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  • Introduction to Developing Mobile Web Applications in ASP.NET MVC 4

    - by bipinjoshi
    As mobile devices are becoming more and more popular, web developers are also finding it necessary to target mobile devices while building their web sites. While developing a mobile web site is challenging due to the complexity in terms of device detection, screen size and browser support, ASP.NET MVC4 makes a developer's life easy by providing easy ways to develop mobile web applications. To that end this article introduces you to the basics of developing web sites using ASP.NET MVC4 targeted at mobile devices.http://www.binaryintellect.net/articles/7a33d6fa-1dec-49fe-9487-30675d0a09f0.aspx

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  • Mobile Apps: An Ongoing Revolution

    - by Steve Walker
    a guest post from Suhas Uliyar, VP Mobile Strategy, Product Management, Oracle The rise of smartphone apps have proved transformational for businesses, increasing the productivity of employees while simultaneously creating some seriously cool end user experiences. But this is a revolution that is only just beginning. Over the next few years, apps will change everything about the way enterprises work as well as overhauling the experiences of customers. The spark for this revolution is simplicity. Simplicity has already proved important for the front-end of apps, which are now often as compelling and intuitive as consumer apps. Businesses will encourage this trend, both to further increase employee productivity and to attract ‘digital natives’ (as employees and customers). With the variety of front-end development tools available already, this should be a simple mission for developers to accomplish – but front-end simplicity alone is not enough for the enterprise mobile revolution. Without the right content even the most user-friendly app is useless. Yet when it comes to integrating apps with ‘back-end’ systems to enable this content, developers often face a complex, costly and time-consuming task. Then there is security: how can developers strike a balance between complying with enterprise security policies and keeping the user experience simple? Complexity has acted as a brake on innovation, with integration and security compliance swallowing enterprise resources. This is why the simplification of integration, security and scalability is so important: it frees time and money for revolutionary innovation. The key is to put in place a complete and unified SOA integration platform that runs across the entire enterprise and enables organizations to easily integrate and connect applications across IT environments. The platform must also be capable of abstracting apps from the underlying OS and enabling a ‘write-once, run- anywhere’ capability for mobile devices - essential for BYOD environments and integrating third-party apps. Mobile Back-end-as-a-Service can also be very important in streamlining back-end integration. Mobile services offered through the cloud can simplify mobile application development with a standard approach to dealing with complex server-side programming and integration issues. This allows the business to innovate at its own pace while providing developers with a choice of tools to speed development and integration. Finally, there is security, which must be done in a way that encourages users to make the most of their mobile devices and applications. As mobile users, we want convenience and that is why we generally approve of businesses that adopt BYOD policies. Enterprises can safely encourage BYOD as they can separate, protect, and wipe corporate applications by installing a secure ‘container’ around corporate applications on any mobile device. BYOD management also means users’ personal applications and data can be kept separate from the enterprise information – giving them the confidence they need to embrace the use of their devices for corporate apps. Enterprises that place mobility at the heart of what they do will fundamentally transform their businesses and leap ahead of the competition. As businesses take to mobile platforms that simplify integration, security and scalability we will see a blossoming of innovation that will drive new levels of user convenience and create new ways of working that we are only beginning to imagine.

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  • NoSQL s'ouvre aux plateformes mobiles, Couchbase Mobile 1.0, la première base de données NoSQL native pour mobile sort

    NoSQL s'ouvre aux plateformes mobiles Couchbase Mobile 1.0, la première base de données NoSQL native pour mobile sortCouchbase, l'une des principales entreprises IT qui ont fait la promotion du NoSQL a récemment annoncé la sortie de son nouveau produit Couchbase Mobile 1.0, une solution pour tirer parti de la puissance du NoSQL à partir d'une plateforme mobile, but de la manoeuvre : promouvoir les applications mobiles NoSQL et conquérir un nouveau marché.Couchbase Mobile qui se décline comme étant...

