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  • How to create a complete generic TreeView like data structure

    - by Nima Rikhtegar
    I want to create a completely generic treeview like structure. some thing like this: public class TreeView<T, K, L> { public T source; public K parent; public List<L> children; } as you can see in this class source, parent and also the children, all have a different generic data type. also i want my tree view to have unlimited number of levels (not just 3). this way when i want to work with my nodes in the code, all of them are going to be strongly typed. not just objects that i need to convert them to their original type. is it possible to create this kind of structure in c#, a treeview which all of its nodes are strongly typed? thanks

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  • [C#] Problems with implementing generic IEnumerator and IComparable

    - by r0h
    Hi all! I'm working on an AVL Tree. The tree itself seems to be working but I need a iterator to walk through the values of the tree. Therefore I tried to implement the IEnumerator interace. Unfortunately I get a compile time error implementing IEnumerator and IComparable. First the code and below that the error. class AvlTreePreOrderEnumerator<T> : IEnumerator<T> where T :IComparable<T> { private AvlTreeNode<T> current = default(T); private AvlTreeNode<T> tree = null; private Queue<AvlTreeNode<T>> traverseQueue = null; public AvlTreePreOrderEnumerator(AvlTreeNode<T> tree) { this.tree = tree; //Build queue traverseQueue = new Queue<AvlTreeNode<T>>(); visitNode(this.tree.Root); } private void visitNode(AvlTreeNode<T> node) { if (node == null) return; else { traverseQueue.Enqueue(node); visitNode(node.LeftChild); visitNode(node.RightChild); } } public T Current { get { return current.Value; } } object IEnumerator.Current { get { return Current; } } public void Dispose() { current = null; tree = null; } public void Reset() { current = null; } public bool MoveNext() { if (traverseQueue.Count > 0) current = traverseQueue.Dequeue(); else current = null; return (current != null); } } The error given by VS2008: Error 1 The type 'T' cannot be used as type parameter 'T' in the generic type or method 'Opdr2_AvlTreeTest_Final.AvlTreeNode'. There is no boxing conversion or type parameter conversion from 'T' to 'System.IComparable'. For now I've not included the tree and node logic. I anybody thinks is necessary to resolve this probleem, just say so! Thx!

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  • Generic Type constraint in .net

    - by Jose
    Okay I'm looking for some input, I'm pretty sure this is not currently supported in .NET 3.5 but here goes. I want to require a generic type passed into my class to have a constructor like this: new(IDictionary<string,object>) so the class would look like this public MyClass<T> where T : new(IDictionary<string,object>) { T CreateObject(IDictionary<string,object> values) { return new T(values); } } But the compiler doesn't support this, it doesn't really know what I'm asking. Some of you might ask, why do you want to do this? Well I'm working on a pet project of an ORM so I get values from the DB and then create the object and load the values. I thought it would be cleaner to allow the object just create itself with the values I give it. As far as I can tell I have two options: 1) Use reflection(which I'm trying to avoid) to grab the PropertyInfo[] array and then use that to load the values. 2) require T to support an interface like so: public interface ILoadValues { void LoadValues(IDictionary values); } and then do this public MyClass<T> where T:new(),ILoadValues { T CreateObject(IDictionary<string,object> values) { T obj = new T(); obj.LoadValues(values); return obj; } } The problem I have with the interface I guess is philosophical, I don't really want to expose a public method for people to load the values. Using the constructor the idea was that if I had an object like this namespace DataSource.Data { public class User { protected internal User(IDictionary<string,object> values) { //Initialize } } } As long as the MyClass<T> was in the same assembly the constructor would be available. I personally think that the Type constraint in my opinion should ask (Do I have access to this constructor? I do, great!) Anyways any input is welcome.

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  • How to invoke a method with a generic return type using reflection

    - by Andre Luus
    Hi there! I'm trying to invoke a method with reflection that has a generic return type, like this: public class SomeClass<T> { public List<T> GetStuff(); } I get an instance of SomeClass with a call to a Repository's GetClass<T> generic method. MethodInfo lGetSomeClassMethodInfo = typeof(IRepository) .GetMethod("GetClass") .MakeGenericMethod(typeof(SomeClass<>); object lSomeClassInstance = lGetSomeClassMethodInfo.Invoke( lRepositoryInstance, null); After that, I this is where I try to invoke the GetStuff method: typeof(SomeClass<>).GetMethod("GetStuff").Invoke(lSomeClassInstance, null) I get an exception about the fact that the method has generic arguments. However, I can't use MakeGenericMethod to resolve the return type. Also, if instead of typeof(SomeClass<>) I use lSomeClassInstance.GetType() (which should have resolved types) GetMethod("GetStuff") returns null! UPDATE I have found the solution and will post the answer shortly.

