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  • Android: Image displayed at Webview from Url with high quality loss

    - by Merlino
    I want to display an image from an url with an Webview at Android. With Android phones with Version 1.5 and 1.6 there is no problem. but the same pic and the same code on an AndroidPhone with Version 2.0 and the pic is totaly pixelated. Like Android is resizing the image first to a smaller one and then resizing it back to "normal" size. Unfortunately its important to display the pic without any quality loss. I tried to integrate it in the sourcefolder to show it as an normal image, but at Android 2.0 i get an exception because the image is to big. (At Android 1.6 there is no problem) Any ideas how i can display the image without quality loss with Android 2.0 ?

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  • Using an NSButtonCell with template image in a NSTableView

    - by alloy
    In Interface Builder, I have set the dataCell of one of the columns of my NSTableView instance to be NSButtonCell. This works as expected, however, trying to use a ‘template’ image doesn't yield the expected visual result when clicking the button. How I configure the NSButtonCell: Image: NSRevealFreestandingTemplate Scaling: None Bezel: Bevel Type: Momentary Push In Bordered: false Expected result when clicking the button: Since the image is a ‘template’, the button should render its ‘on’ state. The background, ie the space surrounding the image, should not change. Actual result when clicking the button: No difference in the ‘state’ of the rendered image. The background color changes to white. Even-though I’ve tried my best to make the explanation of the problem as concise as possible, I’ve also made a simple screencast to visually illustrate the problem. And uploaded the demo app.

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  • How to Stich to Image objects in Java

    - by Imran
    Hi, I have a scenario in which i`m getting a number of tiles (e.g.12) from my mapping server. Now for buffering and offline functions I need to join them all back again so that we have to deal with 1 single image object instead of 12. I ve tried to do it without JAI my code is below. package imagemerge; import java.awt.*; import java.awt.image.*; import java.awt.event.*; public class ImageSticher extends WindowAdapter { Image tile1; Image tile2; Image result; ColorModel colorModel; int width,height,widthr,heightr; //int t1,t2; int t12[]; public ImageSticher() { } public ImageSticher (Image img1,Image img2,int w,int h) { tile1=img1; tile2=img2; width=w; height=h; colorModel=ColorModel.getRGBdefault(); } public Image horizontalStich() throws Exception { widthr=width*2; heightr=height; t12=new int[widthr * heightr]; int t1[]=new int[width*height]; PixelGrabber p1 =new PixelGrabber(tile1, 0, 0, width, height, t1, 0, width); p1.grabPixels(); int t2[]=new int[width*height]; PixelGrabber p2 =new PixelGrabber(tile2, 0, 0, width, height, t1, 0, width); p2.grabPixels(); int y, x, rp, rpi; int red1, red2, redr; int green1, green2, greenr; int blue1, blue2, bluer; int alpha1, alpha2, alphar; for(y=0;y<heightr;y++) { for(x=0;x<widthr;x++) { //System.out.println(x); rpi=y*widthr+x; // index of resulting pixel; rp=0; //initializing resulting pixel System.out.println(rpi); if(x<(widthr/2)) // x is less than width , copy first tile { //System.out.println("tile1="+x); blue1 = t1[rpi] & 0x00ff; // ERROR occurs here green1=(t1[rpi] >> 8) & 0x00ff; red1=(t1[rpi] >> 16) & 0x00ff; alpha1 = (t1[rpi] >> 24) & 0x00ff; redr = (int)(red1 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green1 * 1.0); // redr = (int)(red1 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue1 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } else // index is ahead of half way...copy second tile { blue2 = t2[rpi] & 0x00ff; // blue band bit of first tile green2=(t2[rpi] >> 8) & 0x00ff; red2=(t2[rpi] >> 16) & 0x00ff; alpha2 = (t2[rpi] >> 24) & 0x00ff; redr = (int)(red2 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green2 * 1.0); // redr = (int)(red2 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue2 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } t12[rpi] = rp; // copying resulting pixel in the result int array which will be converted to image } } MemoryImageSource mis; if (t12!=null) { mis = new MemoryImageSource(widthr, heightr, colorModel, t12, 0, widthr); result = Toolkit.getDefaultToolkit().createImage(mis); return result; } return null; } } now to check the my theory Im trying to join or stich two tiles horizontaly but im getting the error : java.lang.ArrayIndexOutOfBoundsException: 90000 at imagemerge.ImageSticher.horizontalStich(ImageSticher.java:69) at imageStream.ImageStream.getImage(ImageStream.java:75) at imageStream.ImageStream.main(ImageStream.java:28) is there some kind of limitation because when stiching two images of 300 x 300 horizontally it means the resulting image will be 600 x 300 ... that would make 180000 index size but its giving error at 90000, what am I doing wrong here

