, such as tech artists in games, fx tds in film for example. I see similar patterns in the people I work where the best ones I have seen were self-taught, because of being artists primarily. But I also see that while the software, programming knowledge is varied and deep, hardware knowledge is very basic, including me, again due to lack of formal education. But I also work with a lot of programmers who possess both skills in general (software and hardware). Do you think it's necessary to have a formal education to have great programming skills? Would you think less of someone if he didn't have a degree in computer science, or software engineering, etc in terms of job opportunities? Would you trust him to do a software engineering job, i.e. writing a complex tool? Basically I feel the self-taught programmer doesn't know a lot of things, i.e. not knowing a particular pattern or a particular language, etc. But I find that the ability to think outside the box much more powerful. As "pure" programmers what's your take on it?

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  • How to manage drawing loop when changing render targets

    - by George Duckett
    I'm managing my game state by having a base GameScreen class with a Draw method. I then have (basically) a stack of GameScreens that I render. I render the bottom one first, as screens above might not completely cover the ones below. I now have a problem where one GameScreen changes render targets while doing its rendering. Anything the previous screens have drawn to the backbuffer is lost (as XNA emulates what happens on the xbox). I don't want to just set the backbuffer to preserve its contents as I want this to work on the xbox as well as PC. How should I manage this problem? A few ideas I've had: Render every GameScreen to its own render target, then render them all to the backbuffer. Create some kind of RenderAction queue where a game screen (and anything else I guess) could queue something to be rendered to the back buffer. They'd render whatever they wanted to any render target as normal, but if they wanted to render to the backbuffer they'd stick that in a queue which would get processed once all rendertarget rendering was done. Abstract away from render targets and backbuffers and have some way of representing the way graphics flows and transforms between render targets and have something manage/work out the correct rendering order (and render targets) given what rendering process needs as input and what it produces as output. I think each of my ideas have pros and cons and there are probably several other ways of approaching this general problem so I'm interested in finding out what solutions are out there.

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  • MySQL - Configuration

    - by Stuart Brierley
    Having previously detailed how to install MySQL Server, the next step is configuring MySQL. The MySQL configuration wizard can either be run immediately following installation from the MySQL installation wizard or manually from the Start Menu. Following the splash screen you can then choose whether to run a detailed or standard configuration. The detailed configuration allows you to create the optimal configuration for your specific machine, whereas the standard configuration creates a general configuration that can then be manually tuned. I chose detailed.   You are then asked to choose the type of server instance that is being configured. In this case it is a developer machine. Following this you are asked to choose the type of database usage that you expect on the server. I opted for multifunctional. You must then specify the location of the InnoDB tablespace.   Next specify the number of concurent connections to the server.   Now you must configure the networking options. I left the Strict mode enabled as this is the recommended option, but I disabled TCP/IP networking as I wanted to restrict this MySQL installation to the local machine only.   Set the character set that is best suited to your use - for me this was the default standard character set. Next up is the option to run MySQL as a service and whether or not to include the mysql dircetories in the windows PATH. I kept the install as a windows service option enabled, but unchecked the Launch MySQL server automatically option. This is because I only wanted MySQL running when I specifically want to use it. I also enabled the include in windows PATH option.   You can then change the security settings for the mysql installation. I opted to change the root password, disable root from local machines and disable annoymous access.   You are now ready to execute the configuration.   Once completed you should hopefully see the completed screen with lots of nice ticks against the various configuration tasks.

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  • XNA: How to make the Vaus Spacecraft move left and right on directional keys pressed?

    - by Will Marcouiller
    I'm currently learning XNA per suggestion from this question's accepted answer: Where to start writing games, any tutorials or the like? I have then installed everything to get ready to work with XNA Game Studio 4.0. General Objective Writing an Arkanoid-like game. I want to make my ship move when I press either left or right keys. Code Sample protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here #if WINDOWS if (Keyboard.GetState().IsKeyDown(Keys.Escape)) this.Exit(); else { if (Keyboard.GetState().IsKeyDown(Keys.Left)) MoveLeft(gameTime); } #endif // Move the sprite around. BounceEnergyBall(gameTime); base.Update(gameTime); } void MoveLeft(GameTime gameTime) { // I'm not sure how to play with the Vector2 object and its position here!... _vausSpacecraftPos /= _vausSpacecraftSpeed.X; // This line makes the spacecraft move diagnol-top-left. } Question What formula shall I use, or what algorithm shall I consider to make my spaceship move as expected left and right properly? Thanks for your thoughts! Any clue will be appreciated. I am on my learning curve though I have years of development behind me (already)!

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