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  • how could installations/configurations be easier in linux?

    - by ajsie
    although you can do anything in linux it tends to require a lot of tweaking in config files and reading a lot of manuals/tutorials before you can have it running in your way. i know that it gets a lot easier by time, and the apt-get installations with ubuntu/debian is heading the right way. but how can linux be more userfriendly for us in the future? i thought that if more is automated like an IDE environment, eg. typing svn will give us all the commands and description about each command when you move between commands with your keyboard. that would be great. but that's just one example. another is the navigation in the terminal between folders. now you have to type a lot just to jump from/to different folders. would be great with some more automatization here too. i know that these extra features will slow down the server, but its 2010 now, and these features are not that heavy for the cpu, but makes it more userfriendly and encourage maintainance of a server, not frighten u off. what do you think about this? should/could we have more user friendly linux environment in servers, something that has annoyed you a lot? a lot of things are done in the unix way, but maybe we should reinvent the wheel in some areas, cause apparently, its so...repeatingly today and difficult to do easy tasks. it should be easier i think..

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  • Wrong item checked when filtering ListView in android

    - by aspartame
    I have a ListView with multiple choice entries where some are checked from the beginning using setItemChecked(position, true); I combine this with the filtering option setTextFilterEnabled(true) so it's easy to find a specific entry in the list. The problem is that when I filter the list the entries switch position in the list view. Take for example three entries: 'A', 'B' and 'C' where 'C' is checked beforehand (i.e. the entry at position 3 in the list). When I type a 'C' on the keyboard, only the 'C' entry is displayed (as intended). Now 'C' is not checked anymore, since the entry has moved from the checked position 3 to the unchecked position 1 in the list. This behavior leads to some not very welcome effects in the app. Is there a way to "move the selection with the filtering", i.e. bind the checked state to the entry and not to its initial position in the list? Or do I need to find a new approach? Thanks, Linus

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  • How to move to next textfield using keyboardtype numberandpunctuation using textfield notification

    - by Rani
    Hi guys, I am having code ItemsController.h UITextField* quantity; UITextField* rate; UITextField* tax2; ItemController.m quantity=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; quantity.textColor = [UIColor blackColor]; quantity.font = [UIFont systemFontOfSize:15.0]; quantity.backgroundColor = [UIColor clearColor]; quantity.returnKeyType=UIReturnKeyNext; quantity.keyboardType = UIKeyboardTypeNumbersAndPunctuation; quantity.leftViewMode = UITextFieldViewModeAlways; quantity.delegate = self; rate=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; rate.textColor = [UIColor blackColor]; rate.font = [UIFont systemFontOfSize:15.0]; rate.backgroundColor = [UIColor clearColor]; rate.returnKeyType=UIReturnKeyNext; rate.keyboardType = UIKeyboardTypeNumbersAndPunctuation; rate.leftViewMode = UITextFieldViewModeAlways; rate.delegate = self; tax2=[[UITextField alloc]initWithFrame:CGRectMake(158,10.5,140,30)]; tax2.textColor = [UIColor blackColor]; tax2.font = [UIFont systemFontOfSize:15.0]; tax2.backgroundColor = [UIColor clearColor]; tax2.returnKeyType=UIReturnKeyDone; tax2.keyboardType = UIKeyboardTypeAlphabet; tax2.leftViewMode = UITextFieldViewModeAlways; tax2.delegate = self; - (BOOL)textFieldShouldReturn:(UITextField*)textField { if(textField==quantity) { [rate becomeFirstResponder]; } if(textField == rate) { [tax2 becomeFirstResponder]; } else if(textField==tax2) { [textField resignFirstResponder]; } return YES; } Using UITextfield notifications while I am moving from quantity textfield to rate textfield the keyboard type is alphabetical its getting actually I gav eit has Number and punctuation why I am not getting. can any one help me to solve this as soon as possible. Thanks in advance.

