Search Results

Search found 610 results on 25 pages for 'wake up'.

Page 21/25 | < Previous Page | 17 18 19 20 21 22 23 24 25  | Next Page >

  • Ubuntu server 10.04 disconnects after short periods of inactivity on my site

    - by Melot
    Hi! I'm new to Ubuntu (installed it for the first time just a couple of days ago on my server). I've Ubuntu Server 10.04 and am just using the terminal, no GUI like Gnome. So far it's working pretty great except for one big thing. Whenever I go to sleep and there's no activity on my server (it's not a big site so active users drop to 0 during the night), the server kind of disconnects. The only thing that can bring the site back online is to restart the whole server. I've tried disabling powersaving by using setterm but that changes nothing. Even if I wake up the server by pressing any key or so the site wont go back online! I've tried just restarting both Apache and MySQL (I'm using LAMP-server btw) but not even that works. But as soon as I turn the power off and on at the server, everythings work like normal for a couple of minutes of inactivity (~5-15 minutes I'd guess) and then it's down again unless someone logs in to the site and is active. I was previously using XAMPP on my laptop with Windows XP and that worked 24/7 so I don't think it's anything with my router or ISP. This is driving me crazy! My site is down all the time I'm in school as I have no possibility to restart the server if it becomes offline. Does anyone have a clue to what could be wrong?

    Read the article

  • Toshiba Satellite C665 Rebooting from Standby

    - by Coodu
    I currently am working on a C665 with a strange issue. When the panel is closed the notebook will put itself to sleep in the usual way, and the power LED changes to the pulse to indicate that the device is asleep. However, when the panel is opened to resume using the notebook, the system will restart itself, instead beginning from the Toshiba logo and proceed to boot back in to W7. I should also note that each time this occurs, the "Windows Startup Recovery" option occurs, indicating that the system was not shut down correctly. Some things I have tried: Updated to latest Toshiba BIOS. Returned BIOS settings to their defaults. Swapped Memory to known good module, tested KGM in both memory slots within system. Confirmed that power settings are set to sleep/wake when power button is pressed. Ran a quick HDD fitness test using a parted magic USB stick. Checked for BSOD logs using BlueScreenView, none found. Ran src, no violations found. Any ideas? I have a good feeling the system is restarting itself, but in the event viewer there is a "Kernel Power" error, but it simply says "The system was not shut down correctly." Perhaps a bad driver? I'm not sure. Any advice would be great.

    Read the article

  • Windows 7 VM log on lockout

    - by AKa
    My Windows 7 XP Mode virtual machine has just locked me out of password log on. Two years of use and it never required I use a password on wake up, I never asked for that. Suddenly yesterday, password required! I located password and used it successfully a couple of times, but now even that is not good enough! Perhaps (unfairly) because I tried to get to the bottom of the new phenomenon and removed the password from the user accounts? Permissions are still set to ok for all users. I have been all the way through the settings I can access with the VM file hibernated, and have deleted the previously saved log on info, which always previously worked automatically as charged. Now when I attempt to log on it asks me for credentials, seems like progress, but when I offer them, and check the "remember my credentials" box, I still get the splash screen "The system could not log you on. [reminder about caps...]" !! Round and round. Back up and restore point versions of the VM toss me back into the same log on loop. There are no other machines on any network, I am the administrator and sole user. It must be specifically about the log on, a speck of dust corruption ... is there a way around this? I tried creating a new VM but the black inner box gets stuck at one point requesting I insert a boot disc. Thanks for input, AKa

    Read the article

  • Strange focus bug in Firefox (chrome vs content)

