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  • Use of unassigned local variable

    - by Bob
    ... ... ... try { string Tags_collect; SqlDataReader Data1 = cmd.ExecuteReader(); Data1.Read(); lbl_q_title.Text = Data1["subject"].ToString(); Data1.NextResult(); while (Data1.Read()) { Tags_collect = Data1.GetString(0); Tags_collect= Tags_collect+ Tags_collect; } lbl_tags.Text = Tags_collect; ..... .... .... not sure why i get this error what do i miss?

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  • Get nested data from local JSON file

    - by Lbase
    Now that I have the NSDictionary object JSONDictionary, how do I get the nested data inside of it? NSString *JSONFilePath = [[NSBundle mainBundle] pathForResource:@"sAPI" ofType:@"json"]; NSData *JSONData = [NSData dataWithContentsOfFile:JSONFilePath]; NSDictionary *JSONDictionary = [NSJSONSerialization JSONObjectWithData:JSONData options:kNilOptions error:nil]; NSLog(@"Dictionary: %@", JSONDictionary); sAPI.json snippet: { "ss": [{ "name": "bl", }, "ls": [{ "name": "ML", "abbreviation": "ml", "id": 10,

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  • iOS AS3 AIR local storage

    - by Kere Puki
    I am developing an app which requires a SQL DB on the device. I am using the File.applicationStorageDirectory and folder.resolvePath to add a new DB. When debugging the app it all looks like it executes correctly and I am able to successfully create a new table. I haven't gone too far with inserting and reading records however I just wanted to ask, when I re-run the app does the existing DB file get replaced with a new empty one? If so do I need to check if the file exists etc. How can I look at the DB on the device (iOS at this stage)? Thanks

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  • ExpressJS: What is the difference between app.local and res.local?

    - by aeyang
    I'm trying to learn Express and in my app I have middleware that passes the session object from the Request object to my Response object so that I can access it in my views: app.use((req, res, next) -> res.locals.session = req.session next() ) But app.locals is available to the view as well right? So is it the same if I do app.locals.session = req.session? Is there a convention for the types of things app.locals and res.locals are used for? I was also confused on what the difference is between res.render() and res.redirect()? When should each be used? Thanks for reading. Any help related to Express is appreciated!

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  • Javascript jQuery .click() callback references local variable from the calling method instead of cop

    - by Eric Freese
    The following jQuery Javascript code is included on an otherwise empty page. $(function() { for (var i = 0; i < 10; i++) { element = $('<div>' + i + '</div>'); element.click(function() { alert(i); }); $('body').append(element); } }); The desired behavior is that this code should generate 10 div elements numbered from 0 to 9. When you click on a div element, an alert popup will show the number of the div element you clicked on (i.e. if a user clicks on the div element labeled '4', the alert popup should show the number 4). The alert popup instead shows the number 10 regardless of which div element is clicked on. How can I modify this code to make it behave in the desired way?

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  • ATG Live Webcast March 21 Reminder: Network, WAN, and PC Performance Tuning (Performance Series Part 3 of 3)

    - by BillSawyer
    A quick reminder about tomorrow's webcast:  Andy Tremayne, Senior Architect, Applications Performance, and co-author of Oracle Applications Performance Tuning Handbook from Oracle Press, and Uday Moogala, Senior Principal Engineer, Applications Performance, will discuss network performance for E-Business Suite. Andy and Uday will cover tuning the client and tuning the network. They will share real-life examples of network performance, and show you tools and techniques that you can use to estimate or simulate performance on your own network.The agenda for the Performance Tuning - Part 3 of 3 webcast includes the following topics: Tuning the Client Tuning the Network Date:               Thursday, March 21, 2012Time:              8:00 AM - 9:00 AM Pacific Standard TimePresenters:  Andy Tremayne, Senior Architect, Applications Performance                        Uday Moogala, Senior Principal Engineer, Applications PerformanceWebcast Registration Link (Preregistration is optional but encouraged)To hear the audio feed:   Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              99341To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  591264961If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here.

