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  • centos: linking lib that doesn't have a .pc file for pkg-config

    - by Paulie
    I'm trying to compile svg2pdf on centos. I think I've managed to get the required dependencies installed using yum: sudo yum install librsvg2 sudo yum install cairo The Makefile contains: MYCFLAGS=`pkg-config --cflags librsvg-2.0 cairo-pdf` -Wall -Wpointer-arith -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations - Wnested-externs -fno-strict-aliasing MYLDFLAGS=`pkg-config --libs librsvg-2.0 cairo-pdf` After typing 'make', the first couple of lines of output are: cc `pkg-config --cflags librsvg-2.0 cairo-pdf` -Wall -Wpointer-arith -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations -Wnested-externs -fno-strict-aliasing `pkg-config --libs librsvg-2.0 cairo-pdf` svg2pdf.c -o svg2pdf Package librsvg-2.0 was not found in the pkg-config search path. Perhaps you should add the directory containing `librsvg-2.0.pc' to the PKG_CONFIG_PATH environment variable No package 'librsvg-2.0' found There is no librsvg-2.0.pc on this system (but there is when I installed this using macports on my macbookpro). How should I get this package linked? Should I change the Makefile, and if so, to what? Should I generate the .pc files, and if so, how? Or is there another way to resolve this? Or, has anyone been successful at installing svg2pdf on centos, and, if so, how did you manage it? I don't have much experience on linux, so I might be missing something obvious.

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  • sendData (lib AsyncSocket) just before iPhone quit

    - by Pierre
    I have an iPhone application that send datas via wifi on my mac. I would like to send a logout message to my mac when I quit the iPhone app. I tried to send it on the : -applicationWillTerminate methode but it seems that the application shut down my service before. How and where can I send my message just before the exit ? Thanks a lot !

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  • Compiling ruby1.9.1 hangs and fills swap!

    - by nfm
    I'm compiling Ruby 1.9.1-p376 under Ubuntu 8.04 server LTS (64-bit), by doing the following: $ ./configure $ make $ sudo make install ./configure works without complaints. make hangs indefinitely until all my RAM and swap is gone. It get stuck after the following output: compiling ripper make[1]: Entering directory `/tmp/ruby1.9.1/ruby-1.9.1-p376/ext/ripper' gcc -I. -I../../.ext/include/x86_64-linux -I../.././include -I../.././ext/ripper -I../.. -I../../. -DRUBY_EXTCONF_H=\"extconf.h\" -fPIC -O2 -g -Wall -Wno-parentheses -o ripper.o -c ripper.c If I run the gcc command by hand, with the -v argument to get verbose output, it hangs after the following: Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr --enable-shared --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --enable-nls --with-gxx-include-dir=/usr/include/c++/4.2 --program-suffix=-4.2 --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --enable-mpfr --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) /usr/lib/gcc/x86_64-linux-gnu/4.2.4/cc1 -quiet -v -I. -I../../.ext/include/x86_64-linux -I../.././include -I../.././ext/ripper -I../.. -I../../. -DRUBY_EXTCONF_H="extconf.h" ripper.c -quiet -dumpbase ripper.c -mtune=generic -auxbase-strip ripper.o -g -O2 -Wall -Wno-parentheses -version -fPIC -fstack-protector -fstack-protector -o /tmp/ccRzHvYH.s ignoring nonexistent directory "/usr/local/include/x86_64-linux-gnu" ignoring nonexistent directory "/usr/lib/gcc/x86_64-linux-gnu/4.2.4/../../../../x86_64-linux-gnu/include" ignoring nonexistent directory "/usr/include/x86_64-linux-gnu" ignoring duplicate directory "../.././ext/ripper" ignoring duplicate directory "../../." #include "..." search starts here: #include <...> search starts here: . ../../.ext/include/x86_64-linux ../.././include ../.. /usr/local/include /usr/lib/gcc/x86_64-linux-gnu/4.2.4/include /usr/include End of search list. GNU C version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) (x86_64-linux-gnu) compiled by GNU C version 4.2.4 (Ubuntu 4.2.4-1ubuntu4). GGC heuristics: --param ggc-min-expand=47 --param ggc-min-heapsize=32795 Compiler executable checksum: 6e11fa7ca85fc28646173a91f2be2ea3 I just compiled ruby on another computer for reference, and it took about 10 seconds to print the following output (after the above Compiler executable checksum line): COLLECT_GCC_OPTIONS='-v' '-I.' '-I../../.ext/include/i686-linux' '-I../.././include' '-I../.././ext/ripper' '-I../..' '-I../../.' '-DRUBY_EXTCONF_H="extconf.h"' '-D_FILE_OFFSET_BITS=64' '-fPIC' '-O2' '-g' '-Wall' '-Wno-parentheses' '-o' 'ripper.o' '-c' '-mtune=generic' '-march=i486' as -V -Qy -o ripper.o /tmp/cca4fa7R.s GNU assembler version 2.20 (i486-linux-gnu) using BFD version (GNU Binutils for Ubuntu) 2.20 COMPILER_PATH=/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/ LIBRARY_PATH=/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/i486-linux-gnu/4.4.1/../../../:/lib/:/usr/lib/ COLLECT_GCC_OPTIONS='-v' '-I.' '-I../../.ext/include/i686-linux' '-I../.././include' '-I../.././ext/ripper' '-I../..' '-I../../.' '-DRUBY_EXTCONF_H="extconf.h"' '-D_FILE_OFFSET_BITS=64' '-fPIC' '-O2' '-g' '-Wall' '-Wno-parentheses' '-o' 'ripper.o' '-c' '-mtune=generic' '-march=i486' I have absolutely no clue what could be going wrong here - any ideas where I should start?

