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  • ViewBag dynamic in ASP.NET MVC 3 - RC 2

    - by hajan
    Earlier today Scott Guthrie announced the ASP.NET MVC 3 - Release Candidate 2. I installed the new version right after the announcement since I was eager to see the new features. Among other cool features included in this release candidate, there is a new ViewBag dynamic which can be used to pass data from Controllers to Views same as you use ViewData[] dictionary. What is great and nice about ViewBag (despite the name) is that its a dynamic type which means you can dynamically get/set values and add any number of additional fields without need of strongly-typed classes. In order to see the difference, please take a look at the following examples. Example - Using ViewData Controller public ActionResult Index() {     List<string> colors = new List<string>();     colors.Add("red");     colors.Add("green");     colors.Add("blue");                 ViewData["listColors"] = colors;     ViewData["dateNow"] = DateTime.Now;     ViewData["name"] = "Hajan";     ViewData["age"] = 25;     return View(); } View (ASPX View Engine) <p>     My name is     <b><%: ViewData["name"] %></b>,     <b><%: ViewData["age"] %></b> years old.     <br />         I like the following colors: </p> <ul id="colors"> <% foreach (var color in ViewData["listColors"] as List<string>){ %>     <li>        <font color="<%: color %>"><%: color %></font>    </li> <% } %> </ul> <p>     <%: ViewData["dateNow"] %> </p> (I know the code might look cleaner with Razor View engine, but it doesn’t matter right? ;) ) Example - Using ViewBag Controller public ActionResult Index() {     List<string> colors = new List<string>();     colors.Add("red");     colors.Add("green");     colors.Add("blue");     ViewBag.ListColors = colors; //colors is List     ViewBag.DateNow = DateTime.Now;     ViewBag.Name = "Hajan";     ViewBag.Age = 25;     return View(); } You see the difference? View (ASPX View Engine) <p>     My name is     <b><%: ViewBag.Name %></b>,     <b><%: ViewBag.Age %></b> years old.     <br />         I like the following colors: </p> <ul id="colors"> <% foreach (var color in ViewBag.ListColors) { %>     <li>         <font color="<%: color %>"><%: color %></font>     </li> <% } %> </ul> <p>     <%: ViewBag.DateNow %> </p> In my example now I don’t need to cast ViewBag.ListColors as List<string> since ViewBag is dynamic type! On the other hand the ViewData[“key”] is object.I would like to note that if you use ViewData["ListColors"] = colors; in your Controller, you can retrieve it in the View by using ViewBag.ListColors. And the result in both cases is Hope you like it! Regards, Hajan

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  • ASP.NET MVC 3 Hosting :: ASP.NET MVC 3 First Look

    - by mbridge
    MVC 3 View Enhancements MVC 3 introduces two improvements to the MVC view engine: - Ability to select the view engine to use. MVC 3 allows you to select from any of your  installed view engines from Visual Studio by selecting Add > View (including the newly introduced ASP.NET “Razor” engine”): - Support for the next ASP.NET “Razor” syntax. The newly previewed Razor syntax is a concise lightweight syntax. MVC 3 Control Enhancements - Global Filters: ASP.NET MVC 3  allows you to specify that a filter which applies globally to all Controllers within an app by adding it to the GlobalFilters collection.  The RegisterGlobalFilters() method is now included in the default Global.asax class template and so provides a convenient place to do this since is will then be called by the Application_Start() method: void RegisterGlobalFilters(GlobalFilterCollection filters) { filters.Add(new HandleLoggingAttribute()); filters.Add(new HandleErrorAttribute()); } void Application_Start() { RegisterGlobalFilters (GlobalFilters.Filters); } - Dynamic ViewModel Property : MVC 3 augments the ViewData API with a new “ViewModel” property on Controller which is of type “dynamic” – and therefore enables you to use the new dynamic language support in C# and VB pass ViewData items using a cleaner syntax than the current dictionary API. Public ActionResult Index() { ViewModel.Message = "Hello World"; return View(); } - New ActionResult Types : MVC 3 includes three new ActionResult types and helper methods: 1. HttpNotFoundResult – indicates that a resource which was requested by the current URL was not found. HttpNotFoundResult will return a 404 HTTP status code to the calling client. 2. PermanentRedirects – The HttpRedirectResult class contains a new Boolean “Permanent” property which is used to indicate that a permanent redirect should be done. Permanent redirects use a HTTP 301 status code.  The Controller class  includes three new methods for performing these permanent redirects: RedirectPermanent(), RedirectToRoutePermanent(), andRedirectToActionPermanent(). All  of these methods will return an instance of the HttpRedirectResult object with the Permanent property set to true. 3. HttpStatusCodeResult – used for setting an explicit response status code and its associated description. MVC 3 AJAX and JavaScript Enhancements MVC 3 ships with built-in JSON binding support which enables action methods to receive JSON-encoded data and then model-bind it to action method parameters. For example a jQuery client-side JavaScript could define a “save” event handler which will be invoked when the save button is clicked on the client. The code in the event handler then constructs a client-side JavaScript “product” object with 3 fields with their values retrieved from HTML input elements. Finally, it uses jQuery’s .ajax() method to POST a JSON based request which contains the product to a /theStore/UpdateProduct URL on the server: $('#save').click(function () { var product = { ProdName: $('#Name').val() Price: $('#Price').val(), } $.ajax({ url: '/theStore/UpdateProduct', type: "POST"; data: JSON.stringify(widget), datatype: "json", contentType: "application/json; charset=utf-8", success: function () { $('#message').html('Saved').fadeIn(), }, error: function () { $('#message').html('Error').fadeIn(), } }); return false; }); MVC will allow you to implement the /theStore/UpdateProduct URL on the server by using an action method as below. The UpdateProduct() action method will accept a strongly-typed Product object for a parameter. MVC 3 can now automatically bind an incoming JSON post value to the .NET Product type on the server without having to write any custom binding. [HttpPost] public ActionResult UpdateProduct(Product product) { // save logic here return null } MVC 3 Model Validation Enhancements MVC 3 builds on the MVC 2 model validation improvements by adding   support for several of the new validation features within the System.ComponentModel.DataAnnotations namespace in .NET 4.0: - Support for the new DataAnnotations metadata attributes like DisplayAttribute. - Support for the improvements made to the ValidationAttribute class which now supports a new IsValid overload that provides more info on  the current validation context, like what object is being validated. - Support for the new IValidatableObject interface which enables you to perform model-level validation and also provide validation error messages which are specific to the state of the overall model. MVC 3 Dependency Injection Enhancements MVC 3 includes better support for applying Dependency Injection (DI) and also integrating with Dependency Injection/IOC containers. Currently MVC 3 Preview 1 has support for DI in the below places: - Controllers (registering & injecting controller factories and injecting controllers) - Views (registering & injecting view engines, also for injecting dependencies into view pages) - Action Filters (locating and  injecting filters) And this is another important blog about Microsoft .NET and technology: - Windows 2008 Blog - SharePoint 2010 Blog - .NET 4 Blog And you can visit here if you're looking for ASP.NET MVC 3 hosting

