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  • How to fix bluescreen in windows 7 with multi-boot?

    - by Ismail Sensei
    I have HP laptop 6730S with two Operating systems : Windows 7 Ultimate 32bit Centos 6.4 64Bit The GRUB2 is not installed in MBR, use Windows' bootloader. After I choose Windows in the start, the blue-screen appears with unmountable_boot_volume problem so I tried some help from similar questions here ( use Command Prompt and enter the following command: chkdsk /R C: ). But the problem is, I can't get repair my computer it took so long and nothing happened after I waited more than 2H and when I put my Windows 7 DVD to boot it charge the files then same thing happened nothing show up so I couldn't use command prompt. But when I use Centos everything works just fine the D partition i can mounted normally but C partition it shows me error and tell me to go to windows and repair it with Chkdsk command and here is where I am stuck.

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  • Entering Safe Mode problem

    - by NikolaysGS
    Hi! When i start my pc i get following message: The Logon User Interface DLL RtlGina2.dll failed to load I found solution here But i ca not log into my pc, neither in safe/normal mode. It is interesting that first time i succeed loging into safe mode, but change msconfig boot.ini to safemode with networking where i can not log in. And now every time no matter what i am choosing from F8 menu, i enter in safe mode with networking(where i get following error). So is it any way to log in back into "pure" safe mode. I am not sure that the question it`s clear enough ;-(

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  • SQL Server compatibility mode not logged

    - by smithsi
    I've been researching a problem which was diagnosed as someone changing the compatability mode for the SQL Server database from 80 to 90 on SQL Server 2005 for a database which had it's compatibility mode set to 80 due to legacy stored procedure code not having been upgraded. I found that when changing the compatibility mode this is not logged in the SQL Server logs. Has anyone seen this issue and is this a bug or is there an alternative method to track these changes?

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  • Cannot do sudo: "/etc/sudoers is mode 0740, should be 0440"

    - by dehmann
    I have a problem: I don't have a root password on my mac. I just have an Admin account, which can do stuff using sudo. Now, I wanted to add my normal user to the /etc/sudoers file as well. Since it did not let me write to that file (even writing using sudo), I did this: sudo chmod u+w /etc/sudoers That worked. But since then I can't do any sudo command anymore on my system. It complains that /etc/sudoers has the wrong mode: $ sudo touch /etc/sudoers sudo: /etc/sudoers is mode 0740, should be 0440 Segmentation fault It sounds like a bad joke, because now I can't even change the mode back to 0440: $ sudo chmod 0440 /etc/sudoers sudo: /etc/sudoers is mode 0740, should be 0440 Segmentation fault Is there any way to fix this situation? I need to get my sudo abilities back.

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  • squeaky sound when in 5.1 mode Audigy2 ls

    - by ageis23
    Hi I'm using alsa in 5.1 mode. pcm.ch51dup { slave.pcm surround51 slave.channels 6 type route ttable.0.0 1 ttable.1.1 1 ttable.0.2 1 ttable.1.3 1 ttable.0.4 0.5 ttable.1.4 0.5 ttable.0.5 0.5 ttable.1.5 0.5 } The 5.1 mode works but I get sqeaky sound in one of the speakers but it's not there once I turn it back into stereo mode and turn on the matrix mode. The speakers are the Logitech X-540. I do have onboard sound but I've disabled via the sound preferences applet in gnome I'm using a Audigy2 ls with ubuntu lucid. Why is this? The asoundrc is the only file I've played with. I enable 5.1 using the sound preferences applet provided by gnome.

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  • Google Chrome in Incognito Mode still logging visits history

    - by casey_miller
    I am using Incognito Mode and today I have noticed that when I frequently visit some site in that mode browser logs it and even on not incognito mode it autofills in address bar making Incognito mode useless in my case. Another fun thing is that the item is not in History so I can't manually remove it. Couldn't find anything in Settings. Why is this happening? BTW, instant search is disabled in my case. Using the latest version to date. Extensions installed List item Send to Google Docs Google Translate Eye Dropper Delicious Readabiliy Pagespeed

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  • Why is my ethernet interface in promiscuous mode