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  • SIMPLE OpenSSL RSA Encryption in C/C++ is causing me headaches

    - by Josh
    Hey guys, I'm having some trouble figuring out how to do this. Basically I just want a client and server to be able to send each other encrypted messages. This is going to be incredibly insecure because I'm trying to figure this all out so I might as well start at the ground floor. So far I've got all the keys working but encryption/decryption is giving me hell. I'll start by saying I am using C++ but most of these functions require C strings so whatever I'm doing may be causing problems. Note that on the client side I receive the following error in regards to decryption. error:04065072:rsa routines:RSA_EAY_PRIVATE_DECRYPT:padding check failed I don't really understand how padding works so I don't know how to fix it. Anywho here are the relevant variables on each side followed by the code. Client: RSA *myKey; // Loaded with private key // The below will hold the decrypted message unsigned char* decrypted = (unsigned char*) malloc(RSA_size(myKey)); /* The below holds the encrypted string received over the network. Originally held in a C-string but C strings never work for me and scare me so I put it in a C++ string */ string encrypted; // The reinterpret_cast line was to get rid of an error message. // Maybe the cause of one of my problems? if(RSA_private_decrypt(sizeof(encrypted.c_str()), reinterpret_cast<const unsigned char*>(encrypted.c_str()), decrypted, myKey, RSA_PKCS1_OAEP_PADDING)==-1) { cout << "Private decryption failed" << endl; ERR_error_string(ERR_peek_last_error(), errBuf); printf("Error: %s\n", errBuf); free(decrypted); exit(1); } Server: RSA *pkey; // Holds the client's public key string key; // Holds a session key I want to encrypt and send //The below will hold the encrypted message unsigned char *encrypted = (unsigned char*)malloc(RSA_size(pkey)); // The reinterpret_cast line was to get rid of an error message. // Maybe the cause of one of my problems? if(RSA_public_encrypt(sizeof(key.c_str()), reinterpret_cast<const unsigned char*>(key.c_str()), encrypted, pkey, RSA_PKCS1_OAEP_PADDING)==-1) { cout << "Public encryption failed" << endl; ERR_error_string(ERR_peek_last_error(), errBuf); printf("Error: %s\n", errBuf); free(encrypted); exit(1); } Let me once again state, in case I didn't before, that I know my code sucks but I'm just trying to establish a framework for understanding this. I'm sorry if this offends you veteran coders. Thanks in advance for any help you guys can provide!

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  • Variable sized packet structs with vectors

    - by Rev316
    Lately I've been diving into network programming, and I'm having some difficulty constructing a packet with a variable "data" property. Several prior questions have helped tremendously, but I'm still lacking some implementation details. I'm trying to avoid using variable sized arrays, and just use a vector. But I can't get it to be transmitted correctly, and I believe it's somewhere during serialization. Now for some code. Packet Header class Packet { public: void* Serialize(); bool Deserialize(void *message); unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; }; Packet ImpL typedef struct { unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; } Packet; void* Packet::Serialize(int size) { Packet* p = (Packet *) malloc(8 + 30); p->sender_id = htonl(this->sender_id); p->sequence_number = htonl(this->sequence_number); p->data.assign(size,'&'); //just for testing purposes } bool Packet::Deserialize(void *message) { Packet *s = (Packet*)message; this->sender_id = ntohl(s->sender_id); this->sequence_number = ntohl(s->sequence_number); this->data = s->data; } During execution, I simply create a packet, assign it's members, and send/receive accordingly. The above methods are only responsible for serialization. Unfortunately, the data never gets transferred. Couple of things to point out here. I'm guessing the malloc is wrong, but I'm not sure how else to compute it (i.e. what other value it would be). Other than that, I'm unsure of the proper way to use a vector in this fashion, and would love for someone to show me how (code examples please!) :) Edit: I've awarded the question to the most comprehensive answer regarding the implementation with a vector data property. Appreciate all the responses!

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  • functional, bind1st and mem_fun

