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  • sp_releaseapplock timeout expired cause?

    - by Darian Miller
    I've been using a combination of sp_getapplock and sp_releaseapplock for some custom application locking purposes for years now with success and just the last few days I've started to get some timeout expired errors on a sp_releaseapplock which is a bit puzzling. When listing the current locks, there's less than a dozen of these active, and the rest of the dedicated server is way underutilized at the moment (less than 100 batches/sec with a mutli-processor, 32GB Ram, higher end machine.) Is there a specific resource to be monitored that may point me in the right direction for determing why such a lightweight operation is timing out? This is called within a stored proc with a timeout of 120 seconds which seems to be amazingly long for this operation to timeout on. SQL 2000 SP4 running on Windows 2003 Server. TSQL used (@pLockUniqueName is VarChar(255)) EXEC @pLockSuccess = sp_getapplock @pLockUniqueName, 'Exclusive', 'Session', 0 EXEC @pUnLockSuccess = sp_releaseapplock @pLockUniqueName, 'Session' Thanks, Darian

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  • Is it possible to extend a 504 timeout in nginx on a per location basis

    - by codecowboy
    Is it possible to set timeout directives within a location block to prevent nginx returning a 504 from a long running PHP script (PHP-FPM? location /myurlsegment/ { client_body_timeout 1000000; send_timeout 1000000; fastcgi_read_timeout 1000000; } This has no effect when making a request to example.com/myurlsegment. The timeout occurs after approximately 60 seconds. PHP is configured to allow the script to run until completion (set_time_limit(0)) I don't want to set a global timeout for all scripts.

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  • Tomcat and HTTPS connect timeout (local Proxy resolves it)

    - by smas
    I have web application on the Tomcat with webservices. I've noticed that all web services connected to https get timeout. I run this app on my localhost in my company. When I redirect all my connections through Fiddler (local proxy) everything works correctly. I don't want to execute fiddler all the time. my computer -> [FIDDLER local proxy] -> [remote proxy] // WORKS my computer -> [remote proxy] // timeout How to increase tomcat logging to get more technical logs than only "timeout". Is there any other way to get more information what blocks the https URL?

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  • RSync over SSH hangs and fails with timeout

    - by tx2
    Client: Gentoo, GCC 4.3.4, RSync 3.0.9 Server: Ubuntu 10.04.4 LTS, RSync 3.0.7 Client and server connectet through is Internet, about 2Mbps. Ping is ok. RSync called on any files in any direction hangs on random file, then, after timeout, fails with: [sender] io timeout after 30 seconds -- exiting rsync error: timeout in data send/receive (code 30) at io.c(140) [sender=3.0.9] [sender] _exit_cleanup(code=30, file=io.c, line=140): about to call exit(30) In 1/10 trys is pass correctly. I've tryed to add SSH options TcpRcvBufPoll=yes, KeepAlive=yes; disable and enable rsync compression -- no changes. How can i make rsync works properly?

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • Timeout error occurred trying to start MySQL Daemon. CentOS 5

    - by epema
    I ran into troubles with MySQL on my CentOS. I had some problems and backed up my database and removed mysql with all dependencies. After that I ran reinstalled: yum groupinstall "MySQL Database" Installed without errors. Running the mysql daemon: service mysqld start Timeout error occurred trying to start MySQL Daemon. Starting MySQL: [FAILED] I also ran # /usr/bin/mysql_install_db --user=mysql Installing MySQL system tables... 120112 1:49:44 [ERROR] Error message file '/usr/share/mysql/english/errmsg.sys' had only 480 error messages, but it should contain at least 481 error messages. Check that the above file is the right version for this program! 120112 1:49:44 [ERROR] Aborting Installation of system tables failed! Examine the logs in /var/lib/mysql for more information. You can try to start the mysqld daemon with: /usr/libexec/mysqld --skip-grant & and use the command line tool /usr/bin/mysql to connect to the mysql database and look at the grant tables: shell> /usr/bin/mysql -u root mysql mysql> show tables Try 'mysqld --help' if you have problems with paths. Using --log gives you a log in /var/lib/mysql that may be helpful. The latest information about MySQL is available on the web at http://www.mysql.com Please consult the MySQL manual section: 'Problems running mysql_install_db', and the manual section that describes problems on your OS. Another information source is the MySQL email archive. Please check all of the above before mailing us! And if you do mail us, you MUST use the /usr/bin/mysqlbug script! Checking the logs: less /var/log/mysqld.log Log file is empty. I don't even know how to debug it and not sure what to do. Any recommendations? Thank you

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  • How can I timeout Client-scoped variables in Coldfusion?

