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  • vb.net one dimensional string array manipulation difficulty

    - by Luay
    Hi, I am having some problems with manipulating a one dimensional string array in vb.net and would like your assistance please. My objective is to get 4 variables (if possible) from a file path. these variables are: myCountry, myCity, myStreet, Filename. All declared as string. The file location is also declared as string. so I have: Dim filePath As String to illustrate my problem and what I am trying to do I have the following examples: 1- C:\my\location\is\UK\Birmingham\Summer Road\this house.txt. In this example myCountry would be= UK. myCity= Birmingham. myStreet=Summer Road. Filename=this house.txt 2- C:\my Location\is\France\Lyon\that house.txt. here myCountry=France. myCity=Lyon. There is no street. Filename=that house.txt 3- C:\my Location is\Germany\the other house.txt Here myCountry=Germany. No city. No street. Filename=the other house.txt What I am trying to say is I have no idea before hand about the lenght of the string or the position of the variables I want. I also don't know if I am going to find/get a city or street name in the path. However I do now that i will get myCountry and it will be one of 5 options: UK, France, Germany, Spain, Italy. To tackle my problem, the first thing I did was Dim pathArr() As String = filePath.Split("\") to get the FileName I did: FileName = pathArr.Last To get myCountry I did: If filePath.Contains("UK") Then myCountry = "UK" ElseIf filePath.Contains("France") Then myCountry = "France" ElseIf filePath.Contains("Germany") Then myCountry = "Germany" ElseIf filePath.Contains("Spain") Then myCountry = "Spain" ElseIf filePath.Contains("Italy") Then myCountry = "Italy" End If in trying to figure out myCity and myStreet (and whether they exist in the string in the first place) I started with: Dim ind As Integer = Array.IndexOf(pathArr, myCountry) to get the index of the myCountry string. I thought I could make my way from there but I am stuck and don't know what to do next. Any help will be appreciated. Thanks

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  • sql query question / count

    - by scheibenkleister
    Hi, I have houses that belongs to streets. A user can buy several houses. How do I find out, if the user owns an entire street? street table with columns (id/name) house table with columns (id/street_id [foreign key] owner table with columns (id/house_id/user_id) [join table with foreign keys] So far, I'm using count which returns the result: select count(*), street_id from owner left join house on owner.house_id = house.id group by street_id where user_id = 1 count(*) | street_id 3 | 1 2 | 2 A more general count: select count(*) from house group by street_id returns: count(*) | street_id 3 | 1 3 | 2 How can I find out, that user 1 owns the entire street 1 but not street 2? Thanks.

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  • Counting words in a collection using LINQ

    - by icemanind
    Guys, I have a StringCollection object with 5 words in them. 3 of them are duplicate words. I am trying to create a LINQ query that will count how many unique words are in the collection and output them to to the console. So, for example, if my StringCollection has 'House', 'Car,'House','Dog', 'Cat', then it should output like this: House -- 2 Car -- 1 Dog -- 1 Cat -- 1 any ideas on how to create a LINQ query to do this?

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  • Filter a list of objects using a property that is another list. Usign linq.

    - by Luís Custódio
    I've a nice situation, I think at beginning this a usual query but I'm having some problem trying to solve this, the situation is: I've a list of "Houses", and each house have a list of "Windows". And I want to filter for a catalog only the Houses witch have a Blue windows, so my extension method of House is something like: public static List<House> FilterByWindow (this IEnumerable<House> houses, Window blueOne){ houses.Select(p=>p.Windows.Where(q=>q.Color == blueOne.Color)); return houses.ToList(); } Is this correct or I'm losing something? Some better suggestion?

