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  • Sort List <Rectangle>

    - by user1649498
    How do I sort a rectangle list by their area? Been looking into IComparable at msdn library, but can't figure it out... I wrote this: SortedL= new List<Rectangle>(); int count1 = 0; int count3 = redovi; while (count1 < count3) { int count2 = 0; while (count2 < count3) { int x = Oblici[count1].Width; int y = Oblici[count1].Height; int z = Oblici[count2].Width; int w = Oblici[count2].Height; int area1 = x * y; int area2 = z * w; int a = area1.CompareTo(area2); if (a < 0) { count1 = count2; if (count2 < (count3 - 1)) { count2++; } else break; } else if (a == 0) { if (count2 < (count3 - 1)) { count2++; } else break; } else if (a > 0) { if (count2 < count3 - 1) { count2++; } else break; } } SortedL.Add(Oblici[count1]); Oblici.RemoveAt(count1); count3 = (count3 - 1);}} And it works, but it's pretty ugly, and I know there is an easier way...

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  • Ruby on Rails sortable list

    - by mdgrech
    I created a sortable list in my RoR project, unfortunately it's not saving the list position. Upon page refresh the items return to their normal spot. I've pasted the code below or you can git it: git://github.com/mdgrech/23notes-.git app/views/notes/index.html.erb ///////////////////////////////////////////////////////////////////////////////////////////// <div id="newNoteDiv"></div> <ul id="notesList"> <% for note in @notes %> <li id="<%=h note.position %>"> <span class="handle">[drag]</span> <div id="listContent"> <h3><%= link_to note.title, edit_note_path(note) %></h3> <p><%=h note.content %></p> <%= link_to "Destroy", note, :confirm => 'Are you sure?', :method => :delete %> </div> </li> <% end %> </ul> <%= sortable_element("notesList", :url => sort_notes_path, :handle => "handle" ) %> app/controllers/notes_controller.rb ////////////////////////////////////////////////////////////////////////////////////////// def index @notes = Note.all(:order => "position") end def sort params[:notes].each_with_index do |id, index| Note.update_all(['position=?', index+1], ['id=?', id]) end render :nothing => true end config/routes.rb ////////////////////////////////////////////////////////////////////////////////////////// map.resources :notes, :collection => { :sort => :post } map.root :notes app/models/note.rb ////////////////////////////////////////////////////////////////////////////////////////// class Note < ActiveRecord::Base acts_as_list end

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  • Remove duplicates in a linked list before adding - C

    - by DesperateCoders
    Hi, My question is about removing duplicates from a linked list. But i want to do it before adding to linked list. struct myStr{int number; mystr *next;} void append(mystr **q,int item) { myStr *temp; temp = *q; myStr *newone; if(*q==NULL)// There should be control of previous elements. Call of keysearch function. { temp = (myStr *)malloc(sizeof(myStr)); temp->number =size; temp->next=NULL; *q=temp; } else //And also here { temp = *q; while(temp->next !=NULL) { temp=temp->next; } newone = (myStr *)malloc(sizeof(myStr)); newone->count = size; newone->next=NULL; temp->next=newone; } } int keysearch (myStr *p) { struct myStr *temp = p; int found = 0; int key= p->number; while (temp->number != NULL) { if(temp->number == key) { found = 1; } temp = temp->next; } return found; } My problem is in keySearch. I don't know what is wrong? Or is there another way for doing this.

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  • linked list printing using while loop and combining like terms

    - by C Z
    i have a problem printing out my linked list. My program asks the user to enter many different coefficients and degrees and makes it a polynomial and using mergesort it sorts it and then prints it, now i want to combine like terms and i have a problem doing so. thats part of my function that i don't know what is wrong with it: Term* p; p=poly; if (p==0) cout<<"---empty list---"; while(p !=0) if (p->coef==(p->next)->coef){ cout<<(p->deg)+((p->next)->deg)<<"x^"<<(p->coef)<<endl; p=p->next;} if (p->coef !=(p->next)->coef){ cout<<p->deg<<"x"<<p->coef<<"+"; p=p->next;} cout<<endl; } and thats my struct: struct Term { int deg; float coef; Term *next; }; typedef Term* Poly;

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  • Generic list/sublist handling