    - by Marius
    Here is a strange bug I'm experiencing in Firefox: I can only use either the chrome, or the content, not both at the same time! For example, I can click on tabs and the toolbar icons, focus the search bar and write in it as well as the address bar, but if I try to click on anything in the content (eg a link or a textfield to write something), then nothing happens. The mouse pointer doesn't change either, it just stays a pointer when I hover over things, and the links I hover don't react either. But if I alt-tab to another program (or click on it in the taskbar), then back to Firefox, then I can use the area that I click on. So if I click somewhere on the webpage to get focus back to Firefox, then I can click on links and write things (like this text), but I cannot click on tabs or refresh or anything else in the chrome. I can't even click on the minimize, restore and close icons! To get focus back on the chrome I have to alt-tab to another program, and then click on the chrome to get back to Firefox to be able to use the chrome again. I've tried closing and starting it again, but the bug is still there. I have experienced this before, but I don't remember what I did to fix it. This bug seems to occur sometimes when I wake up the computer from standby, but I leave by computer in standby all the time, so that is not the only factor.

    Read the article

  • Microbenchmark showing process-switching faster than thread-switching; what's wrong?

    - by Yang
    I have two simple microbenchmarks trying to measure thread- and process-switching overheads, but the process-switching overhead. The code is living here, and r1667 is pasted below: https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/process_switch_bench.c // on zs, ~2.1-2.4us/switch #include <stdlib.h> #include <fcntl.h> #include <stdint.h> #include <stdio.h> #include <semaphore.h> #include <unistd.h> #include <sys/wait.h> #include <sys/types.h> #include <sys/time.h> #include <pthread.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; sem_t *s0, *s1, *s2; void * threads ( void * unused ) { // Wait till we may fire away sem_wait(s2); for (;;) { pthread_mutex_lock(&LOCK); pthread_mutex_unlock(&LOCK); COUNTER++; sem_post(s0); sem_wait(s1); } return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_mutex_init(&LOCK, NULL); COUNTER = 0; s0 = sem_open("/s0", O_CREAT, 0022, 0); if (s0 == 0) { perror("sem_open"); exit(1); } s1 = sem_open("/s1", O_CREAT, 0022, 0); if (s1 == 0) { perror("sem_open"); exit(1); } s2 = sem_open("/s2", O_CREAT, 0022, 0); if (s2 == 0) { perror("sem_open"); exit(1); } int x, y, z; sem_getvalue(s0, &x); sem_getvalue(s1, &y); sem_getvalue(s2, &z); printf("%d %d %d\n", x, y, z); pid_t pid = fork(); if (pid) { pthread_create(&t1, NULL, threads, NULL); pthread_detach(t1); // Get start time and fire away start = timeInMS(); sem_post(s2); sem_post(s2); // Wait for about a second sleep(1); // Stop thread pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of process switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); // clean up kill(pid, 9); wait(0); sem_close(s0); sem_close(s1); sem_unlink("/s0"); sem_unlink("/s1"); sem_unlink("/s2"); } else { if (1) { sem_t *t = s0; s0 = s1; s1 = t; } threads(0); // never return } return 0; } https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/thread_switch_bench.c // From <http://stackoverflow.com/questions/304752/how-to-estimate-the-thread-context-switching-overhead> // on zs, ~4-5us/switch; tried making COUNTER updated only by one thread, but no difference #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <pthread.h> #include <unistd.h> #include <sys/time.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; pthread_cond_t CONDITION; void * threads ( void * unused ) { // Wait till we may fire away pthread_mutex_lock(&START); pthread_mutex_unlock(&START); int first=1; pthread_mutex_lock(&LOCK); // If I'm not the first thread, the other thread is already waiting on // the condition, thus Ihave to wake it up first, otherwise we'll deadlock if (COUNTER > 0) { pthread_cond_signal(&CONDITION); first=0; } for (;;) { if (first) COUNTER++; pthread_cond_wait(&CONDITION, &LOCK); // Always wake up the other thread before processing. The other // thread will not be able to do anything as long as I don't go // back to sleep first. pthread_cond_signal(&CONDITION); } pthread_mutex_unlock(&LOCK); return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_t t2; pthread_mutex_init(&LOCK, NULL); pthread_mutex_init(&START, NULL); pthread_cond_init(&CONDITION, NULL); pthread_mutex_lock(&START); COUNTER = 0; pthread_create(&t1, NULL, threads, NULL); pthread_create(&t2, NULL, threads, NULL); pthread_detach(t1); pthread_detach(t2); // Get start time and fire away start = timeInMS(); pthread_mutex_unlock(&START); // Wait for about a second sleep(1); // Stop both threads pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of thread switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); return 0; }