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  • Citrix client slow to launch

    - by user706837
    Was wondering if anyone else experience Citrix client to launch very slowly. While I'm a Windows SA by trade, I consider myself Novice+ on Linux, but I doubt thats the problem. This is the simple scenario: 1. Login to Citrix server to work from home 2. Click on the published application; this typically starts the local Citrix client. 3. Citrix client should start and you're off. Problem is between #2 and #3 I click on the application and 8 out of 9 times there is a 60 second delay and then I get an SSL connection error. I suspect this error is misleading since the connection took too long to open. But I dont know how to prove it (or fix it). I'm able to successfully manually launch wfcmgr without errors; so this leads me to believe Citrix client is installed correctly. I even leave it running thinking this may help, but I don't see a difference with or without this running first. The only times I'm able to connect successfully is when the Citrix client starts up a few seconds after clicking on the application. I've searched online for articles that might help, but tried a number of fixes without much difference. Even tried "ln -sf /dev/urandom /dev/random" as suggested by this article, but no dice:http://forums.citrix.com/message.jspa?messageID=1381276 My System (specs that may be relevant) Sony VAIO Laptop VGN-NW270F Linux Mint 11.04 Problem using: FireFox and Chrome Any help would be appreciated. Just trying to either find an answer or guidance on how to determine why its taking so long to launch the Citrix Client. Thanks

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  • Regular Windows 7 BSOD with Shrew VPN client

    - by Junto
    The Shrew VPN client appears to be a good alternative to the Cisco VPN Client on x64 Windows 7. However, since installing it I've seen fairly regular BSODs. Minidump attached: Microsoft (R) Windows Debugger Version 6.11.0001.404 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [D:\Temp\020810-23431-01.dmp] Mini Kernel Dump File: Only registers and stack trace are available Symbol search path is: SRV*d:\symbols*http://msdl.microsoft.com/download/symbols Executable search path is: Windows 7 Kernel Version 7600 MP (8 procs) Free x64 Product: WinNt, suite: TerminalServer SingleUserTS Built by: 7600.16385.amd64fre.win7_rtm.090713-1255 Machine Name: Kernel base = 0xfffff800`0285f000 PsLoadedModuleList = 0xfffff800`02a9ce50 Debug session time: Mon Feb 8 18:08:12.887 2010 (GMT+1) System Uptime: 0 days 7:52:06.120 Loading Kernel Symbols ............................................................... ................................................................ .............. Loading User Symbols Loading unloaded module list .... ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck A, {0, 2, 0, fffff800028d50b6} Unable to load image \SystemRoot\system32\DRIVERS\vfilter.sys, Win32 error 0n2 *** WARNING: Unable to verify timestamp for vfilter.sys *** ERROR: Module load completed but symbols could not be loaded for vfilter.sys Probably caused by : vfilter.sys ( vfilter+29a6 ) Followup: MachineOwner Machine is a brand spanking new Dell Precision T5500. Superuser appears to have several recommendations for the Shrew VPN Client as an alternative to the Cisco VPN client on 64 bit machines, so I wondered if anyone here has seen this problem and possibly found a solution to the problem? I've decided to run the VPN client under Windows 7 compatibility mode for the moment (Vista SP2) with administrator privileges to see if it makes a difference. Oddly, the VPN doesn't necessarily need to be connected. I've noticed it when browsing using Google Chrome and Internet Explorer, usually when I open up a new tab. If it carries on I think I'll be forced to shell out the 120 EUR for the NCP Client instead.

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  • PPTP ping client to client error