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  • How do I convert my matrix from OpenGL to Marmalade?

    - by King Snail
    I am using a third party rendering API, Marmalade, on top of OpenGL code and I cannot get my matrices correct. One of the API's authors states this: We're right handed by default, and we treat y as up by convention. Since IwGx's coordinate system has (0,0) as the top left, you typically need a 180 degree rotation around Z in your view matrix. I think the viewer does this by default. In my OpenGL app I have access to the view and projection matrices separately. How can I convert them to fit the criteria used by my third party rendering API? I don't understand what they mean to rotate 180 degrees around Z, is that in the view matrix itself or something in the camera before making the view matrix. Any code would be helpful, thanks.

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  • How Does One Make a Sitemap for a Flex Website?

    - by Laxmidi
    Hi, I've got a Flex website and I'm not sure how to make a sitemap for it. For a standard HTML page, sitemaps are straight forward. As Flex sites use a "pageless" architecture, I'm not sure what I should do. If anyone has any suggestions, please let me know. UPDATE: As I understand it, Google doesn't look at anything after the # in a URL. So in a deeplinked Flex site, Google wouldn't see the second page-- where it reads view=12 in the sample sitemap below. Or does Google handle sitemaps differently? Should I go ahead and make a sitemap with all of the deeplinked URLS: http://brainpinata.com/#view=12, http://brainpinata.com/#view=4, etc.           http://www.brainpinata.com/       2010-12-01       weekly       1.0           http://brainpinata.com/#view=12       2010-12-01       weekly       1.0     Thank you. -Laxmidi

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  • Getting Started with Prism (aka Composite Application Guidance for WPF and Silverlight)

    - by dotneteer
    Overview Prism is a framework from the Microsoft Patterns and Practice team that allow you to create WPF and Silverlight in a modular way. It is especially valuable for larger projects in which a large number of developers can develop in parallel. Prism achieves its goal by supplying several services: · Dependency Injection (DI) and Inversion of control (IoC): By using DI, Prism takes away the responsibility of instantiating and managing the life time of dependency objects from individual components to a container. Prism relies on containers to discover, manage and compose large number of objects. By varying the configuration, the container can also inject mock objects for unit testing. Out of the box, Prism supports Unity and MEF as container although it is possible to use other containers by subclassing the Bootstrapper class. · Modularity and Region: Prism supplies the framework to split application into modules from the application shell. Each module is a library project that contains both UI and code and is responsible to initialize itself when loaded by the shell. Each window can be further divided into regions. A region is a user control with associated model. · Model, view and view-model (MVVM) pattern: Prism promotes the user MVVM. The use of DI container makes it much easier to inject model into view. WPF already has excellent data binding and commanding mechanism. To be productive with Prism, it is important to understand WPF data binding and commanding well. · Event-aggregation: Prism promotes loosely coupled components. Prism discourages for components from different modules to communicate each other, thus leading to dependency. Instead, Prism supplies an event-aggregation mechanism that allows components to publish and subscribe events without knowing each other. Architecture In the following, I will go into a little more detail on the services provided by Prism. Bootstrapper In a typical WPF application, application start-up is controls by App.xaml and its code behind. The main window of the application is typically specified in the App.xaml file. In a Prism application, we start a bootstrapper in the App class and delegate the duty of main window to the bootstrapper. The bootstrapper will start a dependency-injection container so all future object instantiations are managed by the container. Out of box, Prism provides the UnityBootstrapper and MefUnityBootstrapper abstract classes. All application needs to either provide a concrete implementation of one of these bootstrappers, or alternatively, subclass the Bootstrapper class with another DI container. A concrete bootstrapper class must implement the CreateShell method. Its responsibility is to resolve and create the Shell object through the DI container to serve as the main window for the application. The other important method to override is ConfigureModuleCatalog. The bootstrapper can register modules for the application. In a more advance scenario, an application does not have to know all its modules at compile time. Modules can be discovered at run time. Readers to refer to one of the Open Modularity Quick Starts for more information. Modules Once modules are registered with or discovered by Prism, they are instantiated by the DI container and their Initialize method is called. The DI container can inject into a module a region registry that implements IRegionViewRegistry interface. The module, in its Initialize method, can then call RegisterViewWithRegion method of the registry to register its regions. Regions Regions, once registered, are managed by the RegionManager. The shell can then load regions either through the RegionManager.RegionName attached property or dynamically through code. When a view is created by the region manager, the DI container can inject view model and other services into the view. The view then has a reference to the view model through which it can interact with backend services. Service locator Although it is possible to inject services into dependent classes through a DI container, an alternative way is to use the ServiceLocator to retrieve a service on demard. Prism supplies a service locator implementation and it is possible to get an instance of the service by calling: ServiceLocator.Current.GetInstance<IServiceType>() Event aggregator Prism supplies an IEventAggregator interface and implementation that can be injected into any class that needs to communicate with each other in a loosely-coupled fashion. The event aggregator uses a publisher/subscriber model. A class can publishes an event by calling eventAggregator.GetEvent<EventType>().Publish(parameter) to raise an event. Other classes can subscribe the event by calling eventAggregator.GetEvent<EventType>().Subscribe(EventHandler, other options). Getting started The easiest way to get started with Prism is to go through the Prism Hands-On labs and look at the Hello World QuickStart. The Hello World QuickStart shows how bootstrapper, modules and region works. Next, I would recommend you to look at the Stock Trader Reference Implementation. It is a more in depth example that resemble we want to set up an application. Several other QuickStarts cover individual Prism services. Some scenarios, such as dynamic module discovery, are more advanced. Apart from the official prism document, you can get an overview by reading Glen Block’s MSDN Magazine article. I have found the best free training material is from the Boise Code Camp. To be effective with Prism, it is important to understands key concepts of WPF well first, such as the DependencyProperty system, data binding, resource, theme and ICommand. It is also important to know your DI container of choice well. I will try to explorer these subjects in depth in the future. Testimony Recently, I worked on a desktop WPF application using Prism. I had a wonderful experience with Prism. The Prism is flexible enough even in the presence of third party controls such as Telerik WPF controls. We have never encountered any significant obstacle.

