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  • how to play video from url

    - by priyanka
    i am biginner in android development and try to play video from link but it's give error "sorry,we can't play this video" i tride so many links but for all links its show same error. My code it follwing public class VideoDemo extends Activity { private static final String path ="http://demo.digi-corp.com/S2LWebservice/Resources/SampleVideo.mp4"; private VideoView video; private MediaController ctlr; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); getWindow().setFormat(PixelFormat.TRANSLUCENT); setContentView(R.layout.videoview); video = (VideoView) findViewById(R.id.video); video.setVideoPath(path); ctlr = new MediaController(this); ctlr.setMediaPlayer(video); video.setMediaController(ctlr); video.requestFocus(); } } thansk in advance

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  • OutOfMemoryError what to increase and how?

    - by Pentium10
    I have a really long collection with 10k items, and when running a toString() on the object it crashes. I need to use this output somehow. 05-21 12:59:44.586: ERROR/dalvikvm-heap(6415): Out of memory on a 847610-byte allocation. 05-21 12:59:44.636: ERROR/dalvikvm(6415): Out of memory: Heap Size=15559KB, Allocated=12932KB, Bitmap Size=613KB 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): Uncaught handler: thread main exiting due to uncaught exception 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): java.lang.OutOfMemoryError 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.enlargeBuffer(AbstractStringBuilder.java:97) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.AbstractStringBuilder.append0(AbstractStringBuilder.java:155) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.lang.StringBuilder.append(StringBuilder.java:202) 05-21 12:59:44.636: ERROR/AndroidRuntime(6415): at java.util.AbstractCollection.toString(AbstractCollection.java:384) I need step by step guide how to increase the heap for and Android application. I don't run the command line.

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  • ScrollView alawys scrolling to the bottom

    - by Sebi
    I defined a scrollview with a texteedit in my layout: <ScrollView android:fillViewport="true" android:layout_marginBottom="50dip" android:id="@+id/start_scroller" android:layout_height="fill_parent" android:layout_width="fill_parent" android:fadingEdge="none"> <TextView android:id="@+id/text" android:layout_width="fill_parent" android:layout_height="wrap_content" > </TextView> </ScrollView> I add text to this ScrollView with the following method: public void writeToLogView(String textMsg) { if (text.getText().equals("")) { text.append(textMsg); } else { text.append("\n" + textMsg); scroller.scrollBy(0, 1000000); } } As you can see i append the text and try to scroll to the bottom of the ScrollView. Unfortunately this doesn't worked correctly. It scrolls down, but not always, and not always to the bottom. Any hints?

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  • How to handle application upgrades from free to paid version while preserving any data

    - by cdonner
    Here is the context. I want to have a free version and a premium version of the same application. When people buy the application, I want them to be able to "upgrade" without losing their data, i.e. the premium version should install over the free version. I want to use the same code base and just switch a setting to build the premium version. Andoid Market does not let me convert a free app to a paid app, so the trivial option is not available. I am curious if someone has tried this successfully. How does Android Market identify an application - will it think that the premium version is a different app and just install it in parallel?

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  • Can 2 different applications use the same database?

    - by cdonner
    Without additional context, the answer is "no", I think. Here is the context. I want to have a free version and a premium version of the same application. When people buy the application, I want them to be able to "upgrade" without losing their data, i.e. the premium version should install over the free version. I want to use the same code base and just switch a setting to build the premium version. Andoid Market does not let me convert a free app to a paid app, so the trivial option is not available. I am curious if someone has tried this successfully. How does Android Market identify an application - will it think that the premium version is a different app and just install it in parallel?

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  • Using listpreference and getting the key works but no ok button...

