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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • Modifying the SL/WIF Integration Bits to support Issued Token Credentials

    - by Your DisplayName here!
    The SL/WIF integration code that ships with the Identity Training Kit only supports Windows and UserName credentials to request tokens from an STS. This is fine for simple single STS scenarios (like a single IdP). But the more common pattern for claims/token based systems is to split the STS roles into an IdP and a Resource STS (or whatever you wanna call it). In this case, the 2nd leg requires to present the issued token from the 1st leg – this is not directly supported by the bits. But they can be easily modified to accomplish this. The Credential Fist we need a class that represents an issued token credential. Here we store the RSTR that got returned from the client to IdP request: public class IssuedTokenCredentials : IRequestCredentials {     public string IssuedToken { get; set; }     public RequestSecurityTokenResponse RSTR { get; set; }     public IssuedTokenCredentials(RequestSecurityTokenResponse rstr)     {         RSTR = rstr;         IssuedToken = rstr.RequestedSecurityToken.RawToken;     } } The Binding Next we need a binding to be used with issued token credential requests. This assumes you have an STS endpoint for mixed mode security with SecureConversation turned off. public class WSTrustBindingIssuedTokenMixed : WSTrustBinding {     public WSTrustBindingIssuedTokenMixed()     {         this.Elements.Add( new HttpsTransportBindingElement() );     } } WSTrustClient The last step is to make some modifications to WSTrustClient to make it issued token aware. In the constructor you have to check for the credential type, and if it is an issued token, store it away. private RequestSecurityTokenResponse _rstr; public WSTrustClient( Binding binding, EndpointAddress remoteAddress, IRequestCredentials credentials )     : base( binding, remoteAddress ) {     if ( null == credentials )     {         throw new ArgumentNullException( "credentials" );     }     if (credentials is UsernameCredentials)     {         UsernameCredentials usernname = credentials as UsernameCredentials;         base.ChannelFactory.Credentials.UserName.UserName = usernname.Username;         base.ChannelFactory.Credentials.UserName.Password = usernname.Password;     }     else if (credentials is IssuedTokenCredentials)     {         var issuedToken = credentials as IssuedTokenCredentials;         _rstr = issuedToken.RSTR;     }     else if (credentials is WindowsCredentials)     { }     else     {         throw new ArgumentOutOfRangeException("credentials", "type was not expected");     } } Next – when WSTrustClient constructs the RST message to the STS, the issued token header must be embedded when needed: private Message BuildRequestAsMessage( RequestSecurityToken request ) {     var message = Message.CreateMessage( base.Endpoint.Binding.MessageVersion ?? MessageVersion.Default,       IssueAction,       (BodyWriter) new WSTrustRequestBodyWriter( request ) );     if (_rstr != null)     {         message.Headers.Add(new IssuedTokenHeader(_rstr));     }     return message; } HTH

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  • Coherence Data Guarantees for Data Reads - Basic Terminology

    - by jpurdy
    When integrating Coherence into applications, each application has its own set of requirements with respect to data integrity guarantees. Developers often describe these requirements using expressions like "avoiding dirty reads" or "making sure that updates are transactional", but we often find that even in a small group of people, there may be a wide range of opinions as to what these terms mean. This may simply be due to a lack of familiarity, but given that Coherence sits at an intersection of several (mostly) unrelated fields, it may be a matter of conflicting vocabularies (e.g. "consistency" is similar but different in transaction processing versus multi-threaded programming). Since almost all data read consistency issues are related to the concept of concurrency, it is helpful to start with a definition of that, or rather what it means for two operations to be concurrent. Rather than implying that they occur "at the same time", concurrency is a slightly weaker statement -- it simply means that it can't be proven that one event precedes (or follows) the other. As an example, in a Coherence application, if two client members mutate two different cache entries sitting on two different cache servers at roughly the same time, it is likely that one update will precede the other by a significant amount of time (say 0.1ms). However, since there is no guarantee that all four members have their clocks perfectly synchronized, and there is no way to precisely measure the time it takes to send a given message between any two members (that have differing clocks), we consider these to be concurrent operations since we can not (easily) prove otherwise. So this leads to a question that we hear quite frequently: "Are the contents of the near cache always synchronized with the underlying distributed cache?". It's easy to see that if an update on a cache server results in a message being sent to each near cache, and then that near cache being updated that there is a window where the contents are different. However, this is irrelevant, since even if the application reads directly from the distributed cache, another thread update the cache before the read is returned to the application. Even if no other member modifies a cache entry prior to the local near cache entry being updated (and subsequently read), the purpose of reading a cache entry is to do something with the result, usually either displaying for consumption by a human, or by updating the entry based on the current state of the entry. In the former case, it's clear that if the data is updated faster than a human can perceive, then there is no problem (and in many cases this can be relaxed even further). For the latter case, the application must assume that the value might potentially be updated before it has a chance to update it. This almost aways the case with read-only caches, and the solution is the traditional optimistic transaction pattern, which requires the application to explicitly state what assumptions it made about the old value of the cache entry. If the application doesn't want to bother stating those assumptions, it is free to lock the cache entry prior to reading it, ensuring that no other threads will mutate the entry, a pessimistic approach. The optimistic approach relies on what is sometimes called a "fuzzy read". In other words, the application assumes that the read should be correct, but it also acknowledges that it might not be. (I use the qualifier "sometimes" because in some writings, "fuzzy read" indicates the situation where the application actually sees an original value and then later sees an updated value within the same transaction -- however, both definitions are roughly equivalent from an application design perspective). If the read is not correct it is called a "stale read". Going back to the definition of concurrency, it may seem difficult to precisely define a stale read, but the practical way of detecting a stale read is that is will cause the encompassing transaction to roll back if it tries to update that value. The pessimistic approach relies on a "coherent read", a guarantee that the value returned is not only the same as the primary copy of that value, but also that it will remain that way. In most cases this can be used interchangeably with "repeatable read" (though that term has additional implications when used in the context of a database system). In none of cases above is it possible for the application to perform a "dirty read". A dirty read occurs when the application reads a piece of data that was never committed. In practice the only way this can occur is with multi-phase updates such as transactions, where a value may be temporarily update but then withdrawn when a transaction is rolled back. If another thread sees that value prior to the rollback, it is a dirty read. If an application uses optimistic transactions, dirty reads will merely result in a lack of forward progress (this is actually one of the main risks of dirty reads -- they can be chained and potentially cause cascading rollbacks). The concepts of dirty reads, fuzzy reads, stale reads and coherent reads are able to describe the vast majority of requirements that we see in the field. However, the important thing is to define the terms used to define requirements. A quick web search for each of the terms in this article will show multiple meanings, so I've selected what are generally the most common variations, but it never hurts to state each definition explicitly if they are critical to the success of a project (many applications have sufficiently loose requirements that precise terminology can be avoided).

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • Collaborative Whiteboard using WebSocket in GlassFish 4 - Text/JSON and Binary/ArrayBuffer Data Transfer (TOTD #189)

    - by arungupta
    This blog has published a few blogs on using JSR 356 Reference Implementation (Tyrus) as its integrated in GlassFish 4 promoted builds. TOTD #183: Getting Started with WebSocket in GlassFish TOTD #184: Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark TOTD #185: Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket TOTD #186: Custom Text and Binary Payloads using WebSocket One of the typical usecase for WebSocket is online collaborative games. This Tip Of The Day (TOTD) explains a sample that can be used to build such games easily. The application is a collaborative whiteboard where different shapes can be drawn in multiple colors. The shapes drawn on one browser are automatically drawn on all other peer browsers that are connected to the same endpoint. The shape, color, and coordinates of the image are transfered using a JSON structure. A browser may opt-out of sharing the figures. Alternatively any browser can send a snapshot of their existing whiteboard to all other browsers. Take a look at this video to understand how the application work and the underlying code. The complete sample code can be downloaded here. The code behind the application is also explained below. The web page (index.jsp) has a HTML5 Canvas as shown: <canvas id="myCanvas" width="150" height="150" style="border:1px solid #000000;"></canvas> And some radio buttons to choose the color and shape. By default, the shape, color, and coordinates of any figure drawn on the canvas are put in a JSON structure and sent as a message to the WebSocket endpoint. The JSON structure looks like: { "shape": "square", "color": "#FF0000", "coords": { "x": 31.59999942779541, "y": 49.91999053955078 }} The endpoint definition looks like: @WebSocketEndpoint(value = "websocket",encoders = {FigureDecoderEncoder.class},decoders = {FigureDecoderEncoder.class})public class Whiteboard { As you can see, the endpoint has decoder and encoder registered that decodes JSON to a Figure (a POJO class) and vice versa respectively. The decode method looks like: public Figure decode(String string) throws DecodeException { try { JSONObject jsonObject = new JSONObject(string); return new Figure(jsonObject); } catch (JSONException ex) { throw new DecodeException("Error parsing JSON", ex.getMessage(), ex.fillInStackTrace()); }} And the encode method looks like: public String encode(Figure figure) throws EncodeException { return figure.getJson().toString();} FigureDecoderEncoder implements both decoder and encoder functionality but thats purely for convenience. But the recommended design pattern is to keep them in separate classes. In certain cases, you may even need only one of them. On the client-side, the Canvas is initialized as: var canvas = document.getElementById("myCanvas");var context = canvas.getContext("2d");canvas.addEventListener("click", defineImage, false); The defineImage method constructs the JSON structure as shown above and sends it to the endpoint using websocket.send(). An instant snapshot of the canvas is sent using binary transfer with WebSocket. The WebSocket is initialized as: var wsUri = "ws://localhost:8080/whiteboard/websocket";var websocket = new WebSocket(wsUri);websocket.binaryType = "arraybuffer"; The important part is to set the binaryType property of WebSocket to arraybuffer. This ensures that any binary transfers using WebSocket are done using ArrayBuffer as the default type seem to be blob. The actual binary data transfer is done using the following: var image = context.getImageData(0, 0, canvas.width, canvas.height);var buffer = new ArrayBuffer(image.data.length);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = image.data[i];}websocket.send(bytes); This comprehensive sample shows the following features of JSR 356 API: Annotation-driven endpoints Send/receive text and binary payload in WebSocket Encoders/decoders for custom text payload In addition, it also shows how images can be captured and drawn using HTML5 Canvas in a JSP. How could this be turned in to an online game ? Imagine drawing a Tic-tac-toe board on the canvas with two players playing and others watching. Then you can build access rights and controls within the application itself. Instead of sending a snapshot of the canvas on demand, a new peer joining the game could be automatically transferred the current state as well. Do you want to build this game ? I built a similar game a few years ago. Do somebody want to rewrite the game using WebSocket APIs ? :-) Many thanks to Jitu and Akshay for helping through the WebSocket internals! Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • How can I implement a database TableView like thing in C++?