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  • SQL SERVER – Four Tutorial for SQL Server 2012 New Features

    - by pinaldave
    One of the very common question I receive on my facebook is that if there is any tutorial for SQL Server 2012 new enhanced features and solutions. I see this demand a bit increasing as the SQL Server 2012 is more and more being adopted. Here is the list of four tutorial which is specifically created for SQL Server 2012 by Microsoft. Multidimensional Modeling (Adventure Works Tutorial) This tutorial teaches you how to develop and deploy an Analysis Services project that enables the employees of Adventure Works Cycles to analyze various aspects of their business. Tabular Modeling (Adventure Works Tutorial) This tutorial teaches you how to create a SQL Server 2012 Analysis Services tabular model that enable sales and marketing teams to easily analyze internet sales data in the AdventureWorksDW2012 data warehouse. You will build the tabular model in SQL Server Data Tools. Tutorials and Demos for Power View Create Power View reports and explore Power View features. View demos, videos, and tutorials that help you get started quickly with Power View and successfully build reports with interactive filters and visualizations such as bubble charts, tiles, and cards. Tutorial: Using the hierarchyid Data Type This tutorial is intended for users who are experienced with Transact-SQL, but are new to the hierarchyid data type. In this tutorial, you convert an existing table to a hierarchical structure, and you also create a new table to store and manage hierarchical data efficiently. Note: The description of the course is taken from original course description. You will need to install SQL Server 2012 AdventureWorks for all this tutorial. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, T SQL, Technology

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  • MVC: Why put the business logic in the model? What happens when I've multiple types of storage?

    - by Steffen Winkler
    I always thought that the business logic has to be in the controller and that the controller, since it is the 'middle' part, stays static and that the model/view have to be capsuled via interfaces, that way you could change the business logic without affecting anything else, program multiple Models (one for each database/type of storage) and a dozens of views (for different platforms for example). Now I read in this question that you should always put the business logic into the model and that the controller is deeply connected with the view. To me, that doesn't really make sense and implies that each time I want to have the means of supporting another database/type of storage I've to rewrite my whole model including the business logic. And if I want another view, I've to rewrite both the view and the controller. May someone explain why that is or if I went wrong somewhere? Currently, that whole thing doesn't really make sense to me.

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  • IValidatableObject vs Single Responsibility

    - by Boris Yankov
    I like the extnesibility point of MVC, allowing view models to implement IValidatableObject, and add custom validation. I try to keep my Controllers lean, having this code be the only validation logic: if (!ModelState.IsValid) return View(loginViewModel); For example a login view model implements IValidatableObject, gets ILoginValidator object via constructor injection: public interface ILoginValidator { bool UserExists(string email); bool IsLoginValid(string userName, string password); } It seems that Ninject, injecting instances in view models isn't really a common practice, may be even an anti-pattern? Is this a good approach? Is there a better one?

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  • Benchmark for website speed optimization

    - by gowri
    I working on website speed optimization. I mostly used 3 tools for analyzing speed of optimization. Speed analyzing Tools: Google pagespeed tool Yslow Firefox extenstion Web Page Performance Test I am measuring performance using above tool and benchmark result as below like before and after. Before optimization : Google PageSpeed Insights score : 53/100 Web Page Performance Test : 55/100 (First View : 10.710s, Repeat view : 6.387s ) Yahoo Overall performance score : 68 Stage 1 After optimization : Google PageSpeed Insights score : 88/100 Web Page Performance Test : 88/100 (First View : 6.733s, Repeat view : 1.908s ) Yahoo Overall performance score : 80 My question is ? Am i doing correct way ? What is the best way of benchmark for speed optimization ? Is there any standard ? Is there any much better tool for analyzing speed ?

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  • Separation of development responsibilities in a new project

    - by dreza
    We have very recently started a new project (MVC 3.0) and some of our early discussion has been around how the work and development will be split amongst the team members to ensure we get the least amount of overlap of work and so help make it a bit easier for each developer to get on and do their work. The project is expected to take about 6 months - 1 year (although not all developers are likely to be on and might filter off towards the end), Our team is going to be small so this will help out a bit I believe. The team will essentially consist of: 3 x developers (All different levels i.e. more senior, intermediate and junior) 1 x project manager / product owner / tester An external company responsbile for doing our design work General project/development decisions so far have included: Develop in an Agile way using SCRUM techniques (We are still very much learning this approach as a company) Use MVVM archectecture Use Ninject and DI where possible Attempt to use as TDD as much as possible to drive development. Keep our controllers as skinny as possible Keep our views as simple as possible During our discussions two approaches have been broached as too how to seperate the workload given our objectives outlined above. OPTION 1: A framework seperation where each person is responsible for conceptual areas with overlap and discussion primarily in the integration areas. The integration areas would the responsibily of both developers as required. View prototypes (**Graphic designer**) | - Mockups | Views (Razor and view helpers etc) & Javascript (**Developer 1**) | - View models (Integration point) | Controllers and Application logic (**Developer 2**) | - Models (Integration point) | Domain model and persistence (**Developer 3**) OPTION 2: A more task orientated approach where each person is responsible for the completion of the entire task (story) from view - controller - model. QUESTION: For those who have worked in small teams developing MVC projects how have you managed the workload distribution in this situation. I can't imagine the junior would be responsible for building parts of the underlying architecture so would given them responsibility for the view make sense considering we are trying to keep it simple?