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  • Delete image file used by XAML

    - by Frode Lillerud
    I'm trying to delete a Image file in WPF, but WPF locks the file. <Image Source="C:\person.gif" x:Name="PersonImage"> <Image.ContextMenu> <ContextMenu> <MenuItem Header="Delete..." x:Name="DeletePersonImageMenuItem" Click="DeletePersonImageMenuItem_Click"/> </ContextMenu> </Image.ContextMenu> </Image> And the Click handler just looks like this: private void DeletePersonImageMenuItem_Click(object sender, RoutedEventArgs e) { System.IO.File.Delete(@"C:\person.gif"); } But, when I try to delete the file it is locked and cannot be removed. Any tips on how to delete the file?

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  • jquery ajax image

    - by Nishima
    Hi all, I am sending an ajax request on dblick for creating the image of the screen where it is double clicked.I am ising imagegrabscreen() function of PHP to create image but instead of creating its image it is creates a black image. dblclick(function (ev,ui) { var response = $.ajax({ type:"POST", url: "grabImage.php", data:"name=John&location=Boston&function_name=img", complete: function(msg){ var resp = msg.responseText; if(msg && msg.readyState != 4) { alert("Ready State :"+msg.readyState); return; } else{ //wb_load(); alert( "Data Saved: " + resp); } } }); } ); GRAB IMAGE FUNCTION function img() { $im = imagegrabscreen(); imagepng($im, "C:\myscreenshot.png"); //echo $im; //imagedestroy($im); return $im; define('imge',$im); }

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  • iPhone Web Development Image Scaling

    - by Dominic Godin
    I am developing a simple web page to be viewed after an iphone application completes. I am finding the safari degrades the image quality of the jpg so its all fuzzy. The image is background image applied to a div div.foo { background: url(../images/foo.jpg) no-repeat; width:320px; height:349px; } The width and height are exactly the same as the jpg image. Is there a way to make sure the image gets displayed in its full quality?

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  • PIL saves image colour wrong

    - by Tom Viner
    I have an image. I want to resize it using PIL, but it come out like this. Even without a resize it still messes up the colour. Minimal code: from PIL import Image import os import urllib import webbrowser orig_url = 'http://mercedesclub.org.uk/images/stackoverflow-question/least-popular-colours-_-500-x-500.jpg' temp_fn, _ = urllib.urlretrieve(orig_url) im = Image.open(temp_fn) fn = os.tempnam() + '.jpg' im.save(fn) webbrowser.open(fn) I've tried Image.open(temp_fn).convert(format) with 'RGB', 'CMYK' and 'L' as formats, but still get weirdly coloured or grey results. When I load the image from my hard drive and I can see: >>>im.info {'adobe': 100, 'progression': 1, 'exif': 'Exif\x00\x00MM\x00*...\x7f\xff\xd9', 'adobe_transform': 100} >>>im.format 'JPEG' >>>im.mode 'CMYK' >>> im._getexif() {40961: 65535, 40962: 500, 40963: 500, 296: 2, 34665: 164, 274: 1, 305: 'Adobe Photoshop CS Macintosh', 306: '2010:02:26 12:46:54', 282: (300, 1), 283: (300, 1)} Thanks and let me know if you need any more data.

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  • retrieving background image from div when dynamically set

    - by tixrus
    I am having an issue with setting the background-image of a #x to the background image of #y. Correct me if I am wrong but I think you would do this in a simple case by saying $('#x').css('background-image',$('#y').css('background-image')); The problem is that when y was initially set up, it was set up like this: <div id='y' style='background-image: url(./randomcolor.php?ibase=<?php echo $entity->name; ?>) .... So when it does it, it is getting the URL of the generator, and javascript is just regarding that as a string. Do I have to do an ajax get here, or is there some kind of eval I could use.

