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  • iPhone/Android app development tutorials?

    - by Decipher
    Hi, I'm looking at jumping on the band-wagon and knock out a couple iPhone and Android apps. I'm not a complete beginner as I have programmed in quite a few languages, with my current focus on PHP and Drupal development, but I have not developed for either the iPhone or Android before. I have downloaded the respective SDKs, but I was hoping to find some good quality tutorials that with step-by-step guides getting your development environment up and building your first app.

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  • Tutorials (example) C# step by step

    - by user348173
    Hi. Does anyone know a good C# tutorials (example) step by step? It should be not a description of libraries, foundations and the OOP concept, and so forth, but the writing of any application step by step. For example, a mail client, telephone directory, a simple graphical editor, audio player. Thanks!

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  • GWT & HTML5 Video in Mobile Safari

    - by KevMo
    I'm trying to code a site in GWT that plays videos with HTML5. Everything works great on the desktop, but mobile Safari on both the iPhone and iPad do not play the video. I can play a video using Video for Everybody. I've even copied the code to my own plain HTML page, and it works flawlessly. If I serve that same code via a GWT widget, mobile safari will not play the video. On the iPhone I see a gray box with a prohibitory sign around the play button, and on the iPad it shows up as a black box. I've made sure my doctype is <!DOCTYPE html>, but I don't know where else to start debugging. Perhaps it it because the code is injected via javascript? Any pointers on where to start looking would be greatly appreciated. Here is the exact code I am using for the video: <!-- "Video For Everybody" by Kroc Camen. see <camendesign.com/code/video_for_everybody> for documented code =================================================================================================================== --> <video width="640" height="360" poster="poster.jpg" controls autoplay> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" type="video/mp4"></source> <source src="http://clips.vorwaerts-gmbh.de/big_buck_bunny.ogv" type="video/ogg"></source> <!--[if gt IE 6]> <object width="640" height="375" classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B"><! [endif]--><!--[if !IE]><!--> <object width="640" height="375" type="video/quicktime" data="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <!--<![endif]--> <param name="src" value="http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <param name="autoplay" value="true" /> <param name="showlogo" value="false" /> <object width="640" height="384" type="application/x-shockwave-flash" data="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"> <param name="movie" value="player.swf?autostart=true&amp;image=poster.jpg&amp;file=http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4" /> <!-- fallback image --> <img src="poster.jpg" width="640" height="360" alt="Big Buck Bunny" title="No video playback capabilities, please download the video below" /> </object><!--[if gt IE 6]><!--> </object><!--<![endif]--> </video>

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  • How do i have 4GB of video memory with a 1GB video card?

    - by Tomas Spc Yaczik
    I ran the direct X diagnostic tool to take a look at my graphics capabilities and its telling me that the approximate video memory is clocked in at 4096MB. That doesn't make any sense, how is that possible? The only things that i can think of were that DirectX was inaccurate so i looked at the graphics statistics of my computer on CPU-Z which was included with the motherboard and that's telling me i have "negative" 1988MB. Not only is that not 4096MB, but its giving me a negative number and i know for a fact that you can't have a negative amount of memory???!!! The only things i can think of that would be amplifying my video memory output is the PCIe 3.0 bus, or that the motherboard is somehow including the on board video chip set with the video card which only then is only 2GB of video memory, which still has to be being amplified by something. Any suggestions?

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  • Fullscreen Video stutters on second monitor laptop

    - by nobrandheroes
    Fullscreen video on my new 1080p monitor is choppy when it comes from my laptop. The same video plays when not full screen. This goes for all video(Flash/MKV, etc), regardless of video resolution. I have an ATI Mobility Radeon HD 4200 Series card in my Thinkpad Edge, Turion X2 2GHz. The computer plays 1080p fine. Things I've tried: Updating Drivers Switching cables Turning Hardware Acceleration Changing video players process priority Rebooting Turning of laptop screen Turning off unused processes Nothing Works. What is the likelyhood that my laptop cannot power a 1920x1280 display?

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  • 3.5mm headphone jack -> Component video?