    - by Linux Intel
    I installed pptp server on a centos 6 64bit server PPTP Server ip : 55.66.77.10 PPTP Local ip : 10.0.0.1 Client1 IP : 10.0.0.60 centos 5 64bit Client2 IP : 10.0.0.61 centos5 64bit PPTP Server can ping Client1 And client 1 can ping PPTP Server PPTP Server can ping Client2 And client 2 can ping PPTP Server The problem is client 1 can not ping Client 2 route -n on PPTP Server Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.60 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 10.0.0.61 0.0.0.0 255.255.255.255 UH 0 0 0 ppp1 55.66.77.10 0.0.0.0 255.255.255.248 U 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 55.66.77.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 1 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 70.14.13.19 255.255.255.255 UGH 0 0 0 eth0 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth1 0.0.0.0 70.14.13.19 0.0.0.0 UG 0 0 0 eth0 route -n On Client 2 Destination Gateway Genmask Flags Metric Ref Use Iface 10.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 ppp0 55.66.77.10 84.56.120.60 255.255.255.255 UGH 0 0 0 eth1 10.0.0.0 0.0.0.0 255.0.0.0 U 0 0 0 eth0 0.0.0.0 84.56.120.60 0.0.0.0 UG 0 0 0 eth1 cat /etc/ppp/options.pptpd on PPTP server ############################################################################### # $Id: options.pptpd,v 1.11 2005/12/29 01:21:09 quozl Exp $ # # Sample Poptop PPP options file /etc/ppp/options.pptpd # Options used by PPP when a connection arrives from a client. # This file is pointed to by /etc/pptpd.conf option keyword. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 and the kernel MPPE module. ############################################################################### # Authentication # Name of the local system for authentication purposes # (must match the second field in /etc/ppp/chap-secrets entries) name pptpd # Strip the domain prefix from the username before authentication. # (applies if you use pppd with chapms-strip-domain patch) #chapms-strip-domain # Encryption # (There have been multiple versions of PPP with encryption support, # choose with of the following sections you will use.) # BSD licensed ppp-2.4.2 upstream with MPPE only, kernel module ppp_mppe.o # {{{ refuse-pap refuse-chap refuse-mschap # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. require-mschap-v2 # Require MPPE 128-bit encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) require-mppe-128 # }}} # OpenSSL licensed ppp-2.4.1 fork with MPPE only, kernel module mppe.o # {{{ #-chap #-chapms # Require the peer to authenticate itself using MS-CHAPv2 [Microsoft # Challenge Handshake Authentication Protocol, Version 2] authentication. #+chapms-v2 # Require MPPE encryption # (note that MPPE requires the use of MSCHAP-V2 during authentication) #mppe-40 # enable either 40-bit or 128-bit, not both #mppe-128 #mppe-stateless # }}} # Network and Routing # If pppd is acting as a server for Microsoft Windows clients, this # option allows pppd to supply one or two DNS (Domain Name Server) # addresses to the clients. The first instance of this option # specifies the primary DNS address; the second instance (if given) # specifies the secondary DNS address. #ms-dns 10.0.0.1 #ms-dns 10.0.0.2 # If pppd is acting as a server for Microsoft Windows or "Samba" # clients, this option allows pppd to supply one or two WINS (Windows # Internet Name Services) server addresses to the clients. The first # instance of this option specifies the primary WINS address; the # second instance (if given) specifies the secondary WINS address. #ms-wins 10.0.0.3 #ms-wins 10.0.0.4 # Add an entry to this system's ARP [Address Resolution Protocol] # table with the IP address of the peer and the Ethernet address of this # system. This will have the effect of making the peer appear to other # systems to be on the local ethernet. # (you do not need this if your PPTP server is responsible for routing # packets to the clients -- James Cameron) proxyarp # Normally pptpd passes the IP address to pppd, but if pptpd has been # given the delegate option in pptpd.conf or the --delegate command line # option, then pppd will use chap-secrets or radius to allocate the # client IP address. The default local IP address used at the server # end is often the same as the address of the server. To override this, # specify the local IP address here. # (you must not use this unless you have used the delegate option) #10.8.0.100 # Logging # Enable connection debugging facilities. # (see your syslog configuration for where pppd sends to) debug # Print out all the option values which have been set. # (often requested by mailing list to verify options) #dump # Miscellaneous # Create a UUCP-style lock file for the pseudo-tty to ensure exclusive # access. lock # Disable BSD-Compress compression nobsdcomp # Disable Van Jacobson compression # (needed on some networks with Windows 9x/ME/XP clients, see posting to # poptop-server on 14th April 2005 by Pawel Pokrywka and followups, # http://marc.theaimsgroup.com/?t=111343175400006&r=1&w=2 ) novj novjccomp # turn off logging to stderr, since this may be redirected to pptpd, # which may trigger a loopback nologfd # put plugins here # (putting them higher up may cause them to sent messages to the pty) cat /etc/ppp/options.pptp on Client1 and Client2 ############################################################################### # $Id: options.pptp,v 1.3 2006/03/26 23:11:05 quozl Exp $ # # Sample PPTP PPP options file /etc/ppp/options.pptp # Options used by PPP when a connection is made by a PPTP client. # This file can be referred to by an /etc/ppp/peers file for the tunnel. # Changes are effective on the next connection. See "man pppd". # # You are expected to change this file to suit your system. As # packaged, it requires PPP 2.4.2 or later from http://ppp.samba.org/ # and the kernel MPPE module available from the CVS repository also on # http://ppp.samba.org/, which is packaged for DKMS as kernel_ppp_mppe. ############################################################################### # Lock the port lock # Authentication # We don't need the tunnel server to authenticate itself noauth # We won't do PAP, EAP, CHAP, or MSCHAP, but we will accept MSCHAP-V2 # (you may need to remove these refusals if the server is not using MPPE) refuse-pap refuse-eap refuse-chap refuse-mschap # Compression # Turn off compression protocols we know won't be used nobsdcomp nodeflate # Encryption # (There have been multiple versions of PPP with encryption support, # choose which of the following sections you will use. Note that MPPE # requires the use of MSCHAP-V2 during authentication) # # Note that using PPTP with MPPE and MSCHAP-V2 should be considered # insecure: # http://marc.info/?l=pptpclient-devel&m=134372640219039&w=2 # https://github.com/moxie0/chapcrack/blob/master/README.md # http://technet.microsoft.com/en-us/security/advisory/2743314 # http://ppp.samba.org/ the PPP project version of PPP by Paul Mackarras # ppp-2.4.2 or later with MPPE only, kernel module ppp_mppe.o # If the kernel is booted in FIPS mode (fips=1), the ppp_mppe.ko module # is not allowed and PPTP-MPPE is not available. # {{{ # Require MPPE 128-bit encryption #require-mppe-128 # }}} # http://mppe-mppc.alphacron.de/ fork from PPP project by Jan Dubiec # ppp-2.4.2 or later with MPPE and MPPC, kernel module ppp_mppe_mppc.o # {{{ # Require MPPE 128-bit encryption #mppe required,stateless # }}} IPtables are stopped on clients and server, Also net.ipv4.ip_forward = 1 is enabled on PPTP Server. How can i solve this problem .?

