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  • App rejected due to "iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution"

    - by sunny
    My app got rejected by the apple because of the reason "iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution".Apple suggested that "to support the iPad 3GS 2X, and this issue is usually resolved through settings in "compatibility" mode. "no black bar's or borders"".So,my question is how to set and run the app in compatibility mode.Any one having this issue please help on this issue.I have no idea to go forward. Please any suggestions and help thanks in advance.

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  • What happens inside the try block?

    - by dontWatchMyProfile
    Example: @try { // 1) do bad stuff that can throw an exception... // 2) do some more stuff // 3) ...and more... } @catch (NSException *e) { NSLog(@"Error: %@: %@", [e name], [e reason]); } If 1) throws an exception, is the block immediately canceled like a return in a function or a break in a loop? Or will 2) and 3) be processed no matter what happens in 1)?

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  • Core Data-Linking one-to-many relationships

    - by Stelmate
    I have a one-to-many relationship where each department has many employees. When I create a new employee object I just link it to the parent department manually by setting the property to the instance of the department I have fetched from my fetch request. However, this seems to be improper because when I try to access the set of employees from the department by simply accessing the .employees property on my department object instance it returns a 0 count. Isn't the fault suppose to fire once I access a property? Am I linking my parent/child objects incorrectly?

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  • The delegate method "clickedButtonAtIndex:" is not called.

    - by sagiftw
    Hello everyone! I have created an alert view with two buttons using the following code: UIAlertView *alertView = [[UIAlertView alloc] initWithTitle: title message: msg delegate:nil cancelButtonTitle:@"Replay" otherButtonTitles:@"Highscore", nil]; [alertView show]; I want to run some code when one of the buttons is clicked. In order to do so, I have added the following method to the delegate.m file: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex==0) //Run some code else //Other code } But this method is not called when I press either of the buttons! Can someone tell me why? Thanks in advance, Sagiftw

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  • Getting a SIGABRT error in dismissModalViewController

    - by mcalleja
    Im receiving a SIGABRT error when I cancel a MFMailComposeViewController, exactly in the dismissViewController, don't work I have a UIViewController within a UINavigationController. My Code: - (void)sendMail { if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; [[controller navigationBar] setTintColor:[UIColor getHexColorWithRGB:@"e2de09" alpha:1.0f]]; controller.mailComposeDelegate = self; [controller setSubject:@"Subject"]; NSString *msg="xxxxx"; [controller setMessageBody:msg isHTML:YES]; [self presentModalViewController:controller animated:YES]; } else { NSString * errorString = [NSString stringWithFormat:@"mail account not set."]; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error:" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } } The presentModalViewController:animated: works correctly. - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self becomeFirstResponder]; [self dismissModalViewControllerAnimated:YES]; } But calling [self dissmissModalViewControllerAnimatedLYES] causes a SIGABRT error.

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  • Get info for remote audio files

    - by Yola
    to get metadata for audio file i can use: NSDictionary *aMetadata = [aPath MDIAttributes:[aPath allMDIAttributesNames]]; but it doesn't work with remote files, in case of images i solved this problem with CGImageSourceRef and so on functions. Does anybody know something like this for audio files?

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  • Can't access UI from a delegate?

    - by Nick Brooks
    I got this code: GrooveOnDownload *dlg = [[GrooveOnDownload alloc] init]; NSURLDownload *dw = [[NSURLDownload alloc] initWithRequest:request delegate:dlg]; It starts the download in a delegate class with outlets for UI controls. But for some reason controls don't respond to direct messages from the delegate. //Header of the delegate @interface GrooveOnDownload : NSObject { IBOutlet id downloadButton; //... //Implementation //... [downloadButton setEnabled:FALSE]; // Doesn't work //... Any ideas?

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  • Slow loading of UITableView. How know why?

    - by mamcx
    I have a UITableView that show a long list of data. Use sections and follow the sugestion of http://stackoverflow.com/questions/695814/how-solve-slow-scrolling-in-uitableview . The flow is load a main UITableView & push a second selecting a row from there. However, with 3000 items take 11 seconds to show. I suspect first from the load of the records from sqlite (I preload the first 200). So I cut it to only 50. However, no matter if I preload only 1 or 500, the time is the same. The view is made from IB and all is opaque. I run out of ideas in how detect the problem. I run the Instruments tool but not know what to look. Also, when the user select a cell from the previous UITable, no visual feedback is show (ie: the cell not turn selected) for a while so he thinks he not select it and try several times. Is related to this problem. What to do? NOTE: The problem is only in the actual device: iPod Touch 2d generation Using fmdb as sqlite api Doing the caching in viewDidLoad Using NSDictionary for the caching Using a NSAutoreleasePool for the caching part. Only caching the row ID & mac 4 fields necesary to show the cell data UIView made with interface builder, SDK 2.2.1 Instruments say I use 2.5 MB in the device

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  • How to efficiently get all instances from deeper level in Cocoa model?

