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  • How to Make Your Website Appear First on Google

    There are simple ways to make your website come up on first page on Google. In the next few paragraphs we are going to discuss those ways to prove that this is not as hard as some people would want you to believe. In fact, you can do it by yourself if you can practice what is presented here over and over again while giving yourself time to master the art.

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  • New Ubuntu look too destructive

    <b>ZDNet AU:</b> "Take a good hard look at your screen and ask yourself if it is possible to accidentally close an application while reaching for the File menu. In most cases the answer is a clear no, but for users of Ubuntu, it has become a very real and dangerous use case."

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  • Cannot access Windows via grub after new dual-boot Ubuntu install

    - by user287474
    I previously installed Ubuntu on a computer that had Windows XP on it and got it successfully to run alongside it. (access both OS systems) Now I installed Ubuntu again on my MSI notebook with Windows 8.1, and I cannot access the GRUB without hitting escape on startup, and even then, I can no longer open windows. Before all of this, I created a recovery point, file history and saved a back up on a external hard drive incase I did anything wrong. Now how can I revert my computer back to it's state before installation.

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  • How to Optimize Your Website For Search Engines

    Developing a website is easy and can be done in a matter of days or weeks depending on the complexity of its back end systems. However, its promotion for wider public viewing through the search engines makes it a hard, time-consuming job. There are literally thousands of new websites every day but only a few make it to the top and fewer still are good moneymaking machines.

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  • Effective Link Building Techniques - Part 1

    There are four main areas when optimising your site. The first three: site structure, keywords and on page optimisation are all under your control but the fourth - link building is a little different. In this article we will take a look at what you can do to generate more quality links to your site and also take a look at many of the 'schemes' out there looking to deprive you of your hard earned cash for little to no return.

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  • Is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

    - by Tum
    This question is about good design practice in programming. Let see this example, we have 2 interrelated tables: Table1 textID - text 1 - love.. 2 - men... ... Table2 rID - textID 1 - 1 2 - 2 ... Note: In Table1: textID is auto_increment primary key In Table2: rID is auto_increment primary key & textID is foreign key The relationship is that 1 rID will have 1 and only 1 textID but 1 textID can have a few rID. So, when table1 got modification then table2 should be updated accordingly. Ok, here is a fictitious example. You build a very complicated system. When you modify 1 record in table1, you need to keep track of the related record in table2. To keep track, you can do like this: Option 1: When you modify a record in table1, you will try to modify a related record in table 2. This could be quite hard in term of programming expecially for a very very complicated system. Option 2: instead of modifying a related record in table2, you decided to delete old record in table 2 & insert new one. This is easier for you to program. For example, suppose you are using option2, then when you modify record 1,2,3,....,100 in table1, the table2 will look like this: Table2 rID - textID 101 - 1 102 - 2 ... 200 - 100 This means the Max of auto_increment IDs in table1 is still the same (100) but the Max of auto_increment IDs in table2 already reached 200. what if the user modify many times? if they do then the table2 may run out of records? we can use BigInt but that make the app run slower? Note: If you spend time to program to modify records in table2 when table1 got modified then it will be very hard & thus it will be error prone. But if you just clear the old record & insert new records into table2 then it is much easy to program & thus your program is simpler & less error prone. So, is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

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  • Making Your First Website

    Making your own website is not as hard as you might think. I know it can be very intimidating at first, but for beginners and newcomers to the internet it may seem like a lot to learn (can be very intimidating at first). I know it was for me.

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  • How to Optimize Your Website For Search Engines

    Developing a website is easy and can be done in a matter of days or weeks depending on the complexity of its back end systems. However, its promotion for wider public viewing through the search engines makes it a hard, time-consuming job. There are literally thousands of new websites every day but only a few make it to the top and fewer still are good moneymaking machines.

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  • Colliding Rects [migrated]

    - by user73400
    I have been working on this game, but I have a question when it comes to collision detection. Can I check for collision and have it return True: example: def collide(self, EnemyTank): tank_collision = pygame.sprite.collide_rect(self.rect, EnemyTank.rect) if tank_collision == True: return True And then make it perform an action like this: if player.collide == True: e_tank_x += 0 I am new to programming so please bear with me, I am trying as hard as I can and any comments or suggestions would also be very appreciated.

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  • Making Your First Website

    Making your own website is not as hard as you might think. I know it can be very intimidating at first, but for beginners and newcomers to the internet it may seem like a lot to learn (can be very intimidating at first). I know it was for me.

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  • SEO Company Tips

    It is very important to get your website search engine optimized. No matter how hard you work on the website and how well you design it, chances are the website will remain largely unnoticed if you cannot ensure a good SEO for it.