    - by Industrial-antidepressant
    How can I implement a TableView like thing in C++? I want to emulating a tiny relation database like thing in C++. I have data tables, and I want to transform it somehow, so I need a TableView like class. I want filtering, sorting, freely add and remove items and transforming (ex. view as UPPERCASE and so on). The whole thing is inside a GUI application, so datatables and views are attached to a GUI (or HTML or something). So how can I identify an item in the view? How can I signal it when the table is changed? Is there some design pattern for this? Here is a simple table, and a simple data item: #include <string> #include <boost/multi_index_container.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/random_access_index.hpp> using boost::multi_index_container; using namespace boost::multi_index; struct Data { Data() {} int id; std::string name; }; struct row{}; struct id{}; struct name{}; typedef boost::multi_index_container< Data, indexed_by< random_access<tag<row> >, ordered_unique<tag<id>, member<Data, int, &Data::id> >, ordered_unique<tag<name>, member<Data, std::string, &Data::name> > > > TDataTable; class DataTable { public: typedef Data item_type; typedef TDataTable::value_type value_type; typedef TDataTable::const_reference const_reference; typedef TDataTable::index<row>::type TRowIndex; typedef TDataTable::index<id>::type TIdIndex; typedef TDataTable::index<name>::type TNameIndex; typedef TRowIndex::iterator iterator; DataTable() : row_index(rule_table.get<row>()), id_index(rule_table.get<id>()), name_index(rule_table.get<name>()), row_index_writeable(rule_table.get<row>()) { } TDataTable::const_reference operator[](TDataTable::size_type n) const { return rule_table[n]; } std::pair<iterator,bool> push_back(const value_type& x) { return row_index_writeable.push_back(x); } iterator erase(iterator position) { return row_index_writeable.erase(position); } bool replace(iterator position,const value_type& x) { return row_index_writeable.replace(position, x); } template<typename InputIterator> void rearrange(InputIterator first) { return row_index_writeable.rearrange(first); } void print_table() const; unsigned size() const { return row_index.size(); } TDataTable rule_table; const TRowIndex& row_index; const TIdIndex& id_index; const TNameIndex& name_index; private: TRowIndex& row_index_writeable; }; class DataTableView { DataTableView(const DataTable& source_table) {} // How can I implement this? // I want filtering, sorting, signaling upper GUI layer, and sorting, and ... }; int main() { Data data1; data1.id = 1; data1.name = "name1"; Data data2; data2.id = 2; data2.name = "name2"; DataTable table; table.push_back(data1); DataTable::iterator it1 = table.row_index.iterator_to(table[0]); table.erase(it1); table.push_back(data1); Data new_data(table[0]); new_data.name = "new_name"; table.replace(table.row_index.iterator_to(table[0]), new_data); for (unsigned i = 0; i < table.size(); ++i) std::cout << table[i].name << std::endl; #if 0 // using scenarios: DataTableView table_view(table); table_view.fill_from_source(); // synchronization with source table_view.remove(data_item1); // remove item from view table_view.add(data_item2); // add item from source table table_view.filter(filterfunc); // filtering table_view.sort(sortfunc); // sorting // modifying from source_able, hot to signal the table_view? // FYI: Table view is atteched to a GUI item table.erase(data); table.replace(data); #endif return 0; }

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  • How do I dig myself out of this DEEP hole? [closed]

    - by user74847
    I may be a bit bias in the way i word this but any opinions and suggestions are welcome. I should start by saying i have a MSc in CS and a degree in new media +6 years expereince and im probably around a middleweight developer. I started a web development company with my friend from uni a year ago, there was a 4 month gap in the middle where i went miles away work on a big project. Ive since returned and picked up where we left off. A year on though i find im still staying up til 5am and getting up at 9 sometimes 2-3 days without sleep. While i was away i was working 9-5 and struggling to keep up with doing stuff for my clients 8 hours ahead, after work, so things stagnated. We currently have about 12 active projects, with one other part time developer and a full time freelancer who is dealing with one of our major projects. I am solely responsible for concurrently developing 2 big sites similar to gumtree in functionality, at the same time as about 5-6+ small WordPress based 5-10page sites. a lot of the content isnt in yet or the client is delaying so i chop and change project every other day which does my head in. Is it reasonable to expect myself to remember the intricate details of each project when i come back to it a week later? and remember the details of a task which hasnt been written down? my business partner seems to think so. or am i just forgetful? Im particularly bad at estimating timescales which doesnt help, added to that a lot of the technologies im am using are new to me (a magento site took weeks to theme rather than days and was full of bugs, even after 1000's of google searches and hours reading forums) im still trying to learn and find the best CMS for us to use and getting my head around the likes of Bootstrap and jquery, Cpanel / Linux (we just got a blank vps for me to set up with no experience) even installing an SSL certificate caused everyone's mail clients to go down which was more stress for me to sort out. I find the pressure of the workload and timescales and trying to learn this stuff so fast is beginning to turn me against my career path. The fact that i never seem to get anything done really winds up my business partner and iv come to associate him with the stress and pain of the whole situation especially when I get berated or a look that says "oh you retard" when I forget something. Even today i spent hours learning how a particular themeforest theme worked with wordpress and how i could twist it to work for our partiuclar needs, on the surface had done no work, that triggered a 30 minute tirade of anger and stress and questioning what i had done from my business partner. had i taken too long to work on that? shoudl i have done it in 2 hours instead of 6? i told him i would take 2 hours. i was wrong. I feel like im running myself into the ground. My sleeping pattern has got so bad that when im working im half asleep and making mistakes, my eyes are constantly purple underneath, i literally fall asleep at my desk, its affecting my social life too, ive not slept more than lightly for the last year and grind through impossible code puzzles in my half sleep wich keeps me awake, when im already exhausted. plus the work is rushed and buggy when it does get done so drags on into the next project. I also procrastinate quite badly, pacing the livingroom, looking out the window when Im alone for three days straight in the flat and start to get cabin fever which means i do even less work and the negative feedback loop continues. I get told im the only one with the problem when i say that i cant work from home any more, and examples of other freelancers get brought up. an office wouldnt bring any extra cash in to the company but im convinced having that moving more than 2 meters away from my bed to go to "work" would get me working, at the moment i feel guilty like i should be working 24-7. It is important that we do all this work to raise enough cash to get our business to the next level but every month still feels like a struggle to pay the rent (there is about £20K coming in by Jan) and i have to borrow money from friends often to buy food or get a taxi to a meeting, so it is vital the money keeps coming in. (im also 20 mins late for nearly all meetings but thats a different issue) have you experienced anything similar? how can i deal with the issues ive raised? is it realistic to develop 10 sites at once? how can i improve my relationship with my business partner? do you struggle to work at home? how do you deal with that? i think if i dont get my life on track by feb i will seriously consider giving it all up, but that seems like such a waste. any ideas!!? i need help! Thanks.

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Using Subjects to Deploy Queries Dynamically

    - by Roman Schindlauer
    In the previous blog posting, we showed how to construct and deploy query fragments to a StreamInsight server, and how to re-use them later. In today’s posting we’ll integrate this pattern into a method of dynamically composing a new query with an existing one. The construct that enables this scenario in StreamInsight V2.1 is a Subject. A Subject lets me create a junction element in an existing query that I can tap into while the query is running. To set this up as an end-to-end example, let’s first define a stream simulator as our data source: var generator = myApp.DefineObservable(     (TimeSpan t) => Observable.Interval(t).Select(_ => new SourcePayload())); This ‘generator’ produces a new instance of SourcePayload with a period of t (system time) as an IObservable. SourcePayload happens to have a property of type double as its payload data. Let’s also define a sink for our example—an IObserver of double values that writes to the console: var console = myApp.DefineObserver(     (string label) => Observer.Create<double>(e => Console.WriteLine("{0}: {1}", label, e)))     .Deploy("ConsoleSink"); The observer takes a string as parameter which is used as a label on the console, so that we can distinguish the output of different sink instances. Note that we also deploy this observer, so that we can retrieve it later from the server from a different process. Remember how we defined the aggregation as an IQStreamable function in the previous article? We will use that as well: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); Then we define the Subject, which acts as an observable sequence as well as an observer. Thus, we can feed a single source into the Subject and have multiple consumers—that can come and go at runtime—on the other side: var subject = myApp.CreateSubject("Subject", () => new Subject<SourcePayload>()); Subject are always deployed automatically. Their name is used to retrieve them from a (potentially) different process (see below). Note that the Subject as we defined it here doesn’t know anything about temporal streams. It is merely a sequence of SourcePayloads, without any notion of StreamInsight point events or CTIs. So in order to compose a temporal query on top of the Subject, we need to 'promote' the sequence of SourcePayloads into an IQStreamable of point events, including CTIs: var stream = subject.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); In a later posting we will show how to use Subjects that have more awareness of time and can be used as a junction between QStreamables instead of IQbservables. Having turned the Subject into a temporal stream, we can now define the aggregate on this stream. We will use the IQStreamable entity avg that we defined above: var longAverages = avg(stream, TimeSpan.FromSeconds(5)); In order to run the query, we need to bind it to a sink, and bind the subject to the source: var standardQuery = longAverages     .Bind(console("5sec average"))     .With(generator(TimeSpan.FromMilliseconds(300)).Bind(subject)); Lastly, we start the process: standardQuery.Run("StandardProcess"); Now we have a simple query running end-to-end, producing results. What follows next is the crucial part of tapping into the Subject and adding another query that runs in parallel, using the same query definition (the “AverageQuery”) but with a different window length. We are assuming that we connected to the same StreamInsight server from a different process or even client, and thus have to retrieve the previously deployed entities through their names: // simulate the addition of a 'fast' query from a separate server connection, // by retrieving the aggregation query fragment // (instead of simply using the 'avg' object) var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); // retrieve the input sequence as a subject var inputSequence = myApp     .GetSubject<SourcePayload, SourcePayload>("Subject"); // retrieve the registered sink var sink = myApp.GetObserver<string, double>("ConsoleSink"); // turn the sequence into a temporal stream var stream2 = inputSequence.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); // apply the query, now with a different window length var shortAverages = averageQuery(stream2, TimeSpan.FromSeconds(1)); // bind new sink to query and run it var fastQuery = shortAverages     .Bind(sink("1sec average"))     .Run("FastProcess"); The attached solution demonstrates the sample end-to-end. Regards, The StreamInsight Team

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  • Different fan behaviour in my laptop after upgrade, what to do now?

