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  • Download all image or create zip file of all uploads from the gallary contained uploads

    - by Arpit Vaishnav
    I am on the photo sharing site , and i want to give functionality to download all the images available in the gallery ,, I have taken gallery in a relation where i can get all the iamges by @gallery.uploads , Now what i want is to download this all files , or if its possible to create any zipfile so that we can download that one file containing uploads inside the gallery , thanks

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  • Color image swap javascript not working in IE7

    - by Lauren
    To test, you'd have to log in to the example page here: http://www.avaline.com /Drinkware/Sport-Water-Bottles/Monterey-DAB20 From there, the Color drop-down swaps out the right color images in IE8, FF3.6(the latest), Chrome4.1(up to date), but not in IE7. I don't get it...but I'm plugging along trying to debug it with visual studio.

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  • Image rendering on browser or temporary images?

    - by Muralha
    I'm trying to make a statistics page where it will show several data and charts. The charts need to be pictures so that the user can save it/drag-and-drop to his/her personal reports. I'm using Gruff Graphs for Ruby to produce the charts but I don't know the best way to display the results safe and protected. Some of my ideas/tries are: save the chart to a file (jpg, png)? problem: data is available to anyone (don't have access to cron, to delete data from time to time) render in the browser (has to work on IE)? Use javascript (Raphaël—JavaScript Library) or Google API and output a PDF report (need plugin or gem, right)? use send_data? i've tried to output other way than inline, because I needs to show other data, is it possible? Thanks for any help.

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  • Using Delphi or FFMpeg to create a movie from image sequence

    - by Hein du Plessis
    Hi all My Delphi app has created a squence called frame_001.png to frame_100.png. I need that to be compiled into a movie clip. I think perhaps the easiest is to call ffmpeg from the command line, according to their documentation: For creating a video from many images: ffmpeg -f image2 -i foo-%03d.jpeg -r 12 -s WxH foo.avi The syntax foo-%03d.jpeg specifies to use a decimal number composed of three digits padded with zeroes to express the sequence number. It is the same syntax supported by the C printf function, but only formats accepting a normal integer are suitable. From: http://ffmpeg.org/ffmpeg-doc.html#SEC5 However my files are (lossless) png format, so I have to convert using imagemagick first. My command line is now: ffmpeg.exe -f image2 -i c:\temp\wentelreader\frame_%05d.jpg -r 12 foo.avi But then I get the error: [image2 @ 0x133a7d0]Could not find codec parameters (Video: mjpeg) c:\temp\wentelreader\Frame_C:\VID2EVA\Tools\Mencoder\wentel.bat5d.jpg: could not find codec parameters What am I doing wrong? Alternatively can this be done easily with Delphi?

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  • Java Folder Location for Image NetBeans 6.8

    - by ikurtz
    greetings, today i have started to learn java using netbeans ide. i would like my jframe to display an icon as stated in the following: setIconImage(Toolkit.getDefaultToolkit().getImage("SartreIcon.jpg")); the questin is under netbeans ide.. exactly in which folder do i place the graphic in question in order to load it? thanks.

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  • Batch Image compression tool for optimizing thousands of images

    - by Daniel Magliola
    Hi all, I'm maintaining a site that has thousands of images that have not been compressed nearly enough. The homepage weighs in at 1.5 Mb currently, and it could easily be way less that half that. I'm looking for some kind of tool that'll take a folder full of JPG pictures and will recompress them to their "optimal" compression value. Obviously, "optimal lossy compression setting" is an oxymoron, but I'm thinking maybe a tool that'll try different levels and compare the outputs to the input, and choose a "sweet spot" between size and destruction? Or even try whether PNG is a better option, many times it is, for "drawing" type stuff. Does anyone of you know any such tool? I'd have lots of fun coding one, but I bet someone already did and will save me 2 days. Alternatively, of course, anything that'll take all pictures in a folder and recompress them with a fixed quality level (say, 40) will also work, it'll just not make my inner nerd as happy, but it'll solve my problem just fine. (Ideally something that can run on Windows, ideally from the command line) Thank you!