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  • Access VirtualBox client (WinXP) from host (Linux) when client is connected to VPN

    - by hsz
    Hello ! I have a host (Ubuntu Linux) with VirtualBox on which is installed client (Windows XP). I set bridge connection for them. Host has IP 192.168.0.102 and client 192.168.0.103. On client I've installed WAMP server and on host I can access it by simply call 192.168.0.103. When I connect on client to the Cisco VPN (need access to database over VPN) I cannot access that server from host. What should I do to make it work ?

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  • Deploy ADF application to the Java Cloud on-demand training by Tom McGinn

    - by JuergenKress
    Learn how to use Oracle Enterprise Pack for Eclipse (OEPE) and SQL Developer to develop ADF applications using Oracle Java Cloud Service and Oracle Database Cloud Service. You see how to use Oracle SQL Developer to copy database schemas and data between a local Oracle database instance and Oracle Database Cloud Service. Then you see how to modify and deploy an Oracle Application Development Framework (Oracle ADF) application to Oracle Cloud by using Oracle Enterprise Pack for Eclipse (OEPE). Watch the on-demand training here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Java Cloud,Cloud,education,training,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress,ADF

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  • Is a simple iPhone app more appealing to users than a mobile website?

    - by Ryan
    My client wants to do an iPhone app because she's found that people are significantly more likely to use the iPhone app over a mobile optimized site. The iPhone app is very simple - it just displays a couple images and some text. As a programmer I'd much rather do a mobile site given the simple nature of the content. From a technical perspective I feel that it's overkill to use an iPhone app in this situation. Does it make sense to build an iPhone when a mobile site would suffice, simply because your users would much rather it be an iPhone app? Is there anyway to easily convince users that a mobile site is just as easy to use?

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  • Don't Miss - Oracle ADF Virtual Developer Day 2013

    - by Shay Shmeltzer
    With budget cuts all over the world less and less developers get to travel to conferences. So how do you keep up with the latest technical aspects of your development environment? Oracle to the rescue with our Virtual Developer Day.  We are happy to announce the 2013 Oracle ADF Virtual Developer Days Online sessions that include a live Q&A with product managers that will cover everything you need to know about Oracle ADF - all from the comfort of your office chair. With sessions that cover best practices, tuning, mobile, Eclipse support and even some getting started information there is something in this day for every level of experience with Oracle ADF - you are sure to learn some new things too! Sessions are delivered by Oracle product managers with a special track delivered by expert customers covering some advanced topics. Check out the schedule and register for the event in your time zone.

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  • Calling Web Service with Complex Parameters in ADF Mobile

    - by Shay Shmeltzer
    Many of the SOAP based web services out there have parameters of specific object types - so not just simple String/int inputs. The ADF Web service data control makes it quite simple to interact with them. And this applies also in the case of ADF Mobile. Since there were several thread on OTN asking about this - I thought I'll do a quick demo to refresh people memory about how you pass these "complex" parameters to your Web service methods. By the way - this video is also relevant if you are not doing mobile development, you'll basically use the exact same process for building "regular web" ADF applications that access these types of Web services. One more thing you might want to do after you create the page is look at the binding tab to see the method call in there, and notice the parameters for it in the structure property. Go and look at their NDValue property to get the complete picture.