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  • Namespace constraint with generic class decleration

    - by SomeGuy
    Good afternoon people, I would like to know if (and if so how) it is possible to define a namespace as a constraint parameter in a generic class declaration. What I have is this: namespace MyProject.Models.Entities <-- Contains my classes to be persisted in db namespace MyProject.Tests.BaseTest <-- Obvious i think Now the decleration of my 'BaseTest' class looks like so; public class BaseTest<T> This BaseTest does little more (at the time of writing) than remove all entities that were added to the database during testing. So typically I will have a test class declared as: public class MyEntityRepositoryTest : BaseTest<MyEntity> What i would LIKE to do is something similar to the following: public class BaseTest<T> where T : <is of the MyProject.Models.Entities namespace> Now i am aware that it would be entirely possible to simply declare a 'BaseEntity' class from which all entities created within the MyProject.Models.Entities namespace will inherit from; public class BaseTest<T> where T : MyBaseEntity but...I dont actually need to, or want to. Plus I am using an ORM and mapping entities with inheritance, although possible, adds a layer of complexity that is not required. So, is it possible to constrain a generic class parameter to a namespace and not a specific type ? Thank you for your time.

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  • Typesafe fire-and-forget asynchronous delegate invocation in C#

    - by LBushkin
    I recently found myself needing a typesafe "fire-and-forget" mechanism for running code asynchronously. Ideally, what I would want to do is something like: var myAction = (Action)(() => Console.WriteLine("yada yada")); myAction.FireAndForget(); // async invocation Unfortunately, the obvious choice of calling BeginInvoke() without a corresponding EndInvoke() does not work - it results in a slow resource leak (since the asyn state is held by the runtime and never released ... it's expecting an eventual call to EndInvoke(). I also can't run the code on the .NET thread pool because it may take a very long time to complete (it's advised to only run relatively short-lived code on the thread pool) - this makes it impossible to use the ThreadPool.QueueUserWorkItem(). Initially, I only needed this behavior for methods whose signature matches Action, Action<...>, or Func<...>. So I put together a set of extension methods (see listing below) that let me do this without running into the resource leak. There are overloads for each version of Action/Func. Unfortunately, I now want to port this code to .NET 4 where the number of generic parameters on Action and Func have been increased substantially. Before I write a T4 script to generate these, I was also hoping to find a simpler more elegant way to do this. Any ideas are welcome. public static class AsyncExt { public static void FireAndForget( this Action action ) { action.BeginInvoke(OnActionCompleted, action); } public static void FireAndForget<T1>( this Action<T1> action, T1 arg1 ) { action.BeginInvoke(arg1, OnActionCompleted<T1>, action); } public static void FireAndForget<T1,T2>( this Action<T1,T2> action, T1 arg1, T2 arg2 ) { action.BeginInvoke(arg1, arg2, OnActionCompleted<T1, T2>, action); } public static void FireAndForget<TResult>(this Func<TResult> func, TResult arg1) { func.BeginInvoke(OnFuncCompleted<TResult>, func); } public static void FireAndForget<T1,TResult>(this Func<T1, TResult> action, T1 arg1) { action.BeginInvoke(arg1, OnFuncCompleted<T1,TResult>, action); } // more overloads of FireAndForget<..>() for Action<..> and Func<..> private static void OnActionCompleted( IAsyncResult result ) { var action = (Action)result.AsyncState; action.EndInvoke(result); } private static void OnActionCompleted<T1>( IAsyncResult result ) { var action = (Action<T1>)result.AsyncState; action.EndInvoke( result ); } private static void OnActionCompleted<T1,T2>(IAsyncResult result) { var action = (Action<T1,T2>)result.AsyncState; action.EndInvoke(result); } private static void OnFuncCompleted<TResult>( IAsyncResult result ) { var func = (Func<TResult>)result.AsyncState; func.EndInvoke( result ); } private static void OnFuncCompleted<T1,TResult>(IAsyncResult result) { var func = (Func<T1, TResult>)result.AsyncState; func.EndInvoke(result); } // more overloads of OnActionCompleted<> and OnFuncCompleted<> }