    - by nhed
    I read that seeing a flag of M in netstat -i is the way to tell which of your interfaces is in promiscuous mode I run it and I see that eth1 is in promiscuous mode $ netstat -i Kernel Interface table Iface MTU Met RX-OK RX-ERR RX-DRP RX-OVR TX-OK TX-ERR TX-DRP TX-OVR Flg eth1 1500 0 1770161198 0 0 0 57446481 0 0 0 BMRU lo 16436 0 97501566 0 0 0 97501566 0 0 0 LRU This seems to be the case on all the machines I checked (All Centos6.0, both virtual and physical), any idea why ethernet devices would be in such a mode unless someone was running any pcap based app (sudo lsof | grep pcap shows nothing)? I did not see any mention of promiscuous in any of the config files (sudo grep -r promis /etc) Any ideas what puts the interface into that mode and why? p.s. most of the posts I see seem to be security related, this is not that

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  • Windows 7 - XP Mode - Apache

    - by Howard
    I've setup Virtual PC and XP Mode on my Windows 7 Pro. Using Apache 2.0.52 I have no problems having my website up and running on the Windows 7 machine. But Under VPC/XP Mode the best I can do is Localhost mode. What do I need to do to enable http connections? I need the XP Mode as besides the website I also run a Web BBS and a Dos based (via telnet) BBS. Some of the apps in the Dos BBS just won't work under 64 bit, no matter what setting (capability) are used. Thanks in advance...

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  • what to use instead of laptop-mode?

    - by playcat
    hello, i have ubuntu 10.10 64bit on hp 6735s (turion processor). it overheats, and i'm forced to use turion power control in order to keep core temperature to a reasonable level. one more measure that i use is putting my processors to conservative mode. that way, i'm perfectly happy with its performance, and heat is where it should be. however, after my latest upgrade, something happened - cores are back to ondemand by default, and i'm not sure if turionpowercontrol is working any more (ps axu | grep urion shows no process). in addition, i read somewhere that laptop-mode uses hdd spindown for preserving data/energy, and that hdds have only a limited amount of those spindowns, so laptop-mode usage can actually shorten the life of my hdd. i'm wondering if there is a good way to set my cores to automatically go to conservative mode? also, what's the good way to see what is the voltage my cores use? on windows i use cpuz tools. thx and sorry for the long explanation.

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  • how to make vhdresizer work on XP Mode VHD files

    - by A_M
    Hi, I'm trying to shrink an Windows 7 XP Mode VHD file with little success. I've been trying to use VhdResizer. When I select my VHD file, it says "VhdExpand only supports fixed and dynamic VHD files". My XP Mode VHDs are dynamic files. Does anyone have any idea why it is failing? Failing that, does anyone have a process which I can use to shrink my XP mode VHD files? Thanks.

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  • SATA Devices not showing up when in UEFI mode

    - by Dan Barzilay
    I'm trying to install Windows and the bios should be set to UEFI mode. The problem is that all SATA devices aren't showing up (shows as if there aren't any) so I can't boot from the installation CD (it's just not there). The weird thing is that when set to LEGACY mode they all show up.. SATA mode is set to AHCI and I'm on Lenovo Y510P. I have a Linux OS installed that is accessible only when BIOS is in LEGACY mode (otherwise the hard drive it's on is not available) I also tried reseting the BIOS settings which didn't help.. Comment please if more details needed Extra details: Computer model: Lenovo IdeaPad Y510P (not overcloacked) Installed Linux OS version: Linux 3.7-trunk-amd64 x86_64 Trying to install Windows: Windows 7 Ultimate 64bit BIOS Information: Vendor: LENOVO Version: 74CN26WW(V1.07) Update: Using user1608638 answer and suggestion of using the USB flash drive as the boot device instead of the CD/DVD method I succeeded in installing Windows 7! (Thanks alot user1608638)

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  • Will Windows repair my multi-boot when I format the 1st physical partition with boot sector?

    - by user2353806
    Due to historical reasons I got a laptop with Vista, Windows 7 and Windows Server 2008R2 partitions. (boot from external wasn´t that viable) Nothing (Windows Repair, bootrec /whateveroption) worked when I restored only the Windows 7 and WS2k8 with Acronis TrueImage. Don´t ask me through what idiotic error messages I went during repair tries. (Wrong Windows version,...) So I grudgingly restored all three - with the little additional excursion that I thought changing the active partition to the Windows 7 partition would move the boot sector and let me format the Vista part... Oh no. Seems too logical for MS. (Dunno what I changed, but today it will let me format!) So the real question is: Will formatting the Vista part trash things again beyond comprehension or will Windows Repair bring back the boot rec and remove Vista from the boot options? Or should I just erase all the files to avoid trashing the boot? Where will the boot rec be (after repair) when I format the Vista? On 1st or 2nd partition? And if I get drunk and install Windows 8.1 on the 1st, will anything work? ;-) Thanks

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  • Virtualbox in Headless mode

    - by ask
    I used the virtual machines in virtualbox in a "headless" mode instead of a GUI mode. what are the advantages of using it in a headless mode?? by headless does it mean that the server doesnt have a keyboard or monitor attached or does it mean that no window will "pop up" , denoting that it is ON(or any other status), when a virtual machine is worked with? what exactly does it mean? pls reply...