    - by user628661
    Let's say we have a class class ComplexCls { public int Fld1; public string Fld2; //could be more fields } class Cls { public int SomeField; } and then some code class ComplexClsList: List<ComplexCls>; ComplexClsList myComplexList; // fill myComplexList // same for Cls class ClsList : List<Cls>; ClsList myClsList; We want to populate myClsList from myComplexList, something like (pseudocode): foreach Complexitem in myComplexList { Cls ClsItem = new Cls(); ClsItem.SomeField = ComplexItem.Fld1; } The code to do this is easy and will be put in some method in myClsList. However I'd like to design this as generic as possible, for generic ComplexCls. Note that the exact ComplexCls is known at the moment of using this code, only the algorithm shd be generic. I know it can be done using (direct) reflection but is there other solution? Let me know if the question is not clear enough. (probably isn't). [EDIT] Basically, what I need is this: having myClsList, I need to specify a DataSource (ComplexClsList) and a field from that DataSource (Fld1) that will be used to populate my SomeField

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • sqllite and populating list view, android

    - by Rob Bushway
    I am populating a text and list view from a sqllite database. The data is populating from the cursor correctly (I see the list filling with text rows), but I'm not able to see the actual text in the rows - all I see are empty rows. For the life of me, I can't figure out what I'm not able to see the data in the text rows. My layouts: Tab layout: list layout: row layout: <?xml version="1.0" encoding="utf-8"?> / My topics activity package com.gotquestions.gqapp; import com.gotquestions.gqapp.R.layout; import android.R; import android.app.ListActivity; import android.database.Cursor; import android.database.SQLException; import android.os.Bundle; import android.widget.SimpleCursorAdapter; public class TopicsActivity extends ListActivity { private DataBaseHelper myDbHelper; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // DataBaseHelper myDbHelper = new DataBaseHelper(this); myDbHelper = new DataBaseHelper(this); //test try { myDbHelper.openDataBase(); }catch(SQLException sqle){ throw sqle; } setContentView(layout.list_layout); Cursor c = myDbHelper.fetchAllTopics(); startManagingCursor(c); String[] from = new String[] { DataBaseHelper.KEY_TITLE }; int[] to = new int[] { R.id.text1 }; // Now create an array adapter and set it to display using our row SimpleCursorAdapter notes = new SimpleCursorAdapter(this, layout.notes_row, c, from, to); setListAdapter(notes); myDbHelper.close(); } } My database helper: package com.gotquestions.gqapp; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import android.content.Context; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteException; import android.database.sqlite.SQLiteOpenHelper; import android.util.Log; public class DataBaseHelper extends SQLiteOpenHelper{ //The Android's default system path of your application database. private static String DB_PATH = "/data/data/com.gotquestions.gqapp/databases/"; private static String DB_NAME = "gotquestions_database.mp3"; public static final String KEY_TITLE = "topic_title"; public static final String KEY_ARTICLE_TITLE = "article_title"; public static final String KEY_ROWID = "_id"; private static final String TAG = null; private SQLiteDatabase myDataBase; // private final Context myContext; /** * Constructor * Takes and keeps a reference of the passed context in order to access to the application assets and resources. * @param context */ public DataBaseHelper(Context context) { super(context, DB_NAME, null, 1); this.myContext = context; } /** * Creates a empty database on the system and rewrites it with your own database. * */ public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); if(dbExist){ //do nothing - database already exist }else{ //By calling this method and empty database will be created into the default system path //of your application so we are gonna be able to overwrite that database with our database. this.getReadableDatabase(); try { copyDataBase(); } catch (IOException e) { throw new Error("Error copying database"); } } } /** * Check if the database already exist to avoid re-copying the file each time you open the application. * @return true if it exists, false if it doesn't */ private boolean checkDataBase(){ SQLiteDatabase checkDB = null; try{ String myPath = DB_PATH + DB_NAME; checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); }catch(SQLiteException e){ //database does't exist yet. } if(checkDB != null){ checkDB.close(); } return checkDB != null ? true : false; } /** * Copies your database from your local assets-folder to the just created empty database in the * system folder, from where it can be accessed and handled. * This is done by transfering bytestream. * */ private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } public void openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DB_NAME; myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); } @Override public synchronized void close() { if(myDataBase != null) myDataBase.close(); super.close(); } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS titles"); onCreate(db); } public Cursor getTitle(long rowId) throws SQLException { Cursor mCursor = myDataBase.query(true, "topics", new String[] { KEY_ROWID, KEY_TITLE }, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); } return mCursor; } public Cursor fetchAllTopics() { return myDataBase.query("topics", new String[] {KEY_ROWID, KEY_TITLE}, null, null, null, null, null); }; public Cursor fetchAllFavorites() { return myDataBase.query("articles", new String[] { KEY_ROWID, KEY_ARTICLE_TITLE}, null, null, null, null, null); }; }

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  • How do I get a Mac to request a new IP address from another DHCP server running in parallel while Ne