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  • jQuery Cloud Zoom Plugin and image zoom being actived by mouseenter or mouseover

    - by masimao
    I am using the jQuery Cloud Zoom Plugin and i need to add the "mouseenter" or "mouseover" event to activate the zoom when the user put the mouse over the thumbs. So i have made this change in the line 359 of the file cloud-zoom.1.0.2.js (Version 1.0.2) $(this).bind('mouseenter click', $(this) ... It works, but if i pass the mouse quickly over the thumbs the "Loading" text doesn't disapear. Someone knows what i have to change to solve this? Thanks for any help!

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  • Converting kernel image from ELF to PE

    - by Frank Miller
    I am using Msys to build a home brew kernel that I wrote under Linux. Linux used ELF for its binary format and Msys uses PE. I have the source setup to allow it to be booted by Grub using the Multiboot spec. At the end of the build, I get some undefined symbols: init.o:init.S:(.text+0x14): undefined reference to `edata' main.o:main.c:(.text+0x121): undefined reference to `_alloca' main.o:main.c:(.text+0x126): undefined reference to `__main' ../../lib\libkern.a(mem.o):mem.c:(.text+0x242): undefined reference to `_end' ../../lib\libkern.a(mem.o):mem.c:(.text+0x323): undefined reference to `_end' These appear to be ELF oriented symbols. If anyone can advise me on how these should be dealt with in the PE world, e.g. if there are equivalents, it would help me out a lot!

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  • How does one capture H.323 voice traffic on a VOIP network?

    - by Chris Holmes
    What I am trying to do is capture the WAV data of a phone conversation on a VOIP network using SharpPCap/PCap.Net. We are using the H.323 recommendation and my understanding is that voice data is located in the RTP packets. However, there is no way to heuristically determine if a UDP packet is a RTP packet, so we have to do more work before we can capture the data. The H.323 recommendation apparently uses a lot of traffic on specific TCP ports to negotiate the call before the WAV data is sent via RTP. However, I am having very little luck determining what data is actually sent on those TCP ports, when it is sent, what the packets look like, how to handle it, etc. If anyone has any information on how to go about this I'd really appreciate it. My Google-Fu seems to be failing me on this one.

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  • json for iphone, download image

    - by alecnash
    I am using json touch to get some data from my server database and everything works fine but I've got a little problem. I have some images stored as longblob in the db and I can't download them to my iphone app. All I get is a 'null' array. Does anyone know why this is happening???

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  • Django and ajax image file upload errors and csrf

    - by sharkfin
    I tried out Alex Kuhl's ajax script to upload images to Django 1.4. My first question is why I'm getting an empty page with firebug telling me I have two errors: fileuploader.js (line 4): syntax error <!DOCTYPE html> In my template html: qq is not defined var uploader = new qq.FileUploader( { Here is my entire html file for it: http://pastebin.com/NjbV5gMn This post suggests that either some script has 404'd or the src attribute is empty, which would cause the doctype error. But that doesn't seem to be the case here. As for why qq is not defined, I'm not sure what is wrong. Django can clearly find the fileuploader.js just fine from my static folder. My second question is why the ajax code uses {{ csrf_token }} instead of {% csrf_token %}. But if I use {% csrf_token %}, I get the firebug error: missing } after property list 'csrf_token': '<div style='display:none'<input type='hidden' name='csrfmiddlewaretoken' value='Cx0zFFak6OLgrHiAnFa3k4BPDmn4BgoT' /</div',

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  • pylab.savefig() and pylab.show() image difference