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  • Where did ULSTraceLog go to in the SharePoint 2010 Logging Database?

    - by Jan Tielens
    The Logging Database is one of the many new concepts that will make the life of many SharePoint administrators quite a bit more enjoyable. In SharePoint 2007 the Unified Logging System (ULS) logged all of its data to text files, typically found on your SharePoint server in 12\LOGS. We still have that in SharePoint 2010, but besides those text files, ULS can also write the data to a database! The advantages are obvious: easy to query, one central location for all servers in the farm, easy to build reports etc. You can find this ULS data in the SharePoint 2010 logging database (typically called WSS_Logging), in the view ULSTraceLog. Quite recently on one of my demo machines (standalone installation on Windows 7) I noticed the ULSTraceLog view was not available in the logging database. It turned out that there is a Timer Job that’s responsible for writing the data to the database, when the Timer Job hasn’t executed, the view is not there (the first time it executes, the view is created). Even more, the timer job was disabled, so the view would never be created, nor any data would be written to the database. If you encounter this situation as well, it’s quite easy to solve: Open the SharePoint Central Administration site Navigate to the Monitoring section Select Review Job Definitions Click on the job with the name Diagnostic Data Provider: Trace Log Click on the Enable button to enable it Optionally click on Run Now afterwards, to start it immediately There you go, the ULSTraceLog will be created and the ULS messages will appear in the database!

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  • Apache URL Rewrite

    - by sgtbeano
    I'm trying and failing to get a URL rewrite working, firstly I'm doing it in the vhost declaration, is that right? What I'm trying to do is take any URL which has; view.php?id=[a 1 or multidigit number] and rewrite it to view.php?id=[number]&section=1 Any help would be greatly appreciated, thanks for looking. Okay, so I tried the suggestion below (thanks for that) and now have this in my vhost file but still no effect; NameVirtualHost *:80 <VirtualHost *:80> ServerAdmin ######## DocumentRoot "########" ServerName ######## ErrorLog "logs\########.log <Directory "########"> DirectoryIndex index.php index.html AcceptPathInfo on Order allow,deny Allow from All </Directory> <Location /> RewriteEngine on RewriteRule ^/view.php?id=([0-9]*)$ /view.php?id=$1&section=1 [R] </Location> </VirtualHost> Any more suggestions? Thanks again

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  • Help me get my 3D camera to look like the ones in RTS

    - by rFactor
    I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games. Here is my Camera.cs class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace BB { public class Camera : Microsoft.Xna.Framework.GameComponent { public Matrix view; public Matrix projection; protected Game game; KeyboardState currentKeyboardState; Vector3 cameraPosition = new Vector3(600.0f, 0.0f, 600.0f); Vector3 cameraForward = new Vector3(0, -0.4472136f, -0.8944272f); BoundingFrustum cameraFrustum = new BoundingFrustum(Matrix.Identity); // Light direction Vector3 lightDir = new Vector3(-0.3333333f, 0.6666667f, 0.6666667f); public Camera(Game game) : base(game) { this.game = game; } public override void Initialize() { this.view = Matrix.CreateLookAt(this.cameraPosition, this.cameraPosition + this.cameraForward, Vector3.Up); this.projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, this.game.renderer.aspectRatio, 1, 10000); base.Initialize(); } /* Handles the user input * @ param GameTime gameTime */ private void HandleInput(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; currentKeyboardState = Keyboard.GetState(); } void UpdateCamera(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; // Check for input to rotate the camera. float pitch = 0.0f; float turn = 0.0f; if (currentKeyboardState.IsKeyDown(Keys.Up)) pitch += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Down)) pitch -= time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Left)) turn += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Right)) turn -= time * 0.001f; Vector3 cameraRight = Vector3.Cross(Vector3.Up, cameraForward); Vector3 flatFront = Vector3.Cross(cameraRight, Vector3.Up); Matrix pitchMatrix = Matrix.CreateFromAxisAngle(cameraRight, pitch); Matrix turnMatrix = Matrix.CreateFromAxisAngle(Vector3.Up, turn); Vector3 tiltedFront = Vector3.TransformNormal(cameraForward, pitchMatrix * turnMatrix); // Check angle so we cant flip over if (Vector3.Dot(tiltedFront, flatFront) > 0.001f) { cameraForward = Vector3.Normalize(tiltedFront); } // Check for input to move the camera around. if (currentKeyboardState.IsKeyDown(Keys.W)) cameraPosition += cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.S)) cameraPosition -= cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.A)) cameraPosition += cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.D)) cameraPosition -= cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.R)) { cameraPosition = new Vector3(0, 50, 50); cameraForward = new Vector3(0, 0, -1); } cameraForward.Normalize(); // Create the new view matrix view = Matrix.CreateLookAt(cameraPosition, cameraPosition + cameraForward, Vector3.Up); // Set the new frustum value cameraFrustum.Matrix = view * projection; } public override void Update(Microsoft.Xna.Framework.GameTime gameTime) { HandleInput(gameTime); UpdateCamera(gameTime); } } } The problem is that the initial view is looking in a horizontal direction. I would like to have an RTS like top down view (but with a slight pitch). Can you help me out?

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  • Is the 'C' in MVC really necessary?