    - by Allan
    I'm using listpreference in my android app and getting my key values and all is well and works good (now that you guys have helped me) BUT - when my listpreference menus popup, they only contain a cancel button. Let's say the user is choosing between red, blue, and green. When the listpreference dialog first pops-up, the dialog only shows a cancel button. Because of that, the dialog disappears as soon as the user selects their choice. I would like it so that when the user chooses their setting, they see the radio button get highlighted and then they go ahead and click the ok button...but I don't have an ok button and can't figure out why. Any help would be awesome...al

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  • different location of AndroidManifest.xml

    - by didito
    i have a custom buildchain for an android project. there is a build.xml and build.properties. build.properties contains this line: manifest.file =${env.WORK_FOLDER}/AndroidManifest.xml and WORK_FOLDER is correctly set to proj_root_work. the layout is like the following: proj_root-_work [DIR] (some stuff gets preprocessed and all finally copied here - src, res, assets and the AndroidManifest.xml) -build.xml -build.properties then i call ant for my build configuration from the proj_root and it complains about not finding AndroidManifest.xml. when i put it in my proj_root it works, but i really want it in my _Work directory. i read that the file HAS TO BE in the root, what is the point then of the build.properties entry? also i saw some custom parameters to aapt.exe ... any hints welcome, thx

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  • Menu item ID is not recognized

    - by Alex Farber
    menu/activity_main.xml: <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/menu_settings" android:title="@string/menu_settings" android:showAsAction="never" /> <item android:id="@+id/menu_save_log" android:title="@string/menu_save_log" android:showAsAction="never" /> </menu> MainActivity.java: //@Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.menu_settings: // OK break; case R.id.menu_save_log: // menu_save_log cannot be resolved or is not a field break; } return true; } Why menu_save_log is not recognized?

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  • Launch Google Maps app

    - by oriharel
    Hi, I'm trying to launch Google maps from my application. I'm using: GeoPoint center = _mapView.getMapCenter(); Uri uri = Uri.parse("geo:"+center.getLatitudeE6()+","+center.getLongitudeE6()); Log.d(LOG_TAG, "Launching Google Maps with Uri: ("+uri+")"); Intent intent = new Intent(Intent.ACTION_VIEW, uri); startActivity(intent); I tested it with a map centered on somewhere in NYC, however Google maps opens not centered there. I followed Android Developer's site reference to use: "geo:latitude,longitude" pattern. the log that you see prints: Launching Google Maps with Uri: (geo:40763500,-73979305) anyone knows what can be the problem?

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  • custom button: properties change, button should be redrawn

    - by Rutger
    Hi I'm developing an Android app. I have class derived from button to represent a special type of button. This special type has some properties (integers) and according to these one or more circles have to be drawn on top of the button. So I overrode the onDraw function, which looks the values up and accordingly draws the circles. But the class has a function to set new values for its properties. So new values are set but the changes are not reflected in the UI. It seems like the onDraw function is not called. When later I click the button or show a pop up message above my interface the onDraw function is called and the button is drawn correctly. So my question: when changing the properties how can I say that the button has to be redrawn? Thanks a lot!

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  • Robotium Uniting Testing on an application having multiple processes

    - by warenix
    I have written an application running activities in multiple processes. I tried Robotium by creating a new test project set target package to my application. When I executed it, the test stopped with the following error message: Error in testDisplayBlackBox: java.lang.RuntimeException: Intent in process com.abc.def resolved to different process com.abc.def:mail: Intent { act=android.intent.action.MAIN flg=0x10000000 cmp=com.abc.def/com.abc.def.email.activity.Welcome } at android.app.Instrumentation.startActivitySync(Instrumentation.java:377) at android.test.InstrumentationTestCase.launchActivityWithIntent(InstrumentationTestCase.java:119) at android.test.InstrumentationTestCase.launchActivity(InstrumentationTestCase.java:97) at android.test.ActivityInstrumentationTestCase2.getActivity(ActivityInstrumentationTestCase2.java:104) at com.abc.def.test.TestApk.setUp(TestApk.java:31) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:190) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:175) at android.test.InstrumentationTestRunner.onStart(InstrumentationTestRunner.java:555) at android.app.Instrumentation$InstrumentationThread.run(Instrumentation.java:1584) Test results for InstrumentationTestRunner=.E Time: 0.027 FAILURES!!! Tests run: 1, Failures: 0, Errors: 1 Is it possible to have any workaround provided that I have source code in hand?

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  • Setting Priorities on Buttons

    - by JONY
    Hello Android Developers, I am trying to figure out how to set priorities on imagebutton. I want to have a layout with a bunch of Icon or buttons that can be selected either by touch, radio, or checked box. As these images are selected they are set on queue to be displayed in order of Precedence. (that is to be pre-determined). The images are displayed once the main action button is touched. Any help will be greatly appreciated. Thank you,

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  • Setting Priorities on Bottons

    - by JONY
    Hello Android Developers, I am trying to figure out how to set priorities on imagebutton. I want to have a layout with a bunch of Icon or buttons that can be selected either by touch, radio, or checked box. As these images are selected they are set on queue to be displayed in order of Precedence. (that is to be pre-determined). The images are displayed once the main action button is touched. Any help will be greatly appreciated. Thank you,

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  • Read SharedPreferences when you haven't set the name of the file.