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  • Creating and using a static lib in xcode (MacOSX)

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Localization of strings in static lib

    - by AO
    I have a project that uses a static library (SL). In that SL, there are a couple of strings I'd like to localize and the project includes all of the localization files. The localization works just fine when storing all text translations in the same file. The thing is that I'd like to separate the SL strings from the other strings. I have tried to put two different *.strings files (Localizable.strings and Localizable2.strings) in the language folder of interest but that did not work. I have also tried to use two *.strings file with the same name (Localizable.strings) but with different paths. It didn't work either. It seems that only one localization file is supported, right? Could anyone suggest a good way of doing this? I'm using SDK 3.2 beta 2.

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  • Can't import my module when start my twisted application under root

    - by kepkin
    Here is absolutely minimal application so you could try to reproduce it on your machine. Having two files for example in /home/aln/tmp/tw_test: server.tac MyLib.py MyLib.py class Solver(object): def solve(self): """ do extremely complex stuff here """ print "Hello from solve" server.tac #!/usr/bin/python import MyLib from twisted.application import internet, service from twisted.internet import protocol, reactor, defer, utils, threads from twisted.protocols import basic class MyProtocol(basic.LineReceiver): def lineReceived(self, line): if line=="new job": self.transport.write("started a job" + '\r\n') self.factory.run_defered() class MyFactory(protocol.ServerFactory, MyLib.Solver): protocol = MyProtocol def run_defered_helper(self): self.solve() def run_defered(self): d = threads.deferToThread(self.run_defered_helper) application = service.Application('MyApplication') factory = MyFactory() internet.TCPServer(1079, factory).setServiceParent(service.IServiceCollection(application)) Everything works fine when I start it under non-root user. aln@aln-laptop:tw_test$ twistd -ny server.tac 2010-03-03 22:42:55+0300 [-] Log opened. 2010-03-03 22:42:55+0300 [-] twistd 8.2.0 (/usr/bin/python 2.6.4) starting up. 2010-03-03 22:42:55+0300 [-] reactor class: twisted.internet.selectreactor.SelectReactor. 2010-03-03 22:42:55+0300 [-] <class 'MyFactory'> starting on 1079 2010-03-03 22:42:55+0300 [-] Starting factory <MyFactory object at 0x2d5ea50> 2010-03-03 22:42:59+0300 [MyProtocol,0,127.0.0.1] Hello from solve ^C2010-03-03 22:43:01+0300 [-] Received SIGINT, shutting down. 2010-03-03 22:43:01+0300 [-] (Port 1079 Closed) 2010-03-03 22:43:01+0300 [-] Stopping factory <MyFactory object at 0x2d5ea50> 2010-03-03 22:43:01+0300 [-] Main loop terminated. 