    Read the article

  • WPF derived ComboBox SelectedValuePath issue

    - by opedog
    In our application we have a very large set of data that acts as our data dictionary for ComboBox lists, etc. This data is staticly cached and keyed off of 2 variables, so I thought it wise to write a control that derived from ComboBox and exposed the 2 keys as DPs. When those 2 keys have proper values I set the ItemsSource of the ComboBox automatically from the data dictionary list it corresponds to. I also automatically set the SelectedValuePath and DisplayMemberPath to Code and Description, respectively. Here's how an example of how an item in the ItemsSource from the data dictionary list always looks: public class DataDictionaryItem { public string Code { get; set; } public string Description { get; set; } public string Code3 { get { return this.Get.Substring(0, 3); } } } The value of Code is always 4 bytes long, but sometimes I only need to bind 3 bytes of it. Hence, the Code3 property. Here's how the code looks inside my custom combobox to set the ItemsSource: private static void SetItemsSource(CustomComboBox combo) { if (string.IsNullOrEmpty(combo.Key1) || string.IsNullOrEmpty(combo.Key2)) { combo.ItemsSource = null; return; } List<DataDictionaryItem> list = GetDataDictionaryList(combo.Key1, combo.Key2); combo.ItemsSource = list; } Now, my problem is, when I change the SelectedValuePath in the XAML to Code3, it doesn't work. What I bind to SelectedValue still gets the full 4 character Code from DataDictionaryItem. I even tried rerunning SetItemsSource when the SelectedValuePath was changed and no dice. Can anyone see what I need to do to get my custom combobox to wake up and use the SelectedValuePath provided if it's overridden in the XAML? Tweaking the value in the property setter in my SelectedValue bound business object is not an option.

    Read the article

  • When does a PHP <5.3.0 daemon script receive signals?

    - by MidnightLightning
    I've got a PHP script in the works that is a job worker; its main task is to check a database table for new jobs, and if there are any, to act on them. But jobs will be coming in in bursts, with long gaps in between, so I devised a sleep cycle like: while(true) { if ($jobs = get_new_jobs()) { // Act upon the jobs } else { // No new jobs now sleep(30); } } Good, but in some cases that means there might be a 30 second lag before a new job is acted upon. Since this is a daemon script, I figured I'd try the pcntl_signal hook to catch a SIGUSR1 signal to nudge the script to wake up, like: $_isAwake = true; function user_sig($signo) { global $_isAwake; daemon_log("Caught SIGUSR1"); $_isAwake = true; } pcntl_signal(SIGUSR1, 'user_sig'); while(true) { if ($jobs = get_new_jobs()) { // Act upon the jobs } else { // No new jobs now daemon_log("No new jobs, sleeping..."); $_isAwake = false; $ts = time(); while(time() < $ts+30) { sleep(1); if ($_isAwake) break; // Did a signal happen while we were sleeping? If so, stop sleeping } $_isAwake = true; } } I broke the sleep(30) up into smaller sleep bits, in case a signal doesn't interrupt a sleep() command, thinking that this would cause at most a one-second delay, but in the log file, I'm seeing that the SIGUSR1 isn't being caught until after the full 30 seconds has passed (and maybe the outer while loop resets). I found the pcntl_signal_dispatch command, but that's only for PHP 5.3 and higher. If I were using that version, I could stick a call to that command before the if ($_isAwake) call, but as it currently stands I'm on 5.2.13. On what sort of situations is the signals queue interpreted in PHP versions without the means to explicitly call the queue parsing? Could I put in some other useless command in that sleep loop that would trigger a signal queue parse within there?