    - by Johan Kool
    In my Cocoa Mac app I have an instance A which contains an unordered set of instances B which in turn has an ordered set of instances C. An instance of C can only be in one instance B and B only in one A.   I would like to have an unordered set of all instances C available on instance A. I could enumerate over all instances B each time, but that seems expensive for something I need to do often. However, I am a bit worried that keeping track of instances C in A could become cumbersome and be the cause of  inconsistencies, for example if an instance C gets removed from B but not from A.  Solution 1 Use a NSMutableSet in A and add or remove C instances whenever I do the same operation in B.  Solution 2 Use a weak referenced NSHashTable in A. When deleting a C from B, it should disappear for A as well.  Solution 3 Use key value observing in A to keep track of changes in B, and update a NSMutableSet in A accordingly.  Solution 4 Simply iterate over all instances B to create the set whenever I need it.   Which way is best? Are there any other approaches that I missed?  NB I don't and won't use CoreData for this app.

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  • Using MCPKit framework in Cocoa app.

    - by pawz
    I'm trying to integrate the MCPKit MySQL framework available at http://mysql-cocoa.sourceforge.net/ into my cocoa application. I've added the framework and included the header file but when I try to define my first MCPConnection variable it says "MCPConnection undeclared". Is anyone successfully using MCPKit on leopard ? Or is there another framework that people use to access MySQL ?

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  • Filtering NSMutableArray based on enum property

    - by Marty
    I've got an NSMutableArray filled with objects of type "GameObject". GameObject has a number of properties, one of which being "gameObjectType" . "gameObjectType" is of type GameObjectTypeEnum. I want to be able to filter this NSMutableArray so only GameObjects of a certain type are returned. I've got the following in place, but it's giving me a "BAD ACCESS" error: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"gameObjectType = %@", gameObjectType]; return [gameObjects filteredArrayUsingPredicate:predicate]; Is it possible to pass a "custom" type (ie, this enum I've defined) into the predicateWithFormat call?

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  • How are files (especially audio files) organized internally?

    - by mystify
    I try to grok that: Apple is talking about "packets" in audio files, and there is a fancy function called AudioFileReadPackets which takes a lot of arguments. One of them specifies the "start packet", and another one the number of packets which you want to read. So I imagine an audio file to look like this, internally: It's made up of a lot of packets. If it's an audio file which has an variable bit rate format, then every packet may have a different size. If the file has an constant bit rate format, then every packet is the same size. So an audio file is like a truck full of boxes, and every box contains some interesting stuff. Is that correct? Does it apply to any kind of file? Is this how files actually look like?

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  • How to call a method after asynchronous task is complete

    - by doctordoder
    I have a class called WikiWebView which is a subclass of UIWebView which loads Wikipedia subjects and is designed to fetch all the links of the webpage, in order to create a sort of site map for the subject. My problem is that I can only create the links once the web page has loaded, but the loading isn't done right after [self loadRequest:requestObj] is called. - (void)loadSubject:(NSString *)subject { // load the actual webpage NSString *wiki = @"http://www.wikipedia.org/wiki/"; NSString *fullURL = [wiki stringByAppendingString:subject]; NSURL *url = [NSURL URLWithString:fullURL]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self loadRequest:requestObj]; // [self createLinks]; // need this to be called after the view has loaded } - (void)createLinks { NSString *javascript = @"var string = \"\";" "var arr = document.getElementsByClassName(\"mw-redirect\");" "for (var i = 0; i < arr.length; ++i)" "{" "var redirectLink = arr[i].href;" "string = string + redirectLink + \" \";" "}" "string;"; NSString *links = [self stringByEvaluatingJavaScriptFromString:javascript]; self.links = [links componentsSeparatedByString:@" "]; } I tried the normal delegation technique, which lead to this code being added: - (id)init { if (self = [super init]) { self.delegate = self; // weird } return self; } #pragma mark - UIWebViewDelegate - (void)webViewDidStartLoad:(UIWebView *)webView { ++_numProcesses; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { --_numProcesses; } - (void)webViewDidFinishLoad:(UIWebView *)webView { --_numProcesses; if (_numProcesses == 0) { [self createLinks]; } } However, the delegate methods are never called.. I've seen similar questions where the answers are to use blocks, but how would I do that in this case?