2010-03-03 22:43:02+0300 [-] Server Shut Down. But if try to start it under root (which is going to happen in my real application) I receive the following exception: aln@aln-laptop:tw_test$ sudo twistd -ny server.tac [sudo] password for aln: Traceback (most recent call last): File "/usr/lib/python2.6/dist-packages/twisted/application/app.py", line 694, in run runApp(config) File "/usr/lib/python2.6/dist-packages/twisted/scripts/twistd.py", line 23, in runApp _SomeApplicationRunner(config).run() File "/usr/lib/python2.6/dist-packages/twisted/application/app.py", line 411, in run self.application = self.createOrGetApplication() File "/usr/lib/python2.6/dist-packages/twisted/application/app.py", line 494, in createOrGetApplication application = getApplication(self.config, passphrase) --- <exception caught here> --- File "/usr/lib/python2.6/dist-packages/twisted/application/app.py", line 505, in getApplication application = service.loadApplication(filename, style, passphrase) File "/usr/lib/python2.6/dist-packages/twisted/application/service.py", line 390, in loadApplication application = sob.loadValueFromFile(filename, 'application', passphrase) File "/usr/lib/python2.6/dist-packages/twisted/persisted/sob.py", line 215, in loadValueFromFile exec fileObj in d, d File "server.tac", line 2, in <module> import MyLib exceptions.ImportError: No module named MyLib Failed to load application: No module named MyLib If I try to load MyLib module in the python intepreter under root, it works fine: aln@aln-laptop:tw_test$ sudo python Python 2.6.4 (r264:75706, Dec 7 2009, 18:43:55) [GCC 4.4.1] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import MyLib >>> import sys >>> print(sys.path) ['', '/usr/lib/python2.6', '/usr/lib/python2.6/plat-linux2', '/usr/lib/python2.6/lib-tk', '/usr/lib/python2.6/lib-old', '/usr/lib/python2.6/lib-dynload', '/usr/lib/python2.6/dist-packages', '/usr/lib/python2.6/dist-packages/PIL', '/usr/lib/python2.6/dist-packages/gst-0.10', '/usr/lib/pymodules/python2.6', '/usr/lib/python2.6/dist-packages/gtk-2.0', '/usr/lib/pymodules/python2.6/gtk-2.0', '/usr/local/lib/python2.6/dist-packages'] >>> sys.path is absolutely the same for aln user. I tried sudo -E too. Any suggestions?

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  • Compiling C lib and OCaml exe using it, all using ocamlfind

    - by Magnus
    I'm trying to work out how to use ocamlfind to compile a C library and an OCaml executable using that C library. I put together a set of rather silly example files. % cat sillystubs.c #include <stdio.h> #include <caml/mlvalues.h> #include <caml/memory.h> #include <caml/alloc.h> #include <caml/custom.h> value caml_silly_silly( value unit ) { CAMLparam1( unit ); printf( "%s\n", __FILE__ ); CAMLreturn( Val_unit ); } % cat silly.mli external silly : unit -> unit = "silly_silly" % cat foo.ml open Silly open String let _ = print_string "About to call into silly"; silly (); print_string "Called into silly" I believe the following is the way to compile up the library: % ocamlfind ocamlc -c sillystubs.c % ar rc libsillystubs.a sillystubs.o % ocamlfind ocamlc -c silly.mli % ocamlfind ocmalc -a -o silly.cma -ccopt -L${PWD} -cclib -lsillystubs Now I don't seem to be able to use the created library though: % ocamlfind ocamlc -custom -o foo foo.cmo silly.cma /usr/bin/ld: cannot find -lsillystubs collect2: ld returned 1 exit status File "_none_", line 1, characters 0-1: Error: Error while building custom runtime system The OCaml tools are somewhat mysterious to me, so any pointers would be most welcome.