    - by student
    After upgrading from lubuntu 13.10 to 14.04 the fan of my laptop seems to run much more often than in 13.10. When it runs, it doesn't run continously but starts and stops every second. fwts fan results in Results generated by fwts: Version V14.03.01 (2014-03-27 02:14:17). Some of this work - Copyright (c) 1999 - 2014, Intel Corp. All rights reserved. Some of this work - Copyright (c) 2010 - 2014, Canonical. This test run on 12/05/14 at 21:40:13 on host Linux einstein 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64. Command: "fwts fan". Running tests: fan. fan: Simple fan tests. -------------------------------------------------------------------------------- Test 1 of 2: Test fan status. Test how many fans there are in the system. Check for the current status of the fan(s). PASSED: Test 1, Fan cooling_device0 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device1 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device2 of type LCD has max cooling state 15 and current cooling state 10. Test 2 of 2: Load system, check CPU fan status. Test how many fans there are in the system. Check for the current status of the fan(s). Loading CPUs for 20 seconds to try and get fan speeds to change. Fan cooling_device0 current state did not change from value 0 while CPUs were busy. Fan cooling_device1 current state did not change from value 0 while CPUs were busy. ADVICE: Did not detect any change in the CPU related thermal cooling device states. It could be that the devices are returning static information back to the driver and/or the fan speed is automatically being controlled by firmware using System Management Mode in which case the kernel interfaces being examined may not work anyway. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. Test Failure Summary ================================================================================ Critical failures: NONE High failures: NONE Medium failures: NONE Low failures: NONE Other failures: NONE Test |Pass |Fail |Abort|Warn |Skip |Info | ---------------+-----+-----+-----+-----+-----+-----+ fan | 3| | | | | | ---------------+-----+-----+-----+-----+-----+-----+ Total: | 3| 0| 0| 0| 0| 0| ---------------+-----+-----+-----+-----+-----+-----+ Here is the output of lsmod lsmod Module Size Used by i8k 14421 0 zram 18478 2 dm_crypt 23177 0 gpio_ich 13476 0 dell_wmi 12761 0 sparse_keymap 13948 1 dell_wmi snd_hda_codec_hdmi 46207 1 snd_hda_codec_idt 54645 1 rfcomm 69160 0 arc4 12608 2 dell_laptop 18168 0 bnep 19624 2 dcdbas 14928 1 dell_laptop bluetooth 395423 10 bnep,rfcomm iwldvm 232285 0 mac80211 626511 1 iwldvm snd_hda_intel 52355 3 snd_hda_codec 192906 3 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel snd_hwdep 13602 1 snd_hda_codec snd_pcm 102099 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30144 1 snd_seq_midi coretemp 13435 0 kvm_intel 143060 0 kvm 451511 1 kvm_intel snd_seq 61560 2 snd_seq_midi_event,snd_seq_midi joydev 17381 0 serio_raw 13462 0 iwlwifi 169932 1 iwldvm pcmcia 62299 0 snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi snd_timer 29482 2 snd_pcm,snd_seq lpc_ich 21080 0 cfg80211 484040 3 iwlwifi,mac80211,iwldvm yenta_socket 41027 0 pcmcia_rsrc 18407 1 yenta_socket pcmcia_core 23592 3 pcmcia,pcmcia_rsrc,yenta_socket binfmt_misc 17468 1 snd 69238 17 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_hda_codec_idt,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_seq_midi soundcore 12680 1 snd parport_pc 32701 0 mac_hid 13205 0 ppdev 17671 0 lp 17759 0 parport 42348 3 lp,ppdev,parport_pc firewire_ohci 40409 0 psmouse 102222 0 sdhci_pci 23172 0 sdhci 43015 1 sdhci_pci firewire_core 68769 1 firewire_ohci crc_itu_t 12707 1 firewire_core ahci 25819 2 libahci 32168 1 ahci i915 783485 2 wmi 19177 1 dell_wmi i2c_algo_bit 13413 1 i915 drm_kms_helper 52758 1 i915 e1000e 254433 0 drm 302817 3 i915,drm_kms_helper ptp 18933 1 e1000e pps_core 19382 1 ptp video 19476 1 i915 I tried one answer to the similar question: loud fan on Ubuntu 14.04 and created a /etc/i8kmon.conf like the following: # Run as daemon, override with --daemon option set config(daemon) 1 # Automatic fan control, override with --auto option set config(auto) 1 # Status check timeout (seconds), override with --timeout option set config(timeout) 2 # Report status on stdout, override with --verbose option set config(verbose) 1 # Temperature thresholds: {fan_speeds low_ac high_ac low_batt high_batt} set config(0) {{0 0} -1 55 -1 55} set config(1) {{0 1} 50 60 55 65} set config(2) {{1 1} 55 80 60 85} set config(3) {{2 2} 70 128 75 128} With this setup the fan goes on even if the temperature is below 50 degree celsius (I don't see a pattern). However I get the impression that the CPU got's hotter in average than without this file. What changes from 13.10 to 14.04 may be responsible for this? If this is a bug, for which package I should report the bug?

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  • Squid refresh_pattern won't cache "Expires: ..."

    - by Marcelo Cantos
    Background I frequent the OpenGL ES documentation site at http://www.khronos.org/opengles/sdk/1.1/docs/man/. Even though the content is completely static, it seems to force a reload on every single page I visit, which is very annoying. I have a squid 3.0 proxy set up (apt-get install squid3 on Ubuntu 10.04), and I added a refresh_pattern to force the pages to cache: refresh_pattern ^http://www.khronos.org/opengles/sdk/1\.1/docs/man/ … 1440 20% 10080 … override-expire ignore-reload ignore-no-cache ignore-private ignore-no-store This is all on one line, of course. While this appears to work for the XHTML documents (e.g., glBindTexture), it fails to cache the linked content, such as the DTD, some .ent files (?) and some XSL files. The delay in fetching these extra files delays rendering of the main document, so my principal annoyance isn't fixed. The only difference I can glean with these ancillary files is that they come with an Expires: header set to the current time, whereas the XHTML document has none. But I would have expected the override-expire option to fix this. I have confirmed that documents have the same base URL. I have also truncated the pattern to varying degrees, with no effect. My questions Why does the override-expire option not seem to work? Is there a simple way to tell squid to unconditionally cache a document, no matter what it finds in the response headers? (Hopefully) relevant output cache.log Jan 01 10:33:30 1970/06/25 21:18:27| Processing Configuration File: /etc/squid3/squid.conf (depth 0) Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'override-expire' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-reload' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-no-cache' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-no-store' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-private' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| DNS Socket created at 0.0.0.0, port 37082, FD 10 Jan 01 10:33:30 1970/06/25 21:18:27| Adding nameserver 192.168.1.1 from /etc/resolv.conf Jan 01 10:33:30 1970/06/25 21:18:27| Accepting HTTP connections at 0.0.0.0, port 3128, FD 11. Jan 01 10:33:30 1970/06/25 21:18:27| Accepting ICP messages at 0.0.0.0, port 3130, FD 13. Jan 01 10:33:30 1970/06/25 21:18:27| HTCP Disabled. Jan 01 10:33:30 1970/06/25 21:18:27| Loaded Icons. Jan 01 10:33:30 1970/06/25 21:18:27| Ready to serve requests. access.log Jun 25 21:19:35 2010.710 0 192.168.1.50 TCP_MEM_HIT/200 2452 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/glBindTexture.xml - NONE/- text/xml Jun 25 21:19:36 2010.263 543 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml1-transitional.dtd - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.276 556 192.168.1.50 TCP_MISS/304 370 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/mathml.xsl - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.666 278 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-lat1.ent - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.958 279 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-symbol.ent - DIRECT/74.54.224.215 - Jun 25 21:19:37 2010.251 276 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-special.ent - DIRECT/74.54.224.215 - Jun 25 21:19:37 2010.332 0 192.168.1.50 TCP_IMS_HIT/304 316 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/ctop.xsl - NONE/- text/xml Jun 25 21:19:37 2010.332 0 192.168.1.50 TCP_IMS_HIT/304 316 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/pmathml.xsl - NONE/- text/xml store.log Jun 25 21:19:36 2010.263 RELEASE -1 FFFFFFFF D3056C09B42659631A65A08F97794E45 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml1-transitional.dtd Jun 25 21:19:36 2010.276 RELEASE -1 FFFFFFFF 9BF7F37442FD84DD0AC0479E38329E3C 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/mathml.xsl Jun 25 21:19:36 2010.666 RELEASE -1 FFFFFFFF 7BCFCE88EC91578C8E2589CB6310B3A1 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-lat1.ent Jun 25 21:19:36 2010.958 RELEASE -1 FFFFFFFF ECF1B24E437CFAA08A2785AA31A042A0 304 1277464777 -1 1277464777 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-symbol.ent Jun 25 21:19:37 2010.251 RELEASE -1 FFFFFFFF 36FE3D76C80F0106E6E9F3B7DCE924FA 304 1277464777 -1 1277464777 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-special.ent Jun 25 21:19:37 2010.332 RELEASE -1 FFFFFFFF A33E5A5CCA2BFA059C0FA25163485192 304 1277462871 1221139523 1277462871 text/xml -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/ctop.xsl Jun 25 21:19:37 2010.332 RELEASE -1 FFFFFFFF E2CF8854443275755915346052ACE14E 304 1277462872 1221139523 1277462872 text/xml -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/pmathml.xsl

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  • Why do we get a sudden spike in response times?