    - by Isaac Waller
    Hello, I have a strange cord that has a male 3.5mm headphone jack on one side, and some component video and audio ouputs on the other. When I plug the headphone side into my computer, and the other side into my TV, I get audio across the cable, but no video. How can I send some video over the headphone jack in OS X? I know you can, because this cable is actually for a Beyblade toy and it somehow transferred video over this cable. Thanks, Isaac I think I found some more information (from Wikipedia:) "A four conductor version (of a 3.5mm headphone jack) is becoming a de facto standard output connector for compact camcorders, providing stereo sound plus a video signal." So how can I do this on Mac?

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  • What are the ways to do synchronized streaming video and text?

    - by Marc
    I would like to have two streams. One being traditional streaming video and another being text. I will also build an interface that allows the user to create the text portion while watching the video. The context of these videos are usually that of an individual being filmed doing a presentation and later the next day for example, a coach will make text annotations (structured data is a plus) with the result being the text stream. It seems this is possible with Silverlight (see the article in the latest MSDN). However, what other methods are there if any? If there any, please give the reasons for why you are recommending them. Thanks. Also, I would prefer something that inst a software as a service hosted solution, but, dont let that keep you from giving an answer. Also keep in mind, the user shouldn't have to do any re-encoding of the video source, the text stream should be separate with someway to synchronize a coach's comments to an arbitrary time stamp in the video.

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  • How many copies of files are needed by video server?

    - by Trilok
    A quick question. How many copies of the same movie are kept in a video server (a video streaming server)? Suppose a particular video is at max requested by 1000 users at the same instant of time, how many copies would be sufficient so that parallel streams can be provided to each user? Ideally 1 copy would solve the purpose, but what is the optimum number keeping the bandwidth and simultaneous access in mind?

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  • Need advice on how to set up live video streaming to web/mobile devices

    - by jasondewitt
    I have a bunch of live udp video streams that currently are viewed by set top boxes in my network. I would like to pick this video up (I can do this with vlc now) and stream it out to other non-STB endpoints (webpage or a phone/tablet of some sort). Right now I am able to pick up the udp stream with vlc and convert it to an http stream on port 8080 of my vlc box. Then I can use the vlc client to pick up and watch that video stream. This is where I'm not sure where to go with it. I really doubt I would want everyone who is watching the video to make a connection back to my vlc server that is doing the encoding, so how do I distribute this live video to the people who want to see it?

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  • How do I disable auto- poster image generation on the video tag?

    - by ekallevig
    I'm using the 'poster' attribute on a video tag and the way it seems to work at least in webkit browsers is that it loads the poster image and then once enough of the video has loaded, it replaces that poster with an auto-generated poster from the video file itself. However, my poster images don't match the auto-generated posters which results in a weird experience of one image loading, then being replaced in a few seconds by the auto-generated image. Is there any way to prevent the auto-generated image from being used?

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  • ffmpeg - creating DNxHD MFX files with alphas

    - by Hugh
    I'm struggling with something in FFMpeg at the moment... I'm trying to make DNxHD 1080p/24, 36Mb/s MXF files from a sequence of PNG files. My current command-line is: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mxf -pix_fmt rgb32 -b 36Mb /tmp/temp.mxf To which ffmpeg gives me the output: Input #0, image2, from '/tmp/temp.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mxf, to '/tmp/temp.mxf': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 [mxf @ 0x1005800]unsupported video frame rate Could not write header for output file #0 (incorrect codec parameters ?) There are a few things in here that concern me: The output stream is insisting on being yuv422p, which doesn't support alpha. 24fps is an unsupported video frame rate? I've tried 23.976 too, and get the same thing. I then tried the same thing, but writing to a quicktime (still DNxHD, though) with: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mov -pix_fmt rgb32 -b 36Mb /tmp/temp.mov This gives me the output: Input #0, image2, from '/tmp/1274263259.28098.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mov, to '/tmp/1274263259.28098.mov': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding frame= 39 fps= 9 q=1.0 Lsize= 7177kB time=1.62 bitrate=36180.8kbits/s video:7176kB audio:0kB global headers:0kB muxing overhead 0.013636% Which obviously works, to a certain extent, but still has the issue of being yuv422p, and therefore losing the alpha. If I'm going to QuickTime, then I can get what I need using Shake, but my main aim here is to be able to generate .mxf files. Any thoughts? Thanks

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  • Apple video adapters: Mini-DVI to DVI + DVI to video?