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  • pie chart (php graph lib) problem !

    - by gin
    i'm using phpgraphlib for creating charts i tried one of the example of the pie charts ex (with lil bit pf changes) which is : include('phpgraphlib.php'); include('phpgraphlib_pie.php'); $graph = new PHPGraphLibPie(400, 200); $data = array("CBS" = 0, "NBC" = 1); $graph-addData($data); $graph-setTitle('8/29/07 Top 5 TV Networks Market Share'); $graph-setLabelTextColor('50,50,50'); $graph-setLegendTextColor('50,50,50'); $graph-createGraph(); ? and whether i put $data = array("CBS" = 0, "NBC" = 1); or $data = array("CBS" = 1, "NBC" = 0); the pie chart have the same color.. shouldn't the whole pie/slice suppose to be colored with some color (i.e. blue) if ("CBS" = 0, "NBC" = 1) , while if ("CBS" = 1, "NBC" = 0) it should be colored with other color (i.e. red)/? is there any way to fix it? i would really appreciate any help ,,

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • any rss feed lib for gae..

    - by zjm1126
    i want enable rss for gae on my site . and did you know the simple way to do this ? thanks this is a example i searched: class FeedHandler(BaseRequestHandler): def get(self,tags=None): blogs = Weblog.all().filter('entrytype =','post').order('-date').fetch(10) last_updated = datetime.datetime.now() if blogs and blogs[0]: last_updated = blogs[0].date last_updated = last_updated.strftime("%Y-%m-%dT%H:%M:%SZ") for blog in blogs: blog.formatted_date = blog.date.strftime("%Y-%m-%dT%H:%M:%SZ") self.response.headers['Content-Type'] = 'application/atom+xml' self.generate('atom.xml',{'blogs':blogs,'last_updated':last_updated}) any more simple ?

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  • [C++] OpenID lib in C++?

    - by Jonathan
    Hi I need to use openid in a c++ website and can't find a working library to work with. I am trying to use this one http://kin.klever.net/libopkele/requirements but it stops the configure with this message: checking for OPENSSL... configure: error: no openssl library found. get one from http://www.openssl.org/ but my debian has openssl installed and libssl-dev libssl installed... any help please? Thanks, Jonathan

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  • C++: Platform independent game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because it is platform independent. But Java is too slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Loading JNI lib on Mac OS X?

    - by Clinton
    Background So I am attempting to load a jnilib (specifically JOGL) into Java on Mac OS X at runtime. I have been following along the relevant Stack Overflow questions: Maven and the JOGL Library Loading DLL in Java - Eclipse - JNI How to make a jar file that include all jar files The end goal for me is to package platform specific JOGL files into a JAR and unzip them into a temp directory and load them at start-up. I worked my problem back to simply attempting to load JOGL using hard-coded paths: File f = new File("/var/folders/+n/+nfb8NHsHiSpEh6AHMCyvE+++TI/-Tmp-/libjogl.jnilib"); System.load(f.toString()); f = new File ("/var/folders/+n/+nfb8NHsHiSpEh6AHMCyvE+++TI/-Tmp-/libjogl_awt.jnilib"); System.load(f.toString()); I get the following exception when attempting to use the JOGL API: Exception in thread "main" java.lang.UnsatisfiedLinkError: no jogl in java.library.path But when I specify java.library.path by adding the following JVM option: -Djava.library.path="/var/folders/+n/+nfb8NHsHiSpEh6AHMCyvE+++TI/-Tmp-/" Everything works fine. Question Is it possible use System.load (or some other variant) on Mac OS X as a replacement for -Djava.library.path that is invoked at runtime?