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  • Stop UITextView from jumping when programatically setting text

    - by Michael Waterfall
    Hi there, I have to update a small amount of text in a scrolling UITextView. I'll only be inserting a character where the cursor currently is, and I'll be doing this on a press of a button on my navigation bar. My problem is that whenever I call the setText method of the text view, it jumps to the bottom of the text. I've tried using contentOffset and resetting the selectedRange but it doesn't work! Here's my example: // Remember offset and selection CGPoint contentOffset = [entryTextView contentOffset]; NSRange selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; // Try and reset offset and selection [entryTextView setContentOffset:contentOffset animated:NO]; [entryTextView setSelectedRange: selectedRange]; Is there any way you can update the text without any scroll movement at all... as if they'd just typed something on the keyboard? Many thanks, Michael Edit: I've tried using the textViewDidChange: delegate method but it's still not scrolling up to the original location. - (void)textViewDidChange:(UITextView *)textView { if (self.programChanged) { [textView setSelectedRange:self.selectedRange]; [textView setContentOffset:self.contentOffset animated:NO]; self.programChanged = NO; } } - (void)changeButtonPressed:(id)sender { // Remember position self.programChanged = YES; self.contentOffset = [entryTextView contentOffset]; self.selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; }

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  • Problem with non blocking fifo in bash

    - by timdel
    Hi! I'm running a few Team Fortress 2 servers and I want to write a little management script. Basically the TF2 servers are a fg process which provides a server console, so I can start the server, type status and get an answer from it: ***@purple:~/tf2$ ./start_server_testing Auto detecting CPU Using AMD Optimised binary. Server will auto-restart if there is a crash. Console initialized. [bla bla bla] Connection to Steam servers successful. VAC secure mode is activated. status hostname: Team Fortress version : 1.0.6.1/15 3883 secure udp/ip : ***.***.133.31:27600 map : ctf_2fort at: 0 x, 0 y, 0 z players : 0 (2 max) # userid name uniqueid connected ping loss state adr Great, now I want to create a script which sends the command sm_reloadadmins to all my servers. The best way I found to do this is using a fifo named pipe. Now what I want to do is having this pipe readonly and non blocking to the server process, so I can write into the pipe and the server executes it, but still I want to write via console one the server, so if I switch back to the fg process of the server and I type status I want an answer printed. I tried this (assuming serverfifo is mkfifo serverfifo): ./start_server_testing < serverfifo Not working, the server won't start until something is written to the pipe. ./start_server_testing <> serverfifo Thats actually working pretty good, I can see the console output of the server and I can write to the fifo and the server executes the commands, but I can't write via console to the server anymore. Also, if I write 'exit' to the pipe (which should end the server) and I'm running it in a screen the screen window is getting killed for some reason (wtf why?). I only need the server to read the fifo without blocking AND all my keyboard input on the server itself should be send to the server AND all server ouput should be written to the console. Is that possible? If yes, how?

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  • Why does Cut/Paste of form components sometimes stop working in Delphi 2007 IDE?

    - by robsoft
    This is driving me crazy. I'm not going to take it anymore. I'm going to ask, even at the risk of eternal public humiliation! (If it's something really obvious or that I've done to the system myself). For reasons I've never quite had the patience to work out, every so often the form I'm working on in Delphi 2007's visual form editor goes 'pseudo-read-only'; I can add new components to the form, I can move/resize existing ones (and change any properties in the Object Inspector), and I can select a component and 'copy' it to the clipboard. But I'm completely unable to cut a component from the form, or paste a new copy down. I don't believe it's to do with the 'Lock Controls' Edit menu option as I can toggle this on or off and it has the effect it's supposed to - this disappearance of Cut & Paste happens on the right-click context menu, from the keyboard and from the main Edit menu - it's as if the form has become read only to thing to do with the clipboard. If I close the form in the IDE and then reopen it, everything starts working fine again (just as D1, D3, D5 and D7 always did for me, previously). I'm not going mad, as I'm sure I read something about why this happens on a newsgroup once and it's caught me out from time to time many many times in the last few months, but I've failed to find the newsgroup reference this evening and I've decided that, as more and more Delphi users seem to be making use of StackOverflow, it was worth asking here. Help - when I'm doing lots of form-work it drives me absolutely mad!

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  • UISearchDisplayController not working when created in code??