    Read the article

  • Linux Kernel wait_for_completion_timeout not wakeup by complete

    - by Jun Li
    I am working on a strange issue with the i2c-omap driver. I am not sure if the problem happens at other time or not, but it happens around 5% of the time I tried to power off the system. During system power off, I write to some registers in the PMIC via I2C. In i2c-omap.c, I can see that the calling thread is waiting on wait_for_completion_timeout with a timeout value set to 1 second. And I can see the IRQ called "complete" (I added printk AFTER "complete"). However, after "complete" gets called, the wait_for_completion_timeout did not return. Instead, it takes up to 5 MINUTES before it returns. And the return value of wait_for_completion_timeout is positive indicating that there is no timeout. And the whole I2C transaction was successful. In the meantime, I can see printk messages from other drivers. And the serial console still works. It is on Android, and if I use "top" I can see system_server is taking about 95% of the CPU. Killing system_server can make the wait_for_completion_timeout return immediately. So my question is what could a user space app (system_server) do to make a kernel "wait_for_completion_timeout" not being wake up? Thanks!

    Read the article

  • Syncronization Exception

    - by Kurru
    Hi I have two threads, one thread processes a queue and the other thread adds stuff into the queue. I want to put the queue processing thread to sleep when its finished processing the queue I want to have the 2nd thread tell it to wake up when it has added an item to the queue However these functions call System.Threading.SynchronizationLockException: Object synchronization method was called from an unsynchronized block of code on the Monitor.PulseAll(waiting); call, because I havent syncronized the function with the waiting object. [which I dont want to do, i want to be able to process while adding items to the queue]. How can I achieve this? Queue<object> items = new Queue<object>(); object waiting = new object(); 1st Thread public void ProcessQueue() { while (true) { if (items.Count == 0) Monitor.Wait(waiting); object real = null; lock(items) { object item = items.Dequeue(); real = item; } if(real == null) continue; .. bla bla bla } } 2nd Thread involves public void AddItem(object o) { ... bla bla bla lock(items) { items.Enqueue(o); } Monitor.PulseAll(waiting); }

    Read the article

  • "Work stealing" vs. "Work shrugging (tm)"?

    - by John
    Why is it that I can find lots of information on "work stealing" and nothing on a "work shrugging(tm)" as a load-balancing strategy? I am surprised because work-stealing seems to me to have an inherent weakness when implementating efficient fine-grained load-balancing. Vis:- Relying on consumer processors to implement distribution (by actively stealing) begs the question of what these processors do when they find no work? None of the work-stealing references and implementations I have come across so far address this issue satisfactorarily for me. They either:- 1) Manage not to disclose what they do with idle processors! [Cilk] (?anyone know?) 2) Have all idle processors sleep and wake periodically and scatter messages to the four winds to see if any work has arrived [e.g. JAWS] (= way too latent & inefficient for me). 3) Assume that it is acceptable to have processors "spinning" looking for work ( = non-starter for me!) Unless anyone thinks there is a solution for this I will move on to consider a "Work Shrugging(tm)" strategy. Having the task-producing processor distribute excess load seems to me inherently capable of a much more efficient implementation. However a quick google didn't show up anything under the heading of "Work Shrugging" so any pointers to prior-art would be welcome. tx Tags I would have added if I was allowed to [work-stealing]

    Read the article

  • Shutdown and WakeUp Script C#

    - by Stephen Murby
    Hiya I am very new to C#, infact this is basically my first task set by work whilst i learn the language. Yes i am also new to programming, be gentle :). Context: My script needs to query active directory, grab of OU's and put them to a combo box in a form. Next query ActDir for a list of machines in a selected OU (Done this in a vbscript already) Next query the machines in turn for there IP, and MAC addresses.(Done this in a vbscript already) Next needs to shut those machines down(Done this in a vbscript already) and dump all the machine and NIC info to a txt file The other half of the script grabs the info for the machines out of the text file and sends them a magic packet to wake them up. The shutdown section i have already written a VBscript for, but decided it wasn't future prrof, and i was learninc C# at home, so figured it was the best option to start over with. Im not looking for anyone to write this for me, but if anyone had any pointers on where to go for information etc. . . It would be more than appreciated :)

    Read the article

  • "Work stealing" vs. "Work shrugging"?