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  • 55 and counting: ADF and Forms sessions at Oracle World

    - by Grant Ronald
    There is a phenomenal agenda of Forms, ADF and JDeveloper running at Oracle World this year.  So far, I can see about 55 sessions which are directly related to my product areas (Forms, JDeveloper and Oracle ADF).  These range from high-level strategic keynotes, to deep dives and hands on sessions from some of the best known names in ADF and Forms.  As we get nearer the kick off date I'm going to call out a number of these sessions but if you are considering whether OracleWorld is a good way of spending your training dollars my answer would be an emphatic YES!

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  • Adobe Air Mobile AS3 app: challenges and how to overcome them?

    - by Arthur Wulf White
    I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in Mobile Air? Does Stencyl completely alleviate this issue? Are there any inherit disadvantages to using Air Mobile that I'm missing? Where is the documentation for Air mobile (I googled and found no recent books or documentation pdf so far)

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  • Native mobile app development - how do I structure my user stories?

    - by richsage
    I'm about to start on a project which will involve developing prototype native mobile apps (iOS and Android initially) as well as a web-based admin interface and an API for these apps to communicate with. We've got a list of stories already drafted up, however a lot of them are in the format: As a mobile user I want to be able to view a login screen so that I can sign into the app If this were targeted for a single platform, I wouldn't see a problem. However, since we're targeting multiple platforms, I'm not sure whether these should now be duplicated eg "As an Android user" or similar. This seems like duplication, but it's work that will need to be completed separately for each platform. This is the first mobile project we've gone native on - previously it was Phonegap and we lumped all stories in under "As a mobile user". Since essentially this was a web-based app wrapped in native code, this didn't present too much of an issue, but I'm conscious that wholly-native apps are a different ballgame!

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  • How do I configure a C# web service client to send HTTP request header and body in parallel?

    - by Christopher
    Hi, I am using a traditional C# web service client generated in VS2008 .Net 3.5, inheriting from SoapHttpClientProtocol. This is connecting to a remote web service written in Java. All configuration is done in code during client initialization, and can be seen below: ServicePointManager.Expect100Continue = false; ServicePointManager.DefaultConnectionLimit = 10; var client = new APIService { EnableDecompression = true, Url = _url + "?guid=" + Guid.NewGuid(), Credentials = new NetworkCredential(user, password, null), PreAuthenticate = true, Timeout = 5000 // 5 sec }; It all works fine, but the time taken to execute the simplest method call is almost double the network ping time. Whereas a Java test client takes roughly the same as the network ping time: C# client ~ 550ms Java client ~ 340ms Network ping ~ 300ms After analyzing the TCP traffic for a session discovered the following: Basically, the C# client sent TCP packets in the following sequence. Client Send HTTP Headers in one packet. Client Waits For TCP ACK from server. Client Sends HTTP Body in one packet. Client Waits For TCP ACK from server. The Java client sent TCP packets in the following sequence. Client Sends HTTP Headers in one packet. Client Sends HTTP Body in one packet. Client Revieves ACK for first packet. Client Revieves ACK for second packet. Client Revieves ACK for second packet. Is there anyway to configure the C# web service client to send the header/body in parallel as the Java client appears to? Any help or pointers much appreciated.

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  • Installing Windows Mobile SDK without Visual Studio

    - by Tester101
    Is it possible to install the Windows Mobile SDK without having Visual Studio? I am using SharpDevelop to write a Windows Mobile application, but I need to use an assembly in the Windows Mobile 6.0 SDK. When I try to install the SDK I get a message that says Visual Studio is a prerequisite, and I am un able to install it. Is there a way to trick it in to thinking Visual Studio is installed; maybe a registry entry that can be added or something, or am I just hosed? Is there a reason I need to pay for Microsoft's IDE, or is this just a way for Microsoft to make some extra money? Thanks,

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  • Round-Robin DNS in mobile networks