    - by Neil G
    Why won't this compile? #include <functional> #include <boost/function.hpp> class A { A() { typedef boost::function<void ()> FunctionCall; FunctionCall f = std::bind1st(std::mem_fun(&A::process), this); } void process() {} }; Errors: In file included from /opt/local/include/gcc44/c++/bits/stl_function.h:712, from /opt/local/include/gcc44/c++/functional:50, from a.cc:1: /opt/local/include/gcc44/c++/backward/binders.h: In instantiation of 'std::binder1st<std::mem_fun_t<void, A> >': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:100: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:103: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:106: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:111: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:117: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h: In function 'std::binder1st<_Operation> std::bind1st(const _Operation&, const _Tp&) [with _Operation = std::mem_fun_t<void, A>, _Tp = A*]': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:126: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' In file included from /opt/local/include/boost/function/detail/maybe_include.hpp:13, from /opt/local/include/boost/function/detail/function_iterate.hpp:14, from /opt/local/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:47, from /opt/local/include/boost/function.hpp:64, from a.cc:2: /opt/local/include/boost/function/function_template.hpp: In static member function 'static void boost::detail::function::void_function_obj_invoker0<FunctionObj, R>::invoke(boost::detail::function::function_buffer&) [with FunctionObj = std::binder1st<std::mem_fun_t<void, A> >, R = void]': /opt/local/include/boost/function/function_template.hpp:913: instantiated from 'void boost::function0<R>::assign_to(Functor) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:722: instantiated from 'boost::function0<R>::function0(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:1064: instantiated from 'boost::function<R()>::function(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' a.cc:7: instantiated from here /opt/local/include/boost/function/function_template.hpp:153: error: no match for call to '(std::binder1st<std::mem_fun_t<void, A> >) ()'

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  • Is this a good approach to dealing with tagging?

    - by Mel
    Can this code be optimized or re-factored? Is this an optimal approach to tagging? The following code is a callback in my posts model. It creates a record that associates a tag with a post in a QuestionsTags joiner table. When necessary, if a given tag does not already exist in the tags table, the function creates it, then uses its id to create the new record in the QuestionsTags table. The difficulty with this approach is the QuestionsTags table depends on data in the tags table which may or may not exist. The function assumes the following tables: tags(id, tagName), posts(tags) // Comma delimited list questionsTags(postId, tagId) The idea is to loop over a delimited list of tags submitted with a post and check to see if each tag already exists in the tags table If tag exists: Check to see if there's already a QuestionTag record for this post and this tag in the QuestionTags table. If yes, do nothing (the association already exists) If no, create a new QuestionTag record using the id of the existing tag and the postId If tag does not already exist: Create the new tag in the tags table Use its id to create a new QuestionsTags record Code /** * @hint Sets tags for a given question. **/ private function setTags() { // Loop over the comma and space delmited list of tags for (local.i = 1; local.i LTE ListLen(this.tags, ", "); local.i = (local.i + 1)) { // Check if the tag already exists in the database local.tag = model("tag").findOneByTagName(local.i); // If the tag exists, look for an existing association between the tag and the question in the QuestionTag table if (IsObject(local.tag)) { local.questionTag = model("questionTag").findOneByPostIdAndTagId(values="#this.postId#,#local.tag.id#"); // If no assciatione exists, create a new QuestionTag record using the tagId and the postId if (! IsObject(local.questionTag)) { local.newQuestionTag = model("questionTag").new(postId = this.id, tagId = local.tag.id); // Abort if the saving the new QuestionTag is unsuccesful if (! local.newQuestionTag.save()) { return false; } } } // If the tag does not exist create it else { local.newTag = model("tag").new(tagName = local.i, userId = this.ownerUserId); // Abort if the the new tag is not saved successfully if (! local.newTag.save()) { return false; } // Otherwise create a new association in the QuestionTags table using the id of the newly created tag and the postId local.newQuestionTag = model("questionTag").new(postId = this.id, tagId = local.newTag.id); // Abort if the new QuestionTag does not save correctly if (! local.newQuestionTag.save()) { return false; } } } } FYI: I'm using CFWheels in my application, which explains the ORM functions used.

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  • Is it possible to write C# code as below and send email using network in different country?

    - by kedar karthik
    Is it possible to write C# code as below and send email using mnetwork in different country? MSExchangeWebServiceURL = mail.something.com/ews/exchange.asmx It's a web service URL. This works great when I run the same code from home network, my friends home network anywhere around, but when I run it from my client's location in Columbia it fails. I have a valid user name and password on that Exchange Server. Is there any configuration that I can set to achieve this? BTW this code below works when I run it within office network and any network within any home network. I have tried it at least with five friends network in Plano, Texas. I want this code to work running from any network in another country. My client in Columbia can connect to the web service using a browser using the same user name and password, but when I run the code above it is not able to connect to our web service.