    - by John
    Why is it that I can find lots of information on "work stealing" and nothing on "work shrugging" as a dynamic load-balancing strategy? By "work-shrugging" I mean busy processors pushing excessive work towards less loaded neighbours rather than idle processors pulling work from busy neighbours ("work-stealing"). I think the general scalability should be the same for both strategies. However I believe that it is much more efficient for busy processors to wake idle processors if and when there is definitely work for them to do than having idle processors spinning or waking periodically to speculatively poll all neighbours for possible work. Anyway a quick google didn't show up anything under the heading of "Work Shrugging" or similar so any pointers to prior-art and the jargon for this strategy would be welcome. Clarification/Confession In more detail:- By "Work Shrugging" I actually envisage the work submitting processor (which may or may not be the target processor) being responsible for looking around the immediate locality of the preferred target processor (based on data/code locality) to decide if a near neighbour should be given the new work instead because they don't have as much work to do. I am talking about an atomic read of the immediate (typically 2 to 4) neighbours' estimated q length here. I do not think this is any more coupling than implied by the thieves polling & stealing from their neighbours - just much less often - or rather - only when it makes economic sense to do so. (I am assuming "lock-free, almost wait-free" queue structures in both strategies). Thanks.

    Read the article

  • Warning in image_graphviz

    - by garcon1986
    Hello, I have got a warning in image_graphviz, i have viewed a post, who has a similar error. I have installed pear image_graphviz package(Image_GraphViz-1.2.1), I also installed graphviz.msi(Graphviz2.25.msi) in windows(But i don't know if does something with image_graphviz and if it does have some effects when i use image_graphviz). Do i need to do something else? Here is my code from pear image_graphviz site. <?php require_once 'Image/GraphViz.php'; error_reporting(E_ALL ^ E_NOTICE); //Added E_NOTICE $gv = new Image_GraphViz(); $gv->addEdge(array('wake up' => 'visit bathroom')); $gv->addEdge(array('visit bathroom' => 'make coffee')); $gv->image(); ?> This is the warning: Warning: fopen(C:\WINDOWS\Temp\gra50.tmp.svg) [function.fopen]: failed to open stream: No such file or directory in C:\wamp\bin\php\php5.3.0\PEAR\Image\GraphViz.php on line 210 Notice: Undefined variable: data in C:\wamp\bin\php\php5.3.0\PEAR\Image\GraphViz.php on line 218 Thanks Pekka Gaiser, I used error_reporting(E_ALL ^ E_NOTICE);. I don't know how to change the temp directory, but c:/windows/temp exists in my computer. I haven't solve the problem. Thanks all for advice.

    Read the article

  • Android app after update: crashes on Motorola Cliq with weird stacktrace

    - by sandis
    So after updating my app on the market I am getting reports from motorola cliq-users that my app crashes on start. The stacktrace is below, and is not very helpful since it does not go trough my app! Unfortunately I have no access to a motorola cliq-phone by myself, and I have changed too many things in this update to know what is causing the trouble. Have anyone of you guys run into the same problem? I would very much appreciate help with this problem! 05-26 11:44:06.521 I/PacketReader( 116): Got the features element 05-26 11:44:06.941 W/WindowManager( 86): No window to dispatch pointer action 0 05-26 11:44:07.381 W/WindowManager( 86): No window to dispatch pointer action 1 05-26 11:44:07.691 W/ActivityManager( 86): Launch timeout has expired, giving up wake lock! 05-26 11:44:07.931 W/ActivityManager( 86): Activity idle timeout for HistoryRecord{43714db8 {my.package/my.package.Main}} 05-26 11:44:08.531 E/AndroidRuntime( 565): Uncaught handler: thread main exiting due to uncaught exception 05-26 11:44:08.541 E/AndroidRuntime( 565): java.lang.RuntimeException: Unable to start activity ComponentInfo{my.packageC/my.package.Main}: java.lang.NullPointerException 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2297) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2313) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.access$2000(ActivityThread.java:115) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1721) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Handler.dispatchMessage(Handler.java:99) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Looper.loop(Looper.java:123) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.main(ActivityThread.java:3977) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invokeNative(Native Method) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invoke(Method.java:521) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteI

    Read the article

  • Subsonic in a VS2008 Add-In woes

    - by Michael Smit
    Hi, I am writing a VS2008 add-in that connects to a remote database blah blah. I am having a problem with the app.config in this project. When I use SubSonic in my code, it moans that is cannot find the SubSonicServer section. This is because the .config file cannot be found. This appears to a problem with paths as the add-in is a DLL running in the context of VS2008 and the working directory is C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. Is there a way to get the app.config to deploy properly with the application so my add-in (and SubSonic) can find what it needs in the .config file, or is there a way to get SubSonic to work without the need for the .config? I am very experienced in SubSonic projects now, but only winforms, web, web service, and WPF applications. This is the first time I have tried to use SubSonic in a VS2008 Add-In project. I also have AppSettings in the config file which the ConfigurationManager cannot read because it cannot see the .config file. 2AM now and brain is tired of trying to figure this one out. Hopefully there is an answer when I wake up :) TIA

    Read the article

  • Understanding F# Asynchronous Programming

    - by Yin Zhu
    I kind of know the syntax of asynchronous programming in F#. E.g. let downloadUrl(url:string) = async { let req = HttpWebRequest.Create(url) // Run operation asynchronously let! resp = req.AsyncGetResponse() let stream = resp.GetResponseStream() // Dispose 'StreamReader' when completed use reader = new StreamReader(stream) // Run asynchronously and then return the result return! reader.AsyncReadToEnd() } In F# expert book (and many other sources), they say like let! var = expr simply means "perform the asynchronous operation expr and bind the result to var when the operation completes. Then continue by executing the rest of the computation body" I also know that a new thread is created when performing async operation. My original understanding was that there are two parallel threads after the async operation, one doing I/O and one continuing to execute the async body at the same time. But in this example, I am confused at let! resp = req.AsyncGetResponse() let stream = resp.GetResponseStream() What happens if resp has not started yet and the thread in the async body wants to GetResponseStream? Is this a possible error? So maybe my original understanding was wrong. The quoted sentences in the F# expert book actually means that "creating a new thread, hang the current thread up, when the new thread finishes, wake up the body thread and continue", but in this case I don't see we could save any time. In the original understanding, the time is saved when there are several independent IO operations in one async block so that they could be done at the same time without intervention with each other. But here, if I don't get the response, I cannot create the stream; only I have stream, I can start reading the stream. Where's the time gained?

    Read the article

  • Storing multiple inputs with the same name in a CodeIgniter session

    - by Joshua Cody
    I've posted this in the CodeIgniter forum and exhausted the forum search engine as well, so apologies if cross-posting is frowned upon. Essentially, I've got a single input, set up as <input type="text" name="goal">. At a user's request, they may add another goal, which throws a duplicate to the DOM. What I need to do is grab these values in my CodeIgniter controller and store them in a session variable. My controller is currently constructed thusly: function goalsAdd(){ $meeting_title = $this->input->post('topic'); $meeting_hours = $this->input->post('hours'); $meeting_minutes = $this->input->post('minutes'); $meeting_goals = $this->input->post('goal'); $meeting_time = $meeting_hours . ":" . $meeting_minutes; $sessionData = array( 'totaltime' => $meeting_time, 'title' => $meeting_title, 'goals' => $meeting_goals ); $this->session->set_userdata($sessionData); $this->load->view('test', $sessionData); } Currently, obviously, my controller gets the value of each input, writing over previous values in its wake, leaving only a string of the final value. I need to store these, however, so I can print them on a subsequent page. What I imagine I'd love to do is extend the input class to be able to call $this-input-posts('goal'). Eventually I will need to store other arrays to session values. But I'm totally open to implementation suggestion. Thanks so much for any help you can give.