    - by Jack1990
    I'm making an script to automatically create plots from .xvg files, but there's a problem when I'm trying to use pylab's savefig() method. Using pylab.show() and saving from there, everything's fine. Using pylab.show() Using pylab.savefig() def producePlot(timestep, energy_values,type_line = 'r', jump = 1,finish = 100): fc = sp.interp1d(timestep[::jump], energy_values[::jump],kind='cubic') xnew = numpy.linspace(0, finish, finish*2) pylab.plot(xnew, fc(xnew),type_line) pylab.xlabel('Time in ps ') pylab.ylabel('kJ/mol') pylab.xlim(xmin=0, xmax=finish) def produceSimplePlot(timestep, energy_values,type_line = 'r', jump = 1,finish = 100): pylab.plot(timestep, energy_values,type_line) pylab.xlabel('Time in ps ') pylab.ylabel('kJ/mol') pylab.xlim(xmin=0, xmax=finish) def linearRegression(timestep, energy_values, type_line = 'g'): #, jump = 1,finish = 100): from scipy import stats import numpy #print 'fuck' timestep = numpy.asarray(timestep) slope, intercept, r_value, p_value, std_err = stats.linregress(timestep,energy_values) line = slope*timestep+intercept pylab.plot(timestep, line, type_line) def plottingTime(Title,file_name, timestep, energy_values ,loc, jump , finish): pylab.title(Title) producePlot(timestep,energy_values, 'b',jump, finish) linearRegression(timestep,energy_values) import numpy Average = numpy.average(energy_values) #print Average pylab.legend(("Average = %.2f" %(Average),'Linear Reg'),loc) #pylab.show() pylab.savefig('%s.jpg' %file_name[:-4], bbox_inches= None, pad_inches=0) #if __name__ == '__main__': #plottingTime(Title,timestep1, energy_values, jump =10, finish = 4800) def specialCase(Title,file_name, timestep, energy_values,loc, jump, finish): #print 'Working here ...?' pylab.title(Title) producePlot(timestep,energy_values, 'b',jump, finish) import numpy from pylab import * Average = numpy.average(energy_values) #print Average pylab.legend(("Average = %.2g" %(Average), Title),loc) locs,labels = yticks() yticks(locs, map(lambda x: "%.3g" % x, locs)) #pylab.show() pylab.savefig('%s.jpg' %file_name[:-4] , bbox_inches= None, pad_inches=0) Thanks in advance, John

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  • Javascript image change causes embeded UserControls to flicker

    - by Sam Barham
    I have a n html page being displayed in IE. It has some buttons made up of images with mouseover/mouseout events on them in JavaScript, and a bunch of embedded .Net UserControls. When the mouseover/mouseout events fire, I change the images src to something else (simple rollover effect). The problem is that the UserControls often (but not always) flicker when this happens. To be clear, the images don't flicker, and the rest of the page doesn't flicker, just the embedded controls. This page is local, not coming from a server or anything. So, any ideas? More information : I've noticed that highlighting text does it too...

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  • CSS Image Rollovers

    - by dcolumbus
    <div id="navigation> <ul class="navlist"> <li><img src="images/btn1.gif"/></li> <li><img src="images/btn2.gif"/></li> <li><img src="images/btn3.gif"/></li> </ul> </div> How would I be able to give these "buttons" within the list rollover states without using JS? I'm totally drawing a blank... These links must be images.

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  • image problem with dreamweaver

    - by RealiX
    i'm trying to create a newsletter in a single html file, which will be loaded into outlook express and sent out as a mail. i have like a few images embedded onto the html file but 2 of them cant be loaded for preview in design mode. there is no problem for the rest of the images. those images that cant be loaded has the grey color icon. the directory for the images are the same. i have copied and pasted the absolute directory for the images that cant load and it doesnt work. the images loads fine when executed from the html file that was uploaded to the webserver. i need to get the newsletter out tomorrow, any assistance here? thanks in advance.

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  • RenderTargetBitmap + Resource'd VisualBrush = incomplete image

