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  • Creating a python android application

    - by Harry
    I need help creating a android app on python. I'm creating an actual android game on python to use on my phone. I need suggestions of what app people would prefer. Anything you have have always wanted on your phone but no ones made it? Please post some suggestions below. I will start writing the code soon and will keep updating this post or creating a new ones asking new questions, so please keep an eye out. I also need help and software on how to start writing the code and how to test it. Thanks in advance.

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  • JavaOne and Oracle Open World Community Run - Monday, Oct 1, 6:17am PT

    - by arungupta
    Following the tradition from last year, inviting all JavaOne and Oracle Open World attendees to run with me in one of the 10 best cities to run in the US. The running route will start at Ferry Plaza on Embarcadero, go through Fisherman's Wharf, straight up Hyde St, couple of loops around Crooked Street and then back the same route to end at Ferry Plaza. Here is the complete clickable map: The Hyde Street (~300ft in 0.75 miles) and Lombard (~200 ft in 0.15 mile) are challenging elevations and you may cover them once only. Alternatively you may take a simpler route out-and-back by running further up to Marina and Crissy Field. When ? Monday, Oct 1, 2012 I plan to leave at 6:17am PT from the starting point and certainly hope you can join me. Oracle is doing several things to keep Oracle Open World and JavaOne sustainable and reduce the conference footprint. Lets do our share to keep the conference green! Of course, don't forget the Geek Bike Ride is tomorrow.

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  • Mouse and Keyboard Freeze

    - by kev
    I installed Ubuntu 10.10 today and have had mouse problem since. Symptoms: At some arbitrary point in time (frequency: 2-3 times per hour), the mouse and keyboard stops working for ever(may be). I start System monitor, I found out network was shutdown just before mouse freeze. Some time my keyboard keep typing one key. For example:77777777777777777777777777777777777777777777777777777.....(it keep typing for 20 sec) I found out a script just solve the freeze problem:(I hit Powerbutton) -----------------/etc/acpi/powerbtn.sh------------------------ event=button[ /]power action=/usr/sbin/fix_mouse.sh -----------------/usr/sbin/fix_mouse.sh------------------------ rmmod psmouse modprobe psmouse Yesterday I install Ubuntu 10.04 FAILED also have mouse problem. When I switch back to Windows XP. The network card is down. It kept connecting and disconnecting 1 time per sec. CPU: i5 Motherboard: ASUS P7P55D OS: Windows XP + Ubuntu 10.10 Video Card: ATI 5770 Mouse,Keyboard: PS/2

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • A big flat text file or a HTML site for language documentation?

    - by Bad Sector
    A project of mine is a small embeddable Tcl-like scripting language, LIL. While i'm mostly making it for my own use, i think it is interesting enough for others to use, so i want it to have a nice (but not very "wordy") documentation. So far i'm using a single flat readme.txt file. It explains the language's syntax, features, standard functions, how to use the C API, etc. Also it is easy to scan and read in almost every environment out there, from basic text-only terminals to full-fledged high-end graphical desktop environments. However, while i tried to keep things nicely formatted (as much as this is possible in plain text), i still think that being a big (and growing) wall of text, it isn't as easy on the eyes as it could be. Also i feel that sometimes i'm not writing as much as i want in order to avoid expanding the text too much. So i thought i could use another project of mine, QuHelp, which is basically a help site generator for sites like this one with a sidebar that provides a tree of topics/subtopics and offline full text search. With this i can use HTML to format the documentation and if i use QuHelp for some other project that uses LIL, i can import LIL's documentation as part of the other project's documentation. However converting the existing documentation to QuHelp/HTML isn't a small task, especially when it comes to functions (i'll need to put more detail on them than what currently exists in the readme.txt file). Also it loses the wide range of availability that it currently has (even if QuHelp's generated code degrades gracefully down to console-only web browsers, plain text is readable from everywhere, including from popular editors such as Vim and Emacs - i had someone once telling me that he likes LIL's documentation because it is readable without leaving his editor). So, my question is simply this: should i keep the documentation as it is now in the form of a single readme.txt file or should i convert it to something like the site i mentioned above? There is also the option to do both, but i'm not sure if i'll be able to always keep them in sync or if it is worth the effort. After asking around in IRC i've got mixed answers: some liked the wide availability of the single text file, others said that it is looks as bad as a man page (personally i don't mind that - i can read man pages just fine - but other people might have issues reading them). What do you think?