    Read the article

  • Errors when creating a custom Querable object with MVC and Subsonic pagedlist

    - by minus4
    hiya, i have the following code but when i try and create a new IQuerable i get an error that the interface cannot be implemented, if i take away the new i get a not implemented exception, have had to jump back and work on some old ASP classic sites for past month and for the life of me i can not wake my brain up into C# mode. Could you please have a look at below and give me some clues on where i'm going wrong: The code is to create a list of priceItems, but instead of a categoryID (int) i am going to be showing the name as string. public ActionResult ViewPriceItems(int? page) { var crm = 0; page = GetPage(page); // try and create items2 IQueryable<ViewPriceItemsModel> items2 = new IQueryable<ViewPriceItemsModel>(); // the data to be paged,but unmodified var olditems = PriceItem.All().OrderBy(x => x.PriceItemID); foreach (var item in olditems) { // set category as the name not the ID for easier reading items2.Concat(new [] {new ViewPriceItemsModel {ID = item.PriceItemID, Name = item.PriceItem_Name, Category = PriceCategory.SingleOrDefault( x => x.PriceCategoryID == item.PriceItem_PriceCategory_ID).PriceCategory_Name, Display = item.PriceItems_DisplayMethod}}); } crm = olditems.Count() / MaxResultsPerPage; ViewData["numtpages"] = crm; ViewData["curtpage"] = page + 1; // return a paged result set return View(new PagedList<ViewPriceItemsModel>(items2, page ?? 0, MaxResultsPerPage)); } many thanks

    Read the article

  • EC2 persistence of machine

    - by Seagull
    I want to 'persist' my Amazon EC2 images. My scenario: I have a range of Windows and Linux machines Some machines are EBS backed, whereas others are S3 backed. I need to be able to persist a machine (put it to sleep), preferably keeping all settings active I had them when the machine was running. I need to be able to quickly wake up a machine from sleep [Ideally with an SLA of less than 2 min to turn-on, if such an SLA is available with Amazon]. Here's the stuff that confuses me: AWS allows me to put EBS backed machines to sleep, but not S3 backed. I believe I can put S3 machines into some sort of persistence mode. But this involves shutting down the machine, writing it to S3 storage and then recovering from there (not a real sleep mode, but at least I don't continue to get billed for CPU). S3 backing seems to take a long time to either writing a machine to disk, or to recover (turn on a machine). I can't tell immediately which machines are EBS backed and which are S3 backed? It seems like I can instantiate either type, but it's not immediately clear how Amazon decided whether a given machine should be EBS or S3 backed. Advice?

    Read the article

  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

    Read the article

  • Parallel version of loop not faster than serial version

    - by Il-Bhima
    I'm writing a program in C++ to perform a simulation of particular system. For each timestep, the biggest part of the execution is taking up by a single loop. Fortunately this is embarassingly parallel, so I decided to use Boost Threads to parallelize it (I'm running on a 2 core machine). I would expect at speedup close to 2 times the serial version, since there is no locking. However I am finding that there is no speedup at all. I implemented the parallel version of the loop as follows: Wake up the two threads (they are blocked on a barrier). Each thread then performs the following: Atomically fetch and increment a global counter. Retrieve the particle with that index. Perform the computation on that particle, storing the result in a separate array Wait on a job finished barrier The main thread waits on the job finished barrier. I used this approach since it should provide good load balancing (since each computation may take differing amounts of time). I am really curious as to what could possibly cause this slowdown. I always read that atomic variables are fast, but now I'm starting to wonder whether they have their performance costs. If anybody has some ideas what to look for or any hints I would really appreciate it. I've been bashing my head on it for a week, and profiling has not revealed much.

    Read the article

  • How to interrupt a thread performing a blocking socket connect?