    - by Anne Nonimus
    I understand the role of the model and view in the Model-View-Controller pattern, but I have a hard time understanding why a controller is necessary. Let's assume we're creating a chess program using an MVC approach; the game state should be the model, and the GUI should be the view. What exactly is the controller in this case? Is it just a separate class that has all the functions that will be called when you, say, click on a tile? Why not just perform all the logic on the model in the view itself?

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  • SQL Server Interview Questions

    - by Rodney Vinyard
    User-Defined Functions Scalar User-Defined Function A Scalar user-defined function returns one of the scalar data types. Text, ntext, image and timestamp data types are not supported. These are the type of user-defined functions that most developers are used to in other programming languages. Table-Value User-Defined Function An Inline Table-Value user-defined function returns a table data type and is an exceptional alternative to a view as the user-defined function can pass parameters into a T-SQL select command and in essence provide us with a parameterized, non-updateable view of the underlying tables. Multi-statement Table-Value User-Defined Function A Multi-Statement Table-Value user-defined function returns a table and is also an exceptional alternative to a view as the function can support multiple T-SQL statements to build the final result where the view is limited to a single SELECT statement. Also, the ability to pass parameters into a T-SQL select command or a group of them gives us the capability to in essence create a parameterized, non-updateable view of the data in the underlying tables. Within the create function command you must define the table structure that is being returned. After creating this type of user-defined function, I can use it in the FROM clause of a T-SQL command unlike the behavior found when using a stored procedure which can also return record sets.

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  • Problem displaying tiles using tiled map loader with SFML

    - by user1905192
    I've been searching fruitlessly for what I did wrong for the past couple of days and I was wondering if anyone here could help me. My program loads my tile map, but then crashes with an assertion error. The program breaks at this line: spacing = atoi(tilesetElement-Attribute("spacing")); Here's my main game.cpp file. #include "stdafx.h" #include "Game.h" #include "Ball.h" #include "level.h" using namespace std; Game::Game() { gameState=NotStarted; ball.setPosition(500,500); level.LoadFromFile("meow.tmx"); } void Game::Start() { if (gameState==NotStarted) { window.create(sf::VideoMode(1024,768,320),"game"); view.reset(sf::FloatRect(0,0,1000,1000));//ball drawn at 500,500 level.SetDrawingBounds(sf::FloatRect(view.getCenter().x-view.getSize().x/2,view.getCenter().y-view.getSize().y/2,view.getSize().x, view.getSize().y)); window.setView(view); gameState=Playing; } while(gameState!=Exiting) { GameLoop(); } window.close(); } void Game::GameLoop() { sf::Event CurrentEvent; window.pollEvent(CurrentEvent); switch(gameState) { case Playing: { window.clear(sf::Color::White); window.setView(view); if (CurrentEvent.type==sf::Event::Closed) { gameState=Exiting; } if ( !ball.IsFalling() &&!ball.IsJumping() &&sf::Keyboard::isKeyPressed(sf::Keyboard::Space)) { ball.setJState(); } ball.Update(view); level.Draw(window); ball.Draw(window); window.display(); break; } } } And here's the file where the error happens: /********************************************************************* Quinn Schwab 16/08/2010 SFML Tiled Map Loader The zlib license has been used to make this software fully compatible with SFML. See http://www.sfml-dev.org/license.php This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *********************************************************************/ #include "level.h" #include <iostream> #include "tinyxml.h" #include <fstream> int Object::GetPropertyInt(std::string name) { int i; i = atoi(properties[name].c_str()); return i; } float Object::GetPropertyFloat(std::string name) { float f; f = strtod(properties[name].c_str(), NULL); return f; } std::string Object::GetPropertyString(std::string name) { return properties[name]; } Level::Level() { //ctor } Level::~Level() { //dtor } using namespace std; bool Level::LoadFromFile(std::string filename) { TiXmlDocument levelFile(filename.c_str()); if (!levelFile.LoadFile()) { std::cout << "Loading level \"" << filename << "\" failed." << std::endl; return false; } //Map element. This is the root element for the whole file. TiXmlElement *map; map = levelFile.FirstChildElement("map"); //Set up misc map properties. width = atoi(map->Attribute("width")); height = atoi(map->Attribute("height")); tileWidth = atoi(map->Attribute("tilewidth")); tileHeight = atoi(map->Attribute("tileheight")); //Tileset stuff TiXmlElement *tilesetElement; tilesetElement = map->FirstChildElement("tileset"); firstTileID = atoi(tilesetElement->Attribute("firstgid")); spacing = atoi(tilesetElement->Attribute("spacing")); margin = atoi(tilesetElement->Attribute("margin")); //Tileset image TiXmlElement *image; image = tilesetElement->FirstChildElement("image"); std::string imagepath = image->Attribute("source"); if (!tilesetImage.loadFromFile(imagepath))//Load the tileset image { std::cout << "Failed to load tile sheet." << std::endl; return false; } tilesetImage.createMaskFromColor(sf::Color(255, 0, 255)); tilesetTexture.loadFromImage(tilesetImage); tilesetTexture.setSmooth(false); //Columns and rows (of tileset image) int columns = tilesetTexture.getSize().x / tileWidth; int rows = tilesetTexture.getSize().y / tileHeight; std::vector <sf::Rect<int> > subRects;//container of subrects (to divide the tilesheet image up) //tiles/subrects are counted from 0, left to right, top to bottom for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { sf::Rect <int> rect; rect.top = y * tileHeight; rect.height = y * tileHeight + tileHeight; rect.left = x * tileWidth; rect.width = x * tileWidth + tileWidth; subRects.push_back(rect); } } //Layers TiXmlElement *layerElement; layerElement = map->FirstChildElement("layer"); while (layerElement) { Layer layer; if (layerElement->Attribute("opacity") != NULL)//check if opacity attribute exists { float opacity = strtod(layerElement->Attribute("opacity"), NULL);//convert the (string) opacity element to float layer.opacity = 255 * opacity; } else { layer.opacity = 255;//if the attribute doesnt exist, default to full opacity } //Tiles TiXmlElement *layerDataElement; layerDataElement = layerElement->FirstChildElement("data"); if (layerDataElement == NULL) { std::cout << "Bad map. No layer information found." << std::endl; } TiXmlElement *tileElement; tileElement = layerDataElement->FirstChildElement("tile"); if (tileElement == NULL) { std::cout << "Bad map. No tile information found." << std::endl; return false; } int x = 0; int y = 0; while (tileElement) { int tileGID = atoi(tileElement->Attribute("gid")); int subRectToUse = tileGID - firstTileID;//Work out the subrect ID to 'chop up' the tilesheet image. if (subRectToUse >= 0)//we only need to (and only can) create a sprite/tile if there is one to display { sf::Sprite sprite;//sprite for the tile sprite.setTexture(tilesetTexture); sprite.setTextureRect(subRects[subRectToUse]); sprite.setPosition(x * tileWidth, y * tileHeight); sprite.setColor(sf::Color(255, 255, 255, layer.opacity));//Set opacity of the tile. //add tile to layer layer.tiles.push_back(sprite); } tileElement = tileElement->NextSiblingElement("tile"); //increment x, y x++; if (x >= width)//if x has "hit" the end (right) of the map, reset it to the start (left) { x = 0; y++; if (y >= height) { y = 0; } } } layers.push_back(layer); layerElement = layerElement->NextSiblingElement("layer"); } //Objects TiXmlElement *objectGroupElement; if (map->FirstChildElement("objectgroup") != NULL)//Check that there is atleast one object layer { objectGroupElement = map->FirstChildElement("objectgroup"); while (objectGroupElement)//loop through object layers { TiXmlElement *objectElement; objectElement = objectGroupElement->FirstChildElement("object"); while (objectElement)//loop through objects { std::string objectType; if (objectElement->Attribute("type") != NULL) { objectType = objectElement->Attribute("type"); } std::string objectName; if (objectElement->Attribute("name") != NULL) { objectName = objectElement->Attribute("name"); } int x = atoi(objectElement->Attribute("x")); int y = atoi(objectElement->Attribute("y")); int width = atoi(objectElement->Attribute("width")); int height = atoi(objectElement->Attribute("height")); Object object; object.name = objectName; object.type = objectType; sf::Rect <int> objectRect; objectRect.top = y; objectRect.left = x; objectRect.height = y + height; objectRect.width = x + width; if (objectType == "solid") { solidObjects.push_back(objectRect); } object.rect = objectRect; TiXmlElement *properties; properties = objectElement->FirstChildElement("properties"); if (properties != NULL) { TiXmlElement *prop; prop = properties->FirstChildElement("property"); if (prop != NULL) { while(prop) { std::string propertyName = prop->Attribute("name"); std::string propertyValue = prop->Attribute("value"); object.properties[propertyName] = propertyValue; prop = prop->NextSiblingElement("property"); } } } objects.push_back(object); objectElement = objectElement->NextSiblingElement("object"); } objectGroupElement = objectGroupElement->NextSiblingElement("objectgroup"); } } else { std::cout << "No object layers found..." << std::endl; } return true; } Object Level::GetObject(std::string name) { for (int i = 0; i < objects.size(); i++) { if (objects[i].name == name) { return objects[i]; } } } void Level::SetDrawingBounds(sf::Rect<float> bounds) { drawingBounds = bounds; cout<<tileHeight; //Adjust the rect so that tiles are drawn just off screen, so you don't see them disappearing. drawingBounds.top -= tileHeight; drawingBounds.left -= tileWidth; drawingBounds.width += tileWidth; drawingBounds.height += tileHeight; } void Level::Draw(sf::RenderWindow &window) { for (int layer = 0; layer < layers.size(); layer++) { for (int tile = 0; tile < layers[layer].tiles.size(); tile++) { if (drawingBounds.contains(layers[layer].tiles[tile].getPosition().x, layers[layer].tiles[tile].getPosition().y)) { window.draw(layers[layer].tiles[tile]); } } } } I really hope that one of you can help me and I'm sorry if I've made any formatting issues. Thanks!