    - by Joshua Carmody
    I apologize if this is a "duh" question. It seems like the answer should be easily googleable, but I haven't found it yet. I am working on a large Coldfusion application that stores a large amount of session/user data in the Client scope (ie <cfset Client.UserName = "JoshuaC"> ). I did not write this application, and I don't have the luxury of significantly refactoring it. I've been given the task of setting the Client variables to time out after 72 hours. I'm not entirely sure how to do this. If I had written the application, I would have stored the variables in the Session scope, and then changed the sessiontimeout attribute of the CFAPPLICATION tag. As it is though, I'm not sure if that timeout affects the Client variables, or what their level of persistence is. The way the application works now, the Client variables never time out, and only clearing the user's cookies, or visiting a logout page which sets all the Client-scoped application variables to "", will clear the values. Of course, I could create some kind of timestamp variable like Client.LastAccessDateTime, and put something in the Application.cfm to clear the client variables if that datetime is more than 72 hours prior to Now(). But there's got to be a better way, right?

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  • how to make a thread of never stop, and write something to database every 10 second..

    - by zjm1126
    i using gae and django this is my code: class LogText(db.Model): content = db.StringProperty(multiline=True) class MyThread(threading.Thread): def __init__(self,threadname): threading.Thread.__init__(self, name=threadname) def run(self,request): log=LogText() log.content=request.POST.get('content',None) log.put() def Log(request): thr = MyThread('haha') thr.run(request) return HttpResponse('')

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  • Do you know of some performances test of the different ways to get thread local storage in C++?

    - by Vicente Botet Escriba
    I'm doing a library that makes extensive use of a thread local variable. Can you point to some benchmarks that test the performances of the different ways to get thread local variables in C++: C++0x thread_local variables compiler extension (Gcc __thread, ...) boost::threads_specific_ptr pthread Windows ... Does C++0x thread_local performs much better on the compilers providing it?

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  • Pass string between two threads in java