    - by Nick Bedford
    I'm working on a tab bar application and one of the tabs has a UISearchDisplayController hooked up to a UISearchBar. It's all connected up in the NIB and is working. When I tap the search bar, the Scope and Cancel buttons fly in etc, and the search delegate updates the results table correctly. However, I'm trying to implement the same code in the viewDidLoad message instead of the NIB, however when I delete the search display controller from the NIB and uncomment my code to create the same controller in the function, it doesn't work. It's as if there's some fundamental connection not being made so that all my search delegate functionality isn't being called. Here's my working NIB version of the Search Display Controller. It's hooked up to the search bar, the UINavigationController subclass (MASearchController) and the root view of that is hooked up as the searchContentsController. Now this is what you would expect to do in code to create the same, right? What I'm doing is leaving the UISearchBar in the NIB to eliminate one piece of the puzzle at a time in code. // [MASearchController viewDidLoad] UISearchDisplayController *searchController = [[[UISearchDisplayController alloc] initWithSearchBar:searchBar contentsController:[[self viewControllers] objectAtIndex:0]] autorelease]; [searchController setDelegate:self]; [searchController setSearchResultsDelegate:self]; [searchController setSearchResultsDataSource:self]; I've checked all objects at run time and they all check out. Essentially I've deleted the search display controller from the NIB and then put in the code to create it in the viewDidLoad message. Why would this not work? The search keyboard comes up but none of my search and button animation functionality work???

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  • Multiple undo managers for a text view

    - by Rui Pacheco
    Hi, I've a text view that gets its content from an attributed string stored in a model object. I list several of these model objects in a drawer and when the user clicks on one the text view swaps its content. I now need to also swap the undo manager for the text view. I initialise an undo manager on my model object and use undoManagerForTextView to return it to the text view, but something's not quite right. Strategically placed logging statements show me that everything's working as planned: on startup a new model object is initialised correctly and a non-null undo manager is always pulled by the text view. But when it comes to actually doing undo, I just can't get the behaviour I want. I open a window, type something and press cmd+z, and undo works. I open a window, type something, select a new model on the table, type something, go back to the first model and try to undo and all I get is a beep. Something on the documentation made me raise an eyebrow, as it would mean that I can't have undo with several model objects: The default undo and redo behavior applies to text fields and text in cells as long as the field or cell is the first responder (that is, the focus of keyboard actions). Once the insertion point leaves the field or cell, prior operations cannot be undone.

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  • Delphi 2010 - Source files randomly become read-only in editor?

    - by Justin
    Does anyone else have this problem or is my Delphi cursed somehow? I'll have a bunch of forms and files open in tabs in the editor and I'll be typing away and then suddenly everything stops - my .pas file has, seemingly at random, become read-only. Sometimes I can just right-click the tab at the top and uncheck "Read-Only" and continue, but sometimes this option is checked and greyed-out (disabled), meaning I can't uncheck it and I can't make any further edits to the file. This too seems to be random. In the latter case, the only solution is to save the file in question, which works, despite Delphi's assertion that the file is read-only, close its tab in the editor, and re-open it. Not catastrophic, really, but it's starting to become annoying. Could it be that I am hitting a keyboard command combination accidentally to do this or is this a bug in Delphi? I'm in Delphi 2010, Windows 7. Doubt it's anything to do with installed packages, but if anyone wants the list I'll generate it and attach it here.

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  • TableView Cells unresponsive

    - by John Donovan
    I have a TableView and I wish to be able to press several cells one after the other and have messages appear. At the moment the cells are often unresponsive. I found some coed for a similar problem someone was kind enough to post, however, although he claimed it worked 100% it doesn't work for me. The app won't even build. Here's the code: -(UIView*) hitTest:(CGPoint)point withEvent:(UIEvent*)event { // check to see if the hit is in this table view if ([self pointInside:point withEvent:event]) { UITableViewCell* newCell = nil; // hit is in this table view, find out // which cell it is in (if any) for (UITableViewCell* aCell in self.visibleCells) { if ([aCell pointInside:[self convertPoint:point toView:aCell] withEvent:nil]) { newCell = aCell; break; } } // if it touched a different cell, tell the previous cell to resign // this gives it a chance to hide the keyboard or date picker or whatever if (newCell != activeCell) { [activeCell resignFirstResponder]; self.activeCell = newCell; // may be nil } } // return the super's hitTest result return [super hitTest:point withEvent:event]; } With this code I get this warning: that my viewController may not respond to pointsInside:withEvent (it's a TableViewController). I also get some faults: request for member 'visibleCells' in something not a structure or a union. incompatible type for argument 1 of pointInsideWithEvent, expression does not have a valid object type and similar. I must admit I'm not so good at reading other people's code but I was wondering whether the problems here are obvious and if so if anyone could give me a pointer it would be greatly appreciated.