    - by Pentium10
    When you createa a PreferenceScreen on Android, your application creates a default SharedPreferences file for the settings. I want to read this name, or get a reference without specifing the name. Currently I use: SharedPreferences prefs = ctx.getSharedPreferences("prefs", 0); SharedPreferences.Editor ed=prefs.edit(); But this returns another copy of the preference. When I checked the folder in /data/data/myapk/shared_prefs I see two files, one named prefs.xml and the other is my [package name]_preferences.xml (this was created by the PreferenceActivity); How do I get an instance of the shared preference with the usage of the default file name, so I should not mention a name for it?

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  • OpenGL ES canvas size

    - by Chaoz
    Ahoy, I'm working on an OpenGL ES based game for Android using the NDK. My application is targeted towards SDK 1.6 and above. I seem to be having a problem creating a canvas of the phones native size. My rendering is done through a native gameloop that uses OpenGL 1.0. I'm using the emulator and that gives me a 480x320 canvas -- this is totally fine. Then, when I run the same application on my HTC Desire which has a native resolution of 800x480 I'm getting a canvas of 533x320. Anyone have any information on how to deal with/solve this? Any other information about this is also appreciated. Thanks in advance!

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  • Smartest way to draw 100+ images on screen

    - by Henrik
    Hello all, First of all I'm a newbie when it comes to Android programming. So if this question is totally stupid please delete it ASAP :-). Question: I'm going to draw a grid of 10x10 PNG images. Each image is 32x32 px. All of the images are unique. I'm thinking that the easiest way seems to be to put each image in an ImageView. If adding all ImageView's to the layout would this give me some kind of performance hit? Would there be any smarter way to draw these images? Thanks. / Henrik

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  • camera preview on androd - strange lines on 1.5 version of sdk

    - by Marko
    Hi all, I am developing the camera module for an android application. In main application when user clicks on 'take picture' button, new view with SurfaceView control is opened and camera preview is shown. When users click on dpad center, camera takes picture and save it to the disc. Pretty simple and straightforward. Everything works fine on my device - HTC Tattoo, minsdkversion 1.6 ...but when I tested application on HTC Hero minsdkversion 1.5, when camera preview is shown,some strange lines occur. Anyone has idea what is going on? p.s. altough preview is crashed, taking of pictures works fine here is the picture: Thanx Marko

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  • how to add multiple widgets in one app?!!

    - by BarcaDroid
    Hello, I've just finished my Android widget. Now I need to have different sizes of this wiget for the user to choose from. for example I need a medium, small and large size widget. so when the user install the app and hold the the home screen then choose widget, in the widget menu I want him to see three widget with the same app name but with the size. something like this: helloSmall helloMedium helloLarge I have the medium one ready but how can I make the small and the large in the same app? knowing that all three sizes contain the same exact data and actions just the size and the background are different. Thanks.

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  • Not able to update contact name in emulator 2.1

    - by Rishabh
    Hi, I am tring to update name of existing contact in android 2.1 emulator with the following code but always getting "java.lang.IllegalArgumentException: Emplty values" Exception. ContentValues contactValues = new ContentValues(); contactValues.put(People.NAME, "rishabh"); getContentResolver().update(UpdateContactUri, contactValues, null, null); UpdateContactUri is the uri of existing contact with id 4. It is working on emulator 1.6 but not on 2.1. One more thing i need to ask how can i access indivisual fields of Name(first, middle, last) and Address(Street, city, state, zip, country) in 2.1

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  • How to test Calendar Event on emulator?