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  • Google Webmaster tools and geotargeting at TLD and Folder levels

    - by user3390918
    Hoping you can help us with this question: We are one Canada’s leading websites with a PR8. For privacy's sake, let's call our main URL www.OurMainWebsite.com As we are expanding globally, we are planning to build a web site to service the US market but want to keep the domain above as is from branding perspective. Questions: Can we keep: www.OurMainWebsite.com as the main Canada site and create a www.OurMainWebsite.com/US as the US site? Can those 2 URL's be geotargetted as per above, and wouldn't the fact that US is a subfolder of the main TLD through things off? can I target a TLD to one country and a subfolder under the TLD to abother? Thanks in advance for your help.

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  • Gnome, Desktop, Gui, Menu Panel : Upgrading from 10.04 to 11.04

    - by Avukonke Peter
    After upgrading from ubuntu 10.04 to ubuntu 11.04, my gnome (Desktop) is completely messed up. Because I was hesitant to remove all the packages that were on y desktop. I chose to keep all the dependent files during my upgrade to Ubuntu 11.04. After the upgrade my GUI is simply not working. I think it's because of the conflicting files that I choose to keep while upgrading. I can launch nautilus manually,but still I don't have access to any of the menus available in ubuntu. Is there a way I can upgrade from 11.04 to 11.10 and restore my GUI. I tried to upgrade using aptitude, but it doesn't detect the latest ubuntu release, is there a way I can specify where to find the latest release as well get my GUI back ?

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  • Test case as a function or test case as a class

    - by GodMan
    I am having a design problem in test automation:- Requirements - Need to test different servers (using unix console and not GUI) through automation framework. Tests which I'm going to run - Unit, System, Integration Question: While designing a test case, I am thinking that a Test Case should be a part of a test suite (test suite is a class), just as we have in Python's pyunit framework. But, should we keep test cases as functions for a scalable automation framework or should be keep test cases as separate classes(each having their own setup, run and teardown methods) ? From automation perspective, Is the idea of having a test case as a class more scalable, maintainable or as a function?

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  • Project planning and customer tracking system

    - by Daniel Hollands
    First off, sorry if this is the wrong 'stack' site, but it seemed like a good place to start. I'm happy to report that my services as a web developer are starting to be in quite a lot of demand, and I have a few existing and potentially new customers all lining up - but I'm finding it very hard to keep track of everything. What I'm hoping for is some (preferably web-based) system which I can use to keep track of who my customers are, the various projects that I've got going on for them, and (if possible) the individual sub-tasks that make up each project. What would be even better is if the relevant customer was able to log into the site, and see the process of their projects. I do hope you know what I'm talking about, and that you'll be able to offer some suggestions of either web-base sites that offer something along these lines, or of some open source solution or something like that? Thank you

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  • Weighted round robins via TTL - possible?