    - by Jason R
    I have some code that spawns a pthread that attempts to maintain a socket connection to a remote host. If the connection is ever lost, it attempts to reconnect using a blocking connect() call on its socket. Since the code runs in a separate thread, I don't really care about the fact that it uses the synchronous socket API. That is, until it comes time for my application to exit. I would like to perform some semblance of an orderly shutdown, so I use thread synchronization primitives to wake up the thread and signal for it to exit, then perform a pthread_join() on the thread to wait for it to complete. This works great, unless the thread is in the middle of a connect() call when I command the shutdown. In that case, I have to wait for the connect to time out, which could be a long time. This makes the application appear to take a long time to shut down. What I would like to do is to interrupt the call to connect() in some way. After the call returns, the thread will notice my exit signal and shut down cleanly. Since connect() is a system call, I thought that I might be able to intentionally interrupt it using a signal (thus making the call return EINTR), but I'm not sure if this is a robust method in a POSIX threads environment. Does anyone have any recommendations on how to do this, either using signals or via some other method? As a note, the connect() call is down in some library code that I cannot modify, so changing to a non-blocking socket is not an option.

    Read the article

  • Producer consumer with qualifications

    - by tgguy
    I am new to clojure and am trying to understand how to properly use its concurrency features, so any critique/suggestions is appreciated. So I am trying to write a small test program in clojure that works as follows: there 5 producers and 2 consumers a producer waits for a random time and then pushes a number onto a shared queue. a consumer should pull a number off the queue as soon as the queue is nonempty and then sleep for a short time to simulate doing work the consumers should block when the queue is empty producers should block when the queue has more than 4 items in it to prevent it from growing huge Here is my plan for each step above: the producers and consumers will be agents that don't really care for their state (just nil values or something); i just use the agents to send-off a "consumer" or "producer" function to do at some time. Then the shared queue will be (def queue (ref [])). Perhaps this should be an atom though? in the "producer" agent function, simply (Thread/sleep (rand-int 1000)) and then (dosync (alter queue conj (rand-int 100))) to push onto the queue. I am thinking to make the consumer agents watch the queue for changes with add-watcher. Not sure about this though..it will wake up the consumers on any change, even if the change came from a consumer pulling something off (possibly making it empty) . Perhaps checking for this in the watcher function is sufficient. Another problem I see is that if all consumers are busy, then what happens when a producer adds something new to the queue? Does the watched event get queued up on some consumer agent or does it disappear? see above I really don't know how to do this. I heard that clojure's seque may be useful, but I couldn't find enough doc on how to use it and my initial testing didn't seem to work (sorry don't have the code on me anymore)

    Read the article

  • Is it possible to create an Android Service that listens for hardware key presses?

    - by VoteBrian
    I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible? From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service". Does this mean it can't be done without rewriting Launcher, or is there something obvious I'm missing? public class ServiceName extends Service { @Override public void onCreate() { //Stuff } public IBinder onBind(Intent intent) { //Stuff return null; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_A: //Stuff return true; case KeyEvent.KEYCODE_B: //Stuff return true; //etc. } } return super.onKeyDown(keyCode, event); } } I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect anyone but me to want this. I just think it'd be nice, for example, to use the camera button to wake the phone.

    Read the article

  • Showing Loading screen during REST service request in android app ?

    - by sat
    Currently here is what I am following, As soon as my app is launched, I have to send a request for REST service, It will take little time , so I thought of showing loading screen, In onCreate() of my Activity , first thing will be to show loading screen(progress dialog) , And I kick off the background Activity using AsyncTask , i.e. requesting for REST service and onPostexecute() I close the dialog and then I do setContentView(myxml); and update the UI . Can this approach be improved ? Problem which I faced was , Sometimes , Garbage collector may start(due to various reasons) and my app hangs at loading screen forever , because of Garbage collector , even request for REST service is not sent and because of it some wake up call comes and rest is disaster and Force close. But sometimes even ForceClose doesnot come fast , may be because of GC. so I cannot even go back and stuck in loading screen. Only thing which I can do at that point is to come back HOME. After that If I come back to my app its still loading , so definitely this approach seems to be a bad design. Whats the right approach ?

    Read the article

< Previous Page | 17 18 19 20 21 22 23 24 25  | Next Page >