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  • Sales & Marketing Summit 2012. Lo avete perso? Rimediamo subito.

    - by Silvia Valgoi
    Lo scorso 28 marzo si è svolto l'appuntamento dedicato alle aziende che vogliono  ripensare i processi di Vendita, Marketing e Supporto alla Clientela, facendo leva sui nuovi paradigmi quali Social Networking , Web 2.0, e-commerce, mobilità e multinacanalità, Cloud computing. Dello straordinario intervento del Prof. Enrico Finzi sul valore dell'Innovazione e sui 10 fattori di Leadership indispensabili per mantenere la prioria competività sul mercato, soprattutto nei periodi storici negativi, non abbiamo documentazione (è stato fatto a braccio) ma a presto pubblicheremo una sua intervista. Nella documentazione potete ritrovare i temi trattati durante gli speech in plenaria e le sessioni di approfondimento  Oracle Fusion CRM, la soluzione di nuova generazione per migliorare e incrementare l'efficacia dei processi di Vendita e Marketing. Oracle Sales & Marketing Summit - Fusion CRM View more presentations from Oracle Apps - Italia . I processi più innovativi di Customer Experience. Oracle Sales & Marketign Summit - Customer Experience View more presentations from Oracle Apps - Italia . Ask the Expert: e-commerce, Ask the Expert: knowledge management, Oracle Sales & Marketing Summit - Knowledge Management View more presentations from Oracle Apps - Italia . Ask the Expert:marketing & loyalty, Oracle Sales & Marketing Summit - Marketing & Loyalty View more presentations from Oracle Apps - Italia . Ask the Expert: Policy Automation  Ask the Expert: Fusion CRM Oracle Sales & Marketing Summit: Fusion CRM Demo View more presentations from Oracle Apps - Italia .