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  • Build error with variables and url_for in Flask

    - by Rob
    Have found one or two people on the interwebs with similar problems, but haven't seen a solution posted anywhere. I'm getting a build error from the code/template below, but can't figure out where the issue is or why it's occurring. It appears that the template isn't recognizing the function, but don't know why this would be occurring. Any help would be greatly appreciated - have been pounding my against the keyboard for two nights now. Function: @app.route('/viewproj/<proj>', methods=['GET','POST']) def viewproj(proj): ... Template Excerpt: {% for project in projects %} <li> <a href="{{ url_for('viewproj', proj=project.project_name) }}"> {{project.project_name}}</a></li> {% else %} No projects {% endfor %} Error log: https://gist.github.com/1684250 EDIT: Also wanted to include that it's not recognizing the variable "proj" when building the URL, so it's just appending the value as a parameter. Here's an example: //myproject/viewproj?projname=what+up Last few lines: [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/srv/www/myproject.com/myproject/templates/layout.html", line 103, in top-level template code, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] {% block body %}{% endblock %}, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/srv/www/myproject.com/myproject/templates/main.html", line 34, in block "body", referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] , referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/usr/lib/python2.7/dist-packages/flask/helpers.py", line 195, in url_for, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] return ctx.url_adapter.build(endpoint, values, force_external=external), referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/usr/lib/pymodules/python2.7/werkzeug/routing.py", line 1409, in build, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] raise BuildError(endpoint, values, method), referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] BuildError: ('viewproj', {'proj': '12th'}, None), referer: xx://myproject.com/

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  • Strange activity stack behavior when using MapActivity

    - by AndroidDev
    I have the following activity structure in my application A simple "splash screen" activity is started when the application is fired up (let's call it "Splash"). This activity starts the main activity when the user presses a button (I will call it "Main"). Main can in turn start two activities from the menu. The first activity presents a simple form (let's call this one "Form"), the second is a MapActivity that presents a map (it is called "Map"). Main, Form, and Map are declared exactly the same in the manifest: <activity android:name="fully qualified activity class" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation" > <intent-filter> <action android:name="android.intent.action.DEFAULT" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> When Main is active and I start Form and press "back", Main comes up again. Pressing "back" again brings up "Splash". Nothing strange here. Now comes the strange part: when I am in Main, start Map, and press "back", Main comes up as expected. But pressing "back" again just restarts Main. A second press on "back" is needed to bring me back to Splash! So it seems that starting the Map activity somehow results in Main ending up on the activity stack twice while starting the Form activity does not! Both Form and Map are started like this: startActivity(new Intent(this, MyActivity.class)); I don not catch the back key in any activity. Any clues on what is going on or how to debug this?

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  • How can I check whether Exposé is being activated or not?

    - by yangumi
    Hi, I'm creating an application that emulates MacBook's multi-touch Trackpad. As you may know, on MacBook's trackpad if you swipe 4 fingers up, it triggers the Show Desktop. if you swipe 4 fingers down, it shows the Exposé. However, if the Show Desktop is being activated and you swipe 4 fingers down, it will come back to the normal mode. The same goes with the Exposé: if the Exposé is being activated and you swipe 4 fingers up, it will also come back to the normal mode. Here is the problem: I use the keyboard shortcut F3 to show the Exposé and F11 to show the Show Desktop. The problem is, when the Show Desktop is being activated, if I press F3, it will go straight to the Exposé. And when the Exposé is being activated, if I press F11 it will go straight to the Show Desktop. But I want it to behave like Trackpad, which I guess its code may look like this - FourFingersDidSwipeUp { if (isExposeBeingActivated() || isShowDesktopBeingActivated()) { pressKey("Esc"); } else { pressKey("F11"); } } But I don't know how to implement the "isExposeBeingActivated()" and "isShowDesktopBeingActivated()" methods. I've tried creating a window and check whether its size has changed (on assumption that if the Expose is being activated, its size should be smaller), but the system always returns the same size. I tried monitoring the background processes during the Expose, but nothing happened. Does anyknow have any suggestions on this? (I'm sorry if my English sounds weird.)