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  • Multiple Inheritence with same Base Classes in Python

    - by Jordan Reiter
    I'm trying to wrap my head around multiple inheritance in python. Suppose I have the following base class: class Structure(object): def build(self, *args): print "I am building a structure!" self.components = args And let's say I have two classes that inherit from it: class House(Structure): def build(self, *args): print "I am building a house!" super(House, self).build(*args) class School(Structure): def build(self, type="Elementary", *args): print "I am building a school!" super(School, self).build(*args) Finally, a create a class that uses multiple inheritance: class SchoolHouse(School, House): def build(self, *args): print "I am building a schoolhouse!" super(School, self).build(*args) Then, I create a SchoolHouse object and run build on it: >>> sh = SchoolHouse() >>> sh.build("roof", "walls") I am building a schoolhouse! I am building a house! I am building a structure! So I'm wondering -- what happened to the School class? Is there any way to get Python to run both somehow? I'm wondering specifically because there are a fair number of Django packages out there that provide custom Managers for models. But there doesn't appear to be a way to combine them without writing one or the other of the Managers as inheriting from the other one. It'd be nice to just import both and use both somehow, but looks like it can't be done? Also I guess it'd just help to be pointed to a good primer on multiple inheritance in Python. I have done some work with Mixins before and really enjoy using them. I guess I just wonder if there is any elegant way to combine functionality from two different classes when they inherit from the same base class.

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  • Explanation of output

    - by Anon
    My program class Building { Building() { System.out.print("b "); } Building(String name) { this(); System.out.print("bn " + name); } }; public class House extends Building { House() { System.out.print("h "); // this is line# 1 } House(String name) { this(); // This is line#2 System.out.print("hn " + name); } public static void main(String[] args) { new House("x "); } } We know that compiler will write a call to super() as the first line in the child class's constructor. Therefore should not the output be: b (call from compiler written call to super(), before line#2 b (again from compiler written call to super(),before line#1 ) h hn x But the output is b h hn x Why is that?

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  • Newbie SQL joining question: houses, refrigerators, and apples

    - by Philip Brocoum
    There are three tables in my database: apples, refrigerators, and houses. Each apple belongs to a refrigerator (it has a column that references the refrigerator that it's in), and each refrigerator belongs to a house. The problem is, each apple ALSO belongs to a house. I guess this isn't "normalized" or whatever, but it's the way it is. Obviously, each apple should belong to the house that its refrigerator belongs to. An apple can't be in two different places at once, after all. So, my question is this: what SQL statement will allow me to find all of the "bad apples" that for some reason incorrectly reference a different house than the refrigerator that they are supposedly in. In other words, I need to find the apples that contain contradictory information. I don't know if this is a "join" question or not, but I'm sure there's probably a very straightforward way of figuring this out. I just don't know what it is. Thanks for your help!

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  • jQuery autocomplete. Doesn't reveal existing matches.

    - by Alexander
    Hello fellow engineers. I have come across a problem I just can't solve. I am using autocomplete plugin for jQuery on an input. The HTML looks something like this: <tr id="row_house" class="no-display"> <td class="col_num">4</td> <td class="col_label">House Number</td> <td class="col_data"> <input type="text" title="House Number" name="house" id="house"/> <button class="pretty_button ui-state-default ui-corner-all button-finish">Get house info</button> </td> </tr> I am sure that this is the only id="house" field. Other fields that are before this one work fine with autocomplete, and it's basically the same algorithm (other variables, other data, other calls). So why doesn't it work like it should work with the following init. code: $("#house").autocomplete(["1/4","6","6/1","6/4","8","8/1","8/5","10","10/1","10/3","10/4","12","12/1","12/5","12/6","14","14/1","15","15/1","15/2","15/4","15/5","16","16/1","16/2","16/21","16/2B","16/3","16/4","17","17/1","17/2","17/4","17/5","17/6","17/7","17/8","18","18/1","18/2","18/3","18/5","18/95","19","19/1","19/2","19/3","19/4","19/5","19/6","19/7","19/8","20","20/1","20/2","20/3","20/4","21","21/1","21/2","21/3","21/4","22","22/9","23","23/2","23/4","24","24/1","24/2","24/3","24/A","25","25/1","25/10","25/2","25/4","25/5","25/6","25/7","25/8","25/9","26","26/1","26/6","27","27/2","28","28/1","29","29/2","29/3","29/4","30","30/1","30/2","30/3","31","31/1","31/3","32/A","33","34","34/1","34/11","34/2","34/3","35","35/1","35/2","35/4","36","36/1","36/A","37","37/1","37/2","38","38/1","38/2","39/1","39/2","39/3","39/4","40","40/1","41","41/2","42","43","44","45","45/1","45/10","45/11","45/12","45/13","45/14","45/15","45/16","45/17","45/2","45/3","45/6","45/7","45/8","45/9","46","47","47/2","49","49/1","50","51","51/1","51/2","52","53","54","55/7","66","109","122","190/8","412"], {minChars:1, mustMatch:true}).result(function(event, result, formatted) { var found=false; for(var index=0; index<HChouses.length; index++) //HChouses is the same array used for init, but each entry is paired with a database ID. if(HChouses[index][0]==result) { found=true; HChouseId=HChouses[index][1]; $("#row_house .button-finish").click(function() { QueryServer("HouseConnect","FillData",true,HChouseId); //this performs an AJAX request }); break; } if(!found) $("#row_house .button-finish").unbind("click"); }); Each time I start typing (say I press the "1" button), the text appears and gets deleted instantly. Rarely at all after repeated presses I get the list (although much shorter than it should be) But if after that I press the second digit, the whole thing disappears again. P.S. I use Firefox 3.6.3 for development.