    - by k7k0
    After reading load distribution alternatives and giving my limited skills on the area I'm biased toward round-robin DNS strategy. From what I understood, one key aspect of DNS Round-Robin is setting a low TTL value, avoiding caching. My main concern is that all my traffic comes from mobile networks, almost 30% of that comes from t-mobile 3G. Some questions: 1) Is there a chance that almost all clients on the same mobile network will be redirected to the same IP in the TTL frame? That would kill the distribution technique. 2) If I choose a really low TTL (zero or one). That impacts directly over client performance? It does a DNS miss every time or it's a setting that only impacts on DNS servers? Any help would be much appreciated. Thanks

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  • Installing Windows Mobile SDK without Visual Studio

    - by Tester101
    Is it possible to install the Windows Mobile SDK without having Visual Studio? I am using SharpDevelop to write a Windows Mobile application, but I need to use an assembly in the Windows Mobile 6.0 SDK. When I try to install the SDK I get a message that says Visual Studio is a prerequisite, and I am un able to install it. Is there a way to trick it in to thinking Visual Studio is installed; maybe a registry entry that can be added or something, or am I just hosed? Is there a reason I need to pay for Microsoft's IDE, or is this just a way for Microsoft to make some extra money? Thanks,

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  • Mobile Phone Browser Emulators/Simulators

    - by Jessie
    I work in QA in a .NET shop and recently part of my testing process has started to involve testing our company website on mobile devices. At least one of our techs uses an HTC Desire. After tons of googling I still can't find a good online emulator for testing websites on different types of mobile devices. Is anyone aware of a website that I can test across multiple mobile platforms? Or even an online HTC or Blackberry browser emulator? I've found an iphone/opera mini simulator, but that's about it. Also, I realize there are a lot of SDK's that include emulators, but I'd rather not have to set up an entire SDK just to use an emulator.

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  • How can I use mobile network account at server so home sync works

    - by Mike Gallagher
    I would like to be able to use a mobile network account while sitting at my server. I had os x server 10.6 running on a mac mini server but recently got a new quad core iMac and want to take advantage of the extra power. My problem - I can sit at the server and log into the mobile network account but can not get it to sync back. When I attempt to sync it get error message that the afp share point is unavailable and that the files are hosted locally. My goal is to be able to use the new iMac as the server and set a user account so that it remains synced so when the account is accessed from other clients, particularly my macbook pro. Is mobile account the best route? Would an external account be a better option. Any advice or ideas of where to read up on this would be much appreciated.

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  • Getting a handle on mobile data

    - by Eric Jensen
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} written by Ashok Joshi The proliferation of mobile devices in the corporate world is both a blessing as well as a challenge.  Mobile devices improve productivity and the velocity of business for the end users; on the other hand, IT departments need to manage the corporate data and applications that run on these devices. Oracle Database Mobile Server (DMS for short) provides a simple and effective way to deal with the management challenge.  DMS supports data synchronization between a central Oracle database server and data on mobile devices.  It also provides authentication, encryption and application and device management.  Finally, DMS is a highly scalable solution that can be used to manage hundreds of thousands of devices.   Here’s a simplified outline of how such a solution might work. Each device runs local sync and mgmt agents that handle bidirectional data flow with an Oracle enterprise backend, run remote commands, and provide status to the management console. For example, mobile admins could monitor multiple networks of mobile devices, upgrade their software remotely, and even destroy the local database on a compromised device. DMS supports either Oracle Berkeley DB or SQLite for device-local storage, and runs on a wide variety of mobile platforms. The schema for the device-local database is pretty simple – it contains the name of the application that’s installed on the device as well as details such as product name, version number, time of last access etc. Each mobile user has an account on the monitoring system.  DMS supports authentication via the Oracle database authentication mechanisms or alternately, via an external authentication server such as Oracle Identity Management. DMS also provides the option of encrypting the data on disk as well as while it is being synchronized. Whenever a device connects with DMS, it sends the list of all local application changes to the server; the server updates the central repository with this information.  Synchronization can be triggered on-demand, whenever there’s a change on the device (e.g. new application installed or an existing application removed) or via a rule-based schedule (e.g. every Saturday). Synchronization is very fast and efficient, since only the changes are propagated.  This includes resume capability; should synchronization be interrupted for any reason, the next synchronization will resume where the previous synchronization was interrupted. If the device should be lost or stolen, DMS has the capability to remove the applications and/or data from the device. This ability to control access to sensitive data and applications is critical in the corporate environment. The central repository also allows the IT manager to track the kinds of applications that mobile users use and recommend patches and upgrades, while still allowing the mobile user full control over what applications s/he downloads and uses on the device.  This is useful since most devices are used for corporate as well as personal information. In certain restricted use scenarios, the IT manager can also control whether a certain application can be installed on a mobile device.  Should an unapproved application be installed, it can easily be removed the next time the device connects with the central server. Oracle Database mobile server provides a simple, effective and highly secure and scalable solution for managing the data and applications for the mobile workforce.