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  • How do you jump to a particular row in a DataGridView by typing (a la Windows Explorer details view)

    - by russcollier
    I have a .NET Winforms app in C# with a DataGridView that's read-only and populated with some number of rows. I'd like to have functionality similar to Windows Explorer's (and many other applications) details view for example. I'd like the DataGridView to behave such that when it has focus if you start typing, the current row selection will jump to the row where the (string) value of cell 0 (i.e. the first column in the row) starts with the characters you typed in. For example, if I have a DataGridView with 1 column and the following rows: Bob Jane Jason John Leroy Sam If the DataGridView has focus and I hit the 'b' key on my keyboard, the selected row is now "Bob". If I quickly type in the keys 'ja', the selected row is Jane. If I quickly type in the letters 'jas', the selected row is Jane. If I hit the 'z' key, nothing is selected (since nothing starts with Z). Likewise if Jane is currently selected and I keep typing the letter 'j', the selection will cycle through to Jason, then John, then back to Jane, each time I hit the 'j' key. I've been doing some Googling (and "stackoverflowing" :-)) for awhile and cannot find any examples of this type of functionality. I have a rough idea in my head to do this via some sort of short lived timer thread, collecting the keystrokes on KeyPress events for the DataGridView, and selecting rows based on those collected keystrokes matching a Cells[0].Value.StartsWith() type of condition. But it seems like there has to be an easier way that I'm just not seeing. Any ideas would be much appreciated. Thanks!

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  • Java - How to find count of items in a list in another list

    - by David Buckley
    Say I have two lists: List<String>products = new ArrayList<String>(); products.add("computer"); products.add("phone"); products.add("mouse"); products.add("keyboard"); List<String>cart = new ArrayList<String>(); cart.add("phone"); cart.add("monitor"); I need to find how many items in the cart list exist in the products list. For the lists above, the answer would be 1 (as phone is in products and cart). If the cart list was: List<String>cart = new ArrayList<String>(); cart.add("desk"); cart.add("chair"); The result would be 0. If cart contained computer, mouse, desk, chair, the result would be 2 (for computer and mouse). Is there something in the Apache Commons Collections or the Google Collections API? I've looked through them and see ways to get a bag count, but not from another list, although it's possible I'm missing something. Right now, the only way I can think of is to iterate over the cart items and see if products contains the individual item and keep a count. I can't use containsAll as I need the count (not a boolean), and that would fail if all items in cart didn't exist in the product list (which can happen). I'm using Java 1.6 if that matters.

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  • fitting buttons for multiple screens

    - by user3360327
    I want to develop my own keyboard and when I put first line button as you see the buttons are not fitting with any screens size. these are my questions: 1) how can I fit them? 2) is <TableLayout> is correct view layout? if it's not, which one is correct? this is XML code: <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="wrap_content"> <TableRow> <Button android:id="@+id/btnQ" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strQ" /> <Button android:id="@+id/btnW" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strW" /> <Button android:id="@+id/btnE" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strE" /> <Button android:id="@+id/btnR" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strR" /> <Button android:id="@+id/btnT" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strT" /> <Button android:id="@+id/btnY" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strY" /> <Button android:id="@+id/btnU" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strU" /> <Button android:id="@+id/btnI" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strI" /> <Button android:id="@+id/btnO" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strO" /> <Button android:id="@+id/btnP" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/strP" /> </TableLayout>

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  • Don't fire onfocus when selecting text?