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  • Python and mod_wsgi path issue

    - by jasonh
    I have an AIX 6.1 system that I've compiled and installed: Apache 2.2.21 (into /usr/local/mercurial) Python 2.7.2 (into /usr/local/bin and /usr/local/lib) mod_wsgi 3.3 (with the AIX fix #1 described here) Mercurial 2.0 (system-wide) However, when Apache starts, I get the following message in error_log: IOError: invalid Python installation: unable to open /usr/local/bin/lib/python2.7/config/Makefile (No such file or directory) See the problem? bin/lib doesn't exist. /usr/local/lib/python2.7/config/Makefile does exist though. However, I can't figure out where it's getting that path from. Here's the environment variables I've got: PYTHONHOME=/usr/local/bin PYTHONPATH=/usr/local/lib/python2.7 LIBPATH="/usr/local/mercurial/lib:$LIBPATH" PATH=/usr/local/bin:/usr/local/lib:$PATH LDR_CNTRL="MAXDATA=0x80000000" AIXTHREAD_SCOPE=S AIXTHREAD_MUTEX_DEBUG=OFF AIXTHREAD_RWLOCK_DEBUG=OFF AIXTHREAD_COND_DEBUG=OFF SPINLOOPTIME=1000 YIELDLOOPTIME=8 MALLOCMULTIHEAP=considersize,heaps:8 I've tried all sorts of combinations with and without PYTHONHOME, PYTHONLIB and PATH in envvars. My PATH, in case it matters is: /usr/bin:/etc:/usr/sbin:/usr/ucb:/usr/bin/X11:/sbin:/usr/opt/ifor/bin:/usr/local/bin:.

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  • Is there supposed to be a Windows Network folder in the file manager?

    - by Cindy
    I pulled my hard drive out of my computer and started with a bootable usb version of Ubuntu, which I am using that at this point. At first boot, I see that there is a Windows folder when browsing network. Since there is no operating system present, besides the usb that I boot from, should there be a Windows network folder? Original question First of all I just want to say, I wish I had tried Ubuntu a couple years ago when I first heard about it, but I was like a lot of the population and went with the "easy way" and stuck with Windows because I didn't want to take the time to learn something new. Well, about 3 months ago I realized someone had hacked into my computer, and then found they had hacked my facebook account so I decided I had better do a complete credit check. I found student loans (totalling about 30,000 so far) had recently showed up on my credit report. I think it's going to be a long, long road to recovery now but I'm hoping Ubuntu will be a start and definitely an eye opener. My relationship with Windows is over. I had 3 antivirus programs running, none were protecting me like I thought they were. Turned out a free program that I downloaded was the only one that could detect and clean the virus, but by then it was too late. Anyhow, my question is, I pulled my hard drive out of my computer and started with a bootable usb version of Ubuntu, which I am using that at this point. At first boot, I see that there is a Windows folder when browsing network. Since there is no operating system present, besides the usb that I boot from, should there be a Windows network folder? I am using a local ISP (and won't be much longer because I am very paranoid at this point) and I want to make sure all is ok before I put my new hard drive in and install Ubuntu. Any help would be appreciated. Also, I want to thank Ubuntu and the community for giving people an alternative.

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  • How do I add more than one command to /etc/rc.local?

    - by Andreas
    I want to add two power saving commands to /etc/rc.local file. This to dissable bluetooth: rfkill block bluetooth And this to reduce screen brightness: echo 3024 > /sys/class/backlight/intel_backlight/brightness Separately added to /etc/rc.local they work but not both of them together like this: #/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. echo 3024 > /sys/class/backlight/intel_backlight/brightness rfkill block bluetooth exit 0 How do I add the two commands to get them properly executed at start-up? Update It turned out to be a timing issue. I fixed it by delaying the execution of the first command thus: (sleep 5; echo 3021 > /sys/class/backlight/intel_backlight/brightness)&

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  • DexFile.class error in eclipse