    - by Christian Hagelid
    We have an API that is implemented using ServiceStack which is hosted in IIS. While performing load testing of the API we discovered that the response times are good but that they deteriorate rapidly as soon as we hit about 3,500 concurrent users per server. We have two servers and when hitting them with 7,000 users the average response times sit below 500ms for all endpoints. The boxes are behind a load balancer so we get 3,500 concurrents per server. However as soon as we increase the number of total concurrent users we see a significant increase in response times. Increasing the concurrent users to 5,000 per server gives us an average response time per endpoint of around 7 seconds. The memory and CPU on the servers are quite low, both while the response times are good and when after they deteriorate. At peak with 10,000 concurrent users the CPU averages just below 50% and the RAM sits around 3-4 GB out of 16. This leaves us thinking that we are hitting some kind of limit somewhere. The below screenshot shows some key counters in perfmon during a load test with a total of 10,000 concurrent users. The highlighted counter is requests/second. To the right of the screenshot you can see the requests per second graph becoming really erratic. This is the main indicator for slow response times. As soon as we see this pattern we notice slow response times in the load test. How do we go about troubleshooting this performance issue? We are trying to identify if this is a coding issue or a configuration issue. Are there any settings in web.config or IIS that could explain this behaviour? The application pool is running .NET v4.0 and the IIS version is 7.5. The only change we have made from the default settings is to update the application pool Queue Length value from 1,000 to 5,000. We have also added the following config settings to the Aspnet.config file: <system.web> <applicationPool maxConcurrentRequestsPerCPU="5000" maxConcurrentThreadsPerCPU="0" requestQueueLimit="5000" /> </system.web> More details: The purpose of the API is to combine data from various external sources and return as JSON. It is currently using an InMemory cache implementation to cache individual external calls at the data layer. The first request to a resource will fetch all data required and any subsequent requests for the same resource will get results from the cache. We have a 'cache runner' that is implemented as a background process that updates the information in the cache at certain set intervals. We have added locking around the code that fetches data from the external resources. We have also implemented the services to fetch the data from the external sources in an asynchronous fashion so that the endpoint should only be as slow as the slowest external call (unless we have data in the cache of course). This is done using the System.Threading.Tasks.Task class. Could we be hitting a limitation in terms of number of threads available to the process?

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  • Diagnosing packet loss / high latency in Ubuntu

    - by Sam Gammon
    We have a Linux box (Ubuntu 12.04) running Nginx (1.5.2), which acts as a reverse proxy/load balancer to some Tornado and Apache hosts. The upstream servers are physically and logically close (same DC, sometimes same-rack) and show sub-millisecond latency between them: PING appserver (10.xx.xx.112) 56(84) bytes of data. 64 bytes from appserver (10.xx.xx.112): icmp_req=1 ttl=64 time=0.180 ms 64 bytes from appserver (10.xx.xx.112): icmp_req=2 ttl=64 time=0.165 ms 64 bytes from appserver (10.xx.xx.112): icmp_req=3 ttl=64 time=0.153 ms We receive a sustained load of about 500 requests per second, and are currently seeing regular packet loss / latency spikes from the Internet, even from basic pings: sam@AM-KEEN ~> ping -c 1000 loadbalancer PING 50.xx.xx.16 (50.xx.xx.16): 56 data bytes 64 bytes from loadbalancer: icmp_seq=0 ttl=56 time=11.624 ms 64 bytes from loadbalancer: icmp_seq=1 ttl=56 time=10.494 ms ... many packets later ... Request timeout for icmp_seq 2 64 bytes from loadbalancer: icmp_seq=2 ttl=56 time=1536.516 ms 64 bytes from loadbalancer: icmp_seq=3 ttl=56 time=536.907 ms 64 bytes from loadbalancer: icmp_seq=4 ttl=56 time=9.389 ms ... many packets later ... Request timeout for icmp_seq 919 64 bytes from loadbalancer: icmp_seq=918 ttl=56 time=2932.571 ms 64 bytes from loadbalancer: icmp_seq=919 ttl=56 time=1932.174 ms 64 bytes from loadbalancer: icmp_seq=920 ttl=56 time=932.018 ms 64 bytes from loadbalancer: icmp_seq=921 ttl=56 time=6.157 ms --- 50.xx.xx.16 ping statistics --- 1000 packets transmitted, 997 packets received, 0.3% packet loss round-trip min/avg/max/stddev = 5.119/52.712/2932.571/224.629 ms The pattern is always the same: things operate fine for a while (<20ms), then a ping drops completely, then three or four high-latency pings (1000ms), then it settles down again. Traffic comes in through a bonded public interface (we will call it bond0) configured as such: bond0 Link encap:Ethernet HWaddr 00:xx:xx:xx:xx:5d inet addr:50.xx.xx.16 Bcast:50.xx.xx.31 Mask:255.255.255.224 inet6 addr: <ipv6 address> Scope:Global inet6 addr: <ipv6 address> Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:527181270 errors:1 dropped:4 overruns:0 frame:1 TX packets:413335045 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:240016223540 (240.0 GB) TX bytes:104301759647 (104.3 GB) Requests are then submitted via HTTP to upstream servers on the private network (we can call it bond1), which is configured like so: bond1 Link encap:Ethernet HWaddr 00:xx:xx:xx:xx:5c inet addr:10.xx.xx.70 Bcast:10.xx.xx.127 Mask:255.255.255.192 inet6 addr: <ipv6 address> Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:430293342 errors:1 dropped:2 overruns:0 frame:1 TX packets:466983986 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:77714410892 (77.7 GB) TX bytes:227349392334 (227.3 GB) Output of uname -a: Linux <hostname> 3.5.0-42-generic #65~precise1-Ubuntu SMP Wed Oct 2 20:57:18 UTC 2013 x86_64 GNU/Linux We have customized sysctl.conf in an attempt to fix the problem, with no success. Output of /etc/sysctl.conf (with irrelevant configs omitted): # net: core net.core.netdev_max_backlog = 10000 # net: ipv4 stack net.ipv4.tcp_ecn = 2 net.ipv4.tcp_sack = 1 net.ipv4.tcp_fack = 1 net.ipv4.tcp_tw_reuse = 1 net.ipv4.tcp_tw_recycle = 0 net.ipv4.tcp_timestamps = 1 net.ipv4.tcp_window_scaling = 1 net.ipv4.tcp_no_metrics_save = 1 net.ipv4.tcp_max_syn_backlog = 10000 net.ipv4.tcp_congestion_control = cubic net.ipv4.ip_local_port_range = 8000 65535 net.ipv4.tcp_syncookies = 1 net.ipv4.tcp_synack_retries = 2 net.ipv4.tcp_thin_dupack = 1 net.ipv4.tcp_thin_linear_timeouts = 1 net.netfilter.nf_conntrack_max = 99999999 net.netfilter.nf_conntrack_tcp_timeout_established = 300 Output of dmesg -d, with non-ICMP UFW messages suppressed: [508315.349295 < 19.852453>] [UFW BLOCK] IN=bond1 OUT= MAC=<mac addresses> SRC=118.xx.xx.143 DST=50.xx.xx.16 LEN=68 TOS=0x00 PREC=0x00 TTL=51 ID=43221 PROTO=ICMP TYPE=3 CODE=1 [SRC=50.xx.xx.16 DST=118.xx.xx.143 LEN=40 TOS=0x00 PREC=0x00 TTL=249 ID=10220 DF PROTO=TCP SPT=80 DPT=53817 WINDOW=8190 RES=0x00 ACK FIN URGP=0 ] [517787.732242 < 0.443127>] Peer 190.xx.xx.131:59705/80 unexpectedly shrunk window 1155488866:1155489425 (repaired) How can I go about diagnosing the cause of this problem, on a Debian-family Linux box?

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  • Intelligent "Subtraction" of one text logfile from another

    - by Vi
    Example: Application generates large text log file A with many different messages. It generates similarly large log file B when does not function correctly. I want to see what messages in file B are essentially new, i.e. to filter-out everything from A. Trivial prototype is: Sort | uniq both files Join files sort | uniq -c grep -v "^2" This produces symmetric difference and inconvenient. How to do it better? (including non-symmetric difference and preserving of messages order in B) Program should first analyse A and learn which messages are common, then analyse B showing with messages needs attention. Ideally it should automatically disregard things like timestamps, line numbers or other volatile things. Example. A: 0:00:00.234 Received buffer 0x324234 0:00:00.237 Processeed buffer 0x324234 0:00:00.238 Send buffer 0x324255 0:00:03.334 Received buffer 0x324255 0:00:03.337 Processeed buffer 0x324255 0:00:03.339 Send buffer 0x324255 0:00:05.171 Received buffer 0x32421A 0:00:05.173 Processeed buffer 0x32421A 0:00:05.178 Send buffer 0x32421A B: 0:00:00.134 Received buffer 0x324111 0:00:00.137 Processeed buffer 0x324111 0:00:00.138 Send buffer 0x324111 0:00:03.334 Received buffer 0x324222 0:00:03.337 Processeed buffer 0x324222 0:00:03.338 Error processing buffer 0x324222 0:00:03.339 Send buffer 0x3242222 0:00:05.271 Received buffer 0x3242FA 0:00:05.273 Processeed buffer 0x3242FA 0:00:05.278 Send buffer 0x3242FA 0:00:07.280 Send buffer 0x3242FA failed Result: 0:00:03.338 Error processing buffer 0x324222 0:00:07.280 Send buffer 0x3242FA failed One of ways of solving it can be something like that: Split each line to logical units: 0:00:00.134 Received buffer 0x324111,0:00:00.134,Received,buffer,0x324111,324111,Received buffer, \d:\d\d:\d\d\.\d\d\d, \d+:\d+:\d+.\d+, 0x[0-9A-F]{6}, ... It should find individual words, simple patterns in numbers, common layouts (e.g. "some date than text than number than text than end_of_line"), also handle combinations of above. As it is not easy task, user assistance (adding regexes with explicit "disregard that","make the main factor","don't split to parts","consider as date/number","take care of order/quantity of such messages" rules) should be supported (but not required) for it. Find recurring units and "categorize" lines, filter out too volatile things like timestamps, addresses or line numbers. Analyse the second file, find things that has new logical units (one-time or recurring), or anything that will "amaze" the system which has got used to the first file. Example of doing some bit of this manually: $ cat A | head -n 1 0:00:00.234 Received buffer 0x324234 $ cat A | egrep -v "Received buffer" | head -n 1 0:00:00.237 Processeed buffer 0x324234 $ cat A | egrep -v "Received buffer|Processeed buffer" | head -n 1 0:00:00.238 Send buffer 0x324255 $ cat A | egrep -v "Received buffer|Processeed buffer|Send buffer" | head -n 1 $ cat B | egrep -v "Received buffer|Processeed buffer|Send buffer" 0:00:03.338 Error processing buffer 0x324222 0:00:07.280 Send buffer 0x3242FA failed This is a boring thing (there are a lot of message types); also I can accidentally include some too broad pattern. Also it can't handle complicated things like interrelation between messages. I know that it is AI-related. May be there are already developed tools?