    - by Casey Hope
    I'm writing a JavaScript chatting application, but I'm running into a minor problem. Here is the HTML structure: <div id="chat"> <div id="messages"></div> <textarea></textarea> </div> When the user clicks/focuses on the chat box, I want the textbox to be automatically focused. I have this onfocus handler on the chat box: chat.onfocus = function () { textarea.focus(); } This works, but the problem is that in Firefox, this makes it impossible to select text in the messages div, since when you try to click on it, the focus shifts to the textarea. How can I avoid this problem? (Semi-related issues: In Chrome, textarea.focus() doesn't seem to shift the keyboard focus to the textarea; it only highlights the box. IE8 does not seem to respond to the onfocus at all when clicking, even if it tabindex is set. Any idea why?)

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  • Android Loading listview items from service results in hang

    - by Isaac Waller
    Hello, In my Android application, I have a ListActivity. This ListActivity uses a SimpleAdapter that I fill with items from my service. So, in my code, I do: MySuperCoolService.Binder serviceBinder = null; private ServiceConnection serviceConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { Log.d(TAG, "Service connection: connected!"); serviceBinder = (MySuperCoolService.Binder)service; } public void onServiceDisconnected(ComponentName className) { Log.d(TAG, "Service connection: disconnected"); serviceBinder = null; } }; bindService(new Intent(this, MySuperCoolService.class), serviceConnection, BIND_AUTO_CREATE); while(serviceBinder==null) { Thread.Sleep(1000); } // now retrieve from service using binder and set list adapter This whole operation takes hardly any time (less than a second), so I want it to run in the UI thread. See my onCreate: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); fillDataUsingCodeAbove(); } The reason I want this to run in the UI thread is that if you have a list item selected, or you have scrolled to a certain position in the ListView, and you rotate the device or take out the keyboard or something (to trigger a configuration change) when my activity is restarted, Android will try to restore the state right after onCreate. But, if I run it in a separate thread, it will not. Also there is a cool fadein animation too :) The problem I am having with running it in the UI thread is that when I try to bind to the service, that service bind request gets put onto the message queue. But then when I go into my loop, I stop the message queue from looping. So my program hangs, because it's waiting for the service to get bound, and the service won't get bound until the loop ends. I have thought of putting Looper.loop() inside my loop, but that just hangs it at Looper.loop() (I don't know why.) Sorry for such a long question, Isaac Waller

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  • Does anyone know of a good Commercial WPF Web Browser Control?

    - by VoidDweller
    I have an MDI WPF app that I need to add web content too. At first, great it looks like I have 2 options built into the framework the Frame control and the WebBrowser control. Given that this is an MDI app it doesn't take long to discover that neither of these will work. The WebBrowser control wraps up the IE WebBrowser ActiveX Control which uses the Win32 graphics pipeline. The "Airspace" issue pretty much sums this up as "Sorry, the layouts will not play nice together". Yes, I have thought about taking snapshots of the web content rendering these and mapping the mouse and keyboard events back to the browser control, but I can't afford the performance penalty and I really don't have time to write and thoroughly test it. I have looked for third party controls, but so far I have only found Chris Cavanagh's WPF Chromium Web Browser control. Which wraps up Awesomium 1.5. Together these are very cool, they play nice with the WPF layouts. But they do not meet my performance requirements. They are VERY HEAVY on memory consumption and not to friendly with CPU usage either. Not to mention still quite buggy. I'll elaborate if you are interested. So, do any of you know of a stable performant WPF web browser control? Thanks.

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  • Textured Primitives in XNA with a first person camera