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  • How to check of which user-defined type a current JSON element is during $.each()?

    - by Bob
    I have the following structure for a JSON file: ({condos:[{Address:'123 Fake St.', Lat:'56.645654', Lng:'23.534546'},{... another condo ...},{...}],houses:[{Address:'1 Main Ave.', Lat:'34.765766', Lng:'27.8786674'},{... another house ...}, {...}]}) So, I have a list of condos and houses in one big JSON array. I want to plot them all on my map, but I want to give condos and houses different marker icons( blue marker for condos, green marker for houses ). Problem I have is - figuring out how to distinguish between types of markers when I $.each() through them. How would I use if to check whether I'm working with a condo or a house at the moment? var markers = null; $('#map').gmap(mapOptions).bind('init', function(){ $.post('getMarkers.php', function(json){ markers = json; $.each(markers, function(type, dataMembers) { $.each(dataMembers, function(i, j){ //if house use house.png to create marker $('#map').gmap('addMarker', { 'position': new google.maps.LatLng(parseFloat(Lat), parseFloat(Lng)), 'bounds':true, 'icon':'house.png' } ); //if condo use condo.png $('#map').gmap('addMarker', { 'position': new google.maps.LatLng(parseFloat(Lat), parseFloat(Lng)), 'bounds':true, 'icon':'condo.png' } ); }); }); }); });

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  • out-of-the-box way to get an idmap from hibernate for a given entity?

    - by Geert-Jan
    Over and over again I notive myself getting a list from hibernate, and the first thing next is put it in an idmap like: List<House> entities = s.createCriteria(House.class).list(); Map<String,House> entitymap = new HashMap<String,House>(); for(TA_entity e:entities){ entitymap.put(e.getId(), e); } Is there a way to get this directly out of hibenerate? afterall Hibernate is familiar with the id.

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  • Technically speaking, what is different about Ubuntu compared to other Linux distributions?

    - by Ross
    This is a question that's puzzled me for quite a while (and refers to the differences between all distributions). In my mind, a distribution is: a pre-configured OS, with some pre-installed packages, some created by the distribution's community that are unique to that distribution (e.g. apt-get). I'm not sure my definition is right as I feel there's something else. I'm really interested in setting up my own ArchLinux distro (which starts as a very minimal barebones system that you expand yourself) but feel I need to understand this first.