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  • How to chain GRUB2 for Ubuntu 10.04 from Truecrypt & its bootloader (multi boot alongside Windows XP partition)?

    - by Rob
    I want Truecrypt to ask for password for Windows XP as usual but with the standard [ESC] option, on selecting that, i.e via Escape key, I want it to find the grub for the (unencrypted) Ubuntu install. I've installed Windows XP on the 120Gb hard drive of a Toshiba NB100 netbook then partitioned to make room for Ubuntu 10.04 and installed that after the Windows XP install. When I encrypt Windows XP, Truecrypt will overwrite the grub entry in the master boot record (MBR), I believe (?) and I won't be able to choose between XP and Ubuntu anymore. So I need to restore it back. I've searched fairly extensively for answers on Ubuntu forums and elsewhere but have not yet found a complete answer that covers all eventualities, scenarios and error messages, or otherwise they talk of legacy GRUB and not GRUB2. Ubuntu 10.04 uses GRUB2. My setup: Partitions: Windows XP, NTFS (to be encrypted with Truecrypt), 40Gb /boot (Ext4, 1Gb) Ubuntu swap, 4Gb Ubuntu / (root) - main filesystem (20gb) NTFS share, 55Gb I know that the Truecrypt boot loader replaces the GRUB when boot up because I've already tried it on another laptop. I want boot loader screen to look something like the usual: Truecrypt Enter password: (or [ESC] to skip) password is for WindowsXP and on pressing [ESC] for it to find the Ubuntu grub to boot from Thanks in advance for your help. The key area of the problem is how to instruct Truecrypt when escape key is pressed, and how the Grub/Ubuntu can be made visible to the truecrypt bootloader to find it, when the esc key is pressed. Also knowing as chaining.

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  • Go Directly to Desktop Mode in Windows 8 on Login (Without Installing Extra Software)

    - by Asian Angel
    A lot of people are unhappy with being forced to interact with the new Start Screen in Windows 8 first thing once they have logged into their system. But their is a quick and simple work-around to go directly to Desktop Mode that does not require installing extra software or making changes to your system. The first thing that you will need to do is make sure that the Desktop Tile is in the left uppermost position on the Start Screen as seen here. Once the tile has been moved to that position you will need to restart/reboot your system. Once your system has restarted and you are back at the Login Screen, type in your password but do NOT click on the Arrow Button or tap the Enter Key. Instead of tapping the Enter Key simply press down on it and hold it down until you see the regular desktop. Keep in mind that you may see the Start Screen become visible for just a short moment as it is being bypassed for the desktop. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Unity stuck in 2D mode, Nvidia Quadro graphics "unknown", Nvidia-Current active but not in use

    - by Jordan Lund
    I've seen this problem reported under several questions, but I haven't been able to resolve any of it so I thought I'd bring it all in under one umbrella. I started a new job and was given a Dell Precision M6400 laptop with Nvidia Quadro FX 2700M graphics card. It had a previous version of Ubuntu on it, but nobody had any passwords for it so I wiped the drive and did a fresh install of 11.10 from scratch. I didn't do any updates during installation, preferring to do them after boot. Updates ran fine and the system works... except Unity is in 2D mode. System Settings - Additional Drivers shows that Nvidia-Current is active but not in use. System Settings - System Info shows Graphics Driver Unknown, Experience Standard Nvidia X Server Settings is installed and working, re-writing the xorg.conf did nothing. /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro FX 2700M/PCI/SSE2 OpenGL version string: 3.3.0 NVIDIA 285.05.09 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes One suggestion was to do a sudo apt-get --purge remove nvidia* and that resulted in a scrambled screen on boot and a non-bootable installation. Pressing the Delete key on boot allowed me to access the recovery console and do a sudo apt-get install nvidia-current, which brought me back to a working, bootable system. Another suggestion was to edit /etc/default/grub and change the line reading "GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to read "GRUB_CMDLINE_LINUX_DEFAULT="quiet splash vmalloc=192MB" thus allocating more video RAM. I did that, followed by a sudo update-grub and a re-boot. No change. Created a brand new standard user and logged on with that account, no change.