    - by Joe Hopfgartner
    I currently use DNS round robin for load balancing, which works great. The records look like this (I have a ttl of 120 seconds) ;; ANSWER SECTION: orion.2x.to. 116 IN A 80.237.201.41 orion.2x.to. 116 IN A 87.230.54.12 orion.2x.to. 116 IN A 87.230.100.10 orion.2x.to. 116 IN A 87.230.51.65 I learned that not every ISP / device treats such a response the same way. For example some DNS servers rotate the addresses randomly or always cycle them through. Some just propagate the first entry, others try to determine which is best (regionally near) by looking at the ip address. However if the userbase is big enough (spreads over multiple ISPs etc) it balances pretty well. The discrepancies from highest to lowest loaded server hardly every exceeds 15%. However now I have the problem that I am introducing more servers into the systems, that not all have the same capacities. I currently only have 1gbps servers, but I want to work with 100mbit and also 10gbps servers too. So what I want is I want to introduce a server with 10 GBps with a weight of 100, a 1 gbps server with a weight of 10 and a 100 mbit server with a weight of 1. I used to add servers twice to bring more traffic to them (which worked nice. the bandwidth doubled almost.) But adding a 10gbit server 100 times to DNS is a bit rediculous. So I thought about using the TTL. If I give server A 240 seconds ttl and server B only 120 seconds (which is about about the minimum to use for round robin, as a lot of dns servers set to 120 if a lower ttl is specified.. so i have heard) I think something like this should occour in an ideal scenario: first 120 seconds 50% of requests get server A -> keep it for 240 seconds. 50% of requests get server B -> keep it for 120 seconds second 120 seconds 50% of requests still have server A cached -> keep it for another 120 seconds. 25% of requests get server A -> keep it for 240 seconds 25% of requests get server B -> keep it for 120 seconds third 120 seconds 25% will get server A (from the 50% of Server A that now expired) -> cache 240 sec 25% will get server B (from the 50% of Server A that now expired) -> cache 120 sec 25% will have server A cached for another 120 seconds 12.5% will get server B (from the 25% of server B that now expired) -> cache 120sec 12.5% will get server A (from the 25% of server B that now expired) -> cache 240 sec fourth 120 seconds 25% will have server A cached -> cache for another 120 secs 12.5% will get server A (from the 25% of b that now expired) -> cache 240 secs 12.5% will get server B (from the 25% of b that now expired) -> cache 120 secs 12.5% will get server A (from the 25% of a that now expired) -> cache 240 secs 12.5% will get server B (from the 25% of a that now expired) -> cache 120 secs 6.25% will get server A (from the 12.5% of b that now expired) -> cache 240 secs 6.25% will get server B (from the 12.5% of b that now expired) -> cache 120 secs 12.5% will have server A cached -> cache another 120 secs ... i think i lost something at this point but i think you get the idea.... As you can see this gets pretty complicated to predict and it will for sure not work out like this in practice. But it should definitely have an effect on the distribution! I know that weighted round robin exists and is just controlled by the root server. It just cycles through dns records when responding and returns dns records with a set propability that corresponds to the weighting. My DNS server does not support this, and my requirements are not that precise. If it doesnt weight perfectly its okay, but it should go into the right direction. I think using the TTL field could be a more elegant and easier solution - and it deosnt require a dns server that controls this dynamically, which saves resources - which is in my opinion the whole point of dns load balancing vs hardware load balancers. My question now is... are there any best prectices / methos / rules of thumb to weight round robin distribution using the TTL attribute of DNS records? Edit: The system is a forward proxy server system. The amount of Bandwidth (not requests) exceeds what one single server with ethernet can handle. So I need a balancing solution that distributes the bandwidth to several servers. Are there any alternative methods than using DNS? Of course I can use a load balancer with fibre channel etc, but the costs are rediciulous and it also increases only the width of the bottleneck and does not eliminate it. The only thing i can think of are anycast (is it anycast or multicast?) ip addresses, but I don't have the means to set up such a system.

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  • How can I edit/create new launcher items in Unity by hand?

    - by Ike
    Will Unity allow making custom launcher icons from .desktop files or via menu editing system? (Right now the launcher doesn't give the option to "keep in launcher" on all programs. For some programs I use, I have to make custom launchers or .desktop files. For instance, daily blender builds are generally just folders with an executable. In basic gnome or kde, I can make a new menu entry with the menu editing system. Then, I can also add it to docky either from the menu or by dragging a .desktop file to it. Unity launcher doesn't support drag and drop, so thats not a bug or anything, but when i open a .desktop file, it has unpredictable results. Most time it will not have"keep in launcher". Sometime it will have a pinnable item without the .desktop's icon, and if i pin the item to the launcher, it will not call upon the program again after closing it. I've also gotten it to just work with a .desktop file for "celtx".