    - by ninjasense
    I get this weird error everytime I debug in eclipse. It just seemed to appear one day and I was wondering if anyone else was running int the same problem. It does not affect my app in anyway visibly and does not cause a crash but it is an annoyance while debugging. Here is the full error: // Compiled from DexFile.java (version 1.5 : 49.0, super bit) public final class dalvik.system.DexFile { // Method descriptor #8 (Ljava/io/File;)V // Stack: 3, Locals: 2 public DexFile(java.io.File file) throws java.io.IOException; 0 aload_0 [this] 1 invokespecial java.lang.Object() [1] 4 new java.lang.RuntimeException [2] 7 dup 8 ldc <String "Stub!"> [3] 10 invokespecial java.lang.RuntimeException(java.lang.String) [4] 13 athrow Line numbers: [pc: 0, line: 4] Local variable table: [pc: 0, pc: 14] local: this index: 0 type: dalvik.system.DexFile [pc: 0, pc: 14] local: file index: 1 type: java.io.File // Method descriptor #18 (Ljava/lang/String;)V // Stack: 3, Locals: 2 public DexFile(java.lang.String fileName) throws java.io.IOException; 0 aload_0 [this] 1 invokespecial java.lang.Object() [1] 4 new java.lang.RuntimeException [2] 7 dup 8 ldc <String "Stub!"> [3] 10 invokespecial java.lang.RuntimeException(java.lang.String) [4] 13 athrow Line numbers: [pc: 0, line: 5] Local variable table: [pc: 0, pc: 14] local: this index: 0 type: dalvik.system.DexFile [pc: 0, pc: 14] local: fileName index: 1 type: java.lang.String // Method descriptor #22 (Ljava/lang/String;Ljava/lang/String;I)Ldalvik/system/DexFile; // Stack: 3, Locals: 3 public static dalvik.system.DexFile loadDex(java.lang.String sourcePathName, java.lang.String outputPathName, int flags) throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 6] Local variable table: [pc: 0, pc: 10] local: sourcePathName index: 0 type: java.lang.String [pc: 0, pc: 10] local: outputPathName index: 1 type: java.lang.String [pc: 0, pc: 10] local: flags index: 2 type: int // Method descriptor #28 ()Ljava/lang/String; // Stack: 3, Locals: 1 public java.lang.String getName(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 7] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: dalvik.system.DexFile // Method descriptor #30 ()V // Stack: 3, Locals: 1 public void close() throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 8] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: dalvik.system.DexFile // Method descriptor #32 (Ljava/lang/String;Ljava/lang/ClassLoader;)Ljava/lang/Class; // Stack: 3, Locals: 3 public java.lang.Class loadClass(java.lang.String name, java.lang.ClassLoader loader); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 9] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: dalvik.system.DexFile [pc: 0, pc: 10] local: name index: 1 type: java.lang.String [pc: 0, pc: 10] local: loader index: 2 type: java.lang.ClassLoader // Method descriptor #37 ()Ljava/util/Enumeration; // Signature: ()Ljava/util/Enumeration<Ljava/lang/String;>; // Stack: 3, Locals: 1 public java.util.Enumeration entries(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 10] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: dalvik.system.DexFile // Method descriptor #30 ()V // Stack: 3, Locals: 1 protected void finalize() throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 11] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: dalvik.system.DexFile // Method descriptor #42 (Ljava/lang/String;)Z public static native boolean isDexOptNeeded(java.lang.String arg0) throws java.io.FileNotFoundException, java.io.IOException; } Thanks

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  • packet mmap send packet format