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  • Why is a .net generic dictionary so big

    - by thefroatgt
    I am serializing a generic dictionary in VB.net and I am very surprised that it is about 1.3kb with a single item. Am I doing something wrong, or is there something else I should be doing? I have a large number of dictionaries and it is killing me to send them all across the wire. The code I use for serialization is Dim dictionary As New Dictionary(Of Integer, Integer) Dim stream As New MemoryStream Dim bformatter As New BinaryFormatter() dictionary.Add(1, 1) bformatter.Serialize(stream, dictionary) Dim len As Long = stream.Length

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  • Passing an empty IEnumerable argument to a method

    - by avance70
    I have this method (simplified): void DoSomething(IEnumerable<int> numbers); And I invoke it like this: DoSomething(condition==true?results:new List<int>()); The variable results is formed with a LINQ select condition (IEnumerable). I was wondering is this List<int>() the best way (the fastest?) to pass an empty collection, or is new int[0] better? Or, something else would be faster, a Collection, etc.? In my example null wouldn't be ok.

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  • Java: how do I get a class literal from a generic type?

    - by Tom
    Typically, I've seen people use the class literal like this: Class<Foo> cls = Foo.class; But what if the type is generic, e.g. List? This works fine, but has a warning since List should be parameterized: Class<List> cls = List.class So why not add a <?>? Well, this causes a type mismatch error: Class<List<?>> cls = List.class I figured something like this would work, but this is just a plain ol' a syntax error: Class<List<Foo>> cls = List<Foo>.class How can I get a Class<List<Foo>> statically, e.g. using the class literal? I could use @SuppressWarnings("unchecked") to get rid of the warnings caused by the non-parameterized use of List in the first example, Class<List> cls = List.class, but I'd rather not. Any suggestions? Thanks!

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  • Existentials and Scrap your Boilerplate

    - by finnsson
    I'm writing a XML (de)serializer using Text.XML.Light and Scrap your Boilerplate (at http://github.com/finnsson/Text.XML.Generic) and so far I got working code for "normal" ADTs but I'm stuck at deserializing existentials. I got the existential data type data DataBox where DataBox :: (Show d, Eq d, Data d) => d -> DataBox and I'm trying to get this to compile instance Data DataBox where gfoldl k z (DataBox d) = z DataBox `k` d gunfold k z c = k (z DataBox) -- not OK toConstr (DataBox d) = toConstr d dataTypeOf (DataBox d) = dataTypeOf d but I can't figure out how to implement gunfold for DataBox. The error message is Text/XML/Generic.hs:274:23: Ambiguous type variable `b' in the constraints: `Eq b' arising from a use of `DataBox' at Text/XML/Generic.hs:274:23-29 `Show b' arising from a use of `DataBox' at Text/XML/Generic.hs:274:23-29 `Data b' arising from a use of `k' at Text/XML/Generic.hs:274:18-30 Probable fix: add a type signature that fixes these type variable(s) It's complaining about not being able to figure out the data type of b. I'm also trying to implement dataCast1 and dataCast2 but I think I can live without them (i.e. an incorrect implementation). I guess my questions are: Is it possible to combine existentials with Scrap your Boilerplate? If so: how do you implement gunfold for an existential data type?

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  • Differentiate generic methods by type parameters only using reflection?

    - by Brian Vallelunga
    I'm trying to use reflection to get a specific MethodInfo of a class, but am unsure how to differentiate between the two following methods: public class Test { public IBar<T1> Foo<T1>(); public IBar<T1, T2> Foo<T1, T2>(); } How can I get a reference to the different Foo methods, assuming I know the number of type parameters? Just calling typeof(Test).GetMethod("Foo") will throw an exception that the method name is ambiguous and there aren't a differing number of parameters to check.

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  • Insert into a generic dictionary with possibility of duplicate keys?