    - by Will
    I've found a new twist on the "Visual to RenderTargetBitmap" question! I'm rendering previews of WPF stuff for a designer. That means I need to take a WPF visual and render it to a bitmap without that visual ever being displayed. Got a nice little method to do it like to see it here it goes private static BitmapSource CreateBitmapSource(FrameworkElement visual) { Border b = new Border { Width = visual.Width, Height = visual.Height }; b.BorderBrush = Brushes.Black; b.BorderThickness = new Thickness(1); b.Background = Brushes.White; b.Child = visual; b.Measure(new Size(b.Width, b.Height)); b.Arrange(new Rect(b.DesiredSize)); RenderTargetBitmap rtb = new RenderTargetBitmap( (int)b.ActualWidth, (int)b.ActualHeight, 96, 96, PixelFormats.Pbgra32); // intermediate step here to ensure any VisualBrushes are rendered properly DrawingVisual dv = new DrawingVisual(); using (var dc = dv.RenderOpen()) { var vb = new VisualBrush(b); dc.DrawRectangle(vb, null, new Rect(new Point(), b.DesiredSize)); } rtb.Render(dv); return rtb; } Works fine, except for one leeetle thing... if my FrameworkElement has a VisualBrush, that brush doesn't end up in the final rendered bitmap. Something like this: <UserControl.Resources> <VisualBrush x:Key="LOLgo"> <VisualBrush.Visual> <!-- blah blah --> <Grid Background="{StaticResource LOLgo}"> <!-- yadda yadda --> Everything else renders to the bitmap, but that VisualBrush just won't show. The obvious google solutions have been attempted and have failed. Even the ones that specifically mention VisualBrushes missing from RTB'd bitmaps. I have a sneaky suspicion this might be caused by the fact that its a Resource, and that lazy resource isn't being inlined. So a possible fix would be to, somehow(???), force resolution of all static resource references before rendering. But I have absolutely no idea how to do that. Anybody have a fix for this?

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  • OpenCL: Strange buffer or image bahaviour with NVidia but not Amd