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  • Application crashes after when array of images are stored

    - by sujyanarayan
    Hi, I'm getting the screenshots from the following code:- CGImageRef cgScreen = UIGetScreenImage(); if (cgScreen) { UIImage *result = [UIImage imageWithCGImage:cgScreen]; CGImageRelease(cgScreen); return result; } I'm calling the above code in a timer of 1/1.0 seconds as:- [array addObject:[UIImage imageWithScreenContents]]; where imagewithScreenContents is a function. But after some seconds i.e after adding 90 frames application crashes. I'm unable to understand the problem. Can somebody help me in solving the problem. Thanks in Adv.

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  • Problem with SIngleton Class

    - by zp26
    Hi, I have a prblem with my code. I have a viewController and a singleton class. When i call the method readXml and run a for my program update the UITextView. When i call the clearTextView method the program exit with EXC_BAD_ACCESS. The prblem it's the name of the variable position. This is invalid but i don't change anything between the two methods. You have an idea? My code: #import "PositionIdentifierViewController.h" #import "WriterXML.h" #import "ParserXML.h" #define timeToScan 0.1 @implementation PositionIdentifierViewController @synthesize accelerometer; @synthesize actualPosition; @synthesize actualX; @synthesize actualY; @synthesize actualZ; -(void)updateTextView:(NSString*)nomePosizione { NSString *string = [NSString stringWithFormat:@"%@",nomePosizione]; textEvent.text = [textEvent.text stringByAppendingString:@"\n"]; textEvent.text = [textEvent.text stringByAppendingString:string]; } -(IBAction)clearTextEvent{ textEvent.text = @""; //with this for my program exit for(int i=0; i<[[sharedController arrayPosition]count]; i++){ NSLog(@"sononelfor"); Position *tempPosition = [[Position alloc]init]; tempPosition = [[sharedController arrayPosition]objectAtIndex:i]; [self updateTextView:(NSString*)[tempPosition name]]; } } -(void)readXml{ if([sharedController readXml]){ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni" message:@"Caricamento effettuato con successo" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; NSString *string = [NSString stringWithFormat:@"%d", [[sharedController arrayPosition]count]]; [self updateTextView:(NSString*)string]; //with only this the program is ok for(int i=0; i<[[sharedController arrayPosition]count]; i++){ NSLog(@"sononelfor"); Position *tempPosition = [[Position alloc]init]; tempPosition = [[sharedController arrayPosition]objectAtIndex:i]; [self updateTextView:(NSString*)[tempPosition name]]; } } else{ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni" message:@"Caricamento non riuscito" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; sharedController = [SingletonController sharedSingletonController]; actualPosition = [[Position alloc]init]; self.accelerometer = [UIAccelerometer sharedAccelerometer]; self.accelerometer.updateInterval = timeToScan; self.accelerometer.delegate = self; actualX=0; actualY=0; actualZ=0; [self readXml]; } - (void)dealloc { [super dealloc]; [actualPosition dealloc]; [super dealloc]; } @end #import "SingletonController.h" #import "Position.h" #import "WriterXML.h" #import "ParserXML.h" #define standardSensibility 2 #define timeToScan .1 @implementation SingletonController @synthesize arrayPosition; @synthesize arrayMovement; @synthesize actualPosition; @synthesize actualMove; @synthesize stopThread; +(SingletonController*)sharedSingletonController{ static SingletonController *sharedSingletonController; @synchronized(self) { if(!sharedSingletonController){ sharedSingletonController = [[SingletonController alloc]init]; } } return sharedSingletonController; } -(BOOL)readXml{ ParserXML *newParser = [[ParserXML alloc]init]; if([newParser startParsing:(NSString*)@"filePosizioni.xml"]){ [arrayPosition addObjectsFromArray:[newParser arrayPosition]]; return TRUE; } else return FALSE; } -(id)init{ self = [super init]; if (self != nil) { arrayPosition = [[NSMutableArray alloc]init]; arrayMovement = [[NSMutableArray alloc]init]; actualPosition = [[Position alloc]init]; actualMove = [[Movement alloc]init]; stopThread = FALSE; } return self; } -(void) dealloc { [super dealloc]; } @end

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  • indentationLevel property doesn't appear to do anything?

    - by JoBu1324
    I'm have a number rows I'm inserting into a table using -insertRowsAtIndexPaths:withRowAnimation, and I would like the rows to be indented from the left to distinguish them from the rest of the cells. The indentationLevel property of UITableViewCell looks like it's exactly what I need, but it doesn't seem to do anything. Here's the code I'm using to set the indentation level (dot syntax doesn't make a difference): [cell setIndentationWidth:10]; [cell setIndentationLevel:1]; Is indentationLevel what I want, or should I be looking elsewhere?

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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