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  • SQL SERVER – How to Set Variable and Use Variable in SQLCMD Mode

    - by Pinal Dave
    Here is the question which I received the other day on SQLAuthority Facebook page. Social media is a wonderful thing and I love the active conversation between blog readers and myself – actually I think social media adds lots of human factor to any conversation. Here is the question - “I am using sqlcmd in SSMS – I am not sure how to declare variable and pass it, for example I have a database and it has table, how can I make the table variable dynamic and pass different value everytime?” Fantastic question, and here is its very simple answer. First of all, enable sqlcmd mode in SQL Server Management Studio as described in following image. Now in query editor type following SQL. :SETVAR DatabaseName “AdventureWorks2012″ :SETVAR SchemaName “Person” :SETVAR TableName “EmailAddress“ USE $(DatabaseName); SELECT * FROM $(SchemaName).$(TableName); Note that I have set the value of the database, schema and table as a sqlcmd variable and I am executing the query using the same parameters. Well, that was it, sqlcmd is a very simple language to master and it also aids in doing various tasks easily. If you have any other sqlcmd tips, please leave a comment and I will publish it with due credit. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology Tagged: sqlcmd

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  • System in low-graphics mode

    - by Artem Moskalev
    I am totally new to Linux, and Ubuntu. I bought ASUS X53E Notebook, erased Windows and installed Ubuntu. First it worked ok. Then when I started working with it, i opened the terminal, entered sudo chmod 666 usr and then all the icons from the main panel disappeared + the whole system stopped responding. I decided to restart the system. When restarted, a message appears: the system is running in low graphics mode and below it: Your screen, graphics card and input device setting could not be detected correctly. You will need to configure it yourself. But the "OK" button is disabled and if I press any buttons nothing happens. If I enter Ctrl-Alt-F2 it opens the bash terminal. But there commands sudo or apt-get are not found and it says that permission denied if i try to enter any folder like cd /usr If I enter the su command it asks for the password I don't know. When encountering this problem first, I reinstalled the whole Ubuntu. but today it happened again just the same. What shall I do? maybe there is something wrong with the hardware? If I need to install another distribution of Linux could you recommend one? but I'd rather stick to Debian releases like Ubuntu. so how do I fix the problem? PS: Please give answers in simple terms because am a newbie so i don't know what goes where yet.

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  • Solutions for "Maintenance Mode"

    - by Ka Lyse
    Given a web application running across 10+ servers, what techniques have you put in place for doing things like altering the state of your website so that you can implement certain features. For instance, you might want to: Restrict Logins/Disable Certain Features Turn Site to "Read Only" Turn Site to Single "Maintenance Mode" page. Doing any of the above is pretty trivial. You can throw a particular "flag" in an .ini file, or add a row/value to a site_options table in your database and just read that value and do the appropriate thing. But these solutions have their problems. Disadvantages/Problems For instance, if you use a file for your application, and you want to switch off a certain feature temporarily, then you need to update this file on all servers. So then you might want to look at running something like ZooKeeper, but you are probably overcomplicating things. So then, you might decide that you want to store these "feature" flags in a database. But then you are obviously adding unncessary queries to each page request. So you think to yourself, that you will throw memcached in to the mix and just cache the query. Then you just retrieve all of your "Features" from memcached and add a 2ms~ latency to your application on every page. So to get around this, you decide to use a two tier-cache system, whereby you use an inmemory cache on each machine, (like Apc/Redis etc). This would work, but then it gets complicated, because you would have to set the key/hash life to perhaps 60 seconds, so that when you purge/invalidate the memcached object storing your "Features" result, your on machine cache is prompt enough to get the the new states. What suggestions might you have? Keeping in mind that optimization/efficiency is the priority here.