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  • What is the use of Association, Aggregation and Composition (Encapsulation) in Classes

    - by SahilMahajanMj
    I have gone through lots of theories about what is encapsulation and the three techniques of implementing it, which are Association, Aggregation and Composition. What i found is, Encapsulation Encapsulation is the technique of making the fields in a class private and providing access to the fields via public methods. If a field is declared private, it cannot be accessed by anyone outside the class, thereby hiding the fields within the class. For this reason, encapsulation is also referred to as data hiding. Encapsulation can be described as a protective barrier that prevents the code and data being randomly accessed by other code defined outside the class. Access to the data and code is tightly controlled by an interface. The main benefit of encapsulation is the ability to modify our implemented code without breaking the code of others who use our code. With this feature Encapsulation gives maintainability, flexibility and extensibility to our code. Association Association is a relationship where all object have their own lifecycle and there is no owner. Let’s take an example of Teacher and Student. Multiple students can associate with single teacher and single student can associate with multiple teachers but there is no ownership between the objects and both have their own lifecycle. Both can create and delete independently. Aggregation Aggregation is a specialize form of Association where all object have their own lifecycle but there is ownership and child object can not belongs to another parent object. Let’s take an example of Department and teacher. A single teacher can not belongs to multiple departments, but if we delete the department teacher object will not destroy. We can think about “has-a” relationship. Composition Composition is again specialize form of Aggregation and we can call this as a “death” relationship. It is a strong type of Aggregation. Child object dose not have their lifecycle and if parent object deletes all child object will also be deleted. Let’s take again an example of relationship between House and rooms. House can contain multiple rooms there is no independent life of room and any room can not belongs to two different house if we delete the house room will automatically delete. The question is: Now these all are real world examples. I am looking for some description about how to use these techniques in actual class code. I mean what is the point for using three different techniques for encapsulation, How these techniques could be implemented and How to choose which technique is applicable at time.

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  • Is there a market for freelancer c#/ASP.NET developers? [closed]

    - by user1361315
    Whenever I see other freelancers out there, it seems to be dominated by php, ruby type developers (or maybe I am just looking in the wrong places). Curious, is there a market for c# freelancers out there on the interwebz? Or are most c#/.net development projects longer term, so they hire in-house FT developers or in-house contractors? When I say freelancer, I am referring to getting contracts and working from home.

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  • Hardware needed to route between two networks over wireless

    - by AptDweller
    I recently rented an apartment about 100 yards from my brother's house. I have line of sight to his house and can pick up his home AP signal with one of my two laptops if I go out on my balcony (facing his house) or put the laptop by the window. The other laptop will sometimes see the SSID broadcast, but fails to connect, drops, etc. We would like to set up a persistent wireless connection between our homes. We would prefer each network be logically segmented as independent networks, but he will share his internet connection. I've got a bunch of tv shows saved to a NAS by my TiVO that I'd like to make available to him across the wireless link. My brother strongly prefers to not mess with his WAP at all. His network is running fine and is afraid to mess it up. I guess you could say he is "technologically declined". If we can get a reliable 11Mbps connection we will be satisfied. What hardware do I need to make this work? I was thinking a router with two wireless interfaces (external antennas) a wired interface, and a directional antenna mounted on my balcony facing his house. Can anyone recommend hardware to make this happen? Cheaper is better. I'll only be living in the area a year or two. I do have an old satellite TV antenna if that can be used to direct the signal.

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  • The new direction of the gaming industry