    - by 131nary
    So I have a XNA application set up. The camera is in first person mode, and the user can move around using the keyboard and reposition the camera target with the mouse. I have been able to load 3D models fine, and they appear on screen no problem. Whenever I try to draw any primitive (textured or not), it does not show up anywhere on the screen, no matter how I position the camera. In Initialize(), I have: quad = new Quad(Vector3.Zero, Vector3.UnitZ, Vector3.Up, 2, 2); quadVertexDecl = new VertexDeclaration(this.GraphicsDevice, VertexPositionNormalTexture.VertexElements); In LoadContent(), I have: quadTexture = Content.Load<Texture2D>(@"Textures\brickWall"); quadEffect = new BasicEffect(this.GraphicsDevice, null); quadEffect.AmbientLightColor = new Vector3(0.8f, 0.8f, 0.8f); quadEffect.LightingEnabled = true; quadEffect.World = Matrix.Identity; quadEffect.View = Matrix.CreateLookAt(cameraPosition, cameraTarget, Vector3.Up); quadEffect.Projection = this.Projection; quadEffect.TextureEnabled = true; quadEffect.Texture = quadTexture; And in Draw() I have: this.GraphicsDevice.VertexDeclaration = quadVertexDecl; quadEffect.Begin(); foreach (EffectPass pass in quadEffect.CurrentTechnique.Passes) { pass.Begin(); GraphicsDevice.DrawUserIndexedPrimitives<VertexPositionNormalTexture>( PrimitiveType.TriangleList, quad.Vertices, 0, 4, quad.Indexes, 0, 2); pass.End(); } quadEffect.End(); I think I'm doing something wrong in the quadEffect properties, but I'm not quite sure what.

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  • Why is iPdb not displaying STOUT after my input?

    - by BryanWheelock
    I can't figure out why ipdb is not displaying stout properly. I'm trying to debug why a test is failing and so I attempt to use ipdb debugger. For some reason my Input seems to be accepted, but the STOUT is not displayed until I (c)ontinue. Is this something broken in ipdb? It makes it very difficult to debug a program. Below is an example ipdb session, notice how I attempt to display the values of the attributes with: user.is_authenticated() user_profile.reputation user.is_superuser The results are not displayed until 'begin captured stdout ' In [13]: !python manage.py test Creating test database... < SNIP remove loading tables nosetests ...E.. /Users/Bryan/work/APP/forum/auth.py(93)can_retag_questions() 92 import ipdb; ipdb.set_trace() ---> 93 return user.is_authenticated() and ( 94 RETAG_OTHER_QUESTIONS <= user_profile.reputation < EDIT_OTHER_POSTS or user.is_authenticated() user_profile.reputation user.is_superuser c F /Users/Bryan/work/APP/forum/auth.py(93)can_retag_questions() 92 import ipdb; ipdb.set_trace() ---> 93 return user.is_authenticated() and ( 94 RETAG_OTHER_QUESTIONS <= user_profile.reputation < EDIT_OTHER_POSTS or c .....EE...... FAIL: test_can_retag_questions (APP.forum.tests.test_views.AuthorizationFunctionsTestCase) Traceback (most recent call last): File "/Users/Bryan/work/APP/../APP/forum/tests/test_views.py", line 71, in test_can_retag_questions self.assertTrue(auth.can_retag_questions(user)) AssertionError: -------------------- begin captured stdout << --------------------- ipdb True ipdb 4001 ipdb False ipdb --------------------- end captured stdout << ---------------------- Ran 20 tests in 78.032s FAILED (errors=3, failures=1) Destroying test database... In [14]: Here is the actual test I'm trying to run: def can_retag_questions(user): """Determines if a User can retag Questions.""" user_profile = user.get_profile() import ipdb; ipdb.set_trace() return user.is_authenticated() and ( RETAG_OTHER_QUESTIONS <= user_profile.reputation < EDIT_OTHER_POSTS or user.is_superuser) I've also tried to use pdb, but that doesn't display anything. I see my test progress .... , and then nothing and not responsive to keyboard input. Is this a problem with readline?

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  • Setting EditText imeOptions to actionNext has no effect