    - by Chris Clark
    Is there any reason to favor one of these approaches over the other when inserting into a generic dictionary with the possibility of a key conflict? I'm building an in-memory version of a static collection so in the case of a conflict it doesn't matter whether the old or new value is used. If Not mySettings.ContainsKey(key) Then mySettings.Add(key, Value) End If Versus mySettings(key) = Value And then of course there is this, which is obviously not the right approach: Try mySettings.Add(key, Value) Catch End Try Clearly the big difference here is that the first and second approaches actually do different things, but in my case it doesn't matter. It seems that the second approach is cleaner, but I'm curious if any of you .net gurus have any deeper insight. Thanks!

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  • Dynamically Run IQueryable Method

    - by Micah
    Hi! I'm trying to run the Count() function of a Linq statement in an overriden Gridview function. Basically, I want to be able to assign a linq query to a gridview, and on the OnDataBound(e) event in my new extended gridview have it retrieve the count, using the IQueryable. This is where I'm at so far: protected override void OnDataBound(EventArgs e) { IEnumerable _data = null; if (this.DataSource is IQueryable) { _data = (IQueryable)this.DataSource; } System.Type dataSourceType = _data.GetType(); System.Type dataItemType = typeof(object); if (dataSourceType.HasElementType) { dataItemType = dataSourceType.GetElementType(); } else if (dataSourceType.IsGenericType) { dataItemType = dataSourceType.GetGenericArguments()[0]; } else if (_data is IEnumerable) { IEnumerator dataEnumerator = _data.GetEnumerator(); if (dataEnumerator.MoveNext() && dataEnumerator.Current != null) { dataItemType = dataEnumerator.Current.GetType(); } } Object o = Activator.CreateInstance(dataItemType); object[] objArray = new object[] { o }; RowCount = (int)dataSourceType.GetMethod("Count").Invoke(_data, objArray); Any ideas? I'm really new with working with IQueryables and Linq so I may be way off. How can I get my _data to allow me to run the Count function?

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  • Wildcards vs. generic methods

    - by FredOverflow
    Is there any practical difference between the following approaches to print all elements in a range? public static void printA(Iterable<?> range) { for (Object o : range) { System.out.println(o); } } public static <T> void printB(Iterable<T> range) { for (T x : range) { System.out.println(x); } } Apparently, printB involves an additional checked cast to Object (see line 16), which seems rather stupid to me -- isn't everything an Object anyway? public static void printA(java.lang.Iterable); Code: 0: aload_0 1: invokeinterface #18, 1; //InterfaceMethod java/lang/Iterable.iterator:()Ljava/util/Iterator; 6: astore_2 7: goto 24 10: aload_2 11: invokeinterface #24, 1; //InterfaceMethod java/util/Iterator.next:()Ljava/lang/Object; 16: astore_1 17: getstatic #30; //Field java/lang/System.out:Ljava/io/PrintStream; 20: aload_1 21: invokevirtual #36; //Method java/io/PrintStream.println:(Ljava/lang/Object;)V 24: aload_2 25: invokeinterface #42, 1; //InterfaceMethod java/util/Iterator.hasNext:()Z 30: ifne 10 33: return public static void printB(java.lang.Iterable); Code: 0: aload_0 1: invokeinterface #18, 1; //InterfaceMethod java/lang/Iterable.iterator:()Ljava/util/Iterator; 6: astore_2 7: goto 27 10: aload_2 11: invokeinterface #24, 1; //InterfaceMethod java/util/Iterator.next:()Ljava/lang/Object; 16: checkcast #3; //class java/lang/Object 19: astore_1 20: getstatic #30; //Field java/lang/System.out:Ljava/io/PrintStream; 23: aload_1 24: invokevirtual #36; //Method java/io/PrintStream.println:(Ljava/lang/Object;)V 27: aload_2 28: invokeinterface #42, 1; //InterfaceMethod java/util/Iterator.hasNext:()Z 33: ifne 10 36: return

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  • Can a Generic Method handle both Reference and Nullable Value types?

    - by Adam Lassek
    I have a series of Extension methods to help with null-checking on IDataRecord objects, which I'm currently implementing like this: public static int? GetNullableInt32(this IDataRecord dr, int ordinal) { int? nullInt = null; return dr.IsDBNull(ordinal) ? nullInt : dr.GetInt32(ordinal); } public static int? GetNullableInt32(this IDataRecord dr, string fieldname) { int ordinal = dr.GetOrdinal(fieldname); return dr.GetNullableInt32(ordinal); } and so on, for each type I need to deal with. I'd like to reimplement these as a generic method, partly to reduce redundancy and partly to learn how to write generic methods in general. I've written this: public static Nullable<T> GetNullable<T>(this IDataRecord dr, int ordinal) { Nullable<T> nullValue = null; return dr.IsDBNull(ordinal) ? nullValue : (Nullable<T>) dr.GetValue(ordinal); } which works as long as T is a value type, but if T is a reference type it won't. This method would need to return either a Nullable type if T is a value type, and default(T) otherwise. How would I implement this behavior?