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  • Portal and Content - Components, part 3 – Applied Customization Framework (4 of 7)

    - by Stefan Krantz
    Have you ever been challenged with the situation where your work task asks you to implement functionality in the WebCenter Portal and you browse through the Resource Catalog (Business Dictionary) and find the functionality you need. However when you get started there is small short comings and you ask your self- how can I re-use what is out of the box ca?- I wonder what code I need to use to produce the similar functions and include my new requirements?- Must I write a new taskflow? The answer to above questions are in many times answered with simply you can  do a taskflow customization to out-of-the-box taskflows. In this post I will help you understand how to do such customization. Best described is a 4 step process, see image flow below for illustration: Just to clarify few naming confusions that might occur when go through above process. Customization Role is a function within JDeveloper that will allow you to implement view and flow customizations to existing taskflows WebCenter Portal – Spaces Taskflow Customization Framework this technology scope do not only refer to WebCenter Spaces, this also include WebCenter Portal/Framework A taskflow customization do not overwrite or replace any code, it just creates an additional tip view of the taskflow in the MDS for the current application (WebCenter Portal or WebCenter Spaces) To sum up this simple procedure I also like to help you find your way around the main topic for this post series, this post series is focusing primarily on Content integration with WebCenter Portal, so where can I find content related taskflows in the WebCenter Libraries. The list below mention some useful locations to taskflows and each taskflow page fragments. Library Reference - WebCenter Document Library Service View Content Presenter Path: oracle.webcenter.doclib.view.jsf.taskflows.presenterTaskflow: contentPresenter.xml - The Content Presenter taskflowTaskflow: contentPresenterWizard.xml - The publishing wizard to select content, select template and preview including contributionDocument Manager Path: oracle.webcenter.doclib.view.jsf.taskflows.docManager Taskflow: documentManager.xml - The Document Manager taskflow which includes references to document management feature including browsing, download, uploading and viewing. For more information on Taskflow customizations please see following documentation:http://docs.oracle.com/cd/E23943_01/webcenter.1111/e10148/jpsdg_taskflows.htm#BACIEGJD

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  • New features for Expression Blend 4 Release Candidate

    - by kaleidoscope
    With Microsoft Expression Blend 4, you can create websites and applications based on Microsoft Silverlight 3 and Microsoft Silverlight 4, and desktop applications based on Windows Presentation Foundation (WPF) 3.5 with Service Pack 1 (SP1) and WPF4. Expression Blend provides new support for prototyping, interactivity through behaviors, special Silverlight functionality, and on-the-fly sample data generation. Expression Blend includes new behaviors that are quickly and easily configured Expression Blend offers new sample data, behaviors, and features of project templates to support the Model-View-ViewModel (MVVM) pattern The MVVM pattern is a way to structure a Silverlight or WPF application so that user interface (UI) objects are as decoupled as possible from the application's data and behavior. This makes it easier for design tasks and development tasks to be performed independently and without breaking each other. Essentially, your UI is the View. You bind objects in the View to properties and commands of the ViewModel, and the View can also call methods on the ViewModel. Compatible with Silverlight 3 and WPF 3.5 with Service Pack 1 (SP1) Interoperate able with Visual Studio. Included New Shapes: The Assets panel in Expression Blend contains a new Shapes category, including presets for the easy creation of arcs, arrows, callouts, and polygons. New Controls: Expression Blend has tooling support for the RichTextBox control in Silverlight. XAML cleanliness :Expression Blend generates less XAML with respect to animations and animation-related properties. MVVM project template: Expression Blend includes a new project template that offers a basic starting point for Model-View-ViewModel pattern applications. Run project with CTRL+F5:To improve consistency with Visual Studio, you can now invoke the Run Project command by pressing either CTRL+F5 or F5 Technorati Tags: Rituraj,Features of Expression Blend4 RC

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  • how to move the camera behind a model with the same angle? in XNA

    - by Mehdi Bugnard
    I meet are having difficulty in moving my camera behind an object in a 3D world. I would create two view mode. 1: for fps (first person). 2nd: external view behind the character (second person). I searched the net some example but it does not work in my project. Here is my code used to change view if F2 is pressed //Camera double X1 = this.camera.PositionX; double X2 = this.player.Position.X; double Z1 = this.camera.PositionZ; double Z2 = this.player.Position.Z; //Verify that the user must not let the press F2 if (!this.camera.IsF2TurnedInBoucle) { // If the view mode is the second person if (this.camera.ViewCamera_type == CameraSimples.ChangeView.SecondPerson) { this.camera.ViewCamera_type = CameraSimples.ChangeView.firstPerson; //Calcul position - ?? Here my problem double direction = Math.Atan2(X2 - X1, Z2 - Z1) * 180.0 / 3.14159265; //Calcul angle - ?? Here my problem this.camera.position = .. this.camera.rotation = .. this.camera.MouseRadian_LeftrightRot = (float)direction; } //IF mode view is first person else { //....

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  • Why to avoid SELECT * from tables in your Views

    - by Jeff Smith
    -- clean up any messes left over from before: if OBJECT_ID('AllTeams') is not null  drop view AllTeams go if OBJECT_ID('Teams') is not null  drop table Teams go -- sample table: create table Teams (  id int primary key,  City varchar(20),  TeamName varchar(20) ) go -- sample data: insert into Teams (id, City, TeamName ) select 1,'Boston','Red Sox' union all select 2,'New York','Yankees' go create view AllTeams as  select * from Teams go select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Now, add a new column to the Teams table: alter table Teams add League varchar(10) go -- put some data in there: update Teams set League='AL' -- run it again select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Notice that League is not displayed! -- Here's an even worse scenario, when the table gets altered in ways beyond adding columns: drop table Teams go -- recreate table putting the League column before the City: -- (i.e., simulate re-ordering and/or inserting a column) create table Teams (  id int primary key,  League varchar(10),  City varchar(20),  TeamName varchar(20) ) go -- put in some data: insert into Teams (id,League,City,TeamName) select 1,'AL','Boston','Red Sox' union all select 2,'AL','New York','Yankees' -- Now, Select again for our view: select * from AllTeams --Results: -- --id          City       TeamName ------------- ---------- -------------------- --1           AL         Boston --2           AL         New York -- The column labeled "City" in the View is actually the League, and the column labelled TeamName is actually the City! go -- clean up: drop view AllTeams drop table Teams