    - by geeta
    I have to search a string in a file and write the matched lines to another file. I have a thread to read a file and a thread to write a file. I want to send the stringBuffer from read thread to write thread. Please help me to pass this. I amm getting null value passed. write thread: class OutputThread extends Thread{ /****************** Writes the line with search string to the output file *************/ Thread runner1,runner; File Out_File; public OutputThread() { } public OutputThread(Thread runner,File Out_File) { runner1 = new Thread(this,"writeThread"); // (1) Create a new thread. this.Out_File=Out_File; this.runner=runner; runner1.start(); // (2) Start the thread. } public void run() { try{ BufferedWriter bufferedWriter=new BufferedWriter(new FileWriter(Out_File,true)); System.out.println("inside write"); synchronized(runner){ System.out.println("inside wait"); runner.wait(); } System.out.println("outside wait"); // bufferedWriter.write(line.toString()); Buffer Buf = new Buffer(); bufferedWriter.write(Buf.buffers); System.out.println(Buf.buffers); bufferedWriter.flush(); } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } } Read Thraed: class FileThread extends Thread{ Thread runner; File dir; String search_string,stats; File Out_File,final_output; StringBuffer sb = new StringBuffer(); public FileThread() { } public FileThread(CountDownLatch latch,String threadName,File dir,String search_string,File Out_File,File final_output,String stats) { runner = new Thread(this, threadName); // (1) Create a new thread. this.dir=dir; this.search_string=search_string; this.Out_File=Out_File; this.stats=stats; this.final_output=final_output; this.latch=latch; runner.start(); // (2) Start the thread. } public void run() { try{ Enumeration entries; ZipFile zipFile; String source_file_name = dir.toString(); File Source_file = dir; String extension; OutputThread out = new OutputThread(runner,Out_File); int dotPos = source_file_name.lastIndexOf("."); extension = source_file_name.substring(dotPos+1); if(extension.equals("zip")) { zipFile = new ZipFile(source_file_name); entries = zipFile.entries(); while(entries.hasMoreElements()) { ZipEntry entry = (ZipEntry)entries.nextElement(); if(entry.isDirectory()) { (new File(entry.getName())).mkdir(); continue; } searchString(runner,entry.getName(),new BufferedInputStream(zipFile.getInputStream(entry)),Out_File,final_output,search_string,stats); } zipFile.close(); } else { searchString(runner,Source_file.toString(),new BufferedInputStream(new FileInputStream(Source_file)),Out_File,final_output,search_string,stats); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } /********* Reads the Input Files and Searches for the String ******************************/ public void searchString(Thread runner,String Source_File,BufferedInputStream in,File output_file,File final_output,String search,String stats) { int count = 0; int countw = 0; int countl=0; String s; String[] str; String newLine = System.getProperty("line.separator"); try { BufferedReader br2 = new BufferedReader(new InputStreamReader(in)); //OutputFile outfile = new OutputFile(); BufferedWriter bufferedWriter = new BufferedWriter(new FileWriter(output_file,true)); Buffer Buf = new Buffer(); //StringBuffer sb = new StringBuffer(); StringBuffer sb1 = new StringBuffer(); while((s = br2.readLine()) != null ) { str = s.split(search); count = str.length-1; countw += count; if(s.contains(search)){ countl++; sb.append(s); sb.append(newLine); } if(countl%100==0) { System.out.println("inside count"); Buf.setBuffers(sb.toString()); sb.delete(0,sb.length()); System.out.println("outside notify"); synchronized(runner) { runner.notify(); } //outfile.WriteFile(sb,bufferedWriter); //sb.delete(0,sb.length()); } } } synchronized(runner) { runner.notify(); } br2.close(); in.close(); if(countw == 0) { System.out.println("Input File : "+Source_File ); System.out.println("Word not found"); System.exit(0); } else { System.out.println("Input File : "+Source_File ); System.out.println("Matched word count : "+countw ); System.out.println("Lines with Search String : "+countl); System.out.println("Output File : "+output_file.toString()); System.out.println(); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } }

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  • Rails app complaining can't connect to memcached but I'm pretty sure it's running

    - by centipedefarmer
    All was well, then I rebooted the server. Right now: $ ps aux | grep memcache 1000 27168 0.0 0.0 121972 1056 pts/0 Sl 15:18 0:00 memcached -m 64 -p 11211 -u nobody -l 127.0.0.1 1000 27816 0.0 0.0 7628 956 pts/0 S+ 15:36 0:00 grep memcache meanwhile the rails app's log is getting tons of this: MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:55 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011) MemCacheError (No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011)): No connection to server (localhost:11211 DEAD (Timeout::Error: execution expired), will retry at Tue Feb 15 15:35:56 -0600 2011) Being that I'm more of a developer than a server guy, and being that we don't really have a "server guy," and this being in production... where do I start with this?

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  • How to end a thread in perl

    - by user1672190
    I am new to perl and i have a question about perl thread. I am trying to create a new thread to check if the running function is timed out, and my way of doing it is as below. Logic is 1.create a new thread 2.run the main function and see if it is timed out, if ture, kill it Sample code: $exit_tread = false; # a flag to make sure timeout thread will run my $thr_timeout = threads->new( \&timeout ); execute main function here; $exit_thread = true # set the flag to true to force thread ends $thr_timeout->join(); #wait for the timeout thread ends Code of timeout function sub timeout { $timeout = false; my $start_time = time(); while (!$exit_thread) { sleep(1); last if (main function is executed); if (time() - $start_time >= configured time ) { logmsg "process is killed as request timed out"; _kill_remote_process(); $timeout = true; last; } } } now the code is running as i expected, but i am just not very clear if the code $exit_thread = true works because there is a "last" at the end of while loop. Can anybody give me a answer? Thanks

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  • Android Design - Service vs Thread for Networking