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  • SQL Saturday #154 | St.Louis, MO

    Sept 15th, 2012 at the CAIT Campus of Washington University in St.Louis - 5 Jackson Avenue, Clayton, MO 63105 SQL Saturday #154 is the very first SQL Saturday event in the St.Louis area. It is a free one day event for SQL Server professionals and those wanting to learn about SQL Server. We are planning on a 4 track event with 200 attendees. We currently have several sessions aligned towards Database Administration, Application Development, Business Intelligence and professional Development Tracks. We also have several sessions focused on SQL Server 2012! Please visit our event website for more details and free registration. Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Looking for a light weight note program.

    - by Erin
    This might belongs on superuser but for me it's part of programming so i will ask it here. I find I use notepad to keep chunks of data that are important but not important enough to keep in my head. The one problem with this is I end up with a lot of files on my desktop that I don't know what they are for, or I don't save the file and my computer gets rebooted for some reason. So that big ramble leads to the question. I am looking for a note taking system that is light weight and easy to manage. I would rather it not be a huge application like onenote but if that is what you are using and is is working well for you could you explain how you are doing it? Thanks Erin.

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  • How to show a minimap in a 3d world

    - by Bubblewrap
    Got a really typical use-case here. I have large map made up of hexagons and at any given time only a small section of the map is visible. To provide an overview of the complete map, i want to show a small 2d representation of the map in a corner of the screen. What is the recommended approach for this in libgdx? Keep in mind the minimap must be updated when the currently visible section changes and when the map is updated. I've found SpriteBatch, but the warning label on it made me think twice: A SpriteBatch is a pretty heavy object so you should only ever have one in your program. I'm not sure i'm supposed to use the one SpriteBatch that i can have on the minimap, and i'm also not sure how to interpret "heavy" in this context. Another thing to possibly keep in mind is that the minimap will probably be part of a larger UI...is there any way to integrate these two?

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  • How to set Monday as the first day of the week in GNOME Calendar applet?

    - by Jonik
    What is the recommended way to change the first day of the week to Monday (instead of Sunday, as in the screenshot below)? I couldn't find anything related in Clock Preferences, nor in System - Preferences, or System - Administration. This probably has something to do with tweaking locales, so here's (possibly relevant) output from locale: LANG=en_US.utf8 LC_CTYPE="en_US.utf8" LC_NUMERIC="en_US.utf8" LC_TIME="en_US.utf8" ... LC_ALL= NB: I want to keep English as the UI language both in GNOME and on command line. Dates are currently displayed like this (e.g. ls -l): 2010-10-06 15:32, and I also want to keep that as it is.

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  • What sort of leaderboard for my game?

    - by Martin
    I recently published a word game for Windows Phone and I am really happy to have some players. The game is entirely offline and at the end of a game, the player's score is published to a server. I'm collecting the scores to build a leaderboard. Right now, I don't believe that the leaderboard I offer to my users is appropriate. I essentially accumulate the score of all the games of a user for a given day and that becomes their score. So if Player 1 plays 3 games and gets 100, 150 and 200 points, its score for the day is 450 points. I would like to get your ideas and opinion. How do I keep my game challenging and engaging with a good leaderboard? Should I continue accumulating the score for a day? Should I just keep the best score? Thanks!

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  • How do I take an image/backup of Ubuntu partition and restore to VirtualBox VM

    - by whizkid
    I have Ubuntu 10.04 installed on an older hard disk. I recently bought a new disk and already installed Windows 7. I dont want to use the older disk anymore, and I would like to keep on using Ubuntu in a virtual machine on the new disk(to avoid the possible mess-ups of dual boot and I found VirtualBox is the best free tool for this). I wish to keep the exact same data\programs\configurations\settings I had been using in Ubuntu for so long, and avoid the tedious part of having to reconfigure so many things. How do I backup\restore Ubuntu to another disk? I would prefer a free tool to do the backup\restore.