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  • Active Directory Time Synchronisation - Time-Service Event ID 50

    - by George
    I have an Active Directory domain with two DCs. The first DC in the forest/domain is Server 2012, the second is 2008 R2. The first DC holds the PDC Emulator role. I sporadically receive a warning from the Time-Service source, event ID 50: The time service detected a time difference of greater than %1 milliseconds for %2 seconds. The time difference might be caused by synchronization with low-accuracy time sources or by suboptimal network conditions. The time service is no longer synchronized and cannot provide the time to other clients or update the system clock. When a valid time stamp is received from a time service provider, the time service will correct itself. Time sync in the domain is configured with the second DC to synchronise using the /syncfromflags:DOMHIER flag. The first DC is configured to sync time using a /syncfromflags:MANUAL /reliable:YES, from a peerlist consisting of a number of UK based stratum 2 servers, such as ntp2d.mcc.ac.uk. I'm confused why I receive this event warning. It implies that my PDC emulator cannot synchronise time with a supposedly reliable external time source, and it quotes a time difference of 5 seconds for 900 seconds. It's worth also mentioning that I used to use a UK pool from ntp.org but I would receive the warning much more often. Since updating to a number of UK based academic time servers, it seems to be more reliable. Can someone with more experience shed some light on this - perhaps it is purely transient? Should I disregard the warning? Is my configuration sound? EDIT: I should add that the DCs are virtual, and installed on two separate VMware ESXi/vSphere physical hosts. I can also confirm that as per MDMarra's comment and best practice, VMware timesync is disabled, since: c:\Program Files\VMware\VMware Tools\VMwareToolboxCmd.exe timesync status returns Disabled. EDIT 2 Some strange new issue has cropped up. I've noticed a pattern. Originally, the event ID 50 warnings would occur at about 1230pm each day. This is interesting since our veeam backup happens at 12 midday. Since I made the changes discussed here, I now receive an event ID 51 instead of 50. The new warning says that: The time sample received from peer server.ac.uk differs from the local time by -40 seconds (Or approximately 40 seconds). This has happened two days in a row. Now I'm even more confused. Obviously the time never updates until I manually intervene. The issue seems to be related to virtualisation and veeam. Something may be occuring when veeam is backing up the PDCe. Any suggestions? UPDATE & SUMMARY msemack's excellent list of resources below (the accepted answer) provided enough information to correctly configure the time service in the domain. This should be the first port of call for any future people looking to verify their configuration. The final "40 second jump" issue I have resolved (there are no more warnings) through adjusting the VMware time sync settings as noted in the veeam knowledge base article here: http://www.veeam.com/kb1202 In any case, should any future reader use ESXi, veeam or not, the resources here are an excellent source of information on the time sync topic and msemack's answer is particularly invaluable.

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  • PC runs very slowly for no apparent reason

    - by GalacticCowboy
    I have a Dell Latitude D820 that I've owned for about 2.5 years. It is a Core 2 Duo T7200 2.0GHz, with 2 GB of RAM, an 80 GB hard drive and an NVidia Quadro 120M video card. The computer was purchased in late November of 2006 with XP Pro, and included a free upgrade to Vista Business. (Vista was available on MSDN but not yet via retail, so the Vista Business upgrades weren't shipped until March of '07.) Since we had an MSDN subscription at the time, I installed Vista Ultimate on it pretty much as soon as I got it. It ran happily until sometime in the spring of 2007 when Media Center (which I had never used except to watch DVDs) started throwing some kind of bizarre SQL (CE?) error. This error would pop up at random times just while using the computer. Furthermore, Media Center would no longer start. I never identified the cause of this error. I had the Vista Business upgrade by this time, so I nuked the machine, installed XP and all the drivers, and then the Vista Business upgrade. Again, it ran happily for a few months and then started behaving badly once again. Vista Business doesn't have Media Center, so this exhibited completely unrelated symptoms. For no apparent reason and at fairly random times, the machine would suddenly appear to freeze up or run very slowly. For example, launching a new application window (any app) might take 30-45 seconds to paint fully. However, Task Manager showed very low CPU load, memory, etc. I tried all the normal stuff (chkdsk, defrag, etc.) and ran several diagnostic programs to try to identify any problems, but none found anything. It eventually reached the point that the computer was all but unusable, so I nuked it again and installed XP. This time I decided to stick with XP instead of going to Vista. However, within the past couple of months it has started to exhibit the same symptoms in XP that I used to see in Vista. The computer is still under Dell warranty until December, but so far they aren't any help unless I can identify a specific problem. A friend (partner in a now-dead business) has an identical machine that was purchased at the same time. His machine exhibits none of these symptoms, which leads me to believe it is a hardware issue, but I can't figure out how to identify it. Any ideas? Utilities? Seen something similar? At this point I can't even identify any pattern to the behavior, but would be willing to run a "stress test"-style app for as long as a couple days if I had any hope that it would find something. EDIT July 17 I'm testing jerryjvl's answer regarding the video card, though I'm not sure it fully explains the symptoms yet. This morning I ran a video stress test. The test itself ran fine, but immediately afterward the PC started acting up again. I left ProcExp open and various system processes were consuming 50-60% of the CPU but with no apparent reason. For example, "services.exe" was eating about 40%, but the sum of its child processes wasn't higher than about 5%. I left it alone for several minutes to settle down, and then it was fine again. I used the "video card stability test" from firestone-group.com. Its output isn't very detailed, but it at least exercises the hardware pretty hard. EDIT July 22 Thanks for your excellent suggestions. Here is an update on what I have tried so far. Ran memtest86, SeaTools (Seagate), Hitachi drive fitness test, video card stability test (mentioned above). The video card test was the only one that seemed to produce any results, though it didn't occur during the actual test. I defragged the drive (again...) with JkDefrag I dropped the video card

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  • unattended-upgrades does not reboot

    - by Cheiron
    I am running Debian 7 stable with unattended-upgrades (every morning at 6 AM) to make sure I am always fully updated. I have the following config: $ cat /etc/apt/apt.conf.d/50unattended-upgrades // Automatically upgrade packages from these origin patterns Unattended-Upgrade::Origins-Pattern { // Archive or Suite based matching: // Note that this will silently match a different release after // migration to the specified archive (e.g. testing becomes the // new stable). "o=Debian,a=stable"; "o=Debian,a=stable-updates"; // "o=Debian,a=proposed-updates"; "origin=Debian,archive=stable,label=Debian-Security"; }; // List of packages to not update Unattended-Upgrade::Package-Blacklist { // "vim"; // "libc6"; // "libc6-dev"; // "libc6-i686"; }; // This option allows you to control if on a unclean dpkg exit // unattended-upgrades will automatically run // dpkg --force-confold --configure -a // The default is true, to ensure updates keep getting installed //Unattended-Upgrade::AutoFixInterruptedDpkg "false"; // Split the upgrade into the smallest possible chunks so that // they can be interrupted with SIGUSR1. This makes the upgrade // a bit slower but it has the benefit that shutdown while a upgrade // is running is possible (with a small delay) //Unattended-Upgrade::MinimalSteps "true"; // Install all unattended-upgrades when the machine is shuting down // instead of doing it in the background while the machine is running // This will (obviously) make shutdown slower //Unattended-Upgrade::InstallOnShutdown "true"; // Send email to this address for problems or packages upgrades // If empty or unset then no email is sent, make sure that you // have a working mail setup on your system. A package that provides // 'mailx' must be installed. E.g. "[email protected]" Unattended-Upgrade::Mail "root"; // Set this value to "true" to get emails only on errors. Default // is to always send a mail if Unattended-Upgrade::Mail is set Unattended-Upgrade::MailOnlyOnError "true"; // Do automatic removal of new unused dependencies after the upgrade // (equivalent to apt-get autoremove) //Unattended-Upgrade::Remove-Unused-Dependencies "false"; // Automatically reboot *WITHOUT CONFIRMATION* if a // the file /var/run/reboot-required is found after the upgrade Unattended-Upgrade::Automatic-Reboot "true"; // Use apt bandwidth limit feature, this example limits the download // speed to 70kb/sec //Acquire::http::Dl-Limit "70"; As you can see Automatic-Reboot is true and thus the server should automaticly reboot. Last time I checked the server was online for over 100 days, which means that the update from Debian 7.1 to Debian 7.2 has happened while the server was up (and indeed, all updates were installed), but this involves kernel updates, which means that the server should reboot. It did not. The server was running very slow, so I rebooted which fixed that. I did some research and found out that unattended-upgrades responds to the reboot-required file in /var/run/. I touched this file and waited one week, the file still exists and the server did not reboot. So I think that unattended-uppgrades ignores the auto-reboot part. So, am I doing somthing wrong here? Why did the server not restart? The upgrade part works perfect by the way, its just the reboot part that does not seem to work as it should.

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  • why is my centos, nginx, php,mysql server using so much memory

    - by kb2tfa
    i'm not sure where the problem lies. I have: centos 6 mysql php php-fpm wordpress (1 site). this is a dedicated server i'm learning on. as soon as i ran the web url the memory slammed to 125% of a 512k server, i had to upgrade to 1gig, so i'm not sure where the problem lies. I thought by switching to nginx from apache i would have more memory free, but i'm still stuck with the problem. before launching the site with nginx and mysqld running the site was about 5% memory. I reanamed my "my-small.cnf" to my.cnf and put in my /etc folder where the original was, but that seems not to have done it. after looking at my TOP results, i'm starting to think it may be php-fpm eating my memory, but not sure. is php-fpm the preferend way or is there something better to use. I read about possible memory leaks in php-fpm. here is what i have: php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. include=/etc/php-fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Default Value: none pid = /var/run/php-fpm/php-fpm.pid ; Error log file ; Default Value: /var/log/php-fpm.log error_log = /var/log/php-fpm/error.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; See /etc/php-fpm.d/*.conf end php-fpm.conf

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  • WCF configuration for WebHttpBinding(Restful) for supporting both HTTP and HTTPS