    - by SeregASM
    I want to improve packet transmitting performance. Before that I used raw sockets and now I study packet_mmap. I have packets(frames) which I already captured from kernel module from another PC, put to current PC and now I want to retransmit them to local interface with following forwarding. I have got example of packet_mmap, integrated it to my project, but I send fd_socket = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_ALL)); memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = PF_PACKET; my_addr.sll_protocol = htons(ETH_P_ALL); strcpy(str_devname, "eth0"); strncpy(s_ifr.ifr_name, str_devname, sizeof(s_ifr.ifr_name)); ec = ioctl(fd_socket, SIOCGIFINDEX, &s_ifr); i_ifindex = s_ifr.ifr_ifindex; memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = AF_PACKET; my_addr.sll_protocol = ETH_P_ALL; my_addr.sll_ifindex = i_ifindex; bind(fd_socket, (struct sockaddr *) &my_addr, sizeof(struct sockaddr_ll) s_packet_req.tp_block_size = c_buffer_sz; s_packet_req.tp_frame_size = c_buffer_sz; s_packet_req.tp_block_nr = c_buffer_nb; s_packet_req.tp_frame_nr = c_buffer_nb; size = s_packet_req.tp_block_size * s_packet_req.tp_block_nr; if (setsockopt(fd_socket, SOL_PACKET, PACKET_TX_RING, (char *) &s_packet_req, sizeof(s_packet_req)) < 0) { perror("setsockopt: PACKET_TX_RING"); return; } if (c_sndbuf_sz) { printf("send buff size = %d\n", c_sndbuf_sz); if (setsockopt(fd_socket, SOL_SOCKET, SO_SNDBUF, &c_sndbuf_sz, sizeof(c_sndbuf_sz)) < 0){ perror("getsockopt: SO_SNDBUF"); exit(1); } } data_offset = TPACKET_HDRLEN - sizeof(struct sockaddr_ll); printf("data offset = %d bytes\n", data_offset); ps_header_start = (tpacket_hdr *) mmap(0, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd_socket, 0); if (ps_header_start == (void*) -1) { perror("mmap"); exit(1); } Then I fill data ps_header = ((struct tpacket_hdr *) ((char *) ps_header_start + (c_buffer_sz * i_index))); if (!ps_header) { perror("ps_header") ; return NULL; } data = ((char*) ps_header) + data_offset; switch ((volatile uint32_t) ps_header->tp_status) { case TP_STATUS_AVAILABLE: printf("TP_STATUS_AVAILABLE, index=%d\n",i_index) ; memcpy(data, packet_data, size); pthread_mutex_lock(&index_locker) ; i_index++; pthread_mutex_unlock(&index_locker) ; if (i_index >= c_buffer_nb) { i_index = 0; first_loop = 0; } /* update packet len */ ps_header->tp_len = size; /* set header flag to USER (trigs xmit)*/ ps_header->tp_status = TP_STATUS_SEND_REQUEST; then I send ec_send = sendto(fd_socket, NULL, 0, 0, (struct sockaddr *) ps_sockaddr, sizeof(struct sockaddr_ll)); I have got no errors, ec_send=not null size of sended data. But there are no data routed to destination host. So, I ask - what data I should pass to ring buffer, now I include headers ip,tcp, should I include MAC header? - May be I have to set additional flags to route my packets.

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  • Limiting TCP sends with a "to-be-sent" queue and other design issues.

    - by Poni
    Hello all! This question is the result of two other questions I've asked in the last few days. I'm creating a new question because I think it's related to the "next step" in my understanding of how to control the flow of my send/receive, something I didn't get a full answer to yet. The other related questions are: http://stackoverflow.com/questions/3028376/an-iocp-documentation-interpretation-question-buffer-ownership-ambiguity http://stackoverflow.com/questions/3028998/non-blocking-tcp-buffer-issues In summary, I'm using Windows I/O Completion Ports. I have several threads that process notifications from the completion port. I believe the question is platform-independent and would have the same answer as if to do the same thing on a *nix, *BSD, Solaris system. So, I need to have my own flow control system. Fine. So I send send and send, a lot. How do I know when to start queueing the sends, as the receiver side is limited to X amount? Let's take an example (closest thing to my question): FTP protocol. I have two servers; One is on a 100Mb link and the other is on a 10Mb link. I order the 100Mb one to send to the other one (the 10Mb linked one) a 1GB file. It finishes with an average transfer rate of 1.25MB/s. How did the sender (the 100Mb linked one) knew when to hold the sending, so the slower one wouldn't be flooded? Another way to ask this: Can I get a "hold-your-sendings" notification from the remote side? Is it built-in in TCP or the so called "reliable network protocol" needs me to do so? Again, I have a loop with many sends to a remote server, and at some point, within that loop I'll have to determine if I should queue that send or I can pass it on to the transport layer (TCP). How do I do that? What would you do? Of course that when I get a completion notification from IOCP that the send was done I'll issue other pending sends, that's clear. Another design question related to this: Since I am to use a custom buffers with a send queue, and these buffers are being freed to be reused (thus not using the "delete" keyword) when a "send-done" notification has been arrived, I'll have to use a mutual exlusion on that buffer pool. Using a mutex slows things down, so I've been thinking; Why not have each thread have its own buffers pool, thus accessing it , at least when getting the required buffers for a send operation, will require no mutex, because it belongs to that thread only. The buffers pool is located at the thread local storage (TLS) level. No mutual pool implies no lock needed, implies faster operations BUT also implies more memory used by the app, because even if one thread already allocated 1000 buffers, the other one that is sending right now and need 1000 buffers to send something will need to allocated these to its own. This is a long question and I hope none got hurt (: Thank you all!