    - by Pranav
    Hi everybody, I am developing an application which requires to add Calendar event. I have written the code for inserting event to the calendar. But whenever i run my application, everytime i get error that "Fail to find provider info for Calendar" and it also throws me NullPointerException error. So, what it means and i found that emulator doesn't provide Calendar application in-built. I think if the Android Emulator doesn't have Calender API, so, naturally, it will not have any database URI in the emulator whereas the Contact has URI --"content://contacts/people". I also found the URI for Calendar as "content://calendar/calendars" but it doesn't work and it means that it gives me error cause of missing Calendar application. Can anybody clarify me, with suggestions regarding Calendar Event? Which is the way to test my application with Calendar Event? I really need your help. Please needful for the same. Thanks. Regards, Pranav

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  • Alternative approach to OpenGL View on top of Camera

    - by Mr. Roland
    Hi, the traditional way of doing a camera preview background with OpenGL on the front is to take two SurfaceViews(one for the camera another for OpenGL) and stack them on top of each other. The problem is that stacking SurfaceViews is discouraged: http://groups.google.com/group/android-developers/browse_thread/thread/4850fe5c314a3dc6 So what alternatives are there? I was considering the following: Subclass GlSurfaceView, and then call set the Camera preview onto the holder of this subclass: Camera.setPreviewDisplay(mHolder); Don't use GLSurfaceView, instead create your own SurfaceView subclass where you display the Camera preview onto the holder and also draw your openGL. This would require to use OpenGL without GLSurfaceView, has anyone done this before? I'm not sure if this even is possible or makes sense, since it implies displaying the camera preview onto the holder of the surface and at the same time drawing OpenGL on the same surface. Is there any other sensible alternative to solving the problem without using two SurfaceViews? Thanks!

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  • Odd visual issue with ListView item layout with two pressable pieces

    - by jnylen
    I wanted to make a ListView where the items have two pressable pieces, like the layouts that show up in a couple of places in the stock Android phone/contacts application: I have the layout working fine, including handling events from each piece separately, except for a visual issue when the smaller piece is pressed. In my application the smaller piece only gets a small ellipse for the background when it is pressed, like this: Note that is actually not my application - that is NubDial, but my application has the same problem. Since NubDial uses the exact same XML layout as the phone app, I'm not sure how relevant the list item layouts are, but here they are anyway: Contacts list: contacts_list_item.xml NubDial: contacts_list_item.xml Does anybody know what might be happening there?

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  • Retrieving values from WSDL before making a request

    - by Egor
    I'm very new to working with web services and I'm trying to understand the basics of it in Android using the ksoap2 library. Here's the question: this is the WSDL file of a service I'm using. It's a service that converts values between different units. The units are stated in the WSDL. Now, is there any way to read those units and, say, populate a Spinner to let users choose the units they want to work with? A code solution will be highly appreciated. Thanks in advance.

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  • Create custom component based on LinearLayout, declaring layout in XML

    - by pheelicks
    I've been trying to create a Compound Control in Android 1.5 (as described here) but havn't been able to find any good examples on how to do this using an XML file to specify a layout. I'm fine with creating an Activity and then loading an xml file using the following in the constructor: setContentView(R.layout.main); However, I want to do this in subclass of LinearLayout - so I can use this compound component in other XML layouts. Something along the lines of: public class CustomView extends LinearLayout { public CustomView(Context context) { super(context); setupView(); } public CustomView(Context context, AttributeSet attrs) { super(context, attrs); setupView(); } public void setupView() { setContentView(R.layout.custom); // Not possible } } What is the correct way of going about doing this?

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  • Activity triggered by a click on a Notification

    - by Zelig63
    From a Service, I trigger a Notification which, when clicked, has to launch an Activity. To do this, I use the following code : notification=new Notification(icone,title,System.currentTimeMillis()); intent=new Intent(getApplicationContext(),myActivity.class); intent.putExtra("org.mypackage.name",true); intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); pendingIntent=PendingIntent.getActivity(getApplicationContext(),0,intent,PendingIntent.FLAG_ONE_SHOT); notification.setLatestEventInfo(getApplicationContext(),title,"Message",pendingIntent); notification.flags|=Notification.FLAG_AUTO_CANCEL; ((NotificationManager)contexte.getSystemService(Context.NOTIFICATION_SERVICE)).notify("label,0,notification); When I click on the Notification, the Activity is correctly launched. But it's Intent doesn't contain the extra boolean added with the line intent.putExtra("org.mypackage.name",true);. Does anyone have an idea of this behaviour? I can add that I use Android 4. Thanks in advance for the time you will spend trying to help me.

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