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  • Where are the function address literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). <UPDATE> After some reading with help from answer by Chris Dodd, what I'm looking for is literal function addresses as template parameters. Chris' answer indicates how to do this for standard functions, but how can the addresses of member functions be used as template parameters? Since the standard prohibits non-static member function addresses as template parameters (c++03 14.3.2.3), I suspect the work around is quite complicated. Any ideas for a workaround? Below the original form of the question is left as is for context. </UPDATE> The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one. Edit The intent of this question is not to implement delegates, rather to identify a pattern that will embed a conventional function call, (in immediate mode) directly into third party code, possibly a template.

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  • I want to get 2 values returned by my query. How to do, using linq-to-entity

    - by Shantanu Gupta
    var dept_list = (from map in DtMapGuestDepartment.AsEnumerable() where map.Field<Nullable<long>>("GUEST_ID") == DRowGuestPI.Field<Nullable<long>>("PK_GUEST_ID") join dept in DtDepartment.AsEnumerable() on map.Field<Nullable<long>>("DEPARTMENT_ID") equals dept.Field<Nullable<long>>("DEPARTMENT_ID") select new { dept_id=dept.Field<long>("DEPARTMENT_ID") ,dept_name=dept.Field<long>("DEPARTMENT_NAME") }).Distinct(); DataTable dt = new DataTable(); dt.Columns.Add("DEPARTMENT_ID"); dt.Columns.Add("DEPARTMENT_NAME"); foreach (long? dept_ in dept_list) { dt.Rows.Add(dept_[0], dept_[1]); } EDIT In the previous question asked by me. I got an answer like this for single value. What is the difference between the two ? foreach (long? dept in dept_list) { dt.Rows.Add(dept); }

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  • Where are the function literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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  • Dynamically find the parameter to be passed as <T> to a generic method

    - by Codex
    A generic method is defined as follows: private static T GetComparisonObject<T>(ComparisonAttribute attribute, object objectToParse) { // Perform a some action return (T)resultObject; } The method is invoked as follows: var srcObjectToCompare = GetComparisonObject<DynamicType>(attributeToCompare, srcObject); The type for which the method needs to be invoked is configured in the config file as: <add attributename ="Count" attributetype ="MemberInformation" attributeparam ="Count" type="System.Int32" comparertype="ditCreditEMGTestAutomationDifferenceEngine.Comparers.TypeComparer, ditCreditEMGTestAutomationDifferenceEngine.dll" /> The token that is passed in < for the generic methods has to be the type for which the method is being invoked. From the type key configuration in the XML, an instance of Type represnting the type can be created{i.e. Type.GetType("System.Int32")}, but how can the Type Definition be generated which can then be passed to the the Generic method? Hope am not missing something elementary here!! :-O Thanks in advance.

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  • Multi-tier applications using L2S, WCF and Base Class