    - by KSS
    We are using AJAX Cascading dropdown and AutoComplete functionality with Restful WebService Services providing data. With one endpoint(non-secured) eveything was working fine, until we tried same web page with https. Our Webappplication needs to support both. Our of very few articiles/blogs on this issue I found 2 which applies to my requirements. 1. http://blog.abstractlabs.net/2009/02/ajax-wcf-services-and-httphttps.html 2. _http://www.mydotnetworld.com/post/2008/10/18/Use-a-WCF-Service-with-HTTP-and-HTTPS-in-C.aspx I followed same pattern, added 2 endpoints, assuming WCF will pickup appropriate endpoint looking at HTTP or HTTPS protocol. Worked like a charm in my dev machine(XP-IIS5) and 1 Server 2003R2(IIS6), however did work in Production server 2003-IIS6. Website in IIS is exact same(including permission etc). The error it throws - Error 500(Could not find a base address that matches scheme https for the endpoint with binding WebHttpBinding. Registered base address schemes are [http]..) Here's the sample configuration(ignore typos) <system.serviceModel> <bindings> <webHttpBinding> <binding name="SecureBinding"> <security mode="Transport"/> </binding> </webHttpBinding> </bindings> <behaviors> <endpointBehaviors> <behavior name="SearchServiceAspNetAjaxBehavior"> <enableWebScript /> </behavior> </endpointBehaviors> </behaviors> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> <services> <service name="SearchService"> <endpoint address="" behaviorConfiguration="SearchServiceAspNetAjaxBehavior" binding="webHttpBinding" contract="SearchServiceContract" /> <endpoint address="" behaviorConfiguration="SearchServiceAspNetAjaxBehavior" binding="webHttpBinding" bindingConfiguration="SecureBinding" contract="SearchServiceContract" /> </service> </services> </system.serviceModel> Any help on this is highly appreciated ? Thanks KSS

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  • Migrating JSF 1.2 to 2.x resulted in java.lang.NullPointerException at com.sun.faces.config.InitFacesContext.cleanupInitMaps