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  • Java 1.5.0_16 corrupted colours when saving jpg image

    - by Coder
    Hi, i have a loaded image from disk (stored as a BufferedImage), which i display correctly on a JPanel but when i try to re-save this image using the command below, the image is saved in a reddish hue. ImageIO.write(image, "jpg", fileName); Note! image is a BufferedImage and fileName is a File object pointing to the filename that will be saved which end in ".jpg". I have read that there were problems with ImageIO methods in earlier JDKs but i'm not on one of those versions as far as i could find. What i am looking for is a way to fix this issue without updating the JDK, however having said that i would still like to know in what JDK this issue was fixed in (if it indeed is still a bug with the JDK i'm using). Thanks.

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  • Add image gallery to node in Drupal

    - by vian
    I'm using Image module for Drupal 6 and the submodule of Image Gallery. Image gallery is identified by taxonomy term of certain vocabulary. What I need is to attach Image Gallery View supplied with Image Gallery to certain node. I am now trying to use Views Attach to do this. But how can I pass an argument of taxonomy term for gallery to the view? Also I added the taxonomy term for gallery to be defined for both images and my node type. Is it ok?

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  • jQuery image grid effect

    - by anon
    I have an image sitting on a page that I want to create a grid type overlay (that covers the image with a black fill) which will be partitioned into 50x50 pixels (what ever size, tbh) squares. The squares on the grid will then flip over, one at a time, in random positions revealing the image below it. The only way I can think of accomplishing this would be to create a whole bunch of grid squares and overlay them on the image with jQuery, then flip each image square individually. This, though, would be a pain in the ass. Doing this all dynamically in jQuery is what I'm hoping to accomplish. Any ideas?

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  • jQuery, drop image on overlaping target

    - by Cinaird
    I am using jQuery to detect drop on target, the target in question is a image. If i drag one image upon another, and then drop it, it shall replace the target source with the dropped source. This works fine until two images lies upon each other. Some of the images lies next to each other and some times the target images overlap. if i drop, both the visible image and the image beneath is replaced with the dragged image. I hope the problem is clear and their is any good solution

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  • WPF Custom Control with Image problem

    - by user311883
    Hi all, I am quite new to WPF/XAML and I am currently facing a problem. I have a solution with two projects in it, the first project is a Custom Control Library with a custom Window form control inside. The second project is a WPF application using my custom window form. All work fine except for the form Icon. In the WPF application project I set my window icon property to "/ProjectTwoNameSpace;component/Resources/Images/Film.ico", and in the WPF custom control I try to show that image that way : <Image Grid.Column="0" Margin="3" Width="27" Height="27"> <Image.Source> <BitmapImage UriSource="{Binding Path=Icon}" /> </Image.Source> </Image> But it doesn't work, I get a error at runtime saying that the property UriSource or StreamSource must be set for my tag. Anyone can help me ? I think it's jsut a WPF newbie problem ^^

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  • Cocoa : Scale Image dragged into an ImageWell

    - by Holli
    I am working on application to keep a comic book collection in order. The user should be able to drag an image of the cover artwork into the program via an ImageWell. Since it is not possible to drag the image out of the application again I don't need to save the picture in it's original size. An image at the size of the ImageWell would be just fine. The question is how do I rescale the image with my application? To make things even more complicated the ImageWell is bound with Core Data. So I need to rescale the image before Core Data will save the picture in its original size.

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  • Java: Line appears when using AffineTransform to scale image

    - by Malakim
    Hi, I'm having a problem with image scaling. When I use the following code to scale an image it ends up with a line either at the bottom or on the right side of the image. double scale = 1; if (scaleHeight >= scaleWidth) { scale = scaleWidth; } else { scale = scaleHeight; } AffineTransform af = new AffineTransform(); af.scale(scale, scale); AffineTransformOp operation = new AffineTransformOp(af, AffineTransformOp.TYPE_NEAREST_NEIGHBOR); BufferedImage bufferedThumb = operation.filter(img, null); The original image is here: http://tinyurl.com/yzv6r7h The scaled image: http://tinyurl.com/yk6e8ga Does anyone know why the line appears? Thanks!