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  • CMake: add static library to shared lib

    - by redvarib
    I would like to create shared library with cmake, but also I need to link it to third party static libraries. For example if it should include my own file1.o, file2.o, then statically linked libfoo.la and then be written down to disk as .so file which dynamically linked to libbar.so Is it even possible?

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  • C++: Platform indepentend game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because of its platform independent. But Java is to slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • LNK1104: cannot open file 'kernel32.lib'

    - by Geoff
    I Had VS2010 installed but found that intellisense wasn't working. I looked on the web and found that I wasn't the only one who had that issue. So, I installed VS2008 and everything was fine. Then I decided to clean up my computer and removed VS2010 and immediately started getting this error on my programs (new and old). Even a simple test program that has one cout command. I tried repairing VS2008 and that didn't work so I tried to uninstall and then reinstall and still I am getting the same problem. I have looked online for this issue and though I have found a lot of other people are experiencing this issue it is not the same. They are having problems with other external references, not the ones that should automatically be included like kernel32 and lib32 etc. I also tried the solution that worked for some people with their other references and I included the path (with and without quotes) to my kernel32 directory but still I get the same problem, or in some instances I will get LNK1104: cannot open file 'C:\WINDOWS\system32.obj' with and without quotes in the linker config. Can anyone please help?

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  • Extracting exported functions out of a shared lib (ubuntu)

    - by Pingu
    the title already describes my problem. I found this post, but it didn't completely answers my question. With the help of it i got this output from nm... $nm -C -g -D ./libLoggingHandler.so 000000cc A _DYNAMIC ... 000042e0 T write_str(char*, char const*, int*) 00005a78 T RingBuffer::WriteUnlock() ... 00005918 T TraceLines::GetItemSize() ... U SharedMemory::attach(int, void const*, int) ... 00003810 T TraceProfile::FindLineNr(int, int) ... 00002d40 T LoggingHandler::getLogLevel() ... U SharedResource::getSharedResourceKey(char const*, int) ... which are the exported functions? I already found a hint in this post, that the "T" indicates that its getting exported. But if i check the nm manual here, it just says T - The symbol is in the text (code) section. My questions is: Does this output give me the information which functions are exported functions (or variables)? If not, how do i get it? Greetings, Pingu

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  • Fragment savedInstanceState is always null (Android support lib)

    - by Evgeny Egorov
    I wrote a simple test project, but I cant understand why I always receive savedInstanceState = null in lifecycle methods onCreate, onCreateView and onActivityCreated. I change the screen orientation, see the log, but state not saved. Tell me please where is my mistake. Thanks. The code of fragment class is: public class TestFragment extends Fragment { private String state = "1"; @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { if (savedInstanceState != null) { //never works state = savedInstanceState.getString("state"); } //always prints 1 Toast.makeText(getActivity(), state, Toast.LENGTH_SHORT).show(); return inflater.inflate(R.layout.fragment_layout, container, false); } @Override public void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("state", "2"); Log.e("", "saved 2"); } }

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  • Third party lib to create jar files?

    - by Synesso
    I've Goog'd but I can't find any third party library that will let you create a jar file programmatically. I amazed that even Apache commons-io doesn't seem to have such functionality. I'd rather not implement it myself as the API is rather low level. Are there any 3rd party libraries out there that will do the job? Edit: I meant programmatically in Java. I don't want to drop out to the shell and I don't want to work with java.io.*.

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  • AIX- Does not install shared lib

    - by kadeshpa
    I am able to build the shared object successfully using the holy native compiler "xlc" on AIX.It does build the shared object library but does not install the shared object library. Configure command is: ./configure --prefix=/PATH/to/install --exec-prefix=/PATH/to/install --enable-shared --enable-static=no --enable-module=so --build=powerpc-ibm-aix5.3.0.0 --host=powerpc-ibm-aix5.3.0.0 LDFLAGS="-G -shared" Any help would be appreciated?

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