    - by nudastack
    I'm in process of migrating a JSF 1.2 application to JSF 2.x. My application is using the following APIs: maven-jetty-plugin (version 6.1.10) maven-compiler-plugin (version 2.3.1) myfaces-api & -impl (version 1.2.7) jsf-facelets (version 1.1.14) richfaces (version 3.3.3) javax servlet jstl (version 1.2) javax servlet-api (version 2.5) and some other plugins as well. I updated the versions in faces-config.xml file and removed Facelets 1.1.14 libs and replaced MyFaces 1.2 by JSF 2.x libs, however the application didn't work. It threw the following exception: Could not instantiate listener org.apache.myfaces.webapp.StartupServletContextListener java.lang.ClassNotFoundException: org.apache.myfaces.webapp.StartupServletContextListener at org.codehaus.plexus.classworlds.strategy.SelfFirstStrategy.loadClass(SelfFirstStrategy.java:50) at org.codehaus.plexus.classworlds.realm.ClassRealm.loadClass(ClassRealm.java:244) at org.codehaus.plexus.classworlds.realm.ClassRealm.loadClass(ClassRealm.java:230) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:375) at org.mortbay.jetty.webapp.WebAppClassLoader.loadClass(WebAppClassLoader.java:337) at org.mortbay.jetty.handler.ContextHandler.loadClass(ContextHandler.java:1035) at org.mortbay.jetty.webapp.WebXmlConfiguration.initListener(WebXmlConfiguration.java:629) at org.mortbay.jetty.webapp.WebXmlConfiguration.initWebXmlElement(WebXmlConfiguration.java:367) at org.mortbay.jetty.plus.webapp.AbstractConfiguration.initWebXmlElement(AbstractConfiguration.java:190) at org.mortbay.jetty.webapp.WebXmlConfiguration.initialize(WebXmlConfiguration.java:289) at org.mortbay.jetty.plus.webapp.AbstractConfiguration.initialize(AbstractConfiguration.java:133) at org.mortbay.jetty.webapp.WebXmlConfiguration.configure(WebXmlConfiguration.java:222) at org.mortbay.jetty.plus.webapp.AbstractConfiguration.configure(AbstractConfiguration.java:113) at org.mortbay.jetty.webapp.WebXmlConfiguration.configureWebApp(WebXmlConfiguration.java:180) at org.mortbay.jetty.plus.webapp.AbstractConfiguration.configureWebApp(AbstractConfiguration.java:96) at org.mortbay.jetty.plus.webapp.Configuration.configureWebApp(Configuration.java:124) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1217) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:510) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:448) at org.mortbay.jetty.plugin.Jetty6PluginWebAppContext.doStart(Jetty6PluginWebAppContext.java:110) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.jetty.handler.ContextHandlerCollection.doStart(ContextHandlerCollection.java:156) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:130) at org.mortbay.jetty.Server.doStart(Server.java:222) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.plugin.Jetty6PluginServer.start(Jetty6PluginServer.java:132) at org.mortbay.jetty.plugin.AbstractJettyMojo.startJetty(AbstractJettyMojo.java:371) at org.mortbay.jetty.plugin.AbstractJettyMojo.execute(AbstractJettyMojo.java:307) at org.mortbay.jetty.plugin.AbstractJettyRunMojo.execute(AbstractJettyRunMojo.java:203) at org.mortbay.jetty.plugin.Jetty6RunMojo.execute(Jetty6RunMojo.java:184) at org.apache.maven.plugin.DefaultBuildPluginManager.executeMojo(DefaultBuildPluginManager.java:101) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:209) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:153) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:145) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:84) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:59) at org.apache.maven.lifecycle.internal.LifecycleStarter.singleThreadedBuild(LifecycleStarter.java:183) at org.apache.maven.lifecycle.internal.LifecycleStarter.execute(LifecycleStarter.java:161) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:320) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:156) at org.apache.maven.cli.MavenCli.execute(MavenCli.java:537) at org.apache.maven.cli.MavenCli.doMain(MavenCli.java:196) at org.apache.maven.cli.MavenCli.main(MavenCli.java:141) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.codehaus.plexus.classworlds.launcher.Launcher.launchEnhanced(Launcher.java:290) at org.codehaus.plexus.classworlds.launcher.Launcher.launch(Launcher.java:230) at org.codehaus.plexus.classworlds.launcher.Launcher.mainWithExitCode(Launcher.java:409) at org.codehaus.plexus.classworlds.launcher.Launcher.main(Launcher.java:352) at org.codehaus.classworlds.Launcher.main(Launcher.java:47) 2013-07-02 14:39:15.590::WARN: Unknown realm: default 2013-07-02 14:39:15.651::INFO: No Transaction manager found - if your webapp requires one, please configure one. SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder". SLF4J: Defaulting to no-operation (NOP) logger implementation SLF4J: See StaticLoggerBinder for further details. Tem 02, 2013 2:39:22 PM com.sun.faces.config.ConfigureListener contextInitialized INFO: Initializing Mojarra 2.2.0 ( 20130502-2118 https://svn.java.net/svn/mojarra~svn/tags/2.2.0@11930) for context '' Tem 02, 2013 2:39:22 PM com.sun.faces.config.ConfigureListener contextInitialized WARNING: JSF1059: WARNING! The com.sun.faces.verifyObjects feature is to aid developers not using tools. It shouldn''t be enabled if using an IDE, or if this application is being deployed for production as it will impact application start times. log4j:WARN No appenders could be found for logger (org.ajax4jsf.renderkit.ChameleonRenderKitFactory). log4j:WARN Please initialize the log4j system properly. log4j:WARN See #noconfig for more info. Tem 02, 2013 2:39:26 PM com.sun.faces.config.ConfigureListener contextInitialized SEVERE: Critical error during deployment: java.lang.NoSuchMethodError: org.mortbay.jetty.annotations.AnnotationParser.parseAnnotations(Lorg/mortbay/jetty/webapp/WebAppContext;Ljava/lang/Class;Lorg/mortbay/jetty/plus/annotation/RunAsCollection;Lorg/mortbay/jetty/plus/annotation/InjectionCollection;Lorg/mortbay/jetty/plus/annotation/LifeCycleCallbackCollection;)V at com.sun.faces.vendor.Jetty6InjectionProvider.inject(Jetty6InjectionProvider.java:93) at javax.faces.FactoryFinder.getImplGivenPreviousImpl(FactoryFinder.java:695) at javax.faces.FactoryFinder.getImplementationInstance(FactoryFinder.java:572) at javax.faces.FactoryFinder.access$500(FactoryFinder.java:140) at javax.faces.FactoryFinder$FactoryManager.getFactory(FactoryFinder.java:1120) at javax.faces.FactoryFinder.getFactory(FactoryFinder.java:379) at com.sun.faces.config.processor.FactoryConfigProcessor.verifyFactoriesExist(FactoryConfigProcessor.java:328) at com.sun.faces.config.processor.FactoryConfigProcessor.process(FactoryConfigProcessor.java:236) at com.sun.faces.config.ConfigManager.initialize(ConfigManager.java:435) at com.sun.faces.config.ConfigureListener.contextInitialized(ConfigureListener.java:214) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java:540) at org.mortbay.jetty.servlet.Context.startContext(Context.java:135) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1220) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:510) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:448) at org.mortbay.jetty.plugin.Jetty6PluginWebAppContext.doStart(Jetty6PluginWebAppContext.java:110) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.jetty.handler.ContextHandlerCollection.doStart(ContextHandlerCollection.java:156) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:130) at org.mortbay.jetty.Server.doStart(Server.java:222) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.plugin.Jetty6PluginServer.start(Jetty6PluginServer.java:132) at org.mortbay.jetty.plugin.AbstractJettyMojo.startJetty(AbstractJettyMojo.java:371) at org.mortbay.jetty.plugin.AbstractJettyMojo.execute(AbstractJettyMojo.java:307) at org.mortbay.jetty.plugin.AbstractJettyRunMojo.execute(AbstractJettyRunMojo.java:203) at org.mortbay.jetty.plugin.Jetty6RunMojo.execute(Jetty6RunMojo.java:184) at org.apache.maven.plugin.DefaultBuildPluginManager.executeMojo(DefaultBuildPluginManager.java:101) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:209) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:153) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:145) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:84) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:59) at org.apache.maven.lifecycle.internal.LifecycleStarter.singleThreadedBuild(LifecycleStarter.java:183) at org.apache.maven.lifecycle.internal.LifecycleStarter.execute(LifecycleStarter.java:161) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:320) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:156) at org.apache.maven.cli.MavenCli.execute(MavenCli.java:537) at org.apache.maven.cli.MavenCli.doMain(MavenCli.java:196) at org.apache.maven.cli.MavenCli.main(MavenCli.java:141) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.codehaus.plexus.classworlds.launcher.Launcher.launchEnhanced(Launcher.java:290) at org.codehaus.plexus.classworlds.launcher.Launcher.launch(Launcher.java:230) at org.codehaus.plexus.classworlds.launcher.Launcher.mainWithExitCode(Launcher.java:409) at org.codehaus.plexus.classworlds.launcher.Launcher.main(Launcher.java:352) at org.codehaus.classworlds.Launcher.main(Launcher.java:47) 2013-07-02 14:39:26.652::WARN: Failed startup of context org.mortbay.jetty.plugin.Jetty6PluginWebAppContext@64dacd55{/,C:\Users\zmn\workspace\tracker-web\src\main\webapp} java.lang.RuntimeException: java.lang.NoSuchMethodError: org.mortbay.jetty.annotations.AnnotationParser.parseAnnotations(Lorg/mortbay/jetty/webapp/WebAppContext;Ljava/lang/Class;Lorg/mortbay/jetty/plus/annotation/RunAsCollection;Lorg/mortbay/jetty/plus/annotation/InjectionCollection;Lorg/mortbay/jetty/plus/annotation/LifeCycleCallbackCollection;)V at com.sun.faces.config.ConfigureListener.contextInitialized(ConfigureListener.java:273) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java:540) at org.mortbay.jetty.servlet.Context.startContext(Context.java:135) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1220) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:510) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:448) at org.mortbay.jetty.plugin.Jetty6PluginWebAppContext.doStart(Jetty6PluginWebAppContext.java:110) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.jetty.handler.ContextHandlerCollection.doStart(ContextHandlerCollection.java:156) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:130) at org.mortbay.jetty.Server.doStart(Server.java:222) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:39) at org.mortbay.jetty.plugin.Jetty6PluginServer.start(Jetty6PluginServer.java:132) at org.mortbay.jetty.plugin.AbstractJettyMojo.startJetty(AbstractJettyMojo.java:371) at org.mortbay.jetty.plugin.AbstractJettyMojo.execute(AbstractJettyMojo.java:307) at org.mortbay.jetty.plugin.AbstractJettyRunMojo.execute(AbstractJettyRunMojo.java:203) at org.mortbay.jetty.plugin.Jetty6RunMojo.execute(Jetty6RunMojo.java:184) at org.apache.maven.plugin.DefaultBuildPluginManager.executeMojo(DefaultBuildPluginManager.java:101) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:209) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:153) at org.apache.maven.lifecycle.internal.MojoExecutor.execute(MojoExecutor.java:145) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:84) at org.apache.maven.lifecycle.internal.LifecycleModuleBuilder.buildProject(LifecycleModuleBuilder.java:59) at org.apache.maven.lifecycle.internal.LifecycleStarter.singleThreadedBuild(LifecycleStarter.java:183) at org.apache.maven.lifecycle.internal.LifecycleStarter.execute(LifecycleStarter.java:161) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:320) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:156) at org.apache.maven.cli.MavenCli.execute(MavenCli.java:537) at org.apache.maven.cli.MavenCli.doMain(MavenCli.java:196) at org.apache.maven.cli.MavenCli.main(MavenCli.java:141) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.codehaus.plexus.classworlds.launcher.Launcher.launchEnhanced(Launcher.java:290) at org.codehaus.plexus.classworlds.launcher.Launcher.launch(Launcher.java:230) at org.codehaus.plexus.classworlds.launcher.Launcher.mainWithExitCode(Launcher.java:409) at org.codehaus.plexus.classworlds.launcher.Launcher.main(Launcher.java:352) at org.codehaus.classworlds.Launcher.main(Launcher.java:47) Caused by: java.lang.NoSuchMethodError: org.mortbay.jetty.annotations.AnnotationParser.parseAnnotations(Lorg/mortbay/jetty/webapp/WebAppContext;Ljava/lang/Class;Lorg/mortbay/jetty/plus/annotation/RunAsCollection;Lorg/mortbay/jetty/plus/annotation/InjectionCollection;Lorg/mortbay/jetty/plus/annotation/LifeCycleCallbackCollection;)V at com.sun.faces.vendor.Jetty6InjectionProvider.inject(Jetty6InjectionProvider.java:93) at javax.faces.FactoryFinder.getImplGivenPreviousImpl(FactoryFinder.java:695) at javax.faces.FactoryFinder.getImplementationInstance(FactoryFinder.java:572) at javax.faces.FactoryFinder.access$500(FactoryFinder.java:140) at javax.faces.FactoryFinder$FactoryManager.getFactory(FactoryFinder.java:1120) at javax.faces.FactoryFinder.getFactory(FactoryFinder.java:379) at com.sun.faces.config.processor.FactoryConfigProcessor.verifyFactoriesExist(FactoryConfigProcessor.java:328) at com.sun.faces.config.processor.FactoryConfigProcessor.process(FactoryConfigProcessor.java:236) at com.sun.faces.config.ConfigManager.initialize(ConfigManager.java:435) at com.sun.faces.config.ConfigureListener.contextInitialized(ConfigureListener.java:214) ... 42 more How is this caused and how can I solve it? Here is the web.xml content: <context-param> <param-name>log4jConfigLocation</param-name> <param-value>WEB-INF/log4j.properties</param-value> </context-param> <welcome-file-list> <welcome-file>portal/html/index.xhtml</welcome-file> </welcome-file-list> <context-param> <param-name>org.apache.myfaces.ERROR_HANDLING</param-name> <param-value>false</param-value> </context-param> <context-param> <param-name>javax.faces.DEFAULT_SUFFIX</param-name> <param-value>.xhtml</param-value> </context-param> <!-- Special Debug Output for Development --> <context-param> <param-name>facelets.DEVELOPMENT</param-name> <param-value>false</param-value> </context-param> <context-param> <param-name>facelets.REFRESH_PERIOD</param-name> <param-value>2</param-value> </context-param> <context-param> <param-name>com.sun.faces.validateXml</param-name> <param-value>true</param-value> </context-param> <context-param> <param-name>com.sun.faces.verifyObjects</param-name> <param-value>true</param-value> </context-param> <context-param> <param-name>javax.faces.DATETIMECONVERTER_DEFAULT_TIMEZONE_IS_SYSTEM_TIMEZONE</param-name> <param-value>true</param-value> </context-param> <!-- Richfaces --> <context-param> <param-name>javax.faces.STATE_SAVING_METHOD</param-name> <param-value>server</param-value> </context-param> <context-param> <param-name>org.richfaces.SKIN</param-name> <param-value>tracker</param-value> </context-param> <!-- Richfaces end --> <context-param> <param-name>org.ajax4jsf.VIEW_HANDLERS</param-name> <param-value>com.sun.facelets.FaceletViewHandler</param-value> </context-param> <filter> <display-name>RichFaces Filter</display-name> <filter-name>richfaces</filter-name> <filter-class>org.ajax4jsf.Filter</filter-class> <init-param> <param-name>createTempFiles</param-name> <param-value>false</param-value> </init-param> <init-param> <param-name>maxRequestSize</param-name> <param-value>512000</param-value> </init-param> </filter> <filter-mapping> <filter-name>richfaces</filter-name> <servlet-name>Faces Servlet</servlet-name> <dispatcher>REQUEST</dispatcher> <dispatcher>FORWARD</dispatcher> <dispatcher>INCLUDE</dispatcher> </filter-mapping> <listener> <listener-class>org.apache.myfaces.webapp.StartupServletContextListener</listener-class> </listener> <listener> <listener-class>com.omega.src.util.InitializeListener</listener-class> </listener> <servlet> <servlet-name>Faces Servlet</servlet-name> <servlet-class>javax.faces.webapp.FacesServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>Faces Servlet</servlet-name> <url-pattern>*.xhtml</url-pattern> </servlet-mapping> <welcome-file-list> <welcome-file>loginPage.xhtml</welcome-file> </welcome-file-list> <login-config> <auth-method>BASIC</auth-method> </login-config> and dependencies in pom.xml content: <dependencies> <dependency> <groupId>com.sun.faces</groupId> <artifactId>jsf-api</artifactId> <version>2.2.0</version> </dependency> <dependency> <groupId>com.sun.faces</groupId> <artifactId>jsf-impl</artifactId> <version>2.2.0</version> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> <version>2.5</version> </dependency> <dependency> <groupId>org.richfaces.framework</groupId> <artifactId>richfaces-api</artifactId> <version>3.3.3.Final</version> </dependency> <dependency> <groupId>org.richfaces.framework</groupId> <artifactId>richfaces-impl</artifactId> <version>3.3.3.Final</version> </dependency> <dependency> <groupId>org.richfaces.ui</groupId> <artifactId>richfaces-ui</artifactId> <version>3.3.3.Final</version> </dependency> <dependency> <groupId>log4j</groupId> <artifactId>log4j</artifactId> <version>1.2.16</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-core</artifactId> <version>3.6.8.Final</version> </dependency> <dependency> <groupId>postgresql</groupId> <artifactId>postgresql</artifactId> <version>9.1-901.jdbc4</version> </dependency> <dependency> <groupId>javassist</groupId> <artifactId>javassist</artifactId> <version>3.12.1.GA</version> </dependency> <dependency> <groupId>com.googlecode.gmaps4jsf</groupId> <artifactId>gmaps4jsf-core</artifactId> <version>1.1.4</version> </dependency> <dependency> <groupId>net.sf.jasperreports</groupId> <artifactId>jasperreports</artifactId> <version>4.5.0</version> </dependency> <dependency> <groupId>net.sourceforge.jexcelapi</groupId> <artifactId>jxl</artifactId> <version>2.6.12</version> </dependency> </dependencies>

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  • WPF - Overlapping Custom Tabs in a TabControl and ZIndex

    - by Rachel
    Problem I have a custom tab control using Chrome-shaped tabs that binds to a ViewModel. Because of the shape, the edges overlap a bit. I have a function that sets the tabItem's ZIndex on TabControl_SelectionChanged which works fine for selecting tabs, and dragging/dropping tabs, however when I Add or Close a tab via a Relay Command I am getting unusual results. Does anyone have any ideas? Default View http://i193.photobucket.com/albums/z197/Lady53461/tabs_default.jpg Removing Tabs http:/i193.photobucket.com/albums/z197/Lady53461/tabs_removing.jpg Adding 2 or more Tabs in a row http:/i193.photobucket.com/albums/z197/Lady53461/tabs_adding.jpg Code to set ZIndex private void PrimaryTabControl_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.Source is TabControl) { TabControl tabControl = sender as TabControl; ItemContainerGenerator icg = tabControl.ItemContainerGenerator; if (icg.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { foreach (object o in tabControl.Items) { UIElement tabItem = icg.ContainerFromItem(o) as UIElement; Panel.SetZIndex(tabItem, (o == tabControl.SelectedItem ? 100 : 90 - tabControl.Items.IndexOf(o))); } } } } By using breakpoints I can see that it is correctly setting the ZIndex to what I want it to, however the layout is not displaying the changes. I know some of the changes are in effect because if none of them were working then the tab edges would be reversed (the right tabs would be drawn on top of the left ones). Clicking a tab will correctly set the zindex of all tabs (including the one that should be drawn on top) and dragging/dropping them to rearrange them also renders correctly (which removes and reinserts the tab item). The only difference I can think of is I am using the MVVM design pattern and the buttons that Add/Close tabs are relay commands. Does anyone have any idea why this is happening and how I can fix it?? p.s. I did try setting a ZIndex in my ViewModel and binding to it, however the same thing happens when adding/removing tabs via the relay command. EDIT: Being a new user I couldn't post images and could only post 1 link. Images just show a picture of what the tags render as after each scenario. Adding more then 1 at a time will not reset the zindex of other recently-added tabs so they go behind the tab on the Right, and closing tabs does not correctly render the ZIndex of the SelectedTab that replaces it and it shows up behind the tab on its right.