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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • How can i get more than one jpg. or txt file from any folder?

    - by Phsika
    Dear Sirs; i have two Application to listen network Stream : Server.cs on the other hand; send file Client.cs. But i want to send more files on a stream from any folder. For example. i have C:/folder whish has got 3 jpg files. My client must run. Also My server.cs get files on stream: Client.cs: private void btn_send2_Click(object sender, EventArgs e) { string[] paths= null; paths= System.IO.Directory.GetFiles(@"C:\folder" + @"\", "*.jpg", System.IO.SearchOption.AllDirectories); byte[] Dizi; TcpClient Gonder = new TcpClient("127.0.0.1", 51124); FileStream Dosya; FileInfo Dos; NetworkStream Akis; foreach (string path in paths) { Dosya = new FileStream(path , FileMode.OpenOrCreate); Dos = new FileInfo(path ); Dizi = new byte[(int)Dos.Length]; Dosya.Read(Dizi, 0, (int)Dos.Length); Akis = Gonder.GetStream(); Akis.Write(Dizi, 0, (int)Dosya.Length); Gonder.Close(); Akis.Flush(); Dosya.Close(); } } Also i have Server.cs void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); // burasi degisecek string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } Please look Client.cs: icollected all files from "c:\folder" paths= System.IO.Directory.GetFiles(@"C:\folder" + @"\", "*.jpg", System.IO.SearchOption.AllDirectories); My Server.cs how to get all files from stream?

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  • SQL 2008 R2 login/network issue

    - by martinjd
    I have a Windows Server 2008 R2 new clean install , not a VM, that I have added to a Windows Server 2003 based domain using my account which has domain admin rights. The domain functional level is 2003. I performed a clean install of SQL Server 2008 R2 using my account which has domain admin rights. The installation completed without any errors. I logged into SSMS locally and attempted to add another domain account by clicking Search, Advanced and finding the user in the domain. When I return to the "Dialog - New" window and click OK I receive the following error: Create failed for Login 'Domain\User'. (Microsoft.SqlServer.Smo) An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo) Windows NT user or group 'Domain\User' not found. Check the name again. (Microsoft SQL Server, Error: 15401) I have verified that the firewall is off, tried adding a different domain user, tried using SA to add a user, installed the hotfix for KB 976494 and verified that the Local Security Policy for Domain Member: Digitally encrypt or sign secure channel Domain Member: Digitally encrypt secure channel Domain Member: Digitally sign secure channel are disabled none of which have made a difference. I can RDP to a Server 2003 server running SQL 2008 and add the same domain user without issue. Also if I try to connect with SSMS to the sql server from another system on the domain using my account I get the following error: Login failed. The login is from an untrusted domain and cannot be used with Windows authentication. (Microsoft SQL Server, Error: 18452) and on the database server I see the following in the security event log: An account failed to log on. Subject: Security ID: NULL SID Account Name: - Account Domain: - Logon ID: 0x0 Logon Type: 3 Account For Which Logon Failed: Security ID: NULL SID Account Name: myUserName Account Domain: MYDOMAIN Failure Information: Failure Reason: An Error occured during Logon. Status: 0xc000018d Sub Status: 0x0 Process Information: Caller Process ID: 0x0 Caller Process Name: - Network Information: Workstation Name: MYWKS Source Network Address: - Source Port: - Detailed Authentication Information: Logon Process: NtLmSsp Authentication Package: NTLM Transited Services: - Package Name (NTLM only): - Key Length: 0 I am sure that the "NULL SID" has some significant meaning but have no idea at this point what the issue could be.

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  • Simulate network failure on Android

    - by twk
    I've noticed when I switch from wifi to 3g on my Android phone that HTTP connections get killed. I'd like to simulate this error in an emulator for testing. Changing network speeds doesn't work, nor does turning on airplane mode (I've tried this on a 1.5 and a 2.1 AVD). Any ideas? I'm currently doing this by running my conns through Fiddler and manually killing them, but it would be nice to use something built into the Android dev system. Thanks

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