    - by Nevyn
    I am writing an Android app, finally (yay me) and for this app I need persistant, but user closeable, network sockets (yes, more than one). I decided to try my hand at writing my own version of an IRC Client. My design issue however, is I'm not sure how to run the Socket connectivity itself. If I put the sockets at the Activity level, they keeps getting closed shortly after the Activity becomes non-visible (also a problem that needs solving...but I think i figured that one out)...but if I run a "connectivity service", I need to find out if I can have multiple instances of it running (the service, that is...one per server/socket). Either that or a I need a way to Thread the sockets themselves and have multiple threads running that I can still communicate with directly (ID system of some sort). Thus the question: Is it a 'better', or at least more "proper" design pattern, to put the Socket and networking in a service, and have the Activities consume said service...or should I tie the sockets directly to some Threaded Process owned by the UI Activity and not bother with the service implementation at all? I do know better than to put the networking directly on the UI thread, but that's as far as I've managed to get.

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  • Can Clojure's thread-based agents handle c10k performance?

    - by elliot42
    I'm writing a c10k-style service and am trying to evaluate Clojure's performance. Can Clojure agents handle this scale of concurrency with its thread-based agents? Other high performance systems seem to be moving towards async-IO/events/greenlets, albeit at a seemingly higher complexity cost. Suppose there are 10,000 clients connected, sending messages that should be appended to 1,000 local files--the Clojure service is trying to write to as many files in parallel as it can, while not letting any two separate requests mangle the same single file by writing at the same time. Clojure agents are extremely elegant conceptually--they would allow separate files to be written independently and asynchronously, while serializing (in the database sense) multiple requests to write to the same file. My understanding is that agents work by starting a thread for each operation (assume we are IO-bound and using send-off)--so in this case is it correct that it would start 1,000+ threads? Can current-day systems handle this number of threads efficiently? Most of them should be IO-bound and sleeping most of the time, but I presume there would still be a context-switching penalty that is theoretically higher than async-IO/event-based systems (e.g. Erlang, Go, node.js). If the Clojure solution can handle the performance, it seems like the most elegant thing to code. However if it can't handle the performance then something like Erlang or Go's lightweight processes might be preferable, since they are designed to have tens of thousands of them spawned at once, and are only moderately more complex to implement. Has anyone approached this problem in Clojure or compared to these other platforms? (Thanks for your thoughts!)

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  • How to find out where a thread lock happend?

    - by SchlaWiener
    One of our company's Windows Forms application had a strange problem for several month. The app worked very reliable for most of our customers but on some PC's (mostly with a wireless lan connection) the app sometimes just didn't respond anymore. (You click on the UI and windows ask you to wait or kill the app). I wasn't able to track down the problem for a long time but now I figured out what happend. The app had this line of code // don't blame me for this. Wasn't my code :D Control.CheckForIllegalCrossThreadCalls = false and used some background threads to modify the controls. No I found a way to reproduce the application stopping responding bug on my dev machine and tracked it down to a line where I actually used Invoke() to run a task in the main thread. Me.Invoke(MyDelegate, arg1, arg2) Obviously there was a thread lock somewhere. After removing the Control.CheckForIllegalCrossThreadCalls = false statement and refactoring the whole programm to use Invoke() if modifying a control from a background thread, the problem is (hopefully) gone. However, I am wondering if there is a way to find such bugs without debugging every line of code (Even if I break into debugger after the app stops responding I can't tell what happend last, because the IDE didn't jump to the Invoke() statement) In other words: If my apps hangs how can I figure out which line of code has been executed last? Maybe even on the customers PC. I know VS2010 offers some backwards debugging feature, maybe that would be a solution, but currently I am using VS2008.

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  • Are C++ exceptions sufficient to implement thread-local storage?

    - by Potatoswatter
    I was commenting on an answer that thread-local storage is nice and recalled another informative discussion about exceptions where I supposed The only special thing about the execution environment within the throw block is that the exception object is referenced by rethrow. Putting two and two together, wouldn't executing an entire thread inside a function-catch-block of its main function imbue it with thread-local storage? It seems to work fine: #include <iostream> #include <pthread.h> using namespace std; struct thlocal { string name; thlocal( string const &n ) : name(n) {} }; thlocal &get_thread() { try { throw; } catch( thlocal &local ) { return local; } } void print_thread() { cerr << get_thread().name << endl; } void *kid( void *local_v ) try { thlocal &local = * static_cast< thlocal * >( local_v ); throw local; } catch( thlocal & ) { print_thread(); return NULL; } int main() try { thlocal local( "main" ); throw local; } catch( thlocal & ) { print_thread(); pthread_t th; thlocal kid_local( "kid" ); pthread_create( &th, NULL, &kid, &kid_local ); pthread_join( th, NULL ); print_thread(); return 0; } Is this novel or well-characterized? Was my initial premise correct? What kind of overhead does get_thread incur in, say, GCC and VC++? It would require throwing only exceptions derived from struct thlocal, but altogether this doesn't feel like an unproductive insomnia-ridden Sunday morning…