    - by huyqt
    Hello, I have an interesting situation. I'm trying to us a Linux based machine to allow Mac's to Netboot (similiar to PXE boot) by running a DHCP service in parallel with the "global" DHCP server. The local DHCP server hands out IPs in a private subnet, e.g., 10.168.0.10-10.168.254-254, while the "global" DHCP server hands out IPs from the IP range 10.0.0.1 - 10.0.1.254. The local DHCP range is only supposed to be used in Preboot Execution Environment and Netboot. The local DHCP server is something I have control over, but I do not have access to the global DHCP server. I have a filter to only allow members with the vendor strings "AAPLBSDPC/i386" and "PXEClient". PXE works fine, but Netboot has a quirk. The Apple systems that haven't been connected to the network yet can Netboot fine. But once it grabs a "real" IP address from the global DHCP server, it will "save" it and request it the next time we want it to netboot (which the local dhcp server won't give it). This is what I want: Mar 30 10:52:28 dev01 dhcpd: DHCPDISCOVER from 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:29 dev01 dhcpd: DHCPOFFER on 10.168.222.46 to 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:31 dev01 dhcpd: DHCPREQUEST for 10.168.222.46 (10.168.0.1) from 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:31 dev01 dhcpd: DHCPACK on 10.168.222.46 to 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:32 dev01 in.tftpd[5890]: tftp: client does not accept options Mar 30 10:52:53 dev01 in.tftpd[5891]: tftp: client does not accept options Mar 30 10:52:53 dev01 in.tftpd[5893]: tftp: client does not accept options Mar 30 10:52:54 dev01 in.tftpd[5895]: tftp: client does not accept options This is what I get when it already has a "stored" IP: Mar 30 10:51:29 dev01 dhcpd: DHCPDISCOVER from 00:25:xx:xx:xx:xx via eth1 Mar 30 10:51:30 dev01 dhcpd: DHCPOFFER on 10.168.222.45 to 00:25:xx:xx:xx:xx via eth1 Mar 30 10:51:31 dev01 dhcpd: DHCPREQUEST for 10.0.0.61 (10.0.0.1) from 00:25:xx:xx:xx:xx via eth1: ignored (not authoritative). Do you have any suggestions? It would be much appreciated.

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  • What is the actual MSMQ address used by the respective WCF binding?

    - by mark
    Dear ladies and sirs. This question is related to this one. Given that WCF binding uses net.msmq:// URL, for instance net.msmq://server/private/nc_queue, how can one know what is the actual MSMQ address to which this URL is translated? Is there some kind of a trace that can be activated? Or an external tool that would help one capture the address? Thanks. EDIT1 OK, I owe a clarification. One can talk directly to MSMQ through the respective .NET API. In the case of MSMQ over its native port 1801, I would use this MSMQ address: FormatName:Direct=OS:server\private$\nc_queue When MSMQ is configured over HTTP, the address changes to something like this: FormatName:Direct=http://server/msmq/nc_queue But the WCF binding uses a standard URL to describe the address, like: net.msmq://server/private/nc_queue So, how can I know what is the actual MSMQ address (the one with the FormatName) to which the net.msmq:// is translated?

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  • python list mysteriously getting set to something within my django/piston handler