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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • Demo of an Early Beta of Firefox OS Running on a ZTE Developer Phone [Video]

    - by Asian Angel
    Are you curious about Mozilla’s new mobile OS platform? Then here is your chance to see an early beta of Firefox OS in action. This video shows the OS’s built-in web browser, phone dialer, camera, and gallery image viewer running on a developer phone from ZTE. Firefox OS Demo (09-06-12) [via The H Open] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Node.js Lockstep Multiplayer Architecture

    - by Wakaka
    Background I'm using the lockstep model for a multiplayer Node.js/Socket.IO game in a client-server architecture. User input (mouse or keypress) is parsed into commands like 'attack' and 'move' on the client, which are sent to the server and scheduled to be executed on a certain tick. This is in contrast to sending state data to clients, which I don't wish to use due to bandwidth issues. Each tick, the server will send the list of commands on that tick (possibly empty) to each client. The server and all clients will then process the commands and simulate that tick in exactly the same way. With Node.js this is actually quite simple due to possibility of code sharing between server and client. I'll just put the deterministic simulator in the /shared folder which can be run by both server and client. The server simulation is required so that there is an authoritative version of the simulation which clients cannot alter. Problem Now, the game has many entity classes, like Unit, Item, Tree etc. Entities are created in the simulator. However, for each class, it has some methods that are shared and some that are client-specific. For instance, the Unit class has addHp method which is shared. It also has methods like getSprite (gets the image of the entity), isVisible (checks if unit can be seen by the client), onDeathInClient (does a bunch of stuff when it dies only on the client like adding announcements) and isMyUnit (quick function to check if the client owns the unit). Up till now, I have been piling all the client functions into the shared Unit class, and adding a this.game.isServer() check when necessary. For instance, when the unit dies, it will call if (!this.game.isServer()) { this.onDeathInClient(); }. This approach has worked pretty fine so far, in terms of functionality. But as the codebase grew bigger, this style of coding seems a little strange. Firstly, the client code is clearly not shared, and yet is placed under the /shared folder. Secondly, client-specific variables for each entity are also instantiated on the server entity (like unit.sprite) and can run into problems when the server cannot instantiate the variable (it doesn't have Image class like on browsers). So my question is, is there a better way to organize the client code, or is this a common way of doing things for lockstep multiplayer games? I can think of a possible workaround, but it does have its own problems. Possible workaround (with problems) I could use Javascript mixins that are only added when in a browser. Thus, in the /shared/unit.js file in the /shared folder, I would have this code at the end: if (typeof exports !== 'undefined') module.exports = Unit; else mixin(Unit, LocalUnit); Then I would have /client/localunit.js store an object LocalUnit of client-side methods for Unit. Now, I already have a publish-subscribe system in place for events in the simulator. To remove the this.game.isServer() checks, I could publish entity-specific events whenever I want the client to do something. For instance, I would do this.publish('Death') in /shared/unit.js and do this.subscribe('Death', this.onDeathInClient) in /client/localunit.js. But this would make the simulator's event listeners list on the server and the client different. Now if I want to clear all subscribed events only from the shared simulator, I can't. Of course, it is possible to create two event subscription systems - one client-specific and one shared - but now the publish() method would have to do if (!this.game.isServer()) { this.publishOnClient(event); }. All in all, the workaround off the top of my head seems pretty complicated for something as simple as separating the client and shared code. Thus, I wonder if there is an established and simpler method for better code organization, hopefully specific to Node.js games.

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  • Do you charge a client for email and chat communication as a freelancer? [closed]

    - by skyork
    For a project that is billed by hours, should a freelancer charge the client for the amount of time he/she spends on email/chat correspondence? For example, the client sends an email to the the freelancer, outlining the requirements. Should the freelancer charge the client for the time during which he/she reads the email and writes a reply. The same goes for chat conversations for clarifying the requirements. In particular, if the freelancer's English is not very good, so that he/she spends extra time on understanding what the client wants and explaining him/herself (e.g. copying and pasting into Google Translate), should such time be charged to the client too?

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