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  • Need additional help with binding multiple CommandParameters using MultiBinding

    - by Dave
    I need to have a command handler for a ToggleButton that can take multiple parameters, namely the IsChecked property of said ToggleButton, along with a constant value, which could be a string, byte, int... doesn't matter. I found this great question on SO and followed the answer's link and read up on MultiBinding and IMultiValueConverter. It went really smoothly until I had to write the MultiBinding, when I realized that I also need to pass a constant value and couldn't do something like <Binding Value="1" /> I then came across another similar question that Kent Boogaart answered, and then I started to think about ways that I could get around this. One possible way is to not use MVVM and simply add the Tag property to my ToggleButton, in which case my MultiBinding would look like this: <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" /> <Binding Path="Tag" /> </MultiBinding.Bindings> </MultiBinding> Kent had made a comment along the lines of, "if you're using MVVM you should be able to get around this issue". However, I'm not sure that's an option for me, even though I have adopted MVVM as my WPF pattern of necessity choice. The reason why I say this is that I have wayyyy more than one ToggleButton in the UserControl, and each of the ToggleButtons' Commands need to call the same function. But since they are ToggleButtons, I can't use the property bound to IsChecked in the ViewModel, because I don't know which one was last clicked. I suppose I could add another private property to keep track of this, but it seems a little silly. As far as the constant goes, I could probably get rid of this if I did the tracking idea, but not sure of any other way to get around it. Does anyone have good suggestions for me here? :) EDIT -- ok, so I need to update my bindings, which still don't work quite right: <ToggleButton Tag="1" Command="{Binding MyCommand}" Style="{StaticResource PassFailToggleButtonStyle}" HorizontalContentAlignment="Center" Background="Transparent" BorderBrush="Transparent" BorderThickness="0"> <ToggleButton.CommandParameter> <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" RelativeSource="{RelativeSource Mode=Self}" /> <Binding Path="Tag" RelativeSource="{RelativeSource Mode=Self}" /> </MultiBinding.Bindings> </MultiBinding> </ToggleButton.CommandParameter> </ToggleButton> IsChecked was working, but not Tag. I just realized that Tag is a string... duh. It's working now! The key was to use a RelativeSource of Self.

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  • Rx Reactive extensions: Unit testing with FromAsyncPattern

    - by Andrew Anderson
    The Reactive Extensions have a sexy little hook to simplify calling async methods: var func = Observable.FromAsyncPattern<InType, OutType>( myWcfService.BeginDoStuff, myWcfService.EndDoStuff); func(inData).ObserveOnDispatcher().Subscribe(x => Foo(x)); I am using this in an WPF project, and it works great at runtime. Unfortunately, when trying to unit test methods that use this technique I am experiencing random failures. ~3 out of every five executions of a test that contain this code fails. Here is a sample test (implemented using a Rhino/unity auto-mocking container): [TestMethod()] public void SomeTest() { // arrange var container = GetAutoMockingContainer(); container.Resolve<IMyWcfServiceClient>() .Expect(x => x.BeginDoStuff(null, null, null)) .IgnoreArguments() .Do( new Func<Specification, AsyncCallback, object, IAsyncResult>((inData, asyncCallback, state) => { return new CompletedAsyncResult(asyncCallback, state); })); container.Resolve<IRepositoryServiceClient>() .Expect(x => x.EndRetrieveAttributeDefinitionsForSorting(null)) .IgnoreArguments() .Do( new Func<IAsyncResult, OutData>((ar) => { return someMockData; })); // act var target = CreateTestSubject(container); target.DoMethodThatInvokesService(); // Run the dispatcher for everything over background priority Dispatcher.CurrentDispatcher.Invoke(DispatcherPriority.Background, new Action(() => { })); // assert Assert.IsTrue(my operation ran as expected); } The problem that I see is that the code that I specified to run when the async action completed (in this case, Foo(x)), is never called. I can verify this by setting breakpoints in Foo and observing that they are never reached. Further, I can force a long delay after calling DoMethodThatInvokesService (which kicks off the async call), and the code is still never run. I do know that the lines of code invoking the Rx framework were called. Other things I've tried: I have attempted to modify the second last line according to the suggestions here: Reactive Extensions Rx - unit testing something with ObserveOnDispatcher No love. I have added .Take(1) to the Rx code as follows: func(inData).ObserveOnDispatcher().Take(1).Subscribe(x = Foo(x)); This improved my failure rate to something like 1 in 5, but they still occurred. I have rewritten the Rx code to use the plain jane Async pattern. This works, however my developer ego really would love to use Rx instead of boring old begin/end. In the end I do have a work around in hand (i.e. don't use Rx), however I feel that it is not ideal. If anyone has ran into this problem in the past and found a solution, I'd dearly love to hear it.

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  • Custom DataAnnotation attribute with datastore access in ASP.NET MVC 2

    - by mare
    I have my application designed with Repository pattern implemented and my code prepared for optional dependency injection in future, if we need to support another datastore. I want to create a custom validation attribute for my content objects. This attribute should perform some kind of datastore lookup. For instance, I need my content to have unique slugs. To check if a Slug already exist, I want to use custom DataAnnotation attribute in my Base content object (instead of manually checking if a slug exists each time in my controller's Insert actions). Attribute logic would do the validation. So far I have come up with this: public class UniqueSlugAttribute : ValidationAttribute { private readonly IContentRepository _repository; public UniqueSlugAttribute(ContentType contentType) { _repository = new XmlContentRepository(contentType); } public override bool IsValid(object value) { if (string.IsNullOrWhiteSpace(value.ToString())) { return false; } string slug = value.ToString(); if(_repository.IsUniqueSlug(slug)) return true; return false; } } part of my Base content class: ... [DataMember] public ContentType ContentType1 { get; set; } [DataMember] [Required(ErrorMessageResourceType = typeof (Localize), ErrorMessageResourceName = "Validation_SlugIsBlank")] [UniqueSlug(ContentType1)] public string Slug { get { return _slug; } set { if (!string.IsNullOrEmpty(value)) _slug = Utility.RemoveIllegalCharacters(value); } } ... There's an error in line [UniqueSlug(ContentType1)] saying: "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type." Let me explain that I need to provide the ContentType1 parameter to the Constructor of UniqueSlug class because I use it in my data provider. It is actually the same error that appears if you try do to this on the built-in Required attribute: [Required(ErrorMessageResourceType = typeof (Localize), ErrorMessageResourceName = Resources.Localize.SlugRequired] It does not allow us to set it to dynamic content. In the first case ContentType1 gets known at runtime, in the second case the Resources.Localize.SlugRequired also gets known at runtime (because the Culture settings are assigned at runtime). This is really annoying and makes so many things and implementation scenarios impossible. So, my first question is, how to get rid of this error? The second question I have, is whether you think that I should redesign my validation code in any way?

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  • Java ReentrantReadWriteLocks - how to safely acquire write lock?

    - by Andrzej Doyle
    I am using in my code at the moment a ReentrantReadWriteLock to synchronize access over a tree-like structure. This structure is large, and read by many threads at once with occasional modifications to small parts of it - so it seems to fit the read-write idiom well. I understand that with this particular class, one cannot elevate a read lock to a write lock, so as per the Javadocs one must release the read lock before obtaining the write lock. I've used this pattern successfully in non-reentrant contexts before. What I'm finding however is that I cannot reliably acquire the write lock without blocking forever. Since the read lock is reentrant and I am actually using it as such, the simple code lock.getReadLock().unlock(); lock.getWriteLock().lock() can block if I have acquired the readlock reentrantly. Each call to unlock just reduces the hold count, and the lock is only actually released when the hold count hits zero. EDIT to clarify this, as I don't think I explained it too well initially - I am aware that there is no built-in lock escalation in this class, and that I have to simply release the read lock and obtain the write lock. My problem is/was that regardless of what other threads are doing, calling getReadLock().unlock() may not actually release this thread's hold on the lock if it acquired it reentrantly, in which case the call to getWriteLock().lock() will block forever as this thread still has a hold on the read lock and thus blocks itself. For example, this code snippet will never reach the println statement, even when run singlethreaded with no other threads accessing the lock: final ReadWriteLock lock = new ReentrantReadWriteLock(); lock.getReadLock().lock(); // In real code we would go call other methods that end up calling back and // thus locking again lock.getReadLock().lock(); // Now we do some stuff and realise we need to write so try to escalate the // lock as per the Javadocs and the above description lock.getReadLock().unlock(); // Does not actually release the lock lock.getWriteLock().lock(); // Blocks as some thread (this one!) holds read lock System.out.println("Will never get here"); So I ask, is there a nice idiom to handle this situation? Specifically, when a thread that holds a read lock (possibly reentrantly) discovers that it needs to do some writing, and thus wants to "suspend" its own read lock in order to pick up the write lock (blocking as required on other threads to release their holds on the read lock), and then "pick up" its hold on the read lock in the same state afterwards? Since this ReadWriteLock implementation was specifically designed to be reentrant, surely there is some sensible way to elevate a read lock to a write lock when the locks may be acquired reentrantly? This is the critical part that means the naive approach does not work.

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