    - by Alex R.
    I have a big problem (on Linux): I create a buffer with defined data, then an OpenCL kernel takes this data and puts it into an image2d_t. When working on an AMD C50 (Fusion CPU/GPU) the program works as desired, but on my GeForce 9500 GT the given kernel computes the correct result very rarely. Sometimes the result is correct, but very often it is incorrect. Sometimes it depends on very strange changes like removing unused variable declarations or adding a newline. I realized that disabling the optimization will increase the probability to fail. I have the most actual display driver in both systems. Here is my reduced code: #include <CL/cl.h> #include <string> #include <iostream> #include <sstream> #include <cmath> void checkOpenCLErr(cl_int err, std::string name){ const char* errorString[] = { "CL_SUCCESS", "CL_DEVICE_NOT_FOUND", "CL_DEVICE_NOT_AVAILABLE", "CL_COMPILER_NOT_AVAILABLE", "CL_MEM_OBJECT_ALLOCATION_FAILURE", "CL_OUT_OF_RESOURCES", "CL_OUT_OF_HOST_MEMORY", "CL_PROFILING_INFO_NOT_AVAILABLE", "CL_MEM_COPY_OVERLAP", "CL_IMAGE_FORMAT_MISMATCH", "CL_IMAGE_FORMAT_NOT_SUPPORTED", "CL_BUILD_PROGRAM_FAILURE", "CL_MAP_FAILURE", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "CL_INVALID_VALUE", "CL_INVALID_DEVICE_TYPE", "CL_INVALID_PLATFORM", "CL_INVALID_DEVICE", "CL_INVALID_CONTEXT", "CL_INVALID_QUEUE_PROPERTIES", "CL_INVALID_COMMAND_QUEUE", "CL_INVALID_HOST_PTR", "CL_INVALID_MEM_OBJECT", "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR", "CL_INVALID_IMAGE_SIZE", "CL_INVALID_SAMPLER", "CL_INVALID_BINARY", "CL_INVALID_BUILD_OPTIONS", "CL_INVALID_PROGRAM", "CL_INVALID_PROGRAM_EXECUTABLE", "CL_INVALID_KERNEL_NAME", "CL_INVALID_KERNEL_DEFINITION", "CL_INVALID_KERNEL", "CL_INVALID_ARG_INDEX", "CL_INVALID_ARG_VALUE", "CL_INVALID_ARG_SIZE", "CL_INVALID_KERNEL_ARGS", "CL_INVALID_WORK_DIMENSION", "CL_INVALID_WORK_GROUP_SIZE", "CL_INVALID_WORK_ITEM_SIZE", "CL_INVALID_GLOBAL_OFFSET", "CL_INVALID_EVENT_WAIT_LIST", "CL_INVALID_EVENT", "CL_INVALID_OPERATION", "CL_INVALID_GL_OBJECT", "CL_INVALID_BUFFER_SIZE", "CL_INVALID_MIP_LEVEL", "CL_INVALID_GLOBAL_WORK_SIZE", }; if (err != CL_SUCCESS) { std::stringstream str; str << errorString[-err] << " (" << err << ")"; throw std::string(name)+(str.str()); } } int main(){ try{ cl_context m_context; cl_platform_id* m_platforms; unsigned int m_numPlatforms; cl_command_queue m_queue; cl_device_id m_device; cl_int error = 0; // Used to handle error codes clGetPlatformIDs(0,NULL,&m_numPlatforms); m_platforms = new cl_platform_id[m_numPlatforms]; error = clGetPlatformIDs(m_numPlatforms,m_platforms,&m_numPlatforms); checkOpenCLErr(error, "getPlatformIDs"); // Device error = clGetDeviceIDs(m_platforms[0], CL_DEVICE_TYPE_GPU, 1, &m_device, NULL); checkOpenCLErr(error, "getDeviceIDs"); // Context cl_context_properties properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)(m_platforms[0]), 0}; m_context = clCreateContextFromType(properties, CL_DEVICE_TYPE_GPU, NULL, NULL, NULL); // m_private->m_context = clCreateContext(properties, 1, &m_private->m_device, NULL, NULL, &error); checkOpenCLErr(error, "Create context"); // Command-queue m_queue = clCreateCommandQueue(m_context, m_device, 0, &error); checkOpenCLErr(error, "Create command queue"); //Build program and kernel const char* source = "#pragma OPENCL EXTENSION cl_khr_byte_addressable_store : enable\n" "\n" "__kernel void bufToImage(__global unsigned char* in, __write_only image2d_t out, const unsigned int offset_x, const unsigned int image_width , const unsigned int maxval ){\n" "\tint i = get_global_id(0);\n" "\tint j = get_global_id(1);\n" "\tint width = get_global_size(0);\n" "\tint height = get_global_size(1);\n" "\n" "\tint pos = j*image_width*3+(offset_x+i)*3;\n" "\tif( maxval < 256 ){\n" "\t\tfloat4 c = (float4)(in[pos],in[pos+1],in[pos+2],1.0f);\n" "\t\tc.x /= maxval;\n" "\t\tc.y /= maxval;\n" "\t\tc.z /= maxval;\n" "\t\twrite_imagef(out, (int2)(i,j), c);\n" "\t}else{\n" "\t\tfloat4 c = (float4)(255.0f*in[2*pos]+in[2*pos+1],255.0f*in[2*pos+2]+in[2*pos+3],255.0f*in[2*pos+4]+in[2*pos+5],1.0f);\n" "\t\tc.x /= maxval;\n" "\t\tc.y /= maxval;\n" "\t\tc.z /= maxval;\n" "\t\twrite_imagef(out, (int2)(i,j), c);\n" "\t}\n" "}\n" "\n" "__constant sampler_t imageSampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;\n" "\n" "__kernel void imageToBuf(__read_only image2d_t