Building an interleaved buffer for pyopengl and numpy
- by Nick Sonneveld
I'm trying to batch up a bunch of vertices and texture coords in an interleaved array before sending it to pyOpengl's glInterleavedArrays/glDrawArrays. The only problem is that I'm unable to find a suitably fast enough way to append data into a numpy array.
Is there a better way to do this? I would have thought it would be quicker to…