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  • Free (as in beer) Reverse Image Search API/Library/Service

    - by Bauer
    TinEye provides a great way to "reverse" search by image (i.e. upload/transload an image and have multiple possible sources of that image returned as results.) Since screen-scraping is messy and unreliable, I'm looking for a free API/library/web-service that could offer the same (or similar) reverse-image search function. At present, TinEye offers a commercial API, but since I'll only be using the service for small personal projects, it's hard to justify the cost of the service (the lowest being 1,000 searches for $70 USD). Is anyone aware of such a free service? Or is there a simpler way to approach this (programmatic solution; any language)? I understand that this is a tall order, and submitting the question is really only a last resort in the hope that there is some solution. Example image search is 99designs' StackOverflow logo competition entry by wolv

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  • Scaling up an image

    - by codefail
    How do I fulfill the condition "returns the entire scaled up image" If I am coding this correctly, scaleColor handles individual colors, getRed handles the red, etc. I am multiplying this by the input, numTimes, which will create a new image that is scaled up it. This scaled up (increase size) is to be returned. This is what I have. Image Image::scaleUp(int numTimes) const { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { pixelData[x][y].scaleColor(pixelData[x][y].scaleRed(pixelData[x][y].getRed()*numTimes)); pixelData[x][y].scaleColor(pixelData[x][y].scaleGreen(pixelData[x][y].getGreen()*numTimes)); pixelData[x][y].scaleColor(pixelData[x][y].scaleBlue(pixelData[x][y].getBlue()*numTimes)); } } //return Image(); }

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  • How to place text on top of image in ReportViewer

    - by Christoffer
    I feel very silly asking this, since it seems like it just should work, but I cannot make it work and cannot find anything in the documentation about this. The problem: I'm developing an application in Visual Studio 2010 that is utilizing ReportViewer, rendering the report locally. In the report designer, I place a textbox on top of an image. This looks fine in the designer, but when rendering the report, the textbox is rendered below the image. Now, before you suggest it, I have tried placing a textbox on top of a rectangle (or other control) with the BackgroundImage property set. This works. But: I cannot find a way to rescale the background image to fit the control. Setting a different dpi for the background image does nothing. Simply rescaling the image to a different resolution is not an option, since I eventually want to print the report. Does anybody have a solution to this?

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  • Headless HTML rendering to image on CentOS 5.4

    - by Jim Tough
    Hello, I have a project requirement to render HTML and capture the rendered image as a file on a headless CentOS 5.4 server. My specific requirements are: 1) Input will be a URL to the page to render, output will be an image file containing the rendered image of the page 2) CSS must be supported by the renderer up to CSS level-1 3) Static images in the page must be displayed properly in the rendered image, including any transparent color in .GIF files 4) Must be able to run on a headless CentOS 5.4 server. 5) Solution must not depend on any product or component that is not free for commercial use I do not need to do anything with the page other than get the screen capture and save it to an image. The hard part seems to be doing this in a headless environment. Some of the solutions that I've seen discussed need a display in order to work. Any suggestions? Thanks in advance, Jim

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  • Chrome starts to load image then show broken link icon

    - by Clare A Keith Ward
    Chrome (21.0.1180.79 m) On several random pages it has started to load an image and then suddenly the image disappears and there's only the broken image icon. If I right click the icon and choose to open the image in another window then the image opens, so it seems to me that it isn't a problem with the page? Here's one of the pages that it does it on; http://welshjournals.llgc.org.uk/browse/viewpage/llgc-id:1048090/llgc-id:1048951/llgc-id:1048969/get650 I'm running Kaspersky Internet Security 2012 Any help would be appreciated. Thanks Clare

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  • Get the image file path

    - by Googler
    HI, I am trying to retrive the filname of the image file from a file path in my code. My filepath: c:\mydocuments\pictures\image.jpg which method can i use in c# to get he filename of the above mentioned path. Like String file = image.jpg I have used the system.drawing to get he path, but it returns null. my code: string file = System.drawing.image.fromfile(filepath,true); Is this the right way to get the image file name or is there any other inbuilt method in c#. Pls help me on this?

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  • Why I cannot see an image if I do not use the full name of an image?

    - by Roman
    I try to add an image to JPanel. It works if I specify the full name of the image (including name of all folders). But I want my software to be machine independent (another machine does not have the same folder structure as my machine has). So, I put my image to the same place where the source is and in my code I use just name of the image (no folders' names). It does not work. I put my image into the folder where my executables are. It does not work again. So, why it does not work and what can I do with that?

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  • jquery background image fade

    - by Nick
    I am using jQuery to load ina background image that fills the page width / height. I have the following in the Head: $(document).ready(function() { $('body').css({ 'background-image' : 'url({HTML_BASE}images/backgrounds/randoms/{BACK_IMG})', 'background-repeat' : 'no-repeat', 'background-position' : 'center top', 'background-attachment': 'fixed', 'background-size': '100% 100%', }); $('#home-promo').innerfade({ speed: 'slow', timeout: 5000, type: 'sequence', containerheight: 'auto' }); $('.model-search').innerfade({ speed: 'slow', timeout: 5000, type: 'sequence', containerheight: '393' }); }); This works fine and can be seen at http://projects.snowshtechnologies.com/golden_dragon/home/ I want the BG image to fade in from the black background colour. I have looked at a few other threads on Stack that suggest its not possible as a body element defined in css, but in this scenario the BG image is being loaded in by jQuery. How would I go about adding a fade in to this code to bring the image in with a nice fadein?