    - by Katedral Pillon
    I have a fairly complex (not really) xml layout file. One of the views is a LinearLayout (v1) with two children: an EditText(v2) and another LinearLayout(v3). The child LinearLayout in turn has an EditText(v4) and an ImageView(v5). For EditText v2 I have imeOptions as android:imeOptions="actionNext" But when I run the app, the keyboard's return does not check to next and I want it to change to next. How do I fix this problem? Also, when user clicks next, I want focus to go to EditText v4. I do I do this? For those who really need to see some code: <LinearLayout android:id="@+id/do_txt_view" android:layout_width="match_parent" android:layout_height="wrap_content" android:background="@color/col6" android:orientation="vertical" android:visibility="gone" > <EditText android:id="@+id/gm_title" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_margin="5dp" android:background="@drawable/coldo_text" android:hint="@string/enter_title" android:maxLines="1" android:imeOptions="actionNext" android:padding="5dp" android:textColor="pigc7" android:textSize="ads2" /> <LinearLayout android:layout_width="match_parent" android:layout_height="100dp" android:orientation="horizontal" > <EditText android:id="@+id/rev_text" android:layout_width="0dp" android:layout_height="match_parent" android:layout_gravity="center_vertical" android:layout_margin="5dp" android:layout_weight="1" android:background="@drawable/coldo_text" android:hint="@string/enter_msg" android:maxLines="2" android:padding="5dp" android:textColor="pigc7" android:textSize="ads2" /> <ImageView android:layout_width="wrap_content" android:layout_height="match_parent" android:layout_gravity="center_vertical" android:background="@drawable/colbtn_r” android:clickable="true" android:onClick=“clickAct” android:paddingLeft="5dp" android:paddingRight="5dp" android:src="@drawable/abcat” /> </LinearLayout> </LinearLayout>

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  • Call by Reference Function in C

    - by Chad
    Hello everyone, I would just like a push in the right direction here with my homework assignment. Here is the question: (1) Write a C function called input which returns void, this function prompts the user for input of two integers followed by a double precision value. This function reads these values from the keyboard and finds the product of the two integers entered. The function uses call by reference to communicate the values of the three values read and the product calculated back to the main program. The main program then prints the three values read and the product calculated. Provide test results for the input: 3 5 23.5. Do not use arrays or global variables in your program. And here is my code: #include <stdio.h> #include <stdlib.h> void input(int *day, int *month, double *k, double *pro); int main(void){ int i,j; double k, pro; input(&i, &j, &k, &pro); printf("%f\n", pro); return 0; } void input(int *i, int *j, double *k, double *pro){ int x,y; double z; double product; scanf("%d", &x); scanf("%d", &y); scanf("%f", &z); *pro += (x * y * z); } I can't figure out how to reference the variables with pointers really, it is just not working out for me. Any help would be great!

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  • Handling events from user control containing a WPF textbox

    - by Tom
    I've been successful in putting a WPF textbox into an existing windows form using ElementHost and a user control. It looks like the following: Public Class MyUserControl Private _elementHost as ElementHost = New ElementHost Private _wpfTextbox as System.Windows.Controls.Textbox = New System.Windows.Controls.Textbox Public Sub New() Me.Controls.Add(_elementHost) _elementHost.Dock = DockStyle.Fill _elementHost.Child = _wpfTextbox _wpfTextbox.SpellCheck.IsEnabled = True End Sub End Class Now, when I put this user control onto a windows form, it accepts keyboard input and the form itself can get text from the textbox. However, when I try to handle keypress (or keydown, keyup) events from the user control, nothing happens. I've looked into this problem and did a bit of research but now I'm a little confused as to what I really need to be looking at. The following are the topics that I am somewhat confused about. HwndSource Relaxed delegates WPF routed events If I am interpreting everything correctly, input from WPF textboxes are handled differently compared to regular form textboxes. It seems like both aren't compatible with each other but there must be some way to "pass" keys from one to another? I'd appreciate any help.

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  • Linux RFID reader HID Device not matching driver

    - by blietaer
    Hello, I got a RFID reader (GigaTek PCR330A-00) that is meant to be recognized under linux/windows as a (Human Interface Device) keyboard/USB. I hate to say this but it is working as a charm under Win7 but not "really" under Linux. Under Debian-like distros (x/k/Ubuntu, Debian,..), or Gentoo, or... I just can't have the device working at all: the device scan well (it has its USB 5V, so it is happy/beeping/blinking) something happened in the dmesg, but no immediate screen display of the RFID Tag code as expected (and seen under win7) Support is claiming it is ok under RHEL or SLED "enterprises" distros... and I must admit I saw it working under a RHEL4... I tried stealing the driver but did not succeed having my reader working... My question is thus double: 1./ How can I hack the kernel to add support to my device (simply register PID/VID?) ? 2./ What is different at all in a "enterprise" proprietary distro? how can I re-use it? Thank you for any hint/help. Cheers,

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