    - by Ken
    I have: a Macbook (which has Mini-DVI output) an Apple Mini-DVI to DVI adapter (so I can hook up my Macbook to my DVI LCD) a Mac mini (which has DVI output) I see that I can get a DVI-to-Video (s-video and composite) adapter from Apple that will let me hook up my Mac mini to my TV set (which has only component, s-video, and composite -- nothing digital). So far so good. Question: Will that same adapter also let me hook my Macbook to my TV? That is, can I hook Macbook - Mini-DVI to DVI - DVI to video - TV set, and see picture? I know there are digital/analog/integrated variants of DVI, and it's not at all clear to me what pins these things have and what signals they're sending. One website I found suggested that it would work, and another suggested that it wouldn't even physically connect. So I'm looking for, ideally, someone who's actually tried it, or has these adapters sitting around to try. I know I can buy 2 adapters (Mini-DVI to Video, and DVI to Video) to do this, but at $20 a pop I'll avoid that if at all possible.

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  • Winamp has slow /skipping video playback on Windows 7

    - by Roy Rico
    Hello, I have Windows 7 x64 (7600 90-day trial version) and Winamp 5.6 installed. When I play a video in Windows Media Player, the video plays smooth, however when I play a video in winamp, the video is mostly ok when played back at the original size (but not completely), but if I play it back in fullscreen, the playback gets really slow. The video's audio track plays just fine. I have a DELL XPS 420 computer (8GB of RAM) with a Nvidia GeForce 8800 CTS 512 video card. I've updated to the latest drivers. I have the default Windows 7 codecs, and the CCCP codec pack which used to be all I needed under Windows XP to play all types of videos. Are the codecs needed for Windows Y the same? What's going on? UPDATE: As suggested, I turned off Aero and winamp ran just fine again. So I just have to wait for winamp to be rewritten to work with the way Vista/Windows 7 runs? UPDATE 2: Winamp has updated their player, and it works great with Windows 7 now.

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  • bxslider and sproutvideo on iPad: video is just a black box when returning to slide [on hold]

    - by hm.
    I use sproutvideo inside of bxslider. I teste it well on chrome and firefox. On the iPad I have the following issue: I have the video in the forst screen and it loads fine, the slider stops when the video is running and when i switch to another slide and come back the video is still running. On the iPad, the video starts also, but when I go to anoter slide and back, the video disappears and I only see a black box. Any ideas what can be wrong?

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  • Noob-Ready Cython Tutorials

    - by spearfire
    I know a bunch of scripting languages, (python, ruby, lua, php) but I don't know any compiled languages like C/C++ , I wanted to try and speed up some python code using cython, which is essentially a python - C compiler, aimed at creating C extensions for python. Basically you code in a stricter version of python which compiles into C - native code. here's the problem, I don't know C, yet the cython documentation is aimed at people who obviously already know C (nothing is explained, only presented), and is of no help to me, I need to know if there are any good cython tutorials aimed at python programmers, or if I'm gonna have to learn C before I learn Cython. bear in mind I'm a competent python programmer, i would much rather learn cython from the perspective of the language I'm already good at, rather than learn a whole new language in order to learn cython. 1) PLEASE don't recommend psyco edit: ANY information that will help understand the oficial cython docs is useful information

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  • Modern, Non-trivial, Pygame Tutorials?

    - by Gregg Lind
    What are some 'good', non-trivial Pygame tutorials? I realize good is relative. As an example, a good one (to me) is the one that describes how to use pygame.camera. It's recent uses a modern PyGame (1.9) non-trivial, in that it shows how to use it the module for a real application. I'd like to find others. A lot of the ones on the Pygame site are from 1.3 era or earlier! Info on related projects, like Gloss is welcome as well. (If your answer is "read the source of some pygame games", please link to the source of particular ones and note what is good about them)

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  • ffmpeg hangs when creating a video