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  • GetMessage with a timeout

    - by qdii
    I have an application which second thread calls GetMessage() in a loop. At some point the first thread realizes that the user wants to quit the application and notifies the second thread that he should terminate. As the first thread is stuck on GetMessage(), the program never quits. Is there a way to wait for messages with a timeout? I’m open to other ideas too. EDIT: (additional explanations) The second thread runs that snippet of code: while ( !m_quit && GetMessage( &msg, NULL, 0, 0 ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } The first thread sets m_quit to true.

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  • How to enable boot timeout in Grub2?

    - by Casey
    I'm am trying to enable the boot timeout selection in grub2 on Ubuntu 9.10. I modified /etc/default/grub: GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=false GRUB_TIMEOUT=2 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="splash quiet" GRUB_CMDLINE_LINUX="" and ran update-grub, but I still do not have a boot timeout counter. What else can you do to enable this?

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  • mysql thread count

    - by Ryan M.
    We have a web application that uses apache and mysql. Generally (according to Munin) our MySQL thread count sits between 2 and 4 at all times. The other day, our server almost came to a halt. HTTP requests were slow or wouldn't go through at all, SSH would work, but would take 30+ seconds to register keystrokes, etc.. So we pull up Munin and the only thing that's out of normal boundaries is the Mysql thread count. CPU usage was under 1%, load was under 1.0, plenty of available RAM. As mentioned before, the thread count floats around 2 to 4. At the time of our slow downs it had spiked to 14. So I start poking around the Internet and I see that in most cases, you'll start to see a higher thread count when you start running into slow queries. If I understand it correctly, the request comes in that takes a while to process, in the mean time other requests are coming in, so a new thread will be created to work on the request (yes?). But at the time of the slow down, we had 0 slow queries. My question is: What else can cause mysql to create additional threads. And would this sudden spike in threads possibly cause the server to slow down? To fix the issue, we restarted apache and everything went back to it's beautiful, normal self. Considering the the Server Vitals (CPU, RAM, Network, etc) were all ideal, and the thread count was the only thing out of place, this seems like the most logical thing to pursue as the possible cause. If it matters, we're on Mysql 5.1.40. Server is FreeBSD 7.2 and the server in question is inside a jail.

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  • java.lang.NoSuchMethodError: main Exception in thread "main" .

    - by russell
    I Cant understand why this messege come--------- java.lang.NoSuchMethodError: main Exception in thread "main" . I know it expecting main() method but as i m building an applet which does not contain main method rather contain init() method.So what will i do??My code is s follow --- import java.applet.*; import java.awt.*; public class Ballbewegung1 extends Applet implements Runnable { // Initialisierung der Variablen int x_pos = 10; // x - Position des Balles int y_pos = 100; // y - Position des Balles int radius = 20; // Radius des Balles public void init() { setBackground (Color.blue); } public void start () { // Schaffen eines neuen Threads, in dem das Spiel l?uft Thread th = new Thread (this); // Starten des Threads th.start (); } public void stop() { } public void destroy() { } public void run () { // Erniedrigen der ThreadPriority um zeichnen zu erleichtern Thread.currentThread().setPriority(Thread.MIN_PRIORITY); // Solange true ist l?uft der Thread weiter while (true) { // Ver?ndern der x- Koordinate x_pos ++; // Neuzeichnen des Applets repaint(); try { // Stoppen des Threads f?r in Klammern angegebene Millisekunden Thread.sleep (20); } catch (InterruptedException ex) { // do nothing } // Zur?cksetzen der ThreadPriority auf Maximalwert Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void paint (Graphics g) { g.setColor (Color.red); g.fillOval (x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); } } And I dont know how to use code tag.so plz someone ans.

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