    - by raccoon_tim
    Just recently I read a great blog post by David Darling, the founder of Codemasters: http://www.develop-online.net/blog/347/Jurassic-consoles-could-become-extinct. In the blog post he talks about how traditional retail games are experiencing a downfall thanks to the increasing popularity of digital distribution. I personally think of retail games as being relics of the past. It does not really make much sense to still keep distributing boxed games when the same game can be elegantly downloaded and updated over the air through a digital distribution channel. The world is not all rainbows, however. One big issue with mixing digital distribution with boxed retail games is that resellers will not condone you selling your game for 10€ digitally while their selling the same game for 70€. The only way to get around this issue is to move to full digital distribution. This has the added benefit of minimizing piracy as the game can be tightly bound to the service you downloaded the game from. Many players are, however, complaining about not being able to play the games offline. Having games tightly bound to the internet is a problem when games are bought from a retailer as we tend to expect that once we have the product we can use it anywhere because we physically own it. The truth is that we don’t actually own the product. Instead, the typical EULA actually states that we only have a license to use the product. We’re not, for instance, allowed to disassemble the product, which the owner is indeed permitted to do. Digital distribution allows us to provide games as services, instead of selling them as standalone products. This means that for a service to work you have to be connected to the internet but you still have the same rights to use the product. It’s really straightforward; if you downloaded a client from the internet you are expected to have an internet connection so you’re able to connect to the server. A game distributed digitally that is built using a client-server architecture has the added benefit of allowing you to play anywhere as long as you have the client installed and you are able to log in with your user information. Your save games can be backed up and your game can continue anywhere. Another development we’re seeing in the gaming industry is the increasing popularity of free-to-play games. These are games that let you play for free but allow you to boost your gaming experience with real world money. The nature of these games is that players are constantly rewarded with new content and the game can evolve according to their way of playing and their wishes can be incorporated into the product. Free-to-play games can quickly gain a large player basis and monetization is done by providing players valuable things to buy making their gaming experience more fun. I am personally very excited about free-to-play games as it’s possible to start building the game together with your players and there is no need to work on the game for 5 years from start to finish and only then see if it’s actually something the players like. This is a typical problem with big movie-like retail games and recent news about Radical Entertainment practically closing its doors paints a clear picture of what can happen when the risk does not pay off: http://news.teamxbox.com/xbox/25874/Prototype-Developer-Radical-Entertainment-Closes/.

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  • How to re codesign iPhone app binary ?

    - by CodeFlakes
    I'd like to send a binary to a client without the source code. How can here sign the app for distribution on it's own name without recompiling everything (since he does not have the source code) I'm not talking about adhoc distribution. I've tried to codesign -f with another distribution profile but itunes connect refuses it.

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  • please help me to interpret the naive bayes result in weka..

    - by resmi
    Anybody please help me to interpret the following result generated in weka for classification using naive bayes.....Please explain clearly what is this Normal Distribution , Mean , StandardDev , WeightSum and Precision.Please help me.Am new in weka. ** Naive Bayes Classifier Class Normal: Prior probability = 0.5 1374195_at: Normal Distribution. Mean = 218.06 StandardDev = 6.0572 WeightSum = 3 Precision = 36.34333334 1373315_at: Normal Distribution. Mean = 1142.58 StandardDev = 21.1589 WeightSum = 3 Precision = 126.95333339999999

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  • Pseudorandom Number Generation with Specific Non-Uniform Distributions

    - by carnun
    Hello all, I'm writing a program that simulates various random walks (with differing distributions). At each timestep, I need randomly generated, two dimensional step distances and angles from the distribution of the random walk. I'm hoping someone can check my understanding of how to generate these random numbers. As I understand it I can use Inverse Transform Sampling as follows: If f(x) is the pdf of our random walk that has a non-uniform distribution, and y is a random number from a uniform distribution. Then if we let f(x) = y and solve to find x then we have a random number from the non-uniform distribution. Is this a feasible solution?

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  • SysAdmin Career Question: Internal or Client Based

    - by Malnizzle
    ServerFault Community, It seems there are two positions SysAdmins find themselves in, either you are working for a non-IT services based single client (your employer) and providing in-house IT support or you work for a company who provides out sourced IT services to multiple clients. Right now I work for a company who does the latter, and I often consider how nice it would be doing the in-house side of things, to just have one network I am focused on and instead of feeling like I have a dozen bosses between clients and internal management, I would just have one set of management and people to appease. There is also the technical aspect of every client wanting something different, and having to manage numerous different technology platforms, or trying to force clients into using the technologies we prefer, neither situation is enjoyable. Is this just "the grass is greener on the other side" syndrome, or is there some legitimacy to the the stress of client based IT work compared to being an in-house IT guy? Thanks!