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  • How to manage permissions on a shared volume for OSX and ubuntu

    - by gentmatt
    On my mac I'm using an unjournaled HFS partition to share files between OSX 10.8 and Ubuntu 12.04. It was a nice thought at first, because Time Machine will automatically backup the volume in OSX, but I soon noticed that OSX and Ubuntu mess with the permission in a way that makes things messy for me. So, in order to fully view and change files, I keep using chmod to apply permissions that which will allow me to fully use a document. But I don't understand why I have to keep applying changes over and over. Is possible to set some kind of permission permanently so that both operating systems will respect permanently? I guess 777 will work, but I thought that this is not a smart thing to do. But as long as 'others' does not get full access (third seven), I see a lock icon on the file in ubuntu.

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  • Is it good to buy multiple domains for competitive reasons?

    - by lowestofthekeys
    I am attempting to convince the higher ups at my company that spending $55 to renew one domain for a year is bad when they end up having 3-4 domains names for one website. They're reasoning for doing so is to keep these domains names out of the hands of the competition. For example, the company name is Pie Consulting & Engineering. They want to buy up pieforensicconsulting.com to keep it out of the hands of a competitor (we also do forensic engineering). Could a competitor use that domain in any kind of diabolical way? I mean I figure if someone is typing in pieforensiconsulting into the url field, they know what they're looking for and if it redirects to another company, they're not just going to stay on the site.

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  • What are the correct settings for a subdomain in ZoneEdit?

    - by user99572_is_fine
    I want to create a subdomain for a site hosted by Jimdo (a DIY website builder). Jimdo does not allow subdomains however. I am trying to find a workaround where a subdomain is hosted elsewhere but everything else remains as it is. E.g. I use their email service and I want to keep it. The domain is not hosted by Jimdo, but by a host that allows me to edit my zones. It points to the Jimdo NS. I have independent hosting where I have NS information. This is where I want to host my subdomain. My thinking was that I could use ZoneEdit as a "fork" that allows me to keep using my Jimdo page like before and, at the same time, directs a subdomain to another host. Provided this is possible: Question: How do I configure ZoneEdit CNAME or NS records to forward visitors to my website and my email to my Jimdo mail account while pointing a subdomain to another host?

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  • Importing FBX with multiple meshes in UDK

    - by andresp
    I need to import into UDK a several amount of FBX models (representing buildings) which are composed by various submeshes (walls, windows, roof...). I need to keep the individual meshes (can't use the merge option) but I also need to work with the building as a whole. Do you know if this is possible? How? Also, is there a way to keep the textures assignment for the FBX models after importing them to Unreal? Doing the process manually (importing model, importing texture, assign to the material, assign the material to each mesh and submesh) for 100 or 200 models (to import an entire city from City Engine), isn't viable.

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  • Keeping rotation between two objects

    - by user99
    In my XNA game I have two objects that collide. When the first object collides with the other it is able to latch on to it and move it about the world. I am having a problem with the math here (Math isn't my strong point). I currently have the second object latch on to the first and move around with it, but I cannot get it to keep it's original direction. So, if the object is facing up it should keep this direction relative to how it is being rotated with the original item. Any tips on how I could best to achieve this?

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  • Job Search Engine Url Structure Issue [closed]

    - by Justin
    Possible Duplicate: What is the best stucture of SEO friendly URL? I am working on a job board, and i'm trying to figure out a good design for URL structure. Some things that I have found through research: 100 - 150 Chars long is ideal 3-5 words in your url, according to Matt Cutts Use .htaccess to force clean urls Do not duplicate data (important) Clean and precise, describing the content Use hyphens On the homepage, I try to detect the users location based on IP, but this isn't always accurate, and not always reliable. So until they put in their city/location, I can't always use this structure but this is potentially work-able. For Searching, a form post to a results page: domain.com/jobs/[city]/[search] ie: domain.com/jobs/toronto/sales manager/ OR domain.com/search/jobs/toronto/sales manager/ or do I remove the word JOBS and just use Search. I trying to keep good search terms in the URL, but also keep it clean and concise. Can someone give me some feedback and thoughts to 'why'...

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