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  • DMG image containing Mac OS X 10.6.5 update not recognized

    - by Lawliet
    Hello, I want to update my Mac OS X 10.6.3 and want to use the manual package update (not Software Update) and I am having this problem for two days now. First I downloaded Mac OS X 10.6.5 Combo update and on the first opening it popped up a message saying "Unable to mount: disk image not recognized". I thought that somehow the image became corrupt during the download, so I downloaded it again. Same result. And I downloaded again. And again... No use, it still states that the .dmg is not recognized. Then I tried to update my system from 10.6.3 to 10.6.4 using the same method (package installer). It worked. And of course I downloaded the 10.6.5 update (not the combo package, but the 10.6.4 10.6.5 update package)... guess what. Not recognized. I don't understand how is this possible. Did anyone has the same problem? Please don't advice me to use software update, as I need to do that on multiple Macs Thanks in advance.

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  • mapping rect in small image to larger image (in order to do a copyPixels operation)

    - by skinnyTOD
    Hi all - this is (I think) a relatively simple math question but I've spent a day banging my head against it and have only the dents and no solution... I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway). The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc) 3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot. The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly. Ugly code below... Sorry this post is so long - I just figured I ought to provide as much info as possible. Thanks for any tips! --trace of my data values *source BitmapDada 1152 864 scaled to rect 800 600 scaled BitmapData 800 600 selection BitmapData 58 56 scaled selection 83 80 ratio 1.44 before (x=544, y=237, w=58, h=56) (x=544, y=237, w=225.04, h=217.28) * Image here: http://i795.photobucket.com/albums/yy237/skinnyTOD/exampleST.jpg public function onExpandCallout(event:MouseEvent):void{ if (maskBitmapData.getPixel32(event.localX, event.localY) != 0){ var maskClone:BitmapData = maskBitmapData.clone(); //amount to scale callout - this will vary/can be changed by user var scale:Number =150 //scale percentage var normalizedScale :Number = scale/=100; var w:Number = maskBitmapData.width*normalizedScale; var h:Number = maskBitmapData.height*normalizedScale; var ratio:Number = (sourceBD.width /targetRect.width); //creat bmpd of the scaled size to copy source into var scaledBitmapData:BitmapData = new BitmapData(maskBitmapData.width * ratio, maskBitmapData.height * ratio, true, 0xFFFFFFFF); trace("source BitmapDada " + sourceBD.width, sourceBD.height); trace("scaled to rect " + targetRect.width, targetRect.height); trace("scaled BitmapData", bkgnImageSprite.width, bkgnImageSprite.height); trace("selection BitmapData", maskBitmapData.width, maskBitmapData.height); trace("scaled selection", scaledBitmapData.width, scaledBitmapData.height); trace("ratio", ratio); var scaledBitmap:Bitmap = new Bitmap(scaledBitmapData); var scaleW:Number = sourceBD.width / scaledBitmapData.width; var scaleH:Number = sourceBD.height / scaledBitmapData.height; var scaleMatrix:Matrix = new Matrix(); scaleMatrix.scale(ratio,ratio); var sRect:Rectangle = maskSprite.getBounds(bkgnImageSprite); var sR:Rectangle = sRect.clone(); var ss:Sprite = new Sprite(); ss.graphics.lineStyle(8, 0x0000FF); //ss.graphics.beginFill(0x000000, 1); ss.graphics.drawRect(sRect.x, sRect.y, sRect.width, sRect.height); //ss.graphics.endFill(); this.addChild(ss); trace("before " + sRect); w = uint(sRect.width * scaleW); h = uint(sRect.height * scaleH); sRect.inflate(maskBitmapData.width * ratio, maskBitmapData.height * ratio); sRect.offset(maskBitmapData.width * ratio, maskBitmapData.height * ratio); trace(sRect); scaledBitmapData.copyPixels(sourceBD, sRect, new Point()); addChild(scaledBitmap); scaledBitmap.x = offsetPt.x; scaledBitmap.y = offsetPt.y; } }

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