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  • Which home automation technology to choose? x10 zwave e.t.c. in UK [closed]

    - by Stewart Robinson
    I work away most of the week and have to leave my house empty. I would like to have home automation monitor and control my house. Naturally I want to be a bit of a geek and do some of it myself so I've researched stuff like x10, zwave, cbus e.t.c. but I want opinions on which I should use in my house. I have a Linux box that could be used to actually do controlling if needed. So which technology and why?

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  • Building a network at home, what cables to use (if any)?

    - by Faruz
    My house is currently in ruins and am building it. While doing so, I wanted to design a home network. My main objectives are surfing and HD streaming. The house is one-level, 100 sq/m (about 300 sq/ft), and one of the rooms is a safety room with Reinforced concrete walls. About a year ago, when I started planning, I thought about putting Cat 6 STP cables in the walls and create network points in the rooms. Should I use STP or FTP? I heard that STP is a problem regarding connectors and stuff. Is it really beneficial? Will it work OK if I transfer the wire together with the telephone line? Should I maybe go with WLan and count on 802.11n to enable me to stream HD across the house? is 802.11n that good?

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  • list and explanations of ways to boost this router's signal strength? [closed]

    - by barlop
    Possible Duplicates: Improve Wireless Signal How to get wireless coverage over my whole house? What's the best way to increase the range of my 802.11g router? The back of my house doesn't have WiFi Signal I'm interested in ways that are both specific to certain routers, and generic. When I say generic, I don't necessarily mean a one way that works for many.. but it can also be a generic answer, so mentioning solutions for different situations. So not just the one router I mention. Explanations are important, as well as all the ways. One i'm particularly interested in boosting the strength of is this wireless router/modem Netgear VMDG280 maybe anywhere in a big house with three floors, maybe from the garden.

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  • Star Trek inspired home automation visualisation

    - by Zak McKracken
    I’ve always been a more or less active fan of Star Trek. During the construction phase of my house I started coding a GUI for controlling the house which has an EIB. Just for fun I designed a version inspired by the LCARS design used in Star Trek TNG and showed this to my wife. I showed her several designs before but this was the only one, she really liked. So I decided to go on with this. I started a C# WinForms application. The software runs on a wall mounted Shuttle Barebone-PC. First plan was an industrial panel-pc but the processor was too slow. The now-used Atom is ok. I started with the LCARS-controls found on Codeproject. Since the classic LCARS design divides the screen into two parts this tended to be impracticable, so I used my own design For now the software is able to: Switch lights/wall outlets Show current temperatures for all room controllers Show outside temperature with a 24h trend chart Show the status of the two heat pumps Provide an alarm clock (e.g. for cooking) Play internet radio streams Control absence Mute the door bell Speak status messages via speech synthesis For now, I’m working on an integration of my electric meter. The main heat pump and the electric meter are connected to my LAN. I also tried some speech recognition, but I’ve problems with the microphone. I't’s working when you are right in front of the PC, but not far away, let’s say on the other side of the room. So this is the main view. The table displays raw values which are sent over the EIB – completely useless but looks great For each floor I have a different view. Here you can see the temperatures and check the status of the lights (the buttons are blinking when a light is switched on) This is the view for the heat pump:   Next step would be to integrate a control of my squeezebox server (I use different Squeezeboxes through the house as a multiroom audio solution)

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  • Methodology To Determine Cause Of User Specific Error

    - by user3163629
    We have software that for certain clients fails to download a file. The software is developed in Python and compiled into an Windows Executable. The cause of the error is still unknown but we have established that the client has an active internet connection. We suspect that the cause is due to the clients network setup. This error cannot be replicated in house. What technique or methodology should be applied to this kind of specific error that cannot be replicated in house. The end goal is to determine the cause of this error so we can move onto the solution. For example; Remote Debugging: Produce a debug version of the software and ask the client to send back a debug output file. This involves alot of time (back and forth communication) and requires the client to work and act in a timely manor to be successful. In-house debugging: Visit the client and determine their network setup, etc. Possibly develop a series of script tests before hand to run on the clients computer under the same network. Other methodologies and techniques I am not aware of?

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