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  • "drm:[drm_crtc_helper_set_config] *ERROR* failed to set mode on [CRTC6]" during install

    - by Warez J. Coxtrong
    I have a desktop PC which I built a while back. It has an Athlon XP 2500+, 2.5GB RAM, and an Nvidia (PNY Verto) Geforce 6200. I removed the CD drive to add another hard drive so I install from a USB flash drive. When I try to install 12.04 it seems to work just fine. The GUI boots up and wifi even connects to my router. I go through the language screen, the partition screen, the keyboard screen, the location screen, and the import my Windows settings screen just fine. But as soon as I'm done with all that the next screen goes black and displays this message: drm:[drm_crtc_helper_set_config] *ERROR* failed to set mode on [CRTC6] Since the GUI starts just fine earlier during the install, I know I shouldn't be having any display problems, but I am. How do I get Ubuntu to install properly? I have four IDE hard drives, all Western Digital: a 250GB, a 160GB, a 40GB occupied by Windows XP, and a 120GB that I'm trying to use for Ubuntu. 3GB of the 120GB drive are formatted for swap. I have checked the MD5sum of install image file and it all matches up. d791352694374f1c478779f7f4447a3f ubuntu-12.04-desktop-i386.iso

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  • Multi Pass Blend

    - by Kirk Patrick
    I am seeking the simplest working example of a two pass HLSL pixel shader. It can do anything really, but the main idea is to perform "ping ponging" to take the output of the first pass and then send it for the second pass. In my example I want to draw to the R channel and then draw to the G channel and produce a simple Venn Diagram in the shader, but need to detect overlap. I can currently detect one or the other but not overlap. There are a red and green circle overlapping, and I want to put a dynamic texture map in the overlap region. I can currently put it in either or. Below is how it looks in the shader. -------------------------------- Texture2D shaderTexture; SamplerState SampleType; ////////////// // TYPEDEFS // ////////////// struct PixelInputType { float4 position : SV_POSITION; float2 tex0 : TEXCOORD0; float2 tex1 : TEXCOORD1; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 main(PixelInputType input) : SV_TARGET { float4 textureColor0; float4 textureColor1; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor0 = shaderTexture.Sample(SampleType, input.tex0); textureColor1 = shaderTexture.Sample(SampleType, input.tex1); if (input.color[0]==1.0f && input.color[1]==1.0f) // Requires multi-pass textureColor0 = textureColor1; return textureColor0; } Here is the calling code (that needs to be modified) m_d3dContext->IASetVertexBuffers(0, 2, vbs, strides, offsets); m_d3dContext->IASetIndexBuffer(m_indexBuffer.Get(), DXGI_FORMAT_R32_UINT,0); m_d3dContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); m_d3dContext->IASetInputLayout(m_inputLayout.Get()); m_d3dContext->VSSetShader(m_vertexShader.Get(), nullptr, 0); m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf()); m_d3dContext->PSSetShader(m_pixelShader.Get(), nullptr, 0); m_d3dContext->PSSetShaderResources(0, 1, m_SRV.GetAddressOf()); m_d3dContext->PSSetSamplers(0, 1, m_QuadsTexSamplerState.GetAddressOf());

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  • Class instance clustering in object reference graph for multi-entries serialization

    - by Juh_
    My question is on the best way to cluster a graph of class instances (i.e. objects, the graph nodes) linked by object references (the -directed- edges of the graph) around specifically marked objects. To explain better my question, let me explain my motivation: I currently use a moderately complex system to serialize the data used in my projects: "marked" objects have a specific attributes which stores a "saving entry": the path to an associated file on disc (but it could be done for any storage type providing the suitable interface) Those object can then be serialized automatically (eg: obj.save()) The serialization of a marked object 'a' contains implicitly all objects 'b' for which 'a' has a reference to, directly s.t: a.b = b, or indirectly s.t.: a.c.b = b for some object 'c' This is very simple and basically define specific storage entries to specific objects. I have then "container" type objects that: can be serialized similarly (in fact their are or can-be "marked") they don't serialize in their storage entries the "marked" objects (with direct reference): if a and a.b are both marked, a.save() calls b.save() and stores a.b = storage_entry(b) So, if I serialize 'a', it will serialize automatically all objects that can be reached from 'a' through the object reference graph, possibly in multiples entries. That is what I want, and is usually provides the functionalities I need. However, it is very ad-hoc and there are some structural limitations to this approach: the multi-entry saving can only works through direct connections in "container" objects, and there are situations with undefined behavior such as if two "marked" objects 'a'and 'b' both have a reference to an unmarked object 'c'. In this case my system will stores 'c' in both 'a' and 'b' making an implicit copy which not only double the storage size, but also change the object reference graph after re-loading. I am thinking of generalizing the process. Apart for the practical questions on implementation (I am coding in python, and use Pickle to serialize my objects), there is a general question on the way to attach (cluster) unmarked objects to marked ones. So, my questions are: What are the important issues that should be considered? Basically why not just use any graph parsing algorithm with the "attach to last marked node" behavior. Is there any work done on this problem, practical or theoretical, that I should be aware of? Note: I added the tag graph-database because I think the answer might come from that fields, even if the question is not.