in, __global unsigned char* out, const unsigned int offset_x, const unsigned int image_width ){\n" "\tint i = get_global_id(0);\n" "\tint j = get_global_id(1);\n" "\tint pos = j*image_width*3+(offset_x+i)*3;\n" "\tfloat4 c = read_imagef(in, imageSampler, (int2)(i,j));\n" "\tif( c.x <= 1.0f && c.y <= 1.0f && c.z <= 1.0f ){\n" "\t\tout[pos] = c.x*255.0f;\n" "\t\tout[pos+1] = c.y*255.0f;\n" "\t\tout[pos+2] = c.z*255.0f;\n" "\t}else{\n" "\t\tout[pos] = 200.0f;\n" "\t\tout[pos+1] = 0.0f;\n" "\t\tout[pos+2] = 255.0f;\n" "\t}\n" "}\n"; cl_int err; cl_program prog = clCreateProgramWithSource(m_context,1,&source,NULL,&err); if( -err != CL_SUCCESS ) throw std::string("clCreateProgramWithSources"); err = clBuildProgram(prog,0,NULL,"-cl-opt-disable",NULL,NULL); if( -err != CL_SUCCESS ) throw std::string("clBuildProgram(fromSources)"); cl_kernel kernel = clCreateKernel(prog,"bufToImage",&err); checkOpenCLErr(err,"CreateKernel"); cl_uint imageWidth = 8; cl_uint imageHeight = 9; //Initialize datas cl_uint maxVal = 255; cl_uint offsetX = 0; int size = imageWidth*imageHeight*3; int resSize = imageWidth*imageHeight*4; cl_uchar* data = new cl_uchar[size]; cl_float* expectedData = new cl_float[resSize]; for( int i = 0,j=0; i < size; i++,j++ ){ data[i] = (cl_uchar)i; expectedData[j] = (cl_float)i/255.0f; if ( i%3 == 2 ){ j++; expectedData[j] = 1.0f; } } cl_mem inBuffer = clCreateBuffer(m_context,CL_MEM_READ_ONLY|CL_MEM_COPY_HOST_PTR,size*sizeof(cl_uchar),data,&err); checkOpenCLErr(err, "clCreateBuffer()"); clFinish(m_queue); cl_image_format imgFormat; imgFormat.image_channel_order = CL_RGBA; imgFormat.image_channel_data_type = CL_FLOAT; cl_mem outImg = clCreateImage2D( m_context, CL_MEM_READ_WRITE, &imgFormat, imageWidth, imageHeight, 0, NULL, &err ); checkOpenCLErr(err,"get2DImage()"); clFinish(m_queue); size_t kernelRegion[]={imageWidth,imageHeight}; size_t kernelWorkgroup[]={1,1}; //Fill kernel with data clSetKernelArg(kernel,0,sizeof(cl_mem),&inBuffer); clSetKernelArg(kernel,1,sizeof(cl_mem),&outImg); clSetKernelArg(kernel,2,sizeof(cl_uint),&offsetX); clSetKernelArg(kernel,3,sizeof(cl_uint),&imageWidth); clSetKernelArg(kernel,4,sizeof(cl_uint),&maxVal); //Run kernel err = clEnqueueNDRangeKernel(m_queue,kernel,2,NULL,kernelRegion,kernelWorkgroup,0,NULL,NULL); checkOpenCLErr(err,"RunKernel"); clFinish(m_queue); //Check resulting data for validty cl_float* computedData = new cl_float[resSize];; size_t region[]={imageWidth,imageHeight,1}; const size_t offset[] = {0,0,0}; err = clEnqueueReadImage(m_queue,outImg,CL_TRUE,offset,region,0,0,computedData,0,NULL,NULL); checkOpenCLErr(err, "readDataFromImage()"); clFinish(m_queue); for( int i = 0; i < resSize; i++ ){ if( fabs(expectedData[i]-computedData[i])>0.1 ){ std::cout << "Expected: \n"; for( int j = 0; j < resSize; j++ ){ std::cout << expectedData[j] << " "; } std::cout << "\nComputed: \n"; std::cout << "\n"; for( int j = 0; j < resSize; j++ ){ std::cout << computedData[j] << " "; } std::cout << "\n"; throw std::string("Error, computed and expected data are not the same!\n"); } } }catch(std::string& e){ std::cout << "\nCaught an exception: " << e << "\n"; return 1; } std::cout << "Works fine\n"; return 0; } I also uploaded the source code for you to make it easier to test it: http://www.file-upload.net/download-3513797/strangeOpenCLError.cpp.html Please can you tell me if I've done wrong anything? Is there any mistake in the code or is this a bug in my driver? Best reagards, Alex

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  • Resizing image to fit its container

    - by jack moore
    #foo {width: 300px; height: 400px; overflow: hidden;} <div id="foo"></div> this.someimage = randomImageUrl; $("foo").innerHTML = "<img src='"+this.someimage+"' class='fooimage' />"; Now, the picture could be 200x200 or 1100x400 ... it's totally random. I can just stretch it (or reduce its size) by using: .fooimage {width: 300px; height: 400px;} $("foo").innerHTML = "<img src='"+this.someimage+"' class='fooimage' />"; Or I could test its size: imgHeight = newImg.height; imgWidth = newImg.width; ... and maybe something like this: if(imgHeight >400){ $("foo").innerHTML = "<img src='"+this.someimage+"' height='400' />"; } and browsers will do the rest. But there must be something better. Any ideas? Thanks! :)

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