    - by FearUs
    I am trying to insert an audio channel with a video: first of all I extract the audio from the original video for processing: ffmpeg -i lotr.mp4 lotr.wav I then extract all frames for later processing too: ffmpeg -i lotr.mp4 -f image2 %d.jpg When done processing audio and video streams, I try to create the video ffmpeg -f image2 -r 15 -i %d.jpg new.mp4 then merge with the audio: ffmpeg -i new.mp4 -i lotr.wav -map 0:0 -map 1:0 new_w_audio.mp4 Result: CPU activity = 100%, the process hangs and never returns. PS: I even tried it without modifying the images or the audio (so just trying to unpack then repack the video) but still the same output FFmpeg version SVN-r26400, Copyright (c) 2000-2011 the FFmpeg developers built on Jan 18 2011 04:07:05 with gcc 4.4.2 configuration: --enable-gpl --enable-version3 --enable-libgsm --enable-libvorb is --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libschroedinger --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-libvpx --disable-decoder=libvpx --arch=x86 --enable-runtime-cpudetect - -enable-libxvid --enable-libx264 --enable-librtmp --extra-libs='-lrtmp -lpolarss l -lws2_32 -lwinmm' --target-os=mingw32 --enable-avisynth --enable-w32threads -- cross-prefix=i686-mingw32- --cc='ccache i686-mingw32-gcc' --enable-memalign-hack libavutil 50.36. 0 / 50.36. 0 libavcore 0.16. 1 / 0.16. 1 libavcodec 52.108. 0 / 52.108. 0 libavformat 52.93. 0 / 52.93. 0 libavdevice 52. 2. 3 / 52. 2. 3 libavfilter 1.74. 0 / 1.74. 0 libswscale 0.12. 0 / 0.12. 0 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'new.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2mp41 creation_time : 1970-01-01 00:00:00 encoder : Lavf52.93.0 Duration: 00:00:29.66, start: 0.000000, bitrate: 193 kb/s Stream #0.0(und): Video: mpeg4, yuv420p, 200x134 [PAR 1:1 DAR 100:67], 192 k b/s, 15 fps, 15 tbr, 15 tbn, 15 tbc Metadata: creation_time : 1970-01-01 00:00:00 [wav @ 01fed010] max_analyze_duration reached Input #1, wav, from 'lotr.wav': Duration: 00:00:29.90, bitrate: 176 kb/s Stream #1.0: Audio: pcm_s16le, 11025 Hz, 1 channels, s16, 176 kb/s File 'new_w_audio.mp4' already exists. Overwrite ? [y/N] y [buffer @ 01b03820] w:200 h:134 pixfmt:yuv420p Output #0, mp4, to 'new_w_audio.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2mp41 creation_time : 1970-01-01 00:00:00 encoder : Lavf52.93.0 Stream #0.0(und): Video: mpeg4, yuv420p, 200x134 [PAR 1:1 DAR 100:67], q=2-3 1, 200 kb/s, 15 tbn, 15 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream #0.1: Audio: aac, 11025 Hz, 1 channels, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #1.0 -> #0.1 Press [q] to stop encoding

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  • How much bandwidth do I really need (to stream video)?

    - by BCS
    I'm looking to get an internet connection for my place (I have been using work, school and coffee shops) and I'm wondering how much bandwidth I really need to do different kinds of things? Google turns up lots of stuff but more than 1/2 are for servers and none of the rest give a "To do A you need X Mb" list.

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  • What video format(s) should be used to serve Macs, PCs, and Mobile Devices?

    - by Jeffrey Blake
    In 2007, I started a site based on streaming and downloading poker strategy videos. At that point in time, the best solution I came up with for supporting users of Macs and PCs was to provide the videos in both WMV and FLV formats. Later we added an M4V version to support iPhones/iPods. Obviously, things have changed a bit since that time. I would like to revisit our format decision to see if there is anything better that we could offer, preferrably with wider support among all devices (so that we can reduce the number of formats offered, if possible). Is FLV + WMV + M4V the best solution? Is there something else we should consider? What about Android devices?

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  • How to display downloaded youtube annotations ( not captions) on offline video player?

    - by kowalsk
    i need to display the annotations for some of my downloaded youtube videos. It's also important to make them closeable. Making them clickable would also be nice. What i found out so far: From what i understand there there is a vlc plugin/extension that could also render the annotations but i'm having a hard time finding it. Mplayer might also be an option but i'd have to convert the xml files to .bmp and then use a bmov filter to play them. Any suggestions welcome. Edit: to further clarify i would like to display/overlay annotations from a youtube xml file (i'm willing to go through a conversion step if i have to) pretty much the same way i can display subtitles from a srt or sub file. Edit2: I'm open to using other players too ( if vlc is not a feasible option for what i want)

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