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  • Real-Time Multi-User Gaming Platform

    - by Victor Engel
    I asked this question at Stack Overflow but was told it's more appropriate here, so I'm posting it again here. I'm considering developing a real-time multi-user game, and I want to gather some information about possibilities before I do some real development. I've thought about how best to ask the question, and for simplicity, the best way that occurred to me was to make an analogy to the field (or playground) game darebase. In the field game of darebase, there are two or more bases. To start, there is one team on each base. The game is a fancy game of tag. When two people meet out in the field, the person who left his base most recently timewise captures the other person. They then return to that person's base. Play continues until everyone is part of the same team. So, analogizing this to an online computer game, let's suppose there are an indefinite number of bases. When a person starts up the game, he has a team that is located at, for example, his current GPS coordinates. It could be a virtual world, but for sake of argument, let's suppose the virtual world corresponds to the player's actual GPS coordinates. The game software then consults the database to see where the closest other base is that is online, and the two teams play their game of virtual tag. Note that the user of the other base could have a different base than the one run by the current user as the closest base to him, in which case, he would be in two simultaneous battles, one with each base. When they go offline, the state of their players is saved on a server somewhere. Game logic calls for the players to have some automaton-logic of some sort, so they can fend for themselves in a limited way using basic rules, until their user goes online again. The user doesn't control the players' movements directly, but issues general directives that influence the players' movement logic. I think this analogy is good enough to frame my question. What sort of platforms are available to develop this sort of game? I've been looking at smartfoxserver, but I'm not convinced yet that it is the best option or even that it will work at all. One possibility, of course, would be to roll out my own web server, but I'd rather not do that if there is an existing service out there already that I could tap into. I will be developing for iOS devices at first. So any suggestions would be greatly appreciated. I think I need to establish the architecture first before proceeding with this project. Note that darbase is not the game I intend to implement, but, upon reflection, that might not be a bad idea either.

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  • Data structures for a 2D multi-layered and multi-region map?

    - by DevilWithin
    I am working on a 2D world editor and a world format subsequently. If I were to handle the game "world" being created just as a layered set of structures, either in top or side views, it would be considerably simple to do most things. But, since this editor is meant for 3rd parties, I have no clue how big worlds one will want to make and I need to keep in mind that eventually it will become simply too much to check, handling and comparing stuff that are happening completely away from the player position. I know the solution for this is to subdivide my world into sub regions and stream them on the fly, loading and unloading resources and other data. This way I know a virtually infinite game area is achievable. But, while I know theoretically what to do, I really have a few questions I'd hoped to get answered for some hints about the topic. The logic way to handle the regions is some kind of grid, would you pick evenly distributed blocks with equal sizes or would you let the user subdivide areas by taste with irregular sized rectangles? In case of even grids, would you use some kind of block/chunk neighbouring system to check when the player transposes the limit or just put all those in a simple array? Being a region a different data structure than its owner "game world", when streaming a region, would you deliver the objects to the parent structures and track them for unloading later, or retain the objects in each region for a more "hard-limit" approach? Introducing the subdivision approach to the project, and already having a multi layered scene graph structure on place, how would i make it support the new concept? Would you have the parent node have the layers as children, and replicate in each layer node, a node per region? Or the opposite, parent node owns all the regions possible, and each region has multiple layers as children? Or would you just put the region logic outside the graph completely(compatible with the first suggestion in Q.3) When I say virtually infinite worlds, I mean it of course under the contraints of the variable sizes and so on. Using float positions, a HUGE world can already be made. Do you think its sane to think beyond that? Because I think its ok to stick to this limit since it will never be reached so easily.. As for when to stream a region, I'm implementing it as a collection of watcher cameras, which the streaming system works with to know what to load/unload. The problem here is, i will be needing some kind of warps/teleports built in for my game, and there is a chance i will be teleporting a player to a unloaded region far away. How would you approach something like this? Is it sane to load any region to memory which can be teleported to by a warp within a radius from the player? Sorry for the huge question, any answers are helpful!

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