    - by Anverc
    To start, I'm very new to python, let alone Django and Piston. Anyway, I've created a new BaseHandler class "class BaseApiHandler(BaseHandler)" so that I can extend some of the stff that BaseHandler does. This has been working fine until I added a new filter that could limit results to the first or last result. Now I can refresh the api page over and over and sometimes it will limit the result even if I don't include /limit/whatever in my URL... I've added some debug info into my return value to see what is happening, and that's when it gets more weird. this return value will make more sense after you see the code, but here they are for reference: When the results are correct: "statusmsg": "2 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',}", when the results are incorrect (once you read the code you'll notice two things wrong. First, it doesn't have 'limit':'None', secondly it shouldn't even get this far to begin with. "statusmsg": "1 hours_detail found with query: {'empid':'22','datestamp':'2009-03-02',with limit[0,1](limit,None),}", It may be important to note that I'm the only person with access to the server running this right now, so even if it was a cache issue, it doesn't make sense that I can just refresh and get different results by hitting F5 while viewing: http://localhost/api/hours_detail/datestamp/2009-03-02/empid/22 Here's the code broken into urls.py and handlers.py so that you can see what i'm doing: URLS.PY urlpatterns = patterns('', #hours_detail/id/{id}/empid/{empid}/projid/{projid}/datestamp/{datestamp}/daterange/{fromdate}to{todate}/limit/{first|last}/exact #empid is required # id, empid, projid, datestamp, daterange can be in any order url(r'^api/hours_detail/(?:' + \ r'(?:[/]?id/(?P<id>\d+))?' + \ r'(?:[/]?empid/(?P<empid>\d+))?' + \ r'(?:[/]?projid/(?P<projid>\d+))?' + \ r'(?:[/]?datestamp/(?P<datestamp>\d{4,}[-/\.]\d{2,}[-/\.]\d{2,}))?' + \ r'(?:[/]?daterange/(?P<daterange>(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})(?:to|/-)(?:\d{4,}[-/\.]\d{2,}[-/\.]\d{2,})))?' + \ r')+' + \ r'(?:/limit/(?P<limit>(?:first|last)))?' + \ r'(?:/(?P<exact>exact))?$', hours_detail_resource), HANDLERS.PY # inherit from BaseHandler to add the extra functionality i need to process the possibly null URL params class BaseApiHandler(BaseHandler): # keep track of the handler so the data is represented back to me correctly post_name = 'base' # THIS IS THE LIST IN QUESTION - SOMETIMES IT IS GETTING SET TO [0,1] MYSTERIOUSLY # this gets set to a list when the results are to be limited limit = None def has_limit(self): return (isinstance(self.limit, list) and len(self.limit) == 2) def process_kwarg_read(self, key, value, d_post, b_exact): """ this should be overridden in the derived classes to process kwargs """ pass # override 'read' so we can better handle our api's searching capabilities def read(self, request, *args, **kwargs): d_post = {'status':0,'statusmsg':'Nothing Happened'} try: # setup the named response object # select all employees then filter - querysets are lazy in django # the actual query is only done once data is needed, so this may # seem like some memory hog slow beast, but it's actually not. d_post[self.post_name] = self.queryset(request) # this is a string that holds debug information... it's the string I mentioned before pasting this code s_query = '' b_exact = False if 'exact' in kwargs and kwargs['exact'] <> None: b_exact = True s_query = '\'exact\':True,' for key,value in kwargs.iteritems(): # the regex url possibilities will push None into the kwargs dictionary # if not specified, so just continue looping through if that's the case if value == None or key == 'exact': continue # write to the s_query string so we have a nice error message s_query = '%s\'%s\':\'%s\',' % (s_query, key, value) # now process this key/value kwarg self.process_kwarg_read(key=key, value=value, d_post=d_post, b_exact=b_exact) # end of the kwargs for loop else: if self.has_limit(): # THIS SEEMS TO GET HIT SOMETIMES IF YOU CONSTANTLY REFRESH THE API PAGE, EVEN THOUGH # THE LINE IN THE FOR LOOP WHICH UPDATES s_query DOESN'T GET HIS AND THUS self.process_kwarg_read ALSO # DOESN'T GET HIT SO NEITHER DOES limit = [0,1] s_query = '%swith limit[%s,%s](limit,%s),' % (s_query, self.limit[0], self.limit[1], kwargs['limit']) d_post[self.post_name] = d_post[self.post_name][self.limit[0]:self.limit[1]] if d_post[self.post_name].count() == 0: d_post['status'] = 0 d_post['statusmsg'] = '%s not found with query: {%s}' % (self.post_name, s_query) else: d_post['status'] = 1 d_post['statusmsg'] = '%s %s found with query: {%s}' % (d_post[self.post_name].count(), self.post_name, s_query) except: e = sys.exc_info()[1] d_post['status'] = 0 d_post['statusmsg'] = 'error: %s' % e d_post[self.post_name] = [] return d_post class HoursDetailHandler(BaseApiHandler): #allowed_methods = ('GET',) model = HoursDetail exclude = () post_name = 'hours_detail' def process_kwarg_read(self, key, value, d_post, b_exact): if ... # I have several if/elif statements here that check for other things... # 'self.limit =' only shows up in the following elif: elif key == 'limit': order_by = 'clock_time' if value == 'last': order_by = '-clock_time' d_post[self.post_name] = d_post[self.post_name].order_by(order_by) # TO GET HERE, THE ONLY PLACE IN CODE WHERE self.limit IS SET, YOU MUST HAVE GONE THROUGH # THE value == None CHECK???? self.limit = [0, 1] else: raise NameError def read(self, request, *args, **kwargs): # empid is required, so make sure it exists before running BaseApiHandler's read method if not('empid' in kwargs and kwargs['empid'] <> None and kwargs['empid'] >= 0): return {'status':0,'statusmsg':'empid cannot be empty'} else: return BaseApiHandler.read(self, request, *args, **kwargs) Does anyone have a clue how else self.limit might be getting set to [0, 1] ? Am I misunderstanding kwargs or loops or anything in Python?

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  • trying to make an accordion menu from a list - jquery indexhibit

    - by orionrush
    Hello - Im teaching my self javascript & jquery so this might be a bit of a low brow question or entirely too much code for anyone to wade through, but Im hoping for some feedback. I have looked around and haven't found a thread that looks like it will deals neatly with my question. Im using the cms indexhibit (cant create a new tag!) and trying to create an accordion style menu from the menu list it generates. I basically have the behaviour Im after, modifying an existing bit of work but there are quite a few foibles, which are no doubt a conflict between the .click and .toggle and a confused use if statements. I basically want to start from scratch and redo this so I can a) learn from my mistakes b) understand what's happening. Im having trouble now because I dont know where to go from here, or how to trouble shoot it. Can anyone give me a quick analysis how the the script in the head of the document work together? Also any insight into the nature of the conflicts Im seeing and what approach might take to remedy them? If you were going to start afresh what would be your approach? Here is a test to see it in action (warts and all): http://stillstatic.nfshost.com/ This script goes into the document head: <script type='text/javascript'> //im not entirely clear as to what this achieves path = 'path/to/script/'; $(document).ready(function() { setTimeout('move_up()', 1); expandingMenu(0); expandingMenu(1); expandingMenu(2); expandingMenu(3); expandingMenu(4); //etc }); </script> the generated list: <ul> <li class='section-title active_menu'>blogs</li> <li><a class="active" href='#' onclick="do_click();">3</a></li> </ul> <ul> //this menu section dose not have a label: class .section-title <li><a href='#' onclick="do_click();">1</a></li> <li><a href='#' onclick="do_click();">2</a></li> </ul> <ul> //this menu section is not the 'active menu' this is achieved by the jquery script <li class='section-title'>writing</li> <li><a href='#' onclick="do_click();">4</a></li> <li><a href='#' onclick="do_click();">5</a></li> </ul> The meat of in an external script: function expandingMenu(num) { var speed = 500; var menu_title = $("#menu ul").eq(num).children(":first"); // ie. first child be the title with the class .section-title unless the user turned it off var menu_items = $("#menu ul").eq(num).children().filter(function (index) { return index 0; }); // ie. any li NOT in position 0, below li.section-title if (menu_items.is(".active") == true) { menu_title.addClass("active_menu"); //Add a class to the active list so we can style it. } if (menu_title.is(".section-title") == true){ // this if prevents interference with users who turn off the section titling if ((menu_items.is(".active") == false) && (menu_items.is(":visible")) ) { menu_items.hide(0);// first we hide the inactive exhibits } $('li').click(function (){ if ( (menu_title.is(":visible") == true) ){ menu_items.hide(speed); } if ( (menu_items.is(":hidden") == true ) && (('')) ){// ?! without this second condition things break down. . . menu_items.show(speed); } }) menu_title.css({cursor:"pointer"}).toggle( // add click functions + pointer to menu_title function () { menu_items.show(speed);//Open it up }, function () { // this function could even be empty but without the if things get weird if (menu_items.is(".xx")) menu_items.hide(speed); //Take the menu item off of active duty! } ) } }

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  • Only show items owned by the currently logged in user in category list view

    - by jalbasri
    I'd like to be able to provide a "Category List" view that only shows Articles that the currently logged in user owns. Is there somewhere I can edit the query used to populate the Category List view or an extension that provides this functionality. Thank you for any help you can provide. -J. Thank you for your answer. I've written the plugin. Instead of passing in an array of Articles the onContentBeforeDisplay function is called for every article and an ArrayObject of the single article gets passed in. I've been able to identify the articles I want not to be displayed but still cannot get them not to display. The $params variable has values such as "list_show_xxx" but I can't seem to change or access them. here is a var_dump($params): object(Joomla\Registry\Registry)#190 (1) { ["data":protected]=> object(stdClass)#250 (83) { ["article_layout"]=> string(9) "_:default" ["show_title"]=> string(1) "1" ["link_titles"]=> string(1) "1" ["show_intro"]=> string(1) "1" ["info_block_position"]=> string(1) "1" ["show_category"]=> string(1) "1" ["link_category"]=> string(1) "1" ["show_parent_category"]=> string(1) "0" ["link_parent_category"]=> string(1) "0" ["show_author"]=> string(1) "1" ["link_author"]=> string(1) "0" ["show_create_date"]=> string(1) "0" ["show_modify_date"]=> string(1) "0" ["show_publish_date"]=> string(1) "1" ["show_item_navigation"]=> string(1) "1" ["show_vote"]=> string(1) "0" ["show_readmore"]=> string(1) "1" ["show_readmore_title"]=> string(1) "1" ["readmore_limit"]=> string(3) "100" ["show_tags"]=> string(1) "1" ["show_icons"]=> string(1) "1" ["show_print_icon"]=> string(1) "1" ["show_email_icon"]=> string(1) "1" ["show_hits"]=> string(1) "1" ["show_noauth"]=> string(1) "0" ["urls_position"]=> string(1) "0" ["show_publishing_options"]=> string(1) "0" ["show_article_options"]=> string(1) "0" ["save_history"]=> string(1) "1" ["history_limit"]=> int(10) ["show_urls_images_frontend"]=> string(1) "0" ["show_urls_images_backend"]=> string(1) "1" ["targeta"]=> int(0) ["targetb"]=> int(0) ["targetc"]=> int(0) ["float_intro"]=> string(4) "left" ["float_fulltext"]=> string(4) "left" ["category_layout"]=> string(9) "_:default" ["show_category_heading_title_text"]=> string(1) "1" ["show_category_title"]=> string(1) "0" ["show_description"]=> string(1) "0" ["show_description_image"]=> string(1) "0" ["maxLevel"]=> string(1) "1" ["show_empty_categories"]=> string(1) "0" ["show_no_articles"]=> string(1) "1" ["show_subcat_desc"]=> string(1) "1" ["show_cat_num_articles"]=> string(1) "0" ["show_base_description"]=> string(1) "1" ["maxLevelcat"]=> string(2) "-1" ["show_empty_categories_cat"]=> string(1) "0" ["show_subcat_desc_cat"]=> string(1) "1" ["show_cat_num_articles_cat"]=> string(1) "1" ["num_leading_articles"]=> string(1) "1" ["num_intro_articles"]=> string(1) "4" ["num_columns"]=> string(1) "1" ["num_links"]=> string(1) "4" ["multi_column_order"]=> string(1) "0" ["show_subcategory_content"]=> string(1) "0" ["show_pagination_limit"]=> string(1) "1" ["filter_field"]=> string(5) "title" ["show_headings"]=> string(1) "1" ["list_show_date"]=> string(1) "0" ["date_format"]=> string(0) "" ["list_show_hits"]=> string(1) "1" ["list_show_author"]=> string(1) "1" ["orderby_pri"]=> string(5) "order" ["orderby_sec"]=> string(5) "rdate" ["order_date"]=> string(9) "published" ["show_pagination"]=> string(1) "2" ["show_pagination_results"]=> string(1) "1" ["show_feed_link"]=> string(1) "1" ["feed_summary"]=> string(1) "0" ["feed_show_readmore"]=> string(1) "0" ["display_num"]=> string(2) "10" ["menu_text"]=> int(1) ["show_page_heading"]=> int(0) ["secure"]=> int(0) ["page_title"]=> string(16) "Non-K2 News List" ["page_description"]=> string(33) "Bahrain Business Incubator Centre" ["page_rights"]=> NULL ["robots"]=> NULL ["access-edit"]=> bool(true) ["access-view"]=> bool(true) } } I've tried $params-data-list_show_author = "0" but then the page doesn't load, problem is accessing and changing the variables in $param. So the last step is to figure out how not to show the article. Any ideas?

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  • Redirect all access requests to a domain and subdomain(s) except from specific IP address? [closed]

    - by Christopher
    This is a self-answered question... After much wrangling I found the magic combination of mod_rewrite rules so I'm posting here. My scenario is that I have two domains - domain1.com and domain2.com - both of which are currently serving identical content (by way of a global 301 redirect from domain1 to domain2). Domain1 was then chosen to be repurposed to be a 'portal' domain - with a corporate CMS-based site leading off from the front page, and the existing 'retail' domain (domain2) left to serve the main web site. In addition, a staging subdomain was created on domain1 in order to prepare the new corporate site without impinging on the root domain's existing operation. I contemplated just rewriting all requests to domain2 and setting up the new corporate site 'behind the scenes' without using a staging domain, but I usually use subdomains when setting up new sites. Finally, I required access to the 'actual' contents of the domains and subdomains - i.e., to not be redirected like all other visitors - in order that I can develop the new site and test it in the staging environment on the live server, as I'm not using a separate development webserver in this case. I also have another test subdomain on domain1 which needed to be preserved. The way I eventually set it up was as follows: (10.2.2.1 would be my home WAN IP) .htaccess in root of domain1 RewriteEngine On RewriteCond %{REMOTE_ADDR} !^10\.2\.2\.1 RewriteCond %{HTTP_HOST} !^staging.domain1.com$ [NC] RewriteCond %{HTTP_HOST} !^staging2.domain1.com$ [NC] RewriteRule ^(.*)$ http://domain2.com/$1 [R=301] .htaccess in staging subdomain on domain1: RewriteEngine On RewriteCond %{REMOTE_ADDR} !^10\.2\.2\.1 RewriteCond %{HTTP_HOST} ^staging.revolver.coop$ [NC] RewriteRule ^(.*)$ http://domain2.com/$1 [R=301,L] The multiple .htaccess files and multiple rulesets require more processing overhead and longer iteration as the visitor is potentially redirected twice, however I find it to be a more granular method of control as I can selectively allow more than one IP address access to individual staging subdomain(s) without automatically granting them access to everything else. It also keeps the rulesets fairly simple and easy to read. (or re-interpret, because I'm always forgetting how I put rules together!) If anybody can suggest a more efficient way of merging all these rules and conditions into just one main ruleset in the root of domain1, please post! I'm always keen to learn, this post is more my attempt to preserve this information for those who are looking to redirect entire domains for all visitors except themselves (for design/testing purposes) and not just denying specific file access for maintenance mode (there are many good examples of simple mod_rewrite rules for 'maintenance mode' style operation easily findable via Google). You can also extend the IP address detection - firstly by using wildcards ^10\.2\.2\..*: the last octet's \..* denotes the usual "." and then "zero or more arbitrary characters", signified by the .* - so you can specify specific ranges of IPs in a subnet or entire subnets if you wish. You can also use square brackets: ^10\.2\.[1-255]\.[120-140]; ^10\.2\.[1-9]?[0-9]\.; ^10\.2\.1[0-1][0-9]\. etc. The third way, if you wish to specify multiple discrete IP addresses, is to bracket them in the style of ^(1.1.1.1|2.2.2.2|3.3.3.3)$, and you can of course use square brackets to substitute octets or single digits again. NB: if you're using individual RewriteCond lines to specify multiple IPs / ranges, make sure to put [OR] at the end of each one otherwise mod_rewrite will interpret as "if IP address matches 1.1.1.1 AND if IP address matches 2.2.2.2... which is of course impossible! However as far as I'm aware this isn't necessary if you're using the ! negator to specify "and is not...". Kudos also to SE: this older question also came in useful when I was verifying my own knowledge prior to my futzing around with code. This page was helpful, as were the various other links posted below (can't hyperlink them all due to spam protection... other regex checkers are available). The AddedBytes cheat sheet's useful to pin up on your wall. Other referenced URLs: internetofficer.com/seo-tool/regex-tester/ fantomaster.com/faarticles/rewritingurls.txt internetofficer.com/seo-tool/regex-tester/ addedbytes.com/cheat-sheets/mod_rewrite-cheat-sheet/

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  • SharePoint 2007 Hosting :: How to Move a Document from One Lbrary to Another

    - by mbridge
    Moving a document using a SharePoint Designer workflow involves copying the document to the SharePoint document library you want to move the document to, and then deleting the document from the current document library it is in. You can use the Copy List Item action to copy the document and the Delete item action to delete the document. To create a SharePoint Designer workflow that can move a document from one document library to another: 1. In SharePoint Designer 2007, open the SharePoint site on which the document library that contains the documents to move is located. 2. On the Define your new workflow screen of the Workflow Designer, enter a name for the workflow, select the document library you want to attach the workflow to (this would be a document library containing documents to move), select Allow this workflow to be manually started from an item, and click Next. 3. On the Step 1 screen of the Workflow Designer, click Actions, and then click More Actions from the drop-down menu. 4. On the Workflow Actions dialog box, select List Actions from the category drop-down list box, select Copy List Item from the actions list, and click Add. The following text is added to the Workflow Designer: Copy item in this list to this list 5. On the Step 1 screen of the Workflow Designer, click the first this list (representing the document library to copy the document from) in the text of the Copy List Item action. 6. On the Choose List Item dialog box, leave Current Item selected, and click OK. 7. On the Step 1 screen of the Workflow Designer, click the second this list (representing the document library to copy the document to) in the text of the Copy List Item action, and select the document library (this is the document library to where you want to move the document) from the drop-down list box that appears. 8. On the Step 1 screen of the Workflow Designer, click Actions, and then click More Actions from the drop-down menu. 9. On the Workflow Actions dialog box, select List Actions from the category drop-down list box, select Delete Item from the actions list, and click Add. The following text is added to the Workflow Designer: then Delete item in this list 10. On the Step 1 screen of the Workflow Designer, click this list in the text of the Delete Item action. 11. On the Choose List Item dialog box, leave Current Item selected and click OK. The final text for the workflow should now look like: Copy item in DocLib1 to DocLib2   then Delete item in DocLib1 where DocLib1 is the SharePoint document library containing the document to move and DocLib2 the document library to move the document to. 12. On the Step 1 screen of the Workflow Designer, click Finish. How to Test the Workflow? 1. Go to the SharePoint document library to which you attached the workflow, click on a document, and select Workflows from the drop-down menu. 2. On the Workflows page, click the name of your SharePoint Designer workflow. 3. On the workflow initiation page, click Start.

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  • In a multi-domain forest, what EXACTLY happens when some, but not all, of the Infrastructure Masters are on Global Catalogs?

    - by MDMarra
    There are plenty of TechNet articles, like this one that say that phantom object don't get updated if an Infrastructure Master is also a Global Catalog, but other than that there isn't a lot of in depth information on what actually happens in this configuration. Imagine a configuration like this: |--------------| | example.com | | | | dedicated IM | |--------------| | | | |-------------------| | child.example.com | | | | IM on a GC | |-------------------| Where child has two DCs that are both global catalogs, meaning that the Infrastructure Master role is on a GC. And, example has three DCs with the Infrastructure Master role on a DC that is not a GC. I understand that it's usually best to just make everything a GC and not have to worry about this sort of thing, but assuming that's not the case - what is the exact error behavior that can be expected from a setup like this, and which domain(s) would this behavior manifest in? The child or the parent?

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  • Undefined referencec to ...

    - by Patrick LaChance
    I keep getting this error message every time I try to compile, and I cannot find out what the problem is. any help would be greatly appreciated: C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::List()' C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::add(int)' collect2: ld returned 1 exit status code: //List.h ifndef LIST_H define LIST_H include //brief Definition of linked list class class List { public: /** \brief Exception for operating on empty list */ class Empty : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Exception for invalid operations other than operating on an empty list */ class InvalidOperation : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Node within List */ class Node { public: /** data element stored in this node */ int element; /** next node in list / Node next; /** previous node in list / Node previous; Node (int element); ~Node(); void print() const; void printDebug() const; }; List(); ~List(); void add(int element); void remove(int element); int first()const; int last()const; int removeFirst(); int removeLast(); bool isEmpty()const; int size()const; void printForward() const; void printReverse() const; void printDebug() const; /** enables extra output for debugging purposes */ static bool traceOn; private: /** head of list */ Node* head; /** tail of list */ Node* tail; /** count of number of nodes */ int count; }; endif //List.cpp I only included the parts of List.cpp that might be the issue include "List.h" include include using namespace std; List::List() { //List::size = NULL; head = NULL; tail = NULL; } List::~List() { Node* current; while(head != NULL) { current = head- next; delete current-previous; if (current-next!=NULL) { head = current; } else { delete current; } } } void List::add(int element) { Node* newNode; Node* current; newNode-element = element; if(newNode-element head-element) { current = head-next; } else { head-previous = newNode; newNode-next = head; newNode-previous = NULL; return; } while(newNode-element current-element) { current = current-next; } if(newNode-element <= current-element) { newNode-previous = current-previous; newNode-next = current; } } //main.cpp include "List.h" include include using namespace std; //void add(int element); int main (char** argv, int argc) { List* MyList = new List(); bool quit = false; string value; int element; while(quit==false) { cinvalue; if(value == "add") { cinelement; MyList-add(element); } if(value=="quit") { quit = true; } } return 0; } I'm doing everything I think I'm suppose to be doing. main.cpp isn't complete yet, just trying to get the add function to work first. Any help will be greatly appreciated.

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • Android List View Drag and Drop sort

    - by miannelle
    I have a list of records in a listview that I want the user to be able to re-sort using a drag and drop method. I have seen this implemented in other apps, but I have not found a tutorial for it. It must be something that others need as well. Can anyone point me to some code for doing this?

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • Asp.net Dynamic Data - Field not rendered on List page

    - by Christo Fur
    I have created a Dynamic Data site against an Entity Framework Model I have 2 fields which are nvarchar(max) in the DB and they do not get rendered on the list view This is probably a sensible default But how do I overide this? Have tried adding various attributes to my MetaData class e.g [ScaffoldColumn(true)] [UIHint("RuleData")] But no joy with that Any ideas?

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  • Convert to list after Cast<T>

    - by Timmie Sarjanen
    Hi, I need to convert an IQueryable to List(is it possible to convert to IList?). There had not been an problem if it was not that i need to Cast because I have interfaces to my objects. I've tried most things but for some reason I must run Cast first and then ToList() which generates System.NullReferenceException. How do I solve this? public IQueryable GetPhrases() { return (from r in _repository.All<Phrase>() select r).Cast<IPhrase() }

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