    - by Gena Verdel
    Hi all. One day I decided to build this nice multi-tier application using L2S and WCF. The simplified model is : DataBase-L2S-Wrapper(DTO)-Client Application. The communication between Client and Database is achieved by using Data Transfer Objects which contain entity objects as their properties. abstract public class BaseObject { public virtual IccSystem.iccObjectTypes ObjectICC_Type { get { return IccSystem.iccObjectTypes.unknownType; } } [global::System.Data.Linq.Mapping.ColumnAttribute(Storage = "_ID", AutoSync = AutoSync.OnInsert, DbType = "BigInt NOT NULL IDENTITY", IsPrimaryKey = true, IsDbGenerated = true)] [global::System.Runtime.Serialization.DataMemberAttribute(Order = 1)] public virtual long ID { //get; //set; get { return _ID; } set { _ID = value; } } } [DataContract] public class BaseObjectWrapper<T> where T : BaseObject { #region Fields private T _DBObject; #endregion #region Properties [DataMember] public T Entity { get { return _DBObject; } set { _DBObject = value; } } #endregion } Pretty simple, isn't it?. Here's the catch. Each one of the mapped classes contains ID property itself so I decided to override it like this [global::System.Data.Linq.Mapping.TableAttribute(Name="dbo.Divisions")] [global::System.Runtime.Serialization.DataContractAttribute()] public partial class Division : INotifyPropertyChanging, INotifyPropertyChanged { [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_ID", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] [global::System.Runtime.Serialization.DataMemberAttribute(Order=1)] public override long ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } } Wrapper for division is pretty straightforward as well: public class DivisionWrapper : BaseObjectWrapper<Division> { } It worked pretty well as long as I kept ID values at mapped class and its BaseObject class the same(that's not very good approach, I know, but still) but then this happened: private CentralDC _dc; public bool UpdateDivision(ref DivisionWrapper division) { DivisionWrapper tempWrapper = division; if (division.Entity == null) { return false; } try { Table<Division> table = _dc.Divisions; var q = table.Where(o => o.ID == tempWrapper.Entity.ID); if (q.Count() == 0) { division.Entity._errorMessage = "Unable to locate entity with id " + division.Entity.ID.ToString(); return false; } var realEntity = q.First(); realEntity = division.Entity; _dc.SubmitChanges(); return true; } catch (Exception ex) { division.Entity._errorMessage = ex.Message; return false; } } When trying to enumerate over the in-memory query the following exception occurred: Class member BaseObject.ID is unmapped. Although I'm stating the type and overriding the ID property L2S fails to work. Any suggestions?

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  • Dynamic casting using a generic interface

    - by Phil Whittaker
    Hi Is there any way to cast to a dynamic generic interface.. Site s = new Site(); IRepository<Site> obj = (IRepository<s.GetType()>)ServiceLocator.Current.GetInstance(t) obviously the above won't compile with this cast. Is there anyway to do a dynamic cast of a generic interface. I have tried adding a non generic interface but the system is looses objects in the Loc container. Thanks Phil

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  • How to create a generic list in this wierd case in c#

    - by Marc Bettex
    Hello, In my program, I have a class A which is extended by B, C and many more classes. I have a method GetInstance() which returns a instance of B or C (or of one of the other child), but I don't know which one, so the return type of the method is A. In the method CreateGenericList(), I have a variable v of type A, which is in fact either a B, a C or another child type and I want to create a generic list of the proper type, i.e. List<B> if v is a B or List<C> if v is a C, ... Currently I do it by using reflection, which works, but this is extremely slow. I wanted to know if there is another way to to it, which doesn't use reflection. Here is an example of the code of my problem: class A { } class B : A { } class C : A { } // More childs of A. class Program { static A GetInstance() { // returns an instance of B or C } static void CreateGenericList() { A v = Program.GetInstance(); IList genericList = // Here I want an instance of List<B> or List<C> or ... depending of the real type of v, not a List<A>. } } I tried the following hack. I call the following method, hoping the type inferencer will guess the type of model, but it doesn't work and return a List<A>. I believe that because c# is statically typed, T is resolved as A and not as the real type of model at runtime. static List<T> CreateGenericListFromModel<T>(T model) where T : A { return new List<T> (); } Does anybody have a solution to that problem that doesn't use reflection or that it is impossible to solve that problem without reflection? Thank you very much, Marc

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  • Generic Lists copying references rather than creating a copiedList

    - by Dean
    I was developing a small function when trying to run an enumerator across a list and then carry out some action. (Below is an idea of what I was trying to do. When trying to remove I got a "Collection cannot be modified" which after I had actually woken up I realised that tempList must have just been assigned myLists reference rather than a copy of myLists. After that I tried to find a way to say tempList = myList.copy However nothing seems to exist?? I ended up writing a small for loop that then just added each item from myLsit into tempList but I would have thought there would have been another mechanism (like clone??) So my question(s): is my assumption about tempList receiving a reference to myList correct How should a list be copied to another list? private myList as List (Of something) sub new() myList.add(new Something) end sub sub myCalledFunction() dim tempList as new List (Of Something) tempList = myList Using i as IEnumerator = myList.getEnumarator while i.moveNext 'if some critria is met then tempList.remove(i.current) end end using end sub

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