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  • Make Your Own Website - It is Easier Than You Imagine!

    If you are thinking that it would be far too hard to even consider making your own website, it is time to think again! Building your own website has never been easier, together with the greatly reduced cost of building and maintaining your site, the time has never been better.

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  • Unable to validate data. at System.Web.Configuration.MachineKeySection.GetDecodedData

    - by Ben Williams
    I have several websites which get approximately 3000 pageviews in total per day, and I get this viewstate error roughly 5-10 times per day, caught in global.asax: System.Web.HttpException: Unable to validate data. at System.Web.Configuration.MachineKeySection.GetDecodedData(Byte[] buf, Byte[] modifier, Int32 start, Int32 length, Int32& dataLength) at System.Web.UI.ObjectStateFormatter.Deserialize(String inputString) I have tried: hard-coding the machine key in web.config for all websites hard-coding the machien key in machine.config adding items to the pages section of the web.config for all websites. Machine key looks like: <machineKey validationKey="key goes here" decryptionKey="key goes here" validation="SHA1" decryption="AES" /> Pages section looks like: <pages renderAllHiddenFieldsAtTopOfForm="true" validateRequest="false" enableEventValidation="false" viewStateEncryptionMode="Never"> The errors are not related to application pool recycling as best I can tell, as the pool is set to recycle at every 100,000 requests. I am not running a web farm or web garden. Quite often I get two or three of these errors in a row, as if a user is getting an error, going back, and then clicking the link again. Anyone have any ideas?

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  • How to program a neural network for chess?

    - by marco92w
    Hello! I want to program a chess engine which learns to make good moves and win against other players. I've already coded a representation of the chess board and a function which outputs all possible moves. So I only need an evaluation function which says how good a given situation of the board is. Therefore, I would like to use an artificial neural network which should then evaluate a given position. The output should be a numerical value. The higher the value is, the better is the position for the white player. My approach is to build a network of 385 neurons: There are six unique chess pieces and 64 fields on the board. So for every field we take 6 neurons (1 for every piece). If there is a white piece, the input value is 1. If there is a black piece, the value is -1. And if there is no piece of that sort on that field, the value is 0. In addition to that there should be 1 neuron for the player to move. If it is White's turn, the input value is 1 and if it's Black's turn, the value is -1. I think that configuration of the neural network is quite good. But the main part is missing: How can I implement this neural network into a coding language (e.g. Delphi)? I think the weights for each neuron should be the same in the beginning. Depending on the result of a match, the weights should then be adjusted. But how? I think I should let 2 computer players (both using my engine) play against each other. If White wins, Black gets the feedback that its weights aren't good. So it would be great if you could help me implementing the neural network into a coding language (best would be Delphi, otherwise pseudo-code). Thanks in advance!

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  • model not showing up in django admin.

    - by Zayatzz
    Hi. I have ceated several django apps and stuffs for my own fund and so far everything has been working fine. Now i just created new project (django 1.2.1) and have run into trouble from 1st moments. I created new app - game and new model Game. i created admin.py and put related stuff into it. Ran syncdb and went to check into admin. Model did not show up there. I proceeded to check and doublecheck and read through previous similar threads: http://stackoverflow.com/questions/1839927/registered-models-do-not-show-up-in-admin http://stackoverflow.com/questions/1694259/django-app-not-showing-up-in-admin-interface But as far as i can tell, they dont help me either. Perhaps someone else can point this out for me. models.py in game app: # -*- coding: utf-8 -*- from django.db import models class Game(models.Model): type = models.IntegerField(blank=False, null=False, default=1) teamone = models.CharField(max_length=100, blank=False, null=False) teamtwo = models.CharField(max_length=100, blank=False, null=False) gametime = models.DateTimeField(blank=False, null=False) admin.py in game app: # -*- coding: utf-8 -*- from jalka.game.models import Game from django.contrib import admin class GameAdmin(admin.ModelAdmin): list_display = ['type', 'teamone', 'teamtwo', 'gametime'] admin.site.register(Game, GameAdmin) project settings.py: MIDDLEWARE_CLASSES = ( 'django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.middleware.csrf.CsrfViewMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.contrib.messages.middleware.MessageMiddleware', ) ROOT_URLCONF = 'jalka.urls' TEMPLATE_DIRS = ( "/home/projects/jalka/templates/" ) INSTALLED_APPS = ( 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.messages', 'django.contrib.admin', 'game', ) urls.py: from django.conf.urls.defaults import * # Uncomment the next two lines to enable the admin: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', # Example: # (r'^jalka/', include('jalka.foo.urls')), (r'^admin/', include(admin.site.urls)), ) Alan.

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