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  • Create Auto Customization Criteria OAF Search Page

    - by PRajkumar
    1. Create a New Workspace and Project Right click Workspaces and click create new OAworkspace and name it as PRajkumarCustSearch. Automatically a new OA Project will also be created. Name the project as CustSearchDemo and package as prajkumar.oracle.apps.fnd.custsearchdemo   2. Create a New Application Module (AM) Right Click on CustSearchDemo > New > ADF Business Components > Application Module Name -- CustSearchAM Package -- prajkumar.oracle.apps.fnd.custsearchdemo.server   3. Enable Passivation for the Root UI Application Module (AM) Right Click on CustSearchAM > Edit SearchAM > Custom Properties > Name – RETENTION_LEVEL Value – MANAGE_STATE Click add > Apply > OK   4. Create Test Table and insert data some data in it (For Testing Purpose)   CREATE TABLE xx_custsearch_demo (   -- ---------------------     -- Data Columns     -- ---------------------     column1                  VARCHAR2(100),     column2                  VARCHAR2(100),     column3                  VARCHAR2(100),     column4                  VARCHAR2(100),     -- ---------------------     -- Who Columns     -- ---------------------     last_update_date    DATE         NOT NULL,     last_updated_by     NUMBER   NOT NULL,     creation_date          DATE         NOT NULL,     created_by               NUMBER   NOT NULL,     last_update_login   NUMBER  );   INSERT INTO xx_custsearch_demo VALUES('v1','v2','v3','v4',SYSDATE,0,SYSDATE,0,0); INSERT INTO xx_custsearch_demo VALUES('v1','v3','v4','v5',SYSDATE,0,SYSDATE,0,0); INSERT INTO xx_custsearch_demo VALUES('v2','v3','v4','v5',SYSDATE,0,SYSDATE,0,0); INSERT INTO xx_custsearch_demo VALUES('v3','v4','v5','v6',SYSDATE,0,SYSDATE,0,0); Now we have 4 records in our custom table   5. Create a New Entity Object (EO) Right click on SearchDemo > New > ADF Business Components > Entity Object Name – CustSearchEO Package -- prajkumar.oracle.apps.fnd.custsearchdemo.schema.server Database Objects -- XX_CUSTSEARCH_DEMO   Note – By default ROWID will be the primary key if we will not make any column to be primary key   Check the Accessors, Create Method, Validation Method and Remove Method   6. Create a New View Object (VO) Right click on CustSearchDemo > New > ADF Business Components > View Object Name -- CustSearchVO Package -- prajkumar.oracle.apps.fnd.custsearchdemo.server   In Step2 in Entity Page select CustSearchEO and shuttle them to selected list   In Step3 in Attributes Window select columns Column1, Column2, Column3, Column4, and shuttle them to selected list   In Java page deselect Generate Java file for View Object Class: CustSearchVOImpl and Select Generate Java File for View Row Class: CustSearchVORowImpl   7. Add Your View Object to Root UI Application Module Select Right click on CustSearchAM > Application Modules > Data Model Select CustSearchVO and shuttle to Data Model list   8. Create a New Page Right click on CustSearchDemo > New > Web Tier > OA Components > Page Name -- CustSearchPG Package -- prajkumar.oracle.apps.fnd.custsearchdemo.webui   9. Select the CustSearchPG and go to the strcuture pane where a default region has been created   10. Select region1 and set the following properties: ID -- PageLayoutRN Region Style -- PageLayout AM Definition -- prajkumar.oracle.apps.fnd.custsearchdemo.server.CustSearchAM Window Title – AutoCustomize Search Page Window Title – AutoCustomization Search Page Auto Footer -- True   11. Add a Query Bean to Your Page Right click on PageLayoutRN > New > Region Select new region region1 and set following properties ID – QueryRN Region Style – query Construction Mode – autoCustomizationCriteria Include Simple Panel – False Include Views Panel – False Include Advanced Panel – False   12. Create a New Region of style table Right Click on QueryRN > New > Region Using Wizard Application Module – prajkumar.oracle.apps.fnd.custsearchdemo.server.CustSearchAM Available View Usages – CustSearchVO1   In Step2 in Region Properties set following properties Region ID – CustSearchTable Region Style – Table   In Step3 in View Attributes shuttle all the items (Column1, Column2, Column3, Column4) available in “Available View Attributes” to Selected View Attributes: In Step4 in Region Items page set style to “messageStyledText” for all items   13. Select CustSearchTable in Structure Panel and set property Width to 100%   14. Include Simple Search Panel Right Click on QueryRN > New > simpleSearchPanel Automatically region2 (header Region) and region1 (MessageComponentLayout Region) created Set Following Properties for region2 Id – SimpleSearchHeader Text -- Simple Search   15. Now right click on message Component Layout Region (SimpleSearchMappings) and create two message text input beans and set the below properties to each   Message TextInputBean1 Id – SearchColumn1 Search Allowed – True Data Type – VARCHAR2 Maximum Length – CSS Class – OraFieldText Prompt – Column1   Message TextInputBean2 Id – SearchColumn2 Search Allowed -- True Data Type – VARCHAR2 Maximum Length – 100 CSS Class – OraFieldText Prompt – Column2   16. Now Right Click on query Components and create simple Search Mappings. Then automatically SimpleSearchMappings and QueryCriteriaMap1 created   17.  Now select the QueryCriteriaMap1 and set the below properties Id – SearchColumn1Map Search Item – SearchColumn1 Result Item – Column1   18. Now again right click on simpleSearchMappings -> New -> queryCriteriaMap, and then set the below properties Id – SearchColumn2Map Search Item – SearchColumn2 Result Item – Column2   19. Congratulation you have successfully finished Auto Customization Search page. Run